ousttrue
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11a605b506
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Generate serializer for VRMC_springBone_extended_collider
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2024-06-04 17:44:38 +09:00 |
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LanternaBlender
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3185e02518
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Show collider identification name on inspector
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2024-05-31 20:04:54 +09:00 |
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ousttrue
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b408640832
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remove comment
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2024-03-08 20:30:16 +09:00 |
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ousttrue
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f9d105d67d
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impl bake for vrm-1.0.
fixed #2119
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2024-03-08 18:09:11 +09:00 |
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ousttrue
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8741e5e119
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Editorスクリプトの配置間違い
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2024-03-01 12:54:06 +09:00 |
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ousttrue
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28d55421ca
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WriteAndReload to Reload. VRMShaders.Symbols.VRM_DEVELOP. meta 消し忘れ
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2023-12-06 18:53:53 +09:00 |
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ousttrue
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f31b2f8e69
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implement vrm-1.0 integration
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2023-12-06 18:20:43 +09:00 |
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ousttrue
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6d251c5993
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fix menu priority
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2023-11-27 14:53:14 +09:00 |
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ousttrue
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6dd4320656
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TargetIsPrefab and DialogMessage
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2023-11-21 19:36:40 +09:00 |
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ousttrue
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0394b2a5fe
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UpdateMeshIntegrationGroups
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2023-11-17 21:39:40 +09:00 |
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ousttrue
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c0d29dd2e6
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UniGLTF.MeshUtility.MeshIntegrationTab
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2023-11-17 20:42:45 +09:00 |
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ousttrue
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b216a5bbc0
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メニューの表記、順番調整
- `-1.0` => ` 1.0`
- `Import` and `Export`
- `Export < Import < MeshUtility` order
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2023-11-15 18:24:02 +09:00 |
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ousttrue
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90a1192be2
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menu 名と dialog 名を整理
- menu 名を関連クラスの `public const string MENU_NAME` にした(特に validate=true で2回同名で呼ぶところ)
- menu 表示名と dialog のタイトルを同じ文字列にした
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2023-11-15 16:01:21 +09:00 |
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ousttrue
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e84472e9fd
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impl mesh split by BlendShape existence.
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2023-11-07 21:36:28 +09:00 |
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ousttrue
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654974d4e9
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add Undo.RegisterFullObjectHierarchyUndo
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2023-11-07 19:28:10 +09:00 |
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ousttrue
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18dccde65e
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2tabに変更
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2023-11-01 19:03:49 +09:00 |
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ousttrue
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c4fbd485ed
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Merge pull request #2181 from FujiSunflower/master
Simplified some GUI
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2023-11-01 18:30:28 +09:00 |
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Fuji Sunflower
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48708b82c4
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Fix switch-case
Fix switch-case
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2023-10-28 20:40:36 +09:00 |
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Fuji Sunflower
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e479edcec0
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Change simple code
Change simple GUI code
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2023-10-28 20:37:06 +09:00 |
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ousttrue
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000662aeb0
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mv MeshIntegrationGroup
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2023-10-27 14:36:42 +09:00 |
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ousttrue
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4e18060786
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add ForceUniqueName. not implemented
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2023-10-26 15:03:53 +09:00 |
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ousttrue
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476c35433a
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rename
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2023-10-25 21:09:32 +09:00 |
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ousttrue
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33691db463
|
Vrm10MeshUtility
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2023-10-25 20:48:52 +09:00 |
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ousttrue
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2c8983b1ae
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Vrm10MeshUtilityDialog
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2023-10-24 19:37:46 +09:00 |
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ousttrue
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3b08cccc06
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VRMVersion を VRMSpecVersion にリネーム
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2023-10-20 17:54:02 +09:00 |
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ousttrue
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6b0e6605fe
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Merge pull request #2162 from mkc1370/fix/error_on_expression_preview_prefab_changed
ExpressionのPreviewのPrefabを切り替えたときにパラメータが表示されなくなる問題を修正
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2023-10-12 13:21:06 +09:00 |
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mkc1370
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b7320e3ef6
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Fixed resource leak when updating Expression preview
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2023-10-11 13:20:18 +09:00 |
|
Masataka SUMI
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1a1b876108
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VRM10ExpressionEditorTool can control custom expressions.
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2023-09-29 17:49:08 +09:00 |
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notargs
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de7b4a77ed
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不要なstringを削除
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2023-08-08 15:48:13 +09:00 |
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notargs
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466ced078c
|
編集可能に設定
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2023-07-26 16:02:05 +09:00 |
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notargs
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7178f62e80
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Merge remote-tracking branch 'upstream/master' into material_desc_generator_factory
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2023-07-26 15:11:18 +09:00 |
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notargs
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0185601db4
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EditorImportにて、ユーザーが任意のMaterialDescriptorGeneratorを差し込むための拡張の窓を追加
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2023-07-26 15:04:56 +09:00 |
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ousttrue
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9ebcf51b3f
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bvh に関する注意を追加
|
2023-07-03 18:46:09 +09:00 |
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ousttrue
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a4cfc4ebdb
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separate bvh from VrmAnimationExporter
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2023-06-19 17:07:50 +09:00 |
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ousttrue
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60c79b5e7a
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VrmAnimationExporter
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2023-06-15 15:22:32 +09:00 |
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ousttrue
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70f8afdd89
|
ArrayProperty name Element 0 to {Array.Name}[0]
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2023-03-08 18:15:38 +09:00 |
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ousttrue
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061c7e9acc
|
generate
|
2023-02-28 17:29:21 +09:00 |
|
Masataka SUMI
|
95ef1b839f
|
rename and add comment
|
2023-02-15 00:07:05 +09:00 |
|
Masataka SUMI
|
02aae32acb
|
rename
|
2023-02-14 23:34:22 +09:00 |
|
Masataka SUMI
|
b376a94d75
|
rename gaze to LookAt
|
2023-02-14 22:56:16 +09:00 |
|
Masataka SUMI
|
a344a8d12b
|
Refactoring about Vrm10 LookAtRuntime
|
2023-02-14 22:08:18 +09:00 |
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ousttrue
|
563c6333c1
|
コード生成の更新。beta が取れた
|
2023-02-14 17:56:56 +09:00 |
|
0b5vr
|
e8942a4f42
|
fix: Add [CanEditMultipleObjects] to VRM10SpringBoneJointEditor
Addressing https://github.com/vrm-c/UniVRM/pull/1952#discussion_r1044140952
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2022-12-09 16:05:39 +09:00 |
|
0b5vr
|
9c194d55e7
|
refactor: SpringBoneEditor, change FindProperty specifier from string literal to nameof
Addressing https://github.com/vrm-c/UniVRM/pull/1952#discussion_r1044133280
Addressing https://github.com/vrm-c/UniVRM/pull/1952#discussion_r1044133784
|
2022-12-09 16:03:45 +09:00 |
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0b5vr
|
3f9071f679
|
feature (VRM1, SpringBone): add limit break slider to spring bone joint properties
|
2022-12-08 20:27:57 +09:00 |
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ousttrue
|
02ea223822
|
controlRigInitialRotations = null
* 順番
* null 引き数の省略
|
2022-11-28 17:06:31 +09:00 |
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ousttrue
|
7af375cf34
|
Vrm10Importer の引き数を整理
* controlRigGenerationOption を削除
* controlRigInitialRotations に一本化
* IReadOnlyDictionary<HumanBodyBones, Quaternion> を使う
* XR_EXT_hand_tracking の親指のロールを修正
|
2022-11-28 15:44:25 +09:00 |
|
Masataka SUMI
|
62085d255a
|
rename vrm10 material importer class names
|
2022-11-10 21:41:01 +09:00 |
|
Masataka SUMI
|
9f16a268a6
|
rename
|
2022-11-10 21:26:02 +09:00 |
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ousttrue
|
59a2d74ffd
|
VRM-1.0 向けの ReduceBlendshape と ReduceBlendshapeClip の実装は v0.108 以降でやります。
|
2022-11-09 14:21:15 +09:00 |
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