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Disassembly of the Pokémon Gold and Silver 1997 Space World demo
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* Split bank $0f into engine/battle/core.asm and engine/overworld/wildmons.asm * Split wildmon probabilities into separate data/wild/probabilities.inc file for consistency |
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| audio | ||
| constants | ||
| data | ||
| engine | ||
| gfx | ||
| home | ||
| macros | ||
| maps | ||
| ram | ||
| scripts | ||
| slack | ||
| tools | ||
| utils | ||
| .gitattributes | ||
| .gitignore | ||
| .rgbds-version | ||
| constants.asm | ||
| layout.link | ||
| Makefile | ||
| README.md | ||
| rgbdscheck.asm | ||
| roms.sha1 | ||
| shim.sym | ||
Pokémon Gold and Silver: Space World 1997 Demo 
This is a work-in-progress disassembly of the Pokémon Gold and Pokémon Silver prototypes demoed at Space World 1997.
It builds the following ROMs:
- Gold_debug.sgb
sha1: b1d7539a87dea81b2cff6146afaad64470d08d84 - Gold_debug.sgb (correct header)
sha1: 87fd8dbe5db39619529abcfc99e74cc5ecb8b94e
You will need to provide a copy of Gold_debug.sgb renamed baserom.gb to build the ROMs.
See also
You can find us on Discord (pret, #prototypes-and-leaks).
For other pret projects, see pret.github.io.