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Add missing includes
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@@ -1,6 +1,7 @@
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#ifndef GUARD_CODE_8041AD0_H
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#define GUARD_CODE_8041AD0_H
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#include "structs/dungeon_entity.h"
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#include "structs/str_damage.h"
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void sub_80420E8(Entity *pokemon, struct DamageStruct *dmgStruct);
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@@ -1,6 +1,8 @@
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#ifndef GUARD_CODE_8069D4C_H
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#define GUARD_CODE_8069D4C_H
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#include "structs/dungeon_entity.h"
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struct unkStruct_8069D4C
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{
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s16 id;
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@@ -1,6 +1,8 @@
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#ifndef GUARD_CODE_8077274_1_H
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#define GUARD_CODE_8077274_1_H
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#include "structs/dungeon_entity.h"
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void MuzzleTarget(Entity *pokemon, Entity *target);
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void TransformStatusTarget(Entity * pokemon, Entity * target);
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void MobileStatusTarget(Entity * pokemon, Entity * target);
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@@ -1,6 +1,8 @@
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#ifndef GUARD_808417C_H
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#define GUARD_808417C_H
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#include "structs/dungeon_entity.h"
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s32 CalculateStatusTurns(Entity *target, s16 *turnRange, bool8 factorCurerSkills);
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#endif // GUARD_808417C_H
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@@ -1,6 +1,11 @@
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#ifndef INCLUDE_FRIEND_LIST_MENU_H
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#define INCLUDE_FRIEND_LIST_MENU_H
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#include "structs/menu.h"
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#include "structs/str_items.h"
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#include "structs/str_moves.h"
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#include "structs/str_pokemon.h"
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// there might be more overlap with unkStruct_203B2BC
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// I was working on the moves and put the data that seemed to correspond to that
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// into a separate struct
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@@ -1,10 +1,10 @@
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#ifndef GUARD_GULPIN_SHOP_H
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#define GUARD_GULPIN_SHOP_H
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#include "constants/move.h"
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#include "file_system.h"
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#include "structs/menu.h"
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#include "structs/str_text.h"
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#include "structs/str_moves.h"
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// size: 0x18C
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typedef struct GulpinShopWork
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@@ -42,4 +42,4 @@ bool8 GulpinIsNextMoveLinked(void);
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u32 sub_801E8C0(void);
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#endif // GUARD_GULPIN_SHOP_H
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#endif // GUARD_GULPIN_SHOP_H
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@@ -1,6 +1,8 @@
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#ifndef GUARD_MOVE_CHECKS_H
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#define GUARD_MOVE_CHECKS_H
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#include "structs/dungeon_entity.h"
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bool8 CanUseOnSelfWithStatusChecker(Entity *pokemon, Move *move);
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bool8 CanUseOnTargetWithStatusChecker(Entity *user, Entity *target, Move *move);
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bool8 HasDisabledMove(Move *moves);
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@@ -1,3 +1,8 @@
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#ifndef GUARD_PELIPPER_BOARD_H
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#define GUARD_PELIPPER_BOARD_H
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#include "structs/menu.h"
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#include "structs/str_802C39C.h"
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// Guessing based off of 203B304
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struct unkStruct_203B308
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@@ -36,3 +41,4 @@ enum PelipperBoardActions
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PELIPPER_BOARD_ACCEPT,
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PELIPPER_BOARD_INFO,
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};
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#endif // GUARD_PELIPPER_BOARD_H
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@@ -1,6 +1,8 @@
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#ifndef GUARD_SAVE_MENU_H
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#define GUARD_SAVE_MENU_H
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#include "structs/menu.h"
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// size: 0x1B4
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typedef struct SaveMenuWork
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{
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@@ -16,4 +18,4 @@ void CleanSaveMenu(void);
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void CreateSaveMenu(s32 currMenu);
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s32 UpdateSaveMenu(void);
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#endif // GUARD_SAVE_MENU_H
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#endif // GUARD_SAVE_MENU_H
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