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pokegold-spaceworld
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Use `sin` instead of hard-coded numbers
main.yml #48
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7663557441
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2026-08-06 20:22:31 -05:00
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Correct `wUnownDex` to use `UNOWN_A`
main.yml #47
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57410db37a
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2026-08-05 18:04:41 -05:00
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Identify more start-of-game data
main.yml #46
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18c7fb04b5
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2026-08-05 09:48:37 -05:00
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Fix scene constants not exporting and add `SCENE_` prefix (#187)
main.yml #45
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aa1da29acd
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2026-08-05 01:40:26 -05:00
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Fix Route 7 and Route 6 landmark names (#186)
main.yml #44
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7995fd5a37
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2026-08-04 01:16:14 -05:00
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Encode all PNGs as grayscale
main.yml #43
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a541edfb06
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2026-08-03 16:50:47 -05:00
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Update RGBDS to 1.0.3 (although 1.0.0 still works)
main.yml #42
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6b3784edaf
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2026-08-02 16:23:10 -05:00
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Use `NULL` instead of `malloc(0)`
main.yml #41
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88d2abfbc5
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2026-07-22 02:00:20 -05:00
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Add `_Old` WRAM symbols in `player_animations_old.asm` (#180)
main.yml #40
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97a4cc44d4
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2026-07-10 01:43:51 -05:00
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Finish some TODOs and extract bank 34 garbage map scripts (#177)
main.yml #39
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e1b4a5f0b6
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2026-07-08 01:43:51 -05:00
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Remove trailing commas and add indes comments to collisions
main.yml #38
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4a6ad591f5
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2026-07-06 20:05:34 -05:00
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Use the same build tools as pokered
main.yml #37
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00b3dea136
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2026-07-06 03:47:21 -05:00
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Name some more local labels (#162)
main.yml #36
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06fb95cf00
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2026-07-05 19:17:07 -05:00
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Name functions with exact `pokegold` and `pokered` equivalents (#161)
main.yml #35
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3b191f8396
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2026-07-04 05:40:46 -05:00
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Name all unnamed RAM symbols (#160)
main.yml #34
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e3abdef586
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2026-07-03 01:02:43 -05:00
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Update CI dependencies
main.yml #33
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0903fe1f38
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2026-07-02 16:52:33 -05:00
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Make the `connection` macro more convenient and foolproof (#158)
main.yml #32
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83a8c4ba3e
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2026-06-29 23:19:42 -05:00
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Build matching non-debug ROMs (#155)
main.yml #31
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664803a74f
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2026-06-25 17:19:42 -05:00
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Don't put any assembly code in the `data/` directory
main.yml #30
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29776ba633
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2026-06-24 16:30:48 -05:00
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Align moves.asm columns
main.yml #29
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9d9859a95c
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2026-06-22 17:19:42 -05:00
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Move not-yet-organized banks from `engine/dumps/` to `dumps/` for visibility
main.yml #28
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cb3aa76b51
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2026-06-18 13:39:11 -05:00
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Name labels for songs and set_time.asm (#150)
main.yml #27
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41007b4796
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2026-06-17 01:39:11 -05:00
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Disassemble TradeAnimation in Bank $0A (#145)
main.yml #26
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d2ac1734b5
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2026-06-14 22:40:30 -05:00
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Disassemble bank $0A after Game Boy GFX (#144)
main.yml #25
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d717ae05ca
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2026-06-13 19:11:08 -05:00
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Fix labels for wPokerCard1-2 (#142)
main.yml #24
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fda20ff5ec
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2026-06-12 18:40:46 -05:00
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Fix typo
main.yml #23
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0c656df348
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2026-06-10 22:40:30 -05:00
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Add some missing filler/padding (#140)
main.yml #22
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b20d2371f6
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2026-06-09 17:11:06 -05:00
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Use more recent png.py from gb-asm-tools repo
main.yml #21
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30609558a5
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2026-06-09 00:50:29 -05:00
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Bank $23 Split + AnimateHealingMachine (#134)
main.yml #20
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2a46c98fae
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2026-06-07 16:09:55 -05:00
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Disassemble Fifteen Puzzle Minigame
main.yml #19
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facbf2f3bc
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2026-06-06 15:40:55 -05:00
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