mirror of
https://github.com/pret/pmd-red.git
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ground sprite ground lives externs
This commit is contained in:
@@ -2,7 +2,15 @@
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#define GUARD_GROUND_EVENT_H
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#include "structs/str_position.h"
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#include "structs/str_ground_script.h"
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void AllocGroundEvents(void);
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void DeleteGroundEvents(void);
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void FreeGroundEvents(void);
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void GroundEvent_Select(s32 scriptID, s32 group, s32 sector);
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void GroundEvent_Cancel(s32 scriptID, s32 sector);
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bool8 sub_80ADC64(s32 id, ScriptInfoSmall *dst);
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s16 FindGroundEvent(u32 flags, PixelPos *arg1, PixelPos *arg2);
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void nullsub_124(void);
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#endif // GUARD_GROUND_EVENT_H
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@@ -42,5 +42,7 @@ s32 sub_80A9050(s32 id_, s8 *a1);
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s32 sub_80A9090(s32 id_, s32 a1_);
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s16 GetFriendAreaDialogueId(s32 id_);
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s32 GetLivesCollision_80A92A0(s32 id_, u32 flags, PixelPos *pixelPos1, PixelPos *pixelPos2);
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void GroundLives_Action(void);
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void sub_80ABA7C(void);
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#endif // GUARD_GROUND_LIVES_H
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@@ -63,15 +63,24 @@ typedef struct unkStruct_3001B7C
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unkStruct_3001B7C_sub108 unk108[UNK_3001B7C_SUB108_COUNT];
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} unkStruct_3001B7C;
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void GroundSprite_Reset(s32);
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void GroundSprite_ExtendPaletteAdd(struct UnkGroundSpriteStruct *ptr, u16);
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void GroundSprite_ExtendPaletteDelete(struct UnkGroundSpriteStruct *ptr);
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void sub_80A62F0(void);
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void GroundSprite_Reset(s32 a0);
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void sub_80A658C(void);
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void sub_80A6688(struct UnkGroundSpriteStruct *ptr, s32 a0);
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bool8 SpriteHasPokemonSize_80A66A4(struct UnkGroundSpriteStruct *ptr);
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bool8 sub_80A66D4(struct UnkGroundSpriteStruct *ptr);
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bool8 IsOnscreen_80A675C(struct UnkGroundSpriteStruct *ptr, PixelPos *pixPosArg);
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void sub_80A67CC(struct UnkGroundSpriteStruct *ptr, struct UnkGroundSpriteSubStructx48 *a1, s32 a2);
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void sub_80A68A0(struct UnkGroundSpriteStruct *ptr);
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void GroundSprite_ExtendPaletteAdd(struct UnkGroundSpriteStruct *ptr, u16 a1);
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void GroundSprite_ExtendPaletteDelete(struct UnkGroundSpriteStruct *ptr);
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void sub_80A6E68(void);
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void sub_80A6E80(void);
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void sub_80A6EC8(struct UnkGroundSpriteStruct *ptr, s32 a1);
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void sub_80A6EFC(struct UnkGroundSpriteStruct *ptr, s32 a1_, s32 a2_);
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void sub_80A7040(struct UnkGroundSpriteStruct *ptr, s32 a1_, s32 a2_, s32 a3);
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bool8 sub_80A7094(struct UnkGroundSpriteStruct *ptr, PixelPos *r10, PixelPos *posArg, s32 a3);
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bool8 sub_80A7310(struct UnkGroundSpriteStruct *ptr, PixelPos *posArg1, PixelPos *posArg2, s32 a3);
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void sub_80A73EC(void);
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#endif // GUARD_GROUND_SPRITE_H
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12
include/ground_sprite_monster.h
Normal file
12
include/ground_sprite_monster.h
Normal file
@@ -0,0 +1,12 @@
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#ifndef GUARD_GROUND_SPRITE_MONSTER_H
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#define GUARD_GROUND_SPRITE_MONSTER_H
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#include "ground_sprite.h"
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#include "structs/str_position.h"
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void sub_80A7428(struct UnkGroundSpriteStruct *ptr, s32 a1_, s32 monsterId_, s32 a3);
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void sub_80A74E4(struct UnkGroundSpriteStruct *ptr);
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void sub_80A74F0(struct UnkGroundSpriteStruct *ptr, s32 a1_, s32 a2_, s32 a3);
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void sub_80A7524(struct UnkGroundSpriteStruct *ptr, s32 monsterId_, PixelPos *pixelPosArg, s32 a3);
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#endif // GUARD_GROUND_SPRITE_MONSTER_H
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@@ -58,13 +58,11 @@ bool8 GetCurrentDungeonBounds(PixelPos *, PixelPos *);
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void sub_80A7688(struct UnkGroundSpriteStruct *ptr, s32 unused, s32 a2_, s32 a3);
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extern void SetPredefinedScript(Action *param_1, s16 index, const ScriptCommand *param_3);
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void sub_80A7714(struct UnkGroundSpriteStruct *);
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void sub_80A6688(struct UnkGroundSpriteStruct *, s32);
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extern bool8 GroundScriptNotify(Action*, s32);
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extern bool8 GroundScript_Cancel(Action *r0);
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s32 sub_80AD3E0(GroundEffect *, PixelPos *);
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extern bool8 sub_80A66F8(struct UnkGroundSpriteStruct *ptr);
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extern bool8 sub_80A671C(struct UnkGroundSpriteStruct *ptr);
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bool8 sub_80A66D4(struct UnkGroundSpriteStruct *ptr);
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void sub_80A7720(struct UnkGroundSpriteStruct *ptr, PixelPos *pixelPos, s32 a2);
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@@ -112,7 +110,9 @@ static const CallbackData gGroundEffectCallbacks = {
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};
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extern const u8 gUnknown_81185D8[];
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#define FAKE_FILENAME gUnknown_81185D8
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@@ -165,10 +165,10 @@ void AllocGroundEffects(void)
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{
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s32 index;
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GroundEffect* current;
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gGroundEffects = MemoryAlloc(NUM_GROUND_EFFECTS * sizeof(GroundEffect), 6);
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current = gGroundEffects;
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for (index = 0; index < NUM_GROUND_EFFECTS; index = (s16) (index + 0x1), current++) {
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for (index = 0; index < NUM_GROUND_EFFECTS; index = (s16) (index + 0x1), current++) {
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current->kind = -1;
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}
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DeleteGroundEffects();
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@@ -179,9 +179,9 @@ void DeleteGroundEffects(void)
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{
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s32 index;
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GroundEffect* current;
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current = gGroundEffects;
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for (index = 0; index < NUM_GROUND_EFFECTS; index = (s16) (index + 0x1), current++) {
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for (index = 0; index < NUM_GROUND_EFFECTS; index = (s16) (index + 0x1), current++) {
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if(current->kind != -1)
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GroundEffect_Delete(index);
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}
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@@ -319,7 +319,7 @@ s32 GroundEffect_Add(s32 _id, const GroundEffectData *effectData,s32 _group,s32
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}
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if (id < 0) {
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return -1;
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}
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}
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parent = &gGroundEffects[id];
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Log(0,"GroundEffect Add id %3d kind %3d type %3d group %3d sector %3d",id,effectData->kind,puVar4->type,group,sector);
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@@ -384,7 +384,7 @@ s32 GroundEffect_Add(s32 _id, const GroundEffectData *effectData,s32 _group,s32
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if (puVar4->type == 1) {
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script = gFunctionScriptTable[58].script;
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}
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if (script == NULL)
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if (script == NULL)
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return id;
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}
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SetPredefinedScript(&parent->action,0,script);
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@@ -412,7 +412,7 @@ void sub_80AD0C8(s32 _id, s32 flags)
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if(parent->kind != -1)
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{
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parent->flags |= flags;
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parent->flags |= flags;
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sub_80A6688(&parent->unk144, parent->flags);
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}
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}
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@@ -476,7 +476,7 @@ bool8 GroundEffectsNotifyAll(s32 index_)
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s32 counter;
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GroundEffect *parent = &gGroundEffects[0];
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bool8 flag = FALSE;
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for(counter = 0; counter < NUM_GROUND_EFFECTS; counter = (s16)(counter + 1), parent++)
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{
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if(parent->kind != -1)
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@@ -491,7 +491,7 @@ bool8 GroundEffectsCancelAll(void)
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s32 counter;
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GroundEffect *parent = &gGroundEffects[0];
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bool8 flag = FALSE;
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for(counter = 0; counter < NUM_GROUND_EFFECTS; counter = (s16)(counter + 1), parent++)
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{
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if(parent->kind != -1)
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@@ -543,8 +543,8 @@ s16 sub_80AD360(s32 index_, PixelPos *pos)
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pos->y = 0;
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}
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else {
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pos->x = parent->unk124.x + parent->unk14.x;
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pos->y = parent->unk124.y + parent->unk14.y;
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pos->x = parent->unk124.x + parent->unk14.x;
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pos->y = parent->unk124.y + parent->unk14.y;
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}
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return parent->kind;
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@@ -556,7 +556,7 @@ s16 sub_80AD3B4(s32 index_, PixelPos *pos)
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GroundEffect *parent = &gGroundEffects[index];
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sub_80AD3E0(parent, pos);
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return parent->kind;
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}
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@@ -571,7 +571,7 @@ s32 sub_80AD3E0(GroundEffect *param_1,PixelPos *param_2)
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}
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else {
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param_1->unk124 = local_1c;
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param_1->unk12C = local_14;
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param_1->unk12C = local_14;
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return 0;
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}
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}
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@@ -604,7 +604,7 @@ s32 sub_80AD430(GroundEffect *param_1,PixelPos *param_2)
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return 0;
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}
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static s16 CallbackEffectGetIndex(void *ptr)
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static s16 CallbackEffectGetIndex(void *ptr)
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{
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struct GroundEffect *groundObject = ptr;
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return groundObject->id;
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@@ -829,7 +829,7 @@ void sub_80AD7AC(void)
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if (objectPtr->kind != (s16)minus1) {
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PixelPos pos = {objectPtr->unk124.x + (objectPtr->unk14).x, objectPtr->unk124.y + (objectPtr->unk14).y};
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s32 num = objectPtr->unk134.x + objectPtr->unk134.y;
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s32 num = objectPtr->unk134.x + objectPtr->unk134.y;
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if ((sub_80A66D4(&objectPtr->unk144))) {
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objectPtr->directionRelated = FALSE;
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@@ -5,6 +5,7 @@
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#include "ground_lives.h"
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#include "debug.h"
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#include "memory.h"
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#include "ground_script_file.h"
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typedef struct GroundEvent
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{
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@@ -20,10 +21,8 @@ typedef struct GroundEvent
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IWRAM_INIT GroundEvent *gGroundEvents = NULL;
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void DeleteGroundEvents(void);
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void GroundEvent_Delete(s32);
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const struct GroundScriptHeader *GetGroundScript(s16 a0, const DebugLocation *);
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s32 GroundEvent_Add(s32 id, const GroundEventData*, s32 group, s32 sector);
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static s32 GroundEvent_Add(s32 id, const GroundEventData *eventData, s32 group, s32 sector);
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static void GroundEvent_Delete(s32 id);
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void AllocGroundEvents(void)
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{
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@@ -118,7 +117,7 @@ void GroundEvent_Cancel(s32 scriptID, s32 sector)
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}
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}
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s32 GroundEvent_Add(s32 id, const GroundEventData *eventData, s32 group, s32 sector)
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static s32 GroundEvent_Add(s32 id, const GroundEventData *eventData, s32 group, s32 sector)
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{
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s32 i;
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s32 scriptID_s32 = (s16) id;
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@@ -179,7 +178,7 @@ s32 GroundEvent_Add(s32 id, const GroundEventData *eventData, s32 group, s32 sec
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return scriptID_s32;
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}
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void GroundEvent_Delete(s32 id)
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static void GroundEvent_Delete(s32 id)
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{
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s32 scriptID_s32 = (s16) id;
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GroundEvent *ptr = &gGroundEvents[scriptID_s32];
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@@ -17,6 +17,7 @@
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#include "code_8002774.h"
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#include "friend_area_dialogue.h"
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#include "ground_lives_helper.h"
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#include "ground_sprite_monster.h"
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struct GroundLivesMeta_Sub1
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{
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@@ -104,12 +105,8 @@ extern const struct GroundLiveTypeData gGroundLivesTypeData_811E63C[];
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extern s32 sub_8002984(s32 _direction1, u32 caseID);
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extern u8 sub_809D248(PixelPos *r0);
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extern s16 HandleAction(Action *action, const DebugLocation *debug);
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extern void sub_80A7524(struct UnkGroundSpriteStruct *ptr, s32 monsterId_, PixelPos *pixelPosArg, s32 a3);
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extern bool8 sub_80A66D4(struct UnkGroundSpriteStruct *ptr);
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extern void sub_80A74F0(struct UnkGroundSpriteStruct *ptr, s32 a1_, s32 a2_, s32 a3);
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extern bool8 sub_80A66F8(struct UnkGroundSpriteStruct *ptr);
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extern bool8 sub_80A671C(struct UnkGroundSpriteStruct *ptr);
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extern void sub_80A6EC8(struct UnkGroundSpriteStruct *ptr, s32 a1);
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extern s32 sub_80AC554(u32 a0, PixelPos *pixelPosArg1, PixelPos *pixelPosArg2);
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extern s32 sub_80AC448(s32 id_, PixelPos *pixelPos);
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extern bool8 sub_80A595C(u32 a0, PixelPos *pixelPosArg1, PixelPos *pixelPosArg2);
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@@ -124,21 +121,21 @@ extern bool8 GetPredefinedScript(Action *param_1, ScriptInfoSmall *script, s32 _
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extern bool8 sub_809D678(Action *action);
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extern bool8 GroundObject_GetScript(s32 a0, ScriptInfoSmall *scriptInfo, s32 a2);
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extern void GroundObject_ExecuteScript(s32, void *, ScriptInfoSmall *);
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extern bool8 sub_80ADC64(s32 id, ScriptInfoSmall *dst);
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extern bool8 GroundScriptNotify(Action *param_1, s32 param_2);
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extern bool8 GroundScript_Cancel(Action *r0);
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extern Pokemon *sub_80A8D54(s32);
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extern void sub_80A6688(struct UnkGroundSpriteStruct *ptr, s32 a0);
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extern bool8 GetCurrentDungeonBounds(PixelPos *a0, PixelPos *a1);
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extern void sub_80A7428(struct UnkGroundSpriteStruct *ptr, s32 a1_, s32 monsterId_, s32 a3);
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extern void SetPredefinedScript(Action *param_1, s16 index, const ScriptCommand *param_3);
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extern void sub_809D170(s32 r0, s32 r1);
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extern void sub_80A74E4(struct UnkGroundSpriteStruct *ptr);
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extern const struct GroundScriptHeader *GetGroundScript(s16 a0, const DebugLocation *);
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static s32 sub_80A7B94(s16 *a0);
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static s32 GroundLives_Add(s32 id_, const GroundLivesData *ptr, s32 group_, s32 sector_);
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static void GroundLives_Delete(s32 id_);
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static bool8 sub_80A9750(struct GroundLive *ptr, u16 a1);
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static s32 sub_80A9F20(struct GroundLive *livesPtr, PixelPos *pixelPosArg);
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static bool8 sub_80AA3F8(struct GroundLive *livesPtr, s32 a1_);
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static void sub_80AAF68(struct GroundLive *livesPtr, u32 unused);
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static s16 CallbackLivesGetIndex(void *livesPtr_);
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static void CallbackLivesGetSize(void *livesPtr_, PixelPos *out);
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static void CallbackLivesSetHitboxPos(void *livesPtr_, PixelPos *posOrNull);
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@@ -159,13 +156,9 @@ static void CallbackLivesSetFlags(void *livesPtr_, u32 flags);
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static void CallbackLivesClearFlags(void *livesPtr_, u32 flags);
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static void CallbackLivesSpriteRelated_80AB238(void *livesPtr_, s32 a1);
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static s32 CallbackLivesMoveRelative(void *livesPtr_, PixelPos *pos);
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bool8 sub_80A9750(struct GroundLive *ptr, u16 a1);
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void sub_80AB5A4(void);
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s32 sub_80A9F20(struct GroundLive *livesPtr, PixelPos *pixelPos);
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bool8 sub_80AA3F8(struct GroundLive *livesPtr, s32 a1);
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void sub_80AB5D4(struct GroundLive *livesPtr);
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s32 sub_80ABA00(s32);
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void sub_80AAF68(struct GroundLive *livesPtr, u32 unused);
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static void sub_80AB5A4(void);
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static void sub_80AB5D4(struct GroundLive *livesPtr);
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static s32 sub_80ABA00(s32 a0);
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static const CallbackData gGroundLivesCallbacks = {
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.maybeId = 1,
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@@ -1591,7 +1584,7 @@ s32 GetLivesCollision_80A92A0(s32 id_, u32 flags, PixelPos *pixelPos1, PixelPos
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return -1;
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}
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s32 sub_80A9344(s32 id_, u32 flags, PixelPos *pixelPos1, PixelPos *pixelPos2)
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static s32 sub_80A9344(s32 id_, u32 flags, PixelPos *pixelPos1, PixelPos *pixelPos2)
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{
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s32 i;
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struct GroundLive *livesPtr;
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@@ -1614,7 +1607,7 @@ s32 sub_80A9344(s32 id_, u32 flags, PixelPos *pixelPos1, PixelPos *pixelPos2)
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return -1;
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}
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u8 sub_80A93F0(s32 id_, s32 a1_)
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static u8 sub_80A93F0(s32 id_, s32 a1_)
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{
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s32 id = (s16) id_;
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s32 a1 = (u8) a1_;
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@@ -1626,7 +1619,7 @@ u8 sub_80A93F0(s32 id_, s32 a1_)
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return sub_80A5934(a1, &pixPos1, &pixPos2);
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}
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s32 sub_80A9488(struct GroundLive *livesPtr, PixelPos *posArg1, PixelPos *posArg2)
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static s32 sub_80A9488(struct GroundLive *livesPtr, PixelPos *posArg1, PixelPos *posArg2)
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{
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PixelPos pixPos1 = {posArg1->x / 2048, posArg1->y / 2048};
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PixelPos posTemp = {((posArg2->x - 1) / 2048), ((posArg2->y - 1) / 2048)};
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@@ -1656,7 +1649,7 @@ s32 sub_80A9488(struct GroundLive *livesPtr, PixelPos *posArg1, PixelPos *posArg
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return 0;
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}
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s32 sub_80A95AC(struct GroundLive *livesPtr, PixelPos *posArg1, PixelPos *posArg2)
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static s32 sub_80A95AC(struct GroundLive *livesPtr, PixelPos *posArg1, PixelPos *posArg2)
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{
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PixelPos pixPos1 = {posArg1->x / 2048, posArg1->y / 2048};
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PixelPos posTemp = {((posArg2->x - 1) / 2048), ((posArg2->y - 1) / 2048)};
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@@ -1710,7 +1703,7 @@ s32 sub_80A95AC(struct GroundLive *livesPtr, PixelPos *posArg1, PixelPos *posArg
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return 0;
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}
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bool8 sub_80A9750(struct GroundLive *livesPtr, u16 a1)
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static bool8 sub_80A9750(struct GroundLive *livesPtr, u16 a1)
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{
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s32 r2;
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u16 f1 = a1 & 0xFF;
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@@ -1817,7 +1810,7 @@ bool8 sub_80A9750(struct GroundLive *livesPtr, u16 a1)
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return FALSE;
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}
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s32 sub_80A9F20(struct GroundLive *livesPtr, PixelPos *pixelPosArg)
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static s32 sub_80A9F20(struct GroundLive *livesPtr, PixelPos *pixelPosArg)
|
||||
{
|
||||
s32 ret;
|
||||
PixelPos pixPos1, pixPos2;
|
||||
@@ -1845,7 +1838,7 @@ s32 sub_80A9F20(struct GroundLive *livesPtr, PixelPos *pixelPosArg)
|
||||
}
|
||||
}
|
||||
|
||||
s32 sub_80A9F94(struct GroundLive *livesPtr, PixelPos *pixelPosArg)
|
||||
static s32 sub_80A9F94(struct GroundLive *livesPtr, PixelPos *pixelPosArg)
|
||||
{
|
||||
s32 ret;
|
||||
bool8 changed;
|
||||
@@ -1898,7 +1891,7 @@ s32 sub_80A9F94(struct GroundLive *livesPtr, PixelPos *pixelPosArg)
|
||||
}
|
||||
}
|
||||
|
||||
s32 sub_80AA074(struct GroundLive *livesPtr, PixelPos *pixelPosArg)
|
||||
static s32 sub_80AA074(struct GroundLive *livesPtr, PixelPos *pixelPosArg)
|
||||
{
|
||||
s32 ret;
|
||||
PixelPos pixPos1, pixPos2;
|
||||
@@ -1949,7 +1942,7 @@ s32 sub_80AA074(struct GroundLive *livesPtr, PixelPos *pixelPosArg)
|
||||
return ret;
|
||||
}
|
||||
|
||||
s32 sub_80AA180(struct GroundLive *livesPtr, u32 flags, PixelPos *pixelPosArg1, PixelPos *pixelPosArg2)
|
||||
static s32 sub_80AA180(struct GroundLive *livesPtr, u32 flags, PixelPos *pixelPosArg1, PixelPos *pixelPosArg2)
|
||||
{
|
||||
PixelPos pixPos1, pixPos2;
|
||||
|
||||
@@ -2003,7 +1996,7 @@ s32 sub_80AA180(struct GroundLive *livesPtr, u32 flags, PixelPos *pixelPosArg1,
|
||||
return 0;
|
||||
}
|
||||
|
||||
s32 sub_80AA2BC(struct GroundLive *livesPtr, u32 flags, PixelPos *pixelPosArg1, PixelPos *pixelPosArg2)
|
||||
static s32 sub_80AA2BC(struct GroundLive *livesPtr, u32 flags, PixelPos *pixelPosArg1, PixelPos *pixelPosArg2)
|
||||
{
|
||||
PixelPos pixPos1, pixPos2, pixPos3;
|
||||
PixelPos posTemp;
|
||||
@@ -2042,7 +2035,7 @@ s32 sub_80AA2BC(struct GroundLive *livesPtr, u32 flags, PixelPos *pixelPosArg1,
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool8 sub_80AA3F8(struct GroundLive *livesPtr, s32 a1_)
|
||||
static bool8 sub_80AA3F8(struct GroundLive *livesPtr, s32 a1_)
|
||||
{
|
||||
s32 i;
|
||||
s32 a1 = (s8) a1_;
|
||||
@@ -2131,7 +2124,7 @@ bool8 sub_80AA3F8(struct GroundLive *livesPtr, s32 a1_)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
s32 sub_80AA660(struct GroundLive *livesPtr, PixelPos *pixelPosArg1, PixelPos *pixelPosArg2)
|
||||
static s32 sub_80AA660(struct GroundLive *livesPtr, PixelPos *pixelPosArg1, PixelPos *pixelPosArg2)
|
||||
{
|
||||
s32 id = (s16) sub_80AC4C8(0x100, pixelPosArg1, pixelPosArg2);
|
||||
|
||||
@@ -2143,7 +2136,7 @@ s32 sub_80AA660(struct GroundLive *livesPtr, PixelPos *pixelPosArg1, PixelPos *p
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool8 sub_80AA690(struct GroundLive *livesPtr, s32 a1_)
|
||||
static bool8 sub_80AA690(struct GroundLive *livesPtr, s32 a1_)
|
||||
{
|
||||
s32 i;
|
||||
s32 a1 = (s8) a1_;
|
||||
@@ -2183,7 +2176,7 @@ bool8 sub_80AA690(struct GroundLive *livesPtr, s32 a1_)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
s32 sub_80AA7B0(struct GroundLive *livesPtr, s16 *a1, u32 flags, PixelPos *pixelPosArg1, PixelPos *pixelPosArg2)
|
||||
static s32 sub_80AA7B0(struct GroundLive *livesPtr, s16 *a1, u32 flags, PixelPos *pixelPosArg1, PixelPos *pixelPosArg2)
|
||||
{
|
||||
PixelPos pixPos1 = *pixelPosArg1;
|
||||
PixelPos pixPos3 = *pixelPosArg2;
|
||||
@@ -2211,7 +2204,7 @@ s32 sub_80AA7B0(struct GroundLive *livesPtr, s16 *a1, u32 flags, PixelPos *pixel
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool8 sub_80AA8BC(struct GroundLive *livesPtr, s16 *a1, s32 dir_)
|
||||
static bool8 sub_80AA8BC(struct GroundLive *livesPtr, s16 *a1, s32 dir_)
|
||||
{
|
||||
s32 i;
|
||||
s32 dir = (s8) dir_;
|
||||
@@ -2288,7 +2281,7 @@ bool8 sub_80AA8BC(struct GroundLive *livesPtr, s16 *a1, s32 dir_)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void sub_80AAAE8(struct GroundLive *livesPtr, u32 a1, s32 dir_, s32 unused)
|
||||
static void sub_80AAAE8(struct GroundLive *livesPtr, u32 a1, s32 dir_, s32 unused)
|
||||
{
|
||||
s32 unk;
|
||||
s32 dir = (s8) dir_;
|
||||
@@ -2508,7 +2501,7 @@ void sub_80AAAE8(struct GroundLive *livesPtr, u32 a1, s32 dir_, s32 unused)
|
||||
}
|
||||
}
|
||||
|
||||
void sub_80AAF68(struct GroundLive *livesPtr, u32 unused)
|
||||
static void sub_80AAF68(struct GroundLive *livesPtr, u32 unused)
|
||||
{
|
||||
if (livesPtr->flags & 0x4000) {
|
||||
if (sub_80A93F0(livesPtr->id, 1)) {
|
||||
@@ -2866,7 +2859,7 @@ void GroundLives_Action(void)
|
||||
}
|
||||
}
|
||||
|
||||
void sub_80AB5A4(void)
|
||||
static void sub_80AB5A4(void)
|
||||
{
|
||||
struct GroundLivesMeta_Sub1 *loopPtr;
|
||||
s32 i;
|
||||
@@ -2882,7 +2875,7 @@ void sub_80AB5A4(void)
|
||||
}
|
||||
}
|
||||
|
||||
void sub_80AB5D4(struct GroundLive *livesPtr)
|
||||
static void sub_80AB5D4(struct GroundLive *livesPtr)
|
||||
{
|
||||
struct GroundLivesMeta_Sub1 *metaPtr = &gGroundLivesMeta->unk0[livesPtr->unk13C];
|
||||
|
||||
@@ -3059,7 +3052,7 @@ void sub_80AB5D4(struct GroundLive *livesPtr)
|
||||
}
|
||||
}
|
||||
|
||||
s32 sub_80ABA00(s32 a0)
|
||||
static s32 sub_80ABA00(s32 a0)
|
||||
{
|
||||
s32 i;
|
||||
s32 ret = 0;
|
||||
|
||||
@@ -25,6 +25,8 @@
|
||||
#include "unk_ds_only_feature.h"
|
||||
#include "textbox.h"
|
||||
#include "ground_lives.h"
|
||||
#include "ground_event.h"
|
||||
#include "ground_sprite.h"
|
||||
|
||||
EWRAM_DATA u32 gUnknown_20398A8 = {0};
|
||||
EWRAM_DATA s32 gUnknown_20398AC = {0};
|
||||
@@ -64,7 +66,6 @@ extern void sub_8095494(DungeonMailSeed *param_1, u8 index);
|
||||
extern u16 gUnknown_2026E4E;
|
||||
|
||||
// TODO: Move these externs to headers
|
||||
extern void GroundSprite_Reset(s32);
|
||||
extern s16 sub_8098FCC(u32 unused);
|
||||
extern s16 sub_80A2654(s16 r0);
|
||||
extern bool8 sub_809AFAC(void);
|
||||
@@ -73,8 +74,6 @@ extern u8 sub_80023E4(u32);
|
||||
extern bool8 sub_8099B94(void);
|
||||
extern void FreeGroundObjects(void);
|
||||
extern void FreeGroundEffects(void);
|
||||
extern void FreeGroundEvents(void);
|
||||
extern void sub_80A658C(void);
|
||||
extern void sub_809D508(void);
|
||||
extern void nullsub_119(void);
|
||||
extern void sub_8099768(void);
|
||||
@@ -83,12 +82,8 @@ extern void sub_8099648(void);
|
||||
extern void sub_809975C(void);
|
||||
extern void sub_809D0AC(void);
|
||||
extern void sub_809D490(void);
|
||||
extern void sub_80A62F0(void);
|
||||
extern void AllocGroundEvents(void);
|
||||
extern void AllocGroundObjects(void);
|
||||
extern void AllocGroundEffects(void);
|
||||
extern void nullsub_124(void);
|
||||
extern void GroundLives_Action(void);
|
||||
extern void GroundObject_Action(void);
|
||||
extern void GroundEffect_Action(void);
|
||||
extern void sub_809B474(void);
|
||||
@@ -96,7 +91,6 @@ extern void GroundScript_Unlock();
|
||||
extern void sub_809D25C(void);
|
||||
extern void sub_80A59DC(void);
|
||||
extern void sub_809B614(void);
|
||||
extern void sub_80A6E80(void);
|
||||
extern void sub_8099BE4(void);
|
||||
extern void sub_8099744(void);
|
||||
extern void WaitForNextFrameAndAdvanceRNG(void);
|
||||
@@ -104,16 +98,13 @@ extern void LoadBufferedInputs(void);
|
||||
extern void nullsub_120(void);
|
||||
extern void sub_80A5E70(void);
|
||||
extern void sub_809B638(void);
|
||||
extern void sub_80A73EC(void);
|
||||
extern void sub_8099750(void);
|
||||
extern void sub_809D0BC(void);
|
||||
extern void DeleteGroundEvents(void);
|
||||
extern void DeleteGroundObjects(void);
|
||||
extern void DeleteGroundEffects(void);
|
||||
extern void nullsub_16(void);
|
||||
extern void UpdateAdventureAchievements(void);
|
||||
extern void xxx_call_update_bg_sound_input(void);
|
||||
extern void sub_80A6E68(void);
|
||||
extern void sub_80060EC(void);
|
||||
extern void sub_809977C(void);
|
||||
extern void UpdateFadeInTile(s32);
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#include "event_flag.h"
|
||||
#include "ground_script.h"
|
||||
#include "ground_sprite.h"
|
||||
#include "ground_lives.h"
|
||||
#include "memory.h"
|
||||
|
||||
typedef struct GroundObject {
|
||||
@@ -57,7 +58,6 @@ void SetPredefinedScript(Action *param_1, s16 index, const ScriptCommand *param_
|
||||
|
||||
extern bool8 GetCurrentDungeonBounds(PixelPos *a0, PixelPos *a1);
|
||||
void sub_80A75CC(void *, s32, s32, s32);
|
||||
bool8 SpriteHasPokemonSize_80A66A4(struct UnkGroundSpriteStruct *ptr);
|
||||
|
||||
|
||||
s32 GroundObject_Add(s32 id_,const GroundObjectData *objectData,s32 group_,s32 sector_);
|
||||
@@ -490,10 +490,8 @@ s32 GroundObject_Add(s32 id_,const GroundObjectData *objectData,s32 group_,s32 s
|
||||
return id;
|
||||
}
|
||||
|
||||
|
||||
void sub_80A6688(struct UnkGroundSpriteStruct *, s32);
|
||||
|
||||
void GroundObject_Delete(s32 index_) {
|
||||
void GroundObject_Delete(s32 index_)
|
||||
{
|
||||
s32 index = (s16)index_;
|
||||
GroundObject *parent = &gGroundObjects[index];
|
||||
|
||||
@@ -716,13 +714,12 @@ s32 GetObjectCollision_80AC5F4(GroundObject *param_1, PixelPos *param_2, PixelPo
|
||||
PixelPos iVar1 = { (param_3->x - 1) / 2048, (param_3->y - 1) / 2048 };
|
||||
PixelPos local_20 = { (iVar1.x - local_28.x) + 1, (iVar1.y - local_28.y) + 1 };
|
||||
|
||||
if (param_1->flags & 1)
|
||||
{
|
||||
if(CheckMapCollision_80A585C(&local_28,&local_20))
|
||||
if (param_1->flags & 1) {
|
||||
if (CheckMapCollision_80A585C(&local_28,&local_20))
|
||||
return 1;
|
||||
}
|
||||
if (((param_1->flags & 4))) {
|
||||
if(((s16)GetLivesCollision_80A92A0(-1,4,param_2,param_3) >= 0))
|
||||
if (param_1->flags & 4) {
|
||||
if ((s16) GetLivesCollision_80A92A0(-1,4,param_2,param_3) >= 0)
|
||||
return 4;
|
||||
}
|
||||
return 0;
|
||||
@@ -1024,7 +1021,6 @@ void GroundObject_Action(void)
|
||||
}
|
||||
|
||||
void sub_80A7664(struct UnkGroundSpriteStruct *ptr, PixelPos *pixelPos, s32 a2);
|
||||
extern bool8 sub_80A66D4(struct UnkGroundSpriteStruct *ptr);
|
||||
|
||||
void sub_80ACAD4(void)
|
||||
{
|
||||
|
||||
@@ -50,6 +50,7 @@
|
||||
#include "ground_map_conversion_table.h"
|
||||
#include "unk_ds_only_feature.h"
|
||||
#include "textbox.h"
|
||||
#include "ground_event.h"
|
||||
|
||||
void GroundMap_Select(s16);
|
||||
void GroundMap_SelectDungeon(s32, DungeonLocation*, u32);
|
||||
@@ -58,10 +59,8 @@ void GroundObject_ExecuteScript(s32, ActionUnkIds *, ScriptInfoSmall *);
|
||||
void GroundEffect_ExecuteScript(s32, ActionUnkIds *, ScriptInfoSmall *);
|
||||
void GroundObject_Select(s32, s32 group, s32 sector);
|
||||
void GroundEffect_Select(s32, s32 group, s32 sector);
|
||||
void GroundEvent_Select(s32, s32 group, s32 sector);
|
||||
void GroundObject_Cancel(s32 group, s32 sector);
|
||||
void GroundEffect_Cancel(s32 group, s32 sector);
|
||||
void GroundEvent_Cancel(s32 group, s32 sector);
|
||||
void GroundObject_CancelBlank(void);
|
||||
void GroundEffect_CancelBlank(void);
|
||||
void GroundWeather_Select(s16);
|
||||
@@ -99,7 +98,6 @@ s16 sub_80AC448(s16, PixelPos*);
|
||||
s32 sub_80AC49C(s16, PixelPos*);
|
||||
s16 sub_80AD360(s16, PixelPos*);
|
||||
s16 sub_80AD3B4(s16, PixelPos*);
|
||||
void DeleteGroundEvents(void);
|
||||
void DeleteGroundObjects(void);
|
||||
void DeleteGroundEffects(void);
|
||||
s32 ExecuteScriptCommand(Action *action);
|
||||
|
||||
@@ -1,13 +1,14 @@
|
||||
#include "global.h"
|
||||
#include "globaldata.h"
|
||||
#include "ground_sprite.h"
|
||||
#include "structs/axdata.h"
|
||||
#include "effect_main.h"
|
||||
#include "debug.h"
|
||||
#include "def_filearchives.h"
|
||||
#include "file_system.h"
|
||||
#include "ground_map.h"
|
||||
#include "ground_sprite.h"
|
||||
#include "ground_sprite_data.h"
|
||||
#include "ground_lives.h"
|
||||
#include "memory.h"
|
||||
#include "sprite.h"
|
||||
#include "effect_sub_1.h"
|
||||
@@ -29,7 +30,6 @@ static EWRAM_INIT OpenedFile *gUnknown_203B4B4 = {NULL};
|
||||
// code_8098BDC.s
|
||||
extern void sub_809971C(u16, const u8 *, s16);
|
||||
extern void sub_80997F4(u16, u16);
|
||||
extern void sub_80ABA7C(void);
|
||||
extern void sub_80ACAD4(void);
|
||||
extern void sub_80AD7AC(void);
|
||||
extern void sub_800E970(void);
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
#include "global.h"
|
||||
#include "globaldata.h"
|
||||
#include "ground_sprite_monster.h"
|
||||
#include "def_filearchives.h"
|
||||
#include "file_system.h"
|
||||
#include "ground_sprite.h"
|
||||
|
||||
Reference in New Issue
Block a user