Rename dungeon enum Action to not collide with script Action

This commit is contained in:
Mateon1
2024-09-25 12:22:08 +02:00
parent 5e5b27eee6
commit 59674db078

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@@ -1,7 +1,7 @@
#ifndef GUARD_CONSTANTS_DUNGEON_ACTION_H
#define GUARD_CONSTANTS_DUNGEON_ACTION_H
enum Action
enum DungeonAction
{
ACTION_NOTHING = 0x0,
ACTION_PASS_TURN = 0x1,