Commit Graph

58 Commits

Author SHA1 Message Date
Kurt
1a4dfcb611 Update translations 2021-02-06 15:12:11 -08:00
berichan
31ad5034d9 Update menuicon 2021-01-28 19:36:31 +00:00
berichan
d5d927d6e2 Update de item list 2021-01-28 19:34:51 +00:00
Kurt
0d395148cc Add customization text for new items too 2021-01-28 07:08:16 -08:00
Kurt
6c40e1c769
Initial v1.7.0 Support (#445)
* Pre-patch preparations

* Update magic values

* Check formatting characters directly rather than string compare

"Brown".StartsWith("\u000e")
>true
what

let's be paranoid here, because .NET Core behaves differently from .NET framework.

* Update FileHashRevision.cs

Postbox with the massive decrease in size; likely the same mutation caused the other massive decreases.

* Dump item names

* Update flag definitions

* Update item info

* Add feathers to bug list

Might remove later.

* Update RecipeList.cs

* Update ItemRemakeUtil.cs

* Update stack details

* Update offsets

* Update MainSaveOffsets17.cs

* Update GameLists.cs
2021-01-27 20:04:51 -08:00
berichan
3e689c95bf
Update de item list, menuicon, specs (#425) 2020-11-20 08:18:54 -08:00
Kurt
4e3cb20480 Update item text resources 2020-11-19 23:47:11 -08:00
Kurt
0feb43a059 Update body/fabric part/color text resources
Closes #423
2020-11-19 23:45:08 -08:00
Kurt
7ab0ef14ac Update generated metadata binaries
Closes #422
Closes #421
2020-11-18 20:59:54 -08:00
Kurt
42fcd7cd4a Add item strings
de lang parsing still is a thorn; berichan to fix :P
2020-11-18 18:24:27 -08:00
Kurt
4dbf18626b Update body color/parts resources
GameMSBTDumperNHSE.Dump(@"C:\Users\Kurt\Documents\GitHub", @"D:\Kurt\Desktop\v15\", @"Message\String_{0}.sarc");
2020-10-09 17:02:58 -07:00
berichan
293e4c69dd
Update menu icon, de item list (#406)
* Update menu icon, de item list

* Remove unused resource
2020-09-30 15:33:08 -07:00
Charlie U
6b2b46ec1d
Add feature to populate max item stack (#396)
* Add event handler for count label click
2020-09-29 19:55:06 -07:00
Kurt
5c02b04aaf Continued interim updates 2020-09-29 18:59:23 -07:00
Kurt
05bc79529c Update item strings
Manual changes will need to be reintegrated with a pull request later
2020-09-29 18:50:22 -07:00
berichan
9872d8278d
Updated specs, de list and menuicon (#368) 2020-07-30 18:11:33 -07:00
Kurt
4191cd1ea5 Continued updates
Forgot the computed binaries and the new DIY recipe item name (strings needed to be updated in NHSE.Core.dll first)
2020-07-29 19:27:55 -07:00
Kurt
da06fd4c46 Interim parse update and load/save
Offsets are placeholder for now until cylindricalearth is updated with the new offset parse
2020-07-29 19:21:20 -07:00
berichan
edcd6b7f17
Added MenuIcon for all items (#354) 2020-07-18 16:04:53 -05:00
berichan
d9faa8d260
Fixing de item list (#351)
Removes erroneous line causing item IDs to shift
2020-07-13 12:58:38 -05:00
berichan
7d778b36a0
Added default phrases (all languages) & de item list (#341)
* Update README.md

* Added USB functionality

* Updated readme

* Revert README.md changes

* Remove unnecessary lib dependencies

only directly referenced by injection project

* Minor clean

handle compiler/roslyn messages

* Update README.md

* added a null check and a usb-botbase-safe poke function

* Revert "Update README.md"

This reverts commit e106a62b0d.

* Created new de item list using https://github.com/berichan/NH_CreationEngine

* Added ability to revert catchphrase to original & updated de item text file.

Co-authored-by: Kurt <kaphotics@gmail.com>
2020-07-08 20:49:32 -05:00
Kurt
62eabb10d6 Update localizations 2020-07-03 12:11:33 -05:00
Kurt
014c88b553 Update text dumps
gave up on manually incorporating some format-fixes from the recent pull request
2020-07-02 20:55:15 -05:00
Kurt
c0d916f0c6 Update some stuff (not saves) 2020-07-02 20:38:24 -05:00
berichan
f0eef1a0db
USB changes and updated de item list (#318)
* Update README.md

* Added USB functionality

* Updated readme

* Revert README.md changes

* Remove unnecessary lib dependencies

only directly referenced by injection project

* Minor clean

handle compiler/roslyn messages

* Update README.md

* added a null check and a usb-botbase-safe poke function

* Revert "Update README.md"

This reverts commit e106a62b0d.

* Created new de item list using https://github.com/berichan/NH_CreationEngine

Co-authored-by: Kurt <kaphotics@gmail.com>
2020-06-29 06:31:22 -05:00
Miray
70ff8508e9
Fix German text for forgery text inventory item (#306) 2020-06-09 14:46:03 -07:00
Kurt
52fb38c0fc
Fix German text for empty inventory item
Closes #305
2020-06-09 10:55:57 -07:00
XxPhoenix1996xX
ca7a59cf73
Update Spanish Translation (#292)
* Update lang_es.txt

* Update MessageStrings_es.txt
2020-06-02 16:37:17 -07:00
Miray
12a655bfcd
Update Villager Tab Translations [ITALIAN] (#286)
* Update lang_it.txt

* Update MessageStrings_it.txt
2020-06-01 08:01:56 -07:00
Miray
d1e8e14c90
Update NHSE.Core for Italian Translation (#281)
* Update MessageStrings_it.txt

* Update lang_it.txt
2020-05-31 17:35:11 -07:00
Miray
b647f69273
Change "None" to "Niente" and Update Forgery Text - text_item_it (#260)
* Change "None" to "Niente"

* Update Forgery Text to (Falso)
2020-05-26 21:59:07 -07:00
Miray
7ce63c009e
Text Item Updates (de, es, fr, jp) (#261)
* Update text_item_de.txt

* Update text_item_es.txt

* Update text_item_fr.txt

* Update text_item_jp.txt
2020-05-26 21:58:45 -07:00
CXM
85daa2c818
update zhs lang localization (#258) 2020-05-25 22:34:31 -07:00
Kurt
5f46a5c247 Update translatable strings with latest 2020-05-16 11:32:05 -07:00
Kurt
3061442f77 Add localized color name display
Closes #223
2020-05-15 13:08:47 -07:00
Kurt
53155f4748 Update translations with latest 2020-05-14 16:11:04 -07:00
Kurt
801db3e130 Add exterior acre pixel dumper, show exterior acres on Field Item editor
980KB -> 12KB when compressed, seems legit

just an array of tile definitions (32x32 style), sequential acres (undefined acres are all zeroed)

tiles aren't displated as granular as possible, only sets as 16x16 tiles instead of larger 32x32, but it should be a good enough color hint to people for editing

big thanks to ninji for the color mapping in his disassembly and the pbc->tile parse
2020-05-09 16:15:37 -07:00
CXM
973ca2ddac
zhs lang fix (#173) 2020-05-08 12:21:17 -07:00
Kurt
152d8dc431 Update translatables 2020-05-07 10:36:11 -07:00
Kurt
f81ec33a49 Update translations
see prior commit for string purpose

the second layer of items checks the base layer (layer1) to see if there's anything underneath it.
2020-05-03 16:30:31 -07:00
Kurt
8de7f7b506 Add internal flag/value name translation
if you really want to translate these, go ahead
#157
2020-05-03 13:37:04 -07:00
Kurt
4128cc00f6 Add item size metadata 2020-05-01 23:10:04 -07:00
CXM
1f358130b2
Update lang & zhs fix (#147)
Co-authored-by: cxm <cxm@acgmusic.org>
2020-05-01 19:15:55 -07:00
CXM
3908a6aa06
Add zhs/zht to DevUtil & lang fix (#141)
* Fix zh-TW menu bug

* fix missing text item to each lang

* add zhs & zht to DevUtil

* add new strings
2020-04-29 21:16:55 -07:00
CXM
efbe190a61
Split & fix Chinese to Simplified / Traditional Chinese (#137)
* Split & fix Chinese to Simplified / Traditional Chinese

* Fix Traditional Chinese missing item
2020-04-29 12:04:19 -07:00
Fede Capece
ce5706be90
Italian translation (#126) 2020-04-26 15:19:23 -07:00
Kurt
6150d9e03d Localize villager names
ezpz

throw in the special villager names at the end, cuz why not
2020-04-23 09:33:42 -07:00
Kurt
48977eefa8 Add other localizations
Need to make a dump method for villager names so that those get localized
2020-04-23 09:14:18 -07:00
Archit Date
f9d397004a add DIY recipe item 2020-04-23 12:19:41 +08:00
Kurt
143e7e84cc Update item list
Add suffix for fake painting/sculpture
2020-04-22 20:51:22 -07:00