Commit Graph

350 Commits

Author SHA1 Message Date
ousttrue
11a605b506 Generate serializer for VRMC_springBone_extended_collider 2024-06-04 17:44:38 +09:00
LanternaBlender
3185e02518 Show collider identification name on inspector 2024-05-31 20:04:54 +09:00
ousttrue
b408640832 remove comment 2024-03-08 20:30:16 +09:00
ousttrue
f9d105d67d impl bake for vrm-1.0.
fixed #2119
2024-03-08 18:09:11 +09:00
ousttrue
8741e5e119 Editorスクリプトの配置間違い 2024-03-01 12:54:06 +09:00
ousttrue
28d55421ca WriteAndReload to Reload. VRMShaders.Symbols.VRM_DEVELOP. meta 消し忘れ 2023-12-06 18:53:53 +09:00
ousttrue
f31b2f8e69 implement vrm-1.0 integration 2023-12-06 18:20:43 +09:00
ousttrue
6d251c5993 fix menu priority 2023-11-27 14:53:14 +09:00
ousttrue
6dd4320656 TargetIsPrefab and DialogMessage 2023-11-21 19:36:40 +09:00
ousttrue
0394b2a5fe UpdateMeshIntegrationGroups 2023-11-17 21:39:40 +09:00
ousttrue
c0d29dd2e6 UniGLTF.MeshUtility.MeshIntegrationTab 2023-11-17 20:42:45 +09:00
ousttrue
b216a5bbc0 メニューの表記、順番調整
- `-1.0` => ` 1.0`
- `Import` and `Export`
- `Export < Import < MeshUtility` order
2023-11-15 18:24:02 +09:00
ousttrue
90a1192be2 menu 名と dialog 名を整理
- menu 名を関連クラスの `public const string MENU_NAME` にした(特に validate=true で2回同名で呼ぶところ)
- menu 表示名と dialog のタイトルを同じ文字列にした
2023-11-15 16:01:21 +09:00
ousttrue
e84472e9fd impl mesh split by BlendShape existence. 2023-11-07 21:36:28 +09:00
ousttrue
654974d4e9 add Undo.RegisterFullObjectHierarchyUndo 2023-11-07 19:28:10 +09:00
ousttrue
18dccde65e 2tabに変更 2023-11-01 19:03:49 +09:00
ousttrue
c4fbd485ed
Merge pull request #2181 from FujiSunflower/master
Simplified some GUI
2023-11-01 18:30:28 +09:00
Fuji Sunflower
48708b82c4 Fix switch-case
Fix switch-case
2023-10-28 20:40:36 +09:00
Fuji Sunflower
e479edcec0 Change simple code
Change simple GUI code
2023-10-28 20:37:06 +09:00
ousttrue
000662aeb0 mv MeshIntegrationGroup 2023-10-27 14:36:42 +09:00
ousttrue
4e18060786 add ForceUniqueName. not implemented 2023-10-26 15:03:53 +09:00
ousttrue
476c35433a rename 2023-10-25 21:09:32 +09:00
ousttrue
33691db463 Vrm10MeshUtility 2023-10-25 20:48:52 +09:00
ousttrue
2c8983b1ae Vrm10MeshUtilityDialog 2023-10-24 19:37:46 +09:00
ousttrue
3b08cccc06 VRMVersion を VRMSpecVersion にリネーム 2023-10-20 17:54:02 +09:00
ousttrue
6b0e6605fe
Merge pull request #2162 from mkc1370/fix/error_on_expression_preview_prefab_changed
ExpressionのPreviewのPrefabを切り替えたときにパラメータが表示されなくなる問題を修正
2023-10-12 13:21:06 +09:00
mkc1370
b7320e3ef6 Fixed resource leak when updating Expression preview 2023-10-11 13:20:18 +09:00
Masataka SUMI
1a1b876108 VRM10ExpressionEditorTool can control custom expressions. 2023-09-29 17:49:08 +09:00
notargs
de7b4a77ed 不要なstringを削除 2023-08-08 15:48:13 +09:00
notargs
466ced078c 編集可能に設定 2023-07-26 16:02:05 +09:00
notargs
7178f62e80 Merge remote-tracking branch 'upstream/master' into material_desc_generator_factory 2023-07-26 15:11:18 +09:00
notargs
0185601db4 EditorImportにて、ユーザーが任意のMaterialDescriptorGeneratorを差し込むための拡張の窓を追加 2023-07-26 15:04:56 +09:00
ousttrue
9ebcf51b3f bvh に関する注意を追加 2023-07-03 18:46:09 +09:00
ousttrue
a4cfc4ebdb separate bvh from VrmAnimationExporter 2023-06-19 17:07:50 +09:00
ousttrue
60c79b5e7a VrmAnimationExporter 2023-06-15 15:22:32 +09:00
ousttrue
70f8afdd89 ArrayProperty name Element 0 to {Array.Name}[0] 2023-03-08 18:15:38 +09:00
ousttrue
061c7e9acc generate 2023-02-28 17:29:21 +09:00
Masataka SUMI
95ef1b839f rename and add comment 2023-02-15 00:07:05 +09:00
Masataka SUMI
02aae32acb rename 2023-02-14 23:34:22 +09:00
Masataka SUMI
b376a94d75 rename gaze to LookAt 2023-02-14 22:56:16 +09:00
Masataka SUMI
a344a8d12b Refactoring about Vrm10 LookAtRuntime 2023-02-14 22:08:18 +09:00
ousttrue
563c6333c1 コード生成の更新。beta が取れた 2023-02-14 17:56:56 +09:00
0b5vr
e8942a4f42 fix: Add [CanEditMultipleObjects] to VRM10SpringBoneJointEditor
Addressing https://github.com/vrm-c/UniVRM/pull/1952#discussion_r1044140952
2022-12-09 16:05:39 +09:00
0b5vr
9c194d55e7 refactor: SpringBoneEditor, change FindProperty specifier from string literal to nameof
Addressing https://github.com/vrm-c/UniVRM/pull/1952#discussion_r1044133280
Addressing https://github.com/vrm-c/UniVRM/pull/1952#discussion_r1044133784
2022-12-09 16:03:45 +09:00
0b5vr
3f9071f679 feature (VRM1, SpringBone): add limit break slider to spring bone joint properties 2022-12-08 20:27:57 +09:00
ousttrue
02ea223822 controlRigInitialRotations = null
* 順番
* null 引き数の省略
2022-11-28 17:06:31 +09:00
ousttrue
7af375cf34 Vrm10Importer の引き数を整理
* controlRigGenerationOption を削除
* controlRigInitialRotations に一本化
* IReadOnlyDictionary<HumanBodyBones, Quaternion> を使う
* XR_EXT_hand_tracking の親指のロールを修正
2022-11-28 15:44:25 +09:00
Masataka SUMI
62085d255a rename vrm10 material importer class names 2022-11-10 21:41:01 +09:00
Masataka SUMI
9f16a268a6 rename 2022-11-10 21:26:02 +09:00
ousttrue
59a2d74ffd VRM-1.0 向けの ReduceBlendshape と ReduceBlendshapeClip の実装は v0.108 以降でやります。 2022-11-09 14:21:15 +09:00