pmd-red/include
2025-11-29 18:35:07 -05:00
..
asm
constants Last one sorry 2025-11-25 06:08:16 -05:00
gba
structs Fix portrait data + names + deduplicate 2025-11-29 18:33:17 -05:00
adventure_info.h clean up some file splits 2025-10-27 14:34:30 +01:00
adventure_log_menu.h
adventure_log.h
adventure_save.h clean up some file splits 2025-10-27 14:34:30 +01:00
bg_control.h
bg_palette_buffer.h All of that for a constant 2025-11-25 00:36:29 -05:00
blow_away.h
code_80A26CC.h Bunch of script stuff 2025-11-24 00:41:43 -05:00
code_800C9CC.h
code_800D090_1.h more externs 2025-11-18 13:41:32 +01:00
code_800D090.h
code_801AFA4.h
code_801B3C0.h
code_801B60C.h
code_801C8C4.h
code_801D014.h All of that for a constant 2025-11-25 00:36:29 -05:00
code_801EE10_mid.h
code_801EE10.h
code_802DB28.h
code_802DE84.h
code_802F204.h
code_803B050.h
code_803C1B4.h more externs 2025-11-18 13:41:32 +01:00
code_803C1D0.h
code_803D110.h
code_803D0D8.h
code_805D8C8.h
code_809D148.h code 809D148 externs 2025-10-21 16:08:24 +02:00
code_8004AA0.h All of that for a constant 2025-11-25 00:36:29 -05:00
code_8094F88.h
code_80227B8.h
code_80958E8.h rename training maze rescue scenario files 2025-10-27 16:21:39 +01:00
code_800558C.h
code_809447C.h
code_8023144.h
code_8024458.h
code_8099360.h ground main includes 2025-10-21 20:17:09 +02:00
common_strings.h
config.h
confirm_name_menu.h remove some externs 2025-10-28 14:55:47 +01:00
cpu.h
credits1.h
credits2.h
crt0.h
data_script.h Last one sorry 2025-11-25 06:08:16 -05:00
data_serializer.h
debug_field_map_window.h document dungeon list menu 2025-10-29 12:31:33 +01:00
debug_menu1.h
debug_menu2.h
debug_menu3.h
debug_menu4.h
debug.h
decompress_3.h
decompress_at.h
decompress_sir.h
def_filearchives.h
direction_util.h Cutscene stuff + script directions 2025-11-22 09:37:47 -05:00
drought_orb.h
ds_menus.h
dungeon_8041AD0.h Part 2 2025-11-22 02:39:56 -05:00
dungeon_action_execution.h Part 2 2025-11-22 02:39:56 -05:00
dungeon_action_handler.h Part 2 2025-11-22 02:39:56 -05:00
dungeon_action.h
dungeon_ai_attack.h Part 2 2025-11-22 02:39:56 -05:00
dungeon_ai_item_weight.h
dungeon_ai_items.h dungeon file externs 2025-10-26 17:32:38 +01:00
dungeon_ai_leader.h
dungeon_ai_movement.h Dungeon ai movement functions clean-up 2025-11-06 22:07:17 +01:00
dungeon_ai.h remove more externs from dungeon files 2025-10-26 17:55:23 +01:00
dungeon_boss_dialogue.h
dungeon_cleared_window.h WINTEMPLATE_FLAG 2025-11-25 02:19:52 -05:00
dungeon_config.h document rename dungeon files 2025-10-17 13:44:18 +02:00
dungeon_cutscene.h Cutscene stuff + script directions 2025-11-22 09:37:47 -05:00
dungeon_cutscenes.h Cutscene stuff + script directions 2025-11-22 09:37:47 -05:00
dungeon_damage.h Part 2 2025-11-22 02:39:56 -05:00
dungeon_data.h rename training maze rescue scenario files 2025-10-27 16:21:39 +01:00
dungeon_engine.h Part 2 2025-11-22 02:39:56 -05:00
dungeon_entity_movement.h Part 2 2025-11-22 02:39:56 -05:00
dungeon_exit.h Part 1 2025-11-22 00:11:18 -05:00
dungeon_floor_spawns.h
dungeon_generation_fixed.h
dungeon_generation.h
dungeon_info.h
dungeon_item_action.h Fix gotos in dungeon item action 2025-10-29 15:12:51 +01:00
dungeon_items.h Cutscene stuff + script directions 2025-11-22 09:37:47 -05:00
dungeon_jobs.h
dungeon_kecleon_shop.h
dungeon_leveling.h
dungeon_list_menu.h some more dungeon list menu 2025-10-29 12:51:25 +01:00
dungeon_logic.h Fix some AI functions 2025-11-06 15:44:46 +01:00
dungeon_main.h
dungeon_map_access.h
dungeon_map.h
dungeon_menu_items.h
dungeon_menu_moves.h
dungeon_menu_others.h
dungeon_menu_recruitment.h
dungeon_menu_stairs.h
dungeon_menu_team.h
dungeon_menu_tile.h
dungeon_message_log.h
dungeon_message.h Cutscene stuff + script directions 2025-11-22 09:37:47 -05:00
dungeon_misc.h Part 2 2025-11-22 02:39:56 -05:00
dungeon_mon_recruit.h Part 2 2025-11-22 02:39:56 -05:00
dungeon_mon_spawn.h
dungeon_mon_sprite_render.h dungeon mon recruit sprite render 2025-10-17 15:20:41 +02:00
dungeon_monster_house.h Part 2 2025-11-22 02:39:56 -05:00
dungeon_move_util.h
dungeon_move.h Part 2 2025-11-22 02:39:56 -05:00
dungeon_music.h
dungeon_name_banner.h
dungeon_pokemon_sprites.h
dungeon_portrait_placement.h Forgor typedef 2025-11-29 18:35:07 -05:00
dungeon_pos_data.h
dungeon_projectile_throw.h
dungeon_random.h
dungeon_range.h Dungeon ai movement functions clean-up 2025-11-06 22:07:17 +01:00
dungeon_recruit_release_menu.h clean up externs in code 8041AD0 2025-10-17 16:42:53 +02:00
dungeon_run_end.h
dungeon_serializer.h
dungeon_strings.h Cutscene stuff + script directions 2025-11-22 09:37:47 -05:00
dungeon_submenu.h
dungeon_tilemap.h
dungeon_turn_effects.h Part 2 2025-11-22 02:39:56 -05:00
dungeon_util.h Cutscene stuff + script directions 2025-11-22 09:37:47 -05:00
dungeon_vram.h Cutscene stuff + script directions 2025-11-22 09:37:47 -05:00
dungeon_wild_mon_spawn.h document rename dungeon files 2025-10-17 13:44:18 +02:00
dungeon_wind.h dungeon mon recruit sprite render 2025-10-17 15:20:41 +02:00
effect_anim_file.h
effect_data.h Add sine-wobble code to effects 2025-09-24 11:16:29 -06:00
effect_files_table.h
effect_main.h some stuff 2025-11-18 12:51:01 +01:00
effect_sub_1.h
effect_sub_2.h
event_flag.h Som shit 2025-11-22 11:26:06 -05:00
exclusive_pokemon.h Fix modern (I didn't break it..?) 2025-11-24 01:55:24 -05:00
explosion.h
expose_trap.h
felicity_bank.h
file_system.h
flash.h
friend_area_action_menu.h
friend_area_dialogue.h
friend_area.h
friend_areas_map_util.h
friend_areas_map.h
friend_list_menu.h clean up some file splits 2025-10-27 14:34:30 +01:00
friend_list.h more externs 2025-11-18 13:41:32 +01:00
friend_rescue.h
game_options.h
gba_color_util.h
global.h
globaldata.h
graphics_memory.h All of that for a constant 2025-11-25 00:36:29 -05:00
ground_bg.h ground map includes 2025-10-23 15:53:08 +02:00
ground_effect.h ground effect externs 2025-10-21 14:13:57 +02:00
ground_event.h ground sprite ground lives externs 2025-10-21 12:39:54 +02:00
ground_files_table.h
ground_link.h
ground_lives_helper.h
ground_lives.h Bunch of script stuff 2025-11-24 00:41:43 -05:00
ground_main.h Cutscene stuff + script directions 2025-11-22 09:37:47 -05:00
ground_map_conversion_table.h
ground_map.h Bunch of script stuff 2025-11-24 00:41:43 -05:00
ground_object.h ground object externs 2025-10-21 14:56:12 +02:00
ground_place.h
ground_script_file.h
ground_script.h Bunch of script stuff 2025-11-24 00:41:43 -05:00
ground_sprite_data.h
ground_sprite_monster.h ground sprite ground lives externs 2025-10-21 12:39:54 +02:00
ground_sprite_util.h remove some externs 2025-10-28 14:55:47 +01:00
ground_sprite.h remove some externs 2025-10-28 14:55:47 +01:00
ground_weather.h ground weather 2025-10-23 11:52:22 +02:00
gulpin_shop_801FB50.h
gulpin_shop.h
hints_menu1.h
hints_menu2.h
hurl_orb.h
input.h
iq_skill_info_menu.h
iq_skill_list_menu.h
iq_skill_menu.h
items.h Dungeon ai movement functions clean-up 2025-11-06 22:07:17 +01:00
kangaskhan_storage1.h
kangaskhan_storage2.h
kecleon_bros1.h
kecleon_bros2.h
kecleon_bros3.h
kecleon_bros4.h
load_screen.h
luminous_cave.h
m4a.h more externs 2025-11-18 13:41:32 +01:00
mailbox.h more externs 2025-11-18 13:41:32 +01:00
main_loops.h Bunch of script stuff 2025-11-24 00:41:43 -05:00
main_menu1.h
main_menu2.h
main.h
makuhita_dojo1.h
makuhita_dojo2.h
map_files_table.h
map_script_table.h
math.h more clean-up 2025-11-05 11:10:32 +01:00
memory.h textbox externs 2025-10-23 16:43:08 +02:00
menu_input.h remove some externs 2025-10-28 14:55:47 +01:00
mini_printf.h
monster_files_table.h
monster_gfx.h
move_checks.h
move_orb_actions_1.h StatIndex typedefed 2025-11-12 15:28:44 +01:00
move_orb_actions_2.h StatIndex typedefed 2025-11-12 15:28:44 +01:00
move_orb_actions_3.h StatIndex typedefed 2025-11-12 15:28:44 +01:00
move_orb_actions_4.h StatIndex typedefed 2025-11-12 15:28:44 +01:00
move_orb_actions_5.h
move_orb_effects_1.h StatIndex typedefed 2025-11-12 15:28:44 +01:00
move_orb_effects_2.h include file for move orb effects 2 2025-10-06 13:17:09 +02:00
move_orb_effects_3.h move orb effects 3 2025-10-06 13:54:44 +02:00
move_orb_effects_4.h move orb effects 4 5 2025-10-06 14:10:58 +02:00
move_orb_effects_5.h move orb effects 4 5 2025-10-06 14:10:58 +02:00
move_util.h
moves.h Fix some AI functions 2025-11-06 15:44:46 +01:00
music_util.h
music.h
naming_screen.h textbox externs 2025-10-23 16:43:08 +02:00
number_util.h more clean-up 2025-11-05 11:10:32 +01:00
one_room_orb.h
options_menu1.h
options_menu2.h
ornament_files_table.h
ornament_gfx.h All of that for a constant 2025-11-25 00:36:29 -05:00
other_menus1.h
other_menus2.h
other_random.h Cutscene stuff + script directions 2025-11-22 09:37:47 -05:00
palette_fade_util.h
palette_util.h
party_list_menu.h clean up some file splits 2025-10-27 14:34:30 +01:00
pelipper_board.h more externs 2025-11-18 13:41:32 +01:00
personality_test1.h Renamed PersonalityRelated struct to TeamBasicInfo 2025-10-23 22:22:37 -04:00
personality_test2.h
pixelpos_math.h split direction util and pixelpos math 2025-10-28 13:15:31 +01:00
play_time.h clean up some file splits 2025-10-27 14:34:30 +01:00
pokemon_3.h
pokemon_abilities.h
pokemon_evolution.h
pokemon_mail_pre.h
pokemon_mail.h
pokemon_news1.h
pokemon_news2.h
pokemon_news3.h
pokemon_summary_window.h Part 1 2025-11-22 00:11:18 -05:00
pokemon_types.h
pokemon.h Merge branch '_pret/master' into _pret/pr/doc1 2025-11-29 10:35:48 -03:00
portrait_placement.h Forgor typedef 2025-11-29 18:35:07 -05:00
position_util.h
post_office_guide1.h
post_office_guide2.h Part 1 2025-11-22 00:11:18 -05:00
pounce_orb.h
quick_save_read.h
quick_save_write.h
random_mersenne_twister.h
random.h
reg_control.h
rescue_password_menu.h
rescue_scenario.h Bunch of script stuff 2025-11-24 00:41:43 -05:00
rescue_team_info.h
run_dungeon.h Part 2 2025-11-22 02:39:56 -05:00
save_menu.h
save_read.h
save_write.h
save.h Cutscene stuff + script directions 2025-11-22 09:37:47 -05:00
script_item.h
script_vars_info.h
sprite.h All of that for a constant 2025-11-25 00:36:29 -05:00
status_checks.h dungeon file externs 2025-10-26 17:32:38 +01:00
status_strings.h rename training maze rescue scenario files 2025-10-27 16:21:39 +01:00
string_format.h MSG_QUIET and MSG_OVERHEARD 2025-11-24 04:12:05 -05:00
strings.h Label defeatedByPrefix, rename some dungeonExitReason variables 2025-09-05 20:15:49 +01:00
switcher_orb.h
text_1.h
text_2.h WINTEMPLATE_FLAG 2025-11-25 02:19:52 -05:00
text_3.h
text_4.h
text_util.h
textbox.h MSG_QUIET and MSG_OVERHEARD 2025-11-24 04:12:05 -05:00
thank_you_wonder_mail.h more externs 2025-11-18 13:41:32 +01:00
trade_items_menu.h
training_maze.h rename training maze rescue scenario files 2025-10-27 16:21:39 +01:00
trap.h include file for move orb effects 2 2025-10-06 13:17:09 +02:00
trawl_orb.h
unk_ds_only_feature.h
unk_dungeon_load.h
unk_menu_203B360.h
util.h
warp_target.h
weather.h
wigglytuff_shop1.h
wigglytuff_shop2.h
wigglytuff_shop3.h
wonder_mail_4.h
wonder_mail_5.h
wonder_mail_802C4C8.h
wonder_mail_802C10C.h
wonder_mail_802C860.h
wonder_mail_802CDD4.h
wonder_mail_802D098.h
wonder_mail_main_menu.h
wonder_mail.h
world_map_sound.h
world_map.h Part 1 2025-11-22 00:11:18 -05:00