mirror of
https://github.com/pret/pmd-red.git
synced 2026-03-21 17:46:39 -05:00
move script vars info data to C
This commit is contained in:
parent
76bbd1bd9a
commit
27ba6f4055
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@ -1,94 +1,8 @@
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.section .rodata
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@ credits1.c
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.string "pksdir0\0"
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.align 2,0
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.global gUnknown_80E4A10
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gUnknown_80E4A10: @ 80E4A10
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.byte 0x00, 0x00, 0x00, 0x00
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.byte 0x03, 0x00, 0x00, 0x00
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.byte 0x00, 0x00, 0x00, 0x00
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.byte 0x00, 0x00, 0x00, 0x00
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.byte 0x00, 0x00, 0x00, 0x00
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.byte 0x00, 0x00, 0x00, 0x00
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.global gUnknown_80E4A28
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gUnknown_80E4A28: @ 80E4A28
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.byte 0x00, 0x00, 0x00, 0x00
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.byte 0x02, 0x00, 0x00, 0x00
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.byte 0x02, 0x00, 0x02, 0x00
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.byte 0x1a, 0x00, 0x10, 0x00
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.byte 0x10, 0x00, 0x00, 0x00
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.byte 0x00, 0x00, 0x00, 0x00
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.global gUnknown_80E4A40
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gUnknown_80E4A40: @ 80E4A40
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.byte 0x18, 0x18
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.byte 0x38, 0x00
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.byte 0x21, 0xff
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.byte 0x22, 0xff
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.byte 0x23, 0xff
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.byte 0x24, 0xff
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.byte 0x25, 0xff
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.byte 0x26, 0xff
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.byte 0x27, 0xff
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.byte 0x28, 0xff
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.byte 0x29, 0xff
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.byte 0x2a, 0xff
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.byte 0x2b, 0xff
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.byte 0x2c, 0xff
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.byte 0x2d, 0xff
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.byte 0x2e, 0xff
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.byte 0x2f, 0xff
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.byte 0x30, 0xff
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.byte 0x31, 0xff
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.byte 0x32, 0xff
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.byte 0x33, 0xff
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.byte 0x34, 0xff
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.byte 0x35, 0xff
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.byte 0x36, 0xff
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.byte 0x37, 0xff
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.byte 0x38, 0xff
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.byte 0x39, 0xff
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.byte 0x3a, 0xff
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.byte 0x41, 0xff
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.byte 0x42, 0xff
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.byte 0x43, 0xff
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.byte 0x44, 0xff
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.byte 0x45, 0xff
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.byte 0x46, 0xff
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.byte 0x47, 0xff
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.byte 0x48, 0xff
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.byte 0x49, 0xff
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.byte 0x4a, 0xff
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.byte 0x4b, 0xff
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.byte 0x4c, 0xff
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.byte 0x4d, 0xff
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.byte 0x4e, 0xff
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.byte 0x4f, 0xff
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.byte 0x50, 0xff
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.byte 0x51, 0xff
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.byte 0x52, 0xff
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.byte 0x53, 0xff
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.byte 0x54, 0xff
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.byte 0x55, 0xff
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.byte 0x56, 0xff
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.byte 0x57, 0xff
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.byte 0x58, 0xff
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.byte 0x59, 0xff
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.byte 0x5a, 0xff
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.byte 0x10, 0xff
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.byte 0x11, 0xff
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.byte 0x12, 0xff
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.byte 0x13, 0xff
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.byte 0x14, 0xff
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.byte 0x15, 0xff
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.byte 0x16, 0xff
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.byte 0x17, 0xff
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.byte 0x18, 0xff
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.byte 0x19, 0xff
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@ Actual Start of Credits
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.global Credits_StaffCredits
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415
data/data.s
415
data/data.s
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@ -2,421 +2,6 @@
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.align 2, 0
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@ code.c
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.string "pksdir0\0"
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.global gScriptVarInfo
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gScriptVarInfo: @ 80B7394
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.2byte 6, 2, 0, 0, 1, 29; .4byte gUnknown_80B7DF8
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.2byte 6, 2, 4, 0, 1, 0; .4byte gUnknown_80B7DEC
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.2byte 2, 2, 110, 0, 2, 0; .4byte gUnknown_80B7DDC
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.2byte 2, 2, 112, 0, 2, 0; .4byte gUnknown_80B7DCC
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.2byte 2, 2, 114, 0, 2, 0; .4byte gUnknown_80B7DBC
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.2byte 2, 2, 116, 0, 2, 0; .4byte gUnknown_80B7DAC
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.2byte 2, 2, 118, 0, 2, 0; .4byte gUnknown_80B7D9C
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.2byte 2, 2, 120, 0, 2, 0; .4byte gUnknown_80B7D8C
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.2byte 2, 2, 122, 0, 2, 0; .4byte gUnknown_80B7D7C
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.2byte 2, 2, 124, 0, 2, 0; .4byte gUnknown_80B7D6C
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.2byte 2, 2, 126, 0, 2, 0; .4byte gUnknown_80B7D5C
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.2byte 2, 2, 128, 0, 2, 0; .4byte gUnknown_80B7D4C
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.2byte 2, 2, 130, 0, 2, 0; .4byte gUnknown_80B7D3C
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.2byte 5, 2, 44, 0, 1, 0; .4byte gUnknown_80B7D2C
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.2byte 2, 2, 132, 0, 1, 0; .4byte gUnknown_80B7D18
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.2byte 5, 2, 46, 0, 1, 0; .4byte gUnknown_80B7D08
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.2byte 5, 2, 48, 0, 1, 0; .4byte gUnknown_80B7CFC
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.2byte 5, 2, 50, 0, 1, 0; .4byte gUnknown_80B7CEC
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.2byte 5, 2, 52, 0, 1, 0; .4byte gUnknown_80B7CDC
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.2byte 5, 2, 54, 0, 1, 0; .4byte gUnknown_80B7CCC
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.2byte 5, 2, 56, 0, 1, 0; .4byte gUnknown_80B7CB8
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.2byte 4, 2, 94, 0, 1, 0; .4byte gUnknown_80B7CA0
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.2byte 2, 2, 133, 0, 1, 0; .4byte gUnknown_80B7C90
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.2byte 8, 2, 0, 0, 1, 0; .4byte gUnknown_80B7C84
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.2byte 2, 2, 134, 0, 1, 0; .4byte gUnknown_80B7C78
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.2byte 2, 2, 135, 0, 1, 0; .4byte gUnknown_80B7C6C
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.2byte 2, 2, 136, 0, 1, 0; .4byte gUnknown_80B7C5C
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.2byte 3, 2, 96, 0, 1, 0; .4byte gUnknown_80B7C4C
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.2byte 2, 2, 137, 0, 1, 0; .4byte gUnknown_80B7C40
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.2byte 2, 2, 138, 0, 1, 0; .4byte gUnknown_80B7C30
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.2byte 2, 2, 139, 0, 1, 0; .4byte gUnknown_80B7C20
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.2byte 5, 2, 58, 0, 1, 0; .4byte gUnknown_80B7C10
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.2byte 8, 2, 0, 0, 1, 0; .4byte gUnknown_80B7C04
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.2byte 8, 2, 0, 0, 1, 0; .4byte gUnknown_80B7BF8
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.2byte 8, 2, 0, 0, 1, 0; .4byte gUnknown_80B7BF0
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.2byte 8, 2, 0, 0, 1, 0; .4byte gUnknown_80B7BE4
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.2byte 1, 2, 140, 0, 16, 0; .4byte gUnknown_80B7BD8
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.2byte 3, 2, 97, 0, 1, 0; .4byte gUnknown_80B7BCC
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.2byte 3, 2, 98, 0, 1, 0; .4byte gUnknown_80B7BB8
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.2byte 3, 2, 99, 0, 1, 0; .4byte gUnknown_80B7BAC
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.2byte 3, 2, 100, 0, 1, 0; .4byte gUnknown_80B7BA0
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.2byte 3, 2, 101, 0, 1, 0; .4byte gUnknown_80B7B94
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.2byte 3, 2, 102, 0, 1, 0; .4byte gUnknown_80B7B78
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.2byte 1, 2, 142, 0, 64, 0; .4byte gUnknown_80B7B5C
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.2byte 1, 2, 150, 0, 64, 0; .4byte gUnknown_80B7B40
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.2byte 1, 2, 158, 0, 64, 0; .4byte gUnknown_80B7B20
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.2byte 1, 2, 166, 0, 32, 0; .4byte gUnknown_80B7B08
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.2byte 1, 2, 170, 0, 32, 0; .4byte gUnknown_80B7AF0
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.2byte 1, 2, 174, 0, 96, 0; .4byte gUnknown_80B7ADC
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.2byte 1, 2, 186, 0, 96, 0; .4byte gUnknown_80B7AC8
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.2byte 6, 2, 8, 0, 3, 0; .4byte gUnknown_80B7ABC
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.2byte 6, 2, 20, 0, 3, 0; .4byte gUnknown_80B7AB0
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.2byte 6, 2, 32, 0, 3, 0; .4byte gUnknown_80B7AA0
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.2byte 3, 2, 103, 0, 3, 0; .4byte gUnknown_80B7A8C
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.2byte 5, 5, 60, 0, 1, 0; .4byte gUnknown_80B7A7C
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.2byte 5, 5, 62, 0, 1, 0; .4byte gUnknown_80B7A70
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.2byte 1, 5, 198, 0, 8, 0; .4byte gUnknown_80B7A60
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.2byte 5, 5, 64, 0, 1, 0; .4byte gUnknown_80B7A54
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.2byte 1, 5, 199, 0, 32, 0; .4byte gUnknown_80B7A40
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.2byte 1, 5, 203, 0, 32, 0; .4byte gUnknown_80B7A2C
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.2byte 1, 5, 207, 0, 16, 0; .4byte gUnknown_80B7A18
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.2byte 1, 5, 209, 0, 16, 0; .4byte gUnknown_80B7A04
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.2byte 5, 5, 66, 0, 8, 0; .4byte gUnknown_80B79F8
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.2byte 1, 5, 211, 0, 16, 0; .4byte gUnknown_80B79EC
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.2byte 1, 6, 213, 0, 16, 0; .4byte gUnknown_80B79DC
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.2byte 5, 6, 82, 0, 2, 0; .4byte gUnknown_80B79CC
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.2byte 5, 6, 86, 0, 4, 0; .4byte gUnknown_80B79C0
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.2byte 3, 6, 106, 0, 1, 0; .4byte gUnknown_80B79AC
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.2byte 3, 6, 107, 0, 1, 0; .4byte gUnknown_80B7998
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.2byte 3, 6, 108, 0, 1, 0; .4byte gUnknown_80B7984
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.2byte 3, 6, 109, 0, 1, 0; .4byte gUnknown_80B7970
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.2byte 1, 6, 215, 0, 16, 0; .4byte gUnknown_80B7960
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.2byte 1, 6, 217, 0, 16, 0; .4byte gUnknown_80B7950
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.2byte 1, 6, 219, 0, 16, 0; .4byte gUnknown_80B7940
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.2byte 1, 6, 221, 0, 16, 0; .4byte gUnknown_80B7930
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.2byte 1, 6, 223, 0, 8, 0; .4byte gUnknown_80B791C
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.2byte 1, 6, 224, 0, 8, 0; .4byte gUnknown_80B7908
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.2byte 1, 6, 225, 0, 8, 0; .4byte gUnknown_80B78F4
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.2byte 1, 6, 226, 0, 8, 0; .4byte gUnknown_80B78E0
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.2byte 1, 6, 227, 0, 8, 0; .4byte gUnknown_80B78CC
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.2byte 1, 6, 228, 0, 8, 0; .4byte gUnknown_80B78B8
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.2byte 0, 0, 229, 0, 0, 0; .4byte gUnknown_80B78B4
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gUnknown_80B78B4:
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.string "SUM\0"
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gUnknown_80B78B8:
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.string "EVENT_M02E01A_2N\0"
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.align 2, 0
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gUnknown_80B78CC:
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.string "EVENT_M01E10A_5N\0"
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.align 2, 0
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gUnknown_80B78E0:
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.string "EVENT_M01E10A_3N\0"
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.align 2, 0
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gUnknown_80B78F4:
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.string "EVENT_M01E10A_1N\0"
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.align 2, 0
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gUnknown_80B7908:
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.string "EVENT_M01E09A_8N\0"
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.align 2, 0
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gUnknown_80B791C:
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.string "EVENT_M01E09A_2N\0"
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.align 2, 0
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gUnknown_80B7930:
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.string "EVENT_T01P03\0"
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.align 2, 0
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gUnknown_80B7940:
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.string "EVENT_T01P02\0"
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.align 2, 0
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gUnknown_80B7950:
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.string "EVENT_T01P01\0"
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.align 2, 0
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gUnknown_80B7960:
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.string "EVENT_B01P01\0"
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.align 2, 0
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gUnknown_80B7970:
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.string "EVENT_ORNAMENT_04\0"
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.align 2, 0
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gUnknown_80B7984:
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.string "EVENT_ORNAMENT_03\0"
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.align 2, 0
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gUnknown_80B7998:
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.string "EVENT_ORNAMENT_02\0"
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.align 2, 0
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gUnknown_80B79AC:
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.string "EVENT_ORNAMENT_01\0"
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.align 2, 0
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gUnknown_80B79C0:
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.string "EVENT_GONBE\0"
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.align 2, 0
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gUnknown_80B79CC:
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.string "EVENT_S08E01\0"
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.align 2, 0
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gUnknown_80B79DC:
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.string "EVENT_S07E01\0"
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.align 2, 0
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gUnknown_80B79EC:
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.string "INN_TEMP\0"
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.align 2, 0
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gUnknown_80B79F8:
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.string "SHOP_TEMP\0"
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.align 2, 0
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gUnknown_80B7A04:
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.string "DELIVER_ITEM_TEMP\0"
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.align 2, 0
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gUnknown_80B7A18:
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.string "DELIVER_ITEM_STATIC\0"
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.align 2, 0
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gUnknown_80B7A2C:
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.string "STATION_ITEM_TEMP\0"
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.align 2, 0
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gUnknown_80B7A40:
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.string "STATION_ITEM_STATIC\0"
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.align 2, 0
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gUnknown_80B7A54:
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.string "EVENT_LOCAL\0"
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.align 2, 0
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gUnknown_80B7A60:
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.string "MAP_LOCAL_DOOR\0"
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.align 2, 0
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gUnknown_80B7A70:
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.string "MAP_LOCAL\0"
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.align 2, 0
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gUnknown_80B7A7C:
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.string "GROUND_LOCAL\0"
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.align 2, 0
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gUnknown_80B7A8C:
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.string "POSITION_DIRECTION\0"
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.align 2, 0
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gUnknown_80B7AA0:
|
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.string "POSITION_HEIGHT\0"
|
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.align 2, 0
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|
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gUnknown_80B7AB0:
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||||
.string "POSITION_Y\0"
|
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.align 2, 0
|
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|
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gUnknown_80B7ABC:
|
||||
.string "POSITION_X\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7AC8:
|
||||
.string "DUNGEON_CLEAR_LIST\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7ADC:
|
||||
.string "DUNGEON_ENTER_LIST\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7AF0:
|
||||
.string "TRAINING_PRESENT_LIST\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7B08:
|
||||
.string "TRAINING_CONQUEST_LIST\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7B20:
|
||||
.string "RESCUE_SCENARIO_CONQUEST_LIST\0"
|
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.align 2, 0
|
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|
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gUnknown_80B7B40:
|
||||
.string "RESCUE_SCENARIO_JOB_LIST\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7B5C:
|
||||
.string "RESCUE_SCENARIO_ORDER_LIST\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7B78:
|
||||
.string "FLAG_KIND_CHANGE_REQUEST\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7B94:
|
||||
.string "FLAG_KIND\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7BA0:
|
||||
.string "BASE_LEVEL\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7BAC:
|
||||
.string "BASE_KIND\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7BB8:
|
||||
.string "PARTNER_TALK_KIND\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7BCC:
|
||||
.string "WARP_LOCK\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7BD8:
|
||||
.string "WARP_LIST\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7BE4:
|
||||
.string "BANK_GOLD\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7BF0:
|
||||
.string "GOLD\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7BF8:
|
||||
.string "UNIT_SUM\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7C04:
|
||||
.string "FRIEND_SUM\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7C10:
|
||||
.string "NEW_FRIEND_KIND\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7C20:
|
||||
.string "PARTNER2_KIND\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7C30:
|
||||
.string "PARTNER1_KIND\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7C40:
|
||||
.string "PLAYER_KIND\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7C4C:
|
||||
.string "WEATHER_KIND\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7C5C:
|
||||
.string "CONDITION_KIND\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7C6C:
|
||||
.string "CLEAR_COUNT\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7C78:
|
||||
.string "START_MODE\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7C84:
|
||||
.string "SCRIPT_MODE\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7C90:
|
||||
.string "DUNGEON_RESULT\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7CA0:
|
||||
.string "DUNGEON_ENTER_FREQUENCY\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7CB8:
|
||||
.string "DUNGEON_ENTER_INDEX\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7CCC:
|
||||
.string "DUNGEON_ENTER\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7CDC:
|
||||
.string "DUNGEON_SELECT\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7CEC:
|
||||
.string "GROUND_PLACE\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7CFC:
|
||||
.string "GROUND_MAP\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7D08:
|
||||
.string "GROUND_GETOUT\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7D18:
|
||||
.string "GROUND_ENTER_LINK\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7D2C:
|
||||
.string "GROUND_ENTER\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7D3C:
|
||||
.string "SCENARIO_SUB9\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7D4C:
|
||||
.string "SCENARIO_SUB8\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7D5C:
|
||||
.string "SCENARIO_SUB7\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7D6C:
|
||||
.string "SCENARIO_SUB6\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7D7C:
|
||||
.string "SCENARIO_SUB5\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7D8C:
|
||||
.string "SCENARIO_SUB4\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7D9C:
|
||||
.string "SCENARIO_SUB3\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7DAC:
|
||||
.string "SCENARIO_SUB2\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7DBC:
|
||||
.string "SCENARIO_SUB1\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7DCC:
|
||||
.string "SCENARIO_MAIN\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7DDC:
|
||||
.string "SCENARIO_SELECT\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7DEC:
|
||||
.string "CONDITION\0"
|
||||
.align 2, 0
|
||||
|
||||
gUnknown_80B7DF8:
|
||||
.string "VERSION\0"
|
||||
.align 2, 0
|
||||
|
||||
@ ???
|
||||
.string "pksdir0\0"
|
||||
|
||||
|
|
|
|||
|
|
@ -18,7 +18,7 @@ typedef struct CreditsData
|
|||
/* 0x0 */ s16 type;
|
||||
/* 0x2 */ s16 x;
|
||||
/* 0x4 */ s16 y;
|
||||
/* 0x8 */ u8 *text;
|
||||
/* 0x8 */ const u8 *text;
|
||||
} CreditsData;
|
||||
|
||||
bool8 DrawCredits(s32 creditsCategoryIndex, s32);
|
||||
|
|
|
|||
|
|
@ -133,7 +133,7 @@ struct ScriptVarInfo {
|
|||
// size: 0x8
|
||||
struct ScriptVarPtr
|
||||
{
|
||||
/* 0x0 */ struct ScriptVarInfo *info;
|
||||
/* 0x0 */ const struct ScriptVarInfo *info;
|
||||
/* 0x4 */ u8 *ptr;
|
||||
};
|
||||
|
||||
|
|
@ -170,8 +170,8 @@ void sub_80026E8(s16 r0, bool8 r1);
|
|||
bool8 SaveGlobalScriptVars(void *r0);
|
||||
bool8 RestoreGlobalScriptVars(u8 *r0);
|
||||
|
||||
// .rodata
|
||||
extern struct ScriptVarInfo gScriptVarInfo[]; // NDS=0210FAC4
|
||||
// script_vars_info.c
|
||||
extern const struct ScriptVarInfo gScriptVarInfo[]; // NDS=0210FAC4
|
||||
|
||||
// EWRAM
|
||||
extern u8 gScriptVarBuffer[0x400];
|
||||
|
|
|
|||
|
|
@ -427,6 +427,7 @@ SECTIONS {
|
|||
{
|
||||
src/main_loops.o(.rodata);
|
||||
src/event_flag.o(.rodata);
|
||||
src/script_vars_info.o(.rodata);
|
||||
data/data.o(.rodata);
|
||||
src/code_8002774.o(.rodata);
|
||||
data/pksdir_5.o(.rodata);
|
||||
|
|
@ -527,6 +528,7 @@ SECTIONS {
|
|||
src/code_8031D70.o(.rodata);
|
||||
src/adventure_log.o(.rodata);
|
||||
src/friend_rescue.o(.rodata);
|
||||
src/credits1.o(.rodata);
|
||||
data/credits1.o(.rodata);
|
||||
src/credits2.o(.rodata);
|
||||
src/main_menu1.o(.rodata);
|
||||
|
|
|
|||
|
|
@ -1,4 +1,5 @@
|
|||
#include "global.h"
|
||||
#include "globaldata.h"
|
||||
#include "code_8099360.h"
|
||||
#include "credits1.h"
|
||||
#include "event_flag.h"
|
||||
|
|
@ -9,9 +10,85 @@
|
|||
|
||||
EWRAM_INIT static Credits1Work *sCredits1Work = {NULL};
|
||||
|
||||
extern const WindowTemplate gUnknown_80E4A10;
|
||||
extern const WindowTemplate gUnknown_80E4A28;
|
||||
extern const unkStruct_3000400 gUnknown_80E4A40;
|
||||
static const WindowTemplate sDummyWinTemplate = WIN_TEMPLATE_DUMMY;
|
||||
static const WindowTemplate gUnknown_80E4A28 = {
|
||||
.unk0 = 0,
|
||||
.type = WINDOW_TYPE_2,
|
||||
.pos = {2, 2},
|
||||
.width = 26,
|
||||
.height = 16,
|
||||
.unk10 = 16,
|
||||
.unk12 = 0,
|
||||
.header = NULL,
|
||||
};
|
||||
|
||||
static const unkStruct_3000400 gUnknown_80E4A40 = {{0x18, 0x18, 0x38, 0}};
|
||||
|
||||
UNUSED static const u8 sUnknownUnusedData[][2] = {
|
||||
{0x21, 0xff},
|
||||
{0x22, 0xff},
|
||||
{0x23, 0xff},
|
||||
{0x24, 0xff},
|
||||
{0x25, 0xff},
|
||||
{0x26, 0xff},
|
||||
{0x27, 0xff},
|
||||
{0x28, 0xff},
|
||||
{0x29, 0xff},
|
||||
{0x2a, 0xff},
|
||||
{0x2b, 0xff},
|
||||
{0x2c, 0xff},
|
||||
{0x2d, 0xff},
|
||||
{0x2e, 0xff},
|
||||
{0x2f, 0xff},
|
||||
{0x30, 0xff},
|
||||
{0x31, 0xff},
|
||||
{0x32, 0xff},
|
||||
{0x33, 0xff},
|
||||
{0x34, 0xff},
|
||||
{0x35, 0xff},
|
||||
{0x36, 0xff},
|
||||
{0x37, 0xff},
|
||||
{0x38, 0xff},
|
||||
{0x39, 0xff},
|
||||
{0x3a, 0xff},
|
||||
{0x41, 0xff},
|
||||
{0x42, 0xff},
|
||||
{0x43, 0xff},
|
||||
{0x44, 0xff},
|
||||
{0x45, 0xff},
|
||||
{0x46, 0xff},
|
||||
{0x47, 0xff},
|
||||
{0x48, 0xff},
|
||||
{0x49, 0xff},
|
||||
{0x4a, 0xff},
|
||||
{0x4b, 0xff},
|
||||
{0x4c, 0xff},
|
||||
{0x4d, 0xff},
|
||||
{0x4e, 0xff},
|
||||
{0x4f, 0xff},
|
||||
{0x50, 0xff},
|
||||
{0x51, 0xff},
|
||||
{0x52, 0xff},
|
||||
{0x53, 0xff},
|
||||
{0x54, 0xff},
|
||||
{0x55, 0xff},
|
||||
{0x56, 0xff},
|
||||
{0x57, 0xff},
|
||||
{0x58, 0xff},
|
||||
{0x59, 0xff},
|
||||
{0x5a, 0xff},
|
||||
{0x10, 0xff},
|
||||
{0x11, 0xff},
|
||||
{0x12, 0xff},
|
||||
{0x13, 0xff},
|
||||
{0x14, 0xff},
|
||||
{0x15, 0xff},
|
||||
{0x16, 0xff},
|
||||
{0x17, 0xff},
|
||||
{0x18, 0xff},
|
||||
{0x19, 0xff}
|
||||
};
|
||||
|
||||
extern const CreditsData* gCreditsTable[27];
|
||||
|
||||
bool8 DrawCredits(s32 creditsCategoryIndex, s32 param_2)
|
||||
|
|
@ -20,7 +97,6 @@ bool8 DrawCredits(s32 creditsCategoryIndex, s32 param_2)
|
|||
s32 x;
|
||||
s32 y;
|
||||
const CreditsData *cred;
|
||||
u8 *srcText;
|
||||
u8 *destText1;
|
||||
u8 *destText2;
|
||||
u8 curChar;
|
||||
|
|
@ -31,8 +107,8 @@ bool8 DrawCredits(s32 creditsCategoryIndex, s32 param_2)
|
|||
sCredits1Work->unk64 = param_2;
|
||||
sCredits1Work->creditsCategoryIndex = creditsCategoryIndex;
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
sCredits1Work->unk0.id[i] = gUnknown_80E4A10;
|
||||
for (i = 0; i < MAX_WINDOWS; i++)
|
||||
sCredits1Work->unk0.id[i] = sDummyWinTemplate;
|
||||
sCredits1Work->unk0.id[0] = gUnknown_80E4A28;
|
||||
|
||||
ResetUnusedInputStruct();
|
||||
|
|
@ -43,7 +119,7 @@ bool8 DrawCredits(s32 creditsCategoryIndex, s32 param_2)
|
|||
cred = creditsCategoryIndex[gCreditsTable]; // WTF
|
||||
y = 0;
|
||||
while (cred->text != NULL) {
|
||||
srcText = cred->text;
|
||||
const u8 *srcText = cred->text;
|
||||
if (cred->y >= 0)
|
||||
y = cred->y;
|
||||
else
|
||||
|
|
|
|||
|
|
@ -1,15 +1,4 @@
|
|||
struct LocalScriptVarInfo
|
||||
{
|
||||
s16 unk0;
|
||||
s16 unk2;
|
||||
s16 unk4;
|
||||
s16 unk6;
|
||||
s16 unk8;
|
||||
s16 unkA;
|
||||
const u8 *text;
|
||||
};
|
||||
|
||||
const struct LocalScriptVarInfo sLocalScriptVarInfo[4] = {
|
||||
static const struct ScriptVarInfo sLocalScriptVarInfo[4] = {
|
||||
5, 7, 0, 0, 1, 0, "LOCAL0",
|
||||
5, 7, 2, 0, 1, 0, "LOCAL1",
|
||||
5, 7, 4, 0, 1, 0, "LOCAL2",
|
||||
|
|
@ -22,10 +11,8 @@ struct unkStruct_80B6D90
|
|||
s32 num;
|
||||
};
|
||||
|
||||
const u8 gUnknown_80B7144[];
|
||||
|
||||
const struct unkStruct_80B6D90 gUnknown_80B6D90[59] = {
|
||||
{gUnknown_80B7144, 0},
|
||||
{"NONE", 0},
|
||||
{"M00E01A", -1},
|
||||
{"M01E01A", -1},
|
||||
{"M01E02A", -1},
|
||||
|
|
@ -86,8 +73,6 @@ const struct unkStruct_80B6D90 gUnknown_80B6D90[59] = {
|
|||
{"DEBUG GROUND", -1},
|
||||
};
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80B7144[] = "NONE";
|
||||
|
||||
const u8 *const gUnknown_80B714C[10] = {
|
||||
"2-1",
|
||||
"2-1",
|
||||
|
|
|
|||
|
|
@ -27,16 +27,13 @@ extern void sub_80973A8(u32, u32);
|
|||
extern void sub_80972F4(void);
|
||||
extern void nullsub_128(void);
|
||||
|
||||
// A fakematch? Debugging leftover? A bug? No clue.
|
||||
#define GET_PTR_x400VAR(varId)(((void*) (&gScriptVarInfo[varId - 0x466])) - 4)
|
||||
|
||||
// arm9.bin::0200FF68
|
||||
void ThoroughlyResetScriptVars(void)
|
||||
{
|
||||
s32 iVar1;
|
||||
s32 iVar3;
|
||||
u16 uVar2;
|
||||
struct ScriptVarInfo *puVar1;
|
||||
const struct ScriptVarInfo *puVar1;
|
||||
|
||||
for(iVar3 = 0; iVar3 < 0x400; iVar3++)
|
||||
{
|
||||
|
|
@ -108,15 +105,15 @@ UNUSED void sub_8001564(void)
|
|||
// arm9.bin::0200FEB4
|
||||
void ResetScriptVarArray(u8 *localVarBuf, s16 varId_)
|
||||
{
|
||||
struct ScriptVarInfo *infoPtr;
|
||||
const struct ScriptVarInfo *infoPtr;
|
||||
u16 i;
|
||||
s32 varId = varId_;
|
||||
|
||||
if (varId < 0x400) {
|
||||
infoPtr = &(gScriptVarInfo)[varId];
|
||||
infoPtr = &gScriptVarInfo[varId];
|
||||
}
|
||||
else {
|
||||
infoPtr = GET_PTR_x400VAR(varId);
|
||||
infoPtr = &sLocalScriptVarInfo[varId - 0x400];
|
||||
}
|
||||
|
||||
for (i = 0; i < infoPtr->arrayLen; i++) {
|
||||
|
|
@ -127,15 +124,15 @@ void ResetScriptVarArray(u8 *localVarBuf, s16 varId_)
|
|||
// arm9.bin::0200FE04
|
||||
void ClearScriptVarArray(u8 *localVarBuf, s16 varId_)
|
||||
{
|
||||
struct ScriptVarInfo *infoPtr;
|
||||
const struct ScriptVarInfo *infoPtr;
|
||||
u16 i;
|
||||
s32 varId = varId_;
|
||||
|
||||
if (varId < 0x400) {
|
||||
infoPtr = &(gScriptVarInfo)[varId];
|
||||
infoPtr = &gScriptVarInfo[varId];
|
||||
}
|
||||
else {
|
||||
infoPtr = GET_PTR_x400VAR(varId);
|
||||
infoPtr = &sLocalScriptVarInfo[varId - 0x400];
|
||||
}
|
||||
|
||||
for (i = 0; i < infoPtr->arrayLen; i++) {
|
||||
|
|
@ -146,7 +143,7 @@ void ClearScriptVarArray(u8 *localVarBuf, s16 varId_)
|
|||
// arm9.bin::0200FD60
|
||||
void GetScriptVarRef(struct ScriptVarPtr *out, u8 *localVarBuf, s32 varId_)
|
||||
{
|
||||
struct ScriptVarInfo *infoPtr;
|
||||
const struct ScriptVarInfo *infoPtr;
|
||||
s32 varId = (s16) varId_;
|
||||
|
||||
if (varId < 0x400) {
|
||||
|
|
@ -155,7 +152,7 @@ void GetScriptVarRef(struct ScriptVarPtr *out, u8 *localVarBuf, s32 varId_)
|
|||
out->ptr = &gScriptVarBuffer[infoPtr->bufOffset];
|
||||
}
|
||||
else {
|
||||
infoPtr = GET_PTR_x400VAR(varId);
|
||||
infoPtr = &sLocalScriptVarInfo[varId - 0x400];
|
||||
out->info = infoPtr;
|
||||
out->ptr = &localVarBuf[infoPtr->bufOffset * 4];
|
||||
}
|
||||
|
|
@ -807,7 +804,7 @@ UNUSED const u8 *sub_8002394(u32 param_1)
|
|||
return "1-1"; // 1-1
|
||||
}
|
||||
else {
|
||||
return gUnknown_80B7144; // NONE
|
||||
return "NONE";
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -817,7 +814,7 @@ UNUSED const u8 *sub_80023C4(u32 param_1)
|
|||
return gUnknown_80B71A0[param_1]; // CISTART, CECONTINUE, CNLAST, CWEND
|
||||
}
|
||||
else {
|
||||
return gUnknown_80B7144; // NONE
|
||||
return "NONE";
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -37,282 +37,282 @@ extern TeamInventory *gTeamInventoryRef;
|
|||
// NOTE: MenuItems and WindowTemplate defined in here..
|
||||
#include "data/friend_rescue_menus.h"
|
||||
|
||||
const u8 gUnknown_80E25F4[] = "What would you like to do?";
|
||||
static const u8 gUnknown_80E25F4[] = "What would you like to do?";
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E2610[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E2610[] = _(
|
||||
"How would you like to send your\n"
|
||||
"{COLOR CYAN_G}SOS Mail{RESET}?");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E2640[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E2640[] = _(
|
||||
"How would you like to receive your\n"
|
||||
"friend's {COLOR CYAN_G}SOS Mail{RESET}?");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E2680[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E2680[] = _(
|
||||
"How would you like to send your\n"
|
||||
"{COLOR CYAN_G}A-OK Mail{RESET}?");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E26B0[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E26B0[] = _(
|
||||
"How would you like to receive your\n"
|
||||
"friend's {COLOR CYAN_G}A-OK Mail{RESET}?");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E26F0[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E26F0[] = _(
|
||||
"How would you like to send your\n"
|
||||
"{COLOR CYAN_G}Thank-You Mail{RESET}?");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E2728[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E2728[] = _(
|
||||
"How would you like to receive your\n"
|
||||
"friend's {COLOR CYAN_G}Thank-You Mail{RESET}?");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E276C[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E276C[] = _(
|
||||
"The GBA Game Pak does not have\n"
|
||||
"an {COLOR CYAN_G}A-OK Mail{RESET} on it.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E27A4[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E27A4[] = _(
|
||||
"If you accept an {COLOR CYAN_G}A-OK Mail{RESET}, the\n"
|
||||
"{COLOR CYAN_G}Thank-You Mail{RESET} you received before\n"
|
||||
"will be overwritten. Is that OK?");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E2814[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E2814[] = _(
|
||||
"Please enter the {COLOR CYAN_G}A-OK Mail password{RESET}.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E2840[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E2840[] = _(
|
||||
"The {COLOR CYAN_G}A-OK Mail{RESET} will be received and\n"
|
||||
"processed.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E2874[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E2874[] = _(
|
||||
"A {COLOR CYAN_G}helper Pokémon{RESET} also arrived!");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E2898[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E2898[] = _(
|
||||
"An {COLOR CYAN_G}A-OK Mail{RESET} was received.\n"
|
||||
"Your adventure will be saved.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E28D8[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E28D8[] = _(
|
||||
"Resume your game using {COLOR CYAN_G}Revive Team{RESET}.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E2904[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E2904[] = _(
|
||||
"Your friend's Mailbox is full.\n"
|
||||
"This piece of mail cannot be sent.\n"
|
||||
"The recipient must delete old mail.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E296C[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E296C[] = _(
|
||||
"Please choose the {COLOR CYAN_G}SOS Mail{RESET} you want\n"
|
||||
"to send.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E29A0[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E29A0[] = _(
|
||||
"This {COLOR CYAN_G}SOS Mail{RESET} will be sent.\n"
|
||||
"Is that OK?");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E29D0[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E29D0[] = _(
|
||||
"Your {COLOR CYAN_G}SOS Mail{RESET} was sent.\n"
|
||||
"Your adventure will be saved.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E2A0C[] = "Save completed.";
|
||||
ALIGNED(4) static const u8 gUnknown_80E2A0C[] = "Save completed.";
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E2A1C[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E2A1C[] = _(
|
||||
"Please give this password to the friend\n"
|
||||
"coming to your rescue.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E2A5C[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E2A5C[] = _(
|
||||
"Here is the {COLOR CYAN_G}SOS Mail password{RESET}.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E2A80[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E2A80[] = _(
|
||||
"Here is the {COLOR CYAN_G}A-OK Mail password{RESET}.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E2AA8[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E2AA8[] = _(
|
||||
"Please give this password to the friend\n"
|
||||
"that you rescued.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E2AE4[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E2AE4[] = _(
|
||||
"Please connect a {COLOR CYAN_G}Link Cable{RESET}.\n"
|
||||
"When your friend's side is ready, you may\n"
|
||||
"communicate and exchange data.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E2B54[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E2B54[] = _(
|
||||
"Your {COLOR CYAN_G}A-OK Mail{RESET} was sent.\n"
|
||||
"Your adventure will be saved.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E2B90[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E2B90[] = _(
|
||||
"Using a {COLOR CYAN_G}Game Link cable{RESET},\n"
|
||||
"you can send a {COLOR CYAN_G}helper Pokémon{RESET} to\n"
|
||||
"a friend.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E2BE0[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E2BE0[] = _(
|
||||
"Your own Pokémon will not disappear\n"
|
||||
"if you send it as a helper.\n"
|
||||
"Will you send a helper to your friend?");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E2C48[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E2C48[] = _(
|
||||
"Pick the Pokémon to be sent as a helper.\n"
|
||||
"(Any hold item will not be sent.)");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E2C94[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E2C94[] = _(
|
||||
"No Pokémon are in your Friend Areas.\n"
|
||||
"What would you like to do?");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E2CD4[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E2CD4[] = _(
|
||||
"Is this Pokémon OK?");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E2CE8[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E2CE8[] = _(
|
||||
"Please choose the {COLOR CYAN_G}A-OK Mail{RESET} that should\n"
|
||||
"be sent to your friend.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E2D30[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E2D30[] = _(
|
||||
"This {COLOR CYAN_G}A-OK Mail{RESET} will be sent.\n"
|
||||
"Is that OK?");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E2D60[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E2D60[] = _(
|
||||
"There is no {COLOR CYAN_G}A-OK Mail{RESET}.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E2D7C[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E2D7C[] = _(
|
||||
"Connect the {COLOR CYAN_G}Game Link cable{RESET}.\n"
|
||||
"When your friend is ready, begin\n"
|
||||
"communication.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E2DD0[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E2DD0[] = _(
|
||||
"{CENTER_ALIGN}Communicating...\n"
|
||||
"{CENTER_ALIGN}Please wait with the power on.\n"
|
||||
"{CENTER_ALIGN}To cancel, press {B_BUTTON}.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E2E20[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E2E20[] = _(
|
||||
"The GBA Game Pak will be written to.\n"
|
||||
"Is that OK?");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E2E54[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E2E54[] = _(
|
||||
"{CENTER_ALIGN}Reading from GBA Game Pak.\n"
|
||||
"{CENTER_ALIGN}Do not remove the GBA Game Pak.\n"
|
||||
"{CENTER_ALIGN}Please wait with the power on.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E2EB4[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E2EB4[] = _(
|
||||
"{CENTER_ALIGN}Writing to GBA Game Pak.\n"
|
||||
"{CENTER_ALIGN}Do not remove the GBA Game Pak.\n"
|
||||
"{CENTER_ALIGN}Please wait with the power on.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E2F14[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E2F14[] = _(
|
||||
"There is no {COLOR CYAN_G}SOS Mail{RESET} on\n"
|
||||
"the GBA Game Pak.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E2F44[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E2F44[] = _(
|
||||
"Please choose an {COLOR CYAN_G}SOS Mail{RESET}\n"
|
||||
"on the GBA Game Pak.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E2F78[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E2F78[] = _(
|
||||
"Is it OK to accept this {COLOR CYAN_G}SOS Mail{RESET}?");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E2FA0[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E2FA0[] = _(
|
||||
"There is no more space for accepting\n"
|
||||
"new mail.\n"
|
||||
"You must delete old mail.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E2FEC[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E2FEC[] = _(
|
||||
"The {COLOR CYAN_G}SOS Mail{RESET} has been received.\n"
|
||||
"Your adventure will be saved.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E3030[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E3030[] = _(
|
||||
"Please embark on your rescue mission\n"
|
||||
"from the Pelipper Post Office. ");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E3078[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E3078[] = _(
|
||||
"Please enter the {COLOR CYAN_G}SOS Mail password{RESET}.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E30A4[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E30A4[] = _(
|
||||
"Is it OK to send this {COLOR CYAN_G}Thank-You Mail{RESET}?");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E30D0[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E30D0[] = _(
|
||||
"Please choose the {COLOR CYAN_G}Thank-You Mail{RESET} that\n"
|
||||
"should be sent to your friend.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E311C[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E311C[] = _(
|
||||
"Please enter the {COLOR CYAN_G}Thank-You Mail password{RESET}.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E314C[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E314C[] = _(
|
||||
"The {COLOR CYAN_G}Thank-You Mail password{RESET} will be\n"
|
||||
"shown.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E317C[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E317C[] = _(
|
||||
"Your adventure will be saved.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E319C[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E319C[] = _(
|
||||
"Steps will now be taken to receive the\n"
|
||||
"{COLOR CYAN_G}Thank-You Mail{RESET}.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E31D8[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E31D8[] = _(
|
||||
"All preparations have been made.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E31FC[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E31FC[] = _(
|
||||
"The {COLOR CYAN_G}Thank-You Mail{RESET} was sent.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E3220[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E3220[] = _(
|
||||
"You received the {COLOR CYAN_G}Thank-You Mail{RESET}.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E3248[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E3248[] = _(
|
||||
"The {COLOR CYAN_G}Thank-You Mail{RESET} was sent.\n"
|
||||
"Your adventure will be saved.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E3288[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E3288[] = _(
|
||||
"Steps will now be taken to send your\n"
|
||||
"{COLOR CYAN_G}Thank-You Mail{RESET}.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E32C4[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E32C4[] = _(
|
||||
"OK. You're good to go.\n"
|
||||
"{COLOR YELLOW_N}%s{RESET}, I hope your sense of\n"
|
||||
"gratitude reaches your friend.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E331C[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E331C[] = _(
|
||||
"The item chosen here can't be exchanged\n"
|
||||
"with anything else.\n"
|
||||
"Are you sure this item is OK?");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E3378[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E3378[] = _(
|
||||
"Please choose the item to be sent.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E339C[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E339C[] = _(
|
||||
"There are no items in storage.\n"
|
||||
"What would you like to do?");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E33D8[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E33D8[] = _(
|
||||
"Would you like to choose\n"
|
||||
"a {COLOR CYAN_G}reward item{RESET} from storage and\n"
|
||||
"send it with your mail?");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E3430[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E3430[] = _(
|
||||
"This mail already has an attached\n"
|
||||
"{COLOR CYAN_G}reward item{RESET}.{EXTRA_MSG}Once an item has been chosen, it may not\n"
|
||||
"be exchanged with another item.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E34B0[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E34B0[] = _(
|
||||
"Would you like to resend the mail\n"
|
||||
"with the same item attached?");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E34F0[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E34F0[] = _(
|
||||
"Please select a {COLOR CYAN_G}Thank-You Mail{RESET}\n"
|
||||
"from the GBA Game Pak.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E352C[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E352C[] = _(
|
||||
"Is it OK to accept this {COLOR CYAN_G}Thank-You Mail{RESET}?");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E355C[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E355C[] = _(
|
||||
"Mail can't be sent to a GBA Game Pak\n"
|
||||
"with the game quicksaved in a dungeon.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E35AC[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E35AC[] = _(
|
||||
"The GBA Game Pak does not have\n"
|
||||
"a {COLOR CYAN_G}Thank-You Mail{RESET} on it.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E35E8[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E35E8[] = _(
|
||||
"There is no {COLOR CYAN_G}Thank-You Mail{RESET}.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E360C[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E360C[] = _(
|
||||
"How would you like to send\n"
|
||||
"your {COLOR CYAN_G}Thank-You Mail{RESET}?");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E3644[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E3644[] = _(
|
||||
"How would you like to receive\n"
|
||||
"the {COLOR CYAN_G}Thank-You Mail{RESET}?");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E367C[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E367C[] = _(
|
||||
"Read which Info?");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E3690[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E3690[] = _(
|
||||
"If your team is defeated and in need\n"
|
||||
"of rescuing, send an {COLOR CYAN_G}SOS Mail{RESET}\n"
|
||||
"to a friend.{EXTRA_MSG}Once you send your mail, you must wait\n"
|
||||
|
|
@ -323,7 +323,7 @@ ALIGNED(4) const u8 gUnknown_80E3690[] = _(
|
|||
"to send a {COLOR CYAN_G}Thank-You Mail{RESET} to the friend\n"
|
||||
"who came to your rescue.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E3818[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E3818[] = _(
|
||||
"If your team is defeated in\n"
|
||||
"a dungeon, you may send a friend\n"
|
||||
"an {COLOR CYAN_G}SOS Mail{RESET} for help.{EXTRA_MSG}However, there are some places\n"
|
||||
|
|
@ -334,7 +334,7 @@ ALIGNED(4) const u8 gUnknown_80E3818[] = _(
|
|||
"you will have to give up and return\n"
|
||||
"to your rescue team base.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E3998[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E3998[] = _(
|
||||
"If your friend successfully rescues\n"
|
||||
"your team, accept your friend's\n"
|
||||
"{COLOR CYAN_G}A-OK Mail{RESET}.{EXTRA_MSG}Once the {COLOR CYAN_G}A-OK Mail{RESET} is received,\n"
|
||||
|
|
@ -345,14 +345,14 @@ ALIGNED(4) const u8 gUnknown_80E3998[] = _(
|
|||
"be able to bring an item with it when\n"
|
||||
"joining your team.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E3B1C[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E3B1C[] = _(
|
||||
"If your team has been rescued, be sure\n"
|
||||
"to send a {COLOR CYAN_G}Thank-You Mail{RESET} to the friend\n"
|
||||
"that came to your help.{EXTRA_MSG}You may also attach a {COLOR CYAN_G}reward item{RESET}\n"
|
||||
"from storage to your {COLOR CYAN_G}Thank-You Mail{RESET}\n"
|
||||
"and send it to your friend.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E3BF8[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E3BF8[] = _(
|
||||
"If your friend's team needs rescuing,\n"
|
||||
"you must first receive an {COLOR CYAN_G}SOS Mail{RESET}\n"
|
||||
"from your friend.{EXTRA_MSG}When you get the mail, you may embark\n"
|
||||
|
|
@ -364,13 +364,13 @@ ALIGNED(4) const u8 gUnknown_80E3BF8[] = _(
|
|||
"you may not choose {COLOR CYAN_G}Go Rescue{RESET}.\n"
|
||||
"Your last save must be out of a dungeon.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E3DE4[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E3DE4[] = _(
|
||||
"You may receive an {COLOR CYAN_G}SOS Mail{RESET} from\n"
|
||||
"a friend's team that lies defeated in\n"
|
||||
"a dungeon.{EXTRA_MSG}If there is no space for new mail, delete\n"
|
||||
"old mail at the {COLOR CYAN_G}Pelipper Post Office{RESET}.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E3E98[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E3E98[] = _(
|
||||
"If you successfully rescue your friend's\n"
|
||||
"team, send your friend an {COLOR CYAN_G}A-OK Mail{RESET}.{EXTRA_MSG}Using a {COLOR CYAN_G}Game Link cable{RESET}, you may\n"
|
||||
"also send your friend a Pokémon from\n"
|
||||
|
|
@ -379,7 +379,7 @@ ALIGNED(4) const u8 gUnknown_80E3E98[] = _(
|
|||
"its Friend Area.{EXTRA_MSG}If there is no space for new mail, delete\n"
|
||||
"old mail at the {COLOR CYAN_G}Pelipper Post Office{RESET}.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E4014[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E4014[] = _(
|
||||
"When you receive an {COLOR CYAN_G}SOS Mail{RESET},\n"
|
||||
"you may embark on your rescue mission\n"
|
||||
"from the {COLOR CYAN_G}Pelipper Post Office{RESET}.{EXTRA_MSG}Beware--if you do not have access to\n"
|
||||
|
|
@ -387,13 +387,13 @@ ALIGNED(4) const u8 gUnknown_80E4014[] = _(
|
|||
"on a rescue mission there.{EXTRA_MSG}Accept challenging rescues only\n"
|
||||
"if you are ready and qualified!");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E4130[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E4130[] = _(
|
||||
"If you send an {COLOR CYAN_G}A-OK Mail{RESET}, you may\n"
|
||||
"receive a {COLOR CYAN_G}Thank-You Mail{RESET} in return\n"
|
||||
"from your friend.{EXTRA_MSG}The {COLOR CYAN_G}Thank-You Mail{RESET} may also come\n"
|
||||
"with a {COLOR CYAN_G}reward item{RESET} attached.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E41DC[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E41DC[] = _(
|
||||
"Using the {COLOR CYAN_G}Dual Slot{RESET} function,\n"
|
||||
"you may perform rescue operations with\n"
|
||||
"friends using the GBA Game Pak version.{EXTRA_MSG}Insert the DS Game Card and the GBA\n"
|
||||
|
|
@ -402,7 +402,7 @@ ALIGNED(4) const u8 gUnknown_80E41DC[] = _(
|
|||
"the {COLOR CYAN_G}Dual Slot{RESET} function will be\n"
|
||||
"available on the main menu. ");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E4314[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E4314[] = _(
|
||||
"Friends can rescue each other's defeated\n"
|
||||
"teams using a {COLOR CYAN_G}Game Link cable{RESET},\n"
|
||||
"{COLOR CYAN_G}passwords{RESET}, and so on.{EXTRA_MSG}You may go on a rescue mission to save\n"
|
||||
|
|
@ -412,87 +412,87 @@ ALIGNED(4) const u8 gUnknown_80E4314[] = _(
|
|||
"exchange help with faraway friends.");
|
||||
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E4480[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E4480[] = _(
|
||||
"There was a communication error.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E44A4[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E44A4[] = _(
|
||||
"An incorrect number of GBA systems are\n"
|
||||
"connected.\n"
|
||||
"Please redo this process from the start.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E4500[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E4500[] = _(
|
||||
"There is no response from your friend.\n"
|
||||
"Please redo this process from the start.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E4550[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E4550[] = _(
|
||||
"The sender and receiver appear to be\n"
|
||||
"in different modes.\n"
|
||||
"Please redo the process from the start.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E45B4[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E45B4[] = _(
|
||||
"Your storage space is full.\n"
|
||||
"Please make room, then redo the\n"
|
||||
"process from the start.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E460C[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E460C[] = _(
|
||||
"This mail has been received before.\n"
|
||||
"It cannot be received again.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E4650[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E4650[] = _(
|
||||
"This mail has been sent already.\n"
|
||||
"It cannot be sent again.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E468C[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E468C[] = _(
|
||||
"You do not appear eligible to receive\n"
|
||||
"this {COLOR CYAN_G}A-OK Mail{RESET}.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E46C8[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E46C8[] = _(
|
||||
"Your friend is not eligible to receive\n"
|
||||
"this {COLOR CYAN_G}A-OK Mail{RESET}.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E4704[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E4704[] = _(
|
||||
"You do not appear eligible to receive\n"
|
||||
"this {COLOR CYAN_G}Thank-You Mail{RESET}.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E4744[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E4744[] = _(
|
||||
"Your friend is not eligible to receive\n"
|
||||
"this {COLOR CYAN_G}Thank-You Mail{RESET}.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E4788[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E4788[] = _(
|
||||
"Something went wrong.\n"
|
||||
"Please turn off the power and\n"
|
||||
"reinsert the GBA Game Pak.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E47D8[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E47D8[] = _(
|
||||
"There is no space for receiving new\n"
|
||||
"mail.\n"
|
||||
"Please delete old mail, then try again.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E482C[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E482C[] = _(
|
||||
"There is no response from your friend.\n"
|
||||
"Please make sure the sender and receiver\n"
|
||||
"are ready, then redo this from the start.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E48A8[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E48A8[] = _(
|
||||
"This password is incorrect.\n"
|
||||
"Would you like to enter it again?");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E48E8[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E48E8[] = _(
|
||||
"This password does not appear to be\n"
|
||||
"that of an {COLOR CYAN_G}SOS Mail{RESET}.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E4928[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E4928[] = _(
|
||||
"Received the {COLOR CYAN_G}SOS Mail{RESET}.\n"
|
||||
"Your adventure will be saved.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E4964[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E4964[] = _(
|
||||
"This password does not appear to be\n"
|
||||
"an {COLOR CYAN_G}A-OK Mail{RESET}.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E499C[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E499C[] = _(
|
||||
"This password can no longer be used.");
|
||||
|
||||
ALIGNED(4) const u8 gUnknown_80E49C4[] = _(
|
||||
ALIGNED(4) static const u8 gUnknown_80E49C4[] = _(
|
||||
"This password does not appear to be\n"
|
||||
"that of a {COLOR CYAN_G}Thank-You Mail{RESET}.");
|
||||
|
||||
|
|
|
|||
88
src/script_vars_info.c
Normal file
88
src/script_vars_info.c
Normal file
|
|
@ -0,0 +1,88 @@
|
|||
#include "global.h"
|
||||
#include "globaldata.h"
|
||||
#include "event_flag.h"
|
||||
|
||||
const struct ScriptVarInfo gScriptVarInfo[] = {
|
||||
[VERSION] = {6, 2, 0, 0, 1, 29, "VERSION"},
|
||||
[CONDITION] = {6, 2, 4, 0, 1, 0, "CONDITION"},
|
||||
[SCENARIO_SELECT] = {2, 2, 110, 0, 2, 0, "SCENARIO_SELECT"},
|
||||
[SCENARIO_MAIN] = {2, 2, 112, 0, 2, 0, "SCENARIO_MAIN"},
|
||||
[SCENARIO_SUB1] = {2, 2, 114, 0, 2, 0, "SCENARIO_SUB1"},
|
||||
[SCENARIO_SUB2] = {2, 2, 116, 0, 2, 0, "SCENARIO_SUB2"},
|
||||
[SCENARIO_SUB3] = {2, 2, 118, 0, 2, 0, "SCENARIO_SUB3"},
|
||||
[SCENARIO_SUB4] = {2, 2, 120, 0, 2, 0, "SCENARIO_SUB4"},
|
||||
[SCENARIO_SUB5] = {2, 2, 122, 0, 2, 0, "SCENARIO_SUB5"},
|
||||
[SCENARIO_SUB6] = {2, 2, 124, 0, 2, 0, "SCENARIO_SUB6"},
|
||||
[SCENARIO_SUB7] = {2, 2, 126, 0, 2, 0, "SCENARIO_SUB7"},
|
||||
[SCENARIO_SUB8] = {2, 2, 128, 0, 2, 0, "SCENARIO_SUB8"},
|
||||
[SCENARIO_SUB9] = {2, 2, 130, 0, 2, 0, "SCENARIO_SUB9"},
|
||||
[GROUND_ENTER] = {5, 2, 44, 0, 1, 0, "GROUND_ENTER"},
|
||||
[GROUND_ENTER_LINK] = {2, 2, 132, 0, 1, 0, "GROUND_ENTER_LINK"},
|
||||
[GROUND_GETOUT] = {5, 2, 46, 0, 1, 0, "GROUND_GETOUT"},
|
||||
[GROUND_MAP] = {5, 2, 48, 0, 1, 0, "GROUND_MAP"},
|
||||
[GROUND_PLACE] = {5, 2, 50, 0, 1, 0, "GROUND_PLACE"},
|
||||
[DUNGEON_SELECT] = {5, 2, 52, 0, 1, 0, "DUNGEON_SELECT"},
|
||||
[DUNGEON_ENTER] = {5, 2, 54, 0, 1, 0, "DUNGEON_ENTER"},
|
||||
[DUNGEON_ENTER_INDEX] = {5, 2, 56, 0, 1, 0, "DUNGEON_ENTER_INDEX"},
|
||||
[DUNGEON_ENTER_FREQUENCY] = {4, 2, 94, 0, 1, 0, "DUNGEON_ENTER_FREQUENCY"},
|
||||
[DUNGEON_RESULT] = {2, 2, 133, 0, 1, 0, "DUNGEON_RESULT"},
|
||||
[SCRIPT_MODE] = {8, 2, 0, 0, 1, 0, "SCRIPT_MODE"},
|
||||
[START_MODE] = {2, 2, 134, 0, 1, 0, "START_MODE"},
|
||||
[CLEAR_COUNT] = {2, 2, 135, 0, 1, 0, "CLEAR_COUNT"},
|
||||
[CONDITION_KIND] = {2, 2, 136, 0, 1, 0, "CONDITION_KIND"},
|
||||
[WEATHER_KIND] = {3, 2, 96, 0, 1, 0, "WEATHER_KIND"},
|
||||
[PLAYER_KIND] = {2, 2, 137, 0, 1, 0, "PLAYER_KIND"},
|
||||
[PARTNER1_KIND] = {2, 2, 138, 0, 1, 0, "PARTNER1_KIND"},
|
||||
[PARTNER2_KIND] = {2, 2, 139, 0, 1, 0, "PARTNER2_KIND"},
|
||||
[NEW_FRIEND_KIND] = {5, 2, 58, 0, 1, 0, "NEW_FRIEND_KIND"},
|
||||
[FRIEND_SUM] = {8, 2, 0, 0, 1, 0, "FRIEND_SUM"},
|
||||
[UNIT_SUM] = {8, 2, 0, 0, 1, 0, "UNIT_SUM"},
|
||||
[GOLD] = {8, 2, 0, 0, 1, 0, "GOLD"},
|
||||
[BANK_GOLD] = {8, 2, 0, 0, 1, 0, "BANK_GOLD"},
|
||||
[WARP_LIST] = {1, 2, 140, 0, 16, 0, "WARP_LIST"},
|
||||
[WARP_LOCK] = {3, 2, 97, 0, 1, 0, "WARP_LOCK"},
|
||||
[PARTNER_TALK_KIND] = {3, 2, 98, 0, 1, 0, "PARTNER_TALK_KIND"},
|
||||
[BASE_KIND] = {3, 2, 99, 0, 1, 0, "BASE_KIND"},
|
||||
[BASE_LEVEL] = {3, 2, 100, 0, 1, 0, "BASE_LEVEL"},
|
||||
[FLAG_KIND] = {3, 2, 101, 0, 1, 0, "FLAG_KIND"},
|
||||
[FLAG_KIND_CHANGE_REQUEST] = {3, 2, 102, 0, 1, 0, "FLAG_KIND_CHANGE_REQUEST"},
|
||||
[RESCUE_SCENARIO_ORDER_LIST] = {1, 2, 142, 0, 64, 0, "RESCUE_SCENARIO_ORDER_LIST"},
|
||||
[RESCUE_SCENARIO_JOB_LIST] = {1, 2, 150, 0, 64, 0, "RESCUE_SCENARIO_JOB_LIST"},
|
||||
[RESCUE_SCENARIO_CONQUEST_LIST] = {1, 2, 158, 0, 64, 0, "RESCUE_SCENARIO_CONQUEST_LIST"},
|
||||
[TRAINING_CONQUEST_LIST] = {1, 2, 166, 0, 32, 0, "TRAINING_CONQUEST_LIST"},
|
||||
[TRAINING_PRESENT_LIST] = {1, 2, 170, 0, 32, 0, "TRAINING_PRESENT_LIST"},
|
||||
[DUNGEON_ENTER_LIST] = {1, 2, 174, 0, 96, 0, "DUNGEON_ENTER_LIST"},
|
||||
[DUNGEON_CLEAR_LIST] = {1, 2, 186, 0, 96, 0, "DUNGEON_CLEAR_LIST"},
|
||||
[POSITION_X] = {6, 2, 8, 0, 3, 0, "POSITION_X"},
|
||||
[POSITION_Y] = {6, 2, 20, 0, 3, 0, "POSITION_Y"},
|
||||
[POSITION_HEIGHT] = {6, 2, 32, 0, 3, 0, "POSITION_HEIGHT"},
|
||||
[POSITION_DIRECTION] = {3, 2, 103, 0, 3, 0, "POSITION_DIRECTION"},
|
||||
[GROUND_LOCAL] = {5, 5, 60, 0, 1, 0, "GROUND_LOCAL"},
|
||||
[MAP_LOCAL] = {5, 5, 62, 0, 1, 0, "MAP_LOCAL"},
|
||||
[MAP_LOCAL_DOOR] = {1, 5, 198, 0, 8, 0, "MAP_LOCAL_DOOR"},
|
||||
[EVENT_LOCAL] = {5, 5, 64, 0, 1, 0, "EVENT_LOCAL"},
|
||||
[STATION_ITEM_STATIC] = {1, 5, 199, 0, 32, 0, "STATION_ITEM_STATIC"},
|
||||
[STATION_ITEM_TEMP] = {1, 5, 203, 0, 32, 0, "STATION_ITEM_TEMP"},
|
||||
[DELIVER_ITEM_STATIC] = {1, 5, 207, 0, 16, 0, "DELIVER_ITEM_STATIC"},
|
||||
[DELIVER_ITEM_TEMP] = {1, 5, 209, 0, 16, 0, "DELIVER_ITEM_TEMP"},
|
||||
[SHOP_TEMP] = {5, 5, 66, 0, 8, 0, "SHOP_TEMP"},
|
||||
[INN_TEMP] = {1, 5, 211, 0, 16, 0, "INN_TEMP"},
|
||||
[EVENT_S07E01] = {1, 6, 213, 0, 16, 0, "EVENT_S07E01"},
|
||||
[EVENT_S08E01] = {5, 6, 82, 0, 2, 0, "EVENT_S08E01"},
|
||||
[EVENT_GONBE] = {5, 6, 86, 0, 4, 0, "EVENT_GONBE"},
|
||||
[EVENT_ORNAMENT_01] = {3, 6, 106, 0, 1, 0, "EVENT_ORNAMENT_01"},
|
||||
[EVENT_ORNAMENT_02] = {3, 6, 107, 0, 1, 0, "EVENT_ORNAMENT_02"},
|
||||
[EVENT_ORNAMENT_03] = {3, 6, 108, 0, 1, 0, "EVENT_ORNAMENT_03"},
|
||||
[EVENT_ORNAMENT_04] = {3, 6, 109, 0, 1, 0, "EVENT_ORNAMENT_04"},
|
||||
[EVENT_B01P01] = {1, 6, 215, 0, 16, 0, "EVENT_B01P01"},
|
||||
[EVENT_T01P01] = {1, 6, 217, 0, 16, 0, "EVENT_T01P01"},
|
||||
[EVENT_T01P02] = {1, 6, 219, 0, 16, 0, "EVENT_T01P02"},
|
||||
[EVENT_T01P03] = {1, 6, 221, 0, 16, 0, "EVENT_T01P03"},
|
||||
[EVENT_M01E09A_2N] = {1, 6, 223, 0, 8, 0, "EVENT_M01E09A_2N"},
|
||||
[EVENT_M01E09A_8N] = {1, 6, 224, 0, 8, 0, "EVENT_M01E09A_8N"},
|
||||
[EVENT_M01E10A_1N] = {1, 6, 225, 0, 8, 0, "EVENT_M01E10A_1N"},
|
||||
[EVENT_M01E10A_3N] = {1, 6, 226, 0, 8, 0, "EVENT_M01E10A_3N"},
|
||||
[EVENT_M01E10A_5N] = {1, 6, 227, 0, 8, 0, "EVENT_M01E10A_5N"},
|
||||
[EVENT_M02E01A_2N] = {1, 6, 228, 0, 8, 0, "EVENT_M02E01A_2N"},
|
||||
[SUM] = {0, 0, 229, 0, 0, 0, "SUM"},
|
||||
};
|
||||
Loading…
Reference in New Issue
Block a user