Masataka SUMI
|
3ed5c4fe5c
|
Rename IGltfData to GltfData
|
2021-06-28 00:26:54 +09:00 |
|
Masataka SUMI
|
a1c40eeda0
|
Implements Parser variants.
|
2021-06-28 00:26:05 +09:00 |
|
Masataka SUMI
|
e5ca1346a5
|
Rename GltfParser to IGltfData
|
2021-06-27 21:45:30 +09:00 |
|
Masataka SUMI
|
02455ef51d
|
TextureDeserializer can await.
|
2021-06-24 22:03:46 +09:00 |
|
Masataka SUMI
|
ba086dc0ed
|
Don't export alpha channel if alphaMode was not opaque in vrm1.0
|
2021-06-24 15:27:19 +09:00 |
|
Masataka SUMI
|
2ad014f11c
|
Rename
|
2021-06-24 15:13:05 +09:00 |
|
Masataka SUMI
|
fbd885c67c
|
Export texture's alpha if only necessary.
|
2021-06-23 23:04:16 +09:00 |
|
ousttrue
|
13c445f882
|
vrm0 の時だけ migration checkbox
|
2021-06-22 15:12:41 +09:00 |
|
ousttrue
|
9fa1517a57
|
update Expression
|
2021-06-16 17:40:12 +09:00 |
|
ousttrue
|
ca4bab658e
|
update RendererFirstPersonFlags。文字列で保持
|
2021-06-16 17:03:41 +09:00 |
|
ousttrue
|
a35db5cf36
|
Spring on Controller
|
2021-06-16 15:57:37 +09:00 |
|
ousttrue
|
43ee6595c4
|
rename
|
2021-06-16 15:42:42 +09:00 |
|
ousttrue
|
872a0ddc97
|
Export VRM10ObjectMeta
|
2021-06-16 14:51:36 +09:00 |
|
ousttrue
|
cac6d2d295
|
fix extract VRM10Object
|
2021-06-15 20:13:25 +09:00 |
|
ousttrue
|
cb59024f8e
|
WIP VRM10Object
|
2021-06-15 19:10:54 +09:00 |
|
ousttrue
|
611da973e5
|
Merge pull request #1024 from Santarh/mtoon3
Use MToon10 in VRM1.0 implementation.
|
2021-06-14 12:43:10 +09:00 |
|
Masataka SUMI
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f66ef33d2d
|
migrate mtoon texture transform correctly.
|
2021-06-11 21:46:01 +09:00 |
|
ousttrue
|
f680423aba
|
Merge pull request #1023 from ousttrue/feature10/update_jsonschema
JsonSchema を更新
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2021-06-11 17:27:23 +09:00 |
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ousttrue
|
c523b1c7ea
|
JsonSchema を更新
|
2021-06-11 16:38:22 +09:00 |
|
ousttrue
|
612a59cba7
|
TakeResponsibilityForDestroyObjectFunc の返り値削除
GameObject(prefab root)の移譲の判定にしか使っていなかった。設計変更で不要になった
|
2021-06-10 20:39:13 +09:00 |
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ousttrue
|
0bdd18c408
|
fix humanoid SubAssetKey
|
2021-06-10 20:39:13 +09:00 |
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ousttrue
|
a17c789a02
|
ImporterContext.LoadAsync が UnityObjectManager を戻すようにインタフェースを変更
|
2021-06-10 20:39:12 +09:00 |
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ousttrue
|
3b1f3fb52c
|
add SubAssetKey to TakeResponsibilityForDestroyObjectFunc
|
2021-06-10 20:39:11 +09:00 |
|
Masataka SUMI
|
2dd31517e2
|
use MToon10 in VRM10 import/export
|
2021-06-10 20:23:42 +09:00 |
|
ousttrue
|
44b9652d6f
|
null check
|
2021-06-09 15:50:16 +09:00 |
|
ousttrue
|
e7d461fac1
|
Vrm10Parser を導入して、ここで extension の取り出しと migrate を呼び出すようにした。
|
2021-06-09 13:16:04 +09:00 |
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ousttrue
|
bf3f4416a8
|
Vrm10Importer.OpenOrMigrate
|
2021-06-08 19:24:17 +09:00 |
|
ousttrue
|
098d0458a1
|
remove waning
|
2021-06-08 18:22:06 +09:00 |
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ousttrue
|
b8bf52592f
|
Merge pull request #1007 from ousttrue/feature/impl_morph_target_sparse_for_divided
既存の morphTarget の sparse export を整理して、divided 頂点バッファでも動くようにした
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2021-06-07 19:18:08 +09:00 |
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ousttrue
|
ada991eb71
|
コード見直し。SparseBase 使ってなかった。
|
2021-06-07 19:13:10 +09:00 |
|
ousttrue
|
20602bc805
|
texture が無い時(index==-1)に入れ物を作らない。KHR_materials_unlit を有効に。
|
2021-06-04 17:25:23 +09:00 |
|
ousttrue
|
80abc5d7ce
|
implement BlendShapeExporter.Export
|
2021-06-04 15:40:44 +09:00 |
|
ousttrue
|
7e42a8bd12
|
BlendShapeExporter を準備中
|
2021-06-04 13:39:28 +09:00 |
|
ousttrue
|
fd18413d67
|
Merge pull request #996 from ousttrue/feature10/update_spring_bone_tail_spec
Feature10/update spring bone tail spec
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2021-06-01 19:43:45 +09:00 |
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ousttrue
|
2d53b15559
|
MeshUtility.Humanoid を UniHumanoid.Humanoid に移動
|
2021-06-01 18:24:07 +09:00 |
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ousttrue
|
56db0e2e54
|
rename namespace MeshUtility to UniGLTF.MeshUtility
* MeshUtility と UniGLTF に重複していたクラスを削除
|
2021-06-01 18:09:41 +09:00 |
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ousttrue
|
b2f342d7e1
|
rename VRM10SpringJoint to VRM10SpringBoneJoint
|
2021-06-01 16:55:34 +09:00 |
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ousttrue
|
3f09717236
|
Feature10/spring bone editor (#994)
* SceneView switch
* VRM10ControllerEditor を分割
* VRM10/Editor/Components/VRM10ControllerSceneView.cs
* LookAtEditor, SpringBoneEditor
* VRM10SpringBoneColliderGroup and VRM10SpringBone to VRM10ControllerSpringBone. not MonoBehaviour
* ReorderableList
* VRM10Window.cs
* SpringBoneTreeView
* ScrollView
* rename
* VRM10SpringBoneColliderEditor
* SelectedGUIBase
* spring name
* VRM10SpringBoneCollider gizmo to handle
* SelectedGUI
* 再度、VRM10SpringBoneColliderGroup を MonoBehaviour へ。SerializedObject の参照の都合
|
2021-06-01 16:00:49 +09:00 |
|
Masataka SUMI
|
9d0592088a
|
Add argument to VRM & VRM10 ImporterContext
|
2021-05-27 21:32:11 +09:00 |
|
Masataka SUMI
|
02e51346f4
|
define ITextureDeserializer
|
2021-05-27 18:54:27 +09:00 |
|
Masataka SUMI
|
c456c9ddf7
|
mv MaterialImporter MaterialDescriptorGenerator
|
2021-05-27 16:00:16 +09:00 |
|
Masataka SUMI
|
8cba3ba71a
|
mv MaterialImportParam MaterialDescriptor
|
2021-05-27 15:56:51 +09:00 |
|
Masataka SUMI
|
570cef700d
|
mv TextureImportParam TextureDescriptor
|
2021-05-27 15:43:57 +09:00 |
|
Masataka SUMI
|
f2495f61b5
|
mv TextureImportParamSet TextureDescriptorSet
|
2021-05-27 15:38:40 +09:00 |
|
Masataka SUMI
|
adbe16e154
|
mv GetTextureImportParamSet Get
|
2021-05-27 15:37:38 +09:00 |
|
Masataka SUMI
|
a4a5b1d0cb
|
mv TextureSetImporter TextureDescriptorGenerator
|
2021-05-27 15:36:52 +09:00 |
|
Masataka SUMI
|
86d1dc0db7
|
rename
|
2021-05-27 15:16:03 +09:00 |
|
Masataka SUMI
|
b549f54a13
|
define TextureSet
|
2021-05-27 15:12:49 +09:00 |
|
Masataka SUMI
|
7aecbc7949
|
Use Vrm10TextureSetImporter in Vrm10Importer
|
2021-05-26 21:32:13 +09:00 |
|
Masataka SUMI
|
a6d730d15f
|
Refactor Texture enumeration to TextureSetImport
|
2021-05-26 21:22:34 +09:00 |
|
Masataka SUMI
|
f1a640be61
|
Rename
|
2021-05-26 17:28:08 +09:00 |
|
Masataka SUMI
|
e5d0e927b4
|
Define IMaterialExporter, IMaterialImporter
|
2021-05-26 17:19:17 +09:00 |
|
Masataka SUMI
|
5664c7586a
|
mv func about importing texture
|
2021-05-26 16:31:11 +09:00 |
|
ousttrue
|
c2c7467e12
|
Merge pull request #975 from ousttrue/fix10/fix_expression_editor
Fix10/fix expression editor
|
2021-05-25 19:24:14 +09:00 |
|
Masataka SUMI
|
34e5e4689c
|
Ignore considering gltf external textures
|
2021-05-25 16:43:47 +09:00 |
|
Masataka SUMI
|
b7593254d9
|
Strict SubAssetKey constructor
|
2021-05-25 15:44:20 +09:00 |
|
ousttrue
|
3e16a2f492
|
LoadDivided に BlendShape import の実装が無かった
|
2021-05-25 14:55:35 +09:00 |
|
Masataka SUMI
|
709fe25783
|
SubAssetKey の使用を厳格化
|
2021-05-24 23:28:43 +09:00 |
|
Masataka SUMI
|
9cd3288e4d
|
mv SubAssetKey
|
2021-05-24 20:12:19 +09:00 |
|
Masataka SUMI
|
82106f6c64
|
Rename, Comment
|
2021-05-20 21:24:30 +09:00 |
|
Masataka SUMI
|
ef929de895
|
rename & use interface
|
2021-05-20 20:55:51 +09:00 |
|
Masataka SUMI
|
f88e8d7286
|
Refactoring Serializing Textures
|
2021-05-20 18:23:26 +09:00 |
|
ousttrue
|
67558710d6
|
Merge pull request #955 from Santarh/exportMtoon10
Implements exporting VRM 1.0 MToon
|
2021-05-19 16:03:13 +09:00 |
|
Masataka SUMI
|
3f13fdde05
|
ignore freeze while exportings vrm10
|
2021-05-18 21:01:19 +09:00 |
|
Masataka SUMI
|
d33b928eeb
|
Implements VRM10 MToon Exporter
|
2021-05-18 20:40:36 +09:00 |
|
Masataka SUMI
|
44145bc6ca
|
Merge branch 'master' of https://github.com/vrm-c/UniVRM into exportMtoon10
|
2021-05-18 17:25:07 +09:00 |
|
ousttrue
|
720bb3ed59
|
WIP aim
|
2021-05-18 17:01:06 +09:00 |
|
Masataka SUMI
|
2d6adb080c
|
Warning when importing not implemented MToon property.
|
2021-05-14 17:04:47 +09:00 |
|
Masataka SUMI
|
b8f2d37ccf
|
Export Texture with specified Color Space.
|
2021-05-13 20:57:35 +09:00 |
|
Masataka SUMI
|
d9bde2ff57
|
Import MToon textures.
|
2021-05-10 20:59:51 +09:00 |
|
Masataka SUMI
|
7bf9399710
|
fix
|
2021-05-10 20:59:18 +09:00 |
|
Masataka SUMI
|
93d4389d78
|
Import all MToon properties in VRM 1.0
|
2021-05-10 20:14:32 +09:00 |
|
Masataka SUMI
|
cd26109977
|
Rename
|
2021-05-10 15:58:59 +09:00 |
|
Masataka SUMI
|
c6a0540a53
|
Import all of VRM10 MToon textures.
|
2021-05-07 22:05:24 +09:00 |
|
Masataka SUMI
|
e8728845ca
|
Define Vrm10MToon Texture importer
|
2021-05-07 21:34:01 +09:00 |
|
Masataka SUMI
|
db336970c9
|
Separate Vrm10 Texture Enumerator
|
2021-05-07 20:34:01 +09:00 |
|
Masataka SUMI
|
139625f5a6
|
Specify color space in exporting VRM10 Material.
|
2021-05-07 19:57:42 +09:00 |
|
Masataka SUMI
|
472fbc8b04
|
Specify color space in importing VRM10 & migrating VRM0 to VRM10.
|
2021-05-07 19:31:02 +09:00 |
|
ousttrue
|
3d4b10da12
|
VRM10SpringBoneColliderGroup の null 防御
|
2021-05-06 13:45:01 +09:00 |
|
ousttrue
|
9274c84c01
|
collider group の仕様変更
|
2021-04-30 14:08:36 +09:00 |
|
ousttrue
|
f5a1c1e537
|
remove unused Format/NodeCollider
|
2021-04-30 13:21:36 +09:00 |
|
ousttrue
|
693eb982fa
|
generate cs from JsonSchema
|
2021-04-30 13:02:58 +09:00 |
|
ousttrue
|
22871e992d
|
ExpressionAvatar は 独立した ScriptableObject をやめる (#916)
* ExpressionAvatar is MonoBehaviour
* fix controller editor
|
2021-04-27 15:12:29 +09:00 |
|
ousttrue
|
06559cf188
|
Feature10/export divided vertex buffer (#913)
* MeshExportUtil
* MeshWriter.ExportMesh implement divided vertex buffer
* MeshImporterDivided
* WIP divided
* conflict restore VertexBuffer
|
2021-04-26 19:25:39 +09:00 |
|
ousttrue
|
6d6e812f3a
|
null check
|
2021-04-26 14:07:28 +09:00 |
|
ousttrue
|
74cae0eec7
|
rename
|
2021-04-26 13:59:37 +09:00 |
|
ousttrue
|
64077a4ab1
|
rename
|
2021-04-26 13:55:06 +09:00 |
|
ousttrue
|
438ccc62db
|
remove not used
|
2021-04-26 13:43:07 +09:00 |
|
ousttrue
|
948b3d9278
|
Vrm10Importer
|
2021-04-26 13:39:56 +09:00 |
|
ousttrue
|
10e44ed8a8
|
ModelReader, ModelWriter
|
2021-04-26 13:38:48 +09:00 |
|
ousttrue
|
843fa8fd28
|
MeshWriter
|
2021-04-26 13:25:02 +09:00 |
|
ousttrue
|
839f0b27ce
|
MeshReader
|
2021-04-26 13:12:41 +09:00 |
|
ousttrue
|
e9c94de242
|
export position constraint
|
2021-04-23 17:40:23 +09:00 |
|
ousttrue
|
440a8f0e6f
|
VrmExporter.ExportConstraints
|
2021-04-23 14:43:34 +09:00 |
|
ousttrue
|
e4adfdec88
|
colliders.Add(nodeIndex);
|
2021-04-23 13:39:33 +09:00 |
|
ousttrue
|
b636771d24
|
構築時に meta と expression が ExternalObjectMap を利用する
|
2021-04-22 17:09:06 +09:00 |
|
ousttrue
|
8c7113bd53
|
EditorにMetaObjectの参照を表示
|
2021-04-22 16:41:30 +09:00 |
|
ousttrue
|
366ea016f7
|
fix primitive.material
|
2021-04-21 16:44:45 +09:00 |
|
ousttrue
|
b90e781773
|
mtoon material export 実装
|
2021-04-21 16:39:22 +09:00 |
|
ousttrue
|
1204d83ddc
|
RuntimeUnityBuilder の VRM部分で、必要な座標変換(x反転)が無かった。
Mesh, Node は、VrmLib.Model を介して座標変換されている。
|
2021-04-16 19:13:38 +09:00 |
|
ousttrue
|
52f516d443
|
test 追加. VRMMaterialImporterの interface を調整
|
2021-04-16 13:24:46 +09:00 |
|
ousttrue
|
36bba50914
|
Testを追加
|
2021-04-16 13:14:10 +09:00 |
|
ousttrue
|
b1184e9b0b
|
rename
|
2021-04-16 12:39:10 +09:00 |
|
ousttrue
|
6ff0e6a34f
|
SpringBoneManager 廃止
|
2021-04-15 19:45:16 +09:00 |
|
ousttrue
|
a13258785f
|
VRM10SpringBone を SpringBone にした。
|
2021-04-15 19:26:15 +09:00 |
|
ousttrue
|
596651f551
|
Merge branch 'master' into feature10/update_jsonschema
|
2021-04-15 17:50:55 +09:00 |
|
ousttrue
|
99e2ac8a83
|
vrm-specification を更新して、コードを再生成
|
2021-04-15 14:50:27 +09:00 |
|
ousttrue
|
ed0cfb1f27
|
Merge pull request #872 from ousttrue/feature/extract_key
Feature/extract key
|
2021-04-14 20:12:05 +09:00 |
|
ousttrue
|
aedfe98974
|
mod TextureImportName.GetExtractName to GetUnityObjectName
|
2021-04-14 20:09:30 +09:00 |
|
ousttrue
|
66a7cfc768
|
TextureImportParam の GltfName, ConvertedName を UnityObjectName に単純化
|
2021-04-14 16:41:15 +09:00 |
|
ousttrue
|
03c0ad69c6
|
HashSet<SubAssetKey>
|
2021-04-14 14:25:21 +09:00 |
|
ousttrue
|
56b7f1ae20
|
SubAssetKey
|
2021-04-14 13:50:09 +09:00 |
|
ousttrue
|
ac5662f61f
|
colliderの重複考慮
|
2021-04-13 20:42:56 +09:00 |
|
ousttrue
|
f79736f0be
|
Model.ToGlb を廃止。Vrm10Exporter.Export を追加
|
2021-04-12 20:28:37 +09:00 |
|
ousttrue
|
443001957b
|
Model から VRM 情報が除去されたので、ToGlb に追加の引数が必用になった
|
2021-04-12 20:01:11 +09:00 |
|
ousttrue
|
e35bc5f2fe
|
GetBytesWithMime を VRMShaders に移動
* UniGLTF.GltfTextureExporter.GetBytesWithMime を VRMShaders.AssetTextureUtil.GetTextureBytesWithMime に移動
* テスト NotReadable, Compressed を VRMShaders に移動
* テスト用リソース Resources/4x4.png と 4x4compressed.DDS を VRMShaders に移動
|
2021-04-12 18:17:24 +09:00 |
|
ousttrue
|
3127ace0e1
|
ExportSpringBone
|
2021-04-09 17:11:51 +09:00 |
|
ousttrue
|
63dc77e354
|
WIP ReverseX
|
2021-04-09 16:55:18 +09:00 |
|
ousttrue
|
37eb014228
|
fix ExportFirstPerson
|
2021-04-09 16:55:14 +09:00 |
|
ousttrue
|
5a86d036bf
|
conflict
|
2021-04-09 16:55:10 +09:00 |
|
ousttrue
|
20af5606a0
|
ExportFirstPerson
|
2021-04-09 16:55:05 +09:00 |
|
ousttrue
|
7d15c0bb04
|
ExportLookAt
|
2021-04-09 16:55:00 +09:00 |
|
ousttrue
|
50078af9bc
|
ExportExpression
|
2021-04-09 16:54:55 +09:00 |
|
ousttrue
|
4bf461a226
|
Vrm10Exporter.ExportMeta
|
2021-04-09 16:54:50 +09:00 |
|
ousttrue
|
45503b4b31
|
Vrm10Exporter.Export
|
2021-04-09 16:54:44 +09:00 |
|
ousttrue
|
a207729d09
|
Vrm10MaterialExporter
|
2021-04-09 16:54:34 +09:00 |
|
ousttrue
|
90d6f49c24
|
Vrm10Exporter.Export
|
2021-04-09 16:54:27 +09:00 |
|
ousttrue
|
b62c123b66
|
meta, expressionAvatar, expression の extract を復旧
|
2021-04-06 15:08:37 +09:00 |
|
ousttrue
|
8784f78ed0
|
implement MToon
|
2021-04-01 20:22:27 +09:00 |
|
ousttrue
|
dbc6d45832
|
Nodes
|
2021-04-01 15:35:02 +09:00 |
|
ousttrue
|
b3b7712b31
|
param.Sampler.WrapModes != null
|
2021-04-01 15:15:25 +09:00 |
|
ousttrue
|
ca559b526e
|
implement Constraint
|
2021-04-01 15:00:17 +09:00 |
|
ousttrue
|
572354079d
|
implement SpringBone
|
2021-04-01 14:15:24 +09:00 |
|
ousttrue
|
009fcabba9
|
implement firstPerson
|
2021-04-01 13:56:57 +09:00 |
|
ousttrue
|
c3fc7797ec
|
implement LookAt
|
2021-04-01 13:46:52 +09:00 |
|
ousttrue
|
5df1576a70
|
implement build meta
|
2021-04-01 13:37:05 +09:00 |
|
ousttrue
|
4b9a140277
|
ModelAsset を縮小
|
2021-04-01 12:16:48 +09:00 |
|
ousttrue
|
fd7f09fece
|
remove RuntimeUnityBuilder.Asset
|
2021-04-01 12:16:48 +09:00 |
|
ousttrue
|
0b65eebc87
|
MaterialColorBind, TextureTransformBind
|
2021-04-01 12:16:47 +09:00 |
|
ousttrue
|
339b2f6f9e
|
MorphTargetBinding
|
2021-04-01 12:16:47 +09:00 |
|
ousttrue
|
d57cf4c747
|
expression
|
2021-04-01 12:16:47 +09:00 |
|
ousttrue
|
9a29eac013
|
humanoid
|
2021-04-01 12:16:46 +09:00 |
|
ousttrue
|
ce6090f1d7
|
LoadGeometryAsync
|
2021-04-01 12:16:46 +09:00 |
|
ousttrue
|
bf73c96847
|
Migration
|
2021-04-01 12:16:46 +09:00 |
|
ousttrue
|
a15b497b85
|
use Vrm10MToonMaterialImporter
|
2021-04-01 12:16:45 +09:00 |
|
ousttrue
|
ad62835604
|
remove Texture and Material from VRM10(use VRMShaders)
|
2021-04-01 12:16:45 +09:00 |
|
ousttrue
|
c8d90c1adb
|
remove Material and VRM from VrmLib
|
2021-04-01 12:16:45 +09:00 |
|
ousttrue
|
ce4d393013
|
Submesh.Material to int
|
2021-04-01 12:16:45 +09:00 |
|
ousttrue
|
0a11bd1568
|
WIP Model.Vrm
|
2021-04-01 12:16:44 +09:00 |
|
ousttrue
|
2336a28067
|
WIP vrm, material
|
2021-04-01 12:16:44 +09:00 |
|