SupportsScalingAtRuntime の実装

#2420
This commit is contained in:
ousttrue
2024-10-04 16:34:25 +09:00
parent 749a5b242b
commit 46e65700b2
3 changed files with 260 additions and 8 deletions

View File

@@ -42,6 +42,35 @@ namespace UniGLTF.SpringBoneJobs
// System Level
public float DeltaTime;
static float MaxValue(Vector3 s)
{
var x = Mathf.Abs(s.x);
var y = Mathf.Abs(s.y);
var z = Mathf.Abs(s.z);
if (x < y)
{
if (y < z)
{
return z;
}
else
{
return y;
}
}
else
{
if (x < z)
{
return z;
}
else
{
return x;
}
}
}
/// <param name="index">房のindex</param>
public void Execute(int index)
{
@@ -81,13 +110,16 @@ namespace UniGLTF.SpringBoneJobs
var parentRotation = parentTransform?.rotation ?? Quaternion.identity;
// scaling 対応
var scalingFactor = model.SupportsScalingAtRuntime ? MaxValue(headTransform.localToWorldMatrix.lossyScale) : 1.0f;
// verlet積分で次の位置を計算
var external = (joint.gravityDir * joint.gravityPower + model.ExternalForce) * DeltaTime;
var nextTail = currentTail
+ (currentTail - prevTail) * (1.0f - joint.dragForce) // 前フレームの移動を継続する(減衰もあるよ)
+ parentRotation * logic.localRotation * logic.boneAxis *
joint.stiffnessForce * DeltaTime // 親の回転による子ボーンの移動目標
+ external; // 外力による移動量
joint.stiffnessForce * DeltaTime * scalingFactor // 親の回転による子ボーンの移動目標
+ external * scalingFactor; // 外力による移動量
// 長さをboneLengthに強制
nextTail = headTransform.position + (nextTail - headTransform.position).normalized * logic.length;

View File

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View File

@@ -64,6 +64,8 @@ namespace UniVRM10.VRM10Viewer
[SerializeField]
Button m_resetSpringBone = default;
[SerializeField]
Button m_reconstructSpringBone = default;
GameObject Root = default;
@@ -369,6 +371,7 @@ namespace UniVRM10.VRM10Viewer
m_openMotion.onClick.AddListener(OnOpenMotionClicked);
m_pastePose.onClick.AddListener(OnPastePoseClicked);
m_resetSpringBone.onClick.AddListener(OnResetSpringBoneClicked);
m_reconstructSpringBone.onClick.AddListener(OnReconstructSpringBoneClicked);
// load initial bvh
if (m_motion != null)
@@ -524,6 +527,17 @@ namespace UniVRM10.VRM10Viewer
}
}
void OnReconstructSpringBoneClicked()
{
if (m_loaded != null)
{
if (m_loaded.Runtime != null)
{
m_loaded.Runtime.SpringBone.ReconstructSpringBone();
}
}
}
static IMaterialDescriptorGenerator GetVrmMaterialDescriptorGenerator(bool useUrp)
{
if (useUrp)