pokegold-spaceworld/home
DrippingYellow 452a322140
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Finish labelling bank $0f (#127)
* Split bank $0f into engine/battle/core.asm and engine/overworld/wildmons.asm
* Split wildmon probabilities into separate data/wild/probabilities.inc file for consistency
2026-01-21 18:43:18 -05:00
..
audio.asm Labelling and separating bank01.asm (#117) 2025-07-07 19:02:15 -04:00
bankswitch.asm Clean up some code in home/ 2020-08-09 15:16:31 -04:00
clear_sprites.asm wVirtualOAM->wShadowOAM as per convention (#103) 2023-06-02 10:25:51 -05:00
copy.asm Finish labelling bank $0f (#127) 2026-01-21 18:43:18 -05:00
copy2.asm Adding bank14, good chunk of text transcribed and labelled in bank0d, renaming farcall to callab, and much more (#112) 2025-01-16 12:12:38 -06:00
cry.asm Adding bank14, good chunk of text transcribed and labelled in bank0d, renaming farcall to callab, and much more (#112) 2025-01-16 12:12:38 -06:00
delay.asm Clean up some code in home/ 2020-08-09 15:16:31 -04:00
fade.asm make it actually build with current RGBDS (#106) 2022-12-17 00:03:52 +00:00
farcall.asm Clean up some code in home/ 2020-08-09 15:16:31 -04:00
init.asm Merge branch 'master' into changes 2025-12-20 13:30:16 -05:00
interrupts.asm Clean up some code in home/ 2020-08-09 15:16:31 -04:00
items.asm Remove executable permission from various files 2025-12-02 12:23:39 -05:00
joypad.asm Use features of RGBDS 1.0.0 (#123) 2025-11-13 15:28:12 -05:00
jumptable.asm Finish labelling and split off bank03, bank09, and bank0b (#119) 2025-07-30 17:35:58 -04:00
lcd.asm make it actually build with current RGBDS (#106) 2022-12-17 00:03:52 +00:00
map_objects.asm Labelling and separating bank01.asm (#117) 2025-07-07 19:02:15 -04:00
map.asm Finish labelling bank $0f (#127) 2026-01-21 18:43:18 -05:00
math.asm Adding bank14, good chunk of text transcribed and labelled in bank0d, renaming farcall to callab, and much more (#112) 2025-01-16 12:12:38 -06:00
menu_window.asm Use features of RGBDS 1.0.0 (#123) 2025-11-13 15:28:12 -05:00
menu.asm Finish labelling and split off bank03, bank09, and bank0b (#119) 2025-07-30 17:35:58 -04:00
misc_3c43.asm Finish labelling and split off bank03, bank09, and bank0b (#119) 2025-07-30 17:35:58 -04:00
misc_32c8.asm Finish labelling bank $0f (#127) 2026-01-21 18:43:18 -05:00
mon_stats.asm Adding bank14, good chunk of text transcribed and labelled in bank0d, renaming farcall to callab, and much more (#112) 2025-01-16 12:12:38 -06:00
movement.asm Labelling and separating bank01.asm (#117) 2025-07-07 19:02:15 -04:00
names.asm Use features of RGBDS 1.0.0 (#123) 2025-11-13 15:28:12 -05:00
oam_dma.asm wVirtualOAM->wShadowOAM as per convention (#103) 2023-06-02 10:25:51 -05:00
overworld.asm Finished labelling overworld loop states 2025-12-12 20:22:47 -06:00
pic.asm Remove address comments 2020-09-20 12:07:01 -07:00
pokemon.asm Adding bank14, good chunk of text transcribed and labelled in bank0d, renaming farcall to callab, and much more (#112) 2025-01-16 12:12:38 -06:00
predef.asm - Remove trailing whitespace 2020-09-20 13:58:03 -04:00
print_bcd.asm Use features of RGBDS 1.0.0 (#123) 2025-11-13 15:28:12 -05:00
print_hex.asm Clean up some code in home/ 2020-08-09 15:16:31 -04:00
print_num.asm Use features of RGBDS 1.0.0 (#123) 2025-11-13 15:28:12 -05:00
print_text.asm Labelling and separating bank01.asm (#117) 2025-07-07 19:02:15 -04:00
random.asm include -> INCLUDE 2020-09-22 16:06:05 -04:00
rst.asm Clean up some code in home/ 2020-08-09 15:16:31 -04:00
rtc.asm Labelling and separating bank01.asm (#117) 2025-07-07 19:02:15 -04:00
scrolling_menu.asm Finish labelling and split off bank03, bank09, and bank0b (#119) 2025-07-30 17:35:58 -04:00
serial.asm Decompiled the rest of bank 05, definitively labelled the map object struct 2025-09-04 13:28:26 -05:00
sram.asm Clean up some code in home/ 2020-08-09 15:16:31 -04:00
tables.asm Remove executable permission from various files 2025-12-02 12:23:39 -05:00
talk_to_npc.asm Merge branch 'master' into changes 2025-12-20 13:30:16 -05:00
text.asm Charmap and text strings update (#124) 2025-11-25 14:27:50 -05:00
tilemap.asm Finish labelling bank $0f (#127) 2026-01-21 18:43:18 -05:00
tileset.asm Finished labelling overworld loop states 2025-12-12 20:22:47 -06:00
time.asm Finish labelling Bank 0D (#113) 2025-02-15 17:48:47 -06:00
toolgear.asm Use features of RGBDS 1.0.0 (#123) 2025-11-13 15:28:12 -05:00
unknown_3e32.asm Finish labelling and split off bank03, bank09, and bank0b (#119) 2025-07-30 17:35:58 -04:00
unknown_388f.asm Finish labelling bank $0f (#127) 2026-01-21 18:43:18 -05:00
unknown.asm Decompiled the rest of bank 05, definitively labelled the map object struct 2025-09-04 13:28:26 -05:00
util.asm Finish labelling bank $0f (#127) 2026-01-21 18:43:18 -05:00
vblank.asm Clean up some code in home/ 2020-08-09 15:16:31 -04:00
vcopy.asm Use features of RGBDS 1.0.0 (#123) 2025-11-13 15:28:12 -05:00
window.asm Finish labelling and split off bank03, bank09, and bank0b (#119) 2025-07-30 17:35:58 -04:00