ousttrue
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94c5219117
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skip topology that is not MeshTopology.Triangles
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2024-11-11 13:50:05 +09:00 |
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ousttrue
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8f0cbd81fb
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UniVRM-0.127.2
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2024-10-25 12:58:40 +09:00 |
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ousttrue
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a4af90c978
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if IsAssetImport, Prevent runtime resource allocation.
Or temporary object when export.
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2024-10-23 15:38:44 +09:00 |
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ousttrue
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08c9aa57fd
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FreezeMesh(正規化) の subOption として FreezeMeshUseCurrentBlendShapeWeight を整理
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2024-10-21 15:24:00 +09:00 |
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ousttrue
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95dce5e279
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ここで全部クリアすると基準メッシュがすべてのBlendShapeを0にしたものになり、
BlendShapeを上げた状態を基準にbakeすることができない。
blendshapeが一個進むごとに基準meshが変わる動きになりうる!
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2024-10-18 17:33:16 +09:00 |
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ousttrue
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573ad56d49
|
UniVRM-0.127.1
|
2024-10-15 14:02:46 +09:00 |
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ousttrue
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2f3a4d9fff
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springbone 初期化の修正。
|
2024-10-11 15:21:15 +09:00 |
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ousttrue
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583c02a8c1
|
comment for ExternalForce
|
2024-10-08 17:35:27 +09:00 |
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ousttrue
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6087256d1f
|
fix comment space
|
2024-10-08 17:13:25 +09:00 |
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ousttrue
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fc117b8332
|
IVrm0XSpringBoneRuntime の実装
SpringboneRuntime を介した reset, reconstruct, scaling係数オプション, externalForce, 一時停止(FastSpringboneのみ)
の操作を実装
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2024-10-08 17:07:06 +09:00 |
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ousttrue
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ba4d66d146
|
TransformExtensions.AbsoluteMaxValue
|
2024-10-07 16:38:58 +09:00 |
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ousttrue
|
46e65700b2
|
SupportsScalingAtRuntime の実装
#2420
|
2024-10-04 16:34:25 +09:00 |
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ousttrue
|
f643f2befd
|
BlittableExternalData to BlittableModelLevel
|
2024-10-03 19:42:33 +09:00 |
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ousttrue
|
5caf987a18
|
[1.0] SpringBone reset 実装など
|
2024-10-01 20:49:02 +09:00 |
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ousttrue
|
6917f195f1
|
FastSpringBoneBufferCombiner の責務を分割。
- FastSpringBoneCombinedBuffer 統合バッファ
- FastSpringBoneBufferCombiner 統合前バッファの登録管理
|
2024-10-01 19:10:35 +09:00 |
|
ousttrue
|
4a070e5966
|
UniVRM-0.127.0
|
2024-09-27 13:33:00 +09:00 |
|
ousttrue
|
0f9be690a5
|
コメント消し忘れ
|
2024-09-18 12:55:45 +09:00 |
|
ousttrue
|
c7f1bbd992
|
fix Flip bug !
|
2024-09-17 14:32:44 +09:00 |
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ousttrue
|
7b84b73171
|
BlittableJointImmutable and BlittableJointMutable
|
2024-09-17 13:42:06 +09:00 |
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ousttrue
|
b97ffe306b
|
comment
|
2024-09-11 21:09:41 +09:00 |
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ousttrue
|
0e738ae3d2
|
BlittableLogic を immutable にするべく currentTail と prevTail を外出し
|
2024-09-11 20:52:39 +09:00 |
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ousttrue
|
a1c9157215
|
breaking
|
2024-09-06 15:43:07 +09:00 |
|
ousttrue
|
4a6ea20825
|
LINQ的削減
|
2024-09-05 17:43:31 +09:00 |
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ousttrue
|
e7b4c6106f
|
MakeBufferAsync
|
2024-09-05 17:19:38 +09:00 |
|
ousttrue
|
f83c8260ab
|
Unregister 呼んでなかった
|
2024-09-05 16:55:12 +09:00 |
|
ousttrue
|
0f191e5e8f
|
vrm-0.x の fastspringbone の処理は、 vrm-1.0 版と同じものを使う
|
2024-09-05 15:27:29 +09:00 |
|
ousttrue
|
9c8c98a567
|
UniGTLF/Runtime/SpringBoneJobs from VRM10/Runtime/FastSpringBone
|
2024-09-05 13:55:12 +09:00 |
|
ousttrue
|
5e8f59661f
|
Merge branch 'master' into feature/add-importer-context-settings
|
2024-08-26 20:57:19 +09:00 |
|
二酸化カメレオン
|
5a24145e86
|
Fix Buffer ByteLength field Value when glTF exporting
|
2024-08-25 20:01:02 +09:00 |
|
iruca3
|
8881882873
|
Introduce ImporterContextSettings for handling loading animation and
axes conversion.
Refs: https://github.com/vrm-c/UniVRM/pull/1719#discussion_r908105469
|
2024-08-17 13:35:27 +09:00 |
|
ousttrue
|
79caa1096d
|
HideInCallstackAttribute is from 2021.3.23f1
|
2024-08-05 15:46:37 +09:00 |
|
ousttrue
|
aa119a3b25
|
Merge branch 'master' into animNullShader
|
2024-08-05 13:10:54 +09:00 |
|
Masataka SUMI
|
6842cd933c
|
VrmAnimation depends on IMaterialDescriptorGenerator instead of "Standard"
|
2024-08-03 03:01:45 +09:00 |
|
Masataka SUMI
|
de9713a768
|
refactor
|
2024-08-03 02:45:54 +09:00 |
|
Masataka SUMI
|
d17f03c45d
|
null check
|
2024-08-03 02:06:51 +09:00 |
|
Masataka SUMI
|
7a801071bd
|
refactoring
|
2024-08-03 01:47:21 +09:00 |
|
Masataka SUMI
|
0e0455f7d8
|
Implements UrpUnlitContext
|
2024-08-03 01:38:34 +09:00 |
|
Masataka SUMI
|
5f7a38989c
|
Implements Universal Render Pipeline/Unlit Material Exporter
|
2024-08-03 01:12:54 +09:00 |
|
Masataka SUMI
|
39c01b2966
|
Refactoring
|
2024-08-03 01:02:33 +09:00 |
|
Masataka SUMI
|
ee1bdc701f
|
add exporting support UniUnlit in URP
|
2024-08-03 01:02:12 +09:00 |
|
Masataka SUMI
|
d3439abc52
|
Implements UrpFallbackMaterialExporter
|
2024-08-03 01:00:53 +09:00 |
|
Masataka SUMI
|
182fdbe8b0
|
Implements UrpUniUnlitMaterialExporter
|
2024-08-03 01:00:21 +09:00 |
|
ousttrue
|
786541e735
|
breaking !
|
2024-08-02 19:46:48 +09:00 |
|
Masataka SUMI
|
e27a20b348
|
not make UrpLitContext sealed
|
2024-08-02 13:43:12 +09:00 |
|
Masataka SUMI
|
30756a2fb5
|
remember new
|
2024-08-02 01:29:04 +09:00 |
|
Masataka SUMI
|
67e008a984
|
Refactor BuiltIn MaterialDescriptorGenerator
|
2024-08-02 01:23:01 +09:00 |
|
Masataka SUMI
|
9667f2cfb8
|
Implements UrpGltfDefaultMaterialImporter
|
2024-08-02 01:19:50 +09:00 |
|
Masataka SUMI
|
ee1b4a0490
|
add an argument to IMaterialDescriptorGenerator.GetGltfDefault
|
2024-08-02 01:17:35 +09:00 |
|
Masataka SUMI
|
3900e01b49
|
importing SmoothnessTextureChannel is always SpecularMetallicAlpha
|
2024-08-01 01:34:22 +09:00 |
|
Masataka SUMI
|
ad712ce1ce
|
fix emission internal flag
|
2024-08-01 01:09:35 +09:00 |
|