mirror of
https://github.com/pret/pmd-red.git
synced 2026-04-24 15:07:09 -05:00
split world map music file
This commit is contained in:
parent
7ae42259bb
commit
d3597af1b3
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@ -2,8 +2,6 @@
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.align 2,0
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.asciz "pksdir0"
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.asciz "pksdir0"
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.global gUnknown_80D4144
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gUnknown_80D4144: @ 80D4144
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@ -2,25 +2,20 @@
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#define GUARD_CODE_80118A4_H
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void FadeOutAllMusic(u16);
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void PlayAcceptSoundEffect(void);
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void PlayCancelSoundEffect(void);
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void PlayCursorUpDownSoundEffect(void);
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void PlayMenuSoundEffect(u32);
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void PlaySound(u16);
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void StopAllMusic_1(void);
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void sub_8011760(void);
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void sub_80117AC(void);
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void sub_801180C(void);
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void sub_8011830(void);
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void sub_8011860(void);
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void xxx_call_fade_in_new_bgm(u16 songIndex, u16 speed);
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void xxx_call_fade_out_bgm(u16 speed);
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void xxx_call_fade_out_fanfare_se(u16 songIndex, u16 speed);
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void xxx_call_queue_bgm(u16 songIndex);
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void xxx_call_play_fanfare_se(u16 songIndex, u16 volume);
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void xxx_call_start_bg_music(void);
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void FadeInNewBGM_(u16 songIndex, u16 speed);
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void FadeOutBGM_(u16 speed);
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void FadeOutSound(u16 songIndex, u16 speed);
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void QueueBGM_(u16 songIndex);
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void PlaySoundWithVolume(u16 songIndex, u16 volume);
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void StartBGMusic(void);
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void xxx_call_start_new_bgm(u16 songIndex);
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void xxx_call_stop_bgm(void);
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void xxx_call_stop_fanfare_se(u16 songIndex);
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void StopBGMusic(void);
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void StopSound(u16 songIndex);
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#endif // GUARD_CODE_80118A4_H
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9
include/dungeon_run_end.h
Normal file
9
include/dungeon_run_end.h
Normal file
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@ -0,0 +1,9 @@
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#ifndef GUARD_DUNGEON_RUN_END
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#define GUARD_DUNGEON_RUN_END
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#include "structs/str_dungeon.h"
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void PrintOnDungeonFinishedWindow(u32 windowId, const u8 *headerText, UnkDungeonGlobal_unk1CE98_sub *param_3);
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s16 sub_8094828(u16 moveID, u8 id);
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#endif
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@ -79,7 +79,7 @@ extern const u8 *const gTacticsNames[NUM_TACTICS];
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extern const u8 *const gTacticsDescriptions[NUM_TACTICS + 12];
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extern const struct unkStruct_8113080 gSpecialDeathTexts[55];
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extern const u8 *const gText_DeathToMove;
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extern const u8 *const gUnknown_8113850;
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extern const u8 *const gText_AlignPlaceX;
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extern const u8 *const gText_Pokemon1WasDefeatedBy;
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extern const u8 *const gText_Pokemon1;
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extern const u8 *const gUnknown_8113898;
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@ -94,7 +94,7 @@ extern const u8 *const gUnknown_8113974;
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extern const u8 *const gUnknown_8113990;
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extern const u8 *const gUnknown_81139B4;
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extern const u8 *const gUnknown_81139B8;
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extern const u8 *const gUnknown_81139CC;
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extern const u8 *const gText_ItemAlignedX;
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extern const u8 *const gFriendAreaNames[NUM_FRIEND_AREAS];
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extern const u8 *const gFriendAreaDescriptions[NUM_FRIEND_AREAS];
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extern const u8 *const gUnknown_8115718[100];
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@ -29,7 +29,7 @@ void PrintStringOnWindow(s32 x, s32 y, const u8 *str, u32 windowId, u32 terminat
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void PrintStringOnWindow2(s32 x, s32 y, const u8 *str, u32 windowId, u32 terminatingChr, s32 lineSpacing);
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bool8 sub_8008D8C(s32 windowId);
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void sub_8008DC8(s32 x, s32 y, u16 bg0Val, u16 bg1Val);
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s32 sub_8008ED0(const u8 *str);
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s32 GetStringLineWidth(const u8 *str);
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void sub_8009388(void);
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void sub_8009408(s32 from, s32 to);
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void sub_8009524(s32 windowId);
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12
include/world_map_sound.h
Normal file
12
include/world_map_sound.h
Normal file
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@ -0,0 +1,12 @@
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#ifndef GUARD_WORLD_MAP_SOUND_H
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#define GUARD_WORLD_MAP_SOUND_H
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void PlayFriendAreasMapBGM(void);
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void PlayWorldMapBGM(void);
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void FadeOutFriendAreasMapBGM(void);
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void FadeOutWorldMapBGM(void);
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void PlayAcceptSoundEffect(void);
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void PlayCancelSoundEffect(void);
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void PlayCursorUpDownSoundEffect(void);
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#endif // GUARD_WORLD_MAP_SOUND_H
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@ -91,7 +91,8 @@ SECTIONS {
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src/friend_areas_map.o(.text);
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src/world_map.o(.text);
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src/friend_areas_map_util.o(.text);
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src/code_80118A4.o(.text);
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src/world_map_sound.o(.text);
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src/music_util.o(.text);
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src/debug.o(.text);
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src/save.o(.text);
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src/save_read.o(.text);
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@ -317,7 +318,7 @@ SECTIONS {
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src/friend_area.o(.text);
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src/moves.o(.text);
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src/number_util.o(.text);
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src/code_809447C.o(.text);
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src/dungeon_run_end.o(.text);
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src/data_serializer.o(.text);
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src/game_options.o(.text);
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src/random_mersenne_twister.o(.text);
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@ -448,6 +449,8 @@ SECTIONS {
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src/friend_areas_map.o(.rodata);
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src/world_map.o(.rodata);
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src/friend_areas_map_util.o(.rodata);
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src/world_map_sound.o(.rodata);
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src/music_util.o(.rodata);
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data/data_80CE77C_2.o(.rodata);
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src/debug.o(.rodata);
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src/save.o(.rodata);
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@ -687,7 +690,7 @@ SECTIONS {
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src/friend_area.o(.rodata);
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src/moves.o(.rodata);
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src/number_util.o(.rodata);
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src/code_809447C.o(.rodata);
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src/dungeon_run_end.o(.rodata);
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src/data_serializer.o(.rodata);
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src/game_options.o(.rodata);
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src/random_mersenne_twister.o(.rodata);
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@ -574,7 +574,7 @@ static void sub_801D894(void)
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location = GetFriendAreaName(sUnknown_203B250->currFriendAreaLocation);
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FormatString(location, buffer, buffer + sizeof(buffer), 0);
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location_length = sub_8008ED0(buffer);
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location_length = GetStringLineWidth(buffer);
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x_coord = (128 - location_length) / 2; // Centers the location name
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CallPrepareTextbox_8008C54(1);
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sub_80073B8(1);
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@ -492,7 +492,7 @@ static bool8 sub_809CBBC(const struct ItemWithQuantity *itemToAdd, const u8 *max
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if (itemGivenStr != 0) {
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strcpy(gFormatBuffer_Items[0], buffer);
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ScriptPrintText(0, -1, itemGivenStr);
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xxx_call_play_fanfare_se(0xcb,0x100);
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PlaySoundWithVolume(0xcb,0x100);
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}
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return TRUE;
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@ -6,8 +6,8 @@
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#include "input.h"
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#include "text_1.h"
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#include "run_dungeon.h"
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#include "dungeon_run_end.h"
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extern void sub_8094558(u32 param_1, const u8 *param_2,UnkDungeonGlobal_unk1CE98_sub *param_3);
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extern void PlayDungeonCompleteBGM(void);
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extern void PlayDungeonFailBGM(void);
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extern void PlayDungeonConfirmationSE(void);
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@ -46,7 +46,7 @@ void ShowDungeonClearedWindow(void)
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else {
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PlayDungeonFailBGM();
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}
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sub_8094558(0, gText_TheLastOuting,&gDungeon->unk1CE98);
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PrintOnDungeonFinishedWindow(0, gText_TheLastOuting,&gDungeon->unk1CE98);
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while(1) {
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sub_803E668(0x36);
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UpdateDungeonMusic();
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@ -1589,7 +1589,7 @@ static void PrintOnMainMenu(bool8 printAll)
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EntityInfo *leaderInfo = GetEntInfo(GetLeader());
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const u8 *dungeonName = GetCurrentDungeonName();
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x = (136 - sub_8008ED0(dungeonName)) / 2;
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x = (136 - GetStringLineWidth(dungeonName)) / 2;
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sub_80073B8(1);
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PrintStringOnWindow(x, 2, dungeonName, 1, 0);
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sub_80073E0(1);
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@ -39,6 +39,7 @@
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#include "weather.h"
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#include "targeting_flags.h"
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#include "pokemon_types.h"
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#include "dungeon_run_end.h"
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extern void sub_80429C8(Entity *r0);
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extern bool8 sub_8045888(Entity *r0);
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@ -58,7 +59,6 @@ extern void sub_800E3AC(s32 a0, DungeonPos *pos, s32 a2);
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extern void sub_8041168(Entity *entity, Entity *entity2, Move *,DungeonPos *);
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extern Entity *GetMonsterAtPos(DungeonPos *pos);
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extern s32 sub_800ED20(u16 param_1);
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extern s16 sub_8094828(u16, u8);
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struct UnkStruct_sub_800E308_1
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{
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s16 unk0;
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@ -125,7 +125,7 @@ void DungeonFadeOutBGM(u16 speed)
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void DungeonStopBGM(void)
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{
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StopDungeonBGM();
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xxx_call_stop_bgm();
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StopBGMusic();
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}
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u16 DungeonGetCurrentBGSong(void)
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@ -1,5 +1,6 @@
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#include "global.h"
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#include "globaldata.h"
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#include "dungeon_run_end.h"
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#include "structs/str_dungeon.h"
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#include "data_serializer.h"
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#include "dungeon_info.h"
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@ -11,6 +12,8 @@
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#include "text_util.h"
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#include "strings.h"
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#define TEXT_BUFFER_LEN 200
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static void WriteDeathText(s16 moveID, u8 *buffer)
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{
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u16 moveID_u16;
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moveID_u16 = moveID_s32;
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InitPokemonMoveOrNullObject(&move, moveID_u16);
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BufferMoveName(gFormatBuffer_Items[0], &move, NULL);
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FormatString(gText_DeathToMove, buffer, buffer + 200, 0); // $m0's $i0
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FormatString(gText_DeathToMove, buffer, buffer + TEXT_BUFFER_LEN, 0); // $m0's $i0
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} else {
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strncpy(buffer, gSpecialDeathTexts[moveID - 0x1F4].text, 200);
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strncpy(buffer, gSpecialDeathTexts[moveID - 0x1F4].text, TEXT_BUFFER_LEN);
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}
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}
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static u8 sub_8094528(s16 moveID)
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static bool8 WasDefeatedByMove(s16 moveID)
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{
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if(moveID < 0x1F4)
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{
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return 1;
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return TRUE;
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}
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else
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{
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@ -40,20 +43,20 @@ static u8 sub_8094528(s16 moveID)
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}
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}
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void sub_8094558(u32 param_1,u8 *param_2,UnkDungeonGlobal_unk1CE98_sub *param_3)
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void PrintOnDungeonFinishedWindow(u32 windowId, const u8 *headerText, UnkDungeonGlobal_unk1CE98_sub *param_3)
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{
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u8 buffer [200];
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u8 buffer[TEXT_BUFFER_LEN];
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s32 x, y;
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Item *item;
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sub_80073B8(param_1);
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PrintFormattedStringOnWindow(0x10,0,param_2,param_1,0);
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sub_80073B8(windowId);
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PrintFormattedStringOnWindow(16,0,headerText,windowId,0);
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PrintYellowDungeonNametoBuffer(gFormatBuffer_Monsters[0], ¶m_3->dungeonLocation);
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PrintFormattedStringOnWindow(4,0x10,gUnknown_8113850,param_1,0); // #+Place: $m0
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y = 0x1A;
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PrintFormattedStringOnWindow(4,16,gText_AlignPlaceX,windowId,0); // #+Place: $m0
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y = 26;
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StrncpyCustom(gFormatBuffer_Monsters[0], param_3->buffer1, POKEMON_NAME_LENGTH);
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StrncpyCustom(gFormatBuffer_Monsters[1], param_3->buffer2, POKEMON_NAME_LENGTH);
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if (sub_8094528(param_3->moveID) != 0) {
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if (WasDefeatedByMove(param_3->moveID) != 0) {
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// $m1 was defeated by
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FormatString(gText_Pokemon1WasDefeatedBy,buffer, buffer + sizeof(buffer),0);
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}
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@ -62,62 +65,62 @@ void sub_8094558(u32 param_1,u8 *param_2,UnkDungeonGlobal_unk1CE98_sub *param_3)
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FormatString(gText_Pokemon1,buffer, buffer + sizeof(buffer),0);
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}
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x = (0xb0 - sub_8008ED0(buffer)) / 2;
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PrintFormattedStringOnWindow(x,y,buffer,param_1,0);
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x = (176 - GetStringLineWidth(buffer)) / 2;
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PrintFormattedStringOnWindow(x,y,buffer,windowId,0);
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y += 0xA;
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y += 10;
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WriteDeathText(param_3->moveID, buffer);
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x = (0xb0 - sub_8008ED0(buffer)) / 2;
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PrintFormattedStringOnWindow(x,y,buffer,param_1,0);
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x = (176 - GetStringLineWidth(buffer)) / 2;
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PrintFormattedStringOnWindow(x,y,buffer,windowId,0);
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y += 0x10;
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y += 16;
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gFormatArgs[0] = param_3->exp;
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gFormatArgs[1] = param_3->level;
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if (gFormatArgs[1] >= 100) {
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PrintFormattedStringOnWindow(4,y,gUnknown_81138C0,param_1,0);
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PrintFormattedStringOnWindow(4,y,gUnknown_81138C0,windowId,0);
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}
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else {
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PrintFormattedStringOnWindow(4,y,gUnknown_8113898,param_1,0);
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PrintFormattedStringOnWindow(4,y,gUnknown_8113898,windowId,0);
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}
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y += 0xA;
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y += 10;
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gFormatArgs[0] = param_3->maxHPStat;
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PrintFormattedStringOnWindow(4,y,gUnknown_81138D0,param_1,0);
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y += 0xA;
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PrintFormattedStringOnWindow(4,y,gUnknown_81138D0,windowId,0);
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y += 10;
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gFormatArgs[0] = param_3->atk;
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gFormatArgs[1] = param_3->def;
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if (param_3->attBoost) {
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gFormatArgs[0] = gFormatArgs[0] + param_3->attBoost;
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PrintFormattedStringOnWindow(4,y,gUnknown_8113950,param_1,0);
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PrintFormattedStringOnWindow(4,y,gUnknown_8113950,windowId,0);
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}
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else {
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PrintFormattedStringOnWindow(4,y,gUnknown_81138E4,param_1,0);
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PrintFormattedStringOnWindow(4,y,gUnknown_81138E4,windowId,0);
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}
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if (param_3->defBoost) {
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gFormatArgs[1] = gFormatArgs[1] + param_3->defBoost;
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PrintFormattedStringOnWindow(4,y,gUnknown_8113974,param_1,0);
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PrintFormattedStringOnWindow(4,y,gUnknown_8113974,windowId,0);
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}
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else {
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PrintFormattedStringOnWindow(4,y,gUnknown_8113900,param_1,0);
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PrintFormattedStringOnWindow(4,y,gUnknown_8113900,windowId,0);
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}
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y += 0xA;
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y += 10;
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gFormatArgs[0] = param_3->spAtk;
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gFormatArgs[1] = param_3->spDef;
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if (param_3->spAttBoost) {
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gFormatArgs[0] = gFormatArgs[0] + param_3->spAttBoost;
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PrintFormattedStringOnWindow(4,y,gUnknown_8113990,param_1,0);
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PrintFormattedStringOnWindow(4,y,gUnknown_8113990,windowId,0);
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}
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else {
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PrintFormattedStringOnWindow(4,y,gUnknown_8113918,param_1,0);
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PrintFormattedStringOnWindow(4,y,gUnknown_8113918,windowId,0);
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}
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if (param_3->spDefBoost) {
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gFormatArgs[1] = gFormatArgs[1] + param_3->spDefBoost;
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PrintFormattedStringOnWindow(4,y,gUnknown_81139B4,param_1,0);
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PrintFormattedStringOnWindow(4,y,gUnknown_81139B4,windowId,0);
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}
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else {
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PrintFormattedStringOnWindow(4,y,gUnknown_8113934,param_1,0);
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PrintFormattedStringOnWindow(4,y,gUnknown_8113934,windowId,0);
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}
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y += 0x10;
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y += 16;
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item = &(param_3->heldItem);
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if ((param_3->heldItem.flags & ITEM_FLAG_EXISTS)) {
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sub_8090E14(gFormatBuffer_Items[0],item,0);
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@ -125,8 +128,8 @@ void sub_8094558(u32 param_1,u8 *param_2,UnkDungeonGlobal_unk1CE98_sub *param_3)
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else {
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strcpy(gFormatBuffer_Items[0],gUnknown_81139B8);
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}
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PrintFormattedStringOnWindow(4,y,gUnknown_81139CC,param_1,0);
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sub_80073E0(param_1);
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PrintFormattedStringOnWindow(4,y,gText_ItemAlignedX,windowId,0);
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sub_80073E0(windowId);
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}
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||||
|
||||
s16 sub_8094828(u16 moveID, u8 id)
|
||||
|
|
@ -21,6 +21,7 @@
|
|||
#include "string_format.h"
|
||||
#include "text_1.h"
|
||||
#include "text_3.h"
|
||||
#include "world_map_sound.h"
|
||||
|
||||
EWRAM_INIT struct FriendAreasMap *gFriendAreasMapPtr = NULL;
|
||||
EWRAM_DATA static u8 sCurrDirection = 0;
|
||||
|
|
@ -50,7 +51,7 @@ void ShowFriendAreasMap_Async(struct FriendAreasMapSetupStruct *setupPtr)
|
|||
gFriendAreasMapPtr->locationIdOnBPress = gFriendAreasMapPtr->teamBaseLocationId;
|
||||
sCurrDirection = 0xff;
|
||||
sHeldDpadCounter = 0;
|
||||
sub_8011760();
|
||||
PlayFriendAreasMapBGM();
|
||||
|
||||
while (TRUE) {
|
||||
s32 newLocationId = 0;
|
||||
|
|
@ -162,7 +163,7 @@ static void FriendAreasMap_FadeOut_Async(void)
|
|||
s32 i;
|
||||
|
||||
FriendAreasMap_HideTextWindowAndArrows();
|
||||
sub_80117AC();
|
||||
FadeOutFriendAreasMapBGM();
|
||||
|
||||
for (i = 0; i < 60; i++) {
|
||||
gFriendAreasMapPtr->brightness -= 2;
|
||||
|
|
|
|||
|
|
@ -1010,7 +1010,7 @@ void sub_8032828(void)
|
|||
}
|
||||
}
|
||||
}
|
||||
xxx_call_start_bg_music();
|
||||
StartBGMusic();
|
||||
break;
|
||||
case 0x10:
|
||||
CreateDialogueBoxAndPortrait(&gUnknown_80E2F14[0], 0, 0, 0x101);
|
||||
|
|
@ -1125,7 +1125,7 @@ void sub_8032828(void)
|
|||
break;
|
||||
}
|
||||
}
|
||||
xxx_call_start_bg_music();
|
||||
StartBGMusic();
|
||||
break;
|
||||
case 0x72:
|
||||
CreateDialogueBoxAndPortrait(gUnknown_80E311C, 0, 0, 0x101);
|
||||
|
|
|
|||
|
|
@ -127,7 +127,7 @@ void DeleteGroundLives(void);
|
|||
void DeleteGroundObjects(void);
|
||||
void DeleteGroundEffects(void);
|
||||
s32 ExecuteScriptCommand(Action *action);
|
||||
bool8 IsFanfareSEPlaying_1(u16 songIndex);
|
||||
bool8 IsSoundPlaying(u16 songIndex);
|
||||
bool8 IsEqualtoBGTrack(u16 songIndex);
|
||||
bool8 sub_8099B94(void);
|
||||
PixelPos SetVecFromDirectionSpeed(s8, s32);
|
||||
|
|
@ -664,7 +664,7 @@ s16 HandleAction(Action *action, DebugLocation *debug)
|
|||
}
|
||||
case 0xe1: case 0xe2: {
|
||||
cmd = *action->scriptData.curPtr;
|
||||
if (IsFanfareSEPlaying_1(cmd.argShort)) {
|
||||
if (IsSoundPlaying(cmd.argShort)) {
|
||||
if (action->scriptData.unk2C++ < 3600) {
|
||||
loopContinue = FALSE;
|
||||
}
|
||||
|
|
@ -2037,44 +2037,44 @@ s32 ExecuteScriptCommand(Action *action)
|
|||
if (id != 999) {
|
||||
xxx_call_start_new_bgm((u16)id);
|
||||
} else {
|
||||
xxx_call_stop_bgm();
|
||||
StopBGMusic();
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 0x45: {
|
||||
u16 id = curCmd.argByte == 0 ? sub_80A25AC((u16)curCmd.arg1) : curCmd.arg1;
|
||||
if (id != 999) {
|
||||
xxx_call_fade_in_new_bgm((u16)id, (u16)curCmd.argShort); //sub_8011900
|
||||
FadeInNewBGM_((u16)id, (u16)curCmd.argShort); //sub_8011900
|
||||
} else {
|
||||
xxx_call_stop_bgm();
|
||||
StopBGMusic();
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 0x46: {
|
||||
u16 id = curCmd.argByte == 0 ? sub_80A25AC((u16)curCmd.arg1) : curCmd.arg1;
|
||||
if (id != 999) {
|
||||
xxx_call_queue_bgm((u16)id);
|
||||
QueueBGM_((u16)id);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 0x47: {
|
||||
xxx_call_stop_bgm();
|
||||
StopBGMusic();
|
||||
break;
|
||||
}
|
||||
case 0x48: {
|
||||
xxx_call_fade_out_bgm(curCmd.argShort < 0 ? 30 : (u16)curCmd.argShort);
|
||||
FadeOutBGM_(curCmd.argShort < 0 ? 30 : (u16)curCmd.argShort);
|
||||
break;
|
||||
}
|
||||
case 0x49: case 0x4c: {
|
||||
xxx_call_play_fanfare_se((u16)curCmd.arg1, 256);
|
||||
PlaySoundWithVolume((u16)curCmd.arg1, 256);
|
||||
break;
|
||||
}
|
||||
case 0x4a: case 0x4d: {
|
||||
xxx_call_stop_fanfare_se((u16)curCmd.arg1);
|
||||
StopSound((u16)curCmd.arg1);
|
||||
break;
|
||||
}
|
||||
case 0x4b: case 0x4e: {
|
||||
xxx_call_fade_out_fanfare_se((u16)curCmd.arg1, curCmd.argShort < 0 ? 30 : (u16)curCmd.argShort);
|
||||
FadeOutSound((u16)curCmd.arg1, curCmd.argShort < 0 ? 30 : (u16)curCmd.argShort);
|
||||
break;
|
||||
}
|
||||
case 0x4f: {
|
||||
|
|
@ -3849,7 +3849,7 @@ s32 sub_80A14E8(Action *action, u8 idx, u32 r2, s32 r3)
|
|||
case 0x45:
|
||||
if (gUnknown_2039DA8 != STOP_BGM)
|
||||
{
|
||||
xxx_call_fade_in_new_bgm(gUnknown_2039DA8, r2);
|
||||
FadeInNewBGM_(gUnknown_2039DA8, r2);
|
||||
gUnknown_2039DA8 = STOP_BGM;
|
||||
return 1;
|
||||
}
|
||||
|
|
@ -3857,7 +3857,7 @@ s32 sub_80A14E8(Action *action, u8 idx, u32 r2, s32 r3)
|
|||
case 0x46:
|
||||
if (gUnknown_2039DA8 != STOP_BGM)
|
||||
{
|
||||
xxx_call_queue_bgm(gUnknown_2039DA8);
|
||||
QueueBGM_(gUnknown_2039DA8);
|
||||
gUnknown_2039DA8 = STOP_BGM;
|
||||
return 1;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -232,7 +232,7 @@ static void UpdateLuminousCaveDialogue(void)
|
|||
break;
|
||||
case LUMINOUS_CAVE_SHALL_RETURN:
|
||||
sLuminousCaveWork->fallbackState = 4;
|
||||
xxx_call_fade_in_new_bgm(MUS_FILE_SELECT,0x3c);
|
||||
FadeInNewBGM_(MUS_FILE_SELECT,0x3c);
|
||||
CreateDialogueBoxAndPortrait(sYeShallReturn,0,0,0x305);
|
||||
break;
|
||||
case LUMINOUS_CAVE_GIVE_ITEM_1:
|
||||
|
|
@ -297,7 +297,7 @@ static void UpdateLuminousCaveDialogue(void)
|
|||
sLuminousCaveWork->fallbackState = LUMINOUS_CAVE_LACK_ITEM;
|
||||
else
|
||||
sLuminousCaveWork->fallbackState = LUMINOUS_CAVE_CANT_EVOLVE_YET;
|
||||
xxx_call_fade_out_bgm(0x3c);
|
||||
FadeOutBGM_(0x3c);
|
||||
CreateDialogueBoxAndPortrait(sLetUsBegin,0,0,0x105);
|
||||
break;
|
||||
case LUMINOUS_CAVE_CHANGED_APPEARANCE:
|
||||
|
|
@ -323,7 +323,7 @@ static void UpdateLuminousCaveDialogue(void)
|
|||
ClearItemSlotAt(sLuminousCaveWork->evoItem2_InvIndex);
|
||||
}
|
||||
FillInventoryGaps();
|
||||
xxx_call_stop_fanfare_se(0x1ff);
|
||||
StopSound(0x1ff);
|
||||
PlaySound(0xd2);
|
||||
if (sLuminousCaveWork->pokeRenamed) {
|
||||
BoundedCopyStringtoBuffer(sLuminousCaveWork->pokeStruct->name,GetMonSpecies(sLuminousCaveWork->pokeStruct->speciesNum),POKEMON_NAME_LENGTH);
|
||||
|
|
@ -364,7 +364,7 @@ static void UpdateLuminousCaveDialogue(void)
|
|||
CreateDialogueBoxAndPortrait(sCannotEvolveYet,0,0,0x105);
|
||||
break;
|
||||
case LUMINOUS_CAVE_PROMPT_NAME:
|
||||
xxx_call_fade_in_new_bgm(8,0x3c);
|
||||
FadeInNewBGM_(8,0x3c);
|
||||
sLuminousCaveWork->fallbackState = LUMINOUS_CAVE_FINISH_NAME;
|
||||
CreateDialogueBoxAndPortrait(sMustGiveName,0,0,0x105);
|
||||
break;
|
||||
|
|
|
|||
|
|
@ -911,7 +911,7 @@ static void LoadAndRunQuickSaveDungeon_Async(DungeonSetupStruct *setupStr)
|
|||
else
|
||||
sub_80121E0(0xF1209);
|
||||
|
||||
xxx_call_start_bg_music();
|
||||
StartBGMusic();
|
||||
}
|
||||
else {
|
||||
GeneratePelipperJobs();
|
||||
|
|
@ -933,7 +933,7 @@ static void LoadAndRunQuickSaveDungeon_Async(DungeonSetupStruct *setupStr)
|
|||
|
||||
if (setupStr->info.unk7C == 3 || setupStr->info.unk7C == -2) {
|
||||
SetDungeonLocationInfo(&setupStr->info.unk80);
|
||||
xxx_call_stop_bgm();
|
||||
StopBGMusic();
|
||||
|
||||
if (setupStr->info.unk7C == -2)
|
||||
PrepareQuickSaveWrite(setupStr->info.unk74, local_1c, 1);
|
||||
|
|
|
|||
|
|
@ -232,7 +232,7 @@ void sub_8012CAC(WindowTemplate *a0, const MenuItem *a1)
|
|||
|
||||
for (; a1->text != NULL; a1++) {
|
||||
count = (s16)(count + 1); // Because a simple `count++;` wasn't enough.
|
||||
length = (s16) sub_8008ED0(a1->text);
|
||||
length = (s16) GetStringLineWidth(a1->text);
|
||||
if (length > maxLength) {
|
||||
maxLength = length;
|
||||
}
|
||||
|
|
@ -397,7 +397,7 @@ void sub_8012EBC(MenuStruct *param_1)
|
|||
if (window->type == WINDOW_TYPE_WITH_HEADER) {
|
||||
WindowTemplate *windowTemplate = &winTemplates.id[index];
|
||||
RestoreSavedWindows(&winTemplates);
|
||||
x = sub_8008ED0(param_1->unk0);
|
||||
x = GetStringLineWidth(param_1->unk0);
|
||||
PrintFormattedStringOnWindow(((windowTemplate->header->width * 8 - x) / 2) + 8, 0, param_1->unk0, param_1->index, 0);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -586,14 +586,14 @@ void UpdateSound(void)
|
|||
else if (sBGMusicPlayerstate != BG_PLAYER_STATE_INITIALIZE) {
|
||||
switch (sBGMusicPlayerstate) {
|
||||
case BG_PLAYER_STATE_PLAYING:
|
||||
if (sCurrentBGSong == STOP_BGM || IsMusicPlayerPlaying(INDEX_BGM)) // INDEX_BGM
|
||||
if (sCurrentBGSong == STOP_BGM || IsMusicPlayerPlaying(INDEX_BGM))
|
||||
sBGMusicPlayerstate = 2;
|
||||
break;
|
||||
case 2:
|
||||
case 3:
|
||||
if (sCurrentBGSong != STOP_BGM) {
|
||||
if (IsMusicPlayerPlaying(INDEX_BGM))
|
||||
break; // INDEX_BGM
|
||||
break;
|
||||
}
|
||||
else
|
||||
m4aMPlayStop(&gMPlayInfo_BGM);
|
||||
|
|
|
|||
|
|
@ -1,64 +1,15 @@
|
|||
#include "global.h"
|
||||
#include "structs/axdata.h"
|
||||
#include "graphics_memory.h"
|
||||
#include "globaldata.h"
|
||||
#include "code_80118A4.h"
|
||||
#include "music.h"
|
||||
#include "constants/bg_music.h"
|
||||
#include "config.h"
|
||||
#include "event_flag.h"
|
||||
#include "file_system.h"
|
||||
|
||||
extern const u16 gUnknown_80D4144[8];
|
||||
|
||||
EWRAM_DATA u32 gUnknown_202DE1C = {0}; // R=202DE1C | B=2134218
|
||||
EWRAM_DATA s16 gUnknown_202DE20 = {0}; // R=202DE20 | B=213420C
|
||||
EWRAM_DATA s16 gUnknown_202DE22 = {0}; // R=202DE22 | B=2134210
|
||||
EWRAM_DATA s16 gUnknown_202DE24 = {0}; // R=202DE24 | B=2134214
|
||||
|
||||
void sub_8011760(void)
|
||||
{
|
||||
if (sub_80023E4(13))
|
||||
StartNewBGM(MUS_WORLD_CALAMITY);
|
||||
else if (sub_80023E4(12))
|
||||
StartNewBGM(MUS_POKEMON_SQUARE);
|
||||
}
|
||||
|
||||
void sub_801178C(void)
|
||||
{
|
||||
if (sub_80023E4(13))
|
||||
StartNewBGM(MUS_WORLD_CALAMITY);
|
||||
else
|
||||
StartNewBGM(MUS_POKEMON_SQUARE);
|
||||
}
|
||||
|
||||
void sub_80117AC(void)
|
||||
{
|
||||
if (!sub_80023E4(13))
|
||||
FadeOutBGM(30);
|
||||
}
|
||||
|
||||
void sub_80117C4(void)
|
||||
{
|
||||
FadeOutBGM(30);
|
||||
}
|
||||
|
||||
// When you press A on a menu
|
||||
void PlayAcceptSoundEffect(void)
|
||||
{
|
||||
PlayFanfareSE(302, MAX_VOLUME);
|
||||
}
|
||||
|
||||
// When you press B on a menu
|
||||
void PlayCancelSoundEffect(void)
|
||||
{
|
||||
PlayFanfareSE(303, MAX_VOLUME);
|
||||
}
|
||||
|
||||
// When you go up or down
|
||||
void PlayCursorUpDownSoundEffect(void)
|
||||
{
|
||||
PlayFanfareSE(301, MAX_VOLUME);
|
||||
}
|
||||
static EWRAM_DATA u32 gUnknown_202DE1C = {0}; // R=202DE1C | B=2134218
|
||||
static EWRAM_DATA s16 gUnknown_202DE20 = {0}; // R=202DE20 | B=213420C
|
||||
static EWRAM_DATA s16 gUnknown_202DE22 = {0}; // R=202DE22 | B=2134210
|
||||
static EWRAM_DATA s16 gUnknown_202DE24 = {0}; // R=202DE24 | B=2134214
|
||||
|
||||
void sub_801180C(void)
|
||||
{
|
||||
|
|
@ -76,7 +27,7 @@ void sub_8011830(void)
|
|||
gUnknown_202DE24 = 0;
|
||||
}
|
||||
|
||||
void xxx_call_start_bg_music(void)
|
||||
void StartBGMusic(void)
|
||||
{
|
||||
StartBGMusicVSync();
|
||||
}
|
||||
|
|
@ -96,9 +47,9 @@ void sub_8011860(void)
|
|||
|
||||
void StopAllMusic_1(void)
|
||||
{
|
||||
xxx_call_stop_bgm();
|
||||
xxx_call_stop_fanfare_se(STOP_FANFARE);
|
||||
xxx_call_stop_fanfare_se(STOP_SOUND_EFFECT);
|
||||
StopBGMusic();
|
||||
StopSound(STOP_FANFARE);
|
||||
StopSound(STOP_SOUND_EFFECT);
|
||||
}
|
||||
|
||||
void FadeOutAllMusic(u16 speed)
|
||||
|
|
@ -113,22 +64,22 @@ void xxx_call_start_new_bgm(u16 songIndex)
|
|||
StartNewBGM(songIndex);
|
||||
}
|
||||
|
||||
void xxx_call_fade_in_new_bgm(u16 songIndex, u16 speed)
|
||||
void FadeInNewBGM_(u16 songIndex, u16 speed)
|
||||
{
|
||||
FadeInNewBGM(songIndex, speed);
|
||||
}
|
||||
|
||||
void xxx_call_queue_bgm(u16 songIndex)
|
||||
void QueueBGM_(u16 songIndex)
|
||||
{
|
||||
QueueBGM(songIndex);
|
||||
}
|
||||
|
||||
void xxx_call_stop_bgm()
|
||||
void StopBGMusic(void)
|
||||
{
|
||||
StopBGM();
|
||||
}
|
||||
|
||||
void xxx_call_fade_out_bgm(u16 speed)
|
||||
void FadeOutBGM_(u16 speed)
|
||||
{
|
||||
FadeOutBGM(speed);
|
||||
}
|
||||
|
|
@ -143,7 +94,7 @@ bool8 IsEqualtoBGTrack(u16 songIndex)
|
|||
return currBGSong == songIndex;
|
||||
}
|
||||
|
||||
void xxx_call_play_fanfare_se(u16 songIndex, u16 volume)
|
||||
void PlaySoundWithVolume(u16 songIndex, u16 volume)
|
||||
{
|
||||
PlayFanfareSE(songIndex, volume);
|
||||
}
|
||||
|
|
@ -154,17 +105,17 @@ void PlaySound(u16 songIndex)
|
|||
PlayFanfareSE(songIndex, MAX_VOLUME);
|
||||
}
|
||||
|
||||
void xxx_call_stop_fanfare_se(u16 songIndex)
|
||||
void StopSound(u16 songIndex)
|
||||
{
|
||||
StopFanfareSE(songIndex);
|
||||
}
|
||||
|
||||
void xxx_call_fade_out_fanfare_se(u16 songIndex, u16 speed)
|
||||
void FadeOutSound(u16 songIndex, u16 speed)
|
||||
{
|
||||
FadeOutFanfareSE(songIndex, speed);
|
||||
}
|
||||
|
||||
bool8 IsFanfareSEPlaying_1(u16 songIndex)
|
||||
bool8 IsSoundPlaying(u16 songIndex)
|
||||
{
|
||||
return IsFanfareSEPlaying(songIndex);
|
||||
}
|
||||
|
|
@ -111,15 +111,15 @@ static void CreateOptionsMenu(void)
|
|||
|
||||
switch (sUnknown_203B260->optionsMenu->windowColor) {
|
||||
case WINDOW_COLOR_BLUE:
|
||||
length = sub_8008ED0(sBlue);
|
||||
length = GetStringLineWidth(sBlue);
|
||||
AddDoubleUnderScoreHighlight(sUnknown_203B260->unk44, (sUnknown_203B260->optionsMenu->windowColor * 40) + 80, y + 10, length, COLOR_WHITE_2);
|
||||
break;
|
||||
case WINDOW_COLOR_RED:
|
||||
length = sub_8008ED0(sRed);
|
||||
length = GetStringLineWidth(sRed);
|
||||
AddDoubleUnderScoreHighlight(sUnknown_203B260->unk44, (sUnknown_203B260->optionsMenu->windowColor * 40) + 80, y + 10, length, COLOR_WHITE_2);
|
||||
break;
|
||||
case WINDOW_COLOR_GREEN:
|
||||
length = sub_8008ED0(sGreen);
|
||||
length = GetStringLineWidth(sGreen);
|
||||
AddDoubleUnderScoreHighlight(sUnknown_203B260->unk44, (sUnknown_203B260->optionsMenu->windowColor * 40) + 80, y + 10, length, COLOR_WHITE_2);
|
||||
break;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -326,7 +326,7 @@ static void sub_8037400(void)
|
|||
}
|
||||
}
|
||||
|
||||
xxx_call_start_bg_music();
|
||||
StartBGMusic();
|
||||
}
|
||||
|
||||
static void sub_80376CC(void)
|
||||
|
|
|
|||
|
|
@ -783,7 +783,7 @@ void sub_8026E08(u32 r0)
|
|||
StrncpyCustom(gFormatBuffer_Monsters[0], sUnknown_203B2B8->pokeStruct->name, POKEMON_NAME_LENGTH);
|
||||
sub_808D930(buffer, sUnknown_203B2B8->pokeStruct->speciesNum);
|
||||
sprintfStatic(buffer1, sUnknown_80DD6E0, gFormatBuffer_Monsters[0]);
|
||||
x = sub_8008ED0(buffer1);
|
||||
x = GetStringLineWidth(buffer1);
|
||||
PrintStringOnWindow(((sUnknown_80DD370.width << 3) - x) / 2, 3, buffer1, r0, 0);
|
||||
sub_80073E0(r0);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -406,7 +406,7 @@ u32 sub_8012240(void)
|
|||
MemoryFill8(r5, 0xFF, 0x4);
|
||||
sub_8011830();
|
||||
status = WriteFlashData(0x1F, (u8 *)r5, sizeof(struct unk_struct));
|
||||
xxx_call_start_bg_music();
|
||||
StartBGMusic();
|
||||
MemoryFree(r5);
|
||||
if (status != 0)
|
||||
return SAVE_FAILED;
|
||||
|
|
|
|||
|
|
@ -39,7 +39,7 @@ void sub_80140F8(void)
|
|||
}
|
||||
|
||||
void sub_8014114(void) {
|
||||
xxx_call_start_bg_music();
|
||||
StartBGMusic();
|
||||
SetSavingIconCoords(NULL);
|
||||
}
|
||||
|
||||
|
|
@ -611,7 +611,7 @@ static void sub_8014A88(void)
|
|||
|
||||
r5 += 12;
|
||||
FormatString(menuItem->text, text, text + sizeof(text), 0);
|
||||
val = sub_8008ED0(text);
|
||||
val = GetStringLineWidth(text);
|
||||
if (r7 < val) {
|
||||
r7 = val;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -918,7 +918,7 @@ const struct unkStruct_8113080 gSpecialDeathTexts[55] = {
|
|||
};
|
||||
|
||||
const u8 *const gText_DeathToMove = _("{POKEMON_0}'s {MOVE_ITEM_0}.");
|
||||
const u8 *const gUnknown_8113850 = _("{CENTER_ALIGN}Place: {POKEMON_0}");
|
||||
const u8 *const gText_AlignPlaceX = _("{CENTER_ALIGN}Place: {POKEMON_0}");
|
||||
const u8 *const gText_Pokemon1WasDefeatedBy = _("{POKEMON_1} was defeated by");
|
||||
const u8 *const gText_Pokemon1 = _("{POKEMON_1}");
|
||||
const u8 *const gUnknown_8113898 = _("Level {UNK_MACRO_3E M3E_42}{VALUE_1}{UNK_MACRO_3E M3E_64}Exp. Pts. {VALUE_0} ");
|
||||
|
|
@ -933,7 +933,7 @@ const u8 *const gUnknown_8113974 = _("{UNK_MACRO_3E M3E_80}Defense{UNK_MACRO_3E
|
|||
const u8 *const gUnknown_8113990 = _("Sp. Atk.{UNK_MACRO_3E M3E_42}{color RED}{VALUE_0}{reset} ");
|
||||
const u8 *const gUnknown_81139B4 = _("{UNK_MACRO_3E M3E_80}Sp. Def.{UNK_MACRO_3E M3E_128}{color RED}{VALUE_1}{reset} ");
|
||||
const u8 *const gUnknown_81139B8 = _("None");
|
||||
const u8 *const gUnknown_81139CC = _("Item:{UNK_MACRO_3E M3E_42}{MOVE_ITEM_0} ");
|
||||
const u8 *const gText_ItemAlignedX = _("Item:{UNK_MACRO_3E M3E_42}{MOVE_ITEM_0} ");
|
||||
const u8 *const gFriendAreaNames[NUM_FRIEND_AREAS] = {
|
||||
[FRIEND_AREA_NONE] = _("None"),
|
||||
[BOUNTIFUL_SEA] = _("Bountiful Sea"),
|
||||
|
|
|
|||
|
|
@ -82,7 +82,7 @@ UNUSED static void sub_8008E58(s32 a0, s32 a1, u8 *a2, s32 a3)
|
|||
#endif
|
||||
|
||||
// arm9.bin::02003B34
|
||||
s32 sub_8008ED0(const u8 *str)
|
||||
s32 GetStringLineWidth(const u8 *str)
|
||||
{
|
||||
s32 ret = 0;
|
||||
|
||||
|
|
@ -316,7 +316,7 @@ static const u8 *HandleTextFormat(Window *windows, const u8 *str, UnkDrawStringS
|
|||
}
|
||||
else if (str[1] == '+') {
|
||||
str += 2;
|
||||
sp->x = (windows[0].width * 8) - sub_8008ED0(str);
|
||||
sp->x = (windows[0].width * 8) - GetStringLineWidth(str);
|
||||
sp->x /= 2;
|
||||
}
|
||||
else if (str[1] == 'C') {
|
||||
|
|
|
|||
|
|
@ -1322,7 +1322,7 @@ void UpdateThankYouMailText(void)
|
|||
}
|
||||
}
|
||||
}
|
||||
xxx_call_start_bg_music();
|
||||
StartBGMusic();
|
||||
break;
|
||||
case PROMPT_THANK_YOU_PASSWORD:
|
||||
// OK. Please enter the Thank-You Mail Password
|
||||
|
|
|
|||
|
|
@ -557,7 +557,7 @@ void sub_8036B28(void)
|
|||
if(sTradeItemsMenu->linkStatus == COMMS_GOOD && sTradeItemsMenu->itemMode <= 1){
|
||||
sTradeItemsMenu->linkStatus = sub_80381F4(sTradeItemsMenu->itemMode,&sTradeItemsMenu->unk244,&sTradeItemsMenu->unk24C);
|
||||
}
|
||||
xxx_call_start_bg_music();
|
||||
StartBGMusic();
|
||||
break;
|
||||
case 0xe:
|
||||
if (sTradeItemsMenu->unk24C.quantity == 0) {
|
||||
|
|
|
|||
|
|
@ -545,11 +545,11 @@ void sub_8028348(void)
|
|||
break;
|
||||
}
|
||||
}
|
||||
xxx_call_start_bg_music();
|
||||
StartBGMusic();
|
||||
}
|
||||
else
|
||||
{
|
||||
xxx_call_start_bg_music();
|
||||
StartBGMusic();
|
||||
}
|
||||
break;
|
||||
case RECEIVED_FRIEND_SOS_MAIL:
|
||||
|
|
|
|||
|
|
@ -553,7 +553,7 @@ void WonderMailMainMenuCallback(void)
|
|||
}
|
||||
}
|
||||
}
|
||||
xxx_call_start_bg_music();
|
||||
StartBGMusic();
|
||||
break;
|
||||
case PROMPT_PASSWORD_ENTRY:
|
||||
CreateDialogueBoxAndPortrait(gUnknown_80E7C98,0,0,0x101);
|
||||
|
|
|
|||
|
|
@ -8,6 +8,7 @@
|
|||
#include "code_800C9CC.h"
|
||||
#include "code_800D090.h"
|
||||
#include "code_80118A4.h"
|
||||
#include "world_map_sound.h"
|
||||
#include "decompress_at.h"
|
||||
#include "decompress_sir.h"
|
||||
#include "def_filearchives.h"
|
||||
|
|
@ -25,8 +26,6 @@
|
|||
#include "text_3.h"
|
||||
#include "world_map.h"
|
||||
|
||||
extern void sub_801178C(void);
|
||||
extern void sub_80117C4(void);
|
||||
extern void WaitForNextFrameAndAdvanceRNG(void);
|
||||
extern void CopyDungeonName1toBuffer(u8 *buffer, DungeonLocation *dungeonLocation);
|
||||
|
||||
|
|
@ -81,7 +80,7 @@ void ShowWorldMap_Async(struct WorldMapSetupStruct *setupPtr)
|
|||
UpdateFadeInTile(2);
|
||||
sub_801059C();
|
||||
sub_8010494(&setupPtr->info);
|
||||
sub_801178C();
|
||||
PlayWorldMapBGM();
|
||||
|
||||
// 60 frame delay
|
||||
for (i = 0; i < 60; i++)
|
||||
|
|
@ -386,7 +385,7 @@ static void FadeFromWorldMap_Async(void)
|
|||
s32 i;
|
||||
|
||||
ClearWindows();
|
||||
sub_80117C4();
|
||||
FadeOutWorldMapBGM();
|
||||
for (i = 0; i < 60; i++) {
|
||||
sWorldMapPtr->brightness -= 2;
|
||||
WorldMap_RunFrameActions();
|
||||
|
|
|
|||
53
src/world_map_sound.c
Normal file
53
src/world_map_sound.c
Normal file
|
|
@ -0,0 +1,53 @@
|
|||
#include "global.h"
|
||||
#include "globaldata.h"
|
||||
#include "world_map_sound.h"
|
||||
#include "music.h"
|
||||
#include "constants/bg_music.h"
|
||||
#include "event_flag.h"
|
||||
|
||||
// Also used for the friend areas map.
|
||||
|
||||
void PlayFriendAreasMapBGM(void)
|
||||
{
|
||||
if (sub_80023E4(13))
|
||||
StartNewBGM(MUS_WORLD_CALAMITY);
|
||||
else if (sub_80023E4(12))
|
||||
StartNewBGM(MUS_POKEMON_SQUARE);
|
||||
}
|
||||
|
||||
void PlayWorldMapBGM(void)
|
||||
{
|
||||
if (sub_80023E4(13))
|
||||
StartNewBGM(MUS_WORLD_CALAMITY);
|
||||
else
|
||||
StartNewBGM(MUS_POKEMON_SQUARE);
|
||||
}
|
||||
|
||||
void FadeOutFriendAreasMapBGM(void)
|
||||
{
|
||||
if (!sub_80023E4(13))
|
||||
FadeOutBGM(30);
|
||||
}
|
||||
|
||||
void FadeOutWorldMapBGM(void)
|
||||
{
|
||||
FadeOutBGM(30);
|
||||
}
|
||||
|
||||
// When you press A on a menu
|
||||
void PlayAcceptSoundEffect(void)
|
||||
{
|
||||
PlayFanfareSE(302, MAX_VOLUME);
|
||||
}
|
||||
|
||||
// When you press B on a menu
|
||||
void PlayCancelSoundEffect(void)
|
||||
{
|
||||
PlayFanfareSE(303, MAX_VOLUME);
|
||||
}
|
||||
|
||||
// When you go up or down
|
||||
void PlayCursorUpDownSoundEffect(void)
|
||||
{
|
||||
PlayFanfareSE(301, MAX_VOLUME);
|
||||
}
|
||||
|
|
@ -19,7 +19,7 @@
|
|||
.space 4
|
||||
.include "src/code_800D090.o"
|
||||
.include "src/friend_areas_map.o"
|
||||
.include "src/code_80118A4.o"
|
||||
.include "src/music_util.o"
|
||||
.include "src/save.o"
|
||||
.space 4
|
||||
.include "src/string_format.o"
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user