mirror of
https://github.com/pret/pmd-red.git
synced 2026-04-26 00:15:48 -05:00
Split text.c and decompress.c
This commit is contained in:
parent
489f94a7b3
commit
10cbb42719
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@ -170,7 +170,7 @@ _0802398E:
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adds r1, r0, r1
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str r1, [r2]
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adds r0, r6
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bl RestoreUnkTextStruct_8006518
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bl RestoreSavedWindows
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ldr r1, [r5]
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adds r4, r1, r4
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ldr r2, [r4]
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@ -20,7 +20,7 @@ sub_803B050:
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adds r1, 0x84
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str r1, [r0, 0x38]
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adds r0, 0x3C
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bl RestoreUnkTextStruct_8006518
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bl RestoreSavedWindows
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ldr r1, [r4]
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ldr r2, [r1, 0x34]
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lsls r0, r2, 1
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@ -1011,7 +1011,7 @@ gUnknown_80B7DF8:
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.fill 8, 1, 0
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.global gVectorDirections
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gVectorDirections: @ 80B7E3C
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gVectorDirections: @ GBA=080B7E3C | NDS=0208772C
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.4byte 0, 1 @N
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.4byte 1, 1 @NE
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.4byte 1, 0 @E
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@ -3,13 +3,12 @@
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#include "structs/str_position.h"
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void sub_800290C(PixelPos *param_1, s32 param_2);
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void sub_8002934(PixelPos *param_1, PixelPos *param_2, PixelPos *param_3, s32 param_4, s32 param_5);
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s32 sub_8002A70(s32 a0, s32 a1, s32 a2);
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s32 sub_8002B04(s32, s32);
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s32 VecDirection8Sign(PixelPos *param_1);
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s32 VecDirection4SignYX(PixelPos *param_1);
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s8 VecDirection8Radial(PixelPos *param_1);
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s8 VecDirection4Radial(PixelPos *param_1);
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s8 SizedDeltaDirection4(const PixelPos *r0, const PixelPos *r1, const PixelPos *r2, const PixelPos *r3);
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s8 SizedDeltaDirection8(const PixelPos *r0, const PixelPos *r1, const PixelPos *r2, const PixelPos *r3);
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#endif
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#endif // GUARD_CODE_8002774_H
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@ -1,43 +1,12 @@
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#ifndef GUARD_CODE_800558C_H
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#define GUARD_CODE_800558C_H
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#include "structs/axdata.h"
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#include "structs/rgb.h"
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typedef struct Palette256
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{
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RGB pal[256];
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} Palette256;
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// size: 0x20
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struct EfoFileData
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{
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/* 0x0 */ ax_pose **poses; // TODO: Verify if these fields' names are actually valid
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/* 0x4 */ ax_anim ***animations;
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/* 0x8 */ s32 animCount;
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/* 0xC */ void *spriteData; // ?
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/* 0x10 */ Palette256 *unk10; // ?
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/* 0x14 */ const u32 *tiles;
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/* 0x18 */ const RGB *pal;
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/* 0x1C */ s32 tileCount;
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};
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extern bool8 gUnknown_2026E38;
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extern u32 *gUnknown_2026E3C;
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extern s16 gUnknown_2026E4E;
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extern s16 *gUnknown_203B078;
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void nullsub_7(s16 *);
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void nullsub_8(u32);
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void nullsub_9(void);
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void nullsub_10(bool8);
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void nullsub_12(void);
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void nullsub_13(void);
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void nullsub_14(void);
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void sub_8005610(OpenedFile *, s32, s32, const RGB *);
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const RGB *sub_8005674(const struct EfoFileData *a0, s32 vramIdx);
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void sub_8005770(s32, const RGB *color, s32, const RGB *ramp);
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void sub_80057E8(void);
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void sub_8005838(s32 *, u8 kind);
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void sub_80060EC(void);
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@ -1,7 +1,7 @@
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#ifndef GUARD_CODE_8009804_H
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#define GUARD_CODE_8009804_H
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#include "structs/rgb.h"
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#include "structs/axdata.h"
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extern RGB gFontPalette[128];
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@ -16,11 +16,11 @@ struct unkStruct_202D240
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struct unkStruct_8009A1C_ptr
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{
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u8 fill0;
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struct EfoFileData *ptr;
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EfoFileData *ptr;
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};
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void vram_related_8009804(void);
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void sub_8009A1C(const struct EfoFileData *r0, u32 palId, u32 vramDstOffset, u32 r3);
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void sub_8009A1C(const EfoFileData *r0, u32 palId, u32 vramDstOffset, u32 r3);
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void InitFontPalette(void);
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void sub_80098A0(void);
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void sub_80098BC(u32 *, const u32 *, u32);
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@ -27,7 +27,7 @@ struct unkStruct_203B0CC_sub
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s32 unk50;
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u8 unk54;
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u8 fill55[0x58 - 0x55];
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struct axObject unk58;
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axObject unk58;
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u8 fillA4[0xB8 - 0xA4];
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u32 unkB8;
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u8 fillBC[0xCC - 0xBC];
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@ -1,10 +1,9 @@
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#ifndef GUARD_CODE_802DB28_H
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#define GUARD_CODE_802DB28_H
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#include "file_system.h"
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#include "structs/str_mon_portrait.h"
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#include "structs/str_text.h"
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#include "structs/str_wonder_mail.h"
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#include "string_format.h"
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// size: 0xA8
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struct unkStruct_203B2FC
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@ -14,7 +13,7 @@ struct unkStruct_203B2FC
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unkStruct_802F204 unk8;
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/* 0x30 */ u8 jobSlotIndex;
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/* 0x34 */ WonderMail *jobInfo;
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/* 0x38 */ struct MonPortraitMsg monPortrait;
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/* 0x38 */ MonPortraitMsg monPortrait;
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WindowTemplates unk48;
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};
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@ -9,30 +9,10 @@ typedef struct DebugLocation
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/* 0x8 */ const u8 *func;
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} DebugLocation;
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void FatalError(const DebugLocation *debug, const char *text, ...) NORETURN;
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void Log(u8 num, const u8 *text, ...);
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void NDS_DebugInit(void);
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void nullsub_25(void);
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void nullsub_26(void);
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void nullsub_27(void);
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void nullsub_28(void);
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void nullsub_29(void);
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void nullsub_30(void);
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void nullsub_31(void);
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void nullsub_32(void);
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void nullsub_137(void);
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void nullsub_199(void);
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void PrintFuncFileLine(u8 *buf, const DebugLocation *loc, const u8 *prefix);
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void PrintMessageWithFuncFileLine(u8 *buffer, const DebugLocation *debug, const u8 *text, ...);
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void sub_8011B08(void);
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void sub_8011B88(const u8 *text, ...);
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s8 ScriptLoggingEnabled(bool8);
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u32 sub_8011BA8(void);
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const u8 *sub_8011BAC(void);
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void sub_8011B14(void);
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u8 sub_8011B20(void);
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u8 sub_8011B3C(void);
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void sub_8011BC8(u32, u32, u32, ...);
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void UnusedHang(void);
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void FatalError(const DebugLocation *debug, const char *text, ...) __attribute__((noreturn));
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bool8 ScriptLoggingEnabled(bool8);
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#endif // GUARD_DEBUG_H
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@ -1,26 +0,0 @@
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#ifndef GUARD_DECOMPRESS_H
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#define GUARD_DECOMPRESS_H
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#include "file_system.h"
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// size: 0x8
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typedef struct SiroArchive
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{
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/* 0x0 */ u32 magic;
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/* 0x4 */ const void *data;
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} SiroArchive;
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u32 DecompressAT(u8 *dst, s32 dstLen, const u8 *src);
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u32 DecompressATFile(void *dst, s32 dstLen, OpenedFile *file);
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u32 DecompressATGlobalFile(u32 *result, s32 resultLength, OpenedFile *file);
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const void *GetSiroPtr(OpenedFile *openedFile);
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void nullsub_16(void);
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// Returns FALSE if the ascii chars in both strings match, ignoring uppercase/lowercase differences.
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// "YeS\0" and "yEs\0" => FALSE
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// "Yes\0" and "Tes\0" => TRUE
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// "Yes\0" and "y\0" => TRUE
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// "T\0" and "Tes\0" => TRUE
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bool8 StrsDifferent_IgnoreCase(const char *strA, const char *strB, s32 maxLen);
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#endif // GUARD_DECOMPRESS_H
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11
include/decompress_3.h
Normal file
11
include/decompress_3.h
Normal file
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@ -0,0 +1,11 @@
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#ifndef GUARD_DECOMPRESS_3_H
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#define GUARD_DECOMPRESS_3_H
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// Returns FALSE if the ascii chars in both strings match, ignoring uppercase/lowercase differences.
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// "YeS\0" and "yEs\0" => FALSE
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// "Yes\0" and "Tes\0" => TRUE
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// "Yes\0" and "y\0" => TRUE
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// "T\0" and "Tes\0" => TRUE
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bool8 StrsDifferent_IgnoreCase(const char *strA, const char *strB, s32 maxLen);
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#endif // GUARD_DECOMPRESS_3_H
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10
include/decompress_at.h
Normal file
10
include/decompress_at.h
Normal file
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@ -0,0 +1,10 @@
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#ifndef GUARD_DECOMPRESS_AT_H
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#define GUARD_DECOMPRESS_AT_H
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#include "file_system.h"
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u32 DecompressAT(u8 *dst, s32 dstLen, const u8 *src);
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u32 DecompressATFile(void *dst, s32 dstLen, OpenedFile *file);
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u32 DecompressATGlobalFile(u32 *result, s32 resultLength, OpenedFile *file);
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#endif // GUARD_DECOMPRESS_AT_H
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16
include/decompress_sir.h
Normal file
16
include/decompress_sir.h
Normal file
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@ -0,0 +1,16 @@
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#ifndef GUARD_DECOMPRESS_SIR_H
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#define GUARD_DECOMPRESS_SIR_H
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#include "file_system.h"
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// size: 0x8
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typedef struct SiroArchive
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{
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/* 0x0 */ u32 magic;
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/* 0x4 */ const void *data;
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} SiroArchive;
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const void *GetSiroPtr(OpenedFile *openedFile);
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void nullsub_16(void);
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#endif // GUARD_DECOMPRESS_SIR_H
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@ -171,7 +171,7 @@ bool8 SaveGlobalScriptVars(void *r0);
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bool8 RestoreGlobalScriptVars(u8 *r0);
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// .rodata
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extern struct ScriptVarInfo gScriptVarInfo[];
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extern struct ScriptVarInfo gScriptVarInfo[]; // NDS=0210FAC4
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// EWRAM
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extern u8 gScriptVarBuffer[0x400];
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@ -1,10 +1,9 @@
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#ifndef GUARD_FELICITY_BANK_H
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#define GUARD_FELICITY_BANK_H
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#include "file_system.h"
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#include "structs/menu.h"
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#include "structs/str_mon_portrait.h"
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#include "structs/str_text.h"
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#include "string_format.h"
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#define FELICITY_BANK_ACTION_WITHDRAW 0
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#define FELICITY_BANK_ACTION_DEPOSIT 1
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@ -20,8 +19,8 @@ typedef struct FelicityBankWork
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MenuItem unk14[8];
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u16 unk54[8];
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unkStructFor8013AA0 unk64;
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/* 0x94 */ struct MonPortraitMsg monPortrait;
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struct MonPortraitMsg *monPortraitPtr;
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/* 0x94 */ MonPortraitMsg monPortrait;
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MonPortraitMsg *monPortraitPtr;
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WindowTemplates unkA8;
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} FelicityBankWork;
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@ -13,7 +13,8 @@
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#define IWRAM_INIT __attribute__((section("iwram_init")))
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#define UNUSED __attribute__((unused))
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#define NAKED __attribute__((naked))
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#define NORETURN __attribute__((noreturn))
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#define PACKED __attribute__((packed))
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#define ALIGNED(n) __attribute__((aligned(n)))
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#define SOUND_INFO_PTR (*(struct SoundInfo **)0x3007FF0)
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@ -34,7 +34,7 @@ struct PlttData
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u16 g:5; // green
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u16 b:5; // blue
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u16 unused_15:1;
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} /*__attribute__((packed))*/;
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} /*PACKED*/;
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struct OamData
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{
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@ -1,11 +1,10 @@
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#ifndef GUARD_GULPIN_SHOP_H
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#define GUARD_GULPIN_SHOP_H
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#include "file_system.h"
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#include "structs/menu.h"
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#include "structs/str_text.h"
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#include "structs/str_mon_portrait.h"
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#include "structs/str_moves.h"
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#include "string_format.h"
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#include "structs/str_text.h"
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// size: 0x18C
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typedef struct GulpinShopWork
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@ -25,8 +24,8 @@ typedef struct GulpinShopWork
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u16 unk68[8];
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MenuStruct unk78;
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u8 fillC8[0x118 - 0xC8];
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/* 0x118 */ struct MonPortraitMsg monPortrait;
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struct MonPortraitMsg *monPortraitPtr;
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/* 0x118 */ MonPortraitMsg monPortrait;
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MonPortraitMsg *monPortraitPtr;
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WindowTemplates unk12C;
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} GulpinShopWork;
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@ -2,9 +2,9 @@
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#define GUARD_GULPIN_SHOP_801FB50_H
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#include "constants/move.h"
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#include "file_system.h"
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#include "structs/menu.h"
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#include "pokemon.h"
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#include "structs/str_mon_portrait.h"
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#include "structs/str_text.h"
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// size: 0x1E0
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@ -33,8 +33,8 @@ typedef struct unkStruct_203B27C
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u16 unkBC[8];
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MenuStruct unkCC;
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u8 fill11C[0x16C - 0x11C];
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/* 0x16C */ struct MonPortraitMsg monPortrait;
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struct MonPortraitMsg *monPortraitPtr;
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/* 0x16C */ MonPortraitMsg monPortrait;
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MonPortraitMsg *monPortraitPtr;
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WindowTemplates unk180;
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} unkStruct_203B27C;
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@ -17,34 +17,34 @@ typedef struct InputTimers
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{
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/* 0x0 */ s16 holdTimerB;
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/* 0x2 */ s16 holdTimerR;
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u16 unk4;
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u16 unk6;
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/* 0x4 */ u16 unk4;
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/* 0x6 */ u16 unk6;
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} InputTimers;
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// size: 0x2C
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typedef struct UnusedInputStruct
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{
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u16 unk0;
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u16 unk2;
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u16 unk4;
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u16 unk6;
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u16 unk8;
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u16 unkA;
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u16 unkC;
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u16 unkE;
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u16 unk10;
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u16 unk12;
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u16 unk14;
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u16 unk16;
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u16 unk18;
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u16 unk1A;
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u16 unk1C;
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u16 unk1E;
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u32 unk20;
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u16 unk24;
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u16 unk26;
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u8 unk28;
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u8 unk29;
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/* 0x0 */ u16 unk0;
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/* 0x2 */ u16 unk2;
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/* 0x4 */ u16 unk4;
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/* 0x6 */ u16 unk6;
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/* 0x8 */ u16 unk8;
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/* 0xA */ u16 unkA;
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/* 0xC */ u16 unkC;
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/* 0xE */ u16 unkE;
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/* 0x10 */ u16 unk10;
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/* 0x12 */ u16 unk12;
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/* 0x14 */ u16 unk14;
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/* 0x16 */ u16 unk16;
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/* 0x18 */ u16 unk18;
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/* 0x1A */ u16 unk1A;
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/* 0x1C */ u16 unk1C;
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/* 0x1E */ u16 unk1E;
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/* 0x20 */ u32 unk20;
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/* 0x24 */ u16 unk24;
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/* 0x26 */ u16 unk26;
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/* 0x28 */ u8 unk28;
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/* 0x29 */ u8 unk29;
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} UnusedInputStruct;
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extern Inputs gRealInputs;
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@ -1,9 +1,9 @@
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#ifndef GUARD_KANGASKHAN_STORAGE1_H
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#define GUARD_KANGASKHAN_STORAGE1_H
|
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#include "file_system.h"
|
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#include "structs/menu.h"
|
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#include "structs/str_items.h"
|
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#include "structs/str_mon_portrait.h"
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#include "structs/str_text.h"
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enum KangaskhanStorageStates
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@ -45,8 +45,8 @@ struct KangaskhanStorageWork
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u16 unk4C[5];
|
||||
MenuStruct unk58;
|
||||
unkStructFor8013AA0 unkA8;
|
||||
/* 0xD8 */ struct MonPortraitMsg monPortrait;
|
||||
struct MonPortraitMsg *monPortraitPtr;
|
||||
/* 0xD8 */ MonPortraitMsg monPortrait;
|
||||
MonPortraitMsg *monPortraitPtr;
|
||||
WindowTemplates unkEC;
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -1,9 +1,9 @@
|
|||
#ifndef GUARD_KECLEON_BROS1_H
|
||||
#define GUARD_KECLEON_BROS1_H
|
||||
|
||||
#include "file_system.h"
|
||||
#include "items.h"
|
||||
#include "structs/menu.h"
|
||||
#include "structs/str_mon_portrait.h"
|
||||
#include "structs/str_text.h"
|
||||
|
||||
enum KecleonStoreStates
|
||||
|
|
@ -63,8 +63,8 @@ typedef struct KecleonBrosWork1
|
|||
/* 0x34 */ MenuItem menuItems[8];
|
||||
u16 unk74[8];
|
||||
/* 0x84 */ MenuStruct menu;
|
||||
/* 0xD4 */ struct MonPortraitMsg monPortrait;
|
||||
struct MonPortraitMsg *monPortraitPtr;
|
||||
/* 0xD4 */ MonPortraitMsg monPortrait;
|
||||
MonPortraitMsg *monPortraitPtr;
|
||||
WindowTemplates unkE8;
|
||||
} KecleonBrosWork1;
|
||||
|
||||
|
|
|
|||
|
|
@ -1,8 +1,8 @@
|
|||
#ifndef GUARD_MAKUHITA_DOJO1_H
|
||||
#define GUARD_MAKUHITA_DOJO1_H
|
||||
|
||||
#include "file_system.h"
|
||||
#include "structs/menu.h"
|
||||
#include "structs/str_mon_portrait.h"
|
||||
#include "structs/str_text.h"
|
||||
|
||||
enum MakuhitaDojoInitMode
|
||||
|
|
@ -28,8 +28,8 @@ typedef struct MakuhitaDojoWork1
|
|||
/* 0x14 */ s32 menuAction;
|
||||
MenuItem unk18[4];
|
||||
u8 fill38[0x58 - 0x38];
|
||||
/* 0x58 */ struct MonPortraitMsg monPortrait;
|
||||
struct MonPortraitMsg *monPortraitPtr;
|
||||
/* 0x58 */ MonPortraitMsg monPortrait;
|
||||
MonPortraitMsg *monPortraitPtr;
|
||||
WindowTemplates unk6C;
|
||||
} MakuhitaDojoWork1;
|
||||
|
||||
|
|
|
|||
|
|
@ -1,14 +1,14 @@
|
|||
#ifndef GUARD_POST_OFFICE_GUIDE1_H
|
||||
#define GUARD_POST_OFFICE_GUIDE1_H
|
||||
|
||||
#include "file_system.h"
|
||||
#include "structs/str_mon_portrait.h"
|
||||
|
||||
// size: 0x18
|
||||
typedef struct PostOfficeWork
|
||||
{
|
||||
/* 0x0 */ u8 state;
|
||||
/* 0x4 */ s32 currMenuChoice;
|
||||
/* 0x8 */ struct MonPortraitMsg monPortrait;
|
||||
/* 0x8 */ MonPortraitMsg monPortrait;
|
||||
} PostOfficeWork;
|
||||
|
||||
void CleanHelperPelipper(void);
|
||||
|
|
|
|||
|
|
@ -2,7 +2,6 @@
|
|||
#define GUARD_RESCUE_PASSWORD_MENU_H
|
||||
|
||||
#include "structs/menu.h"
|
||||
#include "sprite.h"
|
||||
#include "structs/str_text.h"
|
||||
|
||||
// Similar to unkStruct_203B360
|
||||
|
|
|
|||
|
|
@ -1,18 +1,6 @@
|
|||
#ifndef GUARD_SAVE_WRITE_H
|
||||
#define GUARD_SAVE_WRITE_H
|
||||
|
||||
#include "file_system.h"
|
||||
|
||||
// size: 0x20
|
||||
typedef struct SavePakWrite
|
||||
{
|
||||
/* 0x0 */ u32 state;
|
||||
s32 unk4;
|
||||
/* 0x8 */ u32 saveStatus;
|
||||
/* 0xC */ struct MonPortraitMsg monPortrait;
|
||||
/* 0x1C */ u16 pokeID;
|
||||
} SavePakWrite;
|
||||
|
||||
void FinishWriteSavePak(void);
|
||||
u32 GetSavePakStatus(void);
|
||||
void PrepareSavePakWrite(s16 pokemonID);
|
||||
|
|
|
|||
|
|
@ -28,20 +28,33 @@ typedef struct unkStruct_20266B0
|
|||
/* 0x8 */ void *dest;
|
||||
} unkStruct_20266B0;
|
||||
|
||||
void AddSprite(SpriteOAM *, s32, UnkSpriteMem *, unkStruct_2039DB0 *);
|
||||
void AddAxSprite(ax_pose *, axdata1 *, UnkSpriteMem *, unkStruct_2039DB0 *spriteMasks);
|
||||
void AddSprite(SpriteOAM *, s32, UnkSpriteMem *, unkStruct_2039DB0 *spriteMasks);
|
||||
void AxResInit(axdata *, axmain *, u32, u32 direction, u32, u32 spriteAnimIndex, bool8);
|
||||
void AxResInitFile(axdata *, OpenedFile *, u32, u32, u32, u32 spriteAnimIndex, bool8);
|
||||
void AxResInitUnorientedFile(axdata *, OpenedFile *, u32, u32, u32 spriteAnimIndex, bool8);
|
||||
void BlinkSavingIcon(void);
|
||||
void CopySpritesToOam(void);
|
||||
void DoAxFrame_800558C(axdata *, s32 spriteX, s32 spriteY, u32, u32 paletteNum, unkStruct_2039DB0 *spriteMasks);
|
||||
void InitSprites(void);
|
||||
void nullsub_7(s16 *);
|
||||
void nullsub_8(u32);
|
||||
void nullsub_9(void);
|
||||
void nullsub_10(bool8);
|
||||
void nullsub_11(SpriteOAM *, s32, UnkSpriteMem *, unkStruct_2039DB0 *);
|
||||
void nullsub_12(void);
|
||||
void nullsub_13(void);
|
||||
void nullsub_14(void);
|
||||
void ResetSprites(bool8);
|
||||
void SetSavingIconCoords(DungeonPos *);
|
||||
void RunAxAnimationFrame(axdata *);
|
||||
void SetSavingIconCoords(DungeonPos *pos);
|
||||
void sub_8004E8C(unkStruct_2039DB0 *);
|
||||
void sub_8005180(void);
|
||||
void sub_8005304(void);
|
||||
void sub_800533C(ax_pose **, UnkSpriteMem **, axdata1 *, unkStruct_2039DB0 *, bool8);
|
||||
void AxResInitFile(axdata *, OpenedFile *, u32, u32, u32, u32, bool8);
|
||||
void AxResInit(axdata *, axmain *, u32, u32, u32, u32, bool8);
|
||||
void AxResInitUnorientedFile(axdata *, OpenedFile *, u32, u32, u32, bool8);
|
||||
void RunAxAnimationFrame(struct axdata *);
|
||||
void DoAxFrame_800558C(struct axdata *a0, s32 spriteX, s32 spriteY, u32 a3, u32 paletteNum, unkStruct_2039DB0 *spriteMasks);
|
||||
void sub_8005610(OpenedFile *, s32 vramIdx, s32 brightness, const RGB *ramp);
|
||||
const RGB *sub_8005674(const EfoFileData *, s32 vramIdx);
|
||||
void sub_800569C(DungeonPos *, axObject *, u8);
|
||||
void sub_8005700(DungeonPos *, axObject *);
|
||||
void sub_8005770(s32, const RGB *color, s32 brightness, const RGB *ramp);
|
||||
|
||||
#endif // GUARD_SPRITE_H
|
||||
|
|
|
|||
|
|
@ -1,10 +1,11 @@
|
|||
#ifndef GUARD_STRING_FORMAT_H
|
||||
#define GUARD_STRING_FORMAT_H
|
||||
|
||||
#include "file_system.h"
|
||||
#include "structs/menu.h"
|
||||
#include "structs/str_text.h"
|
||||
#include "structs/rgb.h"
|
||||
#include "structs/str_file_system.h"
|
||||
#include "structs/str_mon_portrait.h"
|
||||
#include "structs/str_text.h"
|
||||
|
||||
// TODO: once the files close to string_format.c are decompiled, check if these should be included here. Most likely, they should be declared elsewhere.
|
||||
// code_80130A8.s
|
||||
|
|
@ -15,28 +16,6 @@ u32 sub_80151C0(u32, u8 *);
|
|||
u32 sub_80154F0(void);
|
||||
void sub_80155F0(void);
|
||||
|
||||
struct PortraitGfxSub
|
||||
{
|
||||
const RGB *pal;
|
||||
const u8 *gfx;
|
||||
};
|
||||
|
||||
struct PortraitGfx
|
||||
{
|
||||
// NOTE: The actual number of sprites is different depending on pokemon. For example, starters have 12 sprites, while most legendaries only 1. [0] means that any number of sprites is valid.
|
||||
struct PortraitGfxSub sprites[0];
|
||||
};
|
||||
|
||||
struct MonPortraitMsg
|
||||
{
|
||||
OpenedFile *faceFile;
|
||||
struct PortraitGfx *faceData;
|
||||
DungeonPos pos;
|
||||
u8 spriteId; // Which mon's sprite to use. For example Kecleon has multiple sprites depending on whether it's green or purple.
|
||||
bool8 flip; // Whether the mon's sprite is flipped.
|
||||
u8 unkE;
|
||||
};
|
||||
|
||||
#define FORMAT_BUFFER_LEN 80
|
||||
#define FRIEND_AREA_BUFFER_LEN 184
|
||||
|
||||
|
|
@ -49,10 +28,10 @@ extern u8 gFormatBuffer_FriendArea[FRIEND_AREA_BUFFER_LEN];
|
|||
|
||||
void sub_8014144(void);
|
||||
void sub_801416C(s32 param_1,s32 param_2);
|
||||
void CreateDialogueBoxAndPortrait(const u8 *text, void *param_2, struct MonPortraitMsg *monPortraitPtr, u16 flags);
|
||||
void CreateYesNoDialogueBoxAndPortrait_DefaultYes(const u8 *text, struct MonPortraitMsg *monPortraitPtr, u16 flags);
|
||||
void CreateYesNoDialogueBoxAndPortrait_DefaultNo(const u8 *text, struct MonPortraitMsg *monPortraitPtr, u16 flags);
|
||||
void CreateMenuDialogueBoxAndPortrait(const u8 *text, void *a1, u32 r9, const MenuItem *menuItems, void *arg_0, u32 a5, u32 unknownUnused, struct MonPortraitMsg *monPortraitPtr, u16 flags);
|
||||
void CreateDialogueBoxAndPortrait(const u8 *text, void *param_2, MonPortraitMsg *monPortraitPtr, u16 flags);
|
||||
void CreateYesNoDialogueBoxAndPortrait_DefaultYes(const u8 *text, MonPortraitMsg *monPortraitPtr, u16 flags);
|
||||
void CreateYesNoDialogueBoxAndPortrait_DefaultNo(const u8 *text, MonPortraitMsg *monPortraitPtr, u16 flags);
|
||||
void CreateMenuDialogueBoxAndPortrait(const u8 *text, void *a1, u32 r9, const MenuItem *menuItems, void *arg_0, u32 a5, u32 unknownUnused, MonPortraitMsg *monPortraitPtr, u16 flags);
|
||||
void sub_8014490(void);
|
||||
s32 sub_80144A4(s32 *a0);
|
||||
void DrawDialogueBoxString(void);
|
||||
|
|
|
|||
|
|
@ -1,6 +1,7 @@
|
|||
#ifndef GUARD_AXDATA_H
|
||||
#define GUARD_AXDATA_H
|
||||
|
||||
#include "structs/rgb.h"
|
||||
#include "structs/str_file_system.h"
|
||||
#include "structs/str_position.h"
|
||||
|
||||
|
|
@ -28,21 +29,21 @@ typedef struct axdata1
|
|||
} axdata1;
|
||||
|
||||
// Size: 0x2
|
||||
typedef struct __attribute__((packed, aligned(2))) ax_pose_unk2
|
||||
typedef struct ax_pose_unk2
|
||||
{
|
||||
u8 unk0;
|
||||
s8 unk1;
|
||||
} ax_pose_unk2;
|
||||
} ax_pose_unk2 __attribute__((packed, aligned(2)));
|
||||
|
||||
// size: 0xA
|
||||
typedef struct __attribute__((packed, aligned(2))) ax_pose
|
||||
typedef struct ax_pose
|
||||
{
|
||||
/* 0x0 */ s16 sprite;
|
||||
/* 0x2 */ ax_pose_unk2 unk2; // Always {0, 0} in red (except for end markers which are {0xFF, 0xFF})
|
||||
/* 0x4 */ u16 flags1;
|
||||
/* 0x6 */ u16 flags2;
|
||||
/* 0x8 */ u16 flags3;
|
||||
} ax_pose;
|
||||
} ax_pose __attribute__((packed, aligned(2)));
|
||||
|
||||
// size: 0xC
|
||||
typedef struct ax_anim
|
||||
|
|
@ -80,7 +81,7 @@ typedef struct axmain
|
|||
} axmain;
|
||||
|
||||
// size: 0x4C
|
||||
struct axObject
|
||||
typedef struct axObject
|
||||
{
|
||||
/* 0x0 */ axdata axdata;
|
||||
/* 0x3C */ OpenedFile *spriteFile; // This might be a unkStruct_202EE8C instead and unkStruct_202EE8C.unk0 might be a OpenedFile* etc. See friend_areas_map_util.AnimateSprites()
|
||||
|
|
@ -97,12 +98,12 @@ struct axObject
|
|||
struct EntityInfo* monster;
|
||||
struct Trap* trap;
|
||||
} info;
|
||||
};
|
||||
} axObject;
|
||||
|
||||
// size: 0x80? (assuming it's the last sub-struct of GroundLives)
|
||||
struct axPokemon
|
||||
typedef struct axPokemon
|
||||
{
|
||||
struct axObject obj;
|
||||
axObject obj;
|
||||
/* 0x4C */ axmain *axmain;
|
||||
u16 flags_0x50;
|
||||
s16 unk52;
|
||||
|
|
@ -123,6 +124,24 @@ struct axPokemon
|
|||
s32 unk74;
|
||||
s32 unk78;
|
||||
s32 unk7C;
|
||||
};
|
||||
} axPokemon;
|
||||
|
||||
typedef struct Palette256
|
||||
{
|
||||
RGB pal[256];
|
||||
} Palette256;
|
||||
|
||||
// size: 0x20
|
||||
typedef struct EfoFileData
|
||||
{
|
||||
/* 0x0 */ ax_pose **poses; // TODO: Verify if these fields' names are actually valid
|
||||
/* 0x4 */ ax_anim ***animations;
|
||||
/* 0x8 */ s32 animCount;
|
||||
/* 0xC */ void *spriteData; // ?
|
||||
/* 0x10 */ Palette256 *unk10; // ?
|
||||
/* 0x14 */ const u32 *tiles;
|
||||
/* 0x18 */ const RGB *pal;
|
||||
/* 0x1C */ s32 tileCount;
|
||||
} EfoFileData;
|
||||
|
||||
#endif // GUARD_AXDATA_H
|
||||
|
|
|
|||
|
|
@ -12,7 +12,6 @@
|
|||
#include "structs/str_iq_skill_flags.h"
|
||||
#include "math.h"
|
||||
#include "number_util.h"
|
||||
#include "sprite.h"
|
||||
|
||||
#define MAX_STAT_STAGE 20
|
||||
#define STAT_MULTIPLIER_THRESHOLD 0.249 // one tick less than 0.25
|
||||
|
|
@ -361,7 +360,7 @@ typedef struct Entity
|
|||
// The global spawn index counter starts at 10. Each Pokémon that spawns increments the counter and
|
||||
// gets assigned the current counter value as its spawn index.
|
||||
/* 0x26 */ u16 spawnGenID;
|
||||
/* 0x28 */ struct axObject axObj;
|
||||
/* 0x28 */ axObject axObj;
|
||||
} Entity;
|
||||
|
||||
enum EntityType
|
||||
|
|
|
|||
|
|
@ -1,9 +1,9 @@
|
|||
#ifndef GUARD_STR_3001B64_H
|
||||
#define GUARD_STR_3001B64_H
|
||||
|
||||
#include "file_system.h"
|
||||
#include "structs/menu.h"
|
||||
#include "string_format.h"
|
||||
#include "structs/str_file_system.h"
|
||||
#include "structs/str_mon_portrait.h"
|
||||
|
||||
// Maybe Position32?
|
||||
struct unkStruct_3001B64_sub_sub
|
||||
|
|
@ -22,7 +22,7 @@ struct unkStruct_3001B64_sub
|
|||
s8 unk6;
|
||||
u8 unk7;
|
||||
struct unkStruct_3001B64_sub_sub unk8;
|
||||
struct MonPortraitMsg monPortrait;
|
||||
MonPortraitMsg monPortrait;
|
||||
/* 0x20 */ OpenedFile *faceFile;
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -9,7 +9,6 @@
|
|||
#include "structs/str_position.h"
|
||||
#include "structs/str_traps.h"
|
||||
#include "structs/str_dungeon_location.h"
|
||||
#include "sprite.h"
|
||||
|
||||
#define DUNGEON_MAX_SIZE_X 56
|
||||
#define DUNGEON_MAX_SIZE_Y 32
|
||||
|
|
|
|||
33
include/structs/str_mon_portrait.h
Normal file
33
include/structs/str_mon_portrait.h
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
#ifndef GUARD_STR_MON_PORTRAIT_H
|
||||
#define GUARD_STR_MON_PORTRAIT_H
|
||||
|
||||
#include "structs/rgb.h"
|
||||
#include "structs/str_file_system.h"
|
||||
#include "structs/str_position.h"
|
||||
|
||||
// size: 0x8
|
||||
typedef struct PortraitGfxSub
|
||||
{
|
||||
const RGB *pal;
|
||||
const u8 *gfx;
|
||||
} PortraitGfxSub;
|
||||
|
||||
// size: variable
|
||||
typedef struct PortraitGfx
|
||||
{
|
||||
// NOTE: The actual number of sprites is different depending on pokemon. For example, starters have 12 sprites, while most legendaries only 1. [0] means that any number of sprites is valid.
|
||||
PortraitGfxSub sprites[0];
|
||||
} PortraitGfx;
|
||||
|
||||
// size: 0xC
|
||||
typedef struct MonPortraitMsg
|
||||
{
|
||||
OpenedFile *faceFile;
|
||||
PortraitGfx *faceData;
|
||||
DungeonPos pos;
|
||||
u8 spriteId; // Which mon's sprite to use. For example Kecleon has multiple sprites depending on whether it's green or purple.
|
||||
bool8 flip; // Whether the mon's sprite is flipped.
|
||||
u8 unkE;
|
||||
} MonPortraitMsg;
|
||||
|
||||
#endif // GUARD_STR_MON_PORTRAIT_H
|
||||
|
|
@ -1,6 +1,20 @@
|
|||
#ifndef GUARD_STR_TEXT_H
|
||||
#define GUARD_STR_TEXT_H
|
||||
|
||||
#include "structs/str_position.h"
|
||||
|
||||
// size: 0xC
|
||||
typedef struct unkChar
|
||||
{
|
||||
const u16 *unk0;
|
||||
u16 unk4;
|
||||
s16 unk6;
|
||||
u8 unk8;
|
||||
u8 fill9;
|
||||
u8 unkA;
|
||||
u8 fillB;
|
||||
} unkChar;
|
||||
|
||||
// size: 0x48
|
||||
typedef struct Window
|
||||
{
|
||||
|
|
@ -37,8 +51,6 @@ typedef struct WindowHeader
|
|||
/* 0x3 */ u8 f3;
|
||||
} WindowHeader;
|
||||
|
||||
#include "structs/str_position.h"
|
||||
|
||||
// size: 0x18
|
||||
typedef struct WindowTemplate
|
||||
{
|
||||
|
|
@ -52,14 +64,14 @@ typedef struct WindowTemplate
|
|||
const WindowHeader *header;
|
||||
} WindowTemplate;
|
||||
|
||||
#define WINDOW_TYPE_0 0
|
||||
#define WINDOW_TYPE_WITHOUT_BORDER 1
|
||||
#define WINDOW_TYPE_2 2
|
||||
#define WINDOW_TYPE_NORMAL 3
|
||||
#define WINDOW_TYPE_4 4
|
||||
#define WINDOW_TYPE_FILL_TRANSPARENT 5
|
||||
#define WINDOW_TYPE_WITH_HEADER 6
|
||||
#define WINDOW_TYPE_7 7
|
||||
#define WINDOW_TYPE_0 0
|
||||
#define WINDOW_TYPE_WITHOUT_BORDER 1
|
||||
#define WINDOW_TYPE_2 2
|
||||
#define WINDOW_TYPE_NORMAL 3
|
||||
#define WINDOW_TYPE_4 4
|
||||
#define WINDOW_TYPE_FILL_TRANSPARENT 5
|
||||
#define WINDOW_TYPE_WITH_HEADER 6
|
||||
#define WINDOW_TYPE_7 7
|
||||
|
||||
#define MAX_WINDOWS 4
|
||||
|
||||
|
|
@ -72,4 +84,4 @@ typedef struct WindowTemplates
|
|||
/* 0x0 */ WindowTemplate id[MAX_WINDOWS];
|
||||
} WindowTemplates;
|
||||
|
||||
#endif // GUARD_STR_TEXT_H
|
||||
#endif // GUARD_STR_TEXT_H
|
||||
|
|
|
|||
|
|
@ -4,8 +4,8 @@
|
|||
#include "structs/menu.h"
|
||||
#include "structs/str_text.h"
|
||||
|
||||
s32 sub_80095E4(s32 a0, s32 a1);
|
||||
s32 sub_8009614(s32 a0, s32 a1);
|
||||
#include "text_1.h"
|
||||
#include "text_3.h"
|
||||
|
||||
// Struct related with sub_80095E4
|
||||
typedef struct struct_Sub80095E4
|
||||
|
|
|
|||
104
include/text.h
104
include/text.h
|
|
@ -1,104 +0,0 @@
|
|||
#ifndef GUARD_TEXT_H
|
||||
#define GUARD_TEXT_H
|
||||
|
||||
#include "structs/str_text.h"
|
||||
|
||||
// size: 0x10
|
||||
struct unkShiftData
|
||||
{
|
||||
u32 bytesA;
|
||||
u32 bytesB;
|
||||
u32 shift_left;
|
||||
u32 shift_right;
|
||||
};
|
||||
|
||||
// size: 0xC
|
||||
struct unkChar
|
||||
{
|
||||
const u16 *unk0;
|
||||
u16 unk4;
|
||||
s16 unk6;
|
||||
u8 unk8;
|
||||
u8 fill9;
|
||||
u8 unkA;
|
||||
u8 fillB;
|
||||
};
|
||||
|
||||
struct UnkDrawStringStruct;
|
||||
|
||||
struct UnkDrawStringStruct
|
||||
{
|
||||
s16 unk0;
|
||||
s16 unk2;
|
||||
s16 unk4;
|
||||
s16 unk6;
|
||||
s16 unk8;
|
||||
s16 unkA;
|
||||
s32 unkC;
|
||||
u32 unk10;
|
||||
u32 unk14;
|
||||
u32 unk18;
|
||||
u32 unk1C;
|
||||
u8 unk20;
|
||||
u8 unk21;
|
||||
u8 fill22;
|
||||
u8 fill23;
|
||||
const u8* (*unk24)(const u8 *, const u8 *, struct UnkDrawStringStruct*);
|
||||
s32 unk28;
|
||||
s32 unk2C;
|
||||
s32 unk30;
|
||||
};
|
||||
|
||||
extern Window gWindows[MAX_WINDOWS];
|
||||
extern u8 gUnknown_202749A[11];
|
||||
extern bool8 gUnknown_20274A5;
|
||||
|
||||
// These should probably go to code_8009804.h
|
||||
#define TILEMAP_TILE_NUM(num)(num & 0x3FF) // bits 0-9
|
||||
#define TILEMAP_FLIP_HORIZONTAL(f)((f & 1) << 10) // bit 10
|
||||
#define TILEMAP_FLIP_VERTICAL(f)((f & 1) << 11) // bit 11
|
||||
#define TILEMAP_PAL(pal)((pal & 0xF) << 12) // bits 12-15
|
||||
extern u16 gBgTilemaps[4][32][32]; // 4 bgs, 32x32 tiles, y dimension goes before x [bgId][y][x]
|
||||
|
||||
extern void (*ScrollDownWindowFunc)(s32 windowId);
|
||||
extern void (*ScrollUpWindowFunc)(s32 windowId);
|
||||
extern void (*gIwramTextFunc3)(s32 a0);
|
||||
extern void (*gIwramTextFunc4)(s32 a0);
|
||||
|
||||
void LoadCharmaps(void);
|
||||
u32 UpdateFadeInTile(u32 a0);
|
||||
u32 sub_80063B0(void);
|
||||
void SelectCharmap(u32 a0);
|
||||
void SetCharacterMask(int a0);
|
||||
void ShowWindows(const WindowTemplates *windows, bool8 a1, bool8 a2);
|
||||
void RestoreUnkTextStruct_8006518(WindowTemplates *unkData);
|
||||
u32 sub_8006544(u32 index);
|
||||
void sub_8007334(s32 windowId);
|
||||
void sub_80073B8(s32 a0);
|
||||
void sub_80073E0(s32 a0);
|
||||
u32 xxx_call_draw_char(s32 x, s32 y, u32 a2, u32 color, u32 a4);
|
||||
void AddDoubleUnderScoreHighlight(u32 windowId, s32 x, s32 y, s32 width, u32 color);
|
||||
void AddUnderScoreHighlight(u32 windowId, s32 x, s32 y, s32 width, u32 color);
|
||||
void sub_8007A78(u32 a0, s32 x, s32 y, s32 a3, u32 color);
|
||||
void sub_8007B7C(u32 a0, s32 x, s32 y, s32 a3, u32 color);
|
||||
void sub_8007E20(u32 a0, u32 a1, u32 a2, u32 a3, u32 a4, u32 *a5, u32 a6);
|
||||
void DisplayMonPortraitSprite(s32 a0, const u8 *compressedData, s32 a2);
|
||||
void DisplayMonPortraitSpriteFlipped(s32 a0, const u8 *compressedData, s32 a1);
|
||||
const struct unkChar *GetCharacter(s32 chr);
|
||||
const u8 *xxx_get_next_char_from_string(const u8 *a1, u32 *a0);
|
||||
void sub_80087EC(s32 a0, s32 a1, s32 a2, s32 a3, s32 a4);
|
||||
bool8 xxx_call_update_bg_vram(void);
|
||||
void CallPrepareTextbox_8008C54(u32 strId);
|
||||
bool8 sub_8008D8C(u32 strId);
|
||||
void sub_8008DC8(s32 a0, s32 a1, u16 a2, s32 a3);
|
||||
s32 sub_8008ED0(const u8 *str);
|
||||
void PrintStringOnWindow2(s32 x, s32 y, const u8 *str, u32 windowId, u32 terminatingChr, s32 lineSpacing);
|
||||
void PrintStringOnWindow(s32 x, s32 y, const u8 *str, u32 windowId, u32 terminatingChr);
|
||||
const u8 *xxx_handle_format_global(const u8 *str, struct UnkDrawStringStruct *unkStrPtr);
|
||||
void sub_8009408(s32 from, s32 to);
|
||||
void sub_8009524(s32 strArrId);
|
||||
void sub_80095CC(s32 a0, s32 a1);
|
||||
s32 sub_80095E4(s32 a0, s32 a1);
|
||||
s32 sub_8009614(s32 a0, s32 a1);
|
||||
|
||||
#endif // GUARD_TEXT_H
|
||||
65
include/text_1.h
Normal file
65
include/text_1.h
Normal file
|
|
@ -0,0 +1,65 @@
|
|||
#ifndef GUARD_TEXT_1_H
|
||||
#define GUARD_TEXT_1_H
|
||||
|
||||
#include "structs/str_text.h"
|
||||
|
||||
// These should probably go to code_8009804.h
|
||||
#define TILEMAP_TILE_NUM(num)(num & 0x3FF) // bits 0-9
|
||||
#define TILEMAP_FLIP_HORIZONTAL(f)((f & 1) << 10) // bit 10
|
||||
#define TILEMAP_FLIP_VERTICAL(f)((f & 1) << 11) // bit 11
|
||||
#define TILEMAP_PAL(pal)((pal & 0xF) << 12) // bits 12-15
|
||||
|
||||
// size: 0x10
|
||||
typedef struct unkShiftData
|
||||
{
|
||||
u32 bytesA;
|
||||
u32 bytesB;
|
||||
u32 shift_left;
|
||||
u32 shift_right;
|
||||
} unkShiftData;
|
||||
|
||||
typedef struct CharMapStruct
|
||||
{
|
||||
s32 unk0;
|
||||
unkChar *unk4;
|
||||
} CharMapStruct;
|
||||
|
||||
extern Window gWindows[MAX_WINDOWS];
|
||||
extern CharMapStruct *gCharmaps[2];
|
||||
extern s16 gCharacterSpacing;
|
||||
extern u8 gUnknown_202749A[11];
|
||||
extern bool8 gUnknown_20274A5;
|
||||
extern u8 gUnknown_20274A6[6];
|
||||
extern s32 gCurrentCharmap;
|
||||
extern s32 gUnknown_202B020;
|
||||
extern s32 gUnknown_202B024;
|
||||
extern s32 gCharHeight[2];
|
||||
extern u32 gTextShadowMask;
|
||||
extern u8 gDrawTextShadow;
|
||||
extern u16 gBgTilemaps[4][32][32];
|
||||
|
||||
extern void (*ScrollDownWindowFunc)(s32 windowId);
|
||||
extern void (*ScrollUpWindowFunc)(s32 windowId);
|
||||
extern void (*gIwramTextFunc3)(s32 a0);
|
||||
extern void (*gIwramTextFunc4)(s32 a0);
|
||||
|
||||
extern s16 gUnknown_3000E94[161];
|
||||
|
||||
extern const u32 gUnknown_80B853C[16];
|
||||
extern const unkShiftData gCharMasksOffsets[8];
|
||||
extern const unkChar gUnknown_80B86A4;
|
||||
extern const u32 gUnknown_80B86B4[][32];
|
||||
|
||||
void LoadCharmaps(void);
|
||||
void RestoreSavedWindows(WindowTemplates *dst);
|
||||
void SelectCharmap(u32);
|
||||
void SetCharacterMask(s32);
|
||||
void ShowWindows(const WindowTemplates *winTemplates, bool8, bool8);
|
||||
u32 sub_80063B0(void);
|
||||
u32 sub_8006544(u32 index);
|
||||
void sub_8007334(s32 windowId);
|
||||
void sub_80073B8(s32 windowId);
|
||||
void sub_80073E0(s32 windowId);
|
||||
u32 UpdateFadeInTile(u32);
|
||||
|
||||
#endif // GUARD_TEXT_1_H
|
||||
24
include/text_2.h
Normal file
24
include/text_2.h
Normal file
|
|
@ -0,0 +1,24 @@
|
|||
#ifndef GUARD_TEXT_2_H
|
||||
#define GUARD_TEXT_2_H
|
||||
|
||||
#include "structs/str_text.h"
|
||||
|
||||
void AddDoubleUnderScoreHighlight(u32 windowId, s32 x, s32 y, s32 width, u32 color);
|
||||
void AddUnderScoreHighlight(u32 windowId, s32 x, s32 y, s32 width, u32 color);
|
||||
void CallPrepareTextbox_8008C54(u32 strId);
|
||||
void DisplayMonPortraitSprite(s32 a0, const u8 *compressedData, s32 a2);
|
||||
void DisplayMonPortraitSpriteFlipped(s32 a0, const u8 *compressedData, s32 a1);
|
||||
const unkChar *GetCharacter(s32 chr);
|
||||
void PrepareTextbox_8008C6C(Window *windows, u32 windowId);
|
||||
void ResetWindowBgData(void);
|
||||
void sub_8007A78(u32 a0, s32 x, s32 y, s32 a3, u32 color);
|
||||
void sub_8007B7C(u32 a0, s32 x, s32 y, s32 a3, u32 color);
|
||||
void sub_8007E20(u32 a0, u32 a1, u32 a2, u32 a3, u32 a4, u32 *a5, u32 a6);
|
||||
void sub_80087EC(s32 a0, s32 a1, s32 a2, s32 a3, s32 a4);
|
||||
void sub_80089AC(const WindowTemplate *r4, DungeonPos *r5_Str);
|
||||
u32 xxx_call_draw_char(s32 x, s32 y, u32 a2, u32 color, u32 a4);
|
||||
bool8 xxx_call_update_bg_vram(void);
|
||||
u32 xxx_draw_char(Window *windows, s32 x, s32 y, u32 a3, u32 color, u32 windowId);
|
||||
const u8 *xxx_get_next_char_from_string(const u8 *a1, u32 *a0);
|
||||
|
||||
#endif // GUARD_TEXT_2_H
|
||||
41
include/text_3.h
Normal file
41
include/text_3.h
Normal file
|
|
@ -0,0 +1,41 @@
|
|||
#ifndef GUARD_TEXT_3_H
|
||||
#define GUARD_TEXT_3_H
|
||||
|
||||
// size: 0x34
|
||||
typedef struct UnkDrawStringStruct
|
||||
{
|
||||
s16 unk0;
|
||||
s16 unk2;
|
||||
s16 unk4;
|
||||
s16 unk6;
|
||||
s16 unk8;
|
||||
s16 unkA;
|
||||
s32 unkC;
|
||||
u32 unk10;
|
||||
u32 unk14;
|
||||
u32 unk18;
|
||||
u32 unk1C;
|
||||
u8 unk20;
|
||||
u8 unk21;
|
||||
u8 fill22;
|
||||
u8 fill23;
|
||||
const u8 * (*unk24)(const u8 *, const u8 *, struct UnkDrawStringStruct *);
|
||||
s32 unk28;
|
||||
s32 unk2C;
|
||||
s32 unk30;
|
||||
} UnkDrawStringStruct;
|
||||
|
||||
void PrintStringOnWindow(s32 x, s32 y, const u8 *str, u32 windowId, u32 terminatingChr);
|
||||
void PrintStringOnWindow2(s32 x, s32 y, const u8 *str, u32 windowId, u32 terminatingChr, s32 lineSpacing);
|
||||
bool8 sub_8008D8C(s32 windowId);
|
||||
void sub_8008DC8(s32 x, s32 y, u16 bg0Val, u16 bg1Val);
|
||||
s32 sub_8008ED0(const u8 *str);
|
||||
void sub_8009388(void);
|
||||
void sub_8009408(s32 from, s32 to);
|
||||
void sub_8009524(s32 windowId);
|
||||
void sub_80095CC(s32 a0, s32 a1);
|
||||
s32 sub_80095E4(s32 a0, s32 a1);
|
||||
s32 sub_8009614(s32 a0, s32 a1);
|
||||
const u8 *xxx_handle_format_global(const u8 *str, UnkDrawStringStruct *unkStrPtr);
|
||||
|
||||
#endif // GUARD_TEXT_3_H
|
||||
9
include/text_4.h
Normal file
9
include/text_4.h
Normal file
|
|
@ -0,0 +1,9 @@
|
|||
#ifndef GUARD_TEXT_4_H
|
||||
#define GUARD_TEXT_4_H
|
||||
|
||||
void ScrollDownWindow(s32 windowId);
|
||||
void ScrollUpWindow(s32 windowId);
|
||||
void sub_82729A4(s32 id);
|
||||
void sub_8272A78(s32 id);
|
||||
|
||||
#endif // GUARD_TEXT_4_H
|
||||
|
|
@ -2,9 +2,9 @@
|
|||
#define GUARD_THANK_YOU_WONDER_MAIL_H
|
||||
|
||||
#include "constants/wonder_mail.h"
|
||||
#include "file_system.h"
|
||||
#include "structs/menu.h"
|
||||
#include "structs/str_items.h"
|
||||
#include "structs/str_mon_portrait.h"
|
||||
#include "structs/str_text.h"
|
||||
#include "structs/str_wonder_mail.h"
|
||||
|
||||
|
|
@ -25,7 +25,7 @@ typedef struct WonderMailStruct_203B2C4
|
|||
WindowTemplates unk35C;
|
||||
WindowTemplates unk3BC;
|
||||
Item unk41C;
|
||||
/* 0x420 */ struct MonPortraitMsg monPortrait;
|
||||
/* 0x420 */ MonPortraitMsg monPortrait;
|
||||
u32 unk430;
|
||||
/* 0x434 */ u8 formattedString[0x100];
|
||||
/* 0x534 */ s32 wonderMailMethod;
|
||||
|
|
|
|||
|
|
@ -1,8 +1,8 @@
|
|||
#ifndef GUARD_WIGGLYTUFF_SHOP3_H
|
||||
#define GUARD_WIGGLYTUFF_SHOP3_H
|
||||
|
||||
#include "file_system.h"
|
||||
#include "structs/menu.h"
|
||||
#include "structs/str_mon_portrait.h"
|
||||
#include "structs/str_text.h"
|
||||
|
||||
enum WigglytuffStates
|
||||
|
|
@ -52,8 +52,8 @@ typedef struct WigglytuffShop3Work
|
|||
MenuItem unk1C[8];
|
||||
u16 unk5C[8];
|
||||
MenuStruct unk6C;
|
||||
/* 0xBC */ struct MonPortraitMsg monPortrait;
|
||||
struct MonPortraitMsg *monPortraitPtr;
|
||||
/* 0xBC */ MonPortraitMsg monPortrait;
|
||||
MonPortraitMsg *monPortraitPtr;
|
||||
WindowTemplates unkD0;
|
||||
u32 unk130;
|
||||
u32 unk134;
|
||||
|
|
|
|||
|
|
@ -2,8 +2,8 @@
|
|||
#define GUARD_WONDER_MAIL_H
|
||||
|
||||
#include "constants/wonder_mail.h"
|
||||
#include "file_system.h"
|
||||
#include "structs/menu.h"
|
||||
#include "structs/str_mon_portrait.h"
|
||||
#include "structs/str_wonder_mail.h"
|
||||
|
||||
// size: 0x548
|
||||
|
|
@ -25,7 +25,7 @@ typedef struct WonderMailStruct_203B2C0
|
|||
WindowTemplates unk35C;
|
||||
WindowTemplates unk3BC;
|
||||
/* 0x41C */ u32 unkfill; // ItemSlot?
|
||||
/* 0x420 */ struct MonPortraitMsg monPortrait;
|
||||
/* 0x420 */ MonPortraitMsg monPortrait;
|
||||
/* 0x430 */ u8 padding3[0x534 - 0x430];
|
||||
u32 unk534;
|
||||
s32 unk538; // A7 << 3
|
||||
|
|
|
|||
|
|
@ -62,12 +62,17 @@ SECTIONS {
|
|||
src/sprite.o(.text);
|
||||
src/code_800558C.o(.text);
|
||||
src/random.o(.text);
|
||||
src/text.o(.text);
|
||||
src/text_1.o(.text);
|
||||
src/text_2.o(.text);
|
||||
src/text_3.o(.text);
|
||||
src/text_4.o(.text);
|
||||
src/code_8009804.o(.text);
|
||||
asm/code_8009804.o(.text);
|
||||
src/math.o(.text);
|
||||
src/file_system.o(.text);
|
||||
src/decompress.o(.text);
|
||||
src/decompress_sir.o(.text);
|
||||
src/decompress_at.o(.text);
|
||||
src/decompress_3.o(.text);
|
||||
src/main.o(.text);
|
||||
src/reg_control.o(.text);
|
||||
src/music.o(.text);
|
||||
|
|
@ -402,12 +407,13 @@ SECTIONS {
|
|||
src/memory.o(.rodata);
|
||||
data/data1.o(.rodata);
|
||||
src/random.o(.rodata);
|
||||
src/text.o(.rodata);
|
||||
src/text_1.o(.rodata);
|
||||
src/text_2.o(.rodata);
|
||||
src/code_8009804.o(.rodata);
|
||||
data/data2.o(.rodata);
|
||||
src/math.o(.rodata);
|
||||
src/file_system.o(.rodata);
|
||||
src/decompress.o(.rodata);
|
||||
src/decompress_at.o(.rodata);
|
||||
data/data_80B9BB8.o(.rodata);
|
||||
src/main.o(.rodata);
|
||||
src/reg_control.o(.rodata);
|
||||
|
|
|
|||
|
|
@ -1,22 +1,22 @@
|
|||
#include "global.h"
|
||||
#include "globaldata.h"
|
||||
#include "constants/input.h"
|
||||
#include "structs/struct_sub80095e4.h"
|
||||
#include "adventure_log.h"
|
||||
#include "code_80118A4.h"
|
||||
#include "string_format.h"
|
||||
#include "code_8097670.h"
|
||||
#include "constants/input.h"
|
||||
#include "input.h"
|
||||
#include "memory.h"
|
||||
#include "menu_input.h"
|
||||
#include "text.h"
|
||||
#include "structs/struct_sub80095e4.h"
|
||||
#include "string_format.h"
|
||||
#include "text_1.h"
|
||||
#include "text_2.h"
|
||||
|
||||
static EWRAM_INIT struct_Sub80095E4_2 *sAdventureLog = {NULL};
|
||||
static EWRAM_INIT struct_Sub80095E4_2 *sAdventureLog = { NULL };
|
||||
|
||||
#include "data/adventure_log.h"
|
||||
|
||||
static void DisplayAdventureLog();
|
||||
|
||||
static void sub_8032084();
|
||||
|
||||
bool8 CreateAdventureLogScreen(u32 kind)
|
||||
|
|
@ -24,7 +24,7 @@ bool8 CreateAdventureLogScreen(u32 kind)
|
|||
sAdventureLog = MemoryAlloc(sizeof(*sAdventureLog), 8);
|
||||
sAdventureLog->s0.unk34 = kind;
|
||||
sAdventureLog->s0.unk38 = &sAdventureLog->s0.windows.id[kind];
|
||||
RestoreUnkTextStruct_8006518(&sAdventureLog->s0.windows);
|
||||
RestoreSavedWindows(&sAdventureLog->s0.windows);
|
||||
sAdventureLog->s0.windows.id[sAdventureLog->s0.unk34] = sUnknown_80E2008;
|
||||
sAdventureLog->s0.unk38->header = &sAdventureLog->unk9C;
|
||||
|
||||
|
|
|
|||
|
|
@ -1,9 +1,9 @@
|
|||
#include "global.h"
|
||||
#include "constants/main_menu.h"
|
||||
#include "adventure_log.h"
|
||||
#include "adventure_log_menu.h"
|
||||
#include "constants/main_menu.h"
|
||||
#include "input.h"
|
||||
#include "text.h"
|
||||
#include "text_1.h"
|
||||
|
||||
void CreateAdventureLogMenu(void)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -11,6 +11,10 @@ struct S
|
|||
u8 x0[UNK_STRUCT_ARR_COUNT];
|
||||
};
|
||||
|
||||
extern const PixelPos gVectorDirections[8];
|
||||
|
||||
static s8 VecDirection4Radial(PixelPos *pixelPos);
|
||||
|
||||
u16 sub_8002774(struct S s)
|
||||
{
|
||||
return ((s.x0[2] & 0xF8) << 7) | ((s.x0[1] & 0xF8) << 2) | ((s.x0[0] & 0xF8) >> 3);
|
||||
|
|
@ -63,22 +67,28 @@ UNUSED static void sub_800282C(struct S *dst, s32 a1, struct S *a2, struct S *a3
|
|||
*dst = *a3;
|
||||
}
|
||||
|
||||
// File split here?
|
||||
|
||||
extern PixelPos gVectorDirections[8];
|
||||
|
||||
// TODO: File split here
|
||||
|
||||
|
||||
|
||||
|
||||
// arm9.bin::02010314
|
||||
void sub_800290C(PixelPos *param_1, s32 param_2)
|
||||
{
|
||||
if (param_1->x > param_2)
|
||||
param_1->x = param_2;
|
||||
else if (param_1->x < -param_2)
|
||||
param_1->x = -param_2;
|
||||
|
||||
if (param_1->y > param_2)
|
||||
param_1->y = param_2;
|
||||
else if(param_1->y < -param_2)
|
||||
param_1->y = -param_2;
|
||||
}
|
||||
|
||||
// arm9.bin::020102B8
|
||||
void sub_8002934(PixelPos *param_1, PixelPos *param_2, PixelPos *param_3, s32 param_4, s32 param_5)
|
||||
{
|
||||
s32 r9 = (param_4 + param_5);
|
||||
|
|
@ -86,11 +96,22 @@ void sub_8002934(PixelPos *param_1, PixelPos *param_2, PixelPos *param_3, s32 pa
|
|||
param_1->y = (param_4 * param_2->y + param_5 * param_3->y) / r9;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// TODO: File split here
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
static inline s8 sub_8002984_sub(s32 direction1, s32 rand, s32 add, s32 multi)
|
||||
{
|
||||
return (s8)(((direction1 + add) + OtherRandInt(rand) * multi) % NUM_DIRECTIONS);
|
||||
}
|
||||
|
||||
// arm9.bin::020109F4
|
||||
s32 sub_8002984(s32 _direction1, u32 caseID)
|
||||
{
|
||||
s32 direction1;
|
||||
|
|
@ -151,7 +172,7 @@ s32 sub_8002984(s32 _direction1, u32 caseID)
|
|||
return direction1;
|
||||
}
|
||||
|
||||
|
||||
// arm9.bin::020108EC
|
||||
s32 sub_8002A70(s32 _direction1, s32 _direction2, s32 _caseId)
|
||||
{
|
||||
s32 direction1 = (s8)(_direction1);
|
||||
|
|
@ -196,6 +217,7 @@ s32 sub_8002A70(s32 _direction1, s32 _direction2, s32 _caseId)
|
|||
return direction1;
|
||||
}
|
||||
|
||||
// arm9.bin::02010824
|
||||
s32 sub_8002B04(s32 _direction1, s32 _direction2)
|
||||
{
|
||||
s32 direction1 = (s8)(_direction1);
|
||||
|
|
@ -217,11 +239,12 @@ s32 sub_8002B04(s32 _direction1, s32 _direction2)
|
|||
return direction1;
|
||||
}
|
||||
|
||||
UNUSED s32 sub_8002B5C(s32 _direction1, s32 _direction2)
|
||||
#if (GAME_VERSION == VERSION_RED)
|
||||
UNUSED static s32 sub_8002B5C(s32 _direction1, s32 _direction2)
|
||||
{
|
||||
int newDirection;
|
||||
int direction1;
|
||||
int direction2;
|
||||
s32 newDirection;
|
||||
s32 direction1;
|
||||
s32 direction2;
|
||||
|
||||
direction1 = (s8)_direction1;
|
||||
direction2 = (s8)_direction2;
|
||||
|
|
@ -241,50 +264,43 @@ UNUSED s32 sub_8002B5C(s32 _direction1, s32 _direction2)
|
|||
}
|
||||
return direction1 & DIRECTION_MASK_CARDINAL;
|
||||
}
|
||||
#endif
|
||||
|
||||
// arm9.bin::02010790
|
||||
PixelPos SetVecFromDirectionSpeed(s8 r1, u32 r2)
|
||||
{
|
||||
PixelPos *vec = &gVectorDirections[r1];
|
||||
const PixelPos *vec = &gVectorDirections[r1];
|
||||
|
||||
return (PixelPos){ .x = vec->x * r2, .y = vec->y * r2 };
|
||||
}
|
||||
|
||||
s32 VecDirection8Sign(PixelPos *param_1)
|
||||
UNUSED static s32 VecDirection8Sign(PixelPos *param_1)
|
||||
{
|
||||
if (param_1->x < 0) {
|
||||
if (param_1->y < 0) {
|
||||
if (param_1->y < 0)
|
||||
return DIRECTION_NORTHWEST;
|
||||
}
|
||||
else if (param_1->y > 0) {
|
||||
else if (param_1->y > 0)
|
||||
return DIRECTION_SOUTHWEST;
|
||||
}
|
||||
else {
|
||||
else
|
||||
return DIRECTION_WEST;
|
||||
}
|
||||
}
|
||||
else if (param_1->x > 0) {
|
||||
if (param_1->y < 0) {
|
||||
if (param_1->y < 0)
|
||||
return DIRECTION_NORTHEAST;
|
||||
}
|
||||
else if (param_1->y > 0) {
|
||||
else if (param_1->y > 0)
|
||||
return DIRECTION_SOUTHEAST;
|
||||
}
|
||||
else {
|
||||
else
|
||||
return DIRECTION_EAST;
|
||||
}
|
||||
}
|
||||
else if (param_1->y < 0) {
|
||||
else if (param_1->y < 0)
|
||||
return DIRECTION_NORTH;
|
||||
}
|
||||
else if (param_1->y > 0) {
|
||||
else if (param_1->y > 0)
|
||||
return DIRECTION_SOUTH;
|
||||
}
|
||||
else {
|
||||
else
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
s32 VecDirection4SignYX(PixelPos *param_1)
|
||||
UNUSED static s32 VecDirection4SignYX(PixelPos *param_1)
|
||||
{
|
||||
if (param_1->y < 0) {
|
||||
return DIRECTION_NORTH;
|
||||
|
|
@ -303,6 +319,7 @@ s32 VecDirection4SignYX(PixelPos *param_1)
|
|||
}
|
||||
}
|
||||
|
||||
// arm9.bin::02010680
|
||||
s8 VecDirection8Radial(PixelPos *pixelPos)
|
||||
{
|
||||
PixelPos absPos = {abs(pixelPos->x), abs(pixelPos->y)};
|
||||
|
|
@ -355,7 +372,8 @@ s8 VecDirection8Radial(PixelPos *pixelPos)
|
|||
return DIRECTION_SOUTH;
|
||||
}
|
||||
|
||||
s8 VecDirection4Radial(PixelPos *pixelPos)
|
||||
// arm9.bin::020105A0
|
||||
static s8 VecDirection4Radial(PixelPos *pixelPos)
|
||||
{
|
||||
PixelPos absPos = {abs(pixelPos->x), abs(pixelPos->y)};
|
||||
|
||||
|
|
@ -395,6 +413,7 @@ s8 VecDirection4Radial(PixelPos *pixelPos)
|
|||
return DIRECTION_SOUTH;
|
||||
}
|
||||
|
||||
// arm9.bin::02010478
|
||||
s8 SizedDeltaDirection4(const PixelPos *r0, const PixelPos *r1, const PixelPos *r2, const PixelPos *r3)
|
||||
{
|
||||
PixelPos stack;
|
||||
|
|
@ -435,10 +454,10 @@ s8 SizedDeltaDirection4(const PixelPos *r0, const PixelPos *r1, const PixelPos *
|
|||
if(stack.y > 0) stack.y = 0;
|
||||
}
|
||||
|
||||
|
||||
return VecDirection4Radial(&stack);
|
||||
}
|
||||
|
||||
// arm9.bin::02010350
|
||||
s8 SizedDeltaDirection8(const PixelPos *r0, const PixelPos *r1, const PixelPos *r2, const PixelPos *r3)
|
||||
{
|
||||
PixelPos stack;
|
||||
|
|
@ -446,39 +465,38 @@ s8 SizedDeltaDirection8(const PixelPos *r0, const PixelPos *r1, const PixelPos *
|
|||
s32 iVar2;
|
||||
s32 iVar3;
|
||||
|
||||
stack.x = r2->x - r0->x;
|
||||
stack.y = r2->y - r0->y;
|
||||
stack.x = r2->x - r0->x;
|
||||
stack.y = r2->y - r0->y;
|
||||
|
||||
if(stack.x >= 0)
|
||||
{
|
||||
iVar3 = (stack.x + 1);
|
||||
iVar3 -= ((r1->x + r3->x) / 2);
|
||||
if (stack.x >= 0) {
|
||||
iVar3 = stack.x + 1;
|
||||
iVar3 -= (r1->x + r3->x) / 2;
|
||||
stack.x = iVar3;
|
||||
if(stack.x < 0) stack.x = 0;
|
||||
if (stack.x < 0)
|
||||
stack.x = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
iVar1 = (stack.x - 1);
|
||||
iVar1 += ((r1->x + r3->x) / 2);
|
||||
else {
|
||||
iVar1 = stack.x - 1;
|
||||
iVar1 += (r1->x + r3->x) / 2;
|
||||
stack.x = iVar1;
|
||||
if(stack.x > 0) stack.x = 0;
|
||||
if (stack.x > 0)
|
||||
stack.x = 0;
|
||||
}
|
||||
|
||||
if(stack.y >= 0)
|
||||
{
|
||||
iVar2 = (stack.y + 1);
|
||||
iVar2 -= ((r1->y + r3->y) / 2);
|
||||
if (stack.y >= 0) {
|
||||
iVar2 = stack.y + 1;
|
||||
iVar2 -= (r1->y + r3->y) / 2;
|
||||
stack.y = iVar2;
|
||||
if(stack.y < 0) stack.y = 0;
|
||||
if (stack.y < 0)
|
||||
stack.y = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
iVar1 = (stack.y - 1);
|
||||
iVar1 += ((r1->y + r3->y) / 2);
|
||||
else {
|
||||
iVar1 = stack.y - 1;
|
||||
iVar1 += (r1->y + r3->y) / 2;
|
||||
stack.y = iVar1;
|
||||
if(stack.y > 0) stack.y = 0;
|
||||
if (stack.y > 0)
|
||||
stack.y = 0;
|
||||
}
|
||||
|
||||
|
||||
return VecDirection8Radial(&stack);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,7 +3,8 @@
|
|||
#include "code_8004AA0.h"
|
||||
|
||||
void nullsub_6(void)
|
||||
{}
|
||||
{
|
||||
}
|
||||
|
||||
void sub_8004AA4(unkStruct_202EE8C *a0, OpenedFile *a1, s32 a2)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1,24 +1,21 @@
|
|||
#include "global.h"
|
||||
#include "bg_control.h"
|
||||
#include "bg_palette_buffer.h"
|
||||
#include "code_800558C.h"
|
||||
#include "cpu.h"
|
||||
#include "math.h"
|
||||
#include "sprite.h"
|
||||
|
||||
EWRAM_DATA bool8 gUnknown_2026E38 = FALSE;
|
||||
EWRAM_DATA u32 *gUnknown_2026E3C = NULL;
|
||||
static EWRAM_DATA s32 sUnknown_2026E40 = 0; // Read from but never written to
|
||||
static EWRAM_DATA s32 sUnknown_2026E44 = 0; // Read from but never written to
|
||||
static EWRAM_DATA s32 sUnknown_2026E48 = 0; // Read from but never written to
|
||||
static EWRAM_DATA bool8 sUnknown_2026E4C = FALSE;
|
||||
EWRAM_DATA static s32 sUnknown_2026E40 = 0; // Read from but never written to
|
||||
EWRAM_DATA static s32 sUnknown_2026E44 = 0; // Read from but never written to
|
||||
EWRAM_DATA static s32 sUnknown_2026E48 = 0; // Read from but never written to
|
||||
EWRAM_DATA static bool8 sUnknown_2026E4C = FALSE;
|
||||
EWRAM_DATA s16 gUnknown_2026E4E = 0;
|
||||
static EWRAM_DATA bool32 sUnknown_2026E50 = FALSE;
|
||||
static EWRAM_DATA bool32 sUnknown_2026E54 = FALSE;
|
||||
static EWRAM_DATA u32 *sUnknown_2026E58 = NULL;
|
||||
UNUSED static EWRAM_DATA u32 sUnused0 = 0;
|
||||
static EWRAM_DATA s16 sUnknown_2026E60[324] = {0}; // These might be [2][162]
|
||||
static EWRAM_DATA s16 sUnknown_20270E8[324] = {0};
|
||||
EWRAM_DATA static bool32 sUnknown_2026E50 = FALSE;
|
||||
EWRAM_DATA static bool32 sUnknown_2026E54 = FALSE;
|
||||
EWRAM_DATA static u32 *sUnknown_2026E58 = NULL;
|
||||
UNUSED EWRAM_DATA static u32 sUnused0 = 0;
|
||||
EWRAM_DATA static s16 sUnknown_2026E60[324] = {0}; // These might be [2][162]
|
||||
EWRAM_DATA static s16 sUnknown_20270E8[324] = {0};
|
||||
|
||||
EWRAM_INIT s16 *gUnknown_203B078 = NULL;
|
||||
|
||||
|
|
@ -29,173 +26,7 @@ extern const s16 gUnknown_80B816A[16 * 10];
|
|||
extern const s16 gUnknown_80B82AA[16 * 10];
|
||||
extern const s16 gUnknown_80B83EA[16 * 10];
|
||||
|
||||
static void sub_800561C(struct EfoFileData *, s32, s32, const RGB *);
|
||||
|
||||
void sub_8005610(OpenedFile *a0, s32 vramIdx, s32 brightness, const RGB *ramp)
|
||||
{
|
||||
sub_800561C((struct EfoFileData *)a0->data, vramIdx, brightness, ramp);
|
||||
}
|
||||
|
||||
static void sub_800561C(struct EfoFileData *a0, s32 vramIdx, s32 brightness, const RGB *ramp)
|
||||
{
|
||||
s32 i;
|
||||
|
||||
if (a0->tiles != NULL)
|
||||
CpuCopy(OBJ_VRAM0 + vramIdx * 0x20, a0->tiles, a0->tileCount * 0x20);
|
||||
|
||||
if (a0->pal != NULL) {
|
||||
for (i = 0; i < 16; i++)
|
||||
SetBGPaletteBufferColorRGB(i + 480, &a0->pal[i], brightness, ramp);
|
||||
}
|
||||
}
|
||||
|
||||
UNUSED static const RGB *sub_8005668(OpenedFile *a0, s32 vramIdx)
|
||||
{
|
||||
return sub_8005674((struct EfoFileData *)a0->data, vramIdx);
|
||||
}
|
||||
|
||||
const RGB *sub_8005674(const struct EfoFileData *a0, s32 vramIdx)
|
||||
{
|
||||
if (a0->tiles != NULL)
|
||||
CpuCopy(OBJ_VRAM0 + vramIdx * 0x20, a0->tiles, a0->tileCount * 0x20);
|
||||
|
||||
return a0->pal;
|
||||
}
|
||||
|
||||
void sub_800569C(DungeonPos *a0, struct axObject *a1, u8 a2)
|
||||
{
|
||||
DungeonPos *ptr;
|
||||
DungeonPos *ptr2;
|
||||
DungeonPos *ptr3;
|
||||
|
||||
a0->x = 0;
|
||||
a0->y = 0;
|
||||
|
||||
if (!(a1->axdata.flags >> 15) || a2 >= 4)
|
||||
return;
|
||||
|
||||
if (a1->axdata.paletteData != NULL) {
|
||||
ptr = &((DungeonPos*)a1->axdata.paletteData)[a1->axdata.sub1.poseId * 4];
|
||||
ptr2 = &ptr[a2];
|
||||
if (*&ptr2->x == 99 && *&ptr2->y == 99) {
|
||||
a0->x = 99;
|
||||
a0->y = 99;
|
||||
}
|
||||
else {
|
||||
ptr3 = &ptr[a2];
|
||||
a0->x = a1->axdata.sub1.offset.x + ptr3->x;
|
||||
a0->y = a1->axdata.sub1.offset.y + ptr3->y;
|
||||
}
|
||||
}
|
||||
else {
|
||||
a0->x = 99;
|
||||
a0->y = 99;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_8005700(DungeonPos *a0, struct axObject *a1)
|
||||
{
|
||||
s32 i;
|
||||
DungeonPos *ptr;
|
||||
|
||||
if (!(a1->axdata.flags >> 15))
|
||||
return;
|
||||
|
||||
if (a1->axdata.paletteData != NULL) {
|
||||
ptr = &((DungeonPos*)a1->axdata.paletteData)[a1->axdata.sub1.poseId * 4];
|
||||
for (i = 0; i < 4; i++) {
|
||||
if (*&ptr[i].x == 99 && *&ptr[i].y == 99) {
|
||||
a0->x = 99;
|
||||
a0->y = 99;
|
||||
}
|
||||
else {
|
||||
a0->x = a1->axdata.sub1.offset.x + ptr[i].x;
|
||||
a0->y = a1->axdata.sub1.offset.y + ptr[i].y;
|
||||
}
|
||||
a0++;
|
||||
}
|
||||
}
|
||||
else {
|
||||
for (i = 0; i < 4; i++) {
|
||||
a0->x = 99;
|
||||
a0->y = 99;
|
||||
a0++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
UNUSED static void sub_8005764(s32 a0, OpenedFile *file, s32 a2, const RGB *a3)
|
||||
{
|
||||
sub_8005770(a0, (const RGB*)file->data, a2, a3);
|
||||
}
|
||||
|
||||
void sub_8005770(s32 param_1, const RGB *color, s32 brightness, const RGB *ramp)
|
||||
{
|
||||
s32 i;
|
||||
|
||||
for (i = 0; i < 16; i++)
|
||||
SetBGPaletteBufferColorRGB((param_1 + 0x10) * 0x10 + i, &color[i], brightness, ramp);
|
||||
}
|
||||
|
||||
// Maybe DungeonPos
|
||||
void nullsub_7(s16 *a0)
|
||||
{}
|
||||
|
||||
void nullsub_8(u32 a0)
|
||||
{}
|
||||
|
||||
void nullsub_9(void)
|
||||
{}
|
||||
|
||||
void nullsub_10(bool8 a0)
|
||||
{}
|
||||
|
||||
UNUSED static void nullsub_144(void)
|
||||
{}
|
||||
|
||||
void nullsub_11(void)
|
||||
{}
|
||||
|
||||
void nullsub_12(void)
|
||||
{}
|
||||
|
||||
void nullsub_13(void)
|
||||
{}
|
||||
|
||||
UNUSED static void nullsub_145(void)
|
||||
{}
|
||||
|
||||
void nullsub_14(void)
|
||||
{}
|
||||
|
||||
UNUSED static void nullsub_146(void)
|
||||
{}
|
||||
|
||||
UNUSED static void nullsub_147(void)
|
||||
{}
|
||||
|
||||
UNUSED static void nullsub_148(void)
|
||||
{}
|
||||
|
||||
UNUSED static void nullsub_149(void)
|
||||
{}
|
||||
|
||||
UNUSED static bool8 sub_80057D8(void)
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
UNUSED static bool8 sub_80057DC(void)
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
UNUSED static void nullsub_150(void)
|
||||
{}
|
||||
|
||||
UNUSED static void nullsub_151(void)
|
||||
{}
|
||||
|
||||
// arm9.bin::02006154
|
||||
void sub_80057E8(void)
|
||||
{
|
||||
sUnknown_2026E4C = TRUE;
|
||||
|
|
@ -208,6 +39,7 @@ void sub_80057E8(void)
|
|||
gUnknown_203B078 = NULL;
|
||||
}
|
||||
|
||||
// arm9.bin::02005758
|
||||
void sub_8005838(s32 *a0, u8 kind)
|
||||
{
|
||||
const s16 *r1, *r2;
|
||||
|
|
@ -569,6 +401,7 @@ void sub_8005838(s32 *a0, u8 kind)
|
|||
}
|
||||
}
|
||||
|
||||
#if (GAME_VERSION == VERSION_RED)
|
||||
UNUSED static void sub_80060A8(void)
|
||||
{
|
||||
gUnknown_2026E3C = sUnknown_2026E58;
|
||||
|
|
@ -576,7 +409,9 @@ UNUSED static void sub_80060A8(void)
|
|||
sUnknown_2026E50 = !sUnknown_2026E50;
|
||||
gUnknown_2026E38 = FALSE;
|
||||
}
|
||||
#endif
|
||||
|
||||
// arm9.bin::020056C0
|
||||
void sub_80060EC(void)
|
||||
{
|
||||
gUnknown_2026E3C = sUnknown_2026E58;
|
||||
|
|
|
|||
|
|
@ -1,12 +1,12 @@
|
|||
#include "global.h"
|
||||
#include "globaldata.h"
|
||||
#include "bg_palette_buffer.h"
|
||||
#include "code_800558C.h"
|
||||
#include "structs/axdata.h"
|
||||
#include "code_8009804.h"
|
||||
#include "cpu.h"
|
||||
#include "def_filearchives.h"
|
||||
#include "file_system.h"
|
||||
#include "text.h"
|
||||
#include "text_1.h"
|
||||
|
||||
struct FontData
|
||||
{
|
||||
|
|
@ -168,6 +168,7 @@ void sub_80098F8(u32 r0)
|
|||
sUnknown_202D238[r0] = 1;
|
||||
}
|
||||
|
||||
// arm9.bin::02009BE0
|
||||
void sub_8009908(void)
|
||||
{
|
||||
s32 i;
|
||||
|
|
@ -213,7 +214,7 @@ UNUSED static void sub_8009A10(struct unkStruct_8009A1C_ptr *a0, u32 palId, u32
|
|||
sub_8009A1C(a0->ptr, palId, vramDstOffset, r3);
|
||||
}
|
||||
|
||||
void sub_8009A1C(const struct EfoFileData *r0, u32 palId, u32 vramDstOffset, u32 r3)
|
||||
void sub_8009A1C(const EfoFileData *r0, u32 palId, u32 vramDstOffset, u32 r3)
|
||||
{
|
||||
s32 i;
|
||||
u32 *dst, *src;
|
||||
|
|
|
|||
|
|
@ -7,6 +7,7 @@
|
|||
// Todo: Figure out if this file could be merged with bg_control and cpu?
|
||||
EWRAM_INIT u32 gUnknown_203B0B8 = {0};
|
||||
|
||||
// Should be arm9.bin02008A00, but it's way different
|
||||
void WaitForNextFrameAndAdvanceRNG(void)
|
||||
{
|
||||
sub_800BA5C();
|
||||
|
|
@ -27,6 +28,7 @@ UNUSED static void nullsub_180(void)
|
|||
{
|
||||
}
|
||||
|
||||
// Should be arm9.bin::020084D4, but it's way different
|
||||
void xxx_call_update_bg_sound_input(void)
|
||||
{
|
||||
xxx_update_bg_sound_input();
|
||||
|
|
|
|||
|
|
@ -63,6 +63,7 @@ void sub_800D098(void)
|
|||
while(REG_KEYINPUT != KEYS_MASK){} // All buttons
|
||||
}
|
||||
|
||||
// arm9.bin::02007FF8
|
||||
void sprintfStatic(char *buffer, const char *text, ...)
|
||||
{
|
||||
va_list vArgv;
|
||||
|
|
|
|||
|
|
@ -1,15 +1,16 @@
|
|||
#include "global.h"
|
||||
#include "structs/axdata.h"
|
||||
#include "bg_control.h"
|
||||
#include "code_800558C.h"
|
||||
#include "code_800DAC0.h"
|
||||
#include "code_800E9A8.h"
|
||||
#include "code_80118A4.h"
|
||||
#include "code_803E724.h"
|
||||
#include "def_filearchives.h"
|
||||
#include "dungeon_map.h"
|
||||
#include "file_system.h"
|
||||
#include "main_loops.h"
|
||||
#include "memory.h"
|
||||
#include "dungeon_map.h"
|
||||
#include "sprite.h"
|
||||
|
||||
EWRAM_INIT struct unkStruct_203B0CC *gUnknown_203B0CC = NULL;
|
||||
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
#include "global.h"
|
||||
#include "bg_control.h"
|
||||
#include "code_800558C.h"
|
||||
#include "structs/axdata.h"
|
||||
#include "code_8009804.h"
|
||||
#include "code_800C9CC.h"
|
||||
#include "code_800E9E4.h"
|
||||
|
|
@ -12,14 +12,14 @@
|
|||
#include "main_loops.h"
|
||||
#include "memory.h"
|
||||
#include "sprite.h"
|
||||
#include "text.h"
|
||||
#include "text_2.h"
|
||||
|
||||
struct unkStruct_203B0D0_sub
|
||||
{
|
||||
// size: 0x24
|
||||
u32 unk0;
|
||||
OpenedFile *file;
|
||||
const struct EfoFileData *fileData;
|
||||
const EfoFileData *fileData;
|
||||
u32 unkC;
|
||||
s32 unk10;
|
||||
s32 unk14;
|
||||
|
|
|
|||
|
|
@ -1,13 +1,12 @@
|
|||
#include "global.h"
|
||||
#include "globaldata.h"
|
||||
#include "structs/sprite_oam.h"
|
||||
#include "code_800F958.h"
|
||||
#include "code_8009804.h"
|
||||
#include "cpu.h"
|
||||
#include "dungeon_pokemon_sprites.h"
|
||||
#include "memory.h"
|
||||
#include "sprite.h"
|
||||
#include "structs/sprite_oam.h"
|
||||
#include <stdio.h>
|
||||
|
||||
struct StatusGraphicsInfo
|
||||
{
|
||||
|
|
@ -75,7 +74,7 @@ extern SpriteOAM gUnknown_203B0DC;
|
|||
|
||||
extern DungeonPos gUnknown_80D3564;
|
||||
|
||||
void DrawStatusSprite(s16 param_1,s32 status,DungeonPos *pos,DungeonPos *posOffset,
|
||||
static void DrawStatusSprite(s16 param_1,s32 status,DungeonPos *pos,DungeonPos *posOffset,
|
||||
DungeonPos *posScreen,u32 priority, u32 unused);
|
||||
|
||||
DungeonPokemonSprite *GetDungeonPokemonSprite(s32 id)
|
||||
|
|
@ -200,7 +199,7 @@ void sub_800F2EC(DungeonPokemonSprite *sprite, s32 index, DungeonPos *screenPos)
|
|||
}
|
||||
}
|
||||
|
||||
void DrawStatusSprite(s16 param_1, s32 status, DungeonPos *pos, DungeonPos *posOffset,
|
||||
static void DrawStatusSprite(s16 param_1, s32 status, DungeonPos *pos, DungeonPos *posOffset,
|
||||
DungeonPos *posScreen, u32 priority, u32 unused)
|
||||
{
|
||||
struct StatusSprite sprite;
|
||||
|
|
|
|||
|
|
@ -1,20 +1,19 @@
|
|||
#include "global.h"
|
||||
#include "code_800558C.h"
|
||||
#include "structs/axdata.h"
|
||||
#include "code_8009804.h"
|
||||
#include "code_80118A4.h"
|
||||
#include "music.h"
|
||||
#include "constants/bg_music.h"
|
||||
#include "config.h"
|
||||
#include "sprite.h"
|
||||
#include "event_flag.h"
|
||||
#include "file_system.h"
|
||||
|
||||
extern const u16 gUnknown_80D4144[8];
|
||||
|
||||
EWRAM_DATA u32 gUnknown_202DE1C = {0};
|
||||
EWRAM_DATA s16 gUnknown_202DE20 = {0};
|
||||
EWRAM_DATA s16 gUnknown_202DE22 = {0};
|
||||
EWRAM_DATA s16 gUnknown_202DE24 = {0};
|
||||
EWRAM_DATA u32 gUnknown_202DE1C = {0}; // GBA=202DE1C | NDS=02134218
|
||||
EWRAM_DATA s16 gUnknown_202DE20 = {0}; // GBA=202DE20 | NDS=0213420C
|
||||
EWRAM_DATA s16 gUnknown_202DE22 = {0}; // GBA=202DE22 | NDS=02134210
|
||||
EWRAM_DATA s16 gUnknown_202DE24 = {0}; // GBA=202DE24 | NDS=02134214
|
||||
|
||||
void sub_8011760(void)
|
||||
{
|
||||
|
|
@ -82,6 +81,7 @@ void xxx_call_start_bg_music(void)
|
|||
StartBGMusicVSync();
|
||||
}
|
||||
|
||||
// arm9.bin::020187C0
|
||||
void sub_8011860(void)
|
||||
{
|
||||
if (gUnknown_202DE20 > 0)
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@
|
|||
#include "string_format.h"
|
||||
#include "game_options.h"
|
||||
#include "sprite.h"
|
||||
#include "text.h"
|
||||
#include "text_2.h"
|
||||
|
||||
void sub_8012A18()
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1,8 +1,8 @@
|
|||
#include "global.h"
|
||||
#include "code_8012A18_1.h"
|
||||
#include "structs/sprite_oam.h"
|
||||
#include "code_8012A18_1.h"
|
||||
#include "text_2.h"
|
||||
#include "text_util.h"
|
||||
#include "text.h"
|
||||
|
||||
struct unkStruct_203B1FC
|
||||
{
|
||||
|
|
@ -50,7 +50,7 @@ s32 sub_8015F44(void)
|
|||
void sub_8015F84(void)
|
||||
{
|
||||
u32 uVar2;
|
||||
const struct unkChar *puVar3;
|
||||
const unkChar *puVar3;
|
||||
s32 index;
|
||||
s32 total;
|
||||
|
||||
|
|
@ -73,7 +73,7 @@ void sub_8015F84(void)
|
|||
|
||||
s32 sub_8015FEC(u8 *buffer, s32 size)
|
||||
{
|
||||
const struct unkChar *iVar2;
|
||||
const unkChar *iVar2;
|
||||
s32 currLength;
|
||||
s32 length;
|
||||
u8 *bufferPtr;
|
||||
|
|
|
|||
|
|
@ -1,15 +1,16 @@
|
|||
#include "global.h"
|
||||
#include "globaldata.h"
|
||||
#include "string_format.h"
|
||||
#include "input.h"
|
||||
#include "memory.h"
|
||||
#include "menu_input.h"
|
||||
#include "text.h"
|
||||
#include "sprite.h"
|
||||
#include "code_800D090.h"
|
||||
#include "code_80118A4.h"
|
||||
#include "code_803D0D8.h"
|
||||
#include "text.h"
|
||||
#include "input.h"
|
||||
#include "memory.h"
|
||||
#include "menu_input.h"
|
||||
#include "sprite.h"
|
||||
#include "string_format.h"
|
||||
#include "text_1.h"
|
||||
#include "text_2.h"
|
||||
#include "text_3.h"
|
||||
|
||||
struct unkStruct_203B1F8
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1,15 +1,15 @@
|
|||
#include "global.h"
|
||||
#include "globaldata.h"
|
||||
#include "code_8012A18_1.h"
|
||||
#include "string_format.h"
|
||||
#include "code_801602C.h"
|
||||
#include "common_strings.h"
|
||||
#include "input.h"
|
||||
#include "memory.h"
|
||||
#include "string_format.h"
|
||||
#include "text_util.h"
|
||||
#include "text.h"
|
||||
#include "text_1.h"
|
||||
|
||||
static EWRAM_INIT struct unkStruct_203B200 *sUnknown_203B200 = {NULL};
|
||||
EWRAM_INIT static struct unkStruct_203B200 *sUnknown_203B200 = {NULL};
|
||||
|
||||
#include "data/code_801602C.h"
|
||||
|
||||
|
|
|
|||
|
|
@ -1,18 +1,19 @@
|
|||
#include "global.h"
|
||||
#include "globaldata.h"
|
||||
#include "code_80118A4.h"
|
||||
#include "string_format.h"
|
||||
#include "code_801B3C0.h"
|
||||
#include "input.h"
|
||||
#include "items.h"
|
||||
#include "memory.h"
|
||||
#include "menu_input.h"
|
||||
#include "sprite.h"
|
||||
#include "text.h"
|
||||
#include "string_format.h"
|
||||
#include "text_1.h"
|
||||
#include "text_2.h"
|
||||
|
||||
static EWRAM_INIT unkStruct_203B230 *sUnknown_203B230 = {NULL};
|
||||
static EWRAM_INIT unkStruct_203B230 *sUnknown_203B230 = { NULL };
|
||||
|
||||
#include "data/code_801B3C0.h" // 80DBA4C
|
||||
#include "data/code_801B3C0.h"
|
||||
|
||||
static void sub_801B46C(u32);
|
||||
static void sub_801B480(void);
|
||||
|
|
|
|||
|
|
@ -1,12 +1,11 @@
|
|||
#include "global.h"
|
||||
#include "globaldata.h"
|
||||
#include "constants/colors.h"
|
||||
#include "code_80118A4.h"
|
||||
#include "string_format.h"
|
||||
#include "code_801B3C0.h"
|
||||
#include "code_801B60C.h"
|
||||
#include "code_8099360.h"
|
||||
#include "common_strings.h"
|
||||
#include "constants/colors.h"
|
||||
#include "event_flag.h"
|
||||
#include "input.h"
|
||||
#include "items.h"
|
||||
|
|
@ -14,9 +13,10 @@
|
|||
#include "memory.h"
|
||||
#include "menu_input.h"
|
||||
#include "pokemon.h"
|
||||
#include "text.h"
|
||||
#include "string_format.h"
|
||||
#include "text_1.h"
|
||||
|
||||
static EWRAM_INIT unkStruct_203B234 *sUnknown_203B234 = {NULL};
|
||||
static EWRAM_INIT unkStruct_203B234 *sUnknown_203B234 = { NULL };
|
||||
|
||||
#include "data/code_801B60C.h" // 80DBA58
|
||||
|
||||
|
|
@ -124,7 +124,7 @@ static void sub_801B760(void)
|
|||
case 13:
|
||||
case 14:
|
||||
case 15:
|
||||
RestoreUnkTextStruct_8006518(&sUnknown_203B234->windows);
|
||||
RestoreSavedWindows(&sUnknown_203B234->windows);
|
||||
for (i = 0; i < 4; i++)
|
||||
sUnknown_203B234->windows.id[i] = sUnknown_80DBA58;
|
||||
|
||||
|
|
@ -132,7 +132,7 @@ static void sub_801B760(void)
|
|||
ShowWindows(&sUnknown_203B234->windows, TRUE, TRUE);
|
||||
break;
|
||||
case 10:
|
||||
RestoreUnkTextStruct_8006518(&sUnknown_203B234->windows);
|
||||
RestoreSavedWindows(&sUnknown_203B234->windows);
|
||||
sub_801BB5C();
|
||||
sUnknown_203B234->windows.id[2] = sUnknown_80DBA70;
|
||||
sub_8012CAC(&sUnknown_203B234->windows.id[2], sUnknown_203B234->unkCC);
|
||||
|
|
@ -140,7 +140,7 @@ static void sub_801B760(void)
|
|||
ShowWindows(&sUnknown_203B234->windows, TRUE, TRUE);
|
||||
break;
|
||||
case 12:
|
||||
RestoreUnkTextStruct_8006518(&sUnknown_203B234->windows);
|
||||
RestoreSavedWindows(&sUnknown_203B234->windows);
|
||||
sUnknown_203B234->windows.id[1] = sUnknown_80DBA88;
|
||||
ResetUnusedInputStruct();
|
||||
ShowWindows(&sUnknown_203B234->windows, TRUE, TRUE);
|
||||
|
|
|
|||
|
|
@ -6,12 +6,13 @@
|
|||
#include "items.h"
|
||||
#include "memory.h"
|
||||
#include "menu_input.h"
|
||||
#include "text.h"
|
||||
#include "text_1.h"
|
||||
#include "text_2.h"
|
||||
|
||||
static EWRAM_INIT struct unkStruct_203B244 *sUnknown_203B244 = {NULL};
|
||||
static EWRAM_INIT u32 sUnknown_203B248 = {0};
|
||||
static EWRAM_INIT u16 sUnknown_203B24C = {0};
|
||||
static EWRAM_INIT u16 sUnknown_203B24E = {0};
|
||||
EWRAM_INIT static struct unkStruct_203B244 *sUnknown_203B244 = { NULL };
|
||||
EWRAM_INIT static u32 sUnknown_203B248 = {0};
|
||||
EWRAM_INIT static u16 sUnknown_203B24C = {0};
|
||||
EWRAM_INIT static u16 sUnknown_203B24E = {0};
|
||||
|
||||
#include "data/code_801C8C4.h"
|
||||
|
||||
|
|
@ -30,7 +31,7 @@ bool8 sub_801C8C4(s32 a0, s32 a1, DungeonPos *a2, u32 a3)
|
|||
sub_801CF94();
|
||||
sUnknown_203B244->unk4B4.s0.unk34 = a1;
|
||||
sUnknown_203B244->unk4B4.s0.unk38 = &sUnknown_203B244->unk4B4.s0.windows.id[a1];
|
||||
RestoreUnkTextStruct_8006518(&sUnknown_203B244->unk4B4.s0.windows);
|
||||
RestoreSavedWindows(&sUnknown_203B244->unk4B4.s0.windows);
|
||||
sUnknown_203B244->unk4B4.s0.windows.id[sUnknown_203B244->unk4B4.s0.unk34] = sUnknown_80DBE54;
|
||||
sUnknown_203B244->unk4B4.s0.unk38->header = &sUnknown_203B244->unk4B4.unk9C;
|
||||
|
||||
|
|
|
|||
|
|
@ -25,7 +25,9 @@
|
|||
#include "party_list_menu.h"
|
||||
#include "rescue_team_info.h"
|
||||
#include "string_format.h"
|
||||
#include "text.h"
|
||||
#include "text_1.h"
|
||||
#include "text_2.h"
|
||||
#include "text_3.h"
|
||||
#include "wigglytuff_shop2.h"
|
||||
#include "wonder_mail_802C4C8.h"
|
||||
#include "wonder_mail_802C860.h"
|
||||
|
|
@ -187,7 +189,7 @@ static void sub_801D220(void)
|
|||
{
|
||||
s32 i;
|
||||
|
||||
RestoreUnkTextStruct_8006518(&sUnknown_203B250->windows);
|
||||
RestoreSavedWindows(&sUnknown_203B250->windows);
|
||||
|
||||
switch (sUnknown_203B250->state) {
|
||||
case 0:
|
||||
|
|
|
|||
|
|
@ -1,18 +1,19 @@
|
|||
#include "global.h"
|
||||
#include "globaldata.h"
|
||||
#include "constants/input.h"
|
||||
#include "structs/struct_sub80095e4.h"
|
||||
#include "code_80118A4.h"
|
||||
#include "code_801D9E4.h"
|
||||
#include "constants/input.h"
|
||||
#include "ground_main.h"
|
||||
#include "input.h"
|
||||
#include "memory.h"
|
||||
#include "menu_input.h"
|
||||
#include "text.h"
|
||||
#include "structs/struct_sub80095e4.h"
|
||||
#include "text_1.h"
|
||||
#include "text_2.h"
|
||||
|
||||
static EWRAM_INIT struct struct_Sub80095E4_2 *sUnknown_203B258 = {NULL};
|
||||
EWRAM_INIT static struct struct_Sub80095E4_2 *sUnknown_203B258 = {NULL};
|
||||
|
||||
extern struct unkStruct_81188F0 gUnknown_81188F0[10];
|
||||
extern const struct unkStruct_81188F0 gUnknown_81188F0[10];
|
||||
|
||||
#include "data/code_801D9E4.h"
|
||||
|
||||
|
|
@ -24,7 +25,7 @@ bool8 sub_801D9E4(void)
|
|||
sUnknown_203B258 = MemoryAlloc(sizeof(*sUnknown_203B258), 8);
|
||||
sUnknown_203B258->s0.unk34 = 3;
|
||||
sUnknown_203B258->s0.unk38 = &sUnknown_203B258->s0.windows.id[3];
|
||||
RestoreUnkTextStruct_8006518(&sUnknown_203B258->s0.windows);
|
||||
RestoreSavedWindows(&sUnknown_203B258->s0.windows);
|
||||
sUnknown_203B258->s0.windows.id[sUnknown_203B258->s0.unk34] = sUnknown_80DBF88;
|
||||
sUnknown_203B258->s0.unk38->header = &sUnknown_203B258->unk9C;
|
||||
ResetUnusedInputStruct();
|
||||
|
|
@ -104,7 +105,7 @@ static void sub_801DB54(void)
|
|||
static void sub_801DBD4(void)
|
||||
{
|
||||
GroundConversionStruct *temp;
|
||||
struct unkStruct_81188F0 *temp2;
|
||||
const struct unkStruct_81188F0 *temp2;
|
||||
s32 x, y, n;
|
||||
s16 index;
|
||||
int counter;
|
||||
|
|
|
|||
|
|
@ -1,17 +1,18 @@
|
|||
#include "global.h"
|
||||
#include "globaldata.h"
|
||||
#include "constants/input.h"
|
||||
#include "code_80118A4.h"
|
||||
#include "code_801EE10.h"
|
||||
#include "input.h"
|
||||
#include "items.h"
|
||||
#include "text.h"
|
||||
#include "memory.h"
|
||||
#include "moves.h"
|
||||
#include "code_801EE10.h"
|
||||
#include "code_80118A4.h"
|
||||
#include "menu_input.h"
|
||||
#include "moves.h"
|
||||
#include "string_format.h"
|
||||
#include "text_1.h"
|
||||
#include "text_2.h"
|
||||
|
||||
EWRAM_INIT unkStruct_203B270 *gUnknown_203B270 = {NULL};
|
||||
EWRAM_INIT unkStruct_203B270 *gUnknown_203B270 = { NULL };
|
||||
|
||||
const WindowTemplate gUnknown_80DC240 = {
|
||||
0x00,
|
||||
|
|
@ -84,7 +85,7 @@ u8 sub_801EE10(u32 param_1, s16 species, Move *moves, u32 param_4, const u8 *tex
|
|||
if (iVar8 < four) {
|
||||
iVar8 = 4;
|
||||
}
|
||||
RestoreUnkTextStruct_8006518(&gUnknown_203B270->windows);
|
||||
RestoreSavedWindows(&gUnknown_203B270->windows);
|
||||
gUnknown_203B270->unk50 = param_6;
|
||||
gUnknown_203B270->windows.id[param_6] = gUnknown_80DC25C;
|
||||
if (gUnknown_203B270->text != NULL) {
|
||||
|
|
|
|||
|
|
@ -1,14 +1,15 @@
|
|||
#include "global.h"
|
||||
#include "globaldata.h"
|
||||
#include "code_80118A4.h"
|
||||
#include "structs/struct_sub80095e4.h"
|
||||
#include "code_800D090.h"
|
||||
#include "code_80118A4.h"
|
||||
#include "input.h"
|
||||
#include "memory.h"
|
||||
#include "menu_input.h"
|
||||
#include "moves.h"
|
||||
#include "pokemon.h"
|
||||
#include "text.h"
|
||||
#include "structs/struct_sub80095e4.h"
|
||||
#include "text_1.h"
|
||||
#include "text_2.h"
|
||||
|
||||
struct unkStruct_203B274
|
||||
{
|
||||
|
|
@ -18,6 +19,7 @@ struct unkStruct_203B274
|
|||
unkStruct_808E218_arg unk8;
|
||||
struct_Sub80095E4_2 s348;
|
||||
};
|
||||
|
||||
EWRAM_INIT struct unkStruct_203B274 *gUnknown_203B274 = {NULL};
|
||||
|
||||
static const WindowTemplate sUnknown_80DC2AC = {
|
||||
|
|
@ -53,7 +55,7 @@ bool8 sub_801F428(s16 index, s32 param_2)
|
|||
gUnknown_203B274->unk4 = &gUnknown_203B274->unk8;
|
||||
gUnknown_203B274->s348.s0.unk34 = param_2;
|
||||
gUnknown_203B274->s348.s0.unk38 = &gUnknown_203B274->s348.s0.windows.id[gUnknown_203B274->s348.s0.unk34];
|
||||
RestoreUnkTextStruct_8006518(&gUnknown_203B274->s348.s0.windows);
|
||||
RestoreSavedWindows(&gUnknown_203B274->s348.s0.windows);
|
||||
gUnknown_203B274->s348.s0.windows.id[gUnknown_203B274->s348.s0.unk34] = sUnknown_80DC2C4;
|
||||
gUnknown_203B274->s348.s0.unk38->header = &gUnknown_203B274->s348.unk9C;
|
||||
gUnknown_203B274->s348.unk9C.count = 1;
|
||||
|
|
|
|||
|
|
@ -1,15 +1,16 @@
|
|||
#include "global.h"
|
||||
#include "globaldata.h"
|
||||
#include "string_format.h"
|
||||
#include "structs/menu.h"
|
||||
#include "structs/str_text.h"
|
||||
#include "code_80118A4.h"
|
||||
#include "input.h"
|
||||
#include "memory.h"
|
||||
#include "menu_input.h"
|
||||
#include "moves.h"
|
||||
#include "sprite.h"
|
||||
#include "structs/menu.h"
|
||||
#include "structs/str_text.h"
|
||||
#include "text.h"
|
||||
#include "string_format.h"
|
||||
#include "text_1.h"
|
||||
#include "text_2.h"
|
||||
|
||||
// TODO: UNIFY WITH struct_Sub80095E4
|
||||
struct unkStruct_203B278
|
||||
|
|
|
|||
|
|
@ -1,22 +1,22 @@
|
|||
#include "global.h"
|
||||
#include "globaldata.h"
|
||||
#include "string_format.h"
|
||||
#include "constants/colors.h"
|
||||
#include "code_80118A4.h"
|
||||
#include "code_801AFA4.h"
|
||||
#include "code_801B3C0.h"
|
||||
#include "code_80227B8.h"
|
||||
#include "code_8098BDC.h"
|
||||
#include "code_8099360.h"
|
||||
#include "code_80118A4.h"
|
||||
#include "common_strings.h"
|
||||
#include "constants/colors.h"
|
||||
#include "input.h"
|
||||
#include "kecleon_bros4.h"
|
||||
#include "memory.h"
|
||||
#include "menu_input.h"
|
||||
#include "pokemon_3.h"
|
||||
#include "text.h"
|
||||
#include "string_format.h"
|
||||
#include "text_1.h"
|
||||
|
||||
static EWRAM_INIT unkStruct_203B294 *sUnknown_203B294 = {NULL};
|
||||
EWRAM_INIT static unkStruct_203B294 *sUnknown_203B294 = {NULL};
|
||||
|
||||
#include "data/code_80227B8.h"
|
||||
|
||||
|
|
@ -109,7 +109,7 @@ static void sub_802293C(void)
|
|||
{
|
||||
s32 i;
|
||||
|
||||
RestoreUnkTextStruct_8006518(&sUnknown_203B294->windows);
|
||||
RestoreSavedWindows(&sUnknown_203B294->windows);
|
||||
|
||||
switch (sUnknown_203B294->state) {
|
||||
case 2:
|
||||
|
|
|
|||
|
|
@ -1,21 +1,22 @@
|
|||
#include "global.h"
|
||||
#include "globaldata.h"
|
||||
#include "constants/colors.h"
|
||||
#include "constants/input.h"
|
||||
#include "code_800D090.h"
|
||||
#include "code_80118A4.h"
|
||||
#include "code_8023144.h"
|
||||
#include "constants/colors.h"
|
||||
#include "constants/input.h"
|
||||
#include "exclusive_pokemon.h"
|
||||
#include "friend_area.h"
|
||||
#include "input.h"
|
||||
#include "memory.h"
|
||||
#include "menu_input.h"
|
||||
#include "pokemon_3.h"
|
||||
#include "text.h"
|
||||
#include "text_1.h"
|
||||
#include "text_2.h"
|
||||
|
||||
static EWRAM_INIT u32 gUnknown_203B298 = {1};
|
||||
static EWRAM_INIT u16 gUnknown_203B29C = {0};
|
||||
static EWRAM_INIT u16 gUnknown_203B29E = {0};
|
||||
EWRAM_INIT static u32 gUnknown_203B298 = {1};
|
||||
EWRAM_INIT static u16 gUnknown_203B29C = {0};
|
||||
EWRAM_INIT static u16 gUnknown_203B29E = {0};
|
||||
EWRAM_INIT s32 gUnknown_203B2A0 = 2;
|
||||
EWRAM_INIT s32 gUnknown_203B2A4 = 1;
|
||||
EWRAM_INIT u16 gUnknown_203B2A8 = 0;
|
||||
|
|
@ -48,7 +49,7 @@ bool8 sub_8023144(s32 a0, s32 index, DungeonPos *sub, u32 a3)
|
|||
|
||||
gUnknown_3001B5C->s35C.s0.unk34 = index;
|
||||
gUnknown_3001B5C->s35C.s0.unk38 = &gUnknown_3001B5C->s35C.s0.windows.id[index];
|
||||
RestoreUnkTextStruct_8006518(&gUnknown_3001B5C->s35C.s0.windows);
|
||||
RestoreSavedWindows(&gUnknown_3001B5C->s35C.s0.windows);
|
||||
gUnknown_3001B5C->s35C.s0.windows.id[gUnknown_3001B5C->s35C.s0.unk34] = sUnknown_80DC91C;
|
||||
|
||||
gUnknown_3001B5C->s35C.s0.unk38->header = &gUnknown_3001B5C->s35C.unk9C;
|
||||
|
|
|
|||
|
|
@ -1,15 +1,15 @@
|
|||
#include "global.h"
|
||||
#include "globaldata.h"
|
||||
#include "constants/input.h"
|
||||
#include "code_80118A4.h"
|
||||
#include "code_8024458.h"
|
||||
#include "constants/input.h"
|
||||
#include "event_flag.h"
|
||||
#include "input.h"
|
||||
#include "memory.h"
|
||||
#include "menu_input.h"
|
||||
#include "pokemon.h"
|
||||
#include "pokemon_3.h"
|
||||
#include "text.h"
|
||||
#include "text_1.h"
|
||||
|
||||
static EWRAM_INIT struct unkStruct_203B2AC *sUnknown_203B2AC = {NULL};
|
||||
|
||||
|
|
@ -27,7 +27,7 @@ bool8 sub_8024458(s16 speciesNum, s32 a1)
|
|||
sUnknown_203B2AC->speciesNum = speciesNum_s32;
|
||||
sUnknown_203B2AC->unkE0 = a1;
|
||||
sUnknown_203B2AC->unkE4 = &sUnknown_203B2AC->unkE8.id[a1];
|
||||
RestoreUnkTextStruct_8006518(&sUnknown_203B2AC->unkE8);
|
||||
RestoreSavedWindows(&sUnknown_203B2AC->unkE8);
|
||||
sUnknown_203B2AC->unkE8.id[sUnknown_203B2AC->unkE0] = sUnknown_80DC9C8;
|
||||
sUnknown_203B2AC->unkE4->header = &sUnknown_203B2AC->unk148;
|
||||
sUnknown_203B2AC->unk148.width = 10;
|
||||
|
|
|
|||
|
|
@ -1,6 +1,5 @@
|
|||
#include "global.h"
|
||||
#include "globaldata.h"
|
||||
#include "string_format.h"
|
||||
#include "code_802DB28.h"
|
||||
#include "code_802F204.h"
|
||||
#include "code_803C1D0.h"
|
||||
|
|
@ -10,9 +9,10 @@
|
|||
#include "items.h"
|
||||
#include "memory.h"
|
||||
#include "pokemon.h"
|
||||
#include "text.h"
|
||||
#include "string_format.h"
|
||||
#include "text_1.h"
|
||||
|
||||
static EWRAM_INIT struct unkStruct_203B2FC *sUnknown_203B2FC = {NULL};
|
||||
EWRAM_INIT static struct unkStruct_203B2FC *sUnknown_203B2FC = {NULL};
|
||||
|
||||
#include "data/code_802DB28.h"
|
||||
|
||||
|
|
@ -49,7 +49,7 @@ bool8 sub_802DB28(u8 jobSlotIndex, u8 dungeon)
|
|||
sUnknown_203B2FC->monPortrait.pos.y = 8;
|
||||
|
||||
if (sUnknown_203B2FC->monPortrait.faceFile != NULL)
|
||||
sUnknown_203B2FC->monPortrait.faceData = (struct PortraitGfx *) sUnknown_203B2FC->monPortrait.faceFile->data;
|
||||
sUnknown_203B2FC->monPortrait.faceData = (PortraitGfx *) sUnknown_203B2FC->monPortrait.faceFile->data;
|
||||
|
||||
sub_802DC28(0);
|
||||
return TRUE;
|
||||
|
|
@ -92,7 +92,7 @@ static void sub_802DC40(void)
|
|||
{
|
||||
s32 i;
|
||||
|
||||
RestoreUnkTextStruct_8006518(&sUnknown_203B2FC->unk48);
|
||||
RestoreSavedWindows(&sUnknown_203B2FC->unk48);
|
||||
|
||||
switch (sUnknown_203B2FC->state) {
|
||||
case 0:
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@
|
|||
#include "memory.h"
|
||||
#include "menu_input.h"
|
||||
#include "pokemon_mail.h"
|
||||
#include "text.h"
|
||||
#include "text_1.h"
|
||||
|
||||
static EWRAM_INIT struct unkStruct_203B300 *sUnknown_203B300 = {NULL};
|
||||
|
||||
|
|
@ -23,7 +23,7 @@ bool8 sub_802DE84(unkStruct_802C39C *mail)
|
|||
sub_801317C(&sUnknown_203B300->unk0);
|
||||
sUnknown_203B300->unk10 = sUnknown_203B300->mail->unk0[0];
|
||||
sUnknown_203B300->unk14 = &sUnknown_203B300->unk18.id[sUnknown_203B300->unk10];
|
||||
RestoreUnkTextStruct_8006518(&sUnknown_203B300->unk18);
|
||||
RestoreSavedWindows(&sUnknown_203B300->unk18);
|
||||
sUnknown_203B300->unk18.id[sUnknown_203B300->unk10] = sUnknown_80E0264;
|
||||
sub_802DF14();
|
||||
return TRUE;
|
||||
|
|
|
|||
|
|
@ -2,15 +2,17 @@
|
|||
#include "globaldata.h"
|
||||
#include "constants/wonder_mail.h"
|
||||
#include "constants/colors.h"
|
||||
#include "structs/str_dungeon.h"
|
||||
#include "code_80118A4.h"
|
||||
#include "code_803D0D8.h"
|
||||
#include "code_8094F88.h"
|
||||
#include "input.h"
|
||||
#include "memory.h"
|
||||
#include "text.h"
|
||||
#include "structs/str_dungeon.h"
|
||||
#include "pokemon.h"
|
||||
#include "code_8094F88.h"
|
||||
#include "menu_input.h"
|
||||
#include "code_80118A4.h"
|
||||
#include "pokemon.h"
|
||||
#include "text_1.h"
|
||||
#include "text_2.h"
|
||||
#include "text_3.h"
|
||||
|
||||
struct unkStruct_203B334
|
||||
{
|
||||
|
|
@ -59,7 +61,7 @@ bool8 sub_8031D70(u32 mailIndex, s32 param_2)
|
|||
sub_801317C(&gUnknown_203B334->unk4);
|
||||
gUnknown_203B334->unk10 = param_2;
|
||||
gUnknown_203B334->unk14 = &gUnknown_203B334->unk18.id[param_2];
|
||||
RestoreUnkTextStruct_8006518(&gUnknown_203B334->unk18);
|
||||
RestoreSavedWindows(&gUnknown_203B334->unk18);
|
||||
gUnknown_203B334->unk18.id[gUnknown_203B334->unk10] = gUnknown_80E1FC4;
|
||||
sub_8031E00();
|
||||
return TRUE;
|
||||
|
|
|
|||
|
|
@ -15,7 +15,8 @@
|
|||
#include "game_options.h"
|
||||
#include "pokemon.h"
|
||||
#include "pokemon_3.h"
|
||||
#include "text.h"
|
||||
#include "text_1.h"
|
||||
#include "text_3.h"
|
||||
|
||||
extern s32 sub_80902C8(u8 dungeon);
|
||||
extern void sub_808E9C4(UnkDungeonGlobal_unk1CD98 *r0, s16 r1);
|
||||
|
|
|
|||
|
|
@ -1,5 +1,7 @@
|
|||
#include "global.h"
|
||||
#include "structs/str_dungeon.h"
|
||||
#include "bg_control.h"
|
||||
#include "bg_palette_buffer.h"
|
||||
#include "code_8004AA0.h"
|
||||
#include "code_800558C.h"
|
||||
#include "code_8009804.h"
|
||||
|
|
@ -9,14 +11,12 @@
|
|||
#include "code_803E668.h"
|
||||
#include "code_803E724.h"
|
||||
#include "dungeon_map.h"
|
||||
#include "bg_palette_buffer.h"
|
||||
#include "bg_control.h"
|
||||
#include "dungeon_music.h"
|
||||
#include "game_options.h"
|
||||
#include "input.h"
|
||||
#include "play_time.h"
|
||||
#include "sprite.h"
|
||||
#include "text.h"
|
||||
#include "text_2.h"
|
||||
|
||||
EWRAM_INIT u8 gUnknown_203B40C = 0;
|
||||
EWRAM_INIT u8 gUnknown_203B40D = 0;
|
||||
|
|
@ -26,7 +26,7 @@ extern s32 gDungeonFramesCounter;
|
|||
extern u32 gUnknown_202EDD0;
|
||||
extern s32 gUnknown_202EDD4;
|
||||
|
||||
extern void sub_803E490(u32);
|
||||
static void sub_803E490(u32);
|
||||
void xxx_draw_string_80524F0(void);
|
||||
void sub_8085F78(void);
|
||||
void sub_803F580(s32);
|
||||
|
|
@ -48,7 +48,7 @@ void DungeonRunFrameActions(u32 a0)
|
|||
sub_803E668(a0);
|
||||
}
|
||||
|
||||
void sub_803E490(u32 unused)
|
||||
static void sub_803E490(u32 unused)
|
||||
{
|
||||
gUnknown_202EDD4++;
|
||||
xxx_draw_string_80524F0();
|
||||
|
|
|
|||
|
|
@ -1,31 +1,31 @@
|
|||
#include "global.h"
|
||||
#include "dungeon.h"
|
||||
#include "bg_palette_buffer.h"
|
||||
#include "code_8004AA0.h"
|
||||
#include "input.h"
|
||||
#include "text.h"
|
||||
#include "code_801602C.h"
|
||||
#include "menu_input.h"
|
||||
#include "code_8009804.h"
|
||||
#include "code_803E46C.h"
|
||||
#include "dungeon_util.h"
|
||||
#include "code_800E9E4.h"
|
||||
#include "dungeon_pokemon_attributes.h"
|
||||
#include "dungeon_map_access.h"
|
||||
#include "sprite.h"
|
||||
#include "bg_control.h"
|
||||
#include "dungeon_map.h"
|
||||
#include "game_options.h"
|
||||
#include "code_800558C.h"
|
||||
#include "dungeon_range.h"
|
||||
#include "dungeon_message.h"
|
||||
#include "code_806CD90.h"
|
||||
#include "dungeon_items.h"
|
||||
#include "constants/item.h"
|
||||
#include "constants/status.h"
|
||||
#include "code_803E724.h"
|
||||
#include "structs/str_202EDE8.h"
|
||||
#include "bg_control.h"
|
||||
#include "bg_palette_buffer.h"
|
||||
#include "code_8004AA0.h"
|
||||
#include "code_800558C.h"
|
||||
#include "code_8009804.h"
|
||||
#include "code_800E9E4.h"
|
||||
#include "code_801602C.h"
|
||||
#include "code_803E46C.h"
|
||||
#include "code_803E724.h"
|
||||
#include "code_806CD90.h"
|
||||
#include "dungeon.h"
|
||||
#include "dungeon_items.h"
|
||||
#include "dungeon_map.h"
|
||||
#include "dungeon_map_access.h"
|
||||
#include "dungeon_message.h"
|
||||
#include "dungeon_music.h"
|
||||
#include "dungeon_pokemon_attributes.h"
|
||||
#include "dungeon_range.h"
|
||||
#include "dungeon_util.h"
|
||||
#include "game_options.h"
|
||||
#include "input.h"
|
||||
#include "menu_input.h"
|
||||
#include "sprite.h"
|
||||
#include "text_1.h"
|
||||
|
||||
extern s32 gDungeonBrightness;
|
||||
extern u32 gUnknown_202EDD0;
|
||||
|
|
@ -170,7 +170,7 @@ void sub_803EA10(void)
|
|||
SetBGPaletteBufferColorRGB(248, &gFontPalette[8], gDungeonBrightness, NULL);
|
||||
}
|
||||
|
||||
static const struct WindowTemplates gUnknown_80F62B0 =
|
||||
static const WindowTemplates gUnknown_80F62B0 =
|
||||
{
|
||||
.id = {
|
||||
[0] = {
|
||||
|
|
@ -188,7 +188,7 @@ static const struct WindowTemplates gUnknown_80F62B0 =
|
|||
}
|
||||
};
|
||||
|
||||
static const struct WindowTemplates gUnknown_80F6310 =
|
||||
static const WindowTemplates gUnknown_80F6310 =
|
||||
{
|
||||
.id = {
|
||||
[0] = {
|
||||
|
|
@ -206,7 +206,7 @@ static const struct WindowTemplates gUnknown_80F6310 =
|
|||
}
|
||||
};
|
||||
|
||||
static const struct WindowTemplates gUnknown_80F6370 =
|
||||
static const WindowTemplates gUnknown_80F6370 =
|
||||
{
|
||||
.id = {
|
||||
[0] = {
|
||||
|
|
@ -240,7 +240,7 @@ static const struct WindowTemplates gUnknown_80F6370 =
|
|||
}
|
||||
};
|
||||
|
||||
static const struct WindowTemplates gUnknown_80F63D0 =
|
||||
static const WindowTemplates gUnknown_80F63D0 =
|
||||
{
|
||||
.id = {
|
||||
[0] = {
|
||||
|
|
|
|||
|
|
@ -1,11 +1,11 @@
|
|||
#include "global.h"
|
||||
#include "structs/dungeon_entity.h"
|
||||
#include "structs/str_dungeon.h"
|
||||
#include "code_800558C.h"
|
||||
#include "code_800C9CC.h"
|
||||
#include "code_80118A4.h"
|
||||
#include "def_filearchives.h"
|
||||
#include "dungeon_message.h"
|
||||
#include "structs/dungeon_entity.h"
|
||||
#include "structs/str_dungeon.h"
|
||||
#include "dungeon_map_access.h"
|
||||
#include "dungeon_music.h"
|
||||
#include "file_system.h"
|
||||
|
|
|
|||
|
|
@ -17,6 +17,7 @@
|
|||
#include "dungeon_music.h"
|
||||
#include "dungeon_random.h"
|
||||
#include "dungeon_util.h"
|
||||
#include "sprite.h"
|
||||
#include "tile_types.h"
|
||||
#include "weather.h"
|
||||
|
||||
|
|
@ -32,7 +33,6 @@ struct UnkStruct_8040094
|
|||
|
||||
extern u8 sub_800EC94(s32 param_1);
|
||||
extern s32 sub_800E710(s32 a0, u16 a1);
|
||||
extern void sub_800569C(DungeonPos *, axdata *, u8);
|
||||
extern void sub_800EEC8(u16 r0);
|
||||
extern void sub_8042DD4(s32 a0, Entity *a1, s32 a2);
|
||||
extern u8 sub_800EA44(s32 species, u16 a2);
|
||||
|
|
@ -100,7 +100,7 @@ static void sub_8040C4C(Entity *entity, Move *move, bool32 a2)
|
|||
s32 r2 = sub_800E710(apparentId, sub_80412E0(move->id, GetApparentWeather(entity), TRUE));
|
||||
|
||||
if (r2 != -1) {
|
||||
sub_800569C(&sp.unk8, &entity->axObj.axdata, r2);
|
||||
sub_800569C(&sp.unk8, &entity->axObj, r2);
|
||||
}
|
||||
else {
|
||||
sp.unk8 = (DungeonPos) {0};
|
||||
|
|
@ -252,7 +252,7 @@ static void sub_8041038(struct UnkStruct_8040094 *a0, Entity *entity, Move *move
|
|||
s32 r2 = sub_800E710(entInfo->apparentID, sub_80412E0(move->id, GetApparentWeather(entity), a2));
|
||||
|
||||
if (r2 != -1) {
|
||||
sub_800569C(&a0->unk8, &entity->axObj.axdata, r2);
|
||||
sub_800569C(&a0->unk8, &entity->axObj, r2);
|
||||
}
|
||||
else {
|
||||
a0->unk8 = (DungeonPos) {0};
|
||||
|
|
@ -312,7 +312,7 @@ void sub_8041168(Entity *entity, Entity *entity2, Move *move, DungeonPos *pos)
|
|||
var2 = sub_800ECA4(var)->unk1c;
|
||||
if (var2 != -1) {
|
||||
if (EntityIsValid(entity2)) {
|
||||
sub_800569C(&sp.unk8, &entity2->axObj.axdata, var2);
|
||||
sub_800569C(&sp.unk8, &entity2->axObj, var2);
|
||||
}
|
||||
else {
|
||||
sp.unk8 = (DungeonPos) {0};
|
||||
|
|
|
|||
|
|
@ -1,5 +1,10 @@
|
|||
#include "global.h"
|
||||
#include "math.h"
|
||||
#include "constants/direction.h"
|
||||
#include "constants/status.h"
|
||||
#include "constants/type.h"
|
||||
#include "structs/dungeon_entity.h"
|
||||
#include "structs/sprite_oam.h"
|
||||
#include "structs/str_dungeon.h"
|
||||
#include "code_800558C.h"
|
||||
#include "code_800DAC0.h"
|
||||
#include "code_800E9A8.h"
|
||||
|
|
@ -10,15 +15,11 @@
|
|||
#include "code_804267C.h"
|
||||
#include "code_806CD90.h"
|
||||
#include "dungeon_config.h"
|
||||
#include "constants/direction.h"
|
||||
#include "constants/status.h"
|
||||
#include "constants/type.h"
|
||||
#include "dungeon_pokemon_attributes.h"
|
||||
#include "dungeon_util.h"
|
||||
#include "items.h"
|
||||
#include "structs/dungeon_entity.h"
|
||||
#include "structs/sprite_oam.h"
|
||||
#include "structs/str_dungeon.h"
|
||||
#include "math.h"
|
||||
#include "sprite.h"
|
||||
|
||||
extern u32 gStatusSpriteMasks_SleepClassStatus[];
|
||||
extern u32 gStatusSpriteMasks_BurnClassStatus[];
|
||||
|
|
@ -37,7 +38,6 @@ extern u32 gStatusSpriteMasks_MuzzledStatus[];
|
|||
extern void sub_803ED30(u8, Entity *pokemon, u8, u8);
|
||||
extern u32 sub_806F62C(u32);
|
||||
extern u32 sub_800DC9C(s32 a0);
|
||||
extern void sub_800569C(DungeonPos *, axdata *, u8);
|
||||
extern void PlaySoundEffect(u32);
|
||||
|
||||
void EntityUpdateStatusSprites(Entity *entity);
|
||||
|
|
@ -82,7 +82,7 @@ s32 sub_8041550(Entity *entity, s32 a1, u8 a2, u8 a3, s32 a4, u8 a5)
|
|||
sub_804178C(a4 == 2);
|
||||
}
|
||||
|
||||
sub_800569C(&pos, &entity->axObj.axdata, a3);
|
||||
sub_800569C(&pos, &entity->axObj, a3);
|
||||
if (pos.x != 99 && pos.y != 99) {
|
||||
pixelPos.x = entity->pixelPos.x + (pos.x << 8);
|
||||
pixelPos.y = (entity->pixelPos.y + (pos.y << 8)) - entInfo->unk174.raw;
|
||||
|
|
|
|||
|
|
@ -1,21 +1,22 @@
|
|||
#include "global.h"
|
||||
#include "structs/str_dungeon.h"
|
||||
#include "code_800DAC0.h"
|
||||
#include "code_800ED38.h"
|
||||
#include "code_8041AD0.h"
|
||||
#include "code_804267C.h"
|
||||
#include "code_803E46C.h"
|
||||
#include "code_803E668.h"
|
||||
#include "code_8041AD0.h"
|
||||
#include "code_804267C.h"
|
||||
#include "code_8045A00.h"
|
||||
#include "code_806CD90.h"
|
||||
#include "dungeon.h"
|
||||
#include "dungeon_engine.h"
|
||||
#include "dungeon_map.h"
|
||||
#include "dungeon_leader.h"
|
||||
#include "dungeon_map.h"
|
||||
#include "dungeon_message.h"
|
||||
#include "dungeon_music.h"
|
||||
#include "dungeon_util.h"
|
||||
#include "items.h"
|
||||
#include "structs/str_dungeon.h"
|
||||
#include "sprite.h"
|
||||
|
||||
extern const u16 gUnknown_80F67DC[4];
|
||||
extern const u16 gUnknown_80F67E4[4];
|
||||
|
|
@ -35,7 +36,6 @@ extern u8 GetFloorType(void);
|
|||
extern bool8 sub_8045888(Entity *);
|
||||
extern s32 sub_80416E0(PixelPos*, u32, bool8);
|
||||
extern u32 sub_8041764(unkStruct_80416E0 *, bool8);
|
||||
extern void sub_8005700(DungeonPos *a0, struct axObject *a1);
|
||||
extern u32 sub_800E49C();
|
||||
extern void sub_800EF40(u8 r0, u8 r1);
|
||||
|
||||
|
|
|
|||
|
|
@ -1,53 +1,54 @@
|
|||
#include "global.h"
|
||||
#include "dungeon_util_1.h"
|
||||
#include "memory.h"
|
||||
#include "structs/rgb.h"
|
||||
#include "structs/sprite_oam.h"
|
||||
#include "structs/str_dungeon_8042F6C.h"
|
||||
#include "code_800558C.h"
|
||||
#include "code_803D110.h"
|
||||
#include "code_803E46C.h"
|
||||
#include "code_803E724.h"
|
||||
#include "code_800E9E4.h"
|
||||
#include "code_800DAC0.h"
|
||||
#include "code_800E9A8.h"
|
||||
#include "dungeon_util.h"
|
||||
#include "dungeon_message.h"
|
||||
#include "dungeon_generation.h"
|
||||
#include "bg_control.h"
|
||||
#include "random.h"
|
||||
#include "file_system.h"
|
||||
#include "dungeon_leader.h"
|
||||
#include "dungeon.h"
|
||||
#include "dungeon_ai.h"
|
||||
#include "pokemon.h"
|
||||
#include "cpu.h"
|
||||
#include "dungeon_music.h"
|
||||
#include "dungeon_random.h"
|
||||
#include "code_8009804.h"
|
||||
#include "tile_types.h"
|
||||
#include "text.h"
|
||||
#include "code_805D8C8.h"
|
||||
#include "code_803E668.h"
|
||||
#include "dungeon_engine.h"
|
||||
#include "dungeon_map_access.h"
|
||||
#include "pokemon.h"
|
||||
#include "weather.h"
|
||||
#include "moves.h"
|
||||
#include "code_8094F88.h"
|
||||
#include "code_8099360.h"
|
||||
#include "bg_palette_buffer.h"
|
||||
#include "exclusive_pokemon.h"
|
||||
#include "constants/dungeon.h"
|
||||
#include "constants/monster.h"
|
||||
#include "constants/trap.h"
|
||||
#include "dungeon_serializer.h"
|
||||
#include "dungeon_config.h"
|
||||
#include "dungeon_map.h"
|
||||
#include "dungeon_items.h"
|
||||
#include "dungeon_misc.h"
|
||||
#include "code_8042B34.h"
|
||||
#include "structs/rgb.h"
|
||||
#include "structs/sprite_oam.h"
|
||||
#include "structs/str_dungeon_8042F6C.h"
|
||||
#include "bg_control.h"
|
||||
#include "bg_palette_buffer.h"
|
||||
#include "code_800558C.h"
|
||||
#include "code_8009804.h"
|
||||
#include "code_800DAC0.h"
|
||||
#include "code_800E9A8.h"
|
||||
#include "code_800E9E4.h"
|
||||
#include "code_800ED38.h"
|
||||
#include "code_803D110.h"
|
||||
#include "code_803E46C.h"
|
||||
#include "code_803E668.h"
|
||||
#include "code_803E724.h"
|
||||
#include "code_8042B34.h"
|
||||
#include "code_805D8C8.h"
|
||||
#include "code_8094F88.h"
|
||||
#include "code_8099360.h"
|
||||
#include "cpu.h"
|
||||
#include "dungeon.h"
|
||||
#include "dungeon_ai.h"
|
||||
#include "dungeon_config.h"
|
||||
#include "dungeon_engine.h"
|
||||
#include "dungeon_generation.h"
|
||||
#include "dungeon_items.h"
|
||||
#include "dungeon_leader.h"
|
||||
#include "dungeon_map.h"
|
||||
#include "dungeon_map_access.h"
|
||||
#include "dungeon_message.h"
|
||||
#include "dungeon_misc.h"
|
||||
#include "dungeon_music.h"
|
||||
#include "dungeon_random.h"
|
||||
#include "dungeon_serializer.h"
|
||||
#include "dungeon_util.h"
|
||||
#include "dungeon_util_1.h"
|
||||
#include "exclusive_pokemon.h"
|
||||
#include "file_system.h"
|
||||
#include "memory.h"
|
||||
#include "moves.h"
|
||||
#include "pokemon.h"
|
||||
#include "random.h"
|
||||
#include "sprite.h"
|
||||
#include "text_1.h"
|
||||
#include "text_3.h"
|
||||
#include "tile_types.h"
|
||||
#include "weather.h"
|
||||
|
||||
extern void sub_800F15C(s32);
|
||||
|
||||
|
|
@ -226,7 +227,6 @@ void sub_8042E98(void)
|
|||
}
|
||||
}
|
||||
|
||||
extern void sub_800569C(DungeonPos *, axdata *, u8);
|
||||
extern void sub_800EB24(s32 param_1, DungeonPos *param_2, DungeonPos *param_3,
|
||||
s32 param_4, s32 param_5);
|
||||
|
||||
|
|
@ -243,7 +243,7 @@ void sub_8042EC8(Entity *a0, s32 a1)
|
|||
|
||||
if (strPtr->unk8 != -1) {
|
||||
sub_800569C(&sp4,
|
||||
&a0->axObj.axdata,
|
||||
&a0->axObj,
|
||||
strPtr->unk8);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -34,9 +34,10 @@
|
|||
#include "pokemon.h"
|
||||
#include "pokemon_3.h"
|
||||
#include "position_util.h"
|
||||
#include "sprite.h"
|
||||
#include "status_checks_1.h"
|
||||
#include "string_format.h"
|
||||
#include "text.h"
|
||||
#include "text_1.h"
|
||||
#include "trap.h"
|
||||
|
||||
extern u8 *gUnknown_80F8BE0[];
|
||||
|
|
|
|||
|
|
@ -1,45 +1,46 @@
|
|||
#include "global.h"
|
||||
#include "code_800F958.h"
|
||||
#include "code_803E46C.h"
|
||||
#include "code_803E668.h"
|
||||
#include "code_8041AD0.h"
|
||||
#include "code_8045A00.h"
|
||||
#include "code_805D8C8.h"
|
||||
#include "code_804267C.h"
|
||||
#include "random.h"
|
||||
#include "constants/ability.h"
|
||||
#include "constants/iq_skill.h"
|
||||
#include "constants/move_id.h"
|
||||
#include "constants/status.h"
|
||||
#include "constants/type.h"
|
||||
#include "constants/weather.h"
|
||||
#include "structs/dungeon_entity.h"
|
||||
#include "structs/str_202ED28.h"
|
||||
#include "structs/str_806B7F8.h"
|
||||
#include "structs/str_dungeon.h"
|
||||
#include "code_800F958.h"
|
||||
#include "code_803E46C.h"
|
||||
#include "code_803E668.h"
|
||||
#include "code_8041AD0.h"
|
||||
#include "code_804267C.h"
|
||||
#include "code_8045A00.h"
|
||||
#include "code_805D8C8.h"
|
||||
#include "code_806CD90.h"
|
||||
#include "code_8077274_1.h"
|
||||
#include "dungeon_config.h"
|
||||
#include "dungeon_engine.h"
|
||||
#include "dungeon_leader.h"
|
||||
#include "dungeon_map_access.h"
|
||||
#include "dungeon_misc.h"
|
||||
#include "dungeon_movement.h"
|
||||
#include "dungeon_pokemon_attributes.h"
|
||||
#include "dungeon_random.h"
|
||||
#include "dungeon_message.h"
|
||||
#include "dungeon_util.h"
|
||||
#include "exclusive_pokemon.h"
|
||||
#include "file_system.h"
|
||||
#include "move_effects_target.h"
|
||||
#include "moves.h"
|
||||
#include "pokemon.h"
|
||||
#include "structs/dungeon_entity.h"
|
||||
#include "structs/str_dungeon.h"
|
||||
#include "weather.h"
|
||||
#include "file_system.h"
|
||||
#include "tile_types.h"
|
||||
#include "position_util.h"
|
||||
#include "exclusive_pokemon.h"
|
||||
#include "number_util.h"
|
||||
#include "pokemon.h"
|
||||
#include "pokemon_3.h"
|
||||
#include "code_8077274_1.h"
|
||||
#include "code_806CD90.h"
|
||||
#include "position_util.h"
|
||||
#include "random.h"
|
||||
#include "sprite.h"
|
||||
#include "status_checks_1.h"
|
||||
#include "constants/iq_skill.h"
|
||||
#include "structs/str_806B7F8.h"
|
||||
#include "structs/str_202ED28.h"
|
||||
#include "dungeon_config.h"
|
||||
#include "dungeon_misc.h"
|
||||
#include "tile_types.h"
|
||||
#include "weather.h"
|
||||
|
||||
extern void sub_8042900(Entity *r0);
|
||||
extern void sub_8042968(Entity *r0);
|
||||
|
|
@ -66,7 +67,6 @@ extern void sub_80429E8(Entity *r0);
|
|||
extern s32 sub_803DA20(s32 param_1);
|
||||
extern s32 gDungeonFramesCounter;
|
||||
extern void sub_800F958(s32 dungeonSpriteID, DungeonPos *pos, DungeonPos *statusOffsets, u32 a3);
|
||||
extern void sub_8005700(DungeonPos *a0, struct axObject *a1);
|
||||
extern void sub_8042EC8(Entity *a0, s32 a1);
|
||||
extern Entity *sub_804550C(s16 a);
|
||||
extern Entity *sub_80453AC(s16 id);
|
||||
|
|
|
|||
|
|
@ -1,40 +1,39 @@
|
|||
#include "global.h"
|
||||
#include "code_806CD90.h"
|
||||
#include "code_803E46C.h"
|
||||
#include "code_805D8C8.h"
|
||||
#include "constants/direction.h"
|
||||
#include "constants/status.h"
|
||||
#include "constants/ability.h"
|
||||
#include "constants/type.h"
|
||||
#include "constants/dungeon.h"
|
||||
#include "constants/iq_skill.h"
|
||||
#include "dungeon_util.h"
|
||||
#include "code_803E668.h"
|
||||
#include "exclusive_pokemon.h"
|
||||
#include "code_8077274_1.h"
|
||||
#include "dungeon_misc.h"
|
||||
#include "code_8045A00.h"
|
||||
#include "position_util.h"
|
||||
#include "game_options.h"
|
||||
#include "dungeon_items.h"
|
||||
#include "status.h"
|
||||
#include "pokemon.h"
|
||||
#include "random.h"
|
||||
#include "dungeon_misc.h"
|
||||
#include "sprite.h"
|
||||
#include "structs/str_dungeon.h"
|
||||
#include "tile_types.h"
|
||||
#include "dungeon_capabilities.h"
|
||||
#include "dungeon_random.h"
|
||||
#include "text_util.h"
|
||||
#include "dungeon_visibility.h"
|
||||
#include "code_804267C.h"
|
||||
#include "move_effects_target.h"
|
||||
#include "dungeon_pokemon_attributes.h"
|
||||
#include "code_803E46C.h"
|
||||
#include "code_803E668.h"
|
||||
#include "code_8041AD0.h"
|
||||
#include "dungeon_message.h"
|
||||
#include "dungeon_map_access.h"
|
||||
#include "code_804267C.h"
|
||||
#include "code_8045A00.h"
|
||||
#include "code_805D8C8.h"
|
||||
#include "code_806CD90.h"
|
||||
#include "code_8077274_1.h"
|
||||
#include "dungeon_capabilities.h"
|
||||
#include "dungeon_config.h"
|
||||
#include "dungeon_items.h"
|
||||
#include "dungeon_map_access.h"
|
||||
#include "dungeon_message.h"
|
||||
#include "dungeon_pokemon_attributes.h"
|
||||
#include "dungeon_random.h"
|
||||
#include "dungeon_misc.h"
|
||||
#include "dungeon_util.h"
|
||||
#include "dungeon_visibility.h"
|
||||
#include "exclusive_pokemon.h"
|
||||
#include "game_options.h"
|
||||
#include "move_effects_target.h"
|
||||
#include "pokemon.h"
|
||||
#include "position_util.h"
|
||||
#include "random.h"
|
||||
#include "sprite.h"
|
||||
#include "status.h"
|
||||
#include "text_util.h"
|
||||
#include "tile_types.h"
|
||||
|
||||
extern u8 gUnknown_202F221;
|
||||
|
||||
|
|
|
|||
|
|
@ -1,15 +1,15 @@
|
|||
#include "global.h"
|
||||
#include "globaldata.h"
|
||||
#include "constants/input.h"
|
||||
#include "structs/struct_sub80095e4.h"
|
||||
#include "code_80118A4.h"
|
||||
#include "code_80958E8.h"
|
||||
#include "code_80A26CC.h"
|
||||
#include "input.h"
|
||||
#include "memory.h"
|
||||
#include "menu_input.h"
|
||||
#include "text.h"
|
||||
#include "structs/struct_sub80095e4.h"
|
||||
|
||||
#include "text_1.h"
|
||||
#include "text_2.h"
|
||||
|
||||
struct unkStruct_203B314
|
||||
{
|
||||
|
|
@ -77,7 +77,7 @@ u32 sub_802F73C(u32 r0, DungeonPos *r1, u32 r2, u8 r3)
|
|||
gUnknown_203B314->unkB8 = r3;
|
||||
gUnknown_203B314->sBC.s0.unk34 = r0;
|
||||
gUnknown_203B314->sBC.s0.unk38 = &gUnknown_203B314->sBC.s0.windows.id[gUnknown_203B314->sBC.s0.unk34];
|
||||
RestoreUnkTextStruct_8006518(&gUnknown_203B314->sBC.s0.windows);
|
||||
RestoreSavedWindows(&gUnknown_203B314->sBC.s0.windows);
|
||||
|
||||
if (r3 != 0)
|
||||
gUnknown_203B314->sBC.s0.windows.id[gUnknown_203B314->sBC.s0.unk34] = gUnknown_80E072C;
|
||||
|
|
|
|||
|
|
@ -36,6 +36,7 @@
|
|||
#include "constants/type.h"
|
||||
#include "dungeon_misc.h"
|
||||
#include "code_807E5AC.h"
|
||||
#include "sprite.h"
|
||||
|
||||
extern OpenedFile *gUnknown_202ECA0;
|
||||
extern SpriteOAM gUnknown_202EDC0;
|
||||
|
|
|
|||
|
|
@ -1,6 +1,7 @@
|
|||
#include "global.h"
|
||||
#include "structs/str_dungeon.h"
|
||||
#include "structs/str_202ED28.h"
|
||||
#include "sprite.h"
|
||||
|
||||
bool8 sub_8083568(s32 inX, s32 inY, u8 index)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -9,6 +9,7 @@
|
|||
#include "code_80861A8.h"
|
||||
#include "dungeon_music.h"
|
||||
#include "dungeon_util.h"
|
||||
#include "sprite.h"
|
||||
|
||||
extern const unkStruct_2039DB0 gUnknown_8107380;
|
||||
|
||||
|
|
@ -21,7 +22,6 @@ extern const u8 *gUnknown_810671C[];
|
|||
static void sub_80861EC(Entity *);
|
||||
|
||||
s32 sub_800E700(s32);
|
||||
void sub_800569C(DungeonPos *, axdata *, u8);
|
||||
void sub_8085F44(s32);
|
||||
|
||||
void sub_8052FB8(const u8 *);
|
||||
|
|
@ -95,7 +95,7 @@ s32 sub_80861F8(s32 param_1,Entity *param_2,bool32 param_3)
|
|||
pos.y = 0;
|
||||
uStack_38 = sub_800E700(param_1Copy);
|
||||
if (uStack_38 != -1) {
|
||||
sub_800569C(&pos,¶m_2->axObj.axdata,uStack_38);
|
||||
sub_800569C(&pos, ¶m_2->axObj, uStack_38);
|
||||
}
|
||||
stack.unk0 = param_1Copy;
|
||||
stack.unk4 = 0;
|
||||
|
|
|
|||
|
|
@ -1,13 +1,14 @@
|
|||
#include "global.h"
|
||||
#include "string_format.h"
|
||||
#include "structs/str_dungeon.h"
|
||||
#include "code_8092334.h"
|
||||
#include "code_809447C.h"
|
||||
#include "dungeon.h"
|
||||
#include "structs/str_dungeon.h"
|
||||
#include "items.h"
|
||||
#include "moves.h"
|
||||
#include "string_format.h"
|
||||
#include "text_1.h"
|
||||
#include "text_3.h"
|
||||
#include "text_util.h"
|
||||
#include "text.h"
|
||||
|
||||
struct unkStruct_8113080
|
||||
{
|
||||
|
|
|
|||
|
|
@ -12,6 +12,7 @@
|
|||
ALIGNED(4) const u8 gDummyScenarioText[] = _("{COLOR YELLOW_C}Scenario try dummy{RESET}");
|
||||
ALIGNED(4) const u8 gBlankMission[] = _("{COLOR RED_W}???{RESET}");
|
||||
|
||||
// arm9.bin::020688A8
|
||||
void sub_80972F4(void)
|
||||
{
|
||||
ClearScriptVarArray(NULL, RESCUE_SCENARIO_ORDER_LIST);
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
#include "global.h"
|
||||
#include "structs/str_status_text.h"
|
||||
#include "decompress.h"
|
||||
#include "decompress_3.h"
|
||||
|
||||
static bool8 AreStatusesTheSame(const StatusText *status1, const StatusText *status2)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -4,20 +4,19 @@
|
|||
#include "def_filearchives.h"
|
||||
#include "event_flag.h"
|
||||
#include "file_system.h"
|
||||
#include "text.h"
|
||||
#include "text_1.h"
|
||||
#include "text_2.h"
|
||||
|
||||
extern const u8 gUnknown_811601C[];
|
||||
extern u8 gUnknown_20398B8;
|
||||
|
||||
extern const u8 gUnknown_811601C[];
|
||||
|
||||
extern void sub_8003600(void);
|
||||
|
||||
extern s32 sub_800388C(u16, const u8 *, u8);
|
||||
|
||||
extern void sub_8099690(u32);
|
||||
extern void sub_80A4B38(void);
|
||||
extern void sub_80A4B54(void);
|
||||
|
||||
extern void sub_8099690(u32);
|
||||
|
||||
bool8 sub_8099360(u8 *dungeonId) {
|
||||
s16 script_disc;
|
||||
DungeonInfo* dungeonInfo;
|
||||
|
|
|
|||
|
|
@ -1,37 +1,37 @@
|
|||
#include "global.h"
|
||||
#include "globaldata.h"
|
||||
#include "text.h"
|
||||
#include "memory.h"
|
||||
#include "pokemon.h"
|
||||
#include "ground_script.h"
|
||||
#include "code_8099360.h"
|
||||
#include "code_800D090.h"
|
||||
#include "code_800558C.h"
|
||||
#include "pokemon_mid.h"
|
||||
#include "string_format.h"
|
||||
#include "structs/str_3001B64.h"
|
||||
#include "constants/dungeon.h"
|
||||
#include "wigglytuff_shop1.h"
|
||||
#include "event_flag.h"
|
||||
#include "input.h"
|
||||
#include "ground_main.h"
|
||||
#include "structs/str_3001B64.h"
|
||||
#include "code_800558C.h"
|
||||
#include "code_800D090.h"
|
||||
#include "code_80118A4.h"
|
||||
#include "code_801D014.h"
|
||||
#include "code_8099360.h"
|
||||
#include "credits2.h"
|
||||
#include "event_flag.h"
|
||||
#include "felicity_bank.h"
|
||||
#include "flash.h"
|
||||
#include "friend_list_menu.h"
|
||||
#include "ground_main.h"
|
||||
#include "ground_script.h"
|
||||
#include "gulpin_shop_801FB50.h"
|
||||
#include "input.h"
|
||||
#include "kangaskhan_storage1.h"
|
||||
#include "kangaskhan_storage2.h"
|
||||
#include "felicity_bank.h"
|
||||
#include "kecleon_bros1.h"
|
||||
#include "gulpin_shop_801FB50.h"
|
||||
#include "main_loops.h"
|
||||
#include "memory.h"
|
||||
#include "personality_test1.h"
|
||||
#include "pokemon.h"
|
||||
#include "pokemon_mid.h"
|
||||
#include "string_format.h"
|
||||
#include "text_1.h"
|
||||
#include "text_2.h"
|
||||
#include "wigglytuff_shop1.h"
|
||||
#include "wigglytuff_shop3.h"
|
||||
#include "wonder_mail.h"
|
||||
#include "flash.h"
|
||||
#include "code_80118A4.h"
|
||||
#include "friend_list_menu.h"
|
||||
#include "personality_test1.h"
|
||||
#include "credits2.h"
|
||||
#include "main_loops.h"
|
||||
#include "string_format.h"
|
||||
|
||||
IWRAM_INIT struct unkStruct_3001B64 *gUnknown_3001B64 = {NULL};
|
||||
IWRAM_INIT struct unkStruct_3001B64 *gUnknown_3001B64 = { NULL };
|
||||
|
||||
extern u16 gUnknown_20399DC;
|
||||
extern u16 gUnknown_20399DE;
|
||||
|
|
@ -606,7 +606,7 @@ bool8 sub_809ADD8(s32 a0_, struct unkStruct_3001B64_sub_sub *a1)
|
|||
return TRUE;
|
||||
}
|
||||
|
||||
struct MonPortraitMsg *sub_809AE3C(s32 a0_)
|
||||
MonPortraitMsg *sub_809AE3C(s32 a0_)
|
||||
{
|
||||
s32 a0 = (s16) a0_;
|
||||
|
||||
|
|
|
|||
|
|
@ -1,8 +1,9 @@
|
|||
#include "global.h"
|
||||
#include "structs/str_position.h"
|
||||
#include "other_random.h"
|
||||
#include "code_8002774.h"
|
||||
#include "math.h"
|
||||
#include "memory.h"
|
||||
#include "other_random.h"
|
||||
|
||||
struct unkStruct_20399E8
|
||||
{
|
||||
|
|
@ -255,8 +256,6 @@ u8 sub_809D248(PixelPos *r0)
|
|||
extern s32 sub_80A8FD8(s16 a0, PixelPos *a1);
|
||||
extern s32 sub_80AC448(s16 a0, PixelPos *a1);
|
||||
extern s32 sub_80AD360(s16 a0, PixelPos *a1);
|
||||
extern void sub_800290C(PixelPos *a0, s32 a1);
|
||||
extern void sub_8002934(PixelPos *a0, PixelPos *a1, PixelPos *a2, u32 a3, u32 a4);
|
||||
extern bool8 sub_80A579C(PixelPos *a0, PixelPos *a1);
|
||||
|
||||
void sub_809D25C(void)
|
||||
|
|
|
|||
|
|
@ -2,8 +2,8 @@
|
|||
#include "structs/axdata.h"
|
||||
|
||||
extern void sub_80A68A0(u32);
|
||||
extern void sub_80A7094(struct axPokemon *, u32, u32, u32);
|
||||
extern void sub_80A7310(struct axPokemon *, u32, u32, u32);
|
||||
extern void sub_80A7094(axPokemon *, u32, u32, u32);
|
||||
extern void sub_80A7310(axPokemon *, u32, u32, u32);
|
||||
extern void ResetCurrentScriptFile();
|
||||
|
||||
static EWRAM_DATA s16 sUnknown_2039DE0 = {0};
|
||||
|
|
@ -16,7 +16,7 @@ void sub_80A7714(u32 a0)
|
|||
sub_80A68A0(a0);
|
||||
}
|
||||
|
||||
void sub_80A7720(struct axPokemon *a0, u32 a1, u32 a2)
|
||||
void sub_80A7720(axPokemon *a0, u32 a1, u32 a2)
|
||||
{
|
||||
sub_80A7094(a0, 0, a1, a2);
|
||||
sub_80A7310(a0, a1, 0, a2);
|
||||
|
|
|
|||
|
|
@ -28,6 +28,7 @@ u32 sub_800CDC8(void)
|
|||
return gUnknown_202D800;
|
||||
}
|
||||
|
||||
// arm9.bin::02007FF4
|
||||
void SetWindowTitle(const u8 *title)
|
||||
{
|
||||
}
|
||||
|
|
@ -45,11 +46,13 @@ UNUSED static bool8 sub_800CDE0(void)
|
|||
return TRUE;
|
||||
}
|
||||
|
||||
// In NDS, this func is copied to 01FF9FC4
|
||||
void CpuCopy(void *dest, const void *src, s32 size)
|
||||
{
|
||||
CpuCopy32(src, dest, size);
|
||||
}
|
||||
|
||||
// In NDS, this func is copied to 01FF9FB0
|
||||
void CpuClear(void *dest, s32 size)
|
||||
{
|
||||
CpuFill32(NULL, dest, size);
|
||||
|
|
|
|||
|
|
@ -4,9 +4,10 @@
|
|||
#include "event_flag.h"
|
||||
#include "input.h"
|
||||
#include "memory.h"
|
||||
#include "text.h"
|
||||
#include "text_1.h"
|
||||
#include "text_3.h"
|
||||
|
||||
static EWRAM_INIT Credits1Work *sCredits1Work = {NULL};
|
||||
EWRAM_INIT static Credits1Work *sCredits1Work = {NULL};
|
||||
|
||||
extern const WindowTemplate gUnknown_80E4A10;
|
||||
extern const WindowTemplate gUnknown_80E4A28;
|
||||
|
|
|
|||
|
|
@ -1 +0,0 @@
|
|||
static const u32 gByteShiftLookup[4] = {0, 8, 16, 24};
|
||||
1
src/data/decompress_at.h
Normal file
1
src/data/decompress_at.h
Normal file
|
|
@ -0,0 +1 @@
|
|||
static const u32 gByteShiftLookup[4] = {0, 8, 16, 24}; // NDS=020831CC
|
||||
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Reference in New Issue
Block a user