ousttrue
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2e8d8dd316
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VRMImporterContext の materialGenerator をカスタマイズするのに VRM.glTF_VRM_extensions vrm が必用
* VRMImporterContext の中で VRM.glTF_VRM_extensions vrm を取り出していて使いづらいので引き数で渡す方法を追加することにした
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2021-09-01 20:37:37 +09:00 |
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ousttrue
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d6cab51b2e
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UniVRM-0.82.0
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2021-09-01 15:43:44 +09:00 |
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ousttrue
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dc58edafdd
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rename URP to Urp
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2021-08-31 19:31:42 +09:00 |
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ousttrue
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90f49c4262
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add Vrm10UrpMaterialDescriptorGenerator and VRMURPMaterialDescriptorGenerator
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2021-08-31 19:30:21 +09:00 |
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ousttrue
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8e51cef38f
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UniVRM-0.81.0
* rename com.vrmc.unigltf to com.vrmc.gltf
* and reversion. com.vrmc.gltf use same version with vrm
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2021-08-19 18:49:08 +09:00 |
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ousttrue
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a2b7e34ff5
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UniVRM-0.80.0
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2021-08-11 20:02:05 +09:00 |
|
Masataka SUMI
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58b2588f2d
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Use GUID in asmdefs
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2021-08-04 15:19:09 +09:00 |
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Masataka SUMI
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21a5f4e315
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Make asmdef's auto-referenced true.
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2021-07-19 16:15:35 +09:00 |
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ousttrue
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b3017166a4
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UniVRM-0.79.0
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2021-07-19 12:06:18 +09:00 |
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ousttrue
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760051f1ac
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Merge pull request #1085 from ousttrue/feature10/VRMC_hdr_emissiveMultiplier
VRMC_materials_hdr_emissiveMultiplier 実装
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2021-06-30 15:10:26 +09:00 |
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Masataka SUMI
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5bfa273750
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suppress deserialize
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2021-06-29 22:39:25 +09:00 |
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Masataka SUMI
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d95aa73577
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Fix error when material count was zero in VRM
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2021-06-29 22:37:11 +09:00 |
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ousttrue
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0bdb224215
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gltfExporter use GltfExportSettings
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2021-06-29 20:25:58 +09:00 |
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ousttrue
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6cfdf81429
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merge MeshExportSettings to GltfExportSettings
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2021-06-29 20:25:58 +09:00 |
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Masataka SUMI
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3ed5c4fe5c
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Rename IGltfData to GltfData
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2021-06-28 00:26:54 +09:00 |
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Masataka SUMI
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e5ca1346a5
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Rename GltfParser to IGltfData
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2021-06-27 21:45:30 +09:00 |
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Masataka SUMI
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02455ef51d
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TextureDeserializer can await.
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2021-06-24 22:03:46 +09:00 |
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Masataka SUMI
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3f002f08a4
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Refactoring
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2021-06-24 15:25:33 +09:00 |
|
Masataka SUMI
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2ad014f11c
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Rename
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2021-06-24 15:13:05 +09:00 |
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Masataka SUMI
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fbd885c67c
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Export texture's alpha if only necessary.
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2021-06-23 23:04:16 +09:00 |
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ousttrue
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0d0471535a
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UniVRM-0.78.0
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2021-06-23 13:05:19 +09:00 |
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ousttrue
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8541b5c036
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UniVRM-0.77.0
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2021-06-16 19:03:40 +09:00 |
|
Masataka SUMI
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50383c3483
|
Disable auto-referenced in asmdefs
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2021-06-15 18:00:27 +09:00 |
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ousttrue
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612a59cba7
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TakeResponsibilityForDestroyObjectFunc の返り値削除
GameObject(prefab root)の移譲の判定にしか使っていなかった。設計変更で不要になった
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2021-06-10 20:39:13 +09:00 |
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ousttrue
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a17c789a02
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ImporterContext.LoadAsync が UnityObjectManager を戻すようにインタフェースを変更
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2021-06-10 20:39:12 +09:00 |
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ousttrue
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aa6b826cb3
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rename UnityResourceDestroyer to UnityObjectManager
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2021-06-10 20:39:12 +09:00 |
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ousttrue
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3b1f3fb52c
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add SubAssetKey to TakeResponsibilityForDestroyObjectFunc
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2021-06-10 20:39:11 +09:00 |
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ousttrue
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6268ec803b
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IResponsibilityForDestroyObjects
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2021-06-10 20:39:11 +09:00 |
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ousttrue
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5f2afbfbcf
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後方互換
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2021-06-08 13:31:41 +09:00 |
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ousttrue
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90b78b1add
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GltfPbrTextureImporter に fallback する条件
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2021-06-08 13:25:38 +09:00 |
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ousttrue
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54893c343e
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UniVRM-0.76.0
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2021-06-07 20:37:42 +09:00 |
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ousttrue
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ce98d54976
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IBlendShapeFilter
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2021-06-03 18:14:38 +09:00 |
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ousttrue
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56db0e2e54
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rename namespace MeshUtility to UniGLTF.MeshUtility
* MeshUtility と UniGLTF に重複していたクラスを削除
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2021-06-01 18:09:41 +09:00 |
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ousttrue
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0c3d7b2ab8
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Merge pull request #986 from Santarh/texDeserialize
Extension implementation can inject texture loading strategy to ImporterContext
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2021-05-27 23:50:19 +09:00 |
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Masataka SUMI
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9d0592088a
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Add argument to VRM & VRM10 ImporterContext
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2021-05-27 21:32:11 +09:00 |
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PoChang007
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b8d23a11a0
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Merge pull request #985 from ousttrue/fix_curvemap_warn
fix warn
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2021-05-27 21:27:01 +09:00 |
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ousttrue
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f6c5329b25
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fix warn
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2021-05-27 20:35:19 +09:00 |
|
Masataka SUMI
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02e51346f4
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define ITextureDeserializer
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2021-05-27 18:54:27 +09:00 |
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Masataka SUMI
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c456c9ddf7
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mv MaterialImporter MaterialDescriptorGenerator
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2021-05-27 16:00:16 +09:00 |
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Masataka SUMI
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8cba3ba71a
|
mv MaterialImportParam MaterialDescriptor
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2021-05-27 15:56:51 +09:00 |
|
Masataka SUMI
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570cef700d
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mv TextureImportParam TextureDescriptor
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2021-05-27 15:43:57 +09:00 |
|
Masataka SUMI
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f2495f61b5
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mv TextureImportParamSet TextureDescriptorSet
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2021-05-27 15:38:40 +09:00 |
|
Masataka SUMI
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adbe16e154
|
mv GetTextureImportParamSet Get
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2021-05-27 15:37:38 +09:00 |
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Masataka SUMI
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a4a5b1d0cb
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mv TextureSetImporter TextureDescriptorGenerator
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2021-05-27 15:36:52 +09:00 |
|
Masataka SUMI
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86d1dc0db7
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rename
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2021-05-27 15:16:03 +09:00 |
|
Masataka SUMI
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b549f54a13
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define TextureSet
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2021-05-27 15:12:49 +09:00 |
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Masataka SUMI
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a6d730d15f
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Refactor Texture enumeration to TextureSetImport
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2021-05-26 21:22:34 +09:00 |
|
Masataka SUMI
|
f1a640be61
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Rename
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2021-05-26 17:28:08 +09:00 |
|
Masataka SUMI
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e5d0e927b4
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Define IMaterialExporter, IMaterialImporter
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2021-05-26 17:19:17 +09:00 |
|
Masataka SUMI
|
709fe25783
|
SubAssetKey の使用を厳格化
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2021-05-24 23:28:43 +09:00 |
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ousttrue
|
152e9c8a15
|
UniVRM-0.75.0
|
2021-05-24 17:58:16 +09:00 |
|
Masataka SUMI
|
82106f6c64
|
Rename, Comment
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2021-05-20 21:24:30 +09:00 |
|
Masataka SUMI
|
ef929de895
|
rename & use interface
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2021-05-20 20:55:51 +09:00 |
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ousttrue
|
c1930ca040
|
Merge pull request #961 from Santarh/refactorTextureSerializer
Refactoring Serializing Textures
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2021-05-20 18:35:09 +09:00 |
|
Masataka SUMI
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f88e8d7286
|
Refactoring Serializing Textures
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2021-05-20 18:23:26 +09:00 |
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ousttrue
|
22cb1372be
|
axis の複数形は、axes
not axises
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2021-05-19 17:28:10 +09:00 |
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ousttrue
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b8223a20c3
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export with bone normalize cause, drop look at curve params
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2021-05-19 16:04:16 +09:00 |
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Masataka SUMI
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b8f2d37ccf
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Export Texture with specified Color Space.
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2021-05-13 20:57:35 +09:00 |
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Masataka SUMI
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68b6f7e0a0
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use renderQueue in MaterialImporterParam in VRM 0.x
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2021-05-10 20:13:53 +09:00 |
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ousttrue
|
1e77f7cfa8
|
UniVRM-0.74.0
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2021-05-10 14:44:06 +09:00 |
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ousttrue
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a156f95caf
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fix VRMSpringBoneLogic.m_length
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2021-05-10 14:01:40 +09:00 |
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ousttrue
|
56bf73ff01
|
Radius
|
2021-05-10 13:46:41 +09:00 |
|
Masataka SUMI
|
14151cb12d
|
Rename
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2021-05-07 20:30:02 +09:00 |
|
Masataka SUMI
|
dc9bd07f51
|
Specify color space in exporting VRM0 Material.
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2021-05-07 19:55:49 +09:00 |
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ousttrue
|
8629531284
|
MeshExportValidator.Validate
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2021-05-06 15:18:17 +09:00 |
|
ousttrue
|
c8232789ff
|
UniVRM-0.73.0
|
2021-04-21 18:25:42 +09:00 |
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ousttrue
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89634978d1
|
fix LookAt copy
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2021-04-21 15:06:28 +09:00 |
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ousttrue
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44b216c906
|
add test
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2021-04-21 15:06:09 +09:00 |
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ousttrue
|
8d9de7a9d4
|
Validation, 多言語化を UniGLTF 配下に移動
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2021-04-19 15:37:50 +09:00 |
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ousttrue
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52f516d443
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test 追加. VRMMaterialImporterの interface を調整
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2021-04-16 13:24:46 +09:00 |
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ousttrue
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da49aa0b2c
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rename VRMMtoonMaterialImporter to VRMMaterialImporter
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2021-04-15 15:05:48 +09:00 |
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ousttrue
|
00460ea051
|
if文 間違いを修正
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2021-04-15 14:13:56 +09:00 |
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ousttrue
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66a7cfc768
|
TextureImportParam の GltfName, ConvertedName を UnityObjectName に単純化
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2021-04-14 16:41:15 +09:00 |
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ousttrue
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03c0ad69c6
|
HashSet<SubAssetKey>
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2021-04-14 14:25:21 +09:00 |
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ousttrue
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56b7f1ae20
|
SubAssetKey
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2021-04-14 13:50:09 +09:00 |
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ousttrue
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6977424196
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Merge pull request #863 from ousttrue/fix/do_not_use_resources
GetBytesWithMime を VRMShaders に移動
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2021-04-12 18:42:46 +09:00 |
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ousttrue
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f43811702e
|
UniVRM-0.72.0
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2021-04-12 18:19:14 +09:00 |
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ousttrue
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e35bc5f2fe
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GetBytesWithMime を VRMShaders に移動
* UniGLTF.GltfTextureExporter.GetBytesWithMime を VRMShaders.AssetTextureUtil.GetTextureBytesWithMime に移動
* テスト NotReadable, Compressed を VRMShaders に移動
* テスト用リソース Resources/4x4.png と 4x4compressed.DDS を VRMShaders に移動
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2021-04-12 18:17:24 +09:00 |
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ousttrue
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4893c4b90e
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Do not use the variadic max to avoid gc
public static float Max(params float[] values);
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2021-04-12 16:26:49 +09:00 |
|
Masataka SUMI
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71fb834364
|
refactoring vrm shaders asmdef
|
2021-04-08 20:59:43 +09:00 |
|
Masataka SUMI
|
8eaceb6c8e
|
Refactoring VRMShaders directory & asmdef
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2021-04-08 20:19:37 +09:00 |
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ousttrue
|
d28f700997
|
移動 VRMShaders.TextureExporter
#726 separate AssetTextureUtil
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2021-04-02 18:14:27 +09:00 |
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ousttrue
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7184bf7dee
|
UniVRM-0.71.0
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2021-04-02 13:56:52 +09:00 |
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ousttrue
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9a29eac013
|
humanoid
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2021-04-01 12:16:46 +09:00 |
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ousttrue
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a15b497b85
|
use Vrm10MToonMaterialImporter
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2021-04-01 12:16:45 +09:00 |
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ousttrue
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634d467b86
|
UniVRM-0.70.0
|
2021-03-31 14:36:40 +09:00 |
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ousttrue
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2c3ec107ec
|
MaterialImportParam
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2021-03-29 14:39:51 +09:00 |
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ousttrue
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b421ad7369
|
VRMShaders.TextureFactory
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2021-03-25 20:23:58 +09:00 |
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ousttrue
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2d4d5315ba
|
TextureFactory.m_textureCache の使い方を整理、テスト追加
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2021-03-25 15:37:39 +09:00 |
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ousttrue
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64b97295b5
|
add TextureImportParam.{Offset,Scale}
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2021-03-24 20:32:41 +09:00 |
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ousttrue
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aa7fb07b12
|
rename
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2021-03-24 18:38:55 +09:00 |
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ousttrue
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2438516bda
|
namespace VRMShaders
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2021-03-24 15:56:33 +09:00 |
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ousttrue
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7cf9895b02
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VRMShaders.GetTextureParam
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2021-03-24 15:52:51 +09:00 |
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ousttrue
|
95ee01b41f
|
GetTextureParam
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2021-03-23 21:51:18 +09:00 |
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ousttrue
|
8aa450d3ac
|
remove UnityWebRequestTextureLoader
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2021-03-23 18:46:22 +09:00 |
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ousttrue
|
1ad5b5e3f6
|
UniVRM-0.69.1
|
2021-03-23 14:24:13 +09:00 |
|
ousttrue
|
16ec93e159
|
ExportExtensions
Textureの数が確定する最後にエクスポートする
|
2021-03-22 15:52:08 +09:00 |
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PoChang007
|
b40c65d98b
|
Merge pull request #809 from ousttrue/version/0_69_0
Version/0 69 0
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2021-03-21 18:39:19 -09:00 |
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ousttrue
|
59fbfe03b5
|
UniVRM-0.69.0
|
2021-03-22 12:30:59 +09:00 |
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ousttrue
|
2528f8aa6c
|
ReadMeta 復活
|
2021-03-19 16:58:49 +09:00 |
|