André Cardoso
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bef13dacfe
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adjusting alpha clip parameters
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2021-03-04 00:37:03 +01:00 |
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Bronson Zgeb
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b321340cc6
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Added step and clip material for blitting the particles
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2021-03-02 21:31:43 -05:00 |
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André Cardoso
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06e1f7fc70
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bit more adjustments
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2021-03-03 00:12:18 +01:00 |
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André Cardoso
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d249534263
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making particles look better
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2021-03-02 23:19:15 +01:00 |
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Bronson Zgeb
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47ff6f9164
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Trying out the scene with blurred particles
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2021-03-01 22:00:49 -05:00 |
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Bronson Zgeb
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357c8a0172
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Trying a screenspace metaball-like rendering technique
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2021-03-01 21:52:15 -05:00 |
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André Cardoso
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5320aa72e5
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testing combination from metaballs + particle
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2021-03-01 19:12:07 +01:00 |
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Bronson Zgeb
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edd42909c6
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Added some more tweakable metaball options. Setup paint particle system.
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2021-02-28 12:08:59 -05:00 |
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Bronson Zgeb
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e68a90c05f
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Tweakable downsampling. RenderMetaballs refactoring.
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2021-02-28 11:06:44 -05:00 |
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Bronson Zgeb
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b5d5f87890
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Fixed the Metaball Renderer I hope
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2021-02-27 21:20:42 -05:00 |
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André Cardoso
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9b2900272c
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Merge branch 'main' of https://github.com/mixandjam/Splatoon-Ink into main
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2021-02-28 02:56:09 +01:00 |
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André Cardoso
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265dfd53f6
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adding glitter
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2021-02-28 02:52:13 +01:00 |
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Bronson Zgeb
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b1b499f553
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Setup the metaball renderer pass
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2021-02-27 16:18:38 -05:00 |
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Bronson Zgeb
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9be094431f
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Added all the Metaball Assets
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2021-02-27 16:18:13 -05:00 |
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André Cardoso
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687e053e5f
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added TNTC paint system shader
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2021-02-22 19:20:18 +01:00 |
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André Cardoso
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c34062c024
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animation fixes
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2021-02-22 16:03:32 +01:00 |
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André Cardoso
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852af2e251
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first commit: third person simplified gameplay + particle
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2021-02-22 13:18:20 +01:00 |
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