Disassembly of the Pokémon Gold and Silver 1997 Space World demo
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Labelling and separating bank01.asm (#117)
* Started labelling dumped bank 1 functions, identified movement values

* Changed all NPCs to use the new movement constants

* Updated the rest of the movement constant instances, removed the old movement_constants.asm

* Ready to deal the finishing blow to bank01.asm

* Bank 01 is no more. Other scattered changes.

* Labelled a few flags and matched a few variables with pokegold

* Finished labelling bank02.asm too while I was at it
2025-07-07 19:02:15 -04:00
.github/workflows Update CI with rgbds dependencies 2025-01-10 15:47:55 -06:00
audio Labelling and separating bank01.asm (#117) 2025-07-07 19:02:15 -04:00
constants Labelling and separating bank01.asm (#117) 2025-07-07 19:02:15 -04:00
data Labelling and separating bank01.asm (#117) 2025-07-07 19:02:15 -04:00
engine Labelling and separating bank01.asm (#117) 2025-07-07 19:02:15 -04:00
gfx Decompile and label all battle animations (#116) 2025-06-03 23:39:19 -04:00
home Labelling and separating bank01.asm (#117) 2025-07-07 19:02:15 -04:00
macros Labelling and separating bank01.asm (#117) 2025-07-07 19:02:15 -04:00
maps Copy pokered map organization (maps/*.blk, scripts/*.asm, data/maps/objects/*.asm) 2020-09-21 12:15:06 -04:00
ram Labelling and separating bank01.asm (#117) 2025-07-07 19:02:15 -04:00
scripts Labelling and separating bank01.asm (#117) 2025-07-07 19:02:15 -04:00
slack Add DEF to constants w/ some macro updates 2023-06-01 18:51:20 -05:00
tools Decompile and label all battle animations (#116) 2025-06-03 23:39:19 -04:00
utils Kanto Mon Names (#79) 2020-11-13 11:14:34 -05:00
.gitattributes Add .pic as binary. 2018-07-03 13:28:18 -04:00
.gitignore Finish labelling Bank 0D (#113) 2025-02-15 17:48:47 -06:00
.rgbds-version Add .rgbds-version file for rgbenv compatibility 2025-06-07 18:16:48 -04:00
constants.asm Labelling and separating bank01.asm (#117) 2025-07-07 19:02:15 -04:00
layout.link Labelling and separating bank01.asm (#117) 2025-07-07 19:02:15 -04:00
Makefile Adding bank14, good chunk of text transcribed and labelled in bank0d, renaming farcall to callab, and much more (#112) 2025-01-16 12:12:38 -06:00
README.md Replaced decomp list with pret.github.io link (#109) 2023-11-17 20:44:18 -06:00
rgbdscheck.asm Add rgbdscheck.asm 2025-01-16 16:37:01 +00:00
roms.sha1 md5 -> sha1 2020-09-22 15:22:57 -04:00
shim.sym Labelling and separating bank01.asm (#117) 2025-07-07 19:02:15 -04:00

Pokémon Gold and Silver: Space World 1997 Demo Build Status

This is a work-in-progress disassembly of the Pokémon Gold and Pokémon Silver prototypes demoed at Space World 1997.

It builds the following ROMs:

  • Gold_debug.sgb sha1: b1d7539a87dea81b2cff6146afaad64470d08d84
  • Gold_debug.sgb (correct header) sha1: 87fd8dbe5db39619529abcfc99e74cc5ecb8b94e

You will need to provide a copy of Gold_debug.sgb renamed baserom.gb to build the ROMs.

See also

You can find us on Discord (pret, #prototypes-and-leaks).

For other pret projects, see pret.github.io.