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Use Vrm10TextureSetImporter in Vrm10Importer
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@@ -24,6 +24,7 @@ namespace UniVRM10
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public Vrm10Importer(UniGLTF.GltfParser parser, IReadOnlyDictionary<SubAssetKey, UnityEngine.Object> externalObjectMap = null)
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: base(parser, externalObjectMap)
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{
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TextureSetImporter = new Vrm10TextureSetImporter(parser);
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MaterialImporter = new Vrm10MaterialImporter();
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m_externalMap = externalObjectMap;
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