ousttrue
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042847ab64
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implement KeepVertexColor
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2021-12-09 19:54:59 +09:00 |
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ousttrue
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89a346d0fe
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Merge pull request #1409 from ousttrue/fix10/fix_shared_accessor_convert_twice
同一のバイト列を参照するBufferAccessor が複数回、座標変換(右手・左手変換)されるのを回避する
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2021-12-09 19:27:26 +09:00 |
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ousttrue
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d605389354
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add comment
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2021-12-09 16:40:53 +09:00 |
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ousttrue
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569e0ca147
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add VRMShaders.Symbols
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2021-12-09 16:34:44 +09:00 |
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ousttrue
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e09c1b8df6
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skip unused skin
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2021-12-09 15:38:45 +09:00 |
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ousttrue
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43cf7e03a2
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debug menu
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2021-12-09 15:30:31 +09:00 |
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Masataka SUMI
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c96d4c1331
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Image の MimeType を ITextureDeserializer に伝達する
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2021-12-08 19:01:22 +09:00 |
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ousttrue
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3414b3b7d1
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skin があるが mesh が無い。仕様はともかく実際に遭遇
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2021-12-06 17:13:02 +09:00 |
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Masataka SUMI
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51893ebe4e
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Screen 座標系の線幅のマイグレーションミスを修正
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2021-12-02 23:28:56 +09:00 |
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Masataka SUMI
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3d2e1ce395
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Add a destructive migration to MToon.
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2021-12-02 17:20:31 +09:00 |
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Masataka SUMI
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4f86e14b62
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VRM10 はすでに計算済みだったので remove
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2021-11-30 19:03:02 +09:00 |
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Masataka SUMI
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ff7a090c2e
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頂点データを Set した際に Bounds を計算するようにする.
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2021-11-30 18:54:43 +09:00 |
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ousttrue
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4a59507358
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ビルド時の参照エラーを修正
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2021-11-25 15:43:38 +09:00 |
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ousttrue
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5ed63e6aef
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warning message use MAX_WEIGHT
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2021-11-24 21:56:10 +09:00 |
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ousttrue
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4533a7f0bf
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const
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2021-11-24 21:52:47 +09:00 |
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ousttrue
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b0d8cfa567
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GetBlendShapeWeight, SetBlendShapeWeight 前後で100倍する
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2021-11-24 21:10:58 +09:00 |
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ousttrue
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9ce7cabc17
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ScriptableObject に 100倍された値を保持するのをやめる
* SetBlendShapeWeight 時に 100 倍する
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2021-11-24 20:17:51 +09:00 |
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notargs
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e53065aeff
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Use NativeSlice
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2021-11-16 19:56:40 +09:00 |
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notargs
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c98a94bccb
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Add CopyIndicesJobs
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2021-11-16 19:53:29 +09:00 |
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notargs
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550a5ae9f8
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Add Serializable
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2021-11-16 19:29:40 +09:00 |
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notargs
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b1afcf4c01
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コメントを追加
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2021-11-16 19:27:51 +09:00 |
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notargs
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be35f19cb7
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MeshImporterDividedのBlendShapeの更新にかなり時間がかかっていた問題を修正
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2021-11-16 19:11:53 +09:00 |
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notargs
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7b32f07c78
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MeshImporterDividedを高速化
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2021-11-16 18:38:37 +09:00 |
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notargs
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ed4aada948
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Fix jobs
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2021-11-12 19:09:05 +09:00 |
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notargs
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6db8e5ecbf
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MeshImporterDivided.LoadDividedをNew Mesh API対応
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2021-11-12 18:39:10 +09:00 |
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notargs
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f566804cc4
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IndexBufferをNew Mesh APIに対応
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2021-11-12 14:01:08 +09:00 |
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notargs
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c8fff439fb
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Add comment
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2021-11-12 13:28:31 +09:00 |
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notargs
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a3674a992b
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UniVRM10のVertexの更新をNew Mesh APIに変更
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2021-11-12 13:25:03 +09:00 |
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ousttrue
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77cc07f3d9
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set indexFormat
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2021-11-11 18:31:16 +09:00 |
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PoChang007
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85bf65ff20
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Merge pull request #1365 from ousttrue/fix10/update_meta
[1.0] meta の Editor 仕様に追随
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2021-11-08 20:35:51 +09:00 |
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ousttrue
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fee1a2c091
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update meta editor
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2021-11-08 20:24:46 +09:00 |
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PoChang007
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801f5b3f88
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Merge pull request #1364 from ousttrue/fix/menu_slash
menu that contains "//" is not visible in Unity-2021.2
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2021-11-08 19:16:42 +09:00 |
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ousttrue
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55b6921a6a
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ファイル名と中身が不一致。ファイル名を修正
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2021-11-08 18:59:45 +09:00 |
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ousttrue
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246c15dc10
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menu that contains "//" is not visible in Unity-2021.2
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2021-11-08 18:01:50 +09:00 |
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ousttrue
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bbc3db8967
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設定が無い時にデフォルト値を作る
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2021-11-01 18:49:24 +09:00 |
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Masataka SUMI
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7935258363
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Merge pull request #1349 from 0b5vr/mtoon-emissive-colorspace
fix (VRM1.0, MToon): exported emissive factor should be in linear colorspace
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2021-10-29 13:48:19 +09:00 |
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0b5vr
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21eaa5307e
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fix (VRM1.0, MToon): Fix color space of emissiveFactor (2)
conversion should not be done throughout the entire UniVRM procedure
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2021-10-29 13:46:37 +09:00 |
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ousttrue
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45d16b6772
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Merge pull request #1348 from 0b5vr/mtoon-spec-version
fix (VRM1.0, MToon): change export spec version to 1.0-beta
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2021-10-29 12:56:26 +09:00 |
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Masataka SUMI
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3e6abc9e5e
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comment
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2021-10-29 00:49:46 +09:00 |
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Masataka SUMI
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100333d3c4
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RenderQueue が default 値の場合を考慮
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2021-10-29 00:06:43 +09:00 |
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Masataka SUMI
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2bfe585c38
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mv
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2021-10-28 23:58:21 +09:00 |
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Masataka SUMI
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b1710eb5d1
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make internal
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2021-10-28 23:57:11 +09:00 |
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Masataka SUMI
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a43ba0176f
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comment
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2021-10-28 23:56:15 +09:00 |
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Masataka SUMI
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07967a0acd
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comment
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2021-10-28 23:54:54 +09:00 |
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Masataka SUMI
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bd4df41789
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try の範囲を狭める
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2021-10-28 23:45:28 +09:00 |
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Masataka SUMI
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3dcc802285
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Consider RenderQueue in migration UnlitTransparentZWrite
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2021-10-28 23:37:29 +09:00 |
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Masataka SUMI
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9d6831f85f
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Give spec version in migratin MTOon
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2021-10-28 23:01:40 +09:00 |
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Masataka SUMI
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45565eb61d
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Migrate UnlitTranpsarentZWrite
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2021-10-28 23:00:43 +09:00 |
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Masataka SUMI
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f73a8233b2
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migration uv offset scale when legacy unlit material.
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2021-10-28 22:38:49 +09:00 |
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Masataka SUMI
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2d1921c1f3
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Disable vertex color when use legacy unlit.
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2021-10-28 22:06:50 +09:00 |
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