VRM10 はすでに計算済みだったので remove

This commit is contained in:
Masataka SUMI
2021-11-30 19:03:02 +09:00
parent ff7a090c2e
commit 4f86e14b62
2 changed files with 0 additions and 2 deletions

View File

@@ -65,7 +65,6 @@ namespace UniVRM10
// 頂点を更新
MeshVertex.SetVertexBufferParamsToMesh(mesh, vertices.Length);
mesh.SetVertexBufferData(vertices, 0, 0, vertices.Length);
mesh.RecalculateBounds();
// 出力のNativeArrayを開放
vertices.Dispose();

View File

@@ -276,7 +276,6 @@ namespace UniVRM10
// VertexBufferを設定
MeshVertex.SetVertexBufferParamsToMesh(resultMesh, vertices.Length);
resultMesh.SetVertexBufferData(vertices, 0, 0, vertices.Length);
resultMesh.RecalculateBounds();
// 各種バッファを破棄
foreach (var disposable in disposables)