Kurt
1a4dfcb611
Update translations
2021-02-06 15:12:11 -08:00
berichan
31ad5034d9
Update menuicon
2021-01-28 19:36:31 +00:00
berichan
d5d927d6e2
Update de item list
2021-01-28 19:34:51 +00:00
Kurt
0d395148cc
Add customization text for new items too
2021-01-28 07:08:16 -08:00
Kurt
6c40e1c769
Initial v1.7.0 Support ( #445 )
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* Pre-patch preparations
* Update magic values
* Check formatting characters directly rather than string compare
"Brown".StartsWith("\u000e")
>true
what
let's be paranoid here, because .NET Core behaves differently from .NET framework.
* Update FileHashRevision.cs
Postbox with the massive decrease in size; likely the same mutation caused the other massive decreases.
* Dump item names
* Update flag definitions
* Update item info
* Add feathers to bug list
Might remove later.
* Update RecipeList.cs
* Update ItemRemakeUtil.cs
* Update stack details
* Update offsets
* Update MainSaveOffsets17.cs
* Update GameLists.cs
2021-01-27 20:04:51 -08:00
berichan
3e689c95bf
Update de item list, menuicon, specs ( #425 )
2020-11-20 08:18:54 -08:00
Kurt
4e3cb20480
Update item text resources
2020-11-19 23:47:11 -08:00
Kurt
0feb43a059
Update body/fabric part/color text resources
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Closes #423
2020-11-19 23:45:08 -08:00
Kurt
7ab0ef14ac
Update generated metadata binaries
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Closes #422
Closes #421
2020-11-18 20:59:54 -08:00
Kurt
42fcd7cd4a
Add item strings
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de lang parsing still is a thorn; berichan to fix :P
2020-11-18 18:24:27 -08:00
Kurt
4dbf18626b
Update body color/parts resources
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GameMSBTDumperNHSE.Dump(@"C:\Users\Kurt\Documents\GitHub", @"D:\Kurt\Desktop\v15\", @"Message\String_{0}.sarc");
2020-10-09 17:02:58 -07:00
berichan
293e4c69dd
Update menu icon, de item list ( #406 )
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* Update menu icon, de item list
* Remove unused resource
2020-09-30 15:33:08 -07:00
Charlie U
6b2b46ec1d
Add feature to populate max item stack ( #396 )
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* Add event handler for count label click
2020-09-29 19:55:06 -07:00
Kurt
5c02b04aaf
Continued interim updates
2020-09-29 18:59:23 -07:00
Kurt
05bc79529c
Update item strings
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Manual changes will need to be reintegrated with a pull request later
2020-09-29 18:50:22 -07:00
berichan
9872d8278d
Updated specs, de list and menuicon ( #368 )
2020-07-30 18:11:33 -07:00
Kurt
4191cd1ea5
Continued updates
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Forgot the computed binaries and the new DIY recipe item name (strings needed to be updated in NHSE.Core.dll first)
2020-07-29 19:27:55 -07:00
Kurt
da06fd4c46
Interim parse update and load/save
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Offsets are placeholder for now until cylindricalearth is updated with the new offset parse
2020-07-29 19:21:20 -07:00
berichan
edcd6b7f17
Added MenuIcon for all items ( #354 )
2020-07-18 16:04:53 -05:00
berichan
d9faa8d260
Fixing de item list ( #351 )
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Removes erroneous line causing item IDs to shift
2020-07-13 12:58:38 -05:00
berichan
7d778b36a0
Added default phrases (all languages) & de item list ( #341 )
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* Update README.md
* Added USB functionality
* Updated readme
* Revert README.md changes
* Remove unnecessary lib dependencies
only directly referenced by injection project
* Minor clean
handle compiler/roslyn messages
* Update README.md
* added a null check and a usb-botbase-safe poke function
* Revert "Update README.md"
This reverts commit e106a62b0d .
* Created new de item list using https://github.com/berichan/NH_CreationEngine
* Added ability to revert catchphrase to original & updated de item text file.
Co-authored-by: Kurt <kaphotics@gmail.com>
2020-07-08 20:49:32 -05:00
Kurt
62eabb10d6
Update localizations
2020-07-03 12:11:33 -05:00
Kurt
014c88b553
Update text dumps
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gave up on manually incorporating some format-fixes from the recent pull request
2020-07-02 20:55:15 -05:00
Kurt
c0d916f0c6
Update some stuff (not saves)
2020-07-02 20:38:24 -05:00
berichan
f0eef1a0db
USB changes and updated de item list ( #318 )
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* Update README.md
* Added USB functionality
* Updated readme
* Revert README.md changes
* Remove unnecessary lib dependencies
only directly referenced by injection project
* Minor clean
handle compiler/roslyn messages
* Update README.md
* added a null check and a usb-botbase-safe poke function
* Revert "Update README.md"
This reverts commit e106a62b0d .
* Created new de item list using https://github.com/berichan/NH_CreationEngine
Co-authored-by: Kurt <kaphotics@gmail.com>
2020-06-29 06:31:22 -05:00
Miray
70ff8508e9
Fix German text for forgery text inventory item ( #306 )
2020-06-09 14:46:03 -07:00
Kurt
52fb38c0fc
Fix German text for empty inventory item
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Closes #305
2020-06-09 10:55:57 -07:00
XxPhoenix1996xX
ca7a59cf73
Update Spanish Translation ( #292 )
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* Update lang_es.txt
* Update MessageStrings_es.txt
2020-06-02 16:37:17 -07:00
Miray
12a655bfcd
Update Villager Tab Translations [ITALIAN] ( #286 )
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* Update lang_it.txt
* Update MessageStrings_it.txt
2020-06-01 08:01:56 -07:00
Miray
d1e8e14c90
Update NHSE.Core for Italian Translation ( #281 )
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* Update MessageStrings_it.txt
* Update lang_it.txt
2020-05-31 17:35:11 -07:00
Miray
b647f69273
Change "None" to "Niente" and Update Forgery Text - text_item_it ( #260 )
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* Change "None" to "Niente"
* Update Forgery Text to (Falso)
2020-05-26 21:59:07 -07:00
Miray
7ce63c009e
Text Item Updates (de, es, fr, jp) ( #261 )
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* Update text_item_de.txt
* Update text_item_es.txt
* Update text_item_fr.txt
* Update text_item_jp.txt
2020-05-26 21:58:45 -07:00
CXM
85daa2c818
update zhs lang localization ( #258 )
2020-05-25 22:34:31 -07:00
Kurt
5f46a5c247
Update translatable strings with latest
2020-05-16 11:32:05 -07:00
Kurt
3061442f77
Add localized color name display
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Closes #223
2020-05-15 13:08:47 -07:00
Kurt
53155f4748
Update translations with latest
2020-05-14 16:11:04 -07:00
Kurt
801db3e130
Add exterior acre pixel dumper, show exterior acres on Field Item editor
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980KB -> 12KB when compressed, seems legit
just an array of tile definitions (32x32 style), sequential acres (undefined acres are all zeroed)
tiles aren't displated as granular as possible, only sets as 16x16 tiles instead of larger 32x32, but it should be a good enough color hint to people for editing
big thanks to ninji for the color mapping in his disassembly and the pbc->tile parse
2020-05-09 16:15:37 -07:00
CXM
973ca2ddac
zhs lang fix ( #173 )
2020-05-08 12:21:17 -07:00
Kurt
152d8dc431
Update translatables
2020-05-07 10:36:11 -07:00
Kurt
f81ec33a49
Update translations
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see prior commit for string purpose
the second layer of items checks the base layer (layer1) to see if there's anything underneath it.
2020-05-03 16:30:31 -07:00
Kurt
8de7f7b506
Add internal flag/value name translation
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if you really want to translate these, go ahead
#157
2020-05-03 13:37:04 -07:00
Kurt
4128cc00f6
Add item size metadata
2020-05-01 23:10:04 -07:00
CXM
1f358130b2
Update lang & zhs fix ( #147 )
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Co-authored-by: cxm <cxm@acgmusic.org>
2020-05-01 19:15:55 -07:00
CXM
3908a6aa06
Add zhs/zht to DevUtil & lang fix ( #141 )
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* Fix zh-TW menu bug
* fix missing text item to each lang
* add zhs & zht to DevUtil
* add new strings
2020-04-29 21:16:55 -07:00
CXM
efbe190a61
Split & fix Chinese to Simplified / Traditional Chinese ( #137 )
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* Split & fix Chinese to Simplified / Traditional Chinese
* Fix Traditional Chinese missing item
2020-04-29 12:04:19 -07:00
Fede Capece
ce5706be90
Italian translation ( #126 )
2020-04-26 15:19:23 -07:00
Kurt
6150d9e03d
Localize villager names
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ezpz
throw in the special villager names at the end, cuz why not
2020-04-23 09:33:42 -07:00
Kurt
48977eefa8
Add other localizations
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Need to make a dump method for villager names so that those get localized
2020-04-23 09:14:18 -07:00
Archit Date
f9d397004a
add DIY recipe item
2020-04-23 12:19:41 +08:00
Kurt
143e7e84cc
Update item list
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Add suffix for fake painting/sculpture
2020-04-22 20:51:22 -07:00