Labelling and separating bank01.asm (#117)
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* Started labelling dumped bank 1 functions, identified movement values

* Changed all NPCs to use the new movement constants

* Updated the rest of the movement constant instances, removed the old movement_constants.asm

* Ready to deal the finishing blow to bank01.asm

* Bank 01 is no more. Other scattered changes.

* Labelled a few flags and matched a few variables with pokegold

* Finished labelling bank02.asm too while I was at it
This commit is contained in:
DrippingYellow 2025-07-07 18:02:15 -05:00 committed by GitHub
parent 5a6e7a4f2d
commit 030186d4cf
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GPG Key ID: B5690EEEBB952194
252 changed files with 7066 additions and 6107 deletions

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@ -2221,9 +2221,10 @@ Music_Transpose:
ret
Music_StereoPanning:
ld a, [wce5f]
bit 5, a
ld a, [wOptions]
bit STEREO_F, a
ret z
; fallthrough
Music_ForceStereoPanning:
call SetLRTracks
@ -2619,8 +2620,8 @@ _PlayCryHeader::
and a
jr z, .next
ld a, [wce5f]
bit 5, a
ld a, [wOptions]
bit STEREO_F, a
jr z, .next
ld hl, CHANNEL_TRACKS
@ -2688,8 +2689,8 @@ _PlaySFX::
ret
PlayStereoSFX::
ld a, [wce5f]
bit 5, a ; Stereo flag?
ld a, [wOptions]
bit STEREO_F, a
jr z, _PlaySFX
ld hl, wMusicID

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@ -18,6 +18,7 @@ INCLUDE "macros/battle_commands.asm"
INCLUDE "macros/oam_anims.asm"
INCLUDE "macros/battle_anims.asm"
INCLUDE "macros/asserts.asm"
INCLUDE "macros/scripts/movement.asm"
INCLUDE "constants/audio_constants.asm"
INCLUDE "constants/gfx_constants.asm"
@ -62,7 +63,6 @@ INCLUDE "constants/wram_constants.asm"
INCLUDE "constants/sgb_constants.asm"
INCLUDE "constants/map_object_constants.asm"
INCLUDE "constants/start_menu_constants.asm"
INCLUDE "constants/movement_constants.asm"
INCLUDE "constants/flypoint_constants.asm"
INCLUDE "constants/spawnpoint_constants.asm"

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@ -27,10 +27,9 @@ DEF COLLISION_FLAG EQU $08
; old collision constants
DEF OLD_COLLISION_TYPE_REGULAR EQU $00
DEF OLD_COLLISION_TYPE_SCENERY EQU $10
DEF OLD_COLLISION_TYPE_WATER EQU $20
DEF OLD_COLLISION_TYPE_WATER2 EQU $40
DEF OLD_HI_NYBBLE_TALL_GRASS EQU $10
DEF OLD_HI_NYBBLE_WATER EQU $20
DEF OLD_HI_NYBBLE_WATER_ALT EQU $40
DEF OLD_COLLISION_WALKABLE EQU $00
DEF OLD_COLLISION_SOLID EQU $01
@ -56,18 +55,6 @@ DEF OLD_COLLISION_GRASS EQU $82
; new collision constants
DEF COLLISION_TYPE_REGULAR EQU $00
DEF COLLISION_TYPE_SCENERY EQU $10
DEF COLLISION_TYPE_WATER EQU $20
DEF COLLISION_TYPE_WATER2 EQU $30
DEF COLLISION_TYPE_LAND EQU $40
DEF COLLISION_TYPE_LAND2 EQU $50
DEF COLLISION_TYPE_UNK EQU $60
DEF COLLISION_TYPE_WARPS EQU $70
DEF COLLISION_TYPE_UNKN2 EQU $80
DEF COLLISION_TYPE_SPECIAL EQU $90
DEF COLLISION_TYPE_JUMP EQU $A0
DEF COLLISION_WALKABLE EQU $00
DEF COLLISION_SOLID EQU $07
DEF COLLISION_CUT_TREE EQU $12
@ -114,6 +101,8 @@ DEF COLLISION_PC EQU $93
DEF COLLISION_RADIO EQU $94
DEF COLLISION_SIGNPOST EQU $95
DEF COLLISION_STRAIGHT_SIGNPOST EQU $97
DEF COLLISION_COUNTER_98 EQU $98
; jump collisions
; perform jump in marked direction, else
@ -130,3 +119,14 @@ DEF COLLISION_JUMP_NW EQU $a7
DEF NEVER_SOLID EQU 0
DEF SOMETIMES_SOLID EQU 1
DEF ALWAYS_SOLID EQU 15
; collision data type nybbles
DEF LO_NYBBLE_GRASS EQU $07
DEF HI_NYBBLE_TALL_GRASS EQU $10
DEF HI_NYBBLE_WATER EQU $20
DEF HI_NYBBLE_WATER_ALT EQU $30 ; HI_NYBBLE_CURRENT in final
DEF HI_NYBBLE_WALK EQU $40
DEF HI_NYBBLE_WALK_ALT EQU $50
DEF HI_NYBBLE_WARPS EQU $70
DEF HI_NYBBLE_SPECIAL EQU $90
DEF HI_NYBBLE_LEDGES EQU $a0

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@ -13,7 +13,7 @@ DEF OBJECT_ACTION rb ; 0a
DEF OBJECT_STEP_FRAME rb ; 0b
DEF OBJECT_0C rb ; 0c
DEF OBJECT_FACING rb ; 0d
DEF OBJECT_TILE rb ; 0e
DEF OBJECT_TILE_COLLISION rb ; 0e
DEF OBJECT_LAST_TILE rb ; 0f
DEF OBJECT_MAP_X rb ; 10
DEF OBJECT_MAP_Y rb ; 11
@ -28,20 +28,119 @@ DEF OBJECT_SPRITE_Y rb ; 19
DEF OBJECT_SPRITE_X_OFFSET rb ; 1a
DEF OBJECT_SPRITE_Y_OFFSET rb ; 1b
DEF OBJECT_MOVEMENT_INDEX rb ; 1c
DEF OBJECT_1D rb ; 1d
DEF OBJECT_JUMPTABLE_INDEX rb ; 1d
DEF OBJECT_1E rb ; 1e
DEF OBJECT_1F rb ; 1f
DEF OBJECT_JUMP_HEIGHT rb ; 1f
DEF OBJECT_RANGE rb ; 20
DEF OBJECT_21 rb ; 21
rb_skip 6
DEF OBJECT_LENGTH EQU _RS
DEF NUM_OBJECT_STRUCTS EQU 10
DEF UNKNOWN_STRUCT EQU 0
DEF PLAYER_STRUCT EQU 1
DEF FOLLOWER_STRUCT EQU 2
; object_struct OBJECT_DIRECTION values
DEF OW_DOWN EQU DOWN << 2
DEF OW_UP EQU UP << 2
DEF OW_LEFT EQU LEFT << 2
DEF OW_RIGHT EQU RIGHT << 2
; object_struct OBJECT_FLAGS1 bit flags
const_def
shift_const INVISIBLE ; 0
shift_const WONT_DELETE ; 1
shift_const FIXED_FACING ; 2
shift_const SLIDING ; 3
shift_const COLLISION_TILES ; 4
shift_const NOCLIP_NOT_SET ; 5
shift_const COLLISION_OBJS ; 6
shift_const CENTERED_OBJECT ; 7
; object_struct OBJECT_FLAGS2 bit flags
const_def
shift_const LOW_PRIORITY ; 0
shift_const HIGH_PRIORITY ; 1
shift_const BOULDER_MOVING ; 2
shift_const OVERHEAD ; 3
shift_const USE_OBP1 ; 4
shift_const FROZEN ; 5
shift_const OFF_SCREEN ; 6
shift_const OBJ_FLAGS2_7 ; 7
; facing attribute bit flags
const_def
shift_const FACING_DONE ; 0
shift_const RELATIVE_ATTRIBUTES ; 1
; Minor object struct
rsreset
DEF CMDQUEUE_UNK0 rb 16
DEF CMDQUEUE_ENTRY_SIZE EQU _RS
DEF MINOR_OBJECT_PARENT_OBJECT rb ; 00
DEF MINOR_OBJECT_TYPE rb ; 01
DEF MINOR_OBJECT_ANIM rb ; 02
DEF MINOR_OBJECT_SPRITE_TILE rb ; 03
DEF MINOR_OBJECT_X_POS rb ; 04
DEF MINOR_OBJECT_Y_POS rb ; 05
DEF MINOR_OBJECT_X_OFFSET rb ; 06
DEF MINOR_OBJECT_Y_OFFSET rb ; 07
DEF MINOR_OBJECT_08 rb ; 08
DEF MINOR_OBJECT_ANIM_TIMER rb ; 09
DEF MINOR_OBJECT_JUMPTABLE_INDEX rb ; 0a
DEF MINOR_OBJECT_TIMER rb ; 0b
DEF MINOR_OBJECT_FRAME rb ; 0c
DEF MINOR_OBJECT_VAR1 rb ; 0d
DEF MINOR_OBJECT_VAR2 rb ; 0e
DEF MINOR_OBJECT_VAR3 rb ; 0f
DEF MINOR_OBJECT_LENGTH EQU _RS
DEF NUM_MINOR_OBJECTS EQU 4
; MinorObject types
const_def
const MINOR_OBJECT_TYPE_NULL ; 0
const MINOR_OBJECT_TYPE_SHADOW ; 1
const MINOR_OBJECT_TYPE_EMOTE ; 2
const MINOR_OBJECT_TYPE_03 ; 3
const MINOR_OBJECT_TYPE_04 ; 4
const MINOR_OBJECT_TYPE_BOULDER_DUST ; 5
DEF NUM_MINOR_OBJECT_TYPES EQU const_value
; MinorObject animations
const_def
const MINOR_OBJECT_ANIM_NULL ; 0
const MINOR_OBJECT_ANIM_SHADOW ; 1
const MINOR_OBJECT_ANIM_EMOTE ; 2
const MINOR_OBJECT_ANIM_03 ; 3
const MINOR_OBJECT_ANIM_BOULDER_DUST ; 4
DEF NUM_MINOR_OBJECT_ANIMATIONS EQU const_value
; MinorObjectSpriteTiles indexes
const_def
const MINOR_OBJECT_SPRITE_NULL ; 0
const MINOR_OBJECT_SPRITE_EMOTE ; 1
const MINOR_OBJECT_SPRITE_SHADOW ; 2
const MINOR_OBJECT_SPRITE_BOULDER_DUST_1 ; 3
const MINOR_OBJECT_SPRITE_BOULDER_DUST_2 ; 4
DEF NUM_MINOR_OBJECT_SPRITES EQU const_value
; MinorObjectGFX indexes (see _LoadMinorObjectGFX)
const_def
const MINOR_OBJECT_GFX_NULL ; 0
const MINOR_OBJECT_GFX_SHADOW ; 1
const MINOR_OBJECT_GFX_UNKNOWN_BOUNCING_ORB ; 2
const MINOR_OBJECT_GFX_SHOCK_EMOTE ; 3
const MINOR_OBJECT_GFX_QUESTION_EMOTE ; 4
const MINOR_OBJECT_GFX_HAPPY_EMOTE ; 5
const MINOR_OBJECT_GFX_BOULDER_DUST ; 6
const MINOR_OBJECT_GFX_GRAMPS_STAND_1 ; 7
const MINOR_OBJECT_GFX_GRAMPS_STAND_2 ; 8
const MINOR_OBJECT_GFX_GRAMPS_WALK_1 ; 9
const MINOR_OBJECT_GFX_GRAMPS_WALK_2 ; a
const MINOR_OBJECT_GFX_CLEFAIRY_STAND_1 ; b
const MINOR_OBJECT_GFX_CLEFAIRY_STAND_2 ; c
const MINOR_OBJECT_GFX_CLEFAIRY_WALK_1 ; d
const MINOR_OBJECT_GFX_CLEFAIRY_WALK_2 ; e
DEF NUM_MINOR_OBJECT_GFX_ENTRIES EQU const_value
rsreset
DEF MAPOBJECT_OBJECT_STRUCT_ID rb ; 0
@ -64,6 +163,52 @@ DEF PLAYER_OBJECT EQU 0
DEF MAPOBJECT_SCREEN_WIDTH EQU (SCREEN_WIDTH / 2) + 2
DEF MAPOBJECT_SCREEN_HEIGHT EQU (SCREEN_HEIGHT / 2) + 2
; StepFunction_FromMovement.Pointers indexes (see engine/overworld/map_objects.asm)
const_def
const SPRITEMOVEFN_00 ; 00
const SPRITEMOVEFN_RANDOM_WALK_XY ; 01
const SPRITEMOVEFN_RANDOM_SPIN ; 02
const SPRITEMOVEFN_RANDOM_WALK_Y ; 03
const SPRITEMOVEFN_RANDOM_WALK_X ; 04
const SPRITEMOVEFN_TURN_DOWN ; 05
const SPRITEMOVEFN_TURN_UP ; 06
const SPRITEMOVEFN_TURN_LEFT ; 07
const SPRITEMOVEFN_TURN_RIGHT ; 08
const_skip 7 ; 09-0f
const SPRITEMOVEFN_OBEY_DPAD ; 10
const SPRITEMOVEFN_INDEXED_1 ; 11
const SPRITEMOVEFN_INDEXED_2 ; 12
const SPRITEMOVEFN_FOLLOW_1 ; 13
const SPRITEMOVEFN_14 ; 14
const SPRITEMOVEFN_15 ; 15
const SPRITEMOVEFN_16 ; 16
const SPRITEMOVEFN_17 ; 17, used by debug cursor
const SPRITEMOVEFN_FOLLOW_2 ; 18
const SPRITEMOVEFN_SCRIPTED ; 19
const SPRITEMOVEFN_1A ; 1a
DEF NUM_SPRITEMOVEFN EQU const_value
; StepTypesJumptable indexes (see engine/overworld/map_objects.asm)
const_def
const STEP_TYPE_RESET ; 00
const STEP_TYPE_FROM_MOVEMENT ; 01
const STEP_TYPE_NPC_WALK ; 02
const STEP_TYPE_SLEEP ; 03
const STEP_TYPE_STANDING ; 04
const STEP_TYPE_PLAYER_WALK ; 05
const STEP_TYPE_CONTINUE_WALK ; 06
const STEP_TYPE_OBEY_DPAD ; 07
const STEP_TYPE_INDEXED_1 ; 08
const STEP_TYPE_INDEXED_2 ; 09
const STEP_TYPE_FOLLOW ; 0a
const_skip 4 ; 0b-0e
const STEP_TYPE_NPC_JUMP ; 0f
const STEP_TYPE_PLAYER_JUMP ; 10
const STEP_TYPE_TELEPORT_FROM ; 11
const STEP_TYPE_TELEPORT_TO ; 12
const STEP_TYPE_13 ; 13
DEF NUM_STEP_TYPES EQU const_value
rsreset
DEF MAPOBJECTTEMPLATE_SPRITE rb 1 ; 0
DEF MAPOBJECTTEMPLATE_Y_COORD rb 1 ; 1
@ -79,5 +224,28 @@ DEF MAPOBJECTTEMPLATE_POINTER_HI rb 1 ; a
DEF MAPOBJECTTEMPLATE_EVENT_FLAG rw 1 ; b
DEF MAP_OBJECT_TEMPLATE_LENGTH EQU _RS
DEF SPRITE_GFX_LIST_CAPACITY EQU 12 ; see wUsedSprites
DEF PLAYER_OBJECT_INDEX EQU 1
DEF COMPANION_OBJECT_INDEX EQU 2
DEF FOLLOWER_OBJECT_INDEX EQU 2
; ObjectActionPairPointers indexes (see engine/overworld/map_object_action.asm)
const_def
const OBJECT_ACTION_00 ; 00
const OBJECT_ACTION_STEP ; 01
const OBJECT_ACTION_STAND ; 02
const OBJECT_ACTION_SPIN ; 03
DEF NUM_OBJECT_ACTIONS EQU const_value
; DoPlayerMovement.DoStep arguments (see engine/overworld/player_movement.asm)
const_def
const STEP_SLOW ; 0
const STEP_WALK ; 1
const STEP_BIKE ; 2
const STEP_FASTEST ; 3
const STEP_ICE ; 4
const STEP_TURN ; 5
const STEP_BACK_LEDGE ; 6
const STEP_WALK_IN_PLACE ; 7
DEF NUM_STEPS EQU const_value

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@ -111,3 +111,15 @@ DEF HMENURETURN_ASM EQU %11111111
const_def 1
const SCROLLINGMENU_ITEMS_NORMAL
const SCROLLINGMENU_ITEMS_QUANTITY
; Naming types (see engine/menus/naming_screen.asm)
const_def
const NAME_MON
const NAME_PLAYER
const NAME_RIVAL
const NAME_MOM
const NAME_BOX
const NAME_5 ; duplicate of NAME_MON
const NAME_6 ; duplicate of NAME_MON
const NAME_7 ; duplicate of NAME_MON
DEF NUM_NAME_TYPES EQU const_value

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@ -1,53 +0,0 @@
const_def
const FACE_DOWN ; $00
const FACE_UP ; $01
const FACE_LEFT ; $02
const FACE_RIGHT ; $03
const SLOW_STEP_DOWN ; $04
const SLOW_STEP_UP ; $05
const SLOW_STEP_LEFT ; $06
const SLOW_STEP_RIGHT ; $07
const STEP_DOWN ; $08
const STEP_UP ; $09
const STEP_LEFT ; $0a
const STEP_RIGHT ; $0b
const FAST_STEP_DOWN ; $0c
const FAST_STEP_UP ; $0d
const FAST_STEP_LEFT ; $0e
const FAST_STEP_RIGHT ; $0f
const FAST_STEP_DOWN2 ; $10
const FAST_STEP_UP2 ; $11
const FAST_STEP_LEFT2 ; $12
const FAST_STEP_RIGHT2 ; $13
const SLOW_JUMP_DOWN ; $14
const SLOW_JUMP_UP ; $15
const SLOW_JUMP_LEFT ; $16
const SLOW_JUMP_RIGHT ; $17
const JUMP_DOWN ; $18
const JUMP_UP ; $19
const JUMP_LEFT ; $1a
const JUMP_RIGHT ; $1b
const FAST_JUMP_DOWN ; $1c
const FAST_JUMP_UP ; $1d
const FAST_JUMP_LEFT ; $1e
const FAST_JUMP_RIGHT ; $1f
const FAST_JUMP_DOWN2 ; $20
const FAST_JUMP_UP2 ; $21
const FAST_JUMP_LEFT2 ; $22
const FAST_JUMP_RIGHT2 ; $23
const MOVEMENT_24 ; $24
const MOVEMENT_25 ; $25
const MOVEMENT_26 ; $26
const MOVEMENT_27 ; $27
const MOVEMENT_28 ; $28
const MOVEMENT_29 ; $29
const NO_MOVEMENT ; $2a
const MOVEMENT_2B ; $2b
const MOVEMENT_2C ; $2c
const MOVEMENT_2D ; $2d
const MOVEMENT_2E ; $2e
const MOVEMENT_2F ; $2f
const MOVEMENT_30 ; $30
const MOVEMENT_31 ; $31
const MOVEMENT_32 ; $32
const MOVEMENT_33 ; $33

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@ -1,2 +1,5 @@
; Name Lists
DEF MON_NAME EQU 1
DEF ITEM_NAME EQU 4
DEF PARTY_OT_NAME EQU 5
DEF ENEMY_OT_NAME EQU 6

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@ -152,6 +152,7 @@
const DEX_DRAGONITE ; 95
const DEX_MEWTWO ; 96
const DEX_MEW ; 97
DEF NUM_KANTO_POKEMON EQU const_value - 1
const DEX_HAPPA ; 98 CHIKORITA
const DEX_HANAMOGURA ; 99 BAYLEEF
const DEX_HANARYU ; 9a MEGANIUM

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@ -1,6 +1,7 @@
; object constants
DEF PLAYER EQU 0
DEF FOLLOWER EQU 1
DEF PLAYER EQU 0
DEF FOLLOWER EQU 1
DEF MAP_VIEWER_CURSOR EQU FOLLOWER
DEF STRING_BUFFER_LENGTH EQU 10

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@ -1,15 +1,33 @@
; wOptions
DEF TEXT_DELAY_MASK EQU %111
const_def 3
const SGB_BORDER ; 3
const NO_TEXT_SCROLL ; 4
const STEREO ; 5
const BATTLE_SHIFT ; 6
const BATTLE_SCENE ; 7
shift_const SGB_BORDER ; 3
shift_const NO_TEXT_SCROLL ; 4
shift_const STEREO ; 5
shift_const BATTLE_SHIFT ; 6
shift_const BATTLE_SCENE ; 7
DEF TEXT_DELAY_FAST EQU %001 ; 1
DEF TEXT_DELAY_MED EQU %011 ; 3
DEF TEXT_DELAY_SLOW EQU %101 ; 5
DEF START_MONEY EQU 3000
; wStateFlags
DEF SPRITE_UPDATES_DISABLED_F EQU 0
DEF SCRIPTED_MOVEMENT_STATE_F EQU 7
; wSpriteFlags::
DEF SPRITES_SKIP_WALKING_GFX_F EQU 6
DEF SPRITES_SKIP_STANDING_GFX_F EQU 7
; wPlayerStepFlags::
const_def 4
const PLAYERSTEP_MIDAIR_F ; 4
const PLAYERSTEP_CONTINUE_F ; 5
const PLAYERSTEP_STOP_F ; 6
const PLAYERSTEP_START_F ; 7
; wTextboxFrame::
const_def
const FRAME_1 ; 0
@ -22,6 +40,11 @@ DEF TEXT_DELAY_SLOW EQU %101 ; 5
const FRAME_8 ; 7
DEF NUM_FRAMES EQU const_value
; wTextboxFlags::
const_def
const FAST_TEXT_DELAY_F ; 0
const TEXT_DELAY_F ; 1
; wMonType::
const_def
const PARTYMON ; 0

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@ -28,9 +28,9 @@ Baadon_MapEvents::
bg_event 6, 14, 4
def_object_events
object_event 14, 8, SPRITE_SUPER_NERD, FACE_UP, 2, 2, -1, -1, 0, 0, 0, 0, 0, 0
object_event 6, 9, SPRITE_YOUNGSTER, FACE_RIGHT, 0, 2, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 14, SPRITE_TWIN, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 14, 8, SPRITE_SUPER_NERD, SPRITEMOVEFN_RANDOM_WALK_XY, 2, 2, -1, -1, 0, 0, 0, 0, 0, 0
object_event 6, 9, SPRITE_YOUNGSTER, SPRITEMOVEFN_RANDOM_WALK_Y, 0, 2, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 14, SPRITE_TWIN, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
Baadon_Blocks::
INCBIN "maps/Baadon.blk"

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@ -14,7 +14,7 @@ BaadonHouse1_MapEvents::
def_bg_events
def_object_events
object_event 2, 3, SPRITE_ELDER, STEP_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 3, SPRITE_ELDER, SPRITEMOVEFN_TURN_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
BaadonHouse1_Blocks::
INCBIN "maps/BaadonHouse1.blk"

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@ -14,7 +14,7 @@ BaadonHouse2_MapEvents::
def_bg_events
def_object_events
object_event 7, 5, SPRITE_GRANNY, SLOW_STEP_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 7, 5, SPRITE_GRANNY, SPRITEMOVEFN_TURN_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
BaadonHouse2_Blocks::
INCBIN "maps/BaadonHouse2.blk"

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@ -15,11 +15,11 @@ BaadonLeague1F_MapEvents::
def_bg_events
def_object_events
object_event 2, 5, SPRITE_YOUNGSTER, SLOW_STEP_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 7, SPRITE_LASS, SLOW_STEP_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 9, SPRITE_BUG_CATCHER_BOY, SLOW_STEP_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 3, 1, SPRITE_24, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 6, 6, SPRITE_COOLTRAINER_F, FACE_RIGHT, 0, 2, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 5, SPRITE_YOUNGSTER, SPRITEMOVEFN_TURN_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 7, SPRITE_LASS, SPRITEMOVEFN_TURN_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 9, SPRITE_BUG_CATCHER_BOY, SPRITEMOVEFN_TURN_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 3, 1, SPRITE_24, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 6, 6, SPRITE_COOLTRAINER_F, SPRITEMOVEFN_RANDOM_WALK_Y, 0, 2, -1, -1, 0, 0, 0, 0, 0, 0
BaadonLeague1F_Blocks::
INCBIN "maps/BaadonLeague1F.blk"

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@ -13,11 +13,11 @@ BaadonLeague2F_MapEvents::
def_bg_events
def_object_events
object_event 4, 1, SPRITE_YOUNGSTER, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 1, 2, SPRITE_24, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 9, 1, SPRITE_COOLTRAINER_F, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 9, 9, SPRITE_24, SLOW_STEP_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 11, SPRITE_COOLTRAINER_F, STEP_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 1, SPRITE_YOUNGSTER, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 1, 2, SPRITE_24, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 9, 1, SPRITE_COOLTRAINER_F, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 9, 9, SPRITE_24, SPRITEMOVEFN_TURN_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 11, SPRITE_COOLTRAINER_F, SPRITEMOVEFN_TURN_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
BaadonLeague2F_Blocks::
INCBIN "maps/BaadonLeague2F.blk"

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@ -14,9 +14,9 @@ BaadonMart_MapEvents::
def_bg_events
def_object_events
object_event 1, 3, SPRITE_CLERK, STEP_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 5, SPRITE_YOUNGSTER, SLOW_STEP_DOWN, 2, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 1, SPRITE_TEACHER, SLOW_STEP_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 1, 3, SPRITE_CLERK, SPRITEMOVEFN_TURN_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 5, SPRITE_YOUNGSTER, SPRITEMOVEFN_RANDOM_WALK_X, 2, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 1, SPRITE_TEACHER, SPRITEMOVEFN_TURN_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
BaadonMart_Blocks::
INCBIN "maps/BaadonMart.blk"

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@ -15,9 +15,9 @@ BaadonPokecenter1F_MapEvents::
def_bg_events
def_object_events
object_event 14, 6, SPRITE_FISHER, FACE_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 5, SPRITE_GENTLEMAN, FACE_RIGHT, 0, 2, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 1, SPRITE_POKEFAN_M, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 14, 6, SPRITE_FISHER, SPRITEMOVEFN_RANDOM_SPIN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 5, SPRITE_GENTLEMAN, SPRITEMOVEFN_RANDOM_WALK_Y, 0, 2, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 1, SPRITE_POKEFAN_M, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
BaadonPokecenter1F_Blocks::
INCBIN "maps/BaadonPokecenter1F.blk"

View File

@ -13,9 +13,9 @@ BaadonPokecenter2F_MapEvents::
def_bg_events
def_object_events
object_event 5, 2, SPRITE_LINK_RECEPTIONIST, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 9, 2, SPRITE_LINK_RECEPTIONIST, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 14, 7, SPRITE_FISHING_GURU, SLOW_STEP_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 5, 2, SPRITE_LINK_RECEPTIONIST, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 9, 2, SPRITE_LINK_RECEPTIONIST, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 14, 7, SPRITE_FISHING_GURU, SPRITEMOVEFN_TURN_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
BaadonPokecenter2F_Blocks::
INCBIN "maps/BaadonPokecenter2F.blk"

View File

@ -26,11 +26,11 @@ BullForest_MapEvents::
bg_event 14, 18, 3
def_object_events
object_event 21, 9, SPRITE_TWIN, SLOW_STEP_DOWN, 3, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 11, 12, SPRITE_YOUNGSTER, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 7, 16, SPRITE_GRANNY, SLOW_STEP_DOWN, 2, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 20, 19, SPRITE_TEACHER, FACE_UP, 2, 2, -1, -1, 0, 0, 0, 0, 0, 0
object_event 20, 29, SPRITE_BUG_CATCHER_BOY, FACE_RIGHT, 0, 2, -1, -1, 0, 0, 0, 0, 0, 0
object_event 21, 9, SPRITE_TWIN, SPRITEMOVEFN_RANDOM_WALK_X, 3, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 11, 12, SPRITE_YOUNGSTER, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 7, 16, SPRITE_GRANNY, SPRITEMOVEFN_RANDOM_WALK_X, 2, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 20, 19, SPRITE_TEACHER, SPRITEMOVEFN_RANDOM_WALK_XY, 2, 2, -1, -1, 0, 0, 0, 0, 0, 0
object_event 20, 29, SPRITE_BUG_CATCHER_BOY, SPRITEMOVEFN_RANDOM_WALK_Y, 0, 2, -1, -1, 0, 0, 0, 0, 0, 0
BullForest_Blocks::
INCBIN "maps/BullForest.blk"

View File

@ -14,7 +14,7 @@ BullForestRoute1House_MapEvents::
def_bg_events
def_object_events
object_event 1, 5, SPRITE_COOLTRAINER_F, SLOW_STEP_DOWN, 1, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 1, 5, SPRITE_COOLTRAINER_F, SPRITEMOVEFN_RANDOM_WALK_X, 1, 0, -1, -1, 0, 0, 0, 0, 0, 0
BullForestRoute1House_Blocks::
INCBIN "maps/BullForestRoute1House.blk"

View File

@ -14,7 +14,7 @@ BullHouse1_MapEvents::
def_bg_events
def_object_events
object_event 2, 3, SPRITE_KIKUKO, STEP_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 3, SPRITE_KIKUKO, SPRITEMOVEFN_TURN_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
BullHouse1_Blocks::
INCBIN "maps/BullHouse1.blk"

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@ -14,7 +14,7 @@ BullHouse2_MapEvents::
def_bg_events
def_object_events
object_event 8, 4, SPRITE_GRANNY, FACE_RIGHT, 0, 1, -1, -1, 0, 0, 0, 0, 0, 0
object_event 8, 4, SPRITE_GRANNY, SPRITEMOVEFN_RANDOM_WALK_Y, 0, 1, -1, -1, 0, 0, 0, 0, 0, 0
BullHouse2_Blocks::
INCBIN "maps/BullHouse2.blk"

View File

@ -14,7 +14,7 @@ BullHouse3_MapEvents::
def_bg_events
def_object_events
object_event 4, 3, SPRITE_GRAMPS, STEP_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 3, SPRITE_GRAMPS, SPRITEMOVEFN_TURN_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
BullHouse3_Blocks::
INCBIN "maps/BullHouse3.blk"

View File

@ -15,11 +15,11 @@ BullLeague1F_MapEvents::
def_bg_events
def_object_events
object_event 2, 5, SPRITE_YOUNGSTER, SLOW_STEP_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 7, SPRITE_LASS, SLOW_STEP_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 9, SPRITE_BUG_CATCHER_BOY, SLOW_STEP_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 3, 1, SPRITE_24, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 6, 6, SPRITE_COOLTRAINER_F, FACE_RIGHT, 0, 2, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 5, SPRITE_YOUNGSTER, SPRITEMOVEFN_TURN_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 7, SPRITE_LASS, SPRITEMOVEFN_TURN_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 9, SPRITE_BUG_CATCHER_BOY, SPRITEMOVEFN_TURN_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 3, 1, SPRITE_24, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 6, 6, SPRITE_COOLTRAINER_F, SPRITEMOVEFN_RANDOM_WALK_Y, 0, 2, -1, -1, 0, 0, 0, 0, 0, 0
BullLeague1F_Blocks::
INCBIN "maps/BullLeague1F.blk"

View File

@ -13,11 +13,11 @@ BullLeague2F_MapEvents::
def_bg_events
def_object_events
object_event 4, 4, SPRITE_LASS, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 3, 9, SPRITE_COOLTRAINER_F, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 6, 9, SPRITE_COOLTRAINER_F, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 11, SPRITE_COOLTRAINER_F, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 7, 11, SPRITE_COOLTRAINER_F, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 4, SPRITE_LASS, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 3, 9, SPRITE_COOLTRAINER_F, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 6, 9, SPRITE_COOLTRAINER_F, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 11, SPRITE_COOLTRAINER_F, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 7, 11, SPRITE_COOLTRAINER_F, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
BullLeague2F_Blocks::
INCBIN "maps/BullLeague2F.blk"

View File

@ -14,9 +14,9 @@ BullMart_MapEvents::
def_bg_events
def_object_events
object_event 1, 3, SPRITE_CLERK, STEP_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 5, SPRITE_FISHER, SLOW_STEP_DOWN, 2, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 1, SPRITE_YOUNGSTER, SLOW_STEP_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 1, 3, SPRITE_CLERK, SPRITEMOVEFN_TURN_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 5, SPRITE_FISHER, SPRITEMOVEFN_RANDOM_WALK_X, 2, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 1, SPRITE_YOUNGSTER, SPRITEMOVEFN_TURN_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
BullMart_Blocks::
INCBIN "maps/BullMart.blk"

View File

@ -15,10 +15,10 @@ BullPokecenter1F_MapEvents::
def_bg_events
def_object_events
object_event 5, 1, SPRITE_NURSE, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 14, 6, SPRITE_YOUNGSTER, FACE_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 5, SPRITE_24, FACE_RIGHT, 0, 2, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 1, SPRITE_GRANNY, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 5, 1, SPRITE_NURSE, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 14, 6, SPRITE_YOUNGSTER, SPRITEMOVEFN_RANDOM_SPIN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 5, SPRITE_24, SPRITEMOVEFN_RANDOM_WALK_Y, 0, 2, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 1, SPRITE_GRANNY, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
BullPokecenter1F_Blocks::
INCBIN "maps/BullPokecenter1F.blk"

View File

@ -13,9 +13,9 @@ BullPokecenter2F_MapEvents::
def_bg_events
def_object_events
object_event 5, 2, SPRITE_LINK_RECEPTIONIST, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 9, 2, SPRITE_LINK_RECEPTIONIST, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 14, 7, SPRITE_FISHING_GURU, SLOW_STEP_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 5, 2, SPRITE_LINK_RECEPTIONIST, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 9, 2, SPRITE_LINK_RECEPTIONIST, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 14, 7, SPRITE_FISHING_GURU, SPRITEMOVEFN_TURN_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
BullPokecenter2F_Blocks::
INCBIN "maps/BullPokecenter2F.blk"

View File

@ -25,10 +25,10 @@ Fonto_MapEvents::
bg_event 10, 12, 5
def_object_events
object_event 2, 4, SPRITE_36, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 5, SPRITE_RHYDON, SLOW_STEP_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 5, 14, SPRITE_YOUNGSTER, SLOW_STEP_DOWN, 2, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 16, 8, SPRITE_TWIN, FACE_UP, 1, 1, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 4, SPRITE_36, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 5, SPRITE_RHYDON, SPRITEMOVEFN_TURN_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 5, 14, SPRITE_YOUNGSTER, SPRITEMOVEFN_RANDOM_WALK_X, 2, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 16, 8, SPRITE_TWIN, SPRITEMOVEFN_RANDOM_WALK_XY, 1, 1, -1, -1, 0, 0, 0, 0, 0, 0
Fonto_Blocks::
INCBIN "maps/Fonto.blk"

View File

@ -14,7 +14,7 @@ FontoHouse_MapEvents::
def_bg_events
def_object_events
object_event 8, 4, SPRITE_GENTLEMAN, FACE_RIGHT, 0, 1, -1, -1, 0, 0, 0, 0, 0, 0
object_event 8, 4, SPRITE_GENTLEMAN, SPRITEMOVEFN_RANDOM_WALK_Y, 0, 1, -1, -1, 0, 0, 0, 0, 0, 0
FontoHouse_Blocks::
INCBIN "maps/FontoHouse.blk"

View File

@ -14,8 +14,8 @@ FontoLab_MapEvents::
def_bg_events
def_object_events
object_event 2, 2, SPRITE_SCIENTIST, SLOW_STEP_DOWN, 1, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 8, 5, SPRITE_SCIENTIST, SLOW_STEP_DOWN, 1, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 2, SPRITE_SCIENTIST, SPRITEMOVEFN_RANDOM_WALK_X, 1, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 8, 5, SPRITE_SCIENTIST, SPRITEMOVEFN_RANDOM_WALK_X, 1, 0, -1, -1, 0, 0, 0, 0, 0, 0
FontoLab_Blocks::
INCBIN "maps/FontoLab.blk"

View File

@ -14,9 +14,9 @@ FontoMart_MapEvents::
def_bg_events
def_object_events
object_event 1, 3, SPRITE_CLERK, STEP_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 5, SPRITE_GIRL, SLOW_STEP_DOWN, 2, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 1, SPRITE_POKEFAN_M, SLOW_STEP_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 1, 3, SPRITE_CLERK, SPRITEMOVEFN_TURN_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 5, SPRITE_GIRL, SPRITEMOVEFN_RANDOM_WALK_X, 2, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 1, SPRITE_POKEFAN_M, SPRITEMOVEFN_TURN_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
FontoMart_Blocks::
INCBIN "maps/FontoMart.blk"

View File

@ -15,10 +15,10 @@ FontoPokecenter1F_MapEvents::
def_bg_events
def_object_events
object_event 5, 1, SPRITE_NURSE, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 14, 6, SPRITE_GENTLEMAN, FACE_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 5, SPRITE_24, FACE_RIGHT, 0, 2, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 1, SPRITE_YOUNGSTER, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 5, 1, SPRITE_NURSE, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 14, 6, SPRITE_GENTLEMAN, SPRITEMOVEFN_RANDOM_SPIN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 5, SPRITE_24, SPRITEMOVEFN_RANDOM_WALK_Y, 0, 2, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 1, SPRITE_YOUNGSTER, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
FontoPokecenter1F_Blocks::
INCBIN "maps/FontoPokecenter1F.blk"

View File

@ -13,9 +13,9 @@ FontoPokecenter2F_MapEvents::
def_bg_events
def_object_events
object_event 5, 2, SPRITE_LINK_RECEPTIONIST, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 9, 2, SPRITE_LINK_RECEPTIONIST, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 14, 7, SPRITE_FISHING_GURU, SLOW_STEP_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 5, 2, SPRITE_LINK_RECEPTIONIST, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 9, 2, SPRITE_LINK_RECEPTIONIST, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 14, 7, SPRITE_FISHING_GURU, SPRITEMOVEFN_TURN_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
FontoPokecenter2F_Blocks::
INCBIN "maps/FontoPokecenter2F.blk"

View File

@ -14,10 +14,10 @@ FontoRocketHouse_MapEvents::
def_bg_events
def_object_events
object_event 5, 4, SPRITE_36, SLOW_STEP_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 2, SPRITE_ROCKET_F, STEP_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 14, 2, SPRITE_36, SLOW_STEP_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 12, 2, SPRITE_PIDGEY, SLOW_STEP_DOWN, 1, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 5, 4, SPRITE_36, SPRITEMOVEFN_TURN_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 2, SPRITE_ROCKET_F, SPRITEMOVEFN_TURN_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 14, 2, SPRITE_36, SPRITEMOVEFN_TURN_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 12, 2, SPRITE_PIDGEY, SPRITEMOVEFN_RANDOM_WALK_X, 1, 0, -1, -1, 0, 0, 0, 0, 0, 0
FontoRocketHouse_Blocks::
INCBIN "maps/FontoRocketHouse.blk"

View File

@ -30,11 +30,11 @@ Haiteku_MapEvents::
bg_event 24, 28, 8
def_object_events
object_event 22, 15, SPRITE_TWIN, SLOW_STEP_DOWN, 1, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 23, 14, SPRITE_CLEFAIRY, FACE_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 23, 24, SPRITE_SAILOR, FACE_UP, 2, 2, -1, -1, 0, 0, 0, 0, 0, 0
object_event 26, 10, SPRITE_SAILOR, SLOW_STEP_DOWN, 2, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 14, SPRITE_GENTLEMAN, SLOW_STEP_DOWN, 2, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 22, 15, SPRITE_TWIN, SPRITEMOVEFN_RANDOM_WALK_X, 1, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 23, 14, SPRITE_CLEFAIRY, SPRITEMOVEFN_RANDOM_SPIN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 23, 24, SPRITE_SAILOR, SPRITEMOVEFN_RANDOM_WALK_XY, 2, 2, -1, -1, 0, 0, 0, 0, 0, 0
object_event 26, 10, SPRITE_SAILOR, SPRITEMOVEFN_RANDOM_WALK_X, 2, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 14, SPRITE_GENTLEMAN, SPRITEMOVEFN_RANDOM_WALK_X, 2, 0, -1, -1, 0, 0, 0, 0, 0, 0
Haiteku_Blocks::
INCBIN "maps/Haiteku.blk"

View File

@ -15,9 +15,9 @@ HaitekuAquarium1F_MapEvents::
def_bg_events
def_object_events
object_event 15, 5, SPRITE_RECEPTIONIST, SLOW_STEP_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 12, 2, SPRITE_YOUNGSTER, SLOW_STEP_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 5, SPRITE_LASS, FACE_UP, 1, 1, -1, -1, 0, 0, 0, 0, 0, 0
object_event 15, 5, SPRITE_RECEPTIONIST, SPRITEMOVEFN_TURN_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 12, 2, SPRITE_YOUNGSTER, SPRITEMOVEFN_TURN_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 5, SPRITE_LASS, SPRITEMOVEFN_RANDOM_WALK_XY, 1, 1, -1, -1, 0, 0, 0, 0, 0, 0
HaitekuAquarium1F_Blocks::
INCBIN "maps/HaitekuAquarium1F.blk"

View File

@ -13,8 +13,8 @@ HaitekuAquarium2F_MapEvents::
def_bg_events
def_object_events
object_event 7, 6, SPRITE_POKEFAN_M, SLOW_STEP_DOWN, 2, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 4, SPRITE_TEACHER, SLOW_STEP_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 7, 6, SPRITE_POKEFAN_M, SPRITEMOVEFN_RANDOM_WALK_X, 2, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 4, SPRITE_TEACHER, SPRITEMOVEFN_TURN_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
HaitekuAquarium2F_Blocks::
INCBIN "maps/HaitekuAquarium2F.blk"

View File

@ -14,7 +14,7 @@ HaitekuHouse1_MapEvents::
def_bg_events
def_object_events
object_event 7, 3, SPRITE_FISHING_GURU, SLOW_STEP_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 7, 3, SPRITE_FISHING_GURU, SPRITEMOVEFN_TURN_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
HaitekuHouse1_Blocks::
INCBIN "maps/HaitekuHouse1.blk"

View File

@ -14,7 +14,7 @@ HaitekuHouse2_MapEvents::
def_bg_events
def_object_events
object_event 7, 3, SPRITE_SAILOR, SLOW_STEP_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 7, 3, SPRITE_SAILOR, SPRITEMOVEFN_TURN_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
HaitekuHouse2_Blocks::
INCBIN "maps/HaitekuHouse2.blk"

View File

@ -14,8 +14,8 @@ HaitekuImposterOakHouse_MapEvents::
def_bg_events
def_object_events
object_event 7, 3, SPRITE_EVIL_OKIDO, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 1, 2, SPRITE_POKEFAN_F, SLOW_STEP_DOWN, 1, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 7, 3, SPRITE_EVIL_OKIDO, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 1, 2, SPRITE_POKEFAN_F, SPRITEMOVEFN_RANDOM_WALK_X, 1, 0, -1, -1, 0, 0, 0, 0, 0, 0
HaitekuImposterOakHouse_Blocks::
INCBIN "maps/HaitekuImposterOakHouse.blk"

View File

@ -15,11 +15,11 @@ HaitekuLeague1F_MapEvents::
def_bg_events
def_object_events
object_event 2, 5, SPRITE_YOUNGSTER, SLOW_STEP_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 7, SPRITE_LASS, SLOW_STEP_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 9, SPRITE_BUG_CATCHER_BOY, SLOW_STEP_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 3, 1, SPRITE_24, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 6, 6, SPRITE_COOLTRAINER_F, FACE_RIGHT, 0, 2, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 5, SPRITE_YOUNGSTER, SPRITEMOVEFN_TURN_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 7, SPRITE_LASS, SPRITEMOVEFN_TURN_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 9, SPRITE_BUG_CATCHER_BOY, SPRITEMOVEFN_TURN_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 3, 1, SPRITE_24, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 6, 6, SPRITE_COOLTRAINER_F, SPRITEMOVEFN_RANDOM_WALK_Y, 0, 2, -1, -1, 0, 0, 0, 0, 0, 0
HaitekuLeague1F_Blocks::
INCBIN "maps/HaitekuLeague1F.blk"

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@ -13,11 +13,11 @@ HaitekuLeague2F_MapEvents::
def_bg_events
def_object_events
object_event 4, 1, SPRITE_LASS, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 3, 6, SPRITE_24, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 8, 12, SPRITE_COOLTRAINER_F, SLOW_STEP_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 10, SPRITE_24, STEP_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 7, 7, SPRITE_COOLTRAINER_F, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 1, SPRITE_LASS, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 3, 6, SPRITE_24, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 8, 12, SPRITE_COOLTRAINER_F, SPRITEMOVEFN_TURN_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 10, SPRITE_24, SPRITEMOVEFN_TURN_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 7, 7, SPRITE_COOLTRAINER_F, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
HaitekuLeague2F_Blocks::
INCBIN "maps/HaitekuLeague2F.blk"

View File

@ -14,9 +14,9 @@ HaitekuMart_MapEvents::
def_bg_events
def_object_events
object_event 1, 3, SPRITE_CLERK, STEP_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 5, SPRITE_POKEFAN_M, SLOW_STEP_DOWN, 2, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 1, SPRITE_SAILOR, SLOW_STEP_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 1, 3, SPRITE_CLERK, SPRITEMOVEFN_TURN_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 5, SPRITE_POKEFAN_M, SPRITEMOVEFN_RANDOM_WALK_X, 2, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 1, SPRITE_SAILOR, SPRITEMOVEFN_TURN_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
HaitekuMart_Blocks::
INCBIN "maps/HaitekuMart.blk"

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@ -15,10 +15,10 @@ HaitekuPokecenter1F_MapEvents::
def_bg_events
def_object_events
object_event 5, 1, SPRITE_NURSE, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 14, 6, SPRITE_GENTLEMAN, FACE_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 5, SPRITE_FISHER, FACE_RIGHT, 0, 2, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 1, SPRITE_SAILOR, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 5, 1, SPRITE_NURSE, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 14, 6, SPRITE_GENTLEMAN, SPRITEMOVEFN_RANDOM_SPIN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 5, SPRITE_FISHER, SPRITEMOVEFN_RANDOM_WALK_Y, 0, 2, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 1, SPRITE_SAILOR, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
HaitekuPokecenter1F_Blocks::
INCBIN "maps/HaitekuPokecenter1F.blk"

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@ -13,9 +13,9 @@ HaitekuPokecenter2F_MapEvents::
def_bg_events
def_object_events
object_event 5, 2, SPRITE_LINK_RECEPTIONIST, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 9, 2, SPRITE_LINK_RECEPTIONIST, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 14, 7, SPRITE_FISHING_GURU, SLOW_STEP_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 5, 2, SPRITE_LINK_RECEPTIONIST, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 9, 2, SPRITE_LINK_RECEPTIONIST, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 14, 7, SPRITE_FISHING_GURU, SPRITEMOVEFN_TURN_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
HaitekuPokecenter2F_Blocks::
INCBIN "maps/HaitekuPokecenter2F.blk"

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@ -16,7 +16,7 @@ KantoCeladonMart1F_MapEvents::
def_bg_events
def_object_events
object_event 7, 1, SPRITE_RECEPTIONIST, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 7, 1, SPRITE_RECEPTIONIST, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
KantoCeladonMart1F_Blocks::
INCBIN "maps/KantoCeladonMart1F.blk"

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@ -15,8 +15,8 @@ KantoCeladonMart2F_MapEvents::
def_bg_events
def_object_events
object_event 14, 5, SPRITE_CLERK, SLOW_STEP_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 5, 5, SPRITE_LASS, FACE_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 14, 5, SPRITE_CLERK, SPRITEMOVEFN_TURN_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 5, 5, SPRITE_LASS, SPRITEMOVEFN_RANDOM_SPIN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
KantoCeladonMart2F_Blocks::
INCBIN "maps/KantoCeladonMart2F.blk"

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@ -15,8 +15,8 @@ KantoCeladonMart3F_MapEvents::
def_bg_events
def_object_events
object_event 6, 1, SPRITE_CLERK, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 3, 5, SPRITE_GIRL, FACE_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 6, 1, SPRITE_CLERK, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 3, 5, SPRITE_GIRL, SPRITEMOVEFN_RANDOM_SPIN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
KantoCeladonMart3F_Blocks::
INCBIN "maps/KantoCeladonMart3F.blk"

View File

@ -15,9 +15,9 @@ KantoCeladonMart4F_MapEvents::
def_bg_events
def_object_events
object_event 14, 5, SPRITE_MEDIUM, SLOW_STEP_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 8, 5, SPRITE_MEDIUM, SLOW_STEP_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 5, SPRITE_MEDIUM, SLOW_STEP_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 14, 5, SPRITE_MEDIUM, SPRITEMOVEFN_TURN_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 8, 5, SPRITE_MEDIUM, SPRITEMOVEFN_TURN_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 5, SPRITE_MEDIUM, SPRITEMOVEFN_TURN_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
KantoCeladonMart4F_Blocks::
INCBIN "maps/KantoCeladonMart4F.blk"

View File

@ -14,9 +14,9 @@ KantoCeladonMart5F_MapEvents::
def_bg_events
def_object_events
object_event 14, 5, SPRITE_CLERK, SLOW_STEP_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 8, 3, SPRITE_RHYDON, FACE_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 5, SPRITE_PIDGEY, FACE_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 14, 5, SPRITE_CLERK, SPRITEMOVEFN_TURN_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 8, 3, SPRITE_RHYDON, SPRITEMOVEFN_RANDOM_SPIN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 5, SPRITE_PIDGEY, SPRITEMOVEFN_RANDOM_SPIN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
KantoCeladonMart5F_Blocks::
INCBIN "maps/KantoCeladonMart5F.blk"

View File

@ -14,7 +14,7 @@ KantoCeruleanHouse_MapEvents::
def_bg_events
def_object_events
object_event 3, 3, SPRITE_FISHER, FACE_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 3, 3, SPRITE_FISHER, SPRITEMOVEFN_RANDOM_SPIN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
KantoCeruleanHouse_Blocks::
INCBIN "maps/KantoCeruleanHouse.blk"

View File

@ -14,8 +14,8 @@ KantoEldersHouse_MapEvents::
def_bg_events
def_object_events
object_event 7, 3, SPRITE_GRAMPS, SLOW_STEP_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 1, 5, SPRITE_GRANNY, FACE_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 7, 3, SPRITE_GRAMPS, SPRITEMOVEFN_TURN_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 1, 5, SPRITE_GRANNY, SPRITEMOVEFN_RANDOM_SPIN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
KantoEldersHouse_Blocks::
INCBIN "maps/KantoEldersHouse.blk"

View File

@ -14,7 +14,7 @@ KantoFishingGuru_MapEvents::
def_bg_events
def_object_events
object_event 4, 3, SPRITE_FISHING_GURU, STEP_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 3, SPRITE_FISHING_GURU, SPRITEMOVEFN_TURN_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
KantoFishingGuru_Blocks::
INCBIN "maps/KantoFishingGuru.blk"

View File

@ -16,16 +16,16 @@ KantoGameCorner_MapEvents::
def_bg_events
def_object_events
object_event 3, 1, SPRITE_CLERK, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 1, SPRITE_RECEPTIONIST, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 6, SPRITE_POKEFAN_M, SLOW_STEP_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 7, SPRITE_TWIN, FACE_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 5, 8, SPRITE_ROCKER, STEP_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 11, 6, SPRITE_GIRL, STEP_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 11, 8, SPRITE_GRAMPS, STEP_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 14, 6, SPRITE_FISHER, STEP_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 17, 9, SPRITE_POKEFAN_M, STEP_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 13, 2, SPRITE_ROCKER, SLOW_STEP_DOWN, 3, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 3, 1, SPRITE_CLERK, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 1, SPRITE_RECEPTIONIST, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 6, SPRITE_POKEFAN_M, SPRITEMOVEFN_TURN_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 7, SPRITE_TWIN, SPRITEMOVEFN_RANDOM_SPIN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 5, 8, SPRITE_ROCKER, SPRITEMOVEFN_TURN_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 11, 6, SPRITE_GIRL, SPRITEMOVEFN_TURN_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 11, 8, SPRITE_GRAMPS, SPRITEMOVEFN_TURN_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 14, 6, SPRITE_FISHER, SPRITEMOVEFN_TURN_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 17, 9, SPRITE_POKEFAN_M, SPRITEMOVEFN_TURN_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 13, 2, SPRITE_ROCKER, SPRITEMOVEFN_RANDOM_WALK_X, 3, 0, -1, -1, 0, 0, 0, 0, 0, 0
KantoGameCorner_Blocks::
INCBIN "maps/KantoGameCorner.blk"

View File

@ -14,9 +14,9 @@ KantoGameCornerPrizes_MapEvents::
def_bg_events
def_object_events
object_event 2, 1, SPRITE_CLERK, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 1, SPRITE_CLERK, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 6, 1, SPRITE_CLERK, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 1, SPRITE_CLERK, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 1, SPRITE_CLERK, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 6, 1, SPRITE_CLERK, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
KantoGameCornerPrizes_Blocks::
INCBIN "maps/KantoGameCornerPrizes.blk"

View File

@ -17,10 +17,10 @@ KantoGamefreakHQ1_MapEvents::
def_bg_events
def_object_events
object_event 1, 5, SPRITE_GRANNY, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 5, SPRITE_RHYDON, FACE_RIGHT, 0, 1, -1, -1, 0, 0, 0, 0, 0, 0
object_event 0, 8, SPRITE_CLEFAIRY, SLOW_STEP_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 7, SPRITE_PIDGEY, FACE_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 1, 5, SPRITE_GRANNY, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 5, SPRITE_RHYDON, SPRITEMOVEFN_RANDOM_WALK_Y, 0, 1, -1, -1, 0, 0, 0, 0, 0, 0
object_event 0, 8, SPRITE_CLEFAIRY, SPRITEMOVEFN_TURN_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 7, SPRITE_PIDGEY, SPRITEMOVEFN_RANDOM_SPIN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
KantoGamefreakHQ1_Blocks::
INCBIN "maps/KantoGamefreakHQ1.blk"

View File

@ -16,7 +16,7 @@ KantoGamefreakHQ2_MapEvents::
def_bg_events
def_object_events
object_event 2, 4, SPRITE_CLERK, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 4, SPRITE_CLERK, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
KantoGamefreakHQ2_Blocks::
INCBIN "maps/KantoGamefreakHQ2.blk"

View File

@ -16,9 +16,9 @@ KantoGamefreakHQ3_MapEvents::
def_bg_events
def_object_events
object_event 0, 5, SPRITE_GYM_GUY, SLOW_STEP_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 0, 7, SPRITE_BURGLAR, SLOW_STEP_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 7, SPRITE_FISHER, SLOW_STEP_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 0, 5, SPRITE_GYM_GUY, SPRITEMOVEFN_TURN_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 0, 7, SPRITE_BURGLAR, SPRITEMOVEFN_TURN_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 7, SPRITE_FISHER, SPRITEMOVEFN_TURN_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
KantoGamefreakHQ3_Blocks::
INCBIN "maps/KantoGamefreakHQ3.blk"

View File

@ -15,7 +15,7 @@ KantoGreensHouse1F_MapEvents::
def_bg_events
def_object_events
object_event 5, 3, SPRITE_0F, SLOW_STEP_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 5, 3, SPRITE_0F, SPRITEMOVEFN_TURN_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
KantoGreensHouse1F_Blocks::
INCBIN "maps/KantoGreensHouse1F.blk"

View File

@ -14,9 +14,9 @@ KantoHospital_MapEvents::
def_bg_events
def_object_events
object_event 5, 1, SPRITE_NURSE, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 6, SPRITE_ROCKER, STEP_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 12, 6, SPRITE_GIRL, SLOW_STEP_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 5, 1, SPRITE_NURSE, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 6, SPRITE_ROCKER, SPRITEMOVEFN_TURN_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 12, 6, SPRITE_GIRL, SPRITEMOVEFN_TURN_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
KantoHospital_Blocks::
INCBIN "maps/KantoHospital.blk"

View File

@ -14,8 +14,8 @@ KantoLavenderHouse_MapEvents::
def_bg_events
def_object_events
object_event 7, 3, SPRITE_POKEFAN_M, SLOW_STEP_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 1, 5, SPRITE_POKEFAN_F, FACE_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 7, 3, SPRITE_POKEFAN_M, SPRITEMOVEFN_TURN_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 1, 5, SPRITE_POKEFAN_F, SPRITEMOVEFN_RANDOM_SPIN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
KantoLavenderHouse_Blocks::
INCBIN "maps/KantoLavenderHouse.blk"

View File

@ -15,11 +15,11 @@ KantoLeague1F_MapEvents::
def_bg_events
def_object_events
object_event 2, 5, SPRITE_YOUNGSTER, SLOW_STEP_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 7, SPRITE_LASS, SLOW_STEP_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 9, SPRITE_BUG_CATCHER_BOY, SLOW_STEP_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 3, 1, SPRITE_24, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 6, 6, SPRITE_COOLTRAINER_F, FACE_RIGHT, 0, 2, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 5, SPRITE_YOUNGSTER, SPRITEMOVEFN_TURN_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 7, SPRITE_LASS, SPRITEMOVEFN_TURN_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 9, SPRITE_BUG_CATCHER_BOY, SPRITEMOVEFN_TURN_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 3, 1, SPRITE_24, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 6, 6, SPRITE_COOLTRAINER_F, SPRITEMOVEFN_RANDOM_WALK_Y, 0, 2, -1, -1, 0, 0, 0, 0, 0, 0
KantoLeague1F_Blocks::
INCBIN "maps/KantoLeague1F.blk"

View File

@ -15,11 +15,11 @@ KantoLeague21F_MapEvents::
def_bg_events
def_object_events
object_event 2, 5, SPRITE_YOUNGSTER, SLOW_STEP_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 7, SPRITE_LASS, SLOW_STEP_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 9, SPRITE_BUG_CATCHER_BOY, SLOW_STEP_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 3, 1, SPRITE_24, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 6, 6, SPRITE_COOLTRAINER_F, FACE_RIGHT, 0, 2, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 5, SPRITE_YOUNGSTER, SPRITEMOVEFN_TURN_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 7, SPRITE_LASS, SPRITEMOVEFN_TURN_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 9, SPRITE_BUG_CATCHER_BOY, SPRITEMOVEFN_TURN_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 3, 1, SPRITE_24, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 6, 6, SPRITE_COOLTRAINER_F, SPRITEMOVEFN_RANDOM_WALK_Y, 0, 2, -1, -1, 0, 0, 0, 0, 0, 0
KantoLeague21F_Blocks::
INCBIN "maps/KantoLeague21F.blk"

View File

@ -13,11 +13,11 @@ KantoLeague22F_MapEvents::
def_bg_events
def_object_events
object_event 4, 7, SPRITE_POKEFAN_M, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 1, SPRITE_24, SLOW_STEP_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 0, 6, SPRITE_COOLTRAINER_F, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 9, 6, SPRITE_24, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 5, 1, SPRITE_COOLTRAINER_F, STEP_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 7, SPRITE_POKEFAN_M, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 1, SPRITE_24, SPRITEMOVEFN_TURN_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 0, 6, SPRITE_COOLTRAINER_F, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 9, 6, SPRITE_24, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 5, 1, SPRITE_COOLTRAINER_F, SPRITEMOVEFN_TURN_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
KantoLeague22F_Blocks::
INCBIN "maps/KantoLeague22F.blk"

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@ -13,11 +13,11 @@ KantoLeague2F_MapEvents::
def_bg_events
def_object_events
object_event 4, 7, SPRITE_RED, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 1, SPRITE_24, SLOW_STEP_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 0, 6, SPRITE_COOLTRAINER_F, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 9, 6, SPRITE_24, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 5, 1, SPRITE_COOLTRAINER_F, STEP_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 7, SPRITE_RED, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 1, SPRITE_24, SPRITEMOVEFN_TURN_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 0, 6, SPRITE_COOLTRAINER_F, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 9, 6, SPRITE_24, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 5, 1, SPRITE_COOLTRAINER_F, SPRITEMOVEFN_TURN_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
KantoLeague2F_Blocks::
INCBIN "maps/KantoLeague2F.blk"

View File

@ -14,9 +14,9 @@ KantoMart_MapEvents::
def_bg_events
def_object_events
object_event 1, 3, SPRITE_CLERK, STEP_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 5, SPRITE_TWIN, SLOW_STEP_DOWN, 2, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 1, SPRITE_GRAMPS, SLOW_STEP_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 1, 3, SPRITE_CLERK, SPRITEMOVEFN_TURN_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 5, SPRITE_TWIN, SPRITEMOVEFN_RANDOM_WALK_X, 2, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 1, SPRITE_GRAMPS, SPRITEMOVEFN_TURN_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
KantoMart_Blocks::
INCBIN "maps/KantoMart.blk"

View File

@ -14,7 +14,7 @@ KantoOaksLab_MapEvents::
def_bg_events
def_object_events
object_event 3, 2, SPRITE_NANAMI, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 3, 2, SPRITE_NANAMI, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
KantoOaksLab_Blocks::
INCBIN "maps/KantoOaksLab.blk"

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@ -15,10 +15,10 @@ KantoPokecenter1F_MapEvents::
def_bg_events
def_object_events
object_event 5, 1, SPRITE_NURSE, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 14, 6, SPRITE_YOUNGSTER, FACE_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 5, SPRITE_24, FACE_RIGHT, 0, 2, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 1, SPRITE_GRANNY, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 5, 1, SPRITE_NURSE, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 14, 6, SPRITE_YOUNGSTER, SPRITEMOVEFN_RANDOM_SPIN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 5, SPRITE_24, SPRITEMOVEFN_RANDOM_WALK_Y, 0, 2, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 1, SPRITE_GRANNY, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
KantoPokecenter1F_Blocks::
INCBIN "maps/KantoPokecenter1F.blk"

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@ -15,10 +15,10 @@ KantoPokecenter21F_MapEvents::
def_bg_events
def_object_events
object_event 5, 1, SPRITE_NURSE, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 14, 6, SPRITE_GENTLEMAN, FACE_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 5, SPRITE_24, FACE_RIGHT, 0, 2, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 1, SPRITE_YOUNGSTER, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 5, 1, SPRITE_NURSE, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 14, 6, SPRITE_GENTLEMAN, SPRITEMOVEFN_RANDOM_SPIN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 5, SPRITE_24, SPRITEMOVEFN_RANDOM_WALK_Y, 0, 2, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 1, SPRITE_YOUNGSTER, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
KantoPokecenter21F_Blocks::
INCBIN "maps/KantoPokecenter21F.blk"

View File

@ -13,9 +13,9 @@ KantoPokecenter22F_MapEvents::
def_bg_events
def_object_events
object_event 5, 2, SPRITE_LINK_RECEPTIONIST, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 9, 2, SPRITE_LINK_RECEPTIONIST, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 14, 7, SPRITE_FISHING_GURU, SLOW_STEP_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 5, 2, SPRITE_LINK_RECEPTIONIST, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 9, 2, SPRITE_LINK_RECEPTIONIST, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 14, 7, SPRITE_FISHING_GURU, SPRITEMOVEFN_TURN_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
KantoPokecenter22F_Blocks::
INCBIN "maps/KantoPokecenter22F.blk"

View File

@ -13,9 +13,9 @@ KantoPokecenter2F_MapEvents::
def_bg_events
def_object_events
object_event 5, 2, SPRITE_LINK_RECEPTIONIST, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 9, 2, SPRITE_LINK_RECEPTIONIST, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 14, 7, SPRITE_FISHING_GURU, SLOW_STEP_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 5, 2, SPRITE_LINK_RECEPTIONIST, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 9, 2, SPRITE_LINK_RECEPTIONIST, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 14, 7, SPRITE_FISHING_GURU, SPRITEMOVEFN_TURN_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
KantoPokecenter2F_Blocks::
INCBIN "maps/KantoPokecenter2F.blk"

View File

@ -14,8 +14,8 @@ KantoRedsHouse_MapEvents::
def_bg_events
def_object_events
object_event 7, 3, SPRITE_SUPER_NERD, SLOW_STEP_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 1, 5, SPRITE_TEACHER, FACE_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 7, 3, SPRITE_SUPER_NERD, SPRITEMOVEFN_TURN_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 1, 5, SPRITE_TEACHER, SPRITEMOVEFN_RANDOM_SPIN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
KantoRedsHouse_Blocks::
INCBIN "maps/KantoRedsHouse.blk"

View File

@ -14,11 +14,11 @@ KantoSchool_MapEvents::
def_bg_events
def_object_events
object_event 2, 5, SPRITE_YOUNGSTER, SLOW_STEP_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 7, SPRITE_LASS, SLOW_STEP_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 9, SPRITE_BUG_CATCHER_BOY, SLOW_STEP_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 3, 1, SPRITE_24, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 6, 6, SPRITE_COOLTRAINER_F, FACE_RIGHT, 0, 2, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 5, SPRITE_YOUNGSTER, SPRITEMOVEFN_TURN_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 7, SPRITE_LASS, SPRITEMOVEFN_TURN_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 9, SPRITE_BUG_CATCHER_BOY, SPRITEMOVEFN_TURN_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 3, 1, SPRITE_24, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 6, 6, SPRITE_COOLTRAINER_F, SPRITEMOVEFN_RANDOM_WALK_Y, 0, 2, -1, -1, 0, 0, 0, 0, 0, 0
KantoSchool_Blocks::
INCBIN "maps/KantoSchool.blk"

View File

@ -14,8 +14,8 @@ KantoSilphCo_MapEvents::
def_bg_events
def_object_events
object_event 2, 2, SPRITE_RECEPTIONIST, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 22, 1, SPRITE_OFFICER, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 2, SPRITE_RECEPTIONIST, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 22, 1, SPRITE_OFFICER, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
KantoSilphCo_Blocks::
INCBIN "maps/KantoSilphCo.blk"

View File

@ -14,8 +14,8 @@ KantoViridianHouse_MapEvents::
def_bg_events
def_object_events
object_event 7, 3, SPRITE_BUG_CATCHER_BOY, SLOW_STEP_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 1, 5, SPRITE_TWIN, FACE_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 7, 3, SPRITE_BUG_CATCHER_BOY, SPRITEMOVEFN_TURN_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 1, 5, SPRITE_TWIN, SPRITEMOVEFN_RANDOM_SPIN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
KantoViridianHouse_Blocks::
INCBIN "maps/KantoViridianHouse.blk"

View File

@ -33,10 +33,10 @@ Newtype_MapEvents::
bg_event 30, 21, 5
def_object_events
object_event 5, 10, SPRITE_SILVER, SLOW_STEP_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 24, 26, SPRITE_FISHER, FACE_RIGHT, 0, 2, -1, -1, 0, 0, 0, 0, 0, 0
object_event 24, 9, SPRITE_ROCKER, FACE_UP, 2, 1, -1, -1, 0, 0, 0, 0, 0, 0
object_event 6, 30, SPRITE_GIRL, SLOW_STEP_DOWN, 2, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 5, 10, SPRITE_SILVER, SPRITEMOVEFN_TURN_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 24, 26, SPRITE_FISHER, SPRITEMOVEFN_RANDOM_WALK_Y, 0, 2, -1, -1, 0, 0, 0, 0, 0, 0
object_event 24, 9, SPRITE_ROCKER, SPRITEMOVEFN_RANDOM_WALK_XY, 2, 1, -1, -1, 0, 0, 0, 0, 0, 0
object_event 6, 30, SPRITE_GIRL, SPRITEMOVEFN_RANDOM_WALK_X, 2, 0, -1, -1, 0, 0, 0, 0, 0, 0
Newtype_Blocks::
INCBIN "maps/Newtype.blk"

View File

@ -14,10 +14,10 @@ NewtypeDiner_MapEvents::
def_bg_events
def_object_events
object_event 2, 1, SPRITE_CLERK, FACE_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 1, 3, SPRITE_GIRL, SLOW_STEP_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 5, 3, SPRITE_SAILOR, SLOW_STEP_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 5, 1, SPRITE_TEACHER, SLOW_STEP_DOWN, 1, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 1, SPRITE_CLERK, SPRITEMOVEFN_RANDOM_SPIN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 1, 3, SPRITE_GIRL, SPRITEMOVEFN_TURN_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 5, 3, SPRITE_SAILOR, SPRITEMOVEFN_TURN_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 5, 1, SPRITE_TEACHER, SPRITEMOVEFN_RANDOM_WALK_X, 1, 0, -1, -1, 0, 0, 0, 0, 0, 0
NewtypeDiner_Blocks::
INCBIN "maps/NewtypeDiner.blk"

View File

@ -14,11 +14,11 @@ NewtypeDojo_MapEvents::
def_bg_events
def_object_events
object_event 3, 2, SPRITE_BLACKBELT, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 6, SPRITE_BLACKBELT, STEP_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 5, 6, SPRITE_BLACKBELT, SLOW_STEP_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 3, 10, SPRITE_BLACKBELT, STEP_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 6, 10, SPRITE_BLACKBELT, SLOW_STEP_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 3, 2, SPRITE_BLACKBELT, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 6, SPRITE_BLACKBELT, SPRITEMOVEFN_TURN_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 5, 6, SPRITE_BLACKBELT, SPRITEMOVEFN_TURN_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 3, 10, SPRITE_BLACKBELT, SPRITEMOVEFN_TURN_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 6, 10, SPRITE_BLACKBELT, SPRITEMOVEFN_TURN_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
NewtypeDojo_Blocks::
INCBIN "maps/NewtypeDojo.blk"

View File

@ -14,7 +14,7 @@ NewtypeHouse1_MapEvents::
def_bg_events
def_object_events
object_event 7, 3, SPRITE_BUG_CATCHER_BOY, SLOW_STEP_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 7, 3, SPRITE_BUG_CATCHER_BOY, SPRITEMOVEFN_TURN_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
NewtypeHouse1_Blocks::
INCBIN "maps/NewtypeHouse1.blk"

View File

@ -14,7 +14,7 @@ NewtypeHouse2_MapEvents::
def_bg_events
def_object_events
object_event 4, 3, SPRITE_GENTLEMAN, STEP_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 3, SPRITE_GENTLEMAN, SPRITEMOVEFN_TURN_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
NewtypeHouse2_Blocks::
INCBIN "maps/NewtypeHouse2.blk"

View File

@ -14,7 +14,7 @@ NewtypeHouse3_MapEvents::
def_bg_events
def_object_events
object_event 4, 3, SPRITE_GRAMPS, STEP_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 3, SPRITE_GRAMPS, SPRITEMOVEFN_TURN_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
NewtypeHouse3_Blocks::
INCBIN "maps/NewtypeHouse3.blk"

View File

@ -15,11 +15,11 @@ NewtypeLeague1F_MapEvents::
def_bg_events
def_object_events
object_event 2, 5, SPRITE_YOUNGSTER, SLOW_STEP_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 7, SPRITE_LASS, SLOW_STEP_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 9, SPRITE_BUG_CATCHER_BOY, SLOW_STEP_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 3, 1, SPRITE_24, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 6, 6, SPRITE_COOLTRAINER_F, FACE_RIGHT, 0, 2, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 5, SPRITE_YOUNGSTER, SPRITEMOVEFN_TURN_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 7, SPRITE_LASS, SPRITEMOVEFN_TURN_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 9, SPRITE_BUG_CATCHER_BOY, SPRITEMOVEFN_TURN_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 3, 1, SPRITE_24, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 6, 6, SPRITE_COOLTRAINER_F, SPRITEMOVEFN_RANDOM_WALK_Y, 0, 2, -1, -1, 0, 0, 0, 0, 0, 0
NewtypeLeague1F_Blocks::
INCBIN "maps/NewtypeLeague1F.blk"

View File

@ -13,11 +13,11 @@ NewtypeLeague2F_MapEvents::
def_bg_events
def_object_events
object_event 5, 5, SPRITE_YOUNGSTER, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 0, 0, SPRITE_24, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 9, 0, SPRITE_COOLTRAINER_F, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 0, 11, SPRITE_24, SLOW_STEP_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 9, 11, SPRITE_COOLTRAINER_F, SLOW_STEP_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 5, 5, SPRITE_YOUNGSTER, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 0, 0, SPRITE_24, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 9, 0, SPRITE_COOLTRAINER_F, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 0, 11, SPRITE_24, SPRITEMOVEFN_TURN_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 9, 11, SPRITE_COOLTRAINER_F, SPRITEMOVEFN_TURN_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
NewtypeLeague2F_Blocks::
INCBIN "maps/NewtypeLeague2F.blk"

View File

@ -14,9 +14,9 @@ NewtypeMart_MapEvents::
def_bg_events
def_object_events
object_event 1, 3, SPRITE_CLERK, STEP_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 5, SPRITE_POKEFAN_F, SLOW_STEP_DOWN, 2, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 1, SPRITE_POKEFAN_M, SLOW_STEP_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 1, 3, SPRITE_CLERK, SPRITEMOVEFN_TURN_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 5, SPRITE_POKEFAN_F, SPRITEMOVEFN_RANDOM_WALK_X, 2, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 1, SPRITE_POKEFAN_M, SPRITEMOVEFN_TURN_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
NewtypeMart_Blocks::
INCBIN "maps/NewtypeMart.blk"

View File

@ -15,10 +15,10 @@ NewtypePokecenter1F_MapEvents::
def_bg_events
def_object_events
object_event 5, 1, SPRITE_NURSE, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 14, 6, SPRITE_GENTLEMAN, FACE_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 5, SPRITE_COOLTRAINER_F, FACE_RIGHT, 0, 2, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 1, SPRITE_LASS, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 5, 1, SPRITE_NURSE, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 14, 6, SPRITE_GENTLEMAN, SPRITEMOVEFN_RANDOM_SPIN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 5, SPRITE_COOLTRAINER_F, SPRITEMOVEFN_RANDOM_WALK_Y, 0, 2, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 1, SPRITE_LASS, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
NewtypePokecenter1F_Blocks::
INCBIN "maps/NewtypePokecenter1F.blk"

View File

@ -13,9 +13,9 @@ NewtypePokecenter2F_MapEvents::
def_bg_events
def_object_events
object_event 5, 2, SPRITE_LINK_RECEPTIONIST, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 9, 2, SPRITE_LINK_RECEPTIONIST, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 14, 7, SPRITE_FISHING_GURU, SLOW_STEP_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 5, 2, SPRITE_LINK_RECEPTIONIST, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 9, 2, SPRITE_LINK_RECEPTIONIST, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 14, 7, SPRITE_FISHING_GURU, SPRITEMOVEFN_TURN_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
NewtypePokecenter2F_Blocks::
INCBIN "maps/NewtypePokecenter2F.blk"

View File

@ -14,7 +14,7 @@ NewtypeSailorHouse_MapEvents::
def_bg_events
def_object_events
object_event 6, 3, SPRITE_47, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 6, 3, SPRITE_47, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
NewtypeSailorHouse_Blocks::
INCBIN "maps/NewtypeSailorHouse.blk"

View File

@ -21,9 +21,9 @@ North_MapEvents::
bg_event 8, 12, 4
def_object_events
object_event 9, 6, SPRITE_GRANNY, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 9, SPRITE_BUG_CATCHER_BOY, SLOW_STEP_DOWN, 1, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 9, 9, SPRITE_TWIN, SLOW_STEP_DOWN, 1, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 9, 6, SPRITE_GRANNY, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 9, SPRITE_BUG_CATCHER_BOY, SPRITEMOVEFN_RANDOM_WALK_X, 1, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 9, 9, SPRITE_TWIN, SPRITEMOVEFN_RANDOM_WALK_X, 1, 0, -1, -1, 0, 0, 0, 0, 0, 0
North_Blocks::
INCBIN "maps/North.blk"

View File

@ -14,7 +14,7 @@ NorthHouse1_MapEvents::
def_bg_events
def_object_events
object_event 2, 3, SPRITE_TWIN, STEP_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 3, SPRITE_TWIN, SPRITEMOVEFN_TURN_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
NorthHouse1_Blocks::
INCBIN "maps/NorthHouse1.blk"

View File

@ -14,7 +14,7 @@ NorthHouse2_MapEvents::
def_bg_events
def_object_events
object_event 2, 3, SPRITE_TWIN, STEP_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 3, SPRITE_TWIN, SPRITEMOVEFN_TURN_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
NorthHouse2_Blocks::
INCBIN "maps/NorthHouse2.blk"

View File

@ -14,9 +14,9 @@ NorthMart_MapEvents::
def_bg_events
def_object_events
object_event 1, 3, SPRITE_CLERK, STEP_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 5, SPRITE_GIRL, FACE_RIGHT, 2, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 1, SPRITE_POKEFAN_M, SLOW_STEP_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 1, 3, SPRITE_CLERK, SPRITEMOVEFN_TURN_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 5, SPRITE_GIRL, SPRITEMOVEFN_RANDOM_WALK_Y, 2, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 1, SPRITE_POKEFAN_M, SPRITEMOVEFN_TURN_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
NorthMart_Blocks::
INCBIN "maps/NorthMart.blk"

View File

@ -15,10 +15,10 @@ NorthPokecenter1F_MapEvents::
def_bg_events
def_object_events
object_event 5, 1, SPRITE_NURSE, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 14, 6, SPRITE_GENTLEMAN, FACE_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 5, SPRITE_24, FACE_RIGHT, 2, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 1, SPRITE_YOUNGSTER, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 5, 1, SPRITE_NURSE, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 14, 6, SPRITE_GENTLEMAN, SPRITEMOVEFN_RANDOM_SPIN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 5, SPRITE_24, SPRITEMOVEFN_RANDOM_WALK_Y, 2, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 1, SPRITE_YOUNGSTER, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
NorthPokecenter1F_Blocks::
INCBIN "maps/NorthPokecenter1F.blk"

View File

@ -13,9 +13,9 @@ NorthPokecenter2F_MapEvents::
def_bg_events
def_object_events
object_event 5, 2, SPRITE_LINK_RECEPTIONIST, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 9, 2, SPRITE_LINK_RECEPTIONIST, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 14, 7, SPRITE_FISHING_GURU, SLOW_STEP_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 5, 2, SPRITE_LINK_RECEPTIONIST, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 9, 2, SPRITE_LINK_RECEPTIONIST, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 14, 7, SPRITE_FISHING_GURU, SPRITEMOVEFN_TURN_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
NorthPokecenter2F_Blocks::
INCBIN "maps/NorthPokecenter2F.blk"

View File

@ -40,11 +40,11 @@ OldCity_MapEvents::
bg_event 5, 14, 11
def_object_events
object_event 8, 30, SPRITE_TWIN, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 20, SPRITE_SUPER_NERD, FACE_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 14, 26, SPRITE_BUG_CATCHER_BOY, SLOW_STEP_DOWN, 2, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 21, SPRITE_BUG_CATCHER_BOY, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 17, 19, SPRITE_POKE_BALL, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 8, 30, SPRITE_TWIN, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 20, SPRITE_SUPER_NERD, SPRITEMOVEFN_RANDOM_SPIN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 14, 26, SPRITE_BUG_CATCHER_BOY, SPRITEMOVEFN_RANDOM_WALK_X, 2, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 21, SPRITE_BUG_CATCHER_BOY, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 17, 19, SPRITE_POKE_BALL, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
OldCity_Blocks::
INCBIN "maps/OldCity.blk"

View File

@ -20,7 +20,7 @@ OldCityBillsHouse_MapEvents::
bg_event 1, 1, 6
def_object_events
object_event 5, 4, SPRITE_MASAKI, SLOW_STEP_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 5, 4, SPRITE_MASAKI, SPRITEMOVEFN_TURN_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
OldCityBillsHouse_Blocks::
INCBIN "maps/OldCityBillsHouse.blk"

View File

@ -16,12 +16,12 @@ OldCityGym_MapEvents::
bg_event 6, 15, 1
def_object_events
object_event 4, 5, SPRITE_HAYATO, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 8, 9, SPRITE_YOUNGSTER, SLOW_STEP_RIGHT, 0, 0, -1, -1, 0, 0, 0, 1, 0, 0
object_event 8, 1, SPRITE_LASS, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 1, 0, 0
object_event 1, 1, SPRITE_SUPER_NERD, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 1, 0, 0
object_event 1, 9, SPRITE_YOUNGSTER, STEP_DOWN, 0, 0, -1, -1, 0, 0, 0, 1, 0, 0
object_event 7, 15, SPRITE_GYM_GUY, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 1, 0, 0
object_event 4, 5, SPRITE_HAYATO, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 8, 9, SPRITE_YOUNGSTER, SPRITEMOVEFN_TURN_LEFT, 0, 0, -1, -1, 0, 0, 0, 1, 0, 0
object_event 8, 1, SPRITE_LASS, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 1, 0, 0
object_event 1, 1, SPRITE_SUPER_NERD, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 1, 0, 0
object_event 1, 9, SPRITE_YOUNGSTER, SPRITEMOVEFN_TURN_RIGHT, 0, 0, -1, -1, 0, 0, 0, 1, 0, 0
object_event 7, 15, SPRITE_GYM_GUY, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 1, 0, 0
OldCityGym_Blocks::
INCBIN "maps/OldCityGym.blk"

View File

@ -18,9 +18,9 @@ OldCityHouse_MapEvents::
bg_event 7, 1, 4
def_object_events
object_event 2, 3, SPRITE_POKEFAN_M, STEP_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 0, 6, SPRITE_LASS, FACE_RIGHT, 0, 1, -1, -1, 0, 0, 0, 0, 0, 0
object_event 5, 1, SPRITE_YOUNGSTER, SLOW_STEP_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 3, SPRITE_POKEFAN_M, SPRITEMOVEFN_TURN_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 0, 6, SPRITE_LASS, SPRITEMOVEFN_RANDOM_WALK_Y, 0, 1, -1, -1, 0, 0, 0, 0, 0, 0
object_event 5, 1, SPRITE_YOUNGSTER, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
OldCityHouse_Blocks::
INCBIN "maps/OldCityHouse.blk"

View File

@ -19,7 +19,7 @@ OldCityKurtsHouse_MapEvents::
bg_event 15, 0, 4
def_object_events
object_event 2, 2, SPRITE_GANTETSU, SLOW_STEP_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 2, 2, SPRITE_GANTETSU, SPRITEMOVEFN_TURN_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
OldCityKurtsHouse_Blocks::
INCBIN "maps/OldCityKurtsHouse.blk"

View File

@ -15,9 +15,9 @@ OldCityMart_MapEvents::
bg_event 0, 7, 1
def_object_events
object_event 1, 3, SPRITE_CLERK, STEP_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 5, SPRITE_YOUNGSTER, SLOW_STEP_DOWN, 2, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 1, SPRITE_24, SLOW_STEP_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 1, 3, SPRITE_CLERK, SPRITEMOVEFN_TURN_RIGHT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 5, SPRITE_YOUNGSTER, SPRITEMOVEFN_RANDOM_WALK_X, 2, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 4, 1, SPRITE_24, SPRITEMOVEFN_TURN_UP, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
OldCityMart_Blocks::
INCBIN "maps/OldCityMart.blk"

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