diff --git a/Assets/VRM10/Runtime/IO/Model/MeshImporter.cs b/Assets/VRM10/Runtime/IO/Model/MeshImporter.cs index 7cbb52af3..4f60fb8dc 100644 --- a/Assets/VRM10/Runtime/IO/Model/MeshImporter.cs +++ b/Assets/VRM10/Runtime/IO/Model/MeshImporter.cs @@ -65,7 +65,6 @@ namespace UniVRM10 // 頂点を更新 MeshVertex.SetVertexBufferParamsToMesh(mesh, vertices.Length); mesh.SetVertexBufferData(vertices, 0, 0, vertices.Length); - mesh.RecalculateBounds(); // 出力のNativeArrayを開放 vertices.Dispose(); diff --git a/Assets/VRM10/Runtime/IO/Model/MeshImporterDivided.cs b/Assets/VRM10/Runtime/IO/Model/MeshImporterDivided.cs index 7842f67ec..53577d6fe 100644 --- a/Assets/VRM10/Runtime/IO/Model/MeshImporterDivided.cs +++ b/Assets/VRM10/Runtime/IO/Model/MeshImporterDivided.cs @@ -276,7 +276,6 @@ namespace UniVRM10 // VertexBufferを設定 MeshVertex.SetVertexBufferParamsToMesh(resultMesh, vertices.Length); resultMesh.SetVertexBufferData(vertices, 0, 0, vertices.Length); - resultMesh.RecalculateBounds(); // 各種バッファを破棄 foreach (var disposable in disposables)