Add zhs/zht to DevUtil & lang fix (#141)

* Fix zh-TW menu bug

* fix missing text item to each lang

* add zhs & zht to DevUtil

* add new strings
This commit is contained in:
CXM
2020-04-30 12:16:55 +08:00
committed by GitHub
parent f71854ac5f
commit 3908a6aa06
20 changed files with 54 additions and 35 deletions

View File

@@ -26,3 +26,4 @@ MsgSysBotInfo=This SysBot reads and writes RAM directly to your game when called
MsgSysBotRequired=Using this functionality requires the sys-botbase sysmodule running on the console. Your console must be on the same network as the PC running this program.
MsgTerrainSetElevation0=Set the elevation of all tiles on the map to 0?
MsgTerrainSetAll=Set the tile from the Tile Editor to all tiles on the map?
MsgTerrainSetAllSkipExterior=Do you want to skip the tiles in exterior acres (beach/rocks)?

View File

@@ -26,3 +26,4 @@ MsgSysBotInfo=This SysBot reads and writes RAM directly to your game when called
MsgSysBotRequired=Using this functionality requires the sys-botbase sysmodule running on the console. Your console must be on the same network as the PC running this program.
MsgTerrainSetElevation0=Set the elevation of all tiles on the map to 0?
MsgTerrainSetAll=Set the tile from the Tile Editor to all tiles on the map?
MsgTerrainSetAllSkipExterior=Do you want to skip the tiles in exterior acres (beach/rocks)?

View File

@@ -26,3 +26,4 @@ MsgSysBotInfo=This SysBot reads and writes RAM directly to your game when called
MsgSysBotRequired=Using this functionality requires the sys-botbase sysmodule running on the console. Your console must be on the same network as the PC running this program.
MsgTerrainSetElevation0=Set the elevation of all tiles on the map to 0?
MsgTerrainSetAll=Set the tile from the Tile Editor to all tiles on the map?
MsgTerrainSetAllSkipExterior=Do you want to skip the tiles in exterior acres (beach/rocks)?

View File

@@ -26,3 +26,4 @@ MsgSysBotInfo=This SysBot reads and writes RAM directly to your game when called
MsgSysBotRequired=Using this functionality requires the sys-botbase sysmodule running on the console. Your console must be on the same network as the PC running this program.
MsgTerrainSetElevation0=Set the elevation of all tiles on the map to 0?
MsgTerrainSetAll=Set the tile from the Tile Editor to all tiles on the map?
MsgTerrainSetAllSkipExterior=Do you want to skip the tiles in exterior acres (beach/rocks)?

View File

@@ -1,4 +1,4 @@
MsgBackupCreateLocation=NHSE pu<70> fare backup automatici se crei una cartella chiamata '{0}' nella stessa cartella dell'eseguibile.
MsgBackupCreateLocation=NHSE pu<70> fare backup automatici se crei una cartella chiamata '{0}' nella stessa cartella dell'eseguibile.
MsgBackupCreateQuestion=Vuoi che NHSE faccia automaticamente un backup dei tuoi dati di salvataggio?
MsgDataSizeMismatchImport=La dimensione del file importato (0x{0:X}) non corrisponde alla dimensione richiesta (0x{1:X}).
MsgDataSizeMismatchRAM=Dimensione letta (0x{0:X}) != Dimensione da scrivere (0x{1:X}).
@@ -18,11 +18,12 @@ MsgSaveDataExportFail=Impossibile salvare i file nella loro posizione originale.
MsgSaveDataHashesValid=Gli hash sono validi.
MsgSaveDataSizeMismatch=La dimensione del file di salvataggio sembra essere non valida.
MsgMoveOut=Stai cercando di far traslocare il Villager?
MsgMoveOutSuggest=Se si, imposta l'Event Flag (024 - ForceMoveOut) ad 1 cosicch<63> il Villager sia rimosso dal gioco.
MsgMoveOutSuggest=Se si, imposta l'Event Flag (024 - ForceMoveOut) ad 1 cosicch<63> il Villager sia rimosso dal gioco.
MsgFieldItemRemoveAsk=Sei sicuro di voler rimuovere {0}?
MsgFieldItemRemoveNone=Non <20> stato rimosso niente (non <20> stato trovato niente).
MsgFieldItemRemoveNone=Non <20> stato rimosso niente (non <20> stato trovato niente).
MsgFieldItemRemoveCount={0} rimossi dalla mappa.
MsgSysBotInfo=Questo SysBot legge e scrive direttamente la RAM sul tuo gioco quando viene chiamato Leggi/Scrivi.
MsgSysBotRequired=Usare questa funzionalit<69> richiede i moduli: sys-botbase e sysmodule attivi sulla tua console. La console deve essere nella stessa rete del PC che esegue questo programma.
MsgSysBotRequired=Usare questa funzionalit<69> richiede i moduli: sys-botbase e sysmodule attivi sulla tua console. La console deve essere nella stessa rete del PC che esegue questo programma.
MsgTerrainSetElevation0=Impostare l'altezza di tutti i tile della mappa a 0?
MsgTerrainSetAll=Impostare tutti i tile della mappa al valore del Tile Editor?
MsgTerrainSetAllSkipExterior=Do you want to skip the tiles in exterior acres (beach/rocks)?

View File

@@ -26,3 +26,4 @@ MsgSysBotInfo=This SysBot reads and writes RAM directly to your game when called
MsgSysBotRequired=Using this functionality requires the sys-botbase sysmodule running on the console. Your console must be on the same network as the PC running this program.
MsgTerrainSetElevation0=Set the elevation of all tiles on the map to 0?
MsgTerrainSetAll=Set the tile from the Tile Editor to all tiles on the map?
MsgTerrainSetAllSkipExterior=Do you want to skip the tiles in exterior acres (beach/rocks)?

View File

@@ -26,3 +26,4 @@ MsgSysBotInfo=This SysBot reads and writes RAM directly to your game when called
MsgSysBotRequired=Using this functionality requires the sys-botbase sysmodule running on the console. Your console must be on the same network as the PC running this program.
MsgTerrainSetElevation0=Set the elevation of all tiles on the map to 0?
MsgTerrainSetAll=Set the tile from the Tile Editor to all tiles on the map?
MsgTerrainSetAllSkipExterior=Do you want to skip the tiles in exterior acres (beach/rocks)?

View File

@@ -26,3 +26,4 @@ MsgSysBotInfo=This SysBot reads and writes RAM directly to your game when called
MsgSysBotRequired=Using this functionality requires the sys-botbase sysmodule running on the console。 Your console must be on the same network as the PC running this program。
MsgTerrainSetElevation0=Set the elevation of all tiles on the map to 0?
MsgTerrainSetAll=Set the tile from the Tile Editor to all tiles on the map?
MsgTerrainSetAllSkipExterior=Do you want to skip the tiles in exterior acres (beach/rocks)?

View File

@@ -26,3 +26,4 @@ MsgSysBotInfo=This SysBot reads and writes RAM directly to your game when called
MsgSysBotRequired=Using this functionality requires the sys-botbase sysmodule running on the console. Your console must be on the same network as the PC running this program.
MsgTerrainSetElevation0=Set the elevation of all tiles on the map to 0?
MsgTerrainSetAll=Set the tile from the Tile Editor to all tiles on the map?
MsgTerrainSetAllSkipExterior=Do you want to skip the tiles in exterior acres (beach/rocks)?

View File

@@ -190,7 +190,9 @@ private void InitializeComponent()
"Français",
"Italiano",
"한국어",
"简体中文"});
"简体中文",
"繁體中文"
});
this.Menu_Language.Name = "Menu_Language";
this.Menu_Language.Size = new System.Drawing.Size(115, 23);
this.Menu_Language.SelectedIndexChanged += new System.EventHandler(this.Menu_Language_SelectedIndexChanged);

View File

@@ -40,7 +40,6 @@ BuildingEditor.L_PlazaX=Plaza X:
BuildingEditor.L_PlazaY=Plaza Y:
BuildingEditor.L_StructureType=Structure Type:
BuildingEditor.L_StructureValues=Values:
Editor.B_DumpHouse=Dump House
Editor.B_DumpVillager=Dump Villager
Editor.B_EditAchievements=Edit Achievements
Editor.B_EditAcres=Edit Acres
@@ -49,8 +48,11 @@ Editor.B_EditFieldItems=Edit Field Items
Editor.B_EditFurniture=Edit Furniture
Editor.B_EditHouses=Edit House
Editor.B_EditLandFlags=Edit Flags
Editor.B_EditMap=Edit Map...
Editor.B_EditPatterns=Edit Patterns
Editor.B_EditPlayer=Edit Player...
Editor.B_EditPlayerFlags=Edit Flags
Editor.B_EditPlayerHouses=Edit Player Houses
Editor.B_EditPlayerItems=Edit Items
Editor.B_EditPlayerReceivedItems=Edit Received Items
Editor.B_EditPlayerRecipes=Edit Recipes
@@ -59,7 +61,6 @@ Editor.B_EditPRODesigns=Edit PRO Designs
Editor.B_EditTerrain=Edit Terrain
Editor.B_EditTurnipExchange=Edit Turnip Exchange
Editor.B_EditVillagerFlags=Edit Flags
Editor.B_LoadHouse=Load House
Editor.B_LoadVillager=Load Villager
Editor.B_RecycleBin=Edit Recycle Bin
Editor.CHK_VillagerMovingOut=Moving Out
@@ -67,8 +68,9 @@ Editor.L_BankBells=Bank Bells:
Editor.L_Catchphrase=Catchphrase:
Editor.L_NookMiles=Nook Miles:
Editor.L_Personality=Personality:
Editor.L_PlayerHouse=Player House:
Editor.L_PlayerName=Player Name:
Editor.L_PocketCount1=Pocket Count 1:
Editor.L_PocketCount2=Pocket Count 2:
Editor.L_Species=Species:
Editor.L_TownName=Town Name:
Editor.L_Variant=Variant:

View File

@@ -40,7 +40,6 @@ BuildingEditor.L_PlazaX=Plaza X:
BuildingEditor.L_PlazaY=Plaza Y:
BuildingEditor.L_StructureType=Structure Type:
BuildingEditor.L_StructureValues=Values:
Editor.B_DumpHouse=Dump House
Editor.B_DumpVillager=Dump Villager
Editor.B_EditAchievements=Edit Achievements
Editor.B_EditAcres=Edit Acres
@@ -49,8 +48,11 @@ Editor.B_EditFieldItems=Edit Field Items
Editor.B_EditFurniture=Edit Furniture
Editor.B_EditHouses=Edit House
Editor.B_EditLandFlags=Edit Flags
Editor.B_EditMap=Edit Map...
Editor.B_EditPatterns=Edit Patterns
Editor.B_EditPlayer=Edit Player...
Editor.B_EditPlayerFlags=Edit Flags
Editor.B_EditPlayerHouses=Edit Player Houses
Editor.B_EditPlayerItems=Edit Items
Editor.B_EditPlayerReceivedItems=Edit Received Items
Editor.B_EditPlayerRecipes=Edit Recipes
@@ -59,7 +61,6 @@ Editor.B_EditPRODesigns=Edit PRO Designs
Editor.B_EditTerrain=Edit Terrain
Editor.B_EditTurnipExchange=Edit Turnip Exchange
Editor.B_EditVillagerFlags=Edit Flags
Editor.B_LoadHouse=Load House
Editor.B_LoadVillager=Load Villager
Editor.B_RecycleBin=Edit Recycle Bin
Editor.CHK_VillagerMovingOut=Moving Out
@@ -67,8 +68,9 @@ Editor.L_BankBells=Bank Bells:
Editor.L_Catchphrase=Catchphrase:
Editor.L_NookMiles=Nook Miles:
Editor.L_Personality=Personality:
Editor.L_PlayerHouse=Player House:
Editor.L_PlayerName=Player Name:
Editor.L_PocketCount1=Pocket Count 1:
Editor.L_PocketCount2=Pocket Count 2:
Editor.L_Species=Species:
Editor.L_TownName=Town Name:
Editor.L_Variant=Variant:

View File

@@ -40,7 +40,6 @@ BuildingEditor.L_PlazaX=Plaza X:
BuildingEditor.L_PlazaY=Plaza Y:
BuildingEditor.L_StructureType=Tipo de Estructura:
BuildingEditor.L_StructureValues=Valores:
Editor.B_DumpHouse=Dump House
Editor.B_DumpVillager=Dump Villager
Editor.B_EditAchievements=Editar Logros
Editor.B_EditAcres=Editar Acres
@@ -49,8 +48,11 @@ Editor.B_EditFieldItems=Edit Field Items
Editor.B_EditFurniture=Editar Muebles
Editor.B_EditHouses=Editar la Casa
Editor.B_EditLandFlags=Editar Flags
Editor.B_EditMap=Edit Map...
Editor.B_EditPatterns=Edit Patterns
Editor.B_EditPlayer=Edit Player...
Editor.B_EditPlayerFlags=Editar Flags
Editor.B_EditPlayerHouses=Edit Player Houses
Editor.B_EditPlayerItems=Editar Objetos
Editor.B_EditPlayerReceivedItems=Editar Objetos Recibidos
Editor.B_EditPlayerRecipes=Editar Recetas
@@ -59,7 +61,6 @@ Editor.B_EditPRODesigns=Edit PRO Designs
Editor.B_EditTerrain=Editar Terreno
Editor.B_EditTurnipExchange=Editar Intercambio de Nabos
Editor.B_EditVillagerFlags=Editar Flags
Editor.B_LoadHouse=Cargar Casa
Editor.B_LoadVillager=Cargar Ciudadano
Editor.B_RecycleBin=Editar Papelera de Reciclaje
Editor.CHK_VillagerMovingOut=Moving Out
@@ -67,8 +68,9 @@ Editor.L_BankBells=Bayas (Banco):
Editor.L_Catchphrase=Catchphrase:
Editor.L_NookMiles=Millas Nook:
Editor.L_Personality=Personalidad:
Editor.L_PlayerHouse=Casa del Jugador:
Editor.L_PlayerName=Nombre del Jugador:
Editor.L_PocketCount1=Pocket Count 1:
Editor.L_PocketCount2=Pocket Count 2:
Editor.L_Species=Especies:
Editor.L_TownName=Nombre de la Ciudad:
Editor.L_Variant=Variantes:

View File

@@ -40,7 +40,6 @@ BuildingEditor.L_PlazaX=Plaza X:
BuildingEditor.L_PlazaY=Plaza Y:
BuildingEditor.L_StructureType=Structure Type:
BuildingEditor.L_StructureValues=Values:
Editor.B_DumpHouse=Dump House
Editor.B_DumpVillager=Dump Villager
Editor.B_EditAchievements=Edit Achievements
Editor.B_EditAcres=Edit Acres
@@ -49,8 +48,11 @@ Editor.B_EditFieldItems=Edit Field Items
Editor.B_EditFurniture=Edit Furniture
Editor.B_EditHouses=Edit House
Editor.B_EditLandFlags=Edit Flags
Editor.B_EditMap=Edit Map...
Editor.B_EditPatterns=Edit Patterns
Editor.B_EditPlayer=Edit Player...
Editor.B_EditPlayerFlags=Edit Flags
Editor.B_EditPlayerHouses=Edit Player Houses
Editor.B_EditPlayerItems=Edit Items
Editor.B_EditPlayerReceivedItems=Edit Received Items
Editor.B_EditPlayerRecipes=Edit Recipes
@@ -59,7 +61,6 @@ Editor.B_EditPRODesigns=Edit PRO Designs
Editor.B_EditTerrain=Edit Terrain
Editor.B_EditTurnipExchange=Edit Turnip Exchange
Editor.B_EditVillagerFlags=Edit Flags
Editor.B_LoadHouse=Load House
Editor.B_LoadVillager=Load Villager
Editor.B_RecycleBin=Edit Recycle Bin
Editor.CHK_VillagerMovingOut=Moving Out
@@ -67,8 +68,9 @@ Editor.L_BankBells=Bank Bells:
Editor.L_Catchphrase=Catchphrase:
Editor.L_NookMiles=Nook Miles:
Editor.L_Personality=Personality:
Editor.L_PlayerHouse=Player House:
Editor.L_PlayerName=Player Name:
Editor.L_PocketCount1=Pocket Count 1:
Editor.L_PocketCount2=Pocket Count 2:
Editor.L_Species=Species:
Editor.L_TownName=Town Name:
Editor.L_Variant=Variant:

View File

@@ -40,7 +40,6 @@ BuildingEditor.L_PlazaX=Plaza X:
BuildingEditor.L_PlazaY=Plaza Y:
BuildingEditor.L_StructureType=Tipo struttura:
BuildingEditor.L_StructureValues=Valori:
Editor.B_DumpHouse=Esporta casa
Editor.B_DumpVillager=Esporta villager
Editor.B_EditAchievements=Modifica Achievement
Editor.B_EditAcres=Modifica Sezioni
@@ -49,8 +48,11 @@ Editor.B_EditFieldItems=Modifica oggetti sul terreno
Editor.B_EditFurniture=Modifica mobilio
Editor.B_EditHouses=Modifica casa
Editor.B_EditLandFlags=Modifica flag
Editor.B_EditMap=Edit Map...
Editor.B_EditPatterns=Modifica Patterns
Editor.B_EditPlayer=Edit Player...
Editor.B_EditPlayerFlags=Modifica flag
Editor.B_EditPlayerHouses=Edit Player Houses
Editor.B_EditPlayerItems=Modifica inventario
Editor.B_EditPlayerReceivedItems=Modifica catalogo
Editor.B_EditPlayerRecipes=Modifica schemi
@@ -59,7 +61,6 @@ Editor.B_EditPRODesigns=Modifica pattern Pro
Editor.B_EditTerrain=Modifica terreno
Editor.B_EditTurnipExchange=Modifica rape
Editor.B_EditVillagerFlags=Modifica flag
Editor.B_LoadHouse=Importa casa
Editor.B_LoadVillager=Importa villager
Editor.B_RecycleBin=Modifica cestino
Editor.CHK_VillagerMovingOut=Trasloco
@@ -67,8 +68,9 @@ Editor.L_BankBells=Stelline banca:
Editor.L_Catchphrase=Frase ad effetto:
Editor.L_NookMiles=Miglia Nook:
Editor.L_Personality=Personalità:
Editor.L_PlayerHouse=Casa giocatore:
Editor.L_PlayerName=Nome giocatore:
Editor.L_PocketCount1=Pocket Count 1:
Editor.L_PocketCount2=Pocket Count 2:
Editor.L_Species=Specie:
Editor.L_TownName=Nome isola:
Editor.L_Variant=Variazione:

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@@ -40,7 +40,6 @@ BuildingEditor.L_PlazaX=Plaza X:
BuildingEditor.L_PlazaY=Plaza Y:
BuildingEditor.L_StructureType=Structure Type:
BuildingEditor.L_StructureValues=Values:
Editor.B_DumpHouse=Dump House
Editor.B_DumpVillager=Dump Villager
Editor.B_EditAchievements=Edit Achievements
Editor.B_EditAcres=Edit Acres
@@ -49,8 +48,11 @@ Editor.B_EditFieldItems=Edit Field Items
Editor.B_EditFurniture=Edit Furniture
Editor.B_EditHouses=Edit House
Editor.B_EditLandFlags=Edit Flags
Editor.B_EditMap=Edit Map...
Editor.B_EditPatterns=Edit Patterns
Editor.B_EditPlayer=Edit Player...
Editor.B_EditPlayerFlags=Edit Flags
Editor.B_EditPlayerHouses=Edit Player Houses
Editor.B_EditPlayerItems=Edit Items
Editor.B_EditPlayerReceivedItems=Edit Received Items
Editor.B_EditPlayerRecipes=Edit Recipes
@@ -59,7 +61,6 @@ Editor.B_EditPRODesigns=Edit PRO Designs
Editor.B_EditTerrain=Edit Terrain
Editor.B_EditTurnipExchange=Edit Turnip Exchange
Editor.B_EditVillagerFlags=Edit Flags
Editor.B_LoadHouse=Load House
Editor.B_LoadVillager=Load Villager
Editor.B_RecycleBin=Edit Recycle Bin
Editor.CHK_VillagerMovingOut=Moving Out
@@ -67,8 +68,9 @@ Editor.L_BankBells=Bank Bells:
Editor.L_Catchphrase=Catchphrase:
Editor.L_NookMiles=Nook Miles:
Editor.L_Personality=Personality:
Editor.L_PlayerHouse=Player House:
Editor.L_PlayerName=Player Name:
Editor.L_PocketCount1=Pocket Count 1:
Editor.L_PocketCount2=Pocket Count 2:
Editor.L_Species=Species:
Editor.L_TownName=Town Name:
Editor.L_Variant=Variant:

View File

@@ -40,7 +40,6 @@ BuildingEditor.L_PlazaX=Plaza X:
BuildingEditor.L_PlazaY=Plaza Y:
BuildingEditor.L_StructureType=Structure Type:
BuildingEditor.L_StructureValues=Values:
Editor.B_DumpHouse=Dump House
Editor.B_DumpVillager=Dump Villager
Editor.B_EditAchievements=Edit Achievements
Editor.B_EditAcres=Edit Acres
@@ -49,8 +48,11 @@ Editor.B_EditFieldItems=Edit Field Items
Editor.B_EditFurniture=Edit Furniture
Editor.B_EditHouses=Edit House
Editor.B_EditLandFlags=Edit Flags
Editor.B_EditMap=Edit Map...
Editor.B_EditPatterns=Edit Patterns
Editor.B_EditPlayer=Edit Player...
Editor.B_EditPlayerFlags=Edit Flags
Editor.B_EditPlayerHouses=Edit Player Houses
Editor.B_EditPlayerItems=Edit Items
Editor.B_EditPlayerReceivedItems=Edit Received Items
Editor.B_EditPlayerRecipes=Edit Recipes
@@ -59,7 +61,6 @@ Editor.B_EditPRODesigns=Edit PRO Designs
Editor.B_EditTerrain=Edit Terrain
Editor.B_EditTurnipExchange=Edit Turnip Exchange
Editor.B_EditVillagerFlags=Edit Flags
Editor.B_LoadHouse=Load House
Editor.B_LoadVillager=Load Villager
Editor.B_RecycleBin=Edit Recycle Bin
Editor.CHK_VillagerMovingOut=Moving Out
@@ -67,8 +68,9 @@ Editor.L_BankBells=Bank Bells:
Editor.L_Catchphrase=Catchphrase:
Editor.L_NookMiles=Nook Miles:
Editor.L_Personality=Personality:
Editor.L_PlayerHouse=Player House:
Editor.L_PlayerName=Player Name:
Editor.L_PocketCount1=Pocket Count 1:
Editor.L_PocketCount2=Pocket Count 2:
Editor.L_Species=Species:
Editor.L_TownName=Town Name:
Editor.L_Variant=Variant:

View File

@@ -40,7 +40,6 @@ BuildingEditor.L_PlazaX=广场 X:
BuildingEditor.L_PlazaY=广场 Y:
BuildingEditor.L_StructureType=结构型态:
BuildingEditor.L_StructureValues=数值:
Editor.B_DumpHouse=导出房屋
Editor.B_DumpVillager=导出岛民
Editor.B_EditAchievements=编辑成就
Editor.B_EditAcres=编辑耕地
@@ -49,12 +48,12 @@ Editor.B_EditFieldItems=编辑地皮
Editor.B_EditFurniture=编辑家具
Editor.B_EditHouses=编辑房屋
Editor.B_EditLandFlags=编辑属性
Editor.B_EditMap=编辑地图...
Editor.B_EditPatterns=编辑设计
Editor.B_EditPlayer=编辑玩家...
Editor.B_EditPlayerFlags=编辑属性
Editor.B_EditPlayerHouses=编辑岛民房屋
Editor.B_EditPlayerItems=编辑随身道具
Editor.B_EditMap=编辑地图...
Editor.B_EditPlayerReceivedItems=编辑收藏清单
Editor.B_EditPlayerRecipes=编辑配方大全
Editor.B_EditPlayerStorage=编辑仓库道具
@@ -62,7 +61,6 @@ Editor.B_EditPRODesigns=编辑专业设计
Editor.B_EditTerrain=编辑地形
Editor.B_EditTurnipExchange=编辑大头菜行情
Editor.B_EditVillagerFlags=编辑属性
Editor.B_LoadHouse=导入房屋
Editor.B_LoadVillager=导入岛民
Editor.B_RecycleBin=编辑垃圾箱
Editor.CHK_VillagerMovingOut=赶走岛民
@@ -70,7 +68,6 @@ Editor.L_BankBells=银行存款:
Editor.L_Catchphrase=口头禅:
Editor.L_NookMiles=Nook 里程:
Editor.L_Personality=个性:
Editor.L_PlayerHouse=玩家房屋:
Editor.L_PlayerName=玩家名称:
Editor.L_PocketCount1=口袋1容量:
Editor.L_PocketCount2=口袋2容量:

View File

@@ -40,7 +40,6 @@ BuildingEditor.L_PlazaX=廣場 X:
BuildingEditor.L_PlazaY=廣場 Y:
BuildingEditor.L_StructureType=結構型態:
BuildingEditor.L_StructureValues=數值:
Editor.B_DumpHouse=輸出房屋
Editor.B_DumpVillager=輸出島民
Editor.B_EditAchievements=編輯成就
Editor.B_EditAcres=編輯耕地
@@ -49,12 +48,12 @@ Editor.B_EditFieldItems=編輯地皮
Editor.B_EditFurniture=編輯家具
Editor.B_EditHouses=編輯房屋
Editor.B_EditLandFlags=編輯屬性
Editor.B_EditMap=编辑地圖...
Editor.B_EditPatterns=編輯設計
Editor.B_EditPlayer=編輯玩家...
Editor.B_EditPlayerFlags=編輯屬性
Editor.B_EditPlayerHouses=编辑島民房屋
Editor.B_EditPlayerItems=編輯隨身道具
Editor.B_EditMap=编辑地圖...
Editor.B_EditPlayerReceivedItems=編輯收藏清單
Editor.B_EditPlayerRecipes=編輯配方大全
Editor.B_EditPlayerStorage=編輯倉庫道具
@@ -62,7 +61,6 @@ Editor.B_EditPRODesigns=編輯進階設計
Editor.B_EditTerrain=編輯地形
Editor.B_EditTurnipExchange=編輯大頭菜資訊
Editor.B_EditVillagerFlags=編輯屬性
Editor.B_LoadHouse=讀取房屋
Editor.B_LoadVillager=讀取島民
Editor.B_RecycleBin=編輯回收箱
Editor.CHK_VillagerMovingOut=即將離開
@@ -70,7 +68,6 @@ Editor.L_BankBells=銀行存款:
Editor.L_Catchphrase=口頭禪:
Editor.L_NookMiles=Nook 裏程:
Editor.L_Personality=個性:
Editor.L_PlayerHouse=玩家房屋:
Editor.L_PlayerName=玩家名稱:
Editor.L_PocketCount1=口袋1容量:
Editor.L_PocketCount2=口袋2容量:

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@@ -10,7 +10,7 @@ namespace NHSE.WinForms
#if DEBUG
public static class DevUtil
{
private static readonly string[] Languages = { "jp", "de", "es", "fr", "it", "ko", "zh" };
private static readonly string[] Languages = { "jp", "de", "es", "fr", "it", "ko", "zhs", "zht" };
private const string DefaultLanguage = GameLanguage.DefaultLanguage;
public static bool IsUpdatingTranslations { get; private set; }