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154 Commits

Author SHA1 Message Date
WarmUpTill
4d2c3e0f80 Copy settings of selected transition for show / hide transition 2022-06-13 11:40:12 -07:00
WarmUpTill
1665841589 Fix freeze on setting hide/show transition
A "private" copy of the transition source has to be used for show and
hide transitions as otherwise this can lead to an OBS freeze the next
time the show / hide transition is used
2022-06-13 11:40:12 -07:00
WarmUpTill
e89343b03e Fix crash when deleting last macro
A crash could occur if the last macro was deleted and the highlighting
of macro segments was enabled due to the macro segments already being
deleted while the widgets representing these segments were not
2022-06-12 06:45:11 -07:00
WarmUpTill
a9c79b02ff Fix UI elements shifting slightly
Content margins of scene item selection widget would cause Transition
action to shift slightly whenever the widget's visibility changed
2022-06-12 04:50:13 -07:00
WarmUpTill
c6541825f8 Add option to select before and after for time of simple date check 2022-06-12 03:46:18 -07:00
WarmUpTill
003a1aa696 Remove delay before saving replay buffer 2022-06-12 03:46:04 -07:00
WarmUpTill
20767630c0 Add option to set show, hide, and override transitions (#471) 2022-06-12 12:45:45 +02:00
WarmUpTill
70fb972f84 Add option to ignore time component in simple check 2022-05-18 04:55:55 -07:00
WarmUpTill
4d65956f25 Fix MacOS memory leak 2022-05-18 04:55:28 -07:00
WarmUpTill
a2e4580970 Fix media and audio condition unexpectedly returning true after unpause 2022-05-12 11:42:39 -07:00
WarmUpTill
8da1e3ad40 Rework time restriction to support "within" duration modifier
Also renamed duration constraint to duration modifier
2022-05-12 11:42:39 -07:00
WarmUpTill
92b6a057f6 Restructure files
- Move condition and action related parts into separate files
 - Move duration constraint to macro condition
 - Move duration constraint widget to macro condition edit
 - Adjust includes
2022-05-12 11:42:39 -07:00
WarmUpTill
70a3ae0245 Fix waiting for transition to complete with fixed duration transitions 2022-05-12 11:42:39 -07:00
WarmUpTill
8cc7b65436 Do not allow duplicates in condtion and action type selection 2022-05-12 11:42:39 -07:00
WarmUpTill
fd18e64e19 Add studio mode action (previously scene swap and preview scene action)
The option to enable and disable studio mode is new
2022-05-12 11:42:39 -07:00
WarmUpTill
e4526c4e81 Enable option to check previous scene during active transition 2022-05-07 16:55:36 -07:00
WarmUpTill
d6ef69a3d4 Add spinbox control to threshold slider 2022-05-06 11:37:43 -07:00
WarmUpTill
b5eb0b3f3e Add option to disable registering of pause control hotkeys 2022-05-06 11:37:28 -07:00
WarmUpTill
22a361f977 Fix scene group not being random 2022-05-04 06:20:10 -07:00
WarmUpTill
a0db023aae cleanup es-ES.ini 2022-05-04 02:28:10 -07:00
EliasDIPA
dc8a60a5e5 Traduccion al Español añadida 2022-05-04 02:18:32 -07:00
WarmUpTill
d47b878b56 Display next match time if repeat is selected 2022-04-24 09:45:22 -07:00
WarmUpTill
9105087036 Show update on repeat option only if repeat is selected 2022-04-24 09:45:22 -07:00
WarmUpTill
e26f41a1a8 Add option to preserve original date in combination with repeat option 2022-04-24 09:45:22 -07:00
WarmUpTill
ff513d8664 Fix cursor condition frame blocking mouse inputs 2022-04-24 06:28:28 -07:00
WarmUpTill
07f11c63f0 Don't allow manipulating area selection when highlighting match 2022-04-02 12:51:57 -07:00
WarmUpTill
6685a1ccaa Do not spam first time setup message 2022-04-02 09:14:26 -07:00
WarmUpTill
ecee919e0b Hide legacy tabs by default and adjust default tab order 2022-04-02 09:14:26 -07:00
WarmUpTill
e8c1b673c0 Allow accessing macro properties even without selecting any macro 2022-04-02 09:14:26 -07:00
WarmUpTill
1a8b185f7d Make date "At"-type check more robust
Previously the "At" check could skip the desired time window if e.g another
macro was performing a long wait wait action or condition was taking
a long time to check.
The date condition will now take into consideration when the last time
was the condition checked a date instead of simply applying a fixed
window of "switcher->interval".
2022-04-02 09:13:01 -07:00
WarmUpTill
eb8a9df627 Create cropped screenshot depending on selected area 2022-04-02 00:29:29 -07:00
WarmUpTill
123d308a0d Add option to select OSB' main video output 2022-03-29 10:02:44 -07:00
WarmUpTill
102b93d3b5 Fix deadlock when changing condition / action type
The video preview dialogs could not exit as the destructor was holding
the main mutex while joining the preview thread, which in turn was
waiting to get the access to the mutex to exit its main loop
2022-03-29 10:02:44 -07:00
WarmUpTill
eeceb7cbd9 Fix random action not being random 2022-03-27 11:45:50 -07:00
WarmUpTill
92add4f090 Update .gitignore 2022-03-26 15:55:48 -07:00
ubuntu
3ed7727c85 Fix warnings 2022-03-26 15:40:19 -07:00
ubuntu
a922d6a73d Add missing reordering of action widgets 2022-03-26 15:40:19 -07:00
WarmUpTill
9ba8a02a11 Add hotkey to move current macro segment selection up / down 2022-03-26 10:05:50 -07:00
WarmUpTill
e61539a878 Reuse macro segment widgets if possible 2022-03-26 10:05:50 -07:00
WarmUpTill
5a78c99703 Ignore delete hotkey if macro tab is not in focus 2022-03-26 10:05:50 -07:00
WarmUpTill
dbbcf04b8a Auto scroll during drag if touching top or bottom areas of list widget 2022-03-26 10:05:50 -07:00
WarmUpTill
6a8066795b Improve drag & drop behaviour of macro segments
- Depending on the drop position you can either drop before or after a
  widget
- Added a visual indicator where the macro segment will be dropped
2022-03-26 10:05:50 -07:00
WarmUpTill
e0763a4957 Improve performance for drag and drop
- Changing the style sheets for the selection frame dynamically considerably
  slowed down the handling of the mouse events.
  Instead two separate widgets with fixed style sheets are now used.
- Recreating the macro segments after dropping a widget took too much
  time leading to unresponsive drop operations
2022-03-26 10:05:50 -07:00
WarmUpTill
1ab9a38914 Selection idx handling was moved to macro segment list widget 2022-03-26 10:05:50 -07:00
WarmUpTill
a6ca266dab Fix potential crash / memory leak when clearing layouts 2022-03-26 10:05:50 -07:00
WarmUpTill
0a8f279e97 Rework macro segment list widget
- Allows drag and drop reorder
- Handles selection change
- Handles highlight
- Handles changing collapse change
- Handles add, insert, remove, and clear functionality
2022-03-26 10:05:50 -07:00
WarmUpTill
1b63978acb Add media seek action 2022-03-26 10:05:40 -07:00
WarmUpTill
8487ef4716 clean up locale 2022-03-26 10:05:40 -07:00
WarmUpTill
ddc2ee4fa5 Remove "Played to end" and replace it with "Playlist end" state
"Ended" can now be used to also detect the end of individual playlist
items.
2022-03-26 10:05:40 -07:00
WarmUpTill
11fede6cc3 Fix start streaming action only working every second attempt 2022-03-18 13:08:31 -07:00
WarmUpTill
1d45072c58 Recurse in setLayoutVisible() 2022-03-15 10:58:29 -07:00
WarmUpTill
d450210d39 Add option to visually select area to check 2022-03-15 10:58:29 -07:00
WarmUpTill
5462334693 Add option to perform video check only on parts of the video source
This will significantly reduce CPU usage if the video source larger than
the selected area and make it easier to only check parts of a video
source output image.
2022-03-15 10:58:29 -07:00
WarmUpTill
293d3dd16c Work around macro handle buttons not being redrawn
Not sure what exaclty causes this - investigating it further is not
worth the time at the moment
2022-03-12 06:35:59 -08:00
WarmUpTill
71b6ae4d78 Add additional settings dialog to macro tab
This settings dialog currently contains debug features to highlight
recently executed macros, actions and conditions.
2022-03-12 06:35:59 -08:00
WarmUpTill
69d6d63dfd Increase macroSplitter size by moving condition controls into handle 2022-03-12 06:35:59 -08:00
WarmUpTill
d693dbc844 Add highlighting of onChagne if actions were prevented recently 2022-03-12 06:35:59 -08:00
WarmUpTill
428e114a0a Highlight recently executed action and true conditions 2022-03-12 06:35:59 -08:00
WarmUpTill
001d8b4714 Move hightlight and update of paused state into MacroListEntryWidget 2022-03-12 06:35:59 -08:00
WarmUpTill
37734445e7 CI: Add automated check for invalid locale files
Also clean up issues found in the existing locale files
2022-03-05 17:09:58 -08:00
WarmUpTill
d1fe5beaeb Fix fade animation triggering unexpectedly for controls 2022-03-05 17:09:58 -08:00
WarmUpTill
036afb4a4f Add option to abort active fade when starting new fade 2022-03-05 15:38:46 -08:00
WarmUpTill
c87589d534 reduce duplicate code 2022-03-05 15:38:46 -08:00
WarmUpTill
1df513585d Add option to specifiy rate of change instead of duration for audio fade 2022-03-05 15:38:46 -08:00
WarmUpTill
e1bacd75b6 Move audio fade threads to generic _helperThreads of macro
This will allow waiting for and stopping audio fades when calling Stop()
for a particular macro
2022-03-05 15:38:46 -08:00
WarmUpTill
7095f4668c Rework wait action to support being interrupted by calling Stop() 2022-03-05 15:38:46 -08:00
WarmUpTill
8131ad3c24 Block when calling Stop() until macro is stopped 2022-03-05 15:38:46 -08:00
WarmUpTill
ac5b2c3f9e Rework handling of fade threads
Previous implementation did not allow ongoing fades to be stopped.
New implementations allows waiting for fade to complete.
2022-03-05 15:38:46 -08:00
WarmUpTill
a86f7d0fd4 Set background of openVR controls transparent 2022-03-05 07:40:14 -08:00
WarmUpTill
34736ffbda Update zh-CN locale (by qwe1154323937) 2022-03-05 01:19:48 -08:00
WarmUpTill
da28fea2e0 Fix potential freeze or crash with "Show match" dialog
This is a workaround to handle random segfaults triggered when using ...
QMetaObject::invokeMethod(this, "RedrawImage", -Qt::QueuedConnection,
		   Q_ARG(QImage, image));
... from within CheckForMatchLoop().
Even using BlockingQueuedConnection causes deadlocks.
2022-02-26 16:08:55 -08:00
WarmUpTill
b6b0531dbc Fix size ofi new collapsed segments containing ResizingPlainTextEdit 2022-02-26 16:08:55 -08:00
WarmUpTill
2de0a94756 Fix highlight animations never stopping 2022-02-26 16:08:55 -08:00
WarmUpTill
d018740442 Fix potential deadlock in ShowMatchDialog 2022-02-26 16:08:55 -08:00
WarmUpTill
d89f8a7972 Clear pixmap if screenshot creation failed 2022-02-26 16:08:55 -08:00
WarmUpTill
f7a2aa09cb Fix potential crash 2022-02-26 16:08:55 -08:00
WarmUpTill
04825e4b88 Fix warning 2022-02-26 08:23:10 -08:00
WarmUpTill
1cfd981245 Reduce text edit areas size of file, filter, source, transform segments 2022-02-26 08:23:10 -08:00
WarmUpTill
6fb8297275 Use QPropertyAnimation::DeleteWhenStopped PulseWidget() when once is set
Also fixes potential crash when waiting for single shot timer when
looping and widget and animations are deleted in the meantime
2022-02-26 08:23:10 -08:00
WarmUpTill
4253c99cf2 Fade out segment controls which will likely not be needed
This was done to give some hints which controls will likely need to be
used to avoid mistakenly clicking on the action controls when editing
conditions.
2022-02-26 08:23:10 -08:00
WarmUpTill
ae13a68cae Double click on list item in run and sequence action to edit 2022-02-26 08:23:10 -08:00
WarmUpTill
4e5aae7e5f Add 'OBS stats' condition type (#414)
It supports various different types of stats:
* fps
* cpu
* ram
* frame time
* skipped frames
* missed frames
* dropped frames
* data size sent
* bitrate
2022-02-26 11:37:54 +01:00
WarmUpTill
88dff37776 Allow drag and drop reordering of macros 2022-02-24 14:15:23 -08:00
WarmUpTill
83df1ab658 Skip collapse animation if section is already in the desired state 2022-02-24 14:15:23 -08:00
WarmUpTill
5298b14803 Use name of macro to be copied in addNewMacro() dialog 2022-02-24 14:15:23 -08:00
WarmUpTill
eeedf11c6a Add hotkey to delete macro segments 2022-02-24 14:15:23 -08:00
WarmUpTill
89efb6d1c8 Allow selecting either an action or condition but not both 2022-02-24 14:15:23 -08:00
WarmUpTill
1054bce4a7 Remove slight movement of macro segment when (de-)selecting them 2022-02-24 14:15:23 -08:00
WarmUpTill
d3cbddf0a4 Allow selecting scene groups in preview scene change action 2022-02-24 14:15:05 -08:00
WarmUpTill
a91fed1583 Simplify waitForTransitionChange()
Will now also work if the target scene is the already currently active
scene.
2022-02-24 14:15:05 -08:00
WarmUpTill
c94a791d19 Allow switching to already active scene if in studio mode
Preview and program scene can differ in regards to the active scene
items.
Thus it can make sense to switch to the already active scene.
2022-02-24 14:15:05 -08:00
WarmUpTill
02e380a9f2 Allow selecting current and previous scene in preview scene action 2022-02-24 14:15:05 -08:00
WarmUpTill
4349a98614 CI: Switch to Visual Studio 17 2022 2022-02-22 11:40:33 -08:00
WarmUpTill
f294283306 CI: Bump OBS version 2022-02-21 12:09:23 -08:00
WarmUpTill
cc9d5897da Add deprecation warning for legacy tabs 2022-02-20 04:50:12 -08:00
WarmUpTill
8e3eb8519b Fix potential crashes when adding or removing macro segments
I wrongly assumed that std::deque would guarantee that pointers to
elements in deque would not be invalidated by insert() or erase() but
this is not the case it seems.

""
An erase in the middle of the deque invalidates all the iterators and
references to elements of the deque. An erase at either end of the deque
invalidates only the iterators and the references to the erased
elements.
""

I guess I got lucky noone ran into these sorts of crashes for now?
2022-02-20 04:50:12 -08:00
WarmUpTill
354ef56070 Do not select any item if pressing add without any active selection 2022-02-20 04:50:12 -08:00
WarmUpTill
352dac5e32 Add MacroSegmentList to allow deselecting items
Previously once a macro segement was selected you could only deselect it
by clicking on different macro segment, thus never allowing the user to
deselect all macro segments
2022-02-20 04:50:12 -08:00
WarmUpTill
584fe4b3b6 Copy logic type when adding conditions 2022-02-20 04:50:12 -08:00
WarmUpTill
bdd489aea5 Fix crashes related to PulseWidget()
* Fix crash if widget was deleted during animation
* Fix crash if multiple animations were started at the same time
2022-02-20 04:50:12 -08:00
WarmUpTill
0b2e725471 Do not run collapse animation when calling SetContent() 2022-02-20 04:50:12 -08:00
WarmUpTill
45e8378021 Remove old macro segment controls 2022-02-20 04:50:12 -08:00
WarmUpTill
955f308c59 Add list-like controls to macro actions and conditions 2022-02-20 04:50:12 -08:00
WarmUpTill
2c25bb4dd4 Make slider background transparent
Sliders, e.g. in the video condition, would otherwise block parts of the
highlight frame around macro segments.
2022-02-18 13:40:33 -08:00
WarmUpTill
d8dcd91ed9 Split video condition into multiple files 2022-02-18 13:40:33 -08:00
WarmUpTill
03900e936b Rename class AdvSSScreenshotObj to ScreenshotHelper 2022-02-18 13:40:33 -08:00
WarmUpTill
6d2360eb87 Clean up AdvSSScreenshotObj usage in video condition 2022-02-18 13:40:33 -08:00
WarmUpTill
ab4a70a758 Refresh contents of "Show match" dialog every second 2022-02-18 13:40:33 -08:00
WarmUpTill
b48276bd5c Add option to check for OBS shutdown to MacroConditionPluginState 2022-02-18 13:35:15 -08:00
WarmUpTill
34167366db Add day of week based check to date condition 2022-02-12 17:57:35 -08:00
WarmUpTill
bfa8f4d9d5 Visually clean up date condition
- add "and" separator if "between" check is chosen
- split dateTimeEdit into a dateEdit and a timeEdit to make editing
  easier
- move ignore* checkboxes in front of respective edit widgets to make
  their intention more clear and add tooltips to further clarify their
  use
2022-02-12 17:57:35 -08:00
WarmUpTill
f8e3a3e275 CI: Fix MacOS build
Packages version bump
2022-02-10 12:19:56 -08:00
WarmUpTill
1328896801 Reopen last opened tab in current session
Will reset to General tab on startup / scene collection change
2022-02-10 11:29:44 -08:00
WarmUpTill
0effbd8ace Add context menu entry for expanding and collapsing edit areas 2022-02-04 11:38:42 -08:00
WarmUpTill
08a8157f3a Reduce spacing between macro segments 2022-02-04 11:38:42 -08:00
WarmUpTill
262bb3f1ee Keep size of individual macro sgements consistent
Previously the segments would expand if there was still room in the
condition and action area.
2022-02-04 11:38:42 -08:00
WarmUpTill
415f63c46c Fix warnings generated about missing icons 2022-02-04 11:38:42 -08:00
WarmUpTill
0771f939a6 Restore original color after PulseWidget() completes 2022-02-04 11:38:42 -08:00
WarmUpTill
a81ee605d6 Rename function 2022-02-04 11:38:42 -08:00
WarmUpTill
1e7726bcfc Add option to highlight recently executed macros on the Macro tab 2022-02-04 11:38:42 -08:00
WarmUpTill
dc698e426d Add MacroListEntryWidget
To be used for macro tab's macro list as regular QListWidgetItem are too
limited
2022-02-04 11:38:42 -08:00
WarmUpTill
a4f66dbbcd Fix warnings 2022-02-04 11:38:42 -08:00
WarmUpTill
1516b9a939 Add option to hide legacy tabs 2022-02-04 11:38:42 -08:00
WarmUpTill
e13f20c860 Adding frame highlighting individual macro segments 2022-02-04 11:38:42 -08:00
WarmUpTill
727992f1d0 Clean up stylesheet usage 2022-02-04 11:38:42 -08:00
WarmUpTill
4e75a15118 Clean up unnecessary variable 2022-02-04 11:38:42 -08:00
WarmUpTill
48368f4bd6 Move vertical / horizontal control handling to macro segment 2022-02-04 11:38:42 -08:00
WarmUpTill
61d9031933 Add option to toggle between vertical and horizontal macro controls 2022-02-04 11:38:42 -08:00
WarmUpTill
487c735e13 Delay show and hide of macro controls 2022-02-04 11:38:42 -08:00
WarmUpTill
7a34c334bd Highlight macro segments new position when moving it up or down 2022-02-04 11:38:42 -08:00
WarmUpTill
4988683e22 Resize conditions and actions areas on expand / collapse all 2022-02-04 11:38:42 -08:00
WarmUpTill
cb681643c8 Fix scene switch action blocking unexpectedly
If "wait for transition" was checked and no valid scene was selected the
waitForTransitionChange() function will wait for its maximum allowed
duration as switcher->currentScene will never be null.
2022-02-02 09:55:35 -08:00
WarmUpTill
d79e10ec97 Add tr-TR.ini locale (Provided by dargat) 2022-01-30 19:15:49 +01:00
WarmUpTill
af188b55df Move plugins to separate folder (#400) 2022-01-29 15:47:16 +01:00
WarmUpTill
f287a1041d Add option to also check for configured volume level 2022-01-25 12:46:16 -08:00
WarmUpTill
fda9b1c3ea Fix dock location and size not saving correctly
OBS will handle the docking position / window size and position as long
as an object name is set
2022-01-25 10:33:41 -08:00
WarmUpTill
9eb7f58525 CI: Save debian build result 2022-01-25 10:33:02 -08:00
WarmUpTill
abd6fd6b7e Add sequence action (#395) 2022-01-22 18:07:26 +01:00
WarmUpTill
2909b1300e Fix empty statusControl of general tab blocking mouse input 2022-01-22 06:14:03 -08:00
WarmUpTill
d1331a60b9 Fix crash on exit caused by status dock 2022-01-22 06:14:03 -08:00
WarmUpTill
d5fc3befb8 Remove QtConcurrent dependency 2022-01-22 06:14:03 -08:00
WarmUpTill
80f9c79907 CI: Bump windows QT version to 5.15.2 2022-01-22 06:14:03 -08:00
WarmUpTill
e4bd1fc180 Reduce amount of signals emitted on repopulate 2022-01-22 06:14:03 -08:00
WarmUpTill
59c87ca027 Emphasize that a duration of 0s means using default duration 2022-01-21 09:51:00 -08:00
WarmUpTill
eda161de39 Sort condition and action selection alphabetically 2022-01-21 09:51:00 -08:00
WarmUpTill
6033426a6e Enable word wrap for macro priority warning 2022-01-21 09:51:00 -08:00
WarmUpTill
caea16c6ad Hide selected macro for run or stop action
Running a macro from within itself is not supported and stopping it from
withint itself does not seem useful either.
2022-01-21 09:51:00 -08:00
WarmUpTill
e3a39a5df7 Add label clarifying the condition's intent 2022-01-21 09:51:00 -08:00
WarmUpTill
38b7e08711 Add macro action to stop other macros 2022-01-21 09:51:00 -08:00
WarmUpTill
7349841758 Fix unexpectedly returning true for hotkey condition
The condition would return true after unpause, if a configured hotkey was pressed
during the time the macro was paused.
2022-01-21 09:50:19 -08:00
WarmUpTill
5d58269b02 Add function to access parent macro from condition or action 2022-01-21 09:50:19 -08:00
WarmUpTill
8a4aef0f50 Update bug_report.md 2022-01-19 20:22:26 +01:00
WarmUpTill
4b877d865c Add issue templates 2022-01-16 19:43:51 +01:00
WarmUpTill
82503286ea Use the same widget for main settings window and status dock 2022-01-14 09:11:36 -08:00
171 changed files with 13300 additions and 6009 deletions

35
.github/ISSUE_TEMPLATE/bug_report.md vendored Normal file
View File

@@ -0,0 +1,35 @@
---
name: Bug report
about: Create a report to help us improve
title: ''
labels: ''
assignees: ''
---
**Describe the bug**
A clear and concise description of what the bug is.
**To Reproduce**
Steps to reproduce the behavior:
1. Go to '...'
2. Click on '....'
3. Scroll down to '....'
4. See error
**Expected behavior**
A clear and concise description of what you expected to happen.
**Logs**
Please provide a log of your issue with verbose logging enabled (See General tab of the plugin).
See [here](https://obsproject.com/forum/threads/please-post-a-log-with-your-issue-heres-how.23074/) for a description where to find the log files and how to share them.
Please share the currently used plugin settings by exporting them them to a file (See General tab of the plugin).
If applicable, add screenshots to help explain your problem.
**Version information**
- OS: [e.g. Windows 10]
- OBS Version [e.g. 27.1.3]
- Plugin Version [e.g. 1.17.1]
**Additional context**
Add any other context about the problem here.

View File

@@ -0,0 +1,20 @@
---
name: Feature request
about: Suggest an idea for this project
title: ''
labels: ''
assignees: ''
---
**Is your feature request related to a problem? Please describe.**
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
**Describe the solution you'd like**
A clear and concise description of what you want to happen.
**Describe alternatives you've considered**
A clear and concise description of any alternative solutions or features you've considered.
**Additional context**
Add any other context or screenshots about the feature request here.

View File

@@ -46,3 +46,10 @@ jobs:
- name: build
run: |
debuild --no-lintian --no-sign
mv ../*.deb .
- name: Publish
if: success()
uses: actions/upload-artifact@v2.2.1
with:
name: "obs-scene-switcher.deb"
path: ${{ github.workspace }}/*.deb

View File

@@ -5,7 +5,7 @@ on: [push, pull_request, workflow_dispatch]
env:
PLUGIN_NAME: SceneSwitcher
LIB_NAME: advanced-scene-switcher
OBS_TAG: 27.1.3
OBS_TAG: 27.2.0
jobs:
macos64:
@@ -85,7 +85,7 @@ jobs:
run: |
curl -L -O http://s.sudre.free.fr/Software/files/Packages.dmg
sudo hdiutil attach ./Packages.dmg
sudo installer -pkg /Volumes/Packages\ 1.2.9/Install\ Packages.pkg -target /
sudo installer -pkg /Volumes/Packages\ 1.2.10/Install\ Packages.pkg -target /
- name: Package
if: success()
shell: bash
@@ -184,7 +184,8 @@ jobs:
libx11-xcb-dev \
libxcb-xfixes0-dev \
libopencv-dev \
libprocps-dev
libprocps-dev \
libpci-dev
- name: "Configure"
shell: bash
run: |
@@ -206,8 +207,9 @@ jobs:
mv ./build/UI/frontend-plugins/${{ env.PLUGIN_NAME }}/${{ env.LIB_NAME }}.so ./${{ env.LIB_NAME }}/bin/64bit/${{ env.LIB_NAME }}.so
mv ./UI/frontend-plugins/${{ env.PLUGIN_NAME }}/data ./${{ env.LIB_NAME }}/data
# Macro modules
mkdir -p ./${{ env.LIB_NAME }}/bin/64bit/adv-ss-plugins
strip -d ./build/UI/frontend-plugins/${{ env.PLUGIN_NAME }}/src/external-macro-modules/opencv/advanced-scene-switcher-opencv.so
mv ./build/UI/frontend-plugins/${{ env.PLUGIN_NAME }}/src/external-macro-modules/opencv/advanced-scene-switcher-opencv.so ./${{ env.LIB_NAME }}/bin/64bit/
mv ./build/UI/frontend-plugins/${{ env.PLUGIN_NAME }}/src/external-macro-modules/opencv/advanced-scene-switcher-opencv.so ./${{ env.LIB_NAME }}/bin/64bit/adv-ss-plugins
tar -cvzf "${FILE_NAME}" ${{ env.LIB_NAME }}
- name: "Publish"
uses: actions/upload-artifact@v2.2.1
@@ -221,8 +223,8 @@ jobs:
matrix:
arch: [32, 64]
env:
QT_VERSION: 5.10.1
CMAKE_GENERATOR: "Visual Studio 16 2019"
QT_VERSION: 5.15.2
CMAKE_GENERATOR: "Visual Studio 17 2022"
CMAKE_SYSTEM_VERSION: "10.0.18363.657"
WINDOWS_DEPS_VERSION: "2019"
steps:
@@ -275,11 +277,11 @@ jobs:
Get-Location
if ( ${{ matrix.arch }} -eq 32 )
{
cmake -G"${{ env.CMAKE_GENERATOR }}" -A"Win32" -DOpenCV_DIR="${{ github.workspace }}/UI/frontend-plugins/SceneSwitcher/deps/opencv/build/" -DCMAKE_SYSTEM_VERSION="${{ env.CMAKE_SYSTEM_VERSION }}" -DBUILD_BROWSER=false -DBUILD_CAPTIONS=false -DCOMPILE_D3D12_HOOK=false -DDepsPath="${{ github.workspace }}/cmbuild/deps/win32" -DQTDIR="${{ github.workspace }}/cmbuild/QT/${{ env.QT_VERSION }}/msvc2017" -DCOPIED_DEPENDENCIES=FALSE -DCOPY_DEPENDENCIES=TRUE ..
cmake -G"${{ env.CMAKE_GENERATOR }}" -A"Win32" -DOpenCV_DIR="${{ github.workspace }}/UI/frontend-plugins/SceneSwitcher/deps/opencv/build/" -DCMAKE_SYSTEM_VERSION="${{ env.CMAKE_SYSTEM_VERSION }}" -DBUILD_BROWSER=false -DBUILD_CAPTIONS=false -DCOMPILE_D3D12_HOOK=false -DDepsPath="${{ github.workspace }}/cmbuild/deps/win32" -DQTDIR="${{ github.workspace }}/cmbuild/QT/${{ env.QT_VERSION }}/msvc2019" -DCOPIED_DEPENDENCIES=FALSE -DCOPY_DEPENDENCIES=TRUE ..
}
else
{
cmake -G"${{ env.CMAKE_GENERATOR }}" -A"x64" -DOpenCV_DIR="${{ github.workspace }}/UI/frontend-plugins/SceneSwitcher/deps/opencv/build/" -DCMAKE_SYSTEM_VERSION="${{ env.CMAKE_SYSTEM_VERSION }}" -DBUILD_BROWSER=false -DBUILD_CAPTIONS=false -DCOMPILE_D3D12_HOOK=false -DDepsPath="${{ github.workspace }}/cmbuild/deps/win64" -DQTDIR="${{ github.workspace }}/cmbuild/QT/${{ env.QT_VERSION }}/msvc2017_64" -DCOPIED_DEPENDENCIES=FALSE -DCOPY_DEPENDENCIES=TRUE ..
cmake -G"${{ env.CMAKE_GENERATOR }}" -A"x64" -DOpenCV_DIR="${{ github.workspace }}/UI/frontend-plugins/SceneSwitcher/deps/opencv/build/" -DCMAKE_SYSTEM_VERSION="${{ env.CMAKE_SYSTEM_VERSION }}" -DBUILD_BROWSER=false -DBUILD_CAPTIONS=false -DCOMPILE_D3D12_HOOK=false -DDepsPath="${{ github.workspace }}/cmbuild/deps/win64" -DQTDIR="${{ github.workspace }}/cmbuild/QT/${{ env.QT_VERSION }}/msvc2019_64" -DCOPIED_DEPENDENCIES=FALSE -DCOPY_DEPENDENCIES=TRUE ..
}
- name: Build
run: |
@@ -291,9 +293,10 @@ jobs:
$env:FILE_NAME="${{ env.PLUGIN_NAME }}-${env:FILE_DATE}-${{ github.sha }}-windows"
echo "FILE_NAME=${env:FILE_NAME}" >> ${env:GITHUB_ENV}
robocopy .\build${{ matrix.arch }}\rundir\RelWithDebInfo\obs-plugins\${{ matrix.arch }}bit\ .\package\obs-plugins\${{ matrix.arch }}bit ${{ env.LIB_NAME }}* /E /XF .gitignore
robocopy .\build${{ matrix.arch }}\rundir\RelWithDebInfo\obs-plugins\${{ matrix.arch }}bit\ .\package\obs-plugins\${{ matrix.arch }}bit adv-ss-plugins /E /XF .gitignore
robocopy .\build${{ matrix.arch }}\rundir\RelWithDebInfo\data\obs-plugins\${{ env.LIB_NAME }}\ .\package\data\obs-plugins\${{ env.LIB_NAME }}\ /E /XF .gitignore
cp UI/frontend-plugins/${{ env.PLUGIN_NAME }}/deps/opencv/build/bin/Release/*dll package/obs-plugins/${{ matrix.arch }}bit
cp UI/frontend-plugins/${{ env.PLUGIN_NAME }}/deps/openvr/bin/win${{ matrix.arch }}/*dll package/obs-plugins/${{ matrix.arch }}bit
cp UI/frontend-plugins/${{ env.PLUGIN_NAME }}/deps/opencv/build/bin/Release/*dll package/obs-plugins/${{ matrix.arch }}bit/adv-ss-plugins
cp UI/frontend-plugins/${{ env.PLUGIN_NAME }}/deps/openvr/bin/win${{ matrix.arch }}/*dll package/obs-plugins/${{ matrix.arch }}bit/adv-ss-plugins
exit 0
- name: Publish zip
if: success()

14
.github/workflows/locale-check.yml vendored Normal file
View File

@@ -0,0 +1,14 @@
name: Check locale
on: [push, pull_request]
jobs:
ubuntu64:
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v2
- name: Check locale files
run: |
python3 ./CI/checkLocale.py -p data/locale/

9
.gitignore vendored
View File

@@ -92,6 +92,15 @@ Thumbs.db
*.iml
*.ipr
*.sublime*
.vscode/*
!.vscode/settings.json
!.vscode/tasks.json
!.vscode/launch.json
!.vscode/extensions.json
!.vscode/*.code-snippets
.history/
*.vsix
forms/advanced-scene-switcher.ui.autosave
# Directories #
###############

93
CI/checkLocale.py Normal file
View File

@@ -0,0 +1,93 @@
#!/usr/bin/env python3
import os
import sys
import argparse
defaultLocaleFile = "en-US.ini"
class localeEntry:
locale = ""
placeholders = []
def __init__(self, locale, widgets) -> None:
self.locale = locale
self.placeholders = widgets
def getNonDefaultLocales(dir):
files = []
for filename in os.listdir(dir):
f = os.path.join(dir, filename)
if os.path.isfile(f) and not f.endswith(defaultLocaleFile):
files.append(f)
return files
def getAllLocaleEntriesWithWidgetPlaceholders(file):
localeEntries = []
with open(file, 'r', encoding='UTF-8') as f:
for line in f.readlines():
widgetPlaceholders = []
for word in line.split("{{"):
if not "}}" in word:
continue
word = "{{" + word[:word.rfind("}}")] + "}}"
widgetPlaceholders.append(word)
localeEntries.append(localeEntry(
line.split("=")[0], widgetPlaceholders))
return localeEntries
def getLocaleEntryFrom(entry, list):
for element in list:
if element.locale == entry.locale:
return element
return None
def checkWidgetPlacehodlers(file, expectedPlaceholders):
localeEntries = getAllLocaleEntriesWithWidgetPlaceholders(file)
result = True
for localeEntry in localeEntries:
expectedEntry = getLocaleEntryFrom(localeEntry, expectedPlaceholders)
if expectedEntry is None:
print(
"WARNING: Locale entry \"{}\" from \"{}\" not found in \"{}\"".format(localeEntry.locale, file, defaultLocaleFile))
continue
for p in localeEntry.placeholders:
if p not in expectedEntry.placeholders:
print("WARNING: Locale entry \"{}\" from \"{}\" does contain \"{}\" while \"{}\" does not".format(
localeEntry.locale, file, p, defaultLocaleFile))
for p in expectedEntry.placeholders:
if p not in localeEntry.placeholders:
result = False
print("ERROR: Locale entry \"{}\" from \"{}\" does not contain \"{}\"".format(
localeEntry.locale, file, p))
return result
def main():
parser = argparse.ArgumentParser(
description='Checks for inconsistencies regarding widget placeholders in the different locale files.')
parser.add_argument(
'-p', '--path', help='Path to locale folder', required=True)
args = parser.parse_args()
placeholders = getAllLocaleEntriesWithWidgetPlaceholders(
os.path.join(args.path, defaultLocaleFile))
nonDefaultLocales = getNonDefaultLocales(args.path)
result = True
for f in nonDefaultLocales:
if checkWidgetPlacehodlers(f, placeholders) == False:
result = False
if result == False:
sys.exit(1)
print("SUCCESS: No issues found!")
sys.exit(0)
if __name__ == "__main__":
main()

View File

@@ -30,6 +30,327 @@
<dict>
<key>CHILDREN</key>
<array>
<dict>
<key>CHILDREN</key>
<array>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../../../../build/UI/frontend-plugins/SceneSwitcher/src/external-macro-modules/opencv/advanced-scene-switcher-opencv.so</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_objdetect.4.5.3.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_features2d.4.5.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_core.4.5.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_calib3d.4.5.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_calib3d.4.5.3.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_imgproc.4.5.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_features2d.4.5.3.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_core.4.5.3.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_flann.4.5.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_calib3d.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_objdetect.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_imgproc.4.5.3.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_flann.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_imgproc.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_flann.4.5.3.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_features2d.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_core.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_objdetect.4.5.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
</array>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>adv-ss-plugins</string>
<key>PATH_TYPE</key>
<integer>0</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>2</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
@@ -46,310 +367,6 @@
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../../../../build/UI/frontend-plugins/SceneSwitcher/src/external-macro-modules/opencv/advanced-scene-switcher-opencv.so</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_objdetect.4.5.3.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_features2d.4.5.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_core.4.5.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_calib3d.4.5.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_calib3d.4.5.3.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_imgproc.4.5.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_features2d.4.5.3.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_core.4.5.3.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_flann.4.5.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_calib3d.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_objdetect.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_imgproc.4.5.3.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_flann.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_imgproc.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_flann.4.5.3.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_features2d.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_core.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
<dict>
<key>CHILDREN</key>
<array/>
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>../../deps/opencv/build/lib/libopencv_objdetect.4.5.dylib</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>
<integer>493</integer>
<key>TYPE</key>
<integer>3</integer>
<key>UID</key>
<integer>0</integer>
</dict>
</array>
<key>GID</key>
<integer>80</integer>

View File

@@ -107,6 +107,7 @@ else()
include_directories("${LIBCURL_INCLUDE_DIRS}")
add_definitions(-DVCAM_SUPPORTED)
add_definitions(-DREPLAYBUFFER_SUPPORTED)
add_definitions(-DVISIBILITY_TRANSITIONS_SUPPORTED)
endif()
# Platform specific settings
@@ -190,6 +191,7 @@ set(advanced-scene-switcher_HEADERS
src/headers/switch-sequence.hpp
src/headers/switch-video.hpp
src/headers/switch-generic.hpp
src/headers/macro-action.hpp
src/headers/macro-action-edit.hpp
src/headers/macro-action-audio.hpp
src/headers/macro-action-file.hpp
@@ -198,7 +200,6 @@ set(advanced-scene-switcher_HEADERS
src/headers/macro-action-macro.hpp
src/headers/macro-action-media.hpp
src/headers/macro-action-plugin-state.hpp
src/headers/macro-action-preview-scene.hpp
src/headers/macro-action-profile.hpp
src/headers/macro-action-random.hpp
src/headers/macro-action-recording.hpp
@@ -206,18 +207,20 @@ set(advanced-scene-switcher_HEADERS
src/headers/macro-action-run.hpp
src/headers/macro-action-scene-collection.hpp
src/headers/macro-action-scene-order.hpp
src/headers/macro-action-scene-swap.hpp
src/headers/macro-action-scene-switch.hpp
src/headers/macro-action-scene-transform.hpp
src/headers/macro-action-scene-visibility.hpp
src/headers/macro-action-screenshot.hpp
src/headers/macro-action-sequence.hpp
src/headers/macro-action-source.hpp
src/headers/macro-action-streaming.hpp
src/headers/macro-action-studio-mode.hpp
src/headers/macro-action-systray.hpp
src/headers/macro-action-timer.hpp
src/headers/macro-action-transition.hpp
src/headers/macro-action-virtual-cam.hpp
src/headers/macro-action-wait.hpp
src/headers/macro-condition.hpp
src/headers/macro-condition-edit.hpp
src/headers/macro-condition-audio.hpp
src/headers/macro-condition-cursor.hpp
@@ -228,6 +231,7 @@ set(advanced-scene-switcher_HEADERS
src/headers/macro-condition-idle.hpp
src/headers/macro-condition-macro.hpp
src/headers/macro-condition-media.hpp
src/headers/macro-condition-obs-stats.hpp
src/headers/macro-condition-plugin-state.hpp
src/headers/macro-condition-process.hpp
src/headers/macro-condition-recording.hpp
@@ -244,8 +248,11 @@ set(advanced-scene-switcher_HEADERS
src/headers/macro-condition-virtual-cam.hpp
src/headers/macro-condition-window.hpp
src/headers/macro.hpp
src/headers/macro-controls.hpp
src/headers/macro-ref.hpp
src/headers/macro-list-entry-widget.hpp
src/headers/macro-properties.hpp
src/headers/macro-segment.hpp
src/headers/macro-segment-list.hpp
src/headers/macro-selection.hpp
src/headers/curl-helper.hpp
src/headers/hotkey.hpp
@@ -257,8 +264,9 @@ set(advanced-scene-switcher_HEADERS
src/headers/duration-control.hpp
src/headers/file-selection.hpp
src/headers/section.hpp
src/headers/status-dock.hpp
src/headers/status-control.hpp
src/headers/platform-funcs.hpp
src/headers/resizing-text-edit.hpp
src/headers/utility.hpp
src/headers/volume-control.hpp
src/headers/version.h)
@@ -289,6 +297,7 @@ set(advanced-scene-switcher_SOURCES
src/switch-audio.cpp
src/switch-video.cpp
src/switch-generic.cpp
src/macro-action.cpp
src/macro-action-edit.cpp
src/macro-action-audio.cpp
src/macro-action-file.cpp
@@ -297,7 +306,6 @@ set(advanced-scene-switcher_SOURCES
src/macro-action-macro.cpp
src/macro-action-media.cpp
src/macro-action-plugin-state.cpp
src/macro-action-preview-scene.cpp
src/macro-action-profile.cpp
src/macro-action-random.cpp
src/macro-action-recording.cpp
@@ -305,18 +313,20 @@ set(advanced-scene-switcher_SOURCES
src/macro-action-run.cpp
src/macro-action-scene-collection.cpp
src/macro-action-scene-order.cpp
src/macro-action-scene-swap.cpp
src/macro-action-scene-switch.cpp
src/macro-action-scene-transform.cpp
src/macro-action-scene-visibility.cpp
src/macro-action-screenshot.cpp
src/macro-action-sequence.cpp
src/macro-action-source.cpp
src/macro-action-streaming.cpp
src/macro-action-studio-mode.cpp
src/macro-action-systray.cpp
src/macro-action-timer.cpp
src/macro-action-transition.cpp
src/macro-action-virtual-cam.cpp
src/macro-action-wait.cpp
src/macro-condition.cpp
src/macro-condition-edit.cpp
src/macro-condition-audio.cpp
src/macro-condition-cursor.cpp
@@ -327,6 +337,7 @@ set(advanced-scene-switcher_SOURCES
src/macro-condition-idle.cpp
src/macro-condition-macro.cpp
src/macro-condition-media.cpp
src/macro-condition-obs-stats.cpp
src/macro-condition-plugin-state.cpp
src/macro-condition-process.cpp
src/macro-condition-recording.cpp
@@ -343,8 +354,11 @@ set(advanced-scene-switcher_SOURCES
src/macro-condition-virtual-cam.cpp
src/macro-condition-window.cpp
src/macro.cpp
src/macro-controls.cpp
src/macro-ref.cpp
src/macro-list-entry-widget.cpp
src/macro-properties.cpp
src/macro-segment.cpp
src/macro-segment-list.cpp
src/macro-selection.cpp
src/macro-tab.cpp
src/curl-helper.cpp
@@ -353,8 +367,9 @@ set(advanced-scene-switcher_SOURCES
src/screenshot-helper.cpp
src/transition-selection.cpp
src/name-dialog.cpp
src/resizing-text-edit.cpp
src/duration-control.cpp
src/status-dock.cpp
src/status-control.cpp
src/section.cpp
src/utility.cpp
src/volume-control.cpp
@@ -364,10 +379,11 @@ set(advanced-scene-switcher_SOURCES
if(DEFINED LibObs_VERSION_MAJOR)
if(LibObs_VERSION_MAJOR GREATER_EQUAL 27)
add_definitions(-DVCAM_SUPPORTED)
add_definitions(-DVISIBILITY_TRANSITIONS_SUPPORTED)
else()
message(
WARNING
"OBS version ${LibObs_VERSION_MAJOR} found - disabling virtual camera functionality"
"OBS version ${LibObs_VERSION_MAJOR} found - disabling virtual camera and hide/show transition functionality"
)
endif()
if(LibObs_VERSION_MAJOR GREATER_EQUAL 26)

View File

@@ -117,7 +117,6 @@ AdvSceneSwitcher.mediaTab.states.Paused="Pausiert"
AdvSceneSwitcher.mediaTab.states.stopped="Gestoppt"
AdvSceneSwitcher.mediaTab.states.ended="Beendet"
AdvSceneSwitcher.mediaTab.states.error="Fehler"
AdvSceneSwitcher.mediaTab.states.playedToEnd="Zu Ende gespielt"
AdvSceneSwitcher.mediaTab.states.any="Beliebig"
AdvSceneSwitcher.mediaTab.timeRestriction.none="Keine Auswahl"
AdvSceneSwitcher.mediaTab.timeRestriction.shorter="Dauer kürzer"
@@ -223,7 +222,6 @@ AdvSceneSwitcher.videoTab.help="<html><head/><body><p>Dieser Tab ermöglicht es
; Network Tab
AdvSceneSwitcher.networkTab.title="Netzwerk"
AdvSceneSwitcher.networkTab.warning="Die Verwendung des Servers außerhalb eines lokalen Netzwerks kann dazu führen, dass die aktive Szene von dritten Personen ausgelesen werden kann."
AdvSceneSwitcher.networkTab.Disabledwarning="Diese Funktionalität musste unter macOS leider aufgrund von Bibliotheksinkompatibilitäten mit dem obs-websocket plugin deaktiviert werden."
AdvSceneSwitcher.networkTab.server="Server starten (Sendet Szenenwechselnachrichten zu allen verbundenen Clients)"
AdvSceneSwitcher.networkTab.server.port="Port"
AdvSceneSwitcher.networkTab.server.lockToIPv4="Nur IPv4 verwenden (deaktiviert IPv6)"

View File

@@ -30,6 +30,7 @@ AdvSceneSwitcher.generalTab.generalBehavior.verboseLogging="Enable verbose loggi
AdvSceneSwitcher.generalTab.generalBehavior.saveWindowGeo="Save window position and size"
AdvSceneSwitcher.generalTab.generalBehavior.showTrayNotifications="Show system tray notifications"
AdvSceneSwitcher.generalTab.generalBehavior.disableUIHints="Disable UI hints"
AdvSceneSwitcher.generalTab.generalBehavior.hideLegacyTabs="Hide tabs which can be represented via macros"
AdvSceneSwitcher.generalTab.priority="Priority"
AdvSceneSwitcher.generalTab.priority.description="Switching methods priority (Highest priority is at the top)"
AdvSceneSwitcher.generalTab.priority.threadPriority="Use thread priority"
@@ -76,6 +77,12 @@ AdvSceneSwitcher.macroTab.exists="Macro name exists already"
AdvSceneSwitcher.macroTab.copy="Create copy"
AdvSceneSwitcher.macroTab.expandAll="Expand all"
AdvSceneSwitcher.macroTab.collapseAll="Collapse all"
AdvSceneSwitcher.macroTab.maximize="Maximize"
AdvSceneSwitcher.macroTab.minimize="Minimize"
AdvSceneSwitcher.macroTab.highlightExecutedMacros="Highlight recently executed macros"
AdvSceneSwitcher.macroTab.highlightTrueConditions="Highlight conditions of currently selected macro that evaluated to true recently"
AdvSceneSwitcher.macroTab.highlightPerformedActions="Highlight recently performed actions of currently selected macro"
AdvSceneSwitcher.macroTab.disableHotkeys="Register hotkeys to control pause state of selected macro"
; Macro Logic
AdvSceneSwitcher.logic.none="Ignore entry"
@@ -89,10 +96,13 @@ AdvSceneSwitcher.logic.not="If not"
; Macro Conditions
AdvSceneSwitcher.condition.audio="Audio"
AdvSceneSwitcher.condition.audio.state.below="below"
AdvSceneSwitcher.condition.audio.state.exact="exactly"
AdvSceneSwitcher.condition.audio.state.above="above"
AdvSceneSwitcher.condition.audio.state.mute="muted"
AdvSceneSwitcher.condition.audio.state.unmute="unmuted"
AdvSceneSwitcher.condition.audio.entry="Volume of {{audioSources}} is {{condition}} {{volume}}"
AdvSceneSwitcher.condition.audio.type.output="Output volume"
AdvSceneSwitcher.condition.audio.type.volume="Configured volume level"
AdvSceneSwitcher.condition.audio.entry="{{checkType}} of {{audioSources}} is {{condition}} {{volume}}"
AdvSceneSwitcher.condition.cursor="Cursor"
AdvSceneSwitcher.condition.cursor.type.region="is in region"
AdvSceneSwitcher.condition.cursor.type.moving="is moving"
@@ -106,6 +116,7 @@ AdvSceneSwitcher.condition.scene.type.previous="Previous scene is"
AdvSceneSwitcher.condition.scene.type.changed="Scene changed"
AdvSceneSwitcher.condition.scene.type.notChanged="Scene has not changed"
AdvSceneSwitcher.condition.scene.currentSceneTransitionBehaviour="During transition check for transition target scene"
AdvSceneSwitcher.condition.scene.previousSceneTransitionBehaviour="During transition check for transition source scene"
AdvSceneSwitcher.condition.scene.entry.line1="{{sceneType}} {{scenes}}"
AdvSceneSwitcher.condition.scene.entry.line2="{{useTransitionTargetScene}}"
AdvSceneSwitcher.condition.window="Window"
@@ -118,7 +129,8 @@ AdvSceneSwitcher.condition.file.entry.line3="{{useRegex}} {{checkModificationDat
AdvSceneSwitcher.condition.media="Media"
AdvSceneSwitcher.condition.media.anyOnScene="Any media source on"
AdvSceneSwitcher.condition.media.allOnScene="All media sources on"
AdvSceneSwitcher.condition.media.matchOnChange="Only match on change (Note: This option will be removed in a future version - please use time constraints instead)"
AdvSceneSwitcher.condition.media.matchOnChange="Only match on change (Note: This option will be removed in a future version - please use duration modifiers instead)"
AdvSceneSwitcher.condition.media.inconsistencyInfo="Unfortunately not all media source types behave the same (e.g. Media Source vs. VLC Video Source \"Stopped\" state).\nSo please experiment what works for your setup!"
AdvSceneSwitcher.condition.media.entry="{{mediaSources}}{{scenes}} state is {{states}} and {{timeRestrictions}} {{time}}"
AdvSceneSwitcher.condition.video="Video"
AdvSceneSwitcher.condition.video.condition.match="exactly matches"
@@ -140,16 +152,25 @@ AdvSceneSwitcher.condition.video.objectScaleThreshold="Scale factor: "
AdvSceneSwitcher.condition.video.objectScaleThresholdDescription="A lower scale factor will lead to more matches but higher CPU load."
AdvSceneSwitcher.condition.video.minNeighborDescription="A higher minimum neighbors value will result in fewer but higher quality matches."
AdvSceneSwitcher.condition.video.showMatch="Show match"
AdvSceneSwitcher.condition.video.showMatch.loading="Checking for match"
AdvSceneSwitcher.condition.video.screenshotFail="Failed to get screenshot of source!"
AdvSceneSwitcher.condition.video.screenshotEmpty="Screenshot is empty - Is the source visible?"
AdvSceneSwitcher.condition.video.patternMatchFail="Pattern was not found!"
AdvSceneSwitcher.condition.video.patternMatchSuccess="Pattern is highlighted in red"
AdvSceneSwitcher.condition.video.objectMatchFail="Object was not found!"
AdvSceneSwitcher.condition.video.objectMatchSuccess="Object is highlighted in red"
AdvSceneSwitcher.condition.video.modelLoadFail="Model data could not be loaded!"
AdvSceneSwitcher.condition.video.entry="{{videoSources}} {{condition}} {{imagePath}}"
AdvSceneSwitcher.condition.video.entry.modelPath="Model data (haar cascade classifier): {{modelDataPath}}"
AdvSceneSwitcher.condition.video.entry.minNeighbor="Minimum neighbors: {{minNeighbors}}"
AdvSceneSwitcher.condition.video.entry.minSize="Minimum size: {{minSizeX}} x {{minSizeY}}"
AdvSceneSwitcher.condition.video.entry.maxSize="Maximum size: {{maxSizeX}} x {{maxSizeY}}"
AdvSceneSwitcher.condition.video.entry.throttle="{{throttleEnable}}Reduce CPU load by performing check only every {{throttleCount}} milliseconds"
AdvSceneSwitcher.condition.video.entry.checkArea="{{checkAreaEnable}}Perform check only in area {{checkArea}} {{selectArea}}"
AdvSceneSwitcher.condition.video.minSize="Minimum size:"
AdvSceneSwitcher.condition.video.maxSize="Maximum size:"
AdvSceneSwitcher.condition.video.selectArea="Select area"
AdvSceneSwitcher.condition.video.selectArea.status="Only highlighted area will be checked"
AdvSceneSwitcher.condition.video.width="Width"
AdvSceneSwitcher.condition.video.height="Height"
AdvSceneSwitcher.condition.stream="Streaming"
AdvSceneSwitcher.condition.stream.state.start="Stream running"
AdvSceneSwitcher.condition.stream.state.stop="Stream stopped"
@@ -168,6 +189,7 @@ AdvSceneSwitcher.condition.idle.entry="No keyboard or mouse inputs for {{duratio
AdvSceneSwitcher.condition.pluginState="Plugin state"
AdvSceneSwitcher.condition.pluginState.state.sceneSwitched="Automated scene change was triggered in this interval"
AdvSceneSwitcher.condition.pluginState.state.running="Advanced scene switcher is running"
AdvSceneSwitcher.condition.pluginState.state.shutdown="OBS is shutting down"
AdvSceneSwitcher.condition.pluginState.entry="{{condition}}"
AdvSceneSwitcher.condition.timer="Timer"
AdvSceneSwitcher.condition.timer.type.fixed="Fixed"
@@ -222,19 +244,36 @@ AdvSceneSwitcher.condition.sceneOrder.entry="On{{scenes}}{{sources}}{{conditions
AdvSceneSwitcher.condition.hotkey="Hotkey"
AdvSceneSwitcher.condition.hotkey.name="Macro trigger hotkey"
AdvSceneSwitcher.condition.hotkey.tip="Note: You can configure the keybindings for this hotkey in the OBS settings window"
AdvSceneSwitcher.condition.hotkey.entry="Name: {{name}}"
AdvSceneSwitcher.condition.hotkey.entry.line1="Hotkey is pressed"
AdvSceneSwitcher.condition.hotkey.entry.line2="Name: {{name}}"
AdvSceneSwitcher.condition.replay="Replay buffer"
AdvSceneSwitcher.condition.replay.state.stopped="Replay buffer stopped"
AdvSceneSwitcher.condition.replay.state.started="Replay buffer started"
AdvSceneSwitcher.condition.replay.state.saved="Replay buffer saved"
AdvSceneSwitcher.condition.replay.entry="{{state}}"
AdvSceneSwitcher.condition.date="Date"
AdvSceneSwitcher.condition.date.anyDay="Any day"
AdvSceneSwitcher.condition.date.monday="Monday"
AdvSceneSwitcher.condition.date.tuesday="Tuesday"
AdvSceneSwitcher.condition.date.wednesday="Wednesday"
AdvSceneSwitcher.condition.date.thursday="Thursday"
AdvSceneSwitcher.condition.date.friday="Friday"
AdvSceneSwitcher.condition.date.saturday="Saturday"
AdvSceneSwitcher.condition.date.sunday="Sunday"
AdvSceneSwitcher.condition.date.state.at="At"
AdvSceneSwitcher.condition.date.state.after="After"
AdvSceneSwitcher.condition.date.state.before="Before"
AdvSceneSwitcher.condition.date.state.between="Between"
AdvSceneSwitcher.condition.date.entry.line1="{{condition}} {{dateTime}} {{dateTime2}} {{ignoreDate}} Ignore date component {{ignoreTime}} Ignore time component"
AdvSceneSwitcher.condition.date.entry.line2="{{repeat}} Repeat every {{duration}} on date match"
AdvSceneSwitcher.condition.date.separator="and"
AdvSceneSwitcher.condition.date.ignoreDate="If unchecked the date component will be ignored"
AdvSceneSwitcher.condition.date.ignoreTime="If unchecked the time component will be ignored"
AdvSceneSwitcher.condition.date.showAdvancedSettings="Show advanced settings"
AdvSceneSwitcher.condition.date.showSimpleSettings="Show simple settings"
AdvSceneSwitcher.condition.date.entry.simple="On {{dayOfWeek}} {{weekCondition}} {{ignoreWeekTime}}{{weekTime}}"
AdvSceneSwitcher.condition.date.entry.advanced="{{condition}} {{ignoreDate}}{{date}} {{ignoreTime}}{{time}} {{separator}} {{date2}} {{time2}}"
AdvSceneSwitcher.condition.date.entry.repeat="{{repeat}} Repeat every {{duration}} on date match"
AdvSceneSwitcher.condition.date.entry.nextMatchDate="Next match at: %1"
AdvSceneSwitcher.condition.date.entry.updateOnRepeat="{{updateOnRepeat}} On repeat update selected date to repeat date"
AdvSceneSwitcher.condition.sceneTransform="Scene item transform"
AdvSceneSwitcher.condition.sceneTransform.getTransform="Get transform"
AdvSceneSwitcher.condition.sceneTransform.regex="Use regular expressions"
@@ -264,6 +303,25 @@ AdvSceneSwitcher.condition.errorStatus="OpenVR error: "
AdvSceneSwitcher.condition.openvr.entry.line1="HMD is in ..."
AdvSceneSwitcher.condition.openvr.entry.line2="{{controls}}"
AdvSceneSwitcher.condition.openvr.entry.line3="HMD is currently at {{xPos}} x {{yPos}} x {{zPos}}"
AdvSceneSwitcher.condition.stats="OBS stats"
AdvSceneSwitcher.condition.stats.type.fps="FPS"
AdvSceneSwitcher.condition.stats.type.CPUUsage="CPU Usage"
AdvSceneSwitcher.condition.stats.type.HDDSpaceAvailable="Disk space available"
AdvSceneSwitcher.condition.stats.type.memoryUsage="Memory Usage"
AdvSceneSwitcher.condition.stats.type.averageTimeToRender="Average time to render frame"
AdvSceneSwitcher.condition.stats.type.skippedFrames="Skipped frames due to encoding lag"
AdvSceneSwitcher.condition.stats.type.missedFrames="Frames missed due to rendering lag"
AdvSceneSwitcher.condition.stats.type.droppedFrames.stream="Stream dropped frames"
AdvSceneSwitcher.condition.stats.type.megabytesSent.stream="Stream total data output"
AdvSceneSwitcher.condition.stats.type.bitrate.stream="Stream bitrate"
AdvSceneSwitcher.condition.stats.type.droppedFrames.recording="Recording dropped frames"
AdvSceneSwitcher.condition.stats.type.megabytesSent.recording="Recording total data output"
AdvSceneSwitcher.condition.stats.type.bitrate.recording="Recording bitrate"
AdvSceneSwitcher.condition.stats.condition.above="above"
AdvSceneSwitcher.condition.stats.condition.equals="equal to"
AdvSceneSwitcher.condition.stats.condition.below="below"
AdvSceneSwitcher.condition.stats.dockHint="You can open the \"Stats\" dock to view the current status"
AdvSceneSwitcher.condition.stats.entry="{{stats}} is {{condition}} {{value}}"
; Macro Actions
AdvSceneSwitcher.action.switchScene="Switch scene"
@@ -279,7 +337,12 @@ AdvSceneSwitcher.action.audio.type.mute="Mute"
AdvSceneSwitcher.action.audio.type.unmute="Unmute"
AdvSceneSwitcher.action.audio.type.sourceVolume="Set source volume"
AdvSceneSwitcher.action.audio.type.masterVolume="Set master volume"
AdvSceneSwitcher.action.audio.fade="{{fade}}Fade over {{duration}} seconds"
AdvSceneSwitcher.action.audio.fade.type.duration="over a duration of"
AdvSceneSwitcher.action.audio.fade.type.rate="at a rate of"
AdvSceneSwitcher.action.audio.fade.duration="{{fade}}Fade {{fadeTypes}} {{duration}} seconds."
AdvSceneSwitcher.action.audio.fade.rate="{{fade}}Fade {{fadeTypes}} {{rate}}per second."
AdvSceneSwitcher.action.audio.fade.wait="Wait for fade to complete."
AdvSceneSwitcher.action.audio.fade.abort="Abort already active fade."
AdvSceneSwitcher.action.audio.entry="{{actions}} {{audioSources}} {{volume}}"
AdvSceneSwitcher.action.recording="Recording"
AdvSceneSwitcher.action.recording.type.stop="Stop recording"
@@ -289,6 +352,7 @@ AdvSceneSwitcher.action.recording.type.unpause="Unpause recording"
AdvSceneSwitcher.action.recording.pause.hint="Note that depending on your recording settings you might not be able to pause recording"
AdvSceneSwitcher.action.recording.entry="{{actions}}{{pauseHint}}"
AdvSceneSwitcher.action.replay="Replay buffer"
AdvSceneSwitcher.action.replay.saveWarn="Warning: Saving too frequently might result in the replay buffer not actually being saved!"
AdvSceneSwitcher.action.replay.type.stop="Stop replay buffer"
AdvSceneSwitcher.action.replay.type.start="Start replay buffer"
AdvSceneSwitcher.action.replay.type.save="Save replay buffer"
@@ -328,12 +392,14 @@ AdvSceneSwitcher.action.media.type.stop="Stop"
AdvSceneSwitcher.action.media.type.restart="Restart"
AdvSceneSwitcher.action.media.type.next="Next"
AdvSceneSwitcher.action.media.type.previous="Previous"
AdvSceneSwitcher.action.media.entry="{{actions}} {{mediaSources}}"
AdvSceneSwitcher.action.media.type.seek="Seek to"
AdvSceneSwitcher.action.media.entry="{{actions}}{{duration}}{{mediaSources}}"
AdvSceneSwitcher.action.macro="Macro"
AdvSceneSwitcher.action.macro.type.pause="Pause"
AdvSceneSwitcher.action.macro.type.unpause="Unpause"
AdvSceneSwitcher.action.macro.type.resetCounter="Reset counter"
AdvSceneSwitcher.action.macro.type.run="Run"
AdvSceneSwitcher.action.macro.type.stop="Stop"
AdvSceneSwitcher.action.macro.entry="{{actions}} {{macros}}"
AdvSceneSwitcher.action.pluginState="Plugin state"
AdvSceneSwitcher.action.pluginState.type.stop="Stop the Advanced Scene Switcher plugin"
@@ -371,13 +437,20 @@ AdvSceneSwitcher.action.file="File"
AdvSceneSwitcher.action.file.type.write="Write"
AdvSceneSwitcher.action.file.type.append="Append"
AdvSceneSwitcher.action.file.entry="{{actions}} to {{filePath}}:"
AdvSceneSwitcher.action.previewScene="Switch preview scene"
AdvSceneSwitcher.action.previewScene.entry="Switch preview scene to {{scenes}}"
AdvSceneSwitcher.action.SceneSwap="Swap scene (Studio mode)"
AdvSceneSwitcher.action.SceneSwap.entry="Swap preview and program scene in studio mode"
AdvSceneSwitcher.action.studioMode="Studio mode"
AdvSceneSwitcher.action.studioMode.type.swap="Swap preview and program scene"
AdvSceneSwitcher.action.studioMode.type.setScene="Set preview scene to"
AdvSceneSwitcher.action.studioMode.type.enable="Enable studio mode"
AdvSceneSwitcher.action.studioMode.type.disable="Disable studio mode"
AdvSceneSwitcher.action.studioMode.entry="{{actions}}{{scenes}}"
AdvSceneSwitcher.action.transition="Transition"
AdvSceneSwitcher.action.transition.entry.line1="{{setType}}Set transition type to {{transitions}}"
AdvSceneSwitcher.action.transition.entry.line2="{{setDuration}}Set transition duration to {{duration}}seconds"
AdvSceneSwitcher.action.transition.type.scene="scene transition"
AdvSceneSwitcher.action.transition.type.sceneOverride="scene transition override"
AdvSceneSwitcher.action.transition.type.sourceShow="source show transition"
AdvSceneSwitcher.action.transition.type.sourceHide="source hide transition"
AdvSceneSwitcher.action.transition.entry.line1="Modify {{type}}{{scenes}}{{sources}}"
AdvSceneSwitcher.action.transition.entry.line2="{{setTransition}}Set transition type to {{transitions}}"
AdvSceneSwitcher.action.transition.entry.line3="{{setDuration}}Set transition duration to {{duration}}seconds"
AdvSceneSwitcher.action.timer="Timer"
AdvSceneSwitcher.action.timer.type.pause="Pause"
AdvSceneSwitcher.action.timer.type.continue="Continue"
@@ -396,6 +469,12 @@ AdvSceneSwitcher.action.profile.entry="Switch active profile to {{profiles}}"
AdvSceneSwitcher.action.sceneCollection="Scene collection"
AdvSceneSwitcher.action.sceneCollection.entry="Switch active scene collection to {{sceneCollections}}"
AdvSceneSwitcher.action.sceneCollection.warning="Note: Any actions following after this will not be executed as the changing scene collection will also reload the scene switcher settings.\nThe scene collection action will be ignored while the settings window is opened."
AdvSceneSwitcher.action.sequence="Sequence"
AdvSceneSwitcher.action.sequence.entry="Each time this action is performed run the next macro in the list (paused macros are ignored)"
AdvSceneSwitcher.action.sequence.status="Last executed macro: %1 - Next macro to be executed: %2"
AdvSceneSwitcher.action.sequence.status.none="none"
AdvSceneSwitcher.action.sequence.restart="Restart from beginning once end of list is reached"
AdvSceneSwitcher.action.sequence.continueFrom="Continue with selected item"
; Transition Tab
AdvSceneSwitcher.transitionTab.title="Transition"
@@ -462,7 +541,7 @@ AdvSceneSwitcher.mediaTab.states.Paused="Paused"
AdvSceneSwitcher.mediaTab.states.stopped="Stopped"
AdvSceneSwitcher.mediaTab.states.ended="Ended"
AdvSceneSwitcher.mediaTab.states.error="Error"
AdvSceneSwitcher.mediaTab.states.playedToEnd="Played to end"
AdvSceneSwitcher.mediaTab.states.playlistEnd="Ended(Playlist)"
AdvSceneSwitcher.mediaTab.states.any="Any"
AdvSceneSwitcher.mediaTab.timeRestriction.none="None"
AdvSceneSwitcher.mediaTab.timeRestriction.shorter="Time shorter"
@@ -569,7 +648,6 @@ AdvSceneSwitcher.videoTab.help="<html><head/><body><p>This tab will allow you to
AdvSceneSwitcher.networkTab.title="Network"
AdvSceneSwitcher.networkTab.description="This tab will allow you to remotely control the active scene of another OBS instance.\nPlease note that the scene names have to match exactly on all OBS instances."
AdvSceneSwitcher.networkTab.warning="Running the server outside of a local network will allow third parties to read the active scene."
AdvSceneSwitcher.networkTab.DisabledWarning="This functionality unfortunately had to be disabled on macOS due to library incompatibilities when running the obs-websocket plugin in parallel."
AdvSceneSwitcher.networkTab.server="Start server (Sends scene switch messages to all connected clients)"
AdvSceneSwitcher.networkTab.server.port="Port"
AdvSceneSwitcher.networkTab.server.lockToIPv4="Lock server to only using IPv4"
@@ -642,6 +720,9 @@ AdvSceneSwitcher.hotkey.startStopToggleSwitcherHotkey="Toggle Start/Stop for the
AdvSceneSwitcher.hotkey.macro.pause="Pause macro %1"
AdvSceneSwitcher.hotkey.macro.unpause="Unpause macro %1"
AdvSceneSwitcher.hotkey.macro.togglePause="Toggle pause of macro %1"
AdvSceneSwitcher.hotkey.upMacroSegmentHotkey="Move macro segment selection up"
AdvSceneSwitcher.hotkey.downMacroSegmentHotkey="Move macro segment selection down"
AdvSceneSwitcher.hotkey.removeMacroSegmentHotkey="Remove selected macro segment"
AdvSceneSwitcher.askBackup="Detected a new version of the Advanced Scene Switcher.\nShould a backup of the old settings be created?"
AdvSceneSwitcher.askForMacro="Select macro {{macroSelection}}"
@@ -660,6 +741,7 @@ AdvSceneSwitcher.selectWindow="--select window--"
AdvSceneSwitcher.selectSource="--select source--"
AdvSceneSwitcher.selectAudioSource="--select audio source--"
AdvSceneSwitcher.selectVideoSource="--select video source--"
AdvSceneSwitcher.OBSVideoOutput="OBS video output"
AdvSceneSwitcher.selectMediaSource="--select media source--"
AdvSceneSwitcher.selectProcess="--select process--"
AdvSceneSwitcher.selectFilter="--select filter--"
@@ -681,11 +763,14 @@ AdvSceneSwitcher.stopped="Plugin stopped"
AdvSceneSwitcher.firstBootMessage="<html><head/><body><p>This seems to be the first time the Advanced Scene Switcher was started.<br>Please have a look at the <a href=\"https://github.com/WarmUpTill/SceneSwitcher/wiki\"><span style=\" text-decoration: underline; color:#268bd2;\">Wiki</span></a> for a list of guides and examples.<br>Do not hesitate to ask questions in the plugin's <a href=\"https://obsproject.com/forum/threads/advanced-scene-switcher.48264\"><span style=\" text-decoration: underline; color:#268bd2;\">thread</span></a> on the OBS forums!</p></body></html>"
AdvSceneSwitcher.deprecatedTabWarning="Development for this tab stopped!\nPlease consider transitioning to using Macros instead.\nThis hint can be disabled on the General tab."
AdvSceneSwitcher.unit.milliseconds="milliseconds"
AdvSceneSwitcher.unit.secends="seconds"
AdvSceneSwitcher.unit.minutes="minutes"
AdvSceneSwitcher.unit.hours="hours"
AdvSceneSwitcher.duration.condition.none="No time constraint"
AdvSceneSwitcher.duration.condition.none="No duration modifier"
AdvSceneSwitcher.duration.condition.more="For at least"
AdvSceneSwitcher.duration.condition.equal="For exactly"
AdvSceneSwitcher.duration.condition.less="For at most"
AdvSceneSwitcher.duration.condition.within="Within the last"

766
data/locale/es-ES.ini Normal file
View File

@@ -0,0 +1,766 @@
AdvSceneSwitcher.pluginName="Advanced Scene Switcher"
AdvSceneSwitcher.windowTitle="Advanced Scene Switcher"
; General Tab
AdvSceneSwitcher.generalTab.title="General"
AdvSceneSwitcher.generalTab.status="Estado"
AdvSceneSwitcher.generalTab.status.hotkeytips="Los atajos pueden ser definidos en los ajustes de OBS"
AdvSceneSwitcher.generalTab.status.currentStatus="Advanced Scene Switcher está:"
AdvSceneSwitcher.generalTab.status.onStartup="Al iniciar OBS:"
AdvSceneSwitcher.generalTab.status.onStartup.asLastRun="Empezar el selector de escenas si no estaba iniciado"
AdvSceneSwitcher.generalTab.status.onStartup.alwaysStart="Siempre iniciar el selector de escenas"
AdvSceneSwitcher.generalTab.status.onStartup.doNotStart="No iniciar el selector de escenas"
AdvSceneSwitcher.generalTab.status.start="Iniciar"
AdvSceneSwitcher.generalTab.status.stop="Detener"
AdvSceneSwitcher.generalTab.status.autoStart="Iniciar automáticamente el selector de escenas cuando:"
AdvSceneSwitcher.generalTab.status.autoStart.never="Nunca"
AdvSceneSwitcher.generalTab.status.autoStart.recording="Grabando"
AdvSceneSwitcher.generalTab.status.autoStart.streaming="Emitiendo"
AdvSceneSwitcher.generalTab.status.autoStart.recordingAndStreaming="Grabando o emitiendo"
AdvSceneSwitcher.generalTab.status.checkInterval="Comprobar las condiciones de cambio cada"
AdvSceneSwitcher.generalTab.generalBehavior="Comportamiento general"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMet="Si no se cumple ninguna condición por"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMetDelayTooltip="Solo será tan preciso como el intervalo de comprobación configurado."
AdvSceneSwitcher.generalTab.generalBehavior.onNoMet.dontSwitch="No cambiar"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMet.switchToRandom="Cambiar a una escena aleatoria"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMet.switchTo="Cambiar a:"
AdvSceneSwitcher.generalTab.generalBehavior.cooldown="Después de una coincidencia, no cambiar de escena durante"
AdvSceneSwitcher.generalTab.generalBehavior.cooldownHint="¡Durante este tiempo, se ignorarán las posibles coincidencias!"
AdvSceneSwitcher.generalTab.generalBehavior.verboseLogging="Habilitar el registro detallado"
AdvSceneSwitcher.generalTab.generalBehavior.saveWindowGeo="Guardar la posición y el tamaño de la ventana"
AdvSceneSwitcher.generalTab.generalBehavior.showTrayNotifications="Mostrar notificaciones del sistema"
AdvSceneSwitcher.generalTab.generalBehavior.disableUIHints="Deshabilitar sugerencias de interfaz de usuario"
AdvSceneSwitcher.generalTab.generalBehavior.hideLegacyTabs="Ocultar pestañas que se pueden representar a través de macros"
AdvSceneSwitcher.generalTab.priority="Prioridad"
AdvSceneSwitcher.generalTab.priority.description="Prioridad de métodos de conmutación (la prioridad más alta está en la parte superior)"
AdvSceneSwitcher.generalTab.priority.threadPriority="Usar prioridad de subproceso"
AdvSceneSwitcher.generalTab.priority.threadPriorityNotice="(No se recomienda elevar la prioridad por encima de \"Normal\")"
AdvSceneSwitcher.generalTab.saveOrLoadsettings="Guardar / Cargar ajustes"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.export="Exportar"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.import="Importar"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.exportWindowTitle="Exportar los ajustes para Advanced Scene Switcher ..."
AdvSceneSwitcher.generalTab.saveOrLoadsettings.importWindowTitle="Importar los ajustes para Advanced Scene Switcher ..."
AdvSceneSwitcher.generalTab.saveOrLoadsettings.textType="Archivos de texto (*.txt)"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.loadFail="La importacion la configuracion de escenas fallo"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.loadSuccess="Configuración de escenas importada correctamente"
AdvSceneSwitcher.generalTab.priority.fileContent="Contenido del archivo"
AdvSceneSwitcher.generalTab.priority.sceneSequence="Secuencia de escenas"
AdvSceneSwitcher.generalTab.priority.idleDetection="Detección de inactivos"
AdvSceneSwitcher.generalTab.priority.executable="Ejecutable"
AdvSceneSwitcher.generalTab.priority.screenRegion="Región de pantalla"
AdvSceneSwitcher.generalTab.priority.windowTitle="Título de la ventana"
AdvSceneSwitcher.generalTab.priority.media="Medios"
AdvSceneSwitcher.generalTab.priority.time="Tiempo"
AdvSceneSwitcher.generalTab.priority.audio="Audio"
AdvSceneSwitcher.generalTab.priority.video="Video"
AdvSceneSwitcher.generalTab.priority.macro="Macro"
; Macro Tab
AdvSceneSwitcher.macroTab.title="Macro"
AdvSceneSwitcher.macroTab.macros="Macros"
AdvSceneSwitcher.macroTab.priorityWarning="Nota: Se recomienda configurar las macros para que sean la funcionalidad de máxima prioridad.\nEsta configuración se puede cambiar en la ficha General."
AdvSceneSwitcher.macroTab.help="Las macros le permiten ejecutar una cadena de acciones en función de varias condiciones.\n\nHaga clic en el símbolo más resaltado para agregar una nueva macro."
AdvSceneSwitcher.macroTab.editConditionHelp="Esta sección le permite definir las condiciones de la macro.\n\nSeleccione una macro existente o agregue una nueva a la izquierda.\nLuego haga clic en el botón más a continuación para agregar una nueva condición."
AdvSceneSwitcher.macroTab.editActionHelp="Esta sección le permite definir acciones de la macro.\n\nSeleccione una macro existente o agregue una nueva a la izquierda.\nLuego haga clic en el botón más a continuación para agregar una nueva acción"
AdvSceneSwitcher.macroTab.edit="Editar macro"
AdvSceneSwitcher.macroTab.edit.logic="Tipo de lógica:"
AdvSceneSwitcher.macroTab.edit.condition="Tipo de condición:"
AdvSceneSwitcher.macroTab.edit.action="Tipo de acción:"
AdvSceneSwitcher.macroTab.add="Agregar nueva macro"
AdvSceneSwitcher.macroTab.name="Nombre:"
AdvSceneSwitcher.macroTab.run="Ejecutar macro"
AdvSceneSwitcher.macroTab.runFail="Error al ejecutar \"%1\" si se ha producido un error en una de las acciones o si la macro ya se está ejecutando."
AdvSceneSwitcher.macroTab.runInParallel="Ejecutar macro en paralelo a otras macros"
AdvSceneSwitcher.macroTab.onChange="Realizar acciones solo en el cambio de condición"
AdvSceneSwitcher.macroTab.defaultname="Macro %1"
AdvSceneSwitcher.macroTab.exists="El nombre de la macro ya existe"
AdvSceneSwitcher.macroTab.copy="Crear copia"
AdvSceneSwitcher.macroTab.expandAll="Expandir todo"
AdvSceneSwitcher.macroTab.collapseAll="Contraer todo"
AdvSceneSwitcher.macroTab.maximize="Maximizar"
AdvSceneSwitcher.macroTab.minimize="Minimizar"
AdvSceneSwitcher.macroTab.highlightExecutedMacros="Resaltar macros ejecutadas recientemente"
AdvSceneSwitcher.macroTab.highlightTrueConditions="Resaltar condiciones de la macro seleccionada, que se evaluaron como verdaderas recientemente"
AdvSceneSwitcher.macroTab.highlightPerformedActions="Resaltar acciones realizadas recientemente de la macro seleccionada actualmente"
; Lógica de macros
AdvSceneSwitcher.logic.none="Omitir entrada"
AdvSceneSwitcher.logic.and="Y"
AdvSceneSwitcher.logic.or="O"
AdvSceneSwitcher.logic.andNot="Y no"
AdvSceneSwitcher.logic.orNot="O no"
AdvSceneSwitcher.logic.rootNone="Si"
AdvSceneSwitcher.logic.not="Si no"
; Macro Conditions
AdvSceneSwitcher.condition.audio="Audio"
AdvSceneSwitcher.condition.audio.state.below="abajo"
AdvSceneSwitcher.condition.audio.state.exact="exactamente"
AdvSceneSwitcher.condition.audio.state.above="arriba"
AdvSceneSwitcher.condition.audio.state.mute="silenciado"
AdvSceneSwitcher.condition.audio.state.unmute="no silenciado"
AdvSceneSwitcher.condition.audio.type.output="Volumen de salida"
AdvSceneSwitcher.condition.audio.type.volume="Nivel de volumen configurado"
AdvSceneSwitcher.condition.audio.entry="{{checkType}} de {{audioSources}} es {{condition}} {{volume}}"
AdvSceneSwitcher.condition.cursor="Cursor"
AdvSceneSwitcher.condition.cursor.type.region="está en la región"
AdvSceneSwitcher.condition.cursor.type.moving="se está moviendo"
AdvSceneSwitcher.condition.cursor.showFrame="Mostrar cuadro"
AdvSceneSwitcher.condition.cursor.hideFrame="Ocultar cuadro"
AdvSceneSwitcher.condition.cursor.entry.line1="El cursor es {{conditions}} {{minX}} {{minY}} {{maxX}} {{maxY}} - {{toggleFrameButton}}"
AdvSceneSwitcher.condition.cursor.entry.line2="El cursor se encuentra actualmente en {{xPos}} x {{yPos}}"
AdvSceneSwitcher.condition.scene="Escena"
AdvSceneSwitcher.condition.scene.type.current="La escena actual es"
AdvSceneSwitcher.condition.scene.type.previous="La escena anterior es"
AdvSceneSwitcher.condition.scene.type.changed="Escena cambiada"
AdvSceneSwitcher.condition.scene.type.notChanged="La escena no ha cambiado"
AdvSceneSwitcher.condition.scene.currentSceneTransitionBehaviour="Durante la transición, verifique la escena de destino de la transición"
AdvSceneSwitcher.condition.scene.entry.line1="{{sceneType}} {{scenes}}"
AdvSceneSwitcher.condition.scene.entry.line2="{{useTransitionTargetScene}}"
AdvSceneSwitcher.condition.window="Ventana"
AdvSceneSwitcher.condition.window.entry.line1="{{windows}} existen y ..."
AdvSceneSwitcher.condition.window.entry.line2="... es {{fullscreen}} pantalla completa {{maximized}} maximizada {{focused}} enfocada {{windowFocusChanged}} ventana de primer plano cambiada"
AdvSceneSwitcher.condition.file="Archivo"
AdvSceneSwitcher.condition.file.entry.line1="Contenido de {{fileType}} {{filePath}} coincidencias:"
AdvSceneSwitcher.condition.file.entry.line2="{{matchText}}"
AdvSceneSwitcher.condition.file.entry.line3="{{useRegex}} {{checkModificationDate}} {{checkFileContent}}"
AdvSceneSwitcher.condition.media="Medios"
AdvSceneSwitcher.condition.media.anyOnScene="Cualquier fuente multimedia activada"
AdvSceneSwitcher.condition.media.allOnScene="Todas las fuentes de medios activadas"
AdvSceneSwitcher.condition.media.matchOnChange="Solo coincidir con el cambio (Nota: esta opción se eliminará en una versión futura; utilice las restricciones de tiempo en su lugar)"
AdvSceneSwitcher.condition.media.inconsistencyInfo="Desafortunadamente, no todos los tipos de fuentes de medios se comportan de la misma manera (p. ej., fuente de medios frente a estado \"Detenido\" de fuente de video VLC).\n¡Así que experimente lo que funciona para su configuración!"
AdvSceneSwitcher.condition.media.entry="El estado de {{mediaSources}}{{scenes}} es {{states}} y {{timeRestrictions}} {{time}}"
AdvSceneSwitcher.condition.video="Video"
AdvSceneSwitcher.condition.video.condition.match="coincide exactamente"
AdvSceneSwitcher.condition.video.condition.differ="no coincide"
AdvSceneSwitcher.condition.video.condition.hasChanged="ha cambiado"
AdvSceneSwitcher.condition.video.condition.hasNotChanged="no ha cambiado"
AdvSceneSwitcher.condition.video.condition.noImage="no tiene salida"
AdvSceneSwitcher.condition.video.condition.pattern="coincide con el patrón"
AdvSceneSwitcher.condition.video.condition.object="contiene objeto"
AdvSceneSwitcher.condition.video.askFileAction="¿Desea utilizar un archivo existente o crear una captura de pantalla de la fuente seleccionada actualmente?"
AdvSceneSwitcher.condition.video.askFileAction.file="Usar archivo existente"
AdvSceneSwitcher.condition.video.askFileAction.screenshot="Crear captura de pantalla"
AdvSceneSwitcher.condition.video.usePatternForChangedCheck="Usar coincidencia de patrones"
AdvSceneSwitcher.condition.video.usePatternForChangedCheck.tooltip="Esto le permitirá controlar cuánto debe cambiar la imagen para que la condición sea verdadera".
AdvSceneSwitcher.condition.video.patternThreshold="Umbral: "
AdvSceneSwitcher.condition.video.patternThresholdDescription="Un valor de umbral más alto significa que el patrón debe coincidir más estrechamente con la fuente de video".
AdvSceneSwitcher.condition.video.patternThresholdUseAlphaAsMask="Usar canal alfa como máscara para el patrón."
AdvSceneSwitcher.condition.video.objectScaleThreshold="Factor de escala: "
AdvSceneSwitcher.condition.video.objectScaleThresholdDescription="Un factor de escala más bajo generará más coincidencias pero una mayor carga de CPU".
AdvSceneSwitcher.condition.video.minNeighborDescription="Un valor de vecinos mínimo más alto dará como resultado menos coincidencias pero de mayor calidad".
AdvSceneSwitcher.condition.video.showMatch="Mostrar coincidencia"
AdvSceneSwitcher.condition.video.showMatch.loading="Buscando coincidencias"
AdvSceneSwitcher.condition.video.screenshotFail="¡Error al obtener la captura de pantalla de la fuente!"
AdvSceneSwitcher.condition.video.screenshotEmpty="La captura de pantalla está vacía. ¿Está visible la fuente?"
AdvSceneSwitcher.condition.video.patternMatchFail="¡No se encontró el patrón!"
AdvSceneSwitcher.condition.video.patternMatchSuccess="El patrón está resaltado en rojo"
AdvSceneSwitcher.condition.video.objectMatchFail="¡No se encontró el objeto!"
AdvSceneSwitcher.condition.video.objectMatchSuccess="El objeto está resaltado en rojo"
AdvSceneSwitcher.condition.video.modelLoadFail="¡No se pudieron cargar los datos del modelo!"
AdvSceneSwitcher.condition.video.entry="{{videoSources}} {{condition}} {{imagePath}}"
AdvSceneSwitcher.condition.video.entry.modelPath="Datos del modelo (haar cascade classifier): {{modelDataPath}}"
AdvSceneSwitcher.condition.video.entry.minNeighbor="Mínimo de vecinos: {{minNeighbors}}"
AdvSceneSwitcher.condition.video.entry.throttle="{{throttleEnable}}Reduzca la carga de la CPU realizando una comprobación solo cada {{throttleCount}} milisegundos"
AdvSceneSwitcher.condition.video.entry.checkArea="{{checkAreaEnable}}Realizar comprobación solo en el área {{checkArea}} {{selectArea}}"
AdvSceneSwitcher.condition.video.minSize="Tamaño mínimo:"
AdvSceneSwitcher.condition.video.maxSize="Tamaño máximo:"
AdvSceneSwitcher.condition.video.selectArea="Seleccionar área"
AdvSceneSwitcher.condition.video.selectArea.status="Solo se comprobará el área resaltada"
AdvSceneSwitcher.condition.video.width="Ancho"
AdvSceneSwitcher.condition.video.height="Altura"
AdvSceneSwitcher.condition.stream="Transmisión"
AdvSceneSwitcher.condition.stream.state.start="Transmisión en ejecución"
AdvSceneSwitcher.condition.stream.state.stop="Transmisión detenida"
AdvSceneSwitcher.condition.stream.state.starting="Inicio de transmisión"
AdvSceneSwitcher.condition.stream.state.stopping="Detener transmisión"
AdvSceneSwitcher.condition.stream.entry="{{streamState}}"
AdvSceneSwitcher.condition.record="Grabación"
AdvSceneSwitcher.condition.record.state.start="Grabación en ejecución"
AdvSceneSwitcher.condition.record.state.pause="Grabación en pausa"
AdvSceneSwitcher.condition.record.state.stop="Grabación detenida"
AdvSceneSwitcher.condition.record.entry="{{recordState}}"
AdvSceneSwitcher.condition.process="Proceso"
AdvSceneSwitcher.condition.process.entry="{{processes}} se está ejecutando {{focused}} y está enfocado"
AdvSceneSwitcher.condition.idle="Inactivo"
AdvSceneSwitcher.condition.idle.entry="No hay entradas de teclado o ratón durante {{duration}}"
AdvSceneSwitcher.condition.pluginState="Estado del complemento"
AdvSceneSwitcher.condition.pluginState.state.sceneSwitched="Se activó un cambio de escena automático en este intervalo"
AdvSceneSwitcher.condition.pluginState.state.running="El conmutador de escenas avanzado se está ejecutando"
AdvSceneSwitcher.condition.pluginState.state.shutdown="OBS se está cerrando"
AdvSceneSwitcher.condition.pluginState.entry="{{condition}}"
AdvSceneSwitcher.condition.timer="Temporizador"
AdvSceneSwitcher.condition.timer.type.fixed="Fijar"
AdvSceneSwitcher.condition.timer.type.random="Aleatorio"
AdvSceneSwitcher.condition.timer.pause="Pausa"
AdvSceneSwitcher.condition.timer.continue="Continuar"
AdvSceneSwitcher.condition.timer.entry.line1.fixed="{{type}} la duración de {{duration}} ha pasado"
AdvSceneSwitcher.condition.timer.entry.line1.random="La duración de {{type}} de {{duration}} a {{duration2}} ha pasado"
AdvSceneSwitcher.condition.timer.entry.line2="Tiempo restante: {{remaining}} segundos"
AdvSceneSwitcher.condition.timer.entry.line3="{{pauseContinue}} {{reset}} {{saveRemaining}} Ahorra tiempo restante {{autoReset}} Restablecer el temporizador después de alcanzar la duración"
AdvSceneSwitcher.condition.timer.reset="Reiniciar"
AdvSceneSwitcher.condition.macro="Macro"
AdvSceneSwitcher.condition.macro.type.count="Recuento"
AdvSceneSwitcher.condition.macro.type.state="Estado"
AdvSceneSwitcher.condition.macro.type.selection="Tipo de condición: {{types}}"
AdvSceneSwitcher.condition.macro.count.type.below="Menor que"
AdvSceneSwitcher.condition.macro.count.type.above="Más que"
AdvSceneSwitcher.condition.macro.count.type.equal="Exactamente"
AdvSceneSwitcher.condition.macro.count.reset="Reiniciar"
AdvSceneSwitcher.condition.macro.pausedWarning="¡La macro seleccionada está actualmente en pausa!"
AdvSceneSwitcher.condition.macro.state.entry="Las condiciones de {{macros}} son verdaderas"
AdvSceneSwitcher.condition.macro.count.entry.line1="{{macros}} se ejecutó {{conditions}} {{count}} veces"
AdvSceneSwitcher.condition.macro.count.entry.line2="Recuento actual: {{currentCount}} {{resetCount}}"
AdvSceneSwitcher.condition.source="Fuente"
AdvSceneSwitcher.condition.source.type.active="Está activo"
AdvSceneSwitcher.condition.source.type.showing="Se muestra"
AdvSceneSwitcher.condition.source.type.settings="Coincidencia de configuración"
AdvSceneSwitcher.condition.source.regex="Usar expresiones regulares"
AdvSceneSwitcher.condition.source.getSettings="Obtener la configuración actual"
AdvSceneSwitcher.condition.source.entry.line1="{{sources}} {{conditions}}"
AdvSceneSwitcher.condition.source.entry.line2="{{settings}}"
AdvSceneSwitcher.condition.source.entry.line3="{{regex}} {{getSettings}}"
AdvSceneSwitcher.condition.virtualCamera="Cámara virtual"
AdvSceneSwitcher.condition.virtualCamera.state.start="Cámara virtual iniciada"
AdvSceneSwitcher.condition.virtualCamera.state.stop="Cámara virtual detenida"
AdvSceneSwitcher.condition.virtualCamera.entry="{{states}}"
AdvSceneSwitcher.condition.filter="Filtro"
AdvSceneSwitcher.condition.filter.type.active="Está habilitado"
AdvSceneSwitcher.condition.filter.type.showing="Está deshabilitado"
AdvSceneSwitcher.condition.filter.type.settings="Coincidencia de configuración"
AdvSceneSwitcher.condition.filter.regex="Usar expresiones regulares"
AdvSceneSwitcher.condition.filter.getSettings="Obtener la configuración actual"
AdvSceneSwitcher.condition.filter.entry.line1="En {{sources}} {{filters}} {{conditions}}"
AdvSceneSwitcher.condition.filter.entry.line2="{{settings}}"
AdvSceneSwitcher.condition.filter.entry.line3="{{regex}} {{getSettings}}"
AdvSceneSwitcher.condition.sceneOrder="Orden de elementos de escena"
AdvSceneSwitcher.condition.sceneOrder.type.above="Está arriba"
AdvSceneSwitcher.condition.sceneOrder.type.below="Está debajo"
AdvSceneSwitcher.condition.sceneOrder.type.position="Está en la posición"
AdvSceneSwitcher.condition.sceneOrder.positionInfo="El valor de posición comienza en la parte inferior con 0 y aumenta en uno para cada elemento de la escena, incluidos los de los grupos de escenas"
AdvSceneSwitcher.condition.sceneOrder.entry="En{{scenes}}{{sources}}{{conditions}}{{sources2}}{{position}}"
AdvSceneSwitcher.condition.hotkey="Tecla de acceso rápido"
AdvSceneSwitcher.condition.hotkey.name="Tecla de acceso directo de activación de macro"
AdvSceneSwitcher.condition.hotkey.tip="Nota: puede configurar las combinaciones de teclas para esta tecla de acceso rápido en la ventana de configuración de OBS"
AdvSceneSwitcher.condition.hotkey.entry.line1="Se presiona la tecla de acceso rápido"
AdvSceneSwitcher.condition.hotkey.entry.line2="Nombre: {{name}}"
AdvSceneSwitcher.condition.replay="Búfer de reproducción"
AdvSceneSwitcher.condition.replay.state.stopped="Búfer de reproducción detenido"
AdvSceneSwitcher.condition.replay.state.started="Búfer de reproducción iniciado"
AdvSceneSwitcher.condition.replay.state.saved="Búfer de reproducción guardado"
AdvSceneSwitcher.condition.replay.entry="{{state}}"
AdvSceneSwitcher.condition.date="Fecha"
AdvSceneSwitcher.condition.date.anyDay="Cualquier día"
AdvSceneSwitcher.condition.date.monday="Lunes"
AdvSceneSwitcher.condition.date.tuesday="Martes"
AdvSceneSwitcher.condition.date.wednesday="Miércoles"
AdvSceneSwitcher.condition.date.thursday="Jueves"
AdvSceneSwitcher.condition.date.friday="Viernes"
AdvSceneSwitcher.condition.date.saturday="Sábado"
AdvSceneSwitcher.condition.date.sunday="Domingo"
AdvSceneSwitcher.condition.date.state.at="A las"
AdvSceneSwitcher.condition.date.state.after="Después"
AdvSceneSwitcher.condition.date.state.before="Antes"
AdvSceneSwitcher.condition.date.state.between="Entre"
AdvSceneSwitcher.condition.date.separator="y"
AdvSceneSwitcher.condition.date.ignoreDate="Si no se marca, se ignorará el componente de fecha"
AdvSceneSwitcher.condition.date.ignoreTime="Si no se marca, se ignorará el componente de tiempo"
AdvSceneSwitcher.condition.date.showAdvancedSettings="Mostrar configuración avanzada"
AdvSceneSwitcher.condition.date.showSimpleSettings="Mostrar configuración simple"
AdvSceneSwitcher.condition.date.entry.simple="El {{dayOfWeek}} {{weekCondition}} {{ignoreWeekTime}}{{weekTime}}"
AdvSceneSwitcher.condition.date.entry.advanced="{{condition}} {{ignoreDate}}{{date}} {{ignoreTime}}{{time}} {{separator}} {{date2}} {{time2}}"
AdvSceneSwitcher.condition.date.entry.repeat="{{repeat}} Repetir cada {{duration}} en la coincidencia de fechas"
AdvSceneSwitcher.condition.date.entry.nextMatchDate="Próxima coincidencia en: %1"
AdvSceneSwitcher.condition.date.entry.updateOnRepeat="{{updateOnRepeat}} Al repetir actualizar la fecha seleccionada para repetir la fecha"
AdvSceneSwitcher.condition.sceneTransform="Transformar elemento de escena"
AdvSceneSwitcher.condition.sceneTransform.getTransform="Obtener transformación"
AdvSceneSwitcher.condition.sceneTransform.regex="Usar expresiones regulares"
AdvSceneSwitcher.condition.sceneTransform.entry.line1="En{{scenes}}{{sources}}coincide con la transformación"
AdvSceneSwitcher.condition.sceneTransform.entry.line2="{{settings}}"
AdvSceneSwitcher.condition.sceneTransform.entry.line3="{{regex}} {{getSettings}}"
AdvSceneSwitcher.condition.transition="Transición"
AdvSceneSwitcher.condition.transition.type.current="El tipo de transición actual es"
AdvSceneSwitcher.condition.transition.type.duration="La duración de la transición actual es"
AdvSceneSwitcher.condition.transition.type.started="Transición iniciada"
AdvSceneSwitcher.condition.transition.type.ended="Transición finalizada"
AdvSceneSwitcher.condition.transition.type.transitionSource="Transición desde"
AdvSceneSwitcher.condition.transition.type.transitionTarget="Transición a"
AdvSceneSwitcher.condition.transition.durationSuffix="segundos"
AdvSceneSwitcher.condition.transition.entry="{{conditions}}{{transitions}}{{scenes}}{{duration}}{{durationSuffix}}"
AdvSceneSwitcher.condition.sceneVisibility="Visibilidad del elemento de escena"
AdvSceneSwitcher.condition.sceneVisibility.type.shown="Mostrado"
AdvSceneSwitcher.condition.sceneVisibility.type.hidden="Oculto"
AdvSceneSwitcher.condition.sceneVisibility.entry="En{{scenes}}{{sources}}es{{conditions}}"
AdvSceneSwitcher.condition.studioMode="Modo de estudio"
AdvSceneSwitcher.condition.studioMode.state.active="El modo de estudio está activo"
AdvSceneSwitcher.condition.studioMode.state.notActive="El modo de estudio no está activo"
AdvSceneSwitcher.condition.studioMode.state.previewScene="La vista previa de la escena es"
AdvSceneSwitcher.condition.studioMode.entry="{{conditions}}{{scenes}}"
AdvSceneSwitcher.condition.openvr="OpenVR"
AdvSceneSwitcher.condition.errorStatus="Error de OpenVR: "
AdvSceneSwitcher.condition.openvr.entry.line1="HMD está en..."
AdvSceneSwitcher.condition.openvr.entry.line2="{{controls}}"
AdvSceneSwitcher.condition.openvr.entry.line3="HMD se encuentra actualmente en {{xPos}} x {{yPos}} x {{zPos}}"
AdvSceneSwitcher.condition.stats="Estadísticas OBS"
AdvSceneSwitcher.condition.stats.type.fps="FPS"
AdvSceneSwitcher.condition.stats.type.CPUUsage="Uso de CPU"
AdvSceneSwitcher.condition.stats.type.HDDSpaceAvailable="Espacio en disco disponible"
AdvSceneSwitcher.condition.stats.type.memoryUsage="Uso de memoria"
AdvSceneSwitcher.condition.stats.type.averageTimeToRender="Tiempo medio para renderizar fotograma"
AdvSceneSwitcher.condition.stats.type.skippedFrames="Fotogramas omitidos debido a un retraso en la codificación"
AdvSceneSwitcher.condition.stats.type.missedFrames="Frames perdidos debido al retraso en el procesamiento"
AdvSceneSwitcher.condition.stats.type.droppedFrames.stream="Transmitir fotogramas perdidos"
AdvSceneSwitcher.condition.stats.type.megabytesSent.stream="Transmisión total de salida de datos"
AdvSceneSwitcher.condition.stats.type.bitrate.stream="Tasa de bits de transmisión"
AdvSceneSwitcher.condition.stats.type.droppedFrames.recording="Grabando fotogramas caídos"
AdvSceneSwitcher.condition.stats.type.megabytesSent.recording="Grabando salida de datos total"
AdvSceneSwitcher.condition.stats.type.bitrate.recording="Tasa de bits de grabación"
AdvSceneSwitcher.condition.stats.condition.above="arriba de"
AdvSceneSwitcher.condition.stats.condition.equals="igual a"
AdvSceneSwitcher.condition.stats.condition.below="abajo de"
AdvSceneSwitcher.condition.stats.dockHint="Puede abrir el panel de \"Estadísticas\" para ver el estado actual"
AdvSceneSwitcher.condition.stats.entry="{{stats}} esta {{condition}} {{value}}"
; Macro Actions
AdvSceneSwitcher.action.switchScene="Cambiar escena"
AdvSceneSwitcher.action.scene.entry="Cambiar a la escena {{scenes}} usando {{transitions}} con una duración de {{duration}} segundos"
AdvSceneSwitcher.action.scene.blockUntilTransitionDone="Espere hasta que se complete la transición a la escena de destino"
AdvSceneSwitcher.action.wait="Esperar"
AdvSceneSwitcher.action.wait.type.fixed="fijo"
AdvSceneSwitcher.action.wait.type.random="aleatorio"
AdvSceneSwitcher.action.wait.entry.fixed="Espere {{waitType}} de {{duration}}"
AdvSceneSwitcher.action.wait.entry.random="Espere {{waitType}} de {{duration}} a {{duration2}}"
AdvSceneSwitcher.action.audio="Audio"
AdvSceneSwitcher.action.audio.type.mute="Silencio"
AdvSceneSwitcher.action.audio.type.unmute="Activar silencio"
AdvSceneSwitcher.action.audio.type.sourceVolume="Establecer volumen de origen"
AdvSceneSwitcher.action.audio.type.masterVolume="Establecer volumen maestro"
AdvSceneSwitcher.action.audio.fade.type.duration="durante una duración de"
AdvSceneSwitcher.action.audio.fade.type.rate="a una velocidad de"
AdvSceneSwitcher.action.audio.fade.duration="{{fade}}Fade {{fadeTypes}} {{duration}} segundos."
AdvSceneSwitcher.action.audio.fade.rate="{{fade}}Fade {{fadeTypes}} {{rate}}por segundo."
AdvSceneSwitcher.action.audio.fade.wait="Espere a que se complete el desvanecimiento".
AdvSceneSwitcher.action.audio.fade.abort="Cancelar atenuación ya activa."
AdvSceneSwitcher.action.audio.entry="{{actions}} {{audioSources}} {{volume}}"
AdvSceneSwitcher.action.recording="Grabando"
AdvSceneSwitcher.action.recording.type.stop="Detener grabación"
AdvSceneSwitcher.action.recording.type.start="Iniciar grabación"
AdvSceneSwitcher.action.recording.type.pause="Pausar grabación"
AdvSceneSwitcher.action.recording.type.unpause="Reanudar grabación"
AdvSceneSwitcher.action.recording.pause.hint="Tenga en cuenta que, dependiendo de la configuración de grabación, es posible que no pueda pausar la grabación"
AdvSceneSwitcher.action.recording.entry="{{actions}}{{pauseHint}}"
AdvSceneSwitcher.action.replay="Búfer de reproducción"
AdvSceneSwitcher.action.replay.type.stop="Detener el búfer de reproducción"
AdvSceneSwitcher.action.replay.type.start="Iniciar búfer de reproducción"
AdvSceneSwitcher.action.replay.type.save="Guardar búfer de reproducción"
AdvSceneSwitcher.action.replay.entry="{{actions}}"
AdvSceneSwitcher.action.streaming="Transmisión"
AdvSceneSwitcher.action.streaming.type.stop="Detener transmisión"
AdvSceneSwitcher.action.streaming.type.start="Iniciar transmisión"
AdvSceneSwitcher.action.streaming.entry="{{actions}}"
AdvSceneSwitcher.action.run="Ejecutar"
AdvSceneSwitcher.action.run.arguments="Argumentos:"
AdvSceneSwitcher.action.run.addArgument="Agregar argumento"
AdvSceneSwitcher.action.run.addArgumentDescription="Añadir nuevo argumento:"
AdvSceneSwitcher.action.run.entry="Ejecutar {{filePath}}"
AdvSceneSwitcher.action.sceneVisibility="Visibilidad del elemento de escena"
AdvSceneSwitcher.action.sceneVisibility.type.show="Mostrar"
AdvSceneSwitcher.action.sceneVisibility.type.hide="Ocultar"
AdvSceneSwitcher.action.sceneVisibility.type.source="Fuente"
AdvSceneSwitcher.action.sceneVisibility.type.sourceGroup="Cualquiera"
AdvSceneSwitcher.action.sceneVisibility.entry="En{{scenes}}{{actions}}{{sourceTypes}}{{sources}}{{sourceGroups}}"
AdvSceneSwitcher.action.filter="Filtro"
AdvSceneSwitcher.action.filter.type.enable="Habilitar"
AdvSceneSwitcher.action.filter.type.disable="Deshabilitar"
AdvSceneSwitcher.action.filter.type.settings="Establecer configuración"
AdvSceneSwitcher.action.filter.entry="En {{sources}} {{actions}} {{filters}}"
AdvSceneSwitcher.action.filter.getSettings="Obtener la configuración actual"
AdvSceneSwitcher.action.source="Fuente"
AdvSceneSwitcher.action.source.type.enable="Habilitar"
AdvSceneSwitcher.action.source.type.disable="Deshabilitar"
AdvSceneSwitcher.action.source.type.settings="Establecer configuración"
AdvSceneSwitcher.action.source.entry="{{actions}} {{sources}}"
AdvSceneSwitcher.action.source.warning="Advertencia: la IU de OBS no puede controlar la habilitación y deshabilitación global de fuentes"
AdvSceneSwitcher.action.source.getSettings="Obtener la configuración actual"
AdvSceneSwitcher.action.media="Medios"
AdvSceneSwitcher.action.media.type.play="Reproducir"
AdvSceneSwitcher.action.media.type.pause="Pausa"
AdvSceneSwitcher.action.media.type.stop="Detener"
AdvSceneSwitcher.action.media.type.restart="Reiniciar"
AdvSceneSwitcher.action.media.type.next="Siguiente"
AdvSceneSwitcher.action.media.type.previous="Anterior"
AdvSceneSwitcher.action.media.type.seek="Buscar"
AdvSceneSwitcher.action.media.entry="{{actions}}{{duration}}{{mediaSources}}"
AdvSceneSwitcher.action.macro="Macro"
AdvSceneSwitcher.action.macro.type.pause="Pausa"
AdvSceneSwitcher.action.macro.type.unpause="Reanudar"
AdvSceneSwitcher.action.macro.type.resetCounter="Reiniciar contador"
AdvSceneSwitcher.action.macro.type.run="Ejecutar"
AdvSceneSwitcher.action.macro.type.stop="Detener"
AdvSceneSwitcher.action.macro.entry="{{actions}} {{macros}}"
AdvSceneSwitcher.action.pluginState="Estado del complemento"
AdvSceneSwitcher.action.pluginState.type.stop="Detener el complemento Advanced Scene Switcher"
AdvSceneSwitcher.action.pluginState.type.noMatch="Cambiar el comportamiento de no coincidencia:"
AdvSceneSwitcher.action.pluginState.type.import="Importar configuración desde"
AdvSceneSwitcher.action.pluginState.importWarning="Nota: la acción se ignorará mientras se abra la ventana de configuración."
AdvSceneSwitcher.action.pluginState.entry="{{actions}}{{values}}{{scenes}}{{settings}}{{settingsWarning}}"
AdvSceneSwitcher.action.virtualCamera="Cámara virtual"
AdvSceneSwitcher.action.virtualCamera.type.stop="Detener cámara virtual"
AdvSceneSwitcher.action.virtualCamera.type.start="Iniciar cámara virtual"
AdvSceneSwitcher.action.virtualCamera.entry="{{actions}}"
AdvSceneSwitcher.action.hotkey="Tecla de acceso rápido"
AdvSceneSwitcher.action.hotkey.leftShift="Mayús a la izquierda"
AdvSceneSwitcher.action.hotkey.rightShift="Mayús a la derecha"
AdvSceneSwitcher.action.hotkey.leftCtrl="Ctrl izquierdo"
AdvSceneSwitcher.action.hotkey.rightCtrl="Ctrl derecho"
AdvSceneSwitcher.action.hotkey.leftAlt="Alt izquierdo"
AdvSceneSwitcher.action.hotkey.rightAlt="Alt derecho"
AdvSceneSwitcher.action.hotkey.leftMeta="Meta izquierda"
AdvSceneSwitcher.action.hotkey.rightMeta="Meta derecho"
AdvSceneSwitcher.action.hotkey.onlyOBS="Enviar pulsación de tecla solo a OBS"
AdvSceneSwitcher.action.hotkey.disabled="No se puede simular la pulsación de teclas: ¡funcionalidad desactivada!"
AdvSceneSwitcher.action.hotkey.entry="Presione {{keys}} durante {{duration}} milisegundos"
AdvSceneSwitcher.action.sceneOrder="Orden de elementos de escena"
AdvSceneSwitcher.action.sceneOrder.type.moveUp="Mover hacia arriba"
AdvSceneSwitcher.action.sceneOrder.type.moveDown="Mover hacia abajo"
AdvSceneSwitcher.action.sceneOrder.type.moveTop="Mover al principio"
AdvSceneSwitcher.action.sceneOrder.type.moveBottom="Mover al final"
AdvSceneSwitcher.action.sceneOrder.type.movePosition="Mover a la posición"
AdvSceneSwitcher.action.sceneOrder.entry="En{{scenes}}{{actions}}{{sources}}{{position}}"
AdvSceneSwitcher.action.sceneTransform="Transformar elemento de escena"
AdvSceneSwitcher.action.sceneTransform.getTransform="Obtener transformación"
AdvSceneSwitcher.action.sceneTransform.entry="En{{scenes}}transformar{{sources}}"
AdvSceneSwitcher.action.file="Archivo"
AdvSceneSwitcher.action.file.type.write="Escribir"
AdvSceneSwitcher.action.file.type.append="Agregar"
AdvSceneSwitcher.action.file.entry="{{actions}} a {{filePath}}:"
AdvSceneSwitcher.action.previewScene="Cambiar escena de vista previa"
AdvSceneSwitcher.action.previewScene.entry="Cambiar escena de vista previa a {{scenes}}"
AdvSceneSwitcher.action.SceneSwap="Cambiar escena (modo Estudio)"
AdvSceneSwitcher.action.SceneSwap.entry="Intercambiar Vista Previa y Programa en Modo Estudio"
AdvSceneSwitcher.action.transition="Transición"
AdvSceneSwitcher.action.transition.entry.line2="{{setTransition}}Establecer el tipo de transición en {{transitions}}"
AdvSceneSwitcher.action.transition.entry.line3="{{setDuration}}Establecer la duración de la transición en {{duration}}segundos"
AdvSceneSwitcher.action.timer="Temporizador"
AdvSceneSwitcher.action.timer.type.pause="Pausa"
AdvSceneSwitcher.action.timer.type.continue="Continuar"
AdvSceneSwitcher.action.timer.type.reset="Reiniciar"
AdvSceneSwitcher.action.timer.type.setTimeRemaining="Establecer tiempo restante de"
AdvSceneSwitcher.action.timer.entry="{{timerAction}} temporizadores en {{macros}} {{duration}}"
AdvSceneSwitcher.action.random="Aleatorio"
AdvSceneSwitcher.action.random.entry="Ejecute aleatoriamente cualquiera de las siguientes macros (las macros en pausa se ignoran)"
AdvSceneSwitcher.action.systray="Notificación de la bandeja del sistema"
AdvSceneSwitcher.action.systray.entry="Mostrar notificación: {{message}}"
AdvSceneSwitcher.action.screenshot="Captura de pantalla"
AdvSceneSwitcher.action.screenshot.mainOutput="Salida principal de OBS"
AdvSceneSwitcher.action.screenshot.entry="Captura de pantalla {{sources}}"
AdvSceneSwitcher.action.profile="Perfil"
AdvSceneSwitcher.action.profile.entry="Cambiar perfil activo a {{profiles}}"
AdvSceneSwitcher.action.sceneCollection="Colección de escenas"
AdvSceneSwitcher.action.sceneCollection.entry="Cambiar la colección de escenas activa a {{sceneCollections}}"
AdvSceneSwitcher.action.sceneCollection.warning="Nota: Cualquier acción posterior a esta no se ejecutará, ya que la colección de escenas cambiante también volverá a cargar la configuración del conmutador de escenas.\nLa acción de la colección de escenas se ignorará mientras se abra la ventana de configuración".
AdvSceneSwitcher.action.sequence="Secuencia"
AdvSceneSwitcher.action.sequence.entry="Cada vez que se realiza esta acción, ejecute la siguiente macro de la lista (las macros en pausa se ignoran)"
AdvSceneSwitcher.action.sequence.status="Última macro ejecutada: %1 - Siguiente macro a ejecutar: %2"
AdvSceneSwitcher.action.sequence.status.none="ninguno"
AdvSceneSwitcher.action.sequence.restart="Reiniciar desde el principio una vez que se alcance el final de la lista"
AdvSceneSwitcher.action.sequence.continueFrom="Continuar con el elemento seleccionado"
; Transition Tab
AdvSceneSwitcher.transitionTab.title="Transición"
AdvSceneSwitcher.transitionTab.setTransitionBy="Al cambiar las transiciones:"
AdvSceneSwitcher.transitionTab.transitionOverride="Establecer anulaciones de transición"
AdvSceneSwitcher.transitionTab.adjustActiveTransitionType="Cambiar tipo de transición activa"
AdvSceneSwitcher.transitionTab.transitionBehaviorSelectionError="Al menos una opción debe estar habilitada:\n\n - Usar anulaciones de transición\n\n - Cambiar el tipo de transición activo"
AdvSceneSwitcher.transitionTab.transitionForAToB="Utiliza la transición para el cambio de escena automatizado de la escena A a la escena B"
AdvSceneSwitcher.transitionTab.transitionsHelp="<html><head/><body> <p> Estos ajustes <span style =\"font-style: italic; \"> solo </span> surgió a las transiciones causadas por el selector de escenas - Echa un vistazo a <a href =\"https://obsproject.com/forum/resources/transition-table.1174/\"> <span style=\" texto-decoración: subrayado; color: # 268bd2; \"> Tabla de transición </span> </a> si desea configurar esto para cambios de escena manuales. <br/> Los definiciones definidos aquí tienen prioridad sobre los ajustes de transición configurados en cualquier otro lugar del selector de escenas. < br/> <br/> Haz clic en el símbolo más a continuación para agregar una nueva entrada. </p></body></html>"
AdvSceneSwitcher.transitionTab.defaultTransition="Cambiar transición si la escena está activa"
AdvSceneSwitcher.transitionTab.entry="Cambiar de {{scenes}} a {{scenes2}} usando {{transitions}} con una duración de {{duration}}"
AdvSceneSwitcher.transitionTab.defaultTransitionEntry="Cuando la escena {{scenes}} está activa, cambie la transición de escena predeterminada a {{transitions}}"
AdvSceneSwitcher.transitionTab.defaultTransitionsHelp="Haga clic en el símbolo más para añadir una entrada."
AdvSceneSwitcher.transitionTab.defaultTransition.delay="Cambiar transición {{defTransitionDelay}} después del cambio de escena."
AdvSceneSwitcher.transitionTab.defaultTransition.delay.help="El retraso se usa para evitar cambios de escena cancelados, lo que puede suceder si se cambia el tipo de transición mientras una transición aún está en curso".
; Pause Scenes Tab
AdvSceneSwitcher.pauseTab.title="Pausar"
AdvSceneSwitcher.pauseTab.pauseOnScene="Pausar el selector de escenas en la escena"
AdvSceneSwitcher.pauseTab.pauseInFocus1="Pausar el selector de escena cuando "
AdvSceneSwitcher.pauseTab.pauseInFocus2="esté en foco"
AdvSceneSwitcher.pauseTab.pauseTypeScene="la escena esté activa"
AdvSceneSwitcher.pauseTab.pauseTypeWindow="la ventana esté en foco"
AdvSceneSwitcher.pauseTab.pauseTargetAll="Todas"
AdvSceneSwitcher.pauseTab.pauseEntry="Pausar {{pauseTargets}} cuando {{pauseTypes}} {{scenes}} {{windows}}"
AdvSceneSwitcher.pauseTab.help="En esta pestaña puedes configurar la pausa de métodos de cambio individuales si una escena está activa o una ventana está enfocada.\n\nHaz clic en el símbolo más resaltado para continuar."
; Window Title Tab
AdvSceneSwitcher.windowTitleTab.title="Titulo"
AdvSceneSwitcher.windowTitleTab.regexrDescription="<html><head/><body><p>Introduce el título directo de una ventana o un regex válido. Puedes verificar la sintaxis y las coincidencias para las expresiones regulares usando <a href=\"https://regexr.com\"><span style=\" text-decoration: underline; color:#268bd2;\">RegExr</span></a></p></body></html>"
AdvSceneSwitcher.windowTitleTab.stayInFocus1="Ignorar nombre de la ventana"
AdvSceneSwitcher.windowTitleTab.stayInFocus2=" "
AdvSceneSwitcher.windowTitleTab.fullscreen="si está en pantalla completa"
AdvSceneSwitcher.windowTitleTab.maximized="si está maximizada"
AdvSceneSwitcher.windowTitleTab.focused="si está en foco"
AdvSceneSwitcher.windowTitleTab.entry="{{windows}} {{scenes}} {{transitions}} {{fullscreen}} {{maximized}} {{focused}}"
AdvSceneSwitcher.windowTitleTab.windowsHelp="Cambia de escena según el título de la ventana de las aplicaciones en ejecución.\nSe pueden seleccionar las siguientes condiciones adicionales:\nLa ventana está en Pantalla completa\nLa ventana está maximizada\nLa ventana está enfocada\n\nHaz clic en el símbolo más resaltado para continuar."
AdvSceneSwitcher.windowTitleTab.ignoreWindowsHelp="Si se ignora el título de una ventana, el selector de escena actuará como si la ventana seleccionada anteriormente todavía estuviera enfocada.\nEsto te permitirá evitar cambios de escena, si cambias con frecuencia a una ventana diferente, lo que no provocará un cambio de escena.\n\nElige una ventana o introduce un título de ventana arriba y haz clic en el símbolo más a continuación para agregarlo a la lista."
; Executable Tab
AdvSceneSwitcher.executableTab.title="Ejecutable"
AdvSceneSwitcher.executableTab.implemented="Implementado por dasOven"
AdvSceneSwitcher.executableTab.requiresFocus="sólo si está en foco"
AdvSceneSwitcher.executableTab.entry="Cuando {{processes}} está ejectuándose cambiar a {{scenes}} usando {{transitions}} {{requiresFocus}}"
AdvSceneSwitcher.executableTab.help="Esta pestaña te permitirá cambiar de escena automáticamente si se está ejecutando un proceso.\nEsto puede ser útil en situaciones en las que el nombre de la ventana puede cambiar o no se conoce.\n\nHaz clic en el símbolo más resaltado para continuar."
; Screen Region Tab
AdvSceneSwitcher.screenRegionTab.title="Región"
AdvSceneSwitcher.screenRegionTab.currentPosition="El cursor está actualmente en:"
AdvSceneSwitcher.screenRegionTab.showGuideFrames="Mostrar marcos de guía"
AdvSceneSwitcher.screenRegionTab.hideGuideFrames="Ocultar guide frames"
AdvSceneSwitcher.screenRegionTab.excludeScenes.None="Sin selección"
AdvSceneSwitcher.screenRegionTab.entry="Si el cursor está en {{minX}} {{minY}} x {{maxX}} {{maxY}} cambiar a {{scenes}} usando {{transitions}} a menos que esté en {{excludeScenes}}"
AdvSceneSwitcher.screenRegionTab.help="Esta pestaña te permitirá cambiar escenas automáticamente según la posición actual del cursor del ratón.\n\nHaz clic en el símbolo más resaltado para continuar."
; Media Tab
AdvSceneSwitcher.mediaTab.title="Medios"
AdvSceneSwitcher.mediaTab.implemented="Implementado por Exeldro"
AdvSceneSwitcher.mediaTab.states.none="Ninguno"
AdvSceneSwitcher.mediaTab.states.playing="Reproduciéndose"
AdvSceneSwitcher.mediaTab.states.opening="Abriendo"
AdvSceneSwitcher.mediaTab.states.buffering="Almacenando en búfer"
AdvSceneSwitcher.mediaTab.states.Paused="Pausado"
AdvSceneSwitcher.mediaTab.states.stopped="Detenido"
AdvSceneSwitcher.mediaTab.states.ended="Finalizado"
AdvSceneSwitcher.mediaTab.states.error="Error"
AdvSceneSwitcher.mediaTab.states.playlistEnd="Finalizado(lista de reproducción)"
AdvSceneSwitcher.mediaTab.states.any="Cualquiera"
AdvSceneSwitcher.mediaTab.timeRestriction.none="Ninguno"
AdvSceneSwitcher.mediaTab.timeRestriction.shorter="Tiempo es más corto"
AdvSceneSwitcher.mediaTab.timeRestriction.longer="Tiempo es más largo"
AdvSceneSwitcher.mediaTab.timeRestriction.remainShorter="Tiempo que quede es más corto"
AdvSceneSwitcher.mediaTab.timeRestriction.remainLonger="Tiempo que quede es más largo"
AdvSceneSwitcher.mediaTab.entry="Cuando el estado de {{mediaSources}} es {{states}} y el {{timeRestrictions}} que {{time}} cambiar a {{scenes}} usando {{transitions}}"
AdvSceneSwitcher.mediaTab.help="Esta pestaña te permitirá cambiar de escena según los estados de las fuentes de medios.\nPor ejemplo, puede volver automáticamente a la escena anterior una vez que la fuente de medios seleccionada finalizó su reproducción.\n\nHaz clic en el símbolo más resaltado para continuar."
; File Tab
AdvSceneSwitcher.fileTab.title="Archivo"
AdvSceneSwitcher.fileTab.readWriteSceneFile="Leer / escribir escena desde / a un archivo"
AdvSceneSwitcher.fileTab.currentSceneOutputFile="Escribe el nombre de la escena actual en este archivo:"
AdvSceneSwitcher.fileTab.switchSceneBaseOnFile="Habilitar el cambio de escenas según la entrada de archivos"
AdvSceneSwitcher.fileTab.switchSceneNameInputFile="Leer el nombre de la escena a la que se cambiará desde este archivo:"
AdvSceneSwitcher.fileTab.switchSceneBaseOnFileContent="Cambiar de escena según el contenido del archivo"
AdvSceneSwitcher.fileTab.remoteFileWarning="Ten en cuenta que si eliges la opción remota, el selector de escenas intentará acceder a la ubicación remota cada x ms como se especifica en la pestaña General."
AdvSceneSwitcher.fileTab.remoteFileWarning1="Ten en cuenta que el selector de escenas intentará acceder a la ubicación remota cada "
AdvSceneSwitcher.fileTab.remoteFileWarning2="ms"
AdvSceneSwitcher.fileTab.libcurlWarning="¡Error al cargar libcurl! ¡No será posible acceder a archivos remotos!"
AdvSceneSwitcher.fileTab.selectWrite="Selecciona un archivo para escribir ..."
AdvSceneSwitcher.fileTab.selectRead="Seleccione un archivo para leer ..."
AdvSceneSwitcher.fileTab.textFileType="Archivos de texto (*.txt)"
AdvSceneSwitcher.fileTab.anyFileType="Cualquier archivo (*.*)"
AdvSceneSwitcher.fileTab.remote="archivo remoto"
AdvSceneSwitcher.fileTab.local="archivo local"
AdvSceneSwitcher.fileTab.useRegExp="usar expresiones regulares (coincidencia de patrones)"
AdvSceneSwitcher.fileTab.checkfileContentTime="si la fecha de modificación cambió"
AdvSceneSwitcher.fileTab.checkfileContent="si el contenido cambia"
AdvSceneSwitcher.fileTab.entry="Cambiar a {{scenes}} usando {{transitions}} si el contenido de {{fileType}} {{filePath}} {{browseButton}} coincide con:"
AdvSceneSwitcher.fileTab.entry2="{{matchText}}"
AdvSceneSwitcher.fileTab.entry3="{{useRegex}} {{checkModificationDate}} {{checkFileContent}}"
AdvSceneSwitcher.fileTab.help="Esta pestaña te permitirá cambiar escenas automáticamente según el contenido de archivos remotos o locales.\n\nHaz clic en el símbolo más resaltado para continuar."
; Random Tab
AdvSceneSwitcher.randomTab.title="Aleatorio"
AdvSceneSwitcher.randomTab.randomDisabledWarning="Funcionalidad deshabilitada - para activarla, selecciona \"Si no se cumple ninguna condición de cambio, cambiar a cualquier escena en la pestaña Aleatorio\" en la pestaña General"
AdvSceneSwitcher.randomTab.entry="Si no se cumple ninguna condición de cambio, cambiar a {{scenes}} usando {{transitions}} después de {{delay}}"
AdvSceneSwitcher.randomTab.help="El selector de escenas elegirá aleatoriamente una entrada en esta pestaña para cambiar durante el tiempo configurado.\nTen en cuenta que la misma entrada no se elegirá dos veces seguidas.\n\nHaz clic en el símbolo más resaltado para continuar."
; Time Tab
AdvSceneSwitcher.timeTab.title="Tiempo"
AdvSceneSwitcher.timeTab.anyDay="En cualquier día"
AdvSceneSwitcher.timeTab.mondays="Lunes"
AdvSceneSwitcher.timeTab.tuesdays="Martes"
AdvSceneSwitcher.timeTab.wednesdays="Miércoles"
AdvSceneSwitcher.timeTab.thursdays="Jueves"
AdvSceneSwitcher.timeTab.fridays="Viernes"
AdvSceneSwitcher.timeTab.saturdays="Sábados"
AdvSceneSwitcher.timeTab.sundays="Domingos"
AdvSceneSwitcher.timeTab.afterstart="Empezar al iniciar emisión/grabación"
AdvSceneSwitcher.timeTab.afterstart.tip="Se utilizará el tiempo relativo al inicio de la transmisión / grabación"
AdvSceneSwitcher.timeTab.entry="{{triggers}} a las {{time}} cambiar a {{scenes}} usando {{transitions}}"
AdvSceneSwitcher.timeTab.help="Esta pestaña te permitirá cambiar automáticamente a una escena diferente en función de la hora local actual.\n\nTen en cuenta que el selector de escenas solo cambiará de escena a la hora exacta que especificaste.\nAsegúrate de haber configurado los ajustes de prioridad en la pestaña General a tu gusto para que no se pierda el punto de tiempo seleccionado debido a que otros métodos de cambio tengan una prioridad más alta.\n\nHaz clic en el símbolo más resaltado para continuar."
; Idle Tab
AdvSceneSwitcher.idleTab.title="Inactividad"
AdvSceneSwitcher.idleTab.enable="Habilitar la detección de inactividad"
AdvSceneSwitcher.idleTab.idleswitch="Después de {{duration}} sin entradas de teclado o ratón, cambiar a la escena {{scenes}} usando la {{transitions}}"
AdvSceneSwitcher.idleTab.dontSwitchIfFocus1="No cambiar si"
AdvSceneSwitcher.idleTab.dontSwitchIfFocus2="está en foco"
; Scene Sequence Tab
AdvSceneSwitcher.sceneSequenceTab.title="Secuencia"
AdvSceneSwitcher.sceneSequenceTab.description="Se puede cancelar una secuencia de cambios de escena automática pausando / deteniendo el selector de escenas o cambiando manualmente a una escena diferente"
AdvSceneSwitcher.sceneSequenceTab.save="Guardar secuencias de escenas en un archivo"
AdvSceneSwitcher.sceneSequenceTab.load="Cargar secuencias de escenas desde un archivo"
AdvSceneSwitcher.sceneSequenceTab.saveTitle="Guardar la secuencia de escenas en un archivo ..."
AdvSceneSwitcher.sceneSequenceTab.loadTitle="Seleccionar un archivo para leer la secuencia de escenas ..."
AdvSceneSwitcher.sceneSequenceTab.loadFail="¡Advanced Scene Switcher no ha podido cargar los ajustes!"
AdvSceneSwitcher.sceneSequenceTab.loadSuccess="¡Advanced Scene Switcher ha importando los ajustes correctamente!"
AdvSceneSwitcher.sceneSequenceTab.fileType="Archivos de texto (*.txt)"
AdvSceneSwitcher.sceneSequenceTab.interruptible="interrumpible"
AdvSceneSwitcher.sceneSequenceTab.interruptibleHint="Se permiten otros métodos de cambio para interrumpir esta secuencia de escenas."
AdvSceneSwitcher.sceneSequenceTab.entry="Cuando {{startScenes}} esté activo, cambiar a {{scenes}} después de {{delay}} usando {{transitions}} {{interruptible}}"
AdvSceneSwitcher.sceneSequenceTab.extendEdit="Extender secuencia"
AdvSceneSwitcher.sceneSequenceTab.extendEntry="Después de {{delay}} cambiar a {{scenes}} usando {{transitions}}"
AdvSceneSwitcher.sceneSequenceTab.help="Esta pestaña te permitirá cambiar automáticamente a una escena diferente si una escena estuvo activa durante un período de tiempo configurado.\nPor ejemplo, podrías alternar automáticamente entre dos escenas automáticamente.\n\nHaz clic en el símbolo más resaltado para seguir."
; Audio Tab
AdvSceneSwitcher.audioTab.title="Audio"
AdvSceneSwitcher.audioTab.condition.above="por encima del"
AdvSceneSwitcher.audioTab.condition.below="por debajo del"
AdvSceneSwitcher.audioTab.ignoreInactiveSource="a menos que la fuente esté inactiva"
AdvSceneSwitcher.audioTab.multiMatchfallbackCondition="Si múltiples entradas coinciden ..."
AdvSceneSwitcher.audioTab.multiMatchfallback="... durante {{duration}} cambiar a {{scenes}} usando {{transitions}}"
AdvSceneSwitcher.audioTab.help="Esta pestaña te permitirá cambiar de escena según el volumen de las fuentes.\nPor ejemplo, podrías cambiar automáticamente a una escena diferente si el volumen de su micrófono alcanza un cierto umbral.\n\nHaz clic en el símbolo más resaltado para continuar."
; Video Tab
AdvSceneSwitcher.videoTab.title="Vídeo"
AdvSceneSwitcher.videoTab.getScreenshot="Obtener captura de pantalla para la entrada seleccionada"
AdvSceneSwitcher.videoTab.getScreenshotHelp="Obtén una captura de pantalla de la fuente de vídeo de la entrada actualmente seleccionada y configúrala automáticamente como la imagen de destino"
AdvSceneSwitcher.videoTab.condition.match="coincide exactamente"
AdvSceneSwitcher.videoTab.condition.match.tooltip="Una coincidencia exacta requiere que el objetivo y la imagen de origen tengan la misma resolución.\nAdicionalmente, todos los píxeles deben coincidir, por lo que no se recomienda el uso de formatos de imagen que utilizan compresión (por ejemplo, .JPG)."
AdvSceneSwitcher.videoTab.condition.differ="no coincide"
AdvSceneSwitcher.videoTab.condition.hasNotChanged="no ha cambiado"
AdvSceneSwitcher.videoTab.condition.hasChanged="ha cambiado"
AdvSceneSwitcher.videoTab.ignoreInactiveSource="a menos que la fuente esté inactiva"
AdvSceneSwitcher.videoTab.entry="Cuando {{videoSources}} {{condition}} {{filePath}} {{browseButton}} durante {{duration}} cambiar a {{scenes}} usando {{transitions}} {{ignoreInactiveSource}}"
AdvSceneSwitcher.videoTab.help="<html><head/><body><p>Esta pestaña te permitirá cambiar escenas según la salida de vídeo actual de las fuentes seleccionadas.<br/>Asegúrate de revisar <a href=\"https://obsproject.com/forum/resources/pixel-match-switcher.1202\"><span style=\" text-decoration: underline; color:#268bd2;\">Pixel Match Switcher</span></a> para una implementación aún mejor de esta funcionalidad.<br/><br/> Haz clic en el símbolo más resaltado para continuar.</p></body></html>"
; Network Tab
AdvSceneSwitcher.networkTab.title="Red"
AdvSceneSwitcher.networkTab.description="Esta pestaña le permitirá controlar de forma remota la escena activa de otra instancia de OBS.\nTenga en cuenta que los nombres de las escenas deben coincidir exactamente en todas las instancias de OBS".
AdvSceneSwitcher.networkTab.warning="Ejecutar el servidor fuera de una red local permitirá que terceros lean la escena activa".
AdvSceneSwitcher.networkTab.server="Iniciar servidor (envía mensajes de cambio de escena a todos los clientes conectados)"
AdvSceneSwitcher.networkTab.server.port="Puerto"
AdvSceneSwitcher.networkTab.server.lockToIPv4="Bloquear servidor para usar solo IPv4"
AdvSceneSwitcher.networkTab.server.sendSceneChange="Enviar mensajes para cambios de escena"
AdvSceneSwitcher.networkTab.server.restrictSendToAutomatedSwitches="Solo enviar mensajes para cambios de escena automatizados"
AdvSceneSwitcher.networkTab.server.sendPreview="Enviar mensajes para obtener una vista previa del cambio de escena cuando se ejecuta en Modo Estudio"
AdvSceneSwitcher.networkTab.startFailed.message="El servidor WebSockets no pudo iniciarse, tal vez porque:\n - El puerto TCP %1 puede estar actualmente en uso en otro lugar de este sistema, posiblemente por otra aplicación. Intente configurar un puerto TCP diferente en el WebSocket configuración del servidor o detenga cualquier aplicación que pueda estar usando este puerto.\n - Mensaje de error: %2"
AdvSceneSwitcher.networkTab.server.status.currentStatus="Estado actual"
AdvSceneSwitcher.networkTab.server.status.notRunning="Desconectado"
AdvSceneSwitcher.networkTab.server.status.starting="Iniciando"
AdvSceneSwitcher.networkTab.server.status.running="En ejecución"
AdvSceneSwitcher.networkTab.server.restart="Reiniciar servidor"
AdvSceneSwitcher.networkTab.client="Iniciar cliente (Recibe mensajes de cambios de escena)"
AdvSceneSwitcher.networkTab.client.address="Nombre de host o dirección IP"
AdvSceneSwitcher.networkTab.client.port="Puerto"
AdvSceneSwitcher.networkTab.client.status.currentStatus="Estado actual"
AdvSceneSwitcher.networkTab.client.status.disconnected="Desconectado"
AdvSceneSwitcher.networkTab.client.status.connecting="Conectando"
AdvSceneSwitcher.networkTab.client.status.connected="Conectado"
AdvSceneSwitcher.networkTab.client.reconnect="Forzar reconexión"
; Scene Group Tab
AdvSceneSwitcher.sceneGroupTab.title="Grupo de escenas"
AdvSceneSwitcher.sceneGroupTab.list="Grupos de escenas"
AdvSceneSwitcher.sceneGroupTab.edit="Editar grupos de escenas"
AdvSceneSwitcher.sceneGroupTab.edit.name="Nombre:"
AdvSceneSwitcher.sceneGroupTab.edit.type="Tipo: {{type}}"
AdvSceneSwitcher.sceneGroupTab.type.count="Contar"
AdvSceneSwitcher.sceneGroupTab.type.time="Tiempo"
AdvSceneSwitcher.sceneGroupTab.type.random="Al azar"
AdvSceneSwitcher.sceneGroupTab.edit.count="Avanzar a la siguiente escena en la lista después de {{count}} coincidencias"
AdvSceneSwitcher.sceneGroupTab.edit.time="Avanzar a la siguiente escena de la lista después de que haya pasado {{time}}"
AdvSceneSwitcher.sceneGroupTab.edit.random="Elige la siguiente escena en la lista al azar"
AdvSceneSwitcher.sceneGroupTab.edit.repeat="Empezar desde el principio si se llega al final de la lista de escenas"
AdvSceneSwitcher.sceneGroupTab.edit.addScene="Agregar escena"
AdvSceneSwitcher.sceneGroupTab.add="Agregar grupo de escenas"
AdvSceneSwitcher.sceneGroupTab.defaultname="Grupo de escenas %1"
AdvSceneSwitcher.sceneGroupTab.exists="El grupo de escenas o el nombre de la escena ya existe"
AdvSceneSwitcher.sceneGroupTab.help="Los grupos de escenas se pueden seleccionar como un objetivo al igual que una escena normal.\n\nComo sugiere el nombre, un grupo de escenas es una colección de varias escenas.\nEl grupo de escenas avanzará a través de la lista de sus escenas asignadas según los ajustes configurados, que se puede encontrar en el lado derecho.\n\nPuedes configurar el grupo de escenas para avanzar a la siguiente escena en la lista:\nDespués de varias veces, el grupo de escenas se selecciona como objetivo.\nDespués de que un cierto período de tiempo haya pasado.\nO al azar.\n\nPor ejemplo, un grupo de escenas que contiene las escenas ... \nEscena 1 \nEscena 2 \nEscena 3 \n ... activará la \"Escena 1 \" la primera vez que se seleccione como objetivo. \nLa segunda vez se activará \"Escena 2 \". \nLas veces restantes \"Escena 3 \" se activarán. \n\nHaz clic en el símbolo más resaltado a continuación para agregar un nuevo grupo de escenas."
AdvSceneSwitcher.sceneGroupTab.scenes.help="Selecciona el grupo de escenas que deseas modificar a la izquierda. \n\nSelecciona una escena para agregar a este grupo de escenas seleccionando la escena de arriba y haciendo clic en el símbolo más a continuación. \n\nSe puede agregar una escena varias veces al mismo grupo de escenas."
; Scene Trigger Tab
AdvSceneSwitcher.sceneTriggerTab.title="Activadores de escena"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerType.none="--selecciona el activador--"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerType.sceneActive="esté activo"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerType.sceneInactive="no esté activo"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerType.sceneLeave="cambie a otra escena"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.none="--Selecciona la acción--"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startRecording="empezar a grabar"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.pauseRecording="pausar la grabación"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.unpauseRecording="reanudar grabación"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopRecording="detener grabación"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopStreaming="detener transmisión"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startStreaming="iniciar transmisión"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startReplayBuffer="iniciar búfer de repetición"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopReplayBuffer="detener búfer de repetición"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.muteSource="silenciar fuente"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.unmuteSource="dejar de silenciar fuente"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startSwitcher="iniciar el selector de escenas"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopSwitcher="detener el selector de escenas"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startVirtualCamera="Iniciar Camara Virtual"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopVirtualCamera="Detener Camara Virtual"
AdvSceneSwitcher.sceneTriggerTab.entry="Cuando {{scenes}} {{triggers}} {{actions}} {{audioSources}} después de {{duration}}"
AdvSceneSwitcher.sceneTriggerTab.help="Esta pestaña te permite activar acciones sobre cambios de escena, como detener la grabación o la transmisión."
; Hotkey
AdvSceneSwitcher.hotkey.startSwitcherHotkey="Iniciar Advanced Scene Switcher"
AdvSceneSwitcher.hotkey.stopSwitcherHotkey="Detener Advanced Scene Switcher"
AdvSceneSwitcher.hotkey.startStopToggleSwitcherHotkey="Alternar inicio / detención para Advanced Scene Switcher"
AdvSceneSwitcher.hotkey.macro.pause="Pausar macro %1"
AdvSceneSwitcher.hotkey.macro.unpause="Despausar macro %1"
AdvSceneSwitcher.hotkey.macro.togglePause="Alternar pausa de macro %1"
AdvSceneSwitcher.hotkey.upMacroSegmentHotkey="Mover selección de segmento de macro hacia arriba"
AdvSceneSwitcher.hotkey.downMacroSegmentHotkey="Mover selección de segmento de macro hacia abajo"
AdvSceneSwitcher.hotkey.removeMacroSegmentHotkey="Eliminar segmento de macro seleccionado"
AdvSceneSwitcher.askBackup="Se detectó una nueva versión de Advanced Scene Switcher.\n¿Crear una copia de seguridad de la configuración anterior?"
AdvSceneSwitcher.askForMacro="Select macro {{macroSelection}}"
AdvSceneSwitcher.close="Cerrar"
AdvSceneSwitcher.browse="Explorar"
AdvSceneSwitcher.selectScene="--seleccionar escena--"
AdvSceneSwitcher.selectPreviousScene="Escena anterior"
AdvSceneSwitcher.selectCurrentScene="Escena actual"
AdvSceneSwitcher.selectAnyScene="Cualquier escena"
AdvSceneSwitcher.currentTransition="Transición actual"
AdvSceneSwitcher.anyTransition="Cualquier transición"
AdvSceneSwitcher.selectTransition="--seleccionar transición--"
AdvSceneSwitcher.selectWindow="--seleccionar ventana--"
AdvSceneSwitcher.selectSource="--seleccionar fuente--"
AdvSceneSwitcher.selectAudioSource="--seleccione la fuente de audio--"
AdvSceneSwitcher.selectVideoSource="--seleccione la fuente de video--"
AdvSceneSwitcher.OBSVideoOutput="Salida de vídeo OBS"
AdvSceneSwitcher.selectMediaSource="--seleccione la fuente de medios--"
AdvSceneSwitcher.selectProcess="--seleccionar proceso--"
AdvSceneSwitcher.selectFilter="--seleccionar filtro--"
AdvSceneSwitcher.selectMacro="--seleccionar macro--"
AdvSceneSwitcher.selectItem="--seleccionar elemento--"
AdvSceneSwitcher.selectProfile="--seleccionar perfil--"
AdvSceneSwitcher.selectSceneCollection="--seleccionar colección de escenas--"
AdvSceneSwitcher.enterPath="--ingrese la ruta--"
AdvSceneSwitcher.enterText="--ingresar texto--"
AdvSceneSwitcher.invaildEntriesWillNotBeSaved="las entradas no válidas no se guardarán"
AdvSceneSwitcher.selectWindowTip="Usa \"OBS \" para especificar la ventana de OBS\nUsa \"Cambiar de tarea \" para especificar ALT + TAB"
AdvSceneSwitcher.sceneItemSelection.all="Todos"
AdvSceneSwitcher.sceneItemSelection.any="Cualquiera"
AdvSceneSwitcher.status.active="Activo"
AdvSceneSwitcher.status.inactive="Inactivo"
AdvSceneSwitcher.running="Iniciar complemento"
AdvSceneSwitcher.stopped="Complemento de detención"
AdvSceneSwitcher.firstBootMessage="<html><head/><body><p>Esta parece ser la primera vez que se inicia el conmutador de escena avanzado.<br>Por favor, eche un vistazo a <a href=\"https:/ /github.com/WarmUpTill/SceneSwitcher/wiki\"><span style=\" text-decoration: underline; color:#268bd2;\">Wiki</span></a> para obtener una lista de guías y ejemplos.<br>No dude en hacer preguntas en el complemento <a href=\"https://obsproject.com /forum/threads/advanced-scene-switcher.48264\"><span style=\" text-decoration: underline; color:#268bd2;\">hilo</span></a> en los foros de OBS!</p></body></html>"
AdvSceneSwitcher.deprecatedTabWarning="¡Se detuvo el desarrollo de esta pestaña!\nConsidere cambiar a macros en su lugar.\nEsta sugerencia se puede desactivar en la pestaña General".
AdvSceneSwitcher.unit.milliseconds="milisegundos"
AdvSceneSwitcher.unit.secends="segundos"
AdvSceneSwitcher.unit.minutes="minutos"
AdvSceneSwitcher.unit.hours="horas"
AdvSceneSwitcher.duration.condition.none="Sin límite de tiempo"
AdvSceneSwitcher.duration.condition.more="Al menos durante"
AdvSceneSwitcher.duration.condition.equal="Para exactamente"
AdvSceneSwitcher.duration.condition.less="Para como máximo"
;Traducido por: @EliasDipa

View File

@@ -78,23 +78,16 @@ AdvSceneSwitcher.logic.rootNone="Если"
AdvSceneSwitcher.logic.not="Если нет"
; Macro Conditions
AdvSceneSwitcher.condition.audio="Аудио"
AdvSceneSwitcher.ondition.audio.state.below="Ниже"
AdvSceneSwitcher.ondition.audio.state.above="Выше"
AdvSceneSwitcher.condition.audio.entry="Громкость {{audioSources}} равна {{condition}} {{volume}} в течении {{duration}} секунд"
AdvSceneSwitcher.condition.cursor="Область экрана"
AdvSceneSwitcher.condition.scene="Сцена"
AdvSceneSwitcher.condition.scene.type.current="Текущий"
AdvSceneSwitcher.condition.scene.type.previous="Предыдущий"
AdvSceneSwitcher.condition.scene.entry="{{sceneType}} сцена является {{scenes}} на {{duration}}"
AdvSceneSwitcher.condition.window="Окно"
AdvSceneSwitcher.condition.window.entry.line1="{{windows}} существует и ..."
AdvSceneSwitcher.condition.window.entry.line2="... это {{fullscreen}} полноэкранный {{maximized}} максимизированный {{focused}} сфокусированный"
AdvSceneSwitcher.condition.file="Файл"
AdvSceneSwitcher.condition.file.entry.line1="Содержимое {{fileType}} {{filePath}} {{browseButton}} соответствует:"
AdvSceneSwitcher.condition.file.entry.line2="{{matchText}}"
AdvSceneSwitcher.condition.file.entry.line3="{{useRegex}} {{checkModificationDate}} {{checkFileContent}}"
AdvSceneSwitcher.condition.media="Медиа"
AdvSceneSwitcher.condition.media.entry="{{mediaSources}} состояние {{states}} и {{timeRestrictions}} {{time}}"
AdvSceneSwitcher.condition.video="Видео"
AdvSceneSwitcher.condition.video.condition.match="точно соответствует"
AdvSceneSwitcher.condition.video.condition.differ="не совпадает"
@@ -104,16 +97,13 @@ AdvSceneSwitcher.condition.video.condition.noImage="не имеет вывода
AdvSceneSwitcher.condition.video.askFileAction="Вы хотите использовать существующий файл или создать скриншот текущего выбранного источника?"
AdvSceneSwitcher.condition.video.askFileAction.file="Использовать существующий файл"
AdvSceneSwitcher.condition.video.askFileAction.screenshot="Создать скриншот"
AdvSceneSwitcher.condition.video.entry="{{videoSources}} {{condition}} {{filePath}} {{browseButton}} для {{duration}}"
AdvSceneSwitcher.condition.stream="Потоковое вещание"
AdvSceneSwitcher.condition.stream.state.start="Поток запущен"
AdvSceneSwitcher.condition.stream.state.stop="Поток остановлен"
AdvSceneSwitcher.condition.stream.entry="{{streamState}} для {{duration}}"
AdvSceneSwitcher.condition.record="Запись"
AdvSceneSwitcher.condition.record.state.start="Запись запущена"
AdvSceneSwitcher.condition.record.state.pause="Запись приостановлена"
AdvSceneSwitcher.condition.record.state.stop="Запись остановлена"
AdvSceneSwitcher.condition.record.entry="{{recordState}} для {{duration}}"
AdvSceneSwitcher.condition.process="Процесс"
AdvSceneSwitcher.condition.process.entry="{{processes}} запущен {{focused}} и сфокусирован"
AdvSceneSwitcher.condition.idle="Простой"
@@ -153,7 +143,6 @@ AdvSceneSwitcher.action.streaming.type.stop="Остановить потоков
AdvSceneSwitcher.action.streaming.type.start="Начать потоковое вещание"
AdvSceneSwitcher.action.streaming.entry="{{actions}}"
AdvSceneSwitcher.action.run="Запустить"
AdvSceneSwitcher.action.run.entry="Запустить {{filePath}} {{browseButton}}"
; Transition Tab
@@ -221,7 +210,6 @@ AdvSceneSwitcher.mediaTab.states.Paused="Приостановлено"
AdvSceneSwitcher.mediaTab.states.stopped="Остановлено"
AdvSceneSwitcher.mediaTab.states.ended="Закончилось"
AdvSceneSwitcher.mediaTab.states.error="Ошибка"
AdvSceneSwitcher.mediaTab.states.playedToEnd="Воспроизведено до конца"
AdvSceneSwitcher.mediaTab.states.any="Любой"
AdvSceneSwitcher.mediaTab.timeRestriction.none="Нет"
AdvSceneSwitcher.mediaTab.timeRestriction.shorter="Время короче"
@@ -327,7 +315,6 @@ AdvSceneSwitcher.videoTab.help="<html><head/><body><p>Эта вкладка по
; Network Tab
AdvSceneSwitcher.networkTab.title="Сеть"
AdvSceneSwitcher.networkTab.warning="Запуск сервера вне локальной сети позволит третьим лицам читать активную сцену."
AdvSceneSwitcher.networkTab.DisabledWarning="ту функциональность, к сожалению, пришлось отключить на macOS из-за несовместимости библиотек при параллельном запуске плагина obs-websocket."
AdvSceneSwitcher.networkTab.server="Запустить сервер (отправляет сообщения о переключении сцены всем подключенным клиентам)"
AdvSceneSwitcher.networkTab.server.port="Порт"
AdvSceneSwitcher.networkTab.server.lockToIPv4="Заблокировать сервер на использование только IPv4"

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AdvSceneSwitcher.pluginName="Gelismis Otomatik Sahne Degistirici"
AdvSceneSwitcher.windowTitle="Gelismis Otomatik Sahne Degistirici"
; General Tab
AdvSceneSwitcher.generalTab.title="Genel"
AdvSceneSwitcher.generalTab.status="Durum"
AdvSceneSwitcher.generalTab.status.hotkeytips="OBS ayarlarinda yapılandırılabilir Kısayol tusları"
AdvSceneSwitcher.generalTab.status.currentStatus="Gelismis Otomatik Sahne Degistirici:"
AdvSceneSwitcher.generalTab.status.onStartup="OBS'yi baslatirken:"
AdvSceneSwitcher.generalTab.status.onStartup.asLastRun="Etkinse, sahne değiştiriciyi etkinleştirin"
AdvSceneSwitcher.generalTab.status.onStartup.alwaysStart="Her zaman sahne değiştiriciyi etkinleştirin"
AdvSceneSwitcher.generalTab.status.onStartup.doNotStart="Sahne değiştiriciyi başlatma"
AdvSceneSwitcher.generalTab.status.start="Başlat"
AdvSceneSwitcher.generalTab.status.stop="Durdur"
AdvSceneSwitcher.generalTab.status.autoStart="Aşağıdaki durumlarda sahne değiştiriciyi otomatik olarak başlatın:"
AdvSceneSwitcher.generalTab.status.autoStart.never="Asla"
AdvSceneSwitcher.generalTab.status.autoStart.recording="Kayıt"
AdvSceneSwitcher.generalTab.status.autoStart.streaming="Yayın"
AdvSceneSwitcher.generalTab.status.autoStart.recordingAndStreaming="Kayıt veya Yayın"
AdvSceneSwitcher.generalTab.status.checkInterval="Anahtar koşullarını her seferinde kontrol edin"
AdvSceneSwitcher.generalTab.generalBehavior="Genel davranış"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMet="...için herhangi bir işlem yapılmazsa"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMetDelayTooltip="Yalnızca yapılandırılmış kontrol aralığı kadar doğru olacaktır."
AdvSceneSwitcher.generalTab.generalBehavior.onNoMet.dontSwitch="Geçiş Yapma"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMet.switchToRandom="Rastgele sekmesinde herhangi bir sahneye geçin"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMet.switchTo="Değiştirmek:"
AdvSceneSwitcher.generalTab.generalBehavior.cooldown="Bir eşleşmeden sonra aşağıdakiler için işlem yapmayın:"
AdvSceneSwitcher.generalTab.generalBehavior.cooldownHint="Bu süre zarfında olası eşleşmeler göz ardı edilecektir!"
AdvSceneSwitcher.generalTab.generalBehavior.verboseLogging="Ayrıntılı günlük kaydını etkinleştir"
AdvSceneSwitcher.generalTab.generalBehavior.saveWindowGeo="Pencere konumunu ve boyutunu kaydet"
AdvSceneSwitcher.generalTab.generalBehavior.showTrayNotifications="Sistem tepsisi bildirimlerini göster"
AdvSceneSwitcher.generalTab.generalBehavior.disableUIHints="UI ipuçlarını devre dışı bırak"
AdvSceneSwitcher.generalTab.priority="Öncelik"
AdvSceneSwitcher.generalTab.priority.description="Geçiş yöntemleri önceliği (En yüksek öncelik en üsttedir)"
AdvSceneSwitcher.generalTab.priority.threadPriority="Konu önceliğini kullan"
AdvSceneSwitcher.generalTab.priority.threadPriorityNotice="(Önceliği \"Normal\" üzerine çıkarmak önerilmez)"
AdvSceneSwitcher.generalTab.saveOrLoadsettings="Kayıt / Yükle Ayarları"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.export="Dışa Aktar"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.import="İçe Aktar"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.exportWindowTitle="Gelişmiş Sahne Değiştirici ayarlarını dosyaya aktar ..."
AdvSceneSwitcher.generalTab.saveOrLoadsettings.importWindowTitle="Gelişmiş Sahne Değiştirici ayarlarını dosyadan içe aktar ..."
AdvSceneSwitcher.generalTab.saveOrLoadsettings.textType="Text dosyası (*.txt)"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.loadFail="Gelişmiş Sahne Değiştirici ayarları dosyadan içe aktarmakta başarısız oldu"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.loadSuccess="Gelişmiş Sahne Değiştirici ayarları başarılı bir şekilde dosyadan içe aktarıldı"
AdvSceneSwitcher.generalTab.priority.fileContent="Dosya İçeriği"
AdvSceneSwitcher.generalTab.priority.sceneSequence="Sahne Sıralama"
AdvSceneSwitcher.generalTab.priority.idleDetection="Boşta Algılama"
AdvSceneSwitcher.generalTab.priority.executable="Yürütülebilir"
AdvSceneSwitcher.generalTab.priority.screenRegion="Ekran Alanı"
AdvSceneSwitcher.generalTab.priority.windowTitle="Pencere Başlığı"
AdvSceneSwitcher.generalTab.priority.media="Medya"
AdvSceneSwitcher.generalTab.priority.time="Zaman"
AdvSceneSwitcher.generalTab.priority.audio="Ses"
AdvSceneSwitcher.generalTab.priority.video="Video"
AdvSceneSwitcher.generalTab.priority.macro="Makro"
; Macro Tab
AdvSceneSwitcher.macroTab.title="Makro"
AdvSceneSwitcher.macroTab.macros="Makrolar"
AdvSceneSwitcher.macroTab.priorityWarning="Not: Makroları en yüksek öncelikli işlev olacak şekilde yapılandırmanız önerilir.\n Bu ayar, Genel sekmesinde değiştirilebilir."
AdvSceneSwitcher.macroTab.help="Makrolar, birden çok koşula bağlı olarak bir dizi eylemi yürütmenize izin verir.\n\n Yeni bir Makro eklemek için vurgulanan artı sembolüne tıklayın."
AdvSceneSwitcher.macroTab.editConditionHelp="Bu bölüm, Makro koşullarını tanımlamanızı sağlar.\n\n Sol taraftan mevcut bir Makro seçin veya yeni bir Makro ekleyin.\n Ardından yeni bir koşul eklemek için aşağıdaki artı düğmesini tıklayın."
AdvSceneSwitcher.macroTab.editActionHelp="Bu bölüm, Makro eylemlerini tanımlamanızı sağlar.\n\n Soldan mevcut bir Makro seçin veya yeni bir Makro ekleyin.\n Ardından yeni bir eylem eklemek için aşağıdaki artı düğmesini tıklayın."
AdvSceneSwitcher.macroTab.edit="Makro Düzenleme"
AdvSceneSwitcher.macroTab.edit.logic="Mantık türü:"
AdvSceneSwitcher.macroTab.edit.condition="Durum türü:"
AdvSceneSwitcher.macroTab.edit.action="Eylem türü:"
AdvSceneSwitcher.macroTab.add="Yeni Makro ekle"
AdvSceneSwitcher.macroTab.name="İsim:"
AdvSceneSwitcher.macroTab.run="Makro Çalıştırma"
AdvSceneSwitcher.macroTab.runFail="\"%1\" çalıştırılamadı!\n Eylemlerden biri başarısız oldu veya makro zaten çalışıyor."
AdvSceneSwitcher.macroTab.runInParallel="Makroyu diğer makrolara paralel olarak çalıştırın"
AdvSceneSwitcher.macroTab.onChange="Eylemleri yalnızca koşul değişikliğinde gerçekleştirin"
AdvSceneSwitcher.macroTab.defaultname="Makro %1"
AdvSceneSwitcher.macroTab.exists="Macro adı zaten mevcut"
AdvSceneSwitcher.macroTab.copy="Kopya oluştur"
AdvSceneSwitcher.macroTab.expandAll="Hepsini Genişlet"
AdvSceneSwitcher.macroTab.collapseAll="Hepsini Küçült"
; Macro Logic
AdvSceneSwitcher.logic.none="Girişi yoksay"
AdvSceneSwitcher.logic.and="Ve"
AdvSceneSwitcher.logic.or="Ya da"
AdvSceneSwitcher.logic.andNot="ve değil"
AdvSceneSwitcher.logic.orNot="ya da değil"
AdvSceneSwitcher.logic.rootNone="Eğer"
AdvSceneSwitcher.logic.not="Eğer değilse"
; Macro Conditions
AdvSceneSwitcher.condition.audio="Ses"
AdvSceneSwitcher.condition.audio.state.below="altında"
AdvSceneSwitcher.condition.audio.state.above="üstünde"
AdvSceneSwitcher.condition.audio.state.mute="sessiz"
AdvSceneSwitcher.condition.audio.state.unmute="ses açıldı"
AdvSceneSwitcher.condition.cursor="İmleç"
AdvSceneSwitcher.condition.cursor.type.region="alanında"
AdvSceneSwitcher.condition.cursor.type.moving="hareketlidir"
AdvSceneSwitcher.condition.cursor.showFrame="Çerçeveyi Göster"
AdvSceneSwitcher.condition.cursor.hideFrame="Çerçeveyi Gizle"
AdvSceneSwitcher.condition.cursor.entry.line1="İmleç {{conditions}} {{minX}} {{minY}} {{maxX}} {{maxY}} - {{toggleFrameButton}}"
AdvSceneSwitcher.condition.cursor.entry.line2="İmleç şuanda {{xPos}} x {{yPos}}"
AdvSceneSwitcher.condition.scene="Sahne"
AdvSceneSwitcher.condition.scene.type.current="Mevcut Sahne"
AdvSceneSwitcher.condition.scene.type.previous="Önceki Sahne"
AdvSceneSwitcher.condition.scene.type.changed="Sahne değişti"
AdvSceneSwitcher.condition.scene.type.notChanged="Sahne değişmedi"
AdvSceneSwitcher.condition.scene.currentSceneTransitionBehaviour="Geçiş hedefi sahnesi için geçiş kontrolü sırasında"
AdvSceneSwitcher.condition.scene.entry.line1="{{sceneType}} {{scenes}}"
AdvSceneSwitcher.condition.scene.entry.line2="{{useTransitionTargetScene}}"
AdvSceneSwitcher.condition.window="Pencere"
AdvSceneSwitcher.condition.window.entry.line1="{{windows}} Varolan ve ..."
AdvSceneSwitcher.condition.window.entry.line2="... {{fullscreen}} Tam ekran {{maximized}} büyütüldü {{focused}} odaklanıldı {{windowFocusChanged}} ön plan penceresi değişikliği"
AdvSceneSwitcher.condition.file="Dosya"
AdvSceneSwitcher.condition.file.entry.line1="İçerik {{fileType}} {{filePath}} eşleştirmeler:"
AdvSceneSwitcher.condition.file.entry.line2="{{matchText}}"
AdvSceneSwitcher.condition.file.entry.line3="{{useRegex}} {{checkModificationDate}} {{checkFileContent}}"
AdvSceneSwitcher.condition.media="Medya"
AdvSceneSwitcher.condition.media.anyOnScene="Herhangi bir medya kaynağı"
AdvSceneSwitcher.condition.media.allOnScene="Tüm medya kaynakları "
AdvSceneSwitcher.condition.media.matchOnChange="Yalnızca değişiklikle eşleştirin (Not: Bu seçenek gelecekteki bir sürümde kaldırılacaktır - lütfen bunun yerine zaman kısıtlamalarını kullanın)"
AdvSceneSwitcher.condition.media.entry="{{mediaSources}}{{scenes}} durumu {{states}} ve {{timeRestrictions}} {{time}}"
AdvSceneSwitcher.condition.video="Video"
AdvSceneSwitcher.condition.video.condition.match="Tam olarak eşleşir"
AdvSceneSwitcher.condition.video.condition.differ="Eşleştirme"
AdvSceneSwitcher.condition.video.condition.hasChanged="Değişti"
AdvSceneSwitcher.condition.video.condition.hasNotChanged="Değişmedi"
AdvSceneSwitcher.condition.video.condition.noImage=ıktı yok"
AdvSceneSwitcher.condition.video.condition.pattern="Modelle eşleşir."
AdvSceneSwitcher.condition.video.condition.object="nesne içerir"
AdvSceneSwitcher.condition.video.askFileAction="Mevcut bir dosyayı kullanmak mı yoksa seçili olan kaynağın ekran görüntüsünü mü oluşturmak istiyorsunuz?"
AdvSceneSwitcher.condition.video.askFileAction.file="Mevcut dosyayı kullan"
AdvSceneSwitcher.condition.video.askFileAction.screenshot="Ekran görüntüsü oluştur"
AdvSceneSwitcher.condition.video.usePatternForChangedCheck="Model eşleştirmeyi kullan"
AdvSceneSwitcher.condition.video.usePatternForChangedCheck.tooltip="Bu, koşulun doğru olması için görüntünün ne kadar değişmesi gerektiğini kontrol etmenizi sağlar."
AdvSceneSwitcher.condition.video.patternThreshold="Eşik: "
AdvSceneSwitcher.condition.video.patternThresholdDescription="Daha yüksek bir eşik değeri, modelin video kaynağıyla daha yakından eşleşmesi gerektiği anlamına gelir."
AdvSceneSwitcher.condition.video.patternThresholdUseAlphaAsMask="Desen için maske olarak alfa kanalını kullanın."
AdvSceneSwitcher.condition.video.objectScaleThreshold="Ölçek faktörü: "
AdvSceneSwitcher.condition.video.objectScaleThresholdDescription="Daha düşük bir ölçek faktörü, daha fazla eşleşmeye, ancak daha yüksek CPU yüküne yol açacaktır."
AdvSceneSwitcher.condition.video.minNeighborDescription="Daha yüksek bir minimum komşu değeri, daha az ancak daha kaliteli eşleşmelerle sonuçlanacaktır."
AdvSceneSwitcher.condition.video.showMatch="Eşleşmeyi Göster"
AdvSceneSwitcher.condition.video.screenshotFail="Kaynağın ekran görüntüsü alınamadı!"
AdvSceneSwitcher.condition.video.patternMatchFail="Desen bulunamadı!"
AdvSceneSwitcher.condition.video.objectMatchFail="Nesne bulunamadı!"
AdvSceneSwitcher.condition.video.modelLoadFail="Model verileri yüklenemedi!"
AdvSceneSwitcher.condition.video.entry="{{videoSources}} {{condition}} {{imagePath}}"
AdvSceneSwitcher.condition.video.entry.modelPath="Model verileri (haar kademeli sınıflandırıcı):{{modelDataPath}}"
AdvSceneSwitcher.condition.video.entry.minNeighbor="Minimum komşular: {{minNeighbors}}"
AdvSceneSwitcher.condition.video.entry.throttle="{{throttleEnable}} Yalnızca her seferinde kontrol gerçekleştirerek CPU yükünü azaltın {{throttleCount}} millisaniyeler"
AdvSceneSwitcher.condition.stream="Yayınlama"
AdvSceneSwitcher.condition.stream.state.start="Yayın çalışıyor"
AdvSceneSwitcher.condition.stream.state.stop="Yayın durdu"
AdvSceneSwitcher.condition.stream.state.starting="Yayın başlıyor"
AdvSceneSwitcher.condition.stream.state.stopping="Yayın duruyor"
AdvSceneSwitcher.condition.stream.entry="{{streamState}}"
AdvSceneSwitcher.condition.record="Kayıt"
AdvSceneSwitcher.condition.record.state.start="Kayıt Çalışıyor"
AdvSceneSwitcher.condition.record.state.pause="Kayıt durakladı"
AdvSceneSwitcher.condition.record.state.stop="Kayıt durdu"
AdvSceneSwitcher.condition.record.entry="{{recordState}}"
AdvSceneSwitcher.condition.process="İşlem"
AdvSceneSwitcher.condition.process.entry="{{processes}} çalışıyor {{focused}} ve odaklandı"
AdvSceneSwitcher.condition.idle="Boşta"
AdvSceneSwitcher.condition.idle.entry="...için klavye veya fare girişi yok {{duration}}"
AdvSceneSwitcher.condition.pluginState="Eklenti durumu"
AdvSceneSwitcher.condition.pluginState.state.sceneSwitched="Bu aralıkta otomatik sahne değişikliği tetiklendi"
AdvSceneSwitcher.condition.pluginState.state.running="Gelişmiş sahne değiştirici çalışıyor"
AdvSceneSwitcher.condition.pluginState.entry="{{condition}}"
AdvSceneSwitcher.condition.timer="Zamanlayıcı"
AdvSceneSwitcher.condition.timer.type.fixed="Sabit"
AdvSceneSwitcher.condition.timer.type.random="Rastgele"
AdvSceneSwitcher.condition.timer.pause="Duraklat"
AdvSceneSwitcher.condition.timer.continue="Devam etmek"
AdvSceneSwitcher.condition.timer.entry.line1.fixed="{{type}} süresi {{duration}} geçti"
AdvSceneSwitcher.condition.timer.entry.line1.random="{{type}} itibaren süre {{duration}} to {{duration2}} geçti"
AdvSceneSwitcher.condition.timer.entry.line2="Kalan Süre: {{remaining}} saniye"
AdvSceneSwitcher.condition.timer.entry.line3="{{pauseContinue}} {{reset}} {{saveRemaining}} Kalan zamanı kayıt {{autoReset}} Süreye ulaşıldıktan sonra zamanlayıcıyı otomatik olarak sıfırla"
AdvSceneSwitcher.condition.timer.reset="Sıfırlama"
AdvSceneSwitcher.condition.macro="Makro"
AdvSceneSwitcher.condition.macro.type.count="Saymak"
AdvSceneSwitcher.condition.macro.type.state="Belirtmek"
AdvSceneSwitcher.condition.macro.type.selection="Koşul türü: {{types}}"
AdvSceneSwitcher.condition.macro.count.type.below="Daha az"
AdvSceneSwitcher.condition.macro.count.type.above="Daha fazla"
AdvSceneSwitcher.condition.macro.count.type.equal="Aynen"
AdvSceneSwitcher.condition.macro.count.reset="Sıfırlama"
AdvSceneSwitcher.condition.macro.pausedWarning="Seçili makro şu anda duraklatıldı!"
AdvSceneSwitcher.condition.macro.state.entry="Koşulları {{macros}} doğru"
AdvSceneSwitcher.condition.macro.count.entry.line1="{{macros}} yürütüldü {{conditions}} {{count}} zaman"
AdvSceneSwitcher.condition.macro.count.entry.line2="Mevcut sayı: {{currentCount}} {{resetCount}}"
AdvSceneSwitcher.condition.source="Kaynak"
AdvSceneSwitcher.condition.source.type.active="Aktiftir"
AdvSceneSwitcher.condition.source.type.showing="gösteriyor"
AdvSceneSwitcher.condition.source.type.settings="Ayarlar eşleştirildi"
AdvSceneSwitcher.condition.source.regex="Normal ifadeler kullanın"
AdvSceneSwitcher.condition.source.getSettings="Mevcut ayarları al"
AdvSceneSwitcher.condition.source.entry.line1="{{sources}} {{conditions}}"
AdvSceneSwitcher.condition.source.entry.line2="{{settings}}"
AdvSceneSwitcher.condition.source.entry.line3="{{regex}} {{getSettings}}"
AdvSceneSwitcher.condition.virtualCamera="Sanal kamera"
AdvSceneSwitcher.condition.virtualCamera.state.start="Sanal kamera başladı"
AdvSceneSwitcher.condition.virtualCamera.state.stop="Sanal kamera durdu"
AdvSceneSwitcher.condition.virtualCamera.entry="{{states}}"
AdvSceneSwitcher.condition.filter="Filtrele"
AdvSceneSwitcher.condition.filter.type.active="Etkinleştirildi"
AdvSceneSwitcher.condition.filter.type.showing="Etkisizleştirildi"
AdvSceneSwitcher.condition.filter.type.settings="Ayarlar eşleşti"
AdvSceneSwitcher.condition.filter.regex="Normal ifadeler kullanın"
AdvSceneSwitcher.condition.filter.getSettings="Mevcut ayarları al"
AdvSceneSwitcher.condition.filter.entry.line1="Açık {{sources}} {{filters}} {{conditions}}"
AdvSceneSwitcher.condition.filter.entry.line2="{{settings}}"
AdvSceneSwitcher.condition.filter.entry.line3="{{regex}} {{getSettings}}"
AdvSceneSwitcher.condition.sceneOrder="Sahne öğesi sırası"
AdvSceneSwitcher.condition.sceneOrder.type.above="Üstünde"
AdvSceneSwitcher.condition.sceneOrder.type.below="Altında"
AdvSceneSwitcher.condition.sceneOrder.type.position="konumunda"
AdvSceneSwitcher.condition.sceneOrder.positionInfo="Konum değeri en altta 0 ile başlar ve sahne gruplarındakiler dahil her sahne öğesi için bir artar."
AdvSceneSwitcher.condition.sceneOrder.entry="Açık{{scenes}}{{sources}}{{conditions}}{{sources2}}{{position}}"
AdvSceneSwitcher.condition.hotkey="Kısayol tuşu"
AdvSceneSwitcher.condition.hotkey.name="Makro tetik kısayol tuşu"
AdvSceneSwitcher.condition.hotkey.tip="Not: Bu kısayol tuşu için tuş atamalarını OBS ayarları penceresinde yapılandırabilirsiniz."
AdvSceneSwitcher.condition.replay="Tekrar oynatma arabelleği"
AdvSceneSwitcher.condition.replay.state.stopped="Tekrar oynatma arabelleği durdu"
AdvSceneSwitcher.condition.replay.state.started="Tekrar oynatma arabelleği başladı"
AdvSceneSwitcher.condition.replay.state.saved="Tekrar oynatma arabelleği kaydedildi"
AdvSceneSwitcher.condition.replay.entry="{{state}}"
AdvSceneSwitcher.condition.date="Tarih"
AdvSceneSwitcher.condition.date.state.at="de"
AdvSceneSwitcher.condition.date.state.after="Sonra"
AdvSceneSwitcher.condition.date.state.before="Önce"
AdvSceneSwitcher.condition.date.state.between="Arasında"
AdvSceneSwitcher.condition.sceneTransform="Sahne öğesi dönüşümü"
AdvSceneSwitcher.condition.sceneTransform.getTransform="Dönüşümü al"
AdvSceneSwitcher.condition.sceneTransform.regex="Normal ifadeler kullanın"
AdvSceneSwitcher.condition.sceneTransform.entry.line1="Açık{{scenes}}{{sources}} dönüşümle eşleşir"
AdvSceneSwitcher.condition.sceneTransform.entry.line2="{{settings}}"
AdvSceneSwitcher.condition.sceneTransform.entry.line3="{{regex}} {{getSettings}}"
AdvSceneSwitcher.condition.transition="Geçiş"
AdvSceneSwitcher.condition.transition.type.current="Geçerli geçiş türü"
AdvSceneSwitcher.condition.transition.type.duration="Mevcut geçiş süresi"
AdvSceneSwitcher.condition.transition.type.started="Geçiş başladı"
AdvSceneSwitcher.condition.transition.type.ended="Geçiş sona erdi"
AdvSceneSwitcher.condition.transition.type.transitionSource="İtibaren geçiş"
AdvSceneSwitcher.condition.transition.type.transitionTarget="Geçiş "
AdvSceneSwitcher.condition.transition.durationSuffix="saniyesi"
AdvSceneSwitcher.condition.transition.entry="{{conditions}}{{transitions}}{{scenes}}{{duration}}{{durationSuffix}}"
AdvSceneSwitcher.condition.sceneVisibility="Sahne öğesi görünürlüğü"
AdvSceneSwitcher.condition.sceneVisibility.type.shown="Gösterilen"
AdvSceneSwitcher.condition.sceneVisibility.type.hidden="Gizli"
AdvSceneSwitcher.condition.sceneVisibility.entry="Açık {{scenes}}{{sources}}is{{conditions}}"
AdvSceneSwitcher.condition.studioMode="Stüdyo ingilizce"
AdvSceneSwitcher.condition.studioMode.state.active="Studyo modu Etkinleştirildi"
AdvSceneSwitcher.condition.studioMode.state.notActive="Studyo modu aktif değil"
AdvSceneSwitcher.condition.studioMode.state.previewScene="Önizleme sahnesi"
AdvSceneSwitcher.condition.studioMode.entry="{{conditions}}{{scenes}}"
AdvSceneSwitcher.condition.openvr="Aç VR"
AdvSceneSwitcher.condition.errorStatus="Aç VR hatası: "
AdvSceneSwitcher.condition.openvr.entry.line1="HMD içinde ..."
AdvSceneSwitcher.condition.openvr.entry.line2="{{controls}}"
AdvSceneSwitcher.condition.openvr.entry.line3="HMD mevcut {{xPos}} x {{yPos}} x {{zPos}}"
; Macro Actions
AdvSceneSwitcher.action.switchScene="Sahne Degistirici"
AdvSceneSwitcher.action.scene.entry="Sahneyi {{scenes}} kullanarak {{transitions}} süresi olan {{duration}} saniye"
AdvSceneSwitcher.action.scene.blockUntilTransitionDone="Hedef sahneye geçiş tamamlanana kadar bekleyin"
AdvSceneSwitcher.action.wait="Bekle"
AdvSceneSwitcher.action.wait.type.fixed="sabit"
AdvSceneSwitcher.action.wait.type.random="rastgele"
AdvSceneSwitcher.action.wait.entry.fixed="Şunu bekle {{waitType}} süre {{duration}}"
AdvSceneSwitcher.action.wait.entry.random="Şunu bekle {{waitType}} bu aralıktan {{duration}} buna {{duration2}}"
AdvSceneSwitcher.action.audio="Ses"
AdvSceneSwitcher.action.audio.type.mute="Sessiz"
AdvSceneSwitcher.action.audio.type.unmute="Ses açmak"
AdvSceneSwitcher.action.audio.type.sourceVolume="Kaynak ses seviyesini ayarla"
AdvSceneSwitcher.action.audio.type.masterVolume="Ana ses seviyesini ayarla"
AdvSceneSwitcher.action.audio.entry="{{actions}} {{audioSources}} {{volume}}"
AdvSceneSwitcher.action.recording="Kayıt"
AdvSceneSwitcher.action.recording.type.stop="Kayıt Durdur"
AdvSceneSwitcher.action.recording.type.start="Kayıt Başlat"
AdvSceneSwitcher.action.recording.type.pause="Kayıt Duraklat"
AdvSceneSwitcher.action.recording.type.unpause="Kayıt Duraklatma"
AdvSceneSwitcher.action.recording.pause.hint="Kayıt ayarlarınıza bağlı olarak kaydı duraklatamayabileceğinizi unutmayın."
AdvSceneSwitcher.action.recording.entry="{{actions}}{{pauseHint}}"
AdvSceneSwitcher.action.replay="Tekrar arabelleği"
AdvSceneSwitcher.action.replay.type.stop="Tekrar arabelleğini durdur"
AdvSceneSwitcher.action.replay.type.start="Tekrar arabelleğini başlat"
AdvSceneSwitcher.action.replay.type.save="Tekrar arabelleğini kaydet"
AdvSceneSwitcher.action.replay.entry="{{actions}}"
AdvSceneSwitcher.action.streaming="Yayın"
AdvSceneSwitcher.action.streaming.type.stop="Yayın durdur"
AdvSceneSwitcher.action.streaming.type.start="Yayın başlat"
AdvSceneSwitcher.action.streaming.entry="{{actions}}"
AdvSceneSwitcher.action.run="Çalıştır"
AdvSceneSwitcher.action.run.arguments="Argümanlar:"
AdvSceneSwitcher.action.run.addArgument="Argüman ekle"
AdvSceneSwitcher.action.run.addArgumentDescription="Yeni Argüman ekle:"
AdvSceneSwitcher.action.run.entry="Çalıştır {{filePath}}"
AdvSceneSwitcher.action.sceneVisibility="Sahne öğesi görünürlüğü"
AdvSceneSwitcher.action.sceneVisibility.type.show="Göster"
AdvSceneSwitcher.action.sceneVisibility.type.hide="Gizle"
AdvSceneSwitcher.action.sceneVisibility.type.source="Kayıt"
AdvSceneSwitcher.action.sceneVisibility.type.sourceGroup="Herhangi"
AdvSceneSwitcher.action.sceneVisibility.entry="Açık{{scenes}}{{actions}}{{sourceTypes}}{{sources}}{{sourceGroups}}"
AdvSceneSwitcher.action.filter="Filtrele"
AdvSceneSwitcher.action.filter.type.enable="Etkin"
AdvSceneSwitcher.action.filter.type.disable="Etkisiz"
AdvSceneSwitcher.action.filter.type.settings="Ayarları yap"
AdvSceneSwitcher.action.filter.entry="Açık {{sources}} {{actions}} {{filters}}"
AdvSceneSwitcher.action.filter.getSettings="Mevcut ayarları al"
AdvSceneSwitcher.action.source="Kaynak"
AdvSceneSwitcher.action.source.type.enable="Etkin"
AdvSceneSwitcher.action.source.type.disable="Etkisiz"
AdvSceneSwitcher.action.source.type.settings="Ayarları yap"
AdvSceneSwitcher.action.source.entry="{{actions}} {{sources}}"
AdvSceneSwitcher.action.source.warning="Uyarı: Kaynakların global olarak etkinleştirilmesi ve devre dışı bırakılması, OBS UI tarafından kontrol edilemez"
AdvSceneSwitcher.action.source.getSettings="Mevcut Ayarları yap"
AdvSceneSwitcher.action.media="Medya"
AdvSceneSwitcher.action.media.type.play="Oynat"
AdvSceneSwitcher.action.media.type.pause="Duraklat"
AdvSceneSwitcher.action.media.type.stop="Dur"
AdvSceneSwitcher.action.media.type.restart="Yeniden Başlat"
AdvSceneSwitcher.action.media.type.next="Sonraki"
AdvSceneSwitcher.action.media.type.previous="Önceki"
AdvSceneSwitcher.action.media.entry="{{actions}}{{duration}}{{mediaSources}}"
AdvSceneSwitcher.action.macro="Makro"
AdvSceneSwitcher.action.macro.type.pause="Duraklat"
AdvSceneSwitcher.action.macro.type.unpause="Duraklatma"
AdvSceneSwitcher.action.macro.type.resetCounter="Sayacı sıfırla"
AdvSceneSwitcher.action.macro.type.run="Çalıştır"
AdvSceneSwitcher.action.macro.entry="{{actions}} {{macros}}"
AdvSceneSwitcher.action.pluginState="Eklenti durumu"
AdvSceneSwitcher.action.pluginState.type.stop="Advanced Scene Switcher eklentisini durdurun"
AdvSceneSwitcher.action.pluginState.type.noMatch="Eşleşmeme davranışını değiştirin:"
AdvSceneSwitcher.action.pluginState.type.import="Ayarları şuradan içe aktar:"
AdvSceneSwitcher.action.pluginState.importWarning="Not: Ayarlar penceresi açılırken eylem göz ardı edilecektir."
AdvSceneSwitcher.action.pluginState.entry="{{actions}}{{values}}{{scenes}}{{settings}}{{settingsWarning}}"
AdvSceneSwitcher.action.virtualCamera="Sanal Kamera"
AdvSceneSwitcher.action.virtualCamera.type.stop="Sanal Kamerayı Durdur"
AdvSceneSwitcher.action.virtualCamera.type.start="Sanal Kamerayı Başlat"
AdvSceneSwitcher.action.virtualCamera.entry="{{actions}}"
AdvSceneSwitcher.action.hotkey="Kısayol tuşu"
AdvSceneSwitcher.action.hotkey.leftShift="Sol shift"
AdvSceneSwitcher.action.hotkey.rightShift="Sağ Shift"
AdvSceneSwitcher.action.hotkey.leftCtrl="Sol Ctrl"
AdvSceneSwitcher.action.hotkey.rightCtrl="Sağ Ctrl"
AdvSceneSwitcher.action.hotkey.leftAlt="Sol Alt"
AdvSceneSwitcher.action.hotkey.rightAlt="Sağ Alt"
AdvSceneSwitcher.action.hotkey.leftMeta="Sol Meta"
AdvSceneSwitcher.action.hotkey.rightMeta="Sağ Meta"
AdvSceneSwitcher.action.hotkey.onlyOBS="Tuşa basımı yalnızca OBS'ye gönder"
AdvSceneSwitcher.action.hotkey.disabled="Tuşa basma simülasyonu yapılamıyor - işlevsellik devre dışı!"
AdvSceneSwitcher.action.hotkey.entry="Bas {{keys}} uygun {{duration}} millisaniye"
AdvSceneSwitcher.action.sceneOrder="Sahne öğesi sırası"
AdvSceneSwitcher.action.sceneOrder.type.moveUp="Yukarı taşı"
AdvSceneSwitcher.action.sceneOrder.type.moveDown="Aşağı indir"
AdvSceneSwitcher.action.sceneOrder.type.moveTop="En üste taşı"
AdvSceneSwitcher.action.sceneOrder.type.moveBottom="Aşağıya taşı"
AdvSceneSwitcher.action.sceneOrder.type.movePosition="Konuma taşı"
AdvSceneSwitcher.action.sceneOrder.entry="Açık{{scenes}}{{actions}}{{sources}}{{position}}"
AdvSceneSwitcher.action.sceneTransform="Sahne öğesi dönüşümü"
AdvSceneSwitcher.action.sceneTransform.getTransform="Dönüşümü al"
AdvSceneSwitcher.action.sceneTransform.entry="Açık{{scenes}}transform{{sources}}"
AdvSceneSwitcher.action.file="Dosya"
AdvSceneSwitcher.action.file.type.write="Yaz"
AdvSceneSwitcher.action.file.type.append="Ekle"
AdvSceneSwitcher.action.file.entry="{{actions}} {{filePath}}:"
AdvSceneSwitcher.action.previewScene="Önizleme sahnesini değiştir"
AdvSceneSwitcher.action.previewScene.entry="Önizleme sahnesini şu şekilde değiştir: {{scenes}}"
AdvSceneSwitcher.action.SceneSwap="Sahneyi değiştir (Studyo modu)"
AdvSceneSwitcher.action.SceneSwap.entry="Stüdyo modunda önizleme ve program sahnesini değiştir"
AdvSceneSwitcher.action.transition="Geçiş"
AdvSceneSwitcher.action.transition.entry.line2="{{setTransition}}Geçiş türünü ayarla {{transitions}}"
AdvSceneSwitcher.action.transition.entry.line3="{{setDuration}}Geçiş süresini şuna ayarla: {{duration}}saniyeler"
AdvSceneSwitcher.action.timer="Zamanlayıcı"
AdvSceneSwitcher.action.timer.type.pause="Duraklat"
AdvSceneSwitcher.action.timer.type.continue="Devam et"
AdvSceneSwitcher.action.timer.type.reset="Sıfırla"
AdvSceneSwitcher.action.timer.type.setTimeRemaining="Kalan süreyi ayarla"
AdvSceneSwitcher.action.timer.entry="{{timerAction}} zamanlayıcılar açık {{macros}} {{duration}}"
AdvSceneSwitcher.action.random="Rastgele"
AdvSceneSwitcher.action.random.entry="Aşağıdaki makrolardan herhangi birini rastgele çalıştırın (duraklatılmış makrolar yoksayılır)"
AdvSceneSwitcher.action.systray="Sistem tepsisi bildirimi"
AdvSceneSwitcher.action.systray.entry="Bildirimleri göster: {{message}}"
AdvSceneSwitcher.action.screenshot="Ekran görüntüsü"
AdvSceneSwitcher.action.screenshot.mainOutput="OBS'nin ana çıkışı"
AdvSceneSwitcher.action.screenshot.entry="Ekran görüntüsü {{sources}}"
AdvSceneSwitcher.action.profile="Profil"
AdvSceneSwitcher.action.profile.entry="Aktif profili şununla değiştir: {{profiles}}"
AdvSceneSwitcher.action.sceneCollection="Sahne koleksiyonu"
AdvSceneSwitcher.action.sceneCollection.entry="Aktif sahne koleksiyonunu şu şekilde değiştir: {{sceneCollections}}"
AdvSceneSwitcher.action.sceneCollection.warning="Not: Değişen sahne koleksiyonu sahne değiştirici ayarlarını da yeniden yükleyeceğinden, bundan sonraki eylemler yürütülmeyecektir.\n Ayarlar penceresi açılırken sahne toplama eylemi yok sayılacaktır."
; Transition Tab
AdvSceneSwitcher.transitionTab.title="Geçiş"
AdvSceneSwitcher.transitionTab.setTransitionBy="Geçişleri değiştirirken:"
AdvSceneSwitcher.transitionTab.transitionOverride="Geçiş geçersiz kılmaları ayarla"
AdvSceneSwitcher.transitionTab.adjustActiveTransitionType="Etkin geçiş türünü değiştir"
AdvSceneSwitcher.transitionTab.transitionBehaviorSelectionError="En az bir seçenek etkinleştirilmelidir: \n\n - Geçiş geçersiz kılmalarını kullan \n\n - Etkin geçiş türünü değiştir"
AdvSceneSwitcher.transitionTab.transitionForAToB="Sahne A'dan sahne B'ye otomatik sahne geçişi için geçişi kullanın"
AdvSceneSwitcher.transitionTab.transitionsHelp="<html><head/><body><p>Bu ayarlar <span style=\"font-style:italic;\">yalnızca</span>, sahne değiştiricinin neden olduğu geçişleri etkiler - <a href=\ Göz atın "https://obsproject.com/forum/resources/transition-table.1174/\"><span style=\" text-decoration: underline; color:#268bd2;\">Geçiş Tablosu</span></ a> bunu manuel sahne değişiklikleri için yapılandırmak istiyorsanız.<br/>Burada tanımlanan ayarlar, sahne değiştiricide başka bir yerde yapılandırılmış geçiş ayarlarına göre önceliklidir.<br/><br/>Yeni bir giriş eklemek için aşağıdaki artı simgesini tıklayın. .</p></body></html>"
AdvSceneSwitcher.transitionTab.defaultTransition="Sahne aktifse geçişi değiştir"
AdvSceneSwitcher.transitionTab.entry="Şuradan geçiş yap {{scenes}} buna {{scenes2}} kullanarak {{transitions}} süresinde {{duration}}"
AdvSceneSwitcher.transitionTab.defaultTransitionEntry="Ne zaman sahne {{scenes}} aktifse, varsayılan sahne geçişini değiştir{{transitions}}"
AdvSceneSwitcher.transitionTab.defaultTransitionsHelp="Bir giriş eklemek için artı sembolüne tıklayın."
AdvSceneSwitcher.transitionTab.defaultTransition.delay="Geçişi değiştirmek {{defTransitionDelay}} sahne değişikliğinden sonra."
AdvSceneSwitcher.transitionTab.defaultTransition.delay.help="Gecikme, bir geçiş devam ederken geçiş türü değiştirilirse meydana gelebilecek iptal edilen sahne geçişlerini önlemek için kullanılır."
; Pause Scenes Tab
AdvSceneSwitcher.pauseTab.title="Duraklat"
AdvSceneSwitcher.pauseTab.pauseOnScene="Sahne Değiştiriciyi sahnede duraklatın"
AdvSceneSwitcher.pauseTab.pauseInFocus1="Sahne Değiştiriciyi duraklat şu durumda: "
AdvSceneSwitcher.pauseTab.pauseInFocus2="odakta"
AdvSceneSwitcher.pauseTab.pauseTypeScene="sahne aktif"
AdvSceneSwitcher.pauseTab.pauseTypeWindow="pencere odakta"
AdvSceneSwitcher.pauseTab.pauseTargetAll="tümü"
AdvSceneSwitcher.pauseTab.pauseEntry="Duraklat {{pauseTargets}} kontrol edildiğinde {{pauseTypes}} {{scenes}} {{windows}}"
AdvSceneSwitcher.pauseTab.help="Bu sekmede, bir sahne etkinse veya pencere odaktaysa bireysel geçiş yöntemlerini duraklatmak için yapılandırabilirsiniz.\ve Devam etmek için vurgulanan artı sembolüne tıklayın."
; Window Title Tab
AdvSceneSwitcher.windowTitleTab.title="Başlık"
AdvSceneSwitcher.windowTitleTab.regexrDescription="<html><head/><body><p>Doğrudan pencere başlıklarını veya geçerli normal ifadeyi girin. <a href=\"https://regexr.com\"><span style=\" text-decoration: underline; color:#268bd2;\">RegExr</span'i kullanarak normal ifadeler için söz dizimini ve eşleşmeleri kontrol edebilirsiniz. ></a></p></body></html>"
AdvSceneSwitcher.windowTitleTab.stayInFocus1="Bu pencere adını yoksay"
AdvSceneSwitcher.windowTitleTab.stayInFocus2=" "
AdvSceneSwitcher.windowTitleTab.fullscreen="tam ekran ise"
AdvSceneSwitcher.windowTitleTab.maximized="maksimize edilirse"
AdvSceneSwitcher.windowTitleTab.focused="eğer odaklanmışsa"
AdvSceneSwitcher.windowTitleTab.entry="{{windows}} {{scenes}} {{transitions}} {{fullscreen}} {{maximized}} {{focused}}"
AdvSceneSwitcher.windowTitleTab.windowsHelp="Çalışan uygulamaların pencere başlığına göre sahneler arasında geçiş yapın.\nAşağıdaki ek koşullar seçilebilir:\nPencere Tam Ekrandır\nPencere büyütülür\nPencere odaklanılır\n\nDevam etmek için vurgulanan artı sembolüne tıklayın."
AdvSceneSwitcher.windowTitleTab.ignoreWindowsHelp="Bir pencere başlığı yoksayılırsa, sahne değiştirici, önceden seçilen pencere hala odaktaymış gibi davranacaktır.\nBu, sık sık farklı bir pencereye geçerseniz, sahne değişikliğini tetiklemeyecek olan sahne geçişlerinden kaçınmanıza olanak tanır.\ n\nBir pencere seçin veya yukarıya bir pencere başlığı girin ve listeye eklemek için aşağıdaki artı sembolüne tıklayın."
; Executable Tab
AdvSceneSwitcher.executableTab.title="yürütülebilir"
AdvSceneSwitcher.executableTab.implemented="dasOven tarafından uygulandı"
AdvSceneSwitcher.executableTab.requiresFocus="sadece odaklanmışsa"
AdvSceneSwitcher.executableTab.entry="Bu {{processes}} çalışıyorsa değiştir {{scenes}} kullanılır {{transitions}} {{requiresFocus}}"
AdvSceneSwitcher.executableTab.help="Bu sekme, bir işlem çalışıyorsa sahneleri otomatik olarak değiştirmenize olanak tanır.\nBu, pencere adının değişebileceği veya bilinmediği durumlarda faydalı olabilir.\n\nDevam etmek için vurgulanan artı sembolüne tıklayın."
; Screen Region Tab
AdvSceneSwitcher.screenRegionTab.title="Bölge"
AdvSceneSwitcher.screenRegionTab.currentPosition="İmleç şu anda şu konumda:"
AdvSceneSwitcher.screenRegionTab.showGuideFrames="Kılavuz çerçeveleri göster"
AdvSceneSwitcher.screenRegionTab.hideGuideFrames="Kılavuz çerçeveleri gizle"
AdvSceneSwitcher.screenRegionTab.excludeScenes.None="Seçim yok"
AdvSceneSwitcher.screenRegionTab.entry="Eğer imleç şuanda böyleyse {{minX}} {{minY}} x {{maxX}} {{maxY}} şuna çevir {{scenes}} kullanarak {{transitions}} sürece {{excludeScenes}}"
AdvSceneSwitcher.screenRegionTab.help="Bu sekme, fare imlecinizin geçerli konumuna göre sahneleri otomatik olarak değiştirmenize olanak tanır.\n\nDevam etmek için vurgulanan artı sembolüne tıklayın."
; Media Tab
AdvSceneSwitcher.mediaTab.title="Medya"
AdvSceneSwitcher.mediaTab.implemented="Exelero tarafından uygulandı"
AdvSceneSwitcher.mediaTab.states.none="Yok"
AdvSceneSwitcher.mediaTab.states.playing="Oynamak"
AdvSceneSwitcher.mediaTab.states.opening="Açmak"
AdvSceneSwitcher.mediaTab.states.buffering="Arabelleğe alma"
AdvSceneSwitcher.mediaTab.states.Paused="Duraklatıldı"
AdvSceneSwitcher.mediaTab.states.stopped="Durduruldu"
AdvSceneSwitcher.mediaTab.states.ended="Bitti"
AdvSceneSwitcher.mediaTab.states.error="Hata"
AdvSceneSwitcher.mediaTab.states.any="Herhangi"
AdvSceneSwitcher.mediaTab.timeRestriction.none="Yok"
AdvSceneSwitcher.mediaTab.timeRestriction.shorter="Zaman daha kısa"
AdvSceneSwitcher.mediaTab.timeRestriction.longer="Zaman daha uzun"
AdvSceneSwitcher.mediaTab.timeRestriction.remainShorter="Kalan süre daha kısa"
AdvSceneSwitcher.mediaTab.timeRestriction.remainLonger="Kalan süre daha uzun"
AdvSceneSwitcher.mediaTab.entry="Kaynak {{mediaSources}} durumu {{states}} ve {{timeRestrictions}} {{time}} şuna çevir {{scenes}} kullanarak {{transitions}}"
AdvSceneSwitcher.mediaTab.help="Bu sekme, medya kaynaklarının durumuna göre sahneler arasında geçiş yapmanızı sağlar.\nÖrneğin, seçilen medya kaynaklı oynatmayı bitirdiğinde otomatik olarak önceki sahneye dönebilirsiniz.\n\nDevam etmek için vurgulanan artı sembolüne tıklayın."
; File Tab
AdvSceneSwitcher.fileTab.title="Dosya"
AdvSceneSwitcher.fileTab.readWriteSceneFile="Oku / Sahneden yazdır / Dosyaya"
AdvSceneSwitcher.fileTab.currentSceneOutputFile="Mevcut sahnenin adını bu dosyaya yazın:"
AdvSceneSwitcher.fileTab.switchSceneBaseOnFile="Dosya girişine göre sahnelerin değiştirilmesini etkinleştirin"
AdvSceneSwitcher.fileTab.switchSceneNameInputFile="Bu dosyadan geçiş yapılacak sahne adını okuyun:"
AdvSceneSwitcher.fileTab.switchSceneBaseOnFileContent="Dosya içeriğine göre sahneyi değiştir"
AdvSceneSwitcher.fileTab.remoteFileWarning="Uzak seçeneğini seçerseniz, sahne değiştiricinin Genel sekmesinde belirtildiği gibi her x ms'de bir uzak konuma erişmeye çalışacağını lütfen unutmayın!"
AdvSceneSwitcher.fileTab.remoteFileWarning1="Sahne değiştiricinin her seferinde uzak konuma erişmeye çalışacağını unutmayın."
AdvSceneSwitcher.fileTab.remoteFileWarning2="ms"
AdvSceneSwitcher.fileTab.libcurlWarning="libcurl yüklenemedi! Uzak dosyalara erişim mümkün olmayacak!"
AdvSceneSwitcher.fileTab.selectWrite="Yazmak için bir dosya seçin..."
AdvSceneSwitcher.fileTab.selectRead="Okumak için bir dosya seçin..."
AdvSceneSwitcher.fileTab.textFileType="Text dosyası (*.txt)"
AdvSceneSwitcher.fileTab.anyFileType="Herhangi bir dosya türü (*.*)"
AdvSceneSwitcher.fileTab.remote="uzak dosya"
AdvSceneSwitcher.fileTab.local="yerel dosya"
AdvSceneSwitcher.fileTab.useRegExp="normal ifadeler kullan (desen eşleştirme)"
AdvSceneSwitcher.fileTab.checkfileContentTime="değişiklik tarihi değiştiyse"
AdvSceneSwitcher.fileTab.checkfileContent="İçerik değiştiyse"
AdvSceneSwitcher.fileTab.entry="Suna dönüştür {{scenes}} kullanıp {{transitions}} içerik şunlarla {{fileType}} {{filePath}} {{browseButton}} eşleşirse:"
AdvSceneSwitcher.fileTab.entry2="{{matchText}}"
AdvSceneSwitcher.fileTab.entry3="{{useRegex}} {{checkModificationDate}} {{checkFileContent}}"
AdvSceneSwitcher.fileTab.help="Bu sekme, uzak veya yerel dosyaların içeriğine göre sahneleri otomatik olarak değiştirmenize olanak tanır.\n\nDevam etmek için vurgulanan artı sembolüne tıklayın."
; Random Tab
AdvSceneSwitcher.randomTab.title="Rastgele"
AdvSceneSwitcher.randomTab.randomDisabledWarning="İşlevsellik devre dışı - Etkinleştirmek için Genel sekmesinde \"Herhangi bir geçiş koşulu karşılanmazsa Rastgele sekmesinde herhangi bir sahneye geç\"i seçin"
AdvSceneSwitcher.randomTab.entry="Herhangi bir geçiş koşulu karşılanmıyorsa, geçiş yapın {{scenes}} kullan {{transitions}} için {{delay}}"
AdvSceneSwitcher.randomTab.help="Sahne değiştirici, yapılandırılan süre için geçiş yapmak için bu sekmede rastgele bir giriş seçecektir.\nAynı girişin arka arkaya iki kez seçilmeyeceğini unutmayın.\n\nDevam etmek için vurgulanan artı sembolüne tıklayın."
; Time Tab
AdvSceneSwitcher.timeTab.title="Zaman"
AdvSceneSwitcher.timeTab.anyDay="Herhangi bir günde"
AdvSceneSwitcher.timeTab.mondays="Pazartesi günleri"
AdvSceneSwitcher.timeTab.tuesdays="Salı günleri"
AdvSceneSwitcher.timeTab.wednesdays="Çarşamba günleri"
AdvSceneSwitcher.timeTab.thursdays="Perşembe günleri"
AdvSceneSwitcher.timeTab.fridays="Cuma günleri"
AdvSceneSwitcher.timeTab.saturdays="Cumartesi günleri"
AdvSceneSwitcher.timeTab.sundays="Pazar günleri"
AdvSceneSwitcher.timeTab.afterstart="Akış/kayıt başladıktan sonra"
AdvSceneSwitcher.timeTab.afterstart.tip="Akışın / kaydın başlangıcına göre zaman kullanılacaktır"
AdvSceneSwitcher.timeTab.entry="{{triggers}} da/de {{time}} Değiştir {{scenes}} kullan {{transitions}}"
AdvSceneSwitcher.timeTab.help="Bu sekme, geçerli yerel saate göre otomatik olarak farklı bir sahneye geçmenizi sağlar.\n\nSahne değiştiricinin sahneleri yalnızca tam olarak belirttiğiniz saatte değiştireceğini unutmayın.\nGenel'de öncelik ayarlarını yapılandırdığınızdan emin olun. sekmesini beğeninize göre seçin, böylece daha yüksek önceliğe sahip diğer geçiş yöntemleri nedeniyle seçilen zaman noktası kaçırılmaz.\n\nDevam etmek için vurgulanan artı sembolüne tıklayın."
; Idle Tab
AdvSceneSwitcher.idleTab.title="Boşta"
AdvSceneSwitcher.idleTab.enable="Boşta Algılamayı Etkinleştir"
AdvSceneSwitcher.idleTab.idleswitch="Sonra {{duration}} klavye veya fare girişi olmadan sahneye geçiş {{scenes}} kullan {{transitions}}"
AdvSceneSwitcher.idleTab.dontSwitchIfFocus1="eğer geçiş yapmayın"
AdvSceneSwitcher.idleTab.dontSwitchIfFocus2="odakta"
; Scene Sequence Tab
AdvSceneSwitcher.sceneSequenceTab.title="Sıra"
AdvSceneSwitcher.sceneSequenceTab.description="Otomatik sahne geçişleri dizisi, sahne değiştiriciyi duraklatarak/durdurarak veya manuel olarak farklı bir sahneye geçerek iptal edilebilir."
AdvSceneSwitcher.sceneSequenceTab.save="Sahne dizilerini dosyaya kaydet"
AdvSceneSwitcher.sceneSequenceTab.load="Dosyadan sahne dizilerini yükle"
AdvSceneSwitcher.sceneSequenceTab.saveTitle="Sahne Sırasını dosyaya kaydet..."
AdvSceneSwitcher.sceneSequenceTab.loadTitle="Sahne Sırasını okumak için bir dosya seçin ..."
AdvSceneSwitcher.sceneSequenceTab.loadFail="Advanced Scene Switcher ayarları içe aktaramadı!"
AdvSceneSwitcher.sceneSequenceTab.loadSuccess="Gelişmiş Sahne Değiştirici ayarları başarıyla içe aktarıldı!"
AdvSceneSwitcher.sceneSequenceTab.fileType="Text dosyaları (*.txt)"
AdvSceneSwitcher.sceneSequenceTab.interruptible="Kesilebilir"
AdvSceneSwitcher.sceneSequenceTab.interruptibleHint="Diğer anahtarlama yöntemlerinin bu sahne dizisini kesmesine izin verilir"
AdvSceneSwitcher.sceneSequenceTab.entry=" {{startScenes}} aktif olduğunda değiştir {{scenes}} sonra {{delay}} kullan {{transitions}} {{interruptible}}"
AdvSceneSwitcher.sceneSequenceTab.extendEdit="Sırayı Uzat"
AdvSceneSwitcher.sceneSequenceTab.extendEntry="Sonra {{delay}} çevirmek {{scenes}} kullan {{transitions}}"
AdvSceneSwitcher.sceneSequenceTab.help="Bu sekme, bir sahne yapılandırılmış bir süre boyunca etkinse otomatik olarak farklı bir sahneye geçmenizi sağlar.\nÖrneğin, iki sahne arasında otomatik olarak ileri ve geri geçiş yapabilirsiniz.\n\nVurgulanan artı sembolüne tıklayarak devam et."
; Audio Tab
AdvSceneSwitcher.audioTab.title="Ses"
AdvSceneSwitcher.audioTab.condition.above="üstünde"
AdvSceneSwitcher.audioTab.condition.below="altında"
AdvSceneSwitcher.audioTab.ignoreInactiveSource="kaynak etkin olmadığı sürece"
AdvSceneSwitcher.audioTab.entry="Ses Hacmi{{audioSources}} durumu {{condition}} {{volumeWidget}} için {{duration}} saniye geçiş {{scenes}} kullanarak {{transitions}} {{ignoreInactiveSource}}"
AdvSceneSwitcher.audioTab.multiMatchfallbackCondition="Birden çok giriş eşleşirse..."
AdvSceneSwitcher.audioTab.multiMatchfallback="... için {{duration}} saniye geçiş {{scenes}} kullan {{transitions}}"
AdvSceneSwitcher.audioTab.help="Bu sekme, kaynakların ses düzeyine göre sahneler arasında geçiş yapmanızı sağlar.\nÖrneğin, mikrofonunuzun ses düzeyi belirli bir eşiğe ulaşırsa otomatik olarak farklı bir sahneye geçebilirsiniz.\n\nDevam etmek için vurgulanan artı simgesini tıklayın."
; Video Tab
AdvSceneSwitcher.videoTab.title="Video"
AdvSceneSwitcher.videoTab.getScreenshot="Seçilen giriş için ekran görüntüsü al"
AdvSceneSwitcher.videoTab.getScreenshotHelp="Seçili olan girişin video kaynağının Ekran Görüntüsünü alın ve otomatik olarak hedef görüntü olarak ayarlayın"
AdvSceneSwitcher.videoTab.condition.match="tam olarak eşleşir"
AdvSceneSwitcher.videoTab.condition.match.tooltip="Tam eşleşme, hedef ve kaynak görüntünün aynı çözünürlükte olmasını gerektirir.\nAyrıca her bir pikselin eşleşmesi gerekir, bu nedenle sıkıştırma kullanan görüntü biçimlerinin (ör. .JPG) kullanılması önerilmez!"
AdvSceneSwitcher.videoTab.condition.differ="eşleşmiyor"
AdvSceneSwitcher.videoTab.condition.hasNotChanged="değişmedi"
AdvSceneSwitcher.videoTab.condition.hasChanged="değişti"
AdvSceneSwitcher.videoTab.ignoreInactiveSource="Kaynak etkin olmadığı sürece"
AdvSceneSwitcher.videoTab.entry="Zaman {{videoSources}} {{condition}} {{filePath}} {{browseButton}} için {{duration}} şuna dönüştür {{scenes}} kullan {{transitions}} {{ignoreInactiveSource}}"
AdvSceneSwitcher.videoTab.help="<html><head/><body><p>Bu sekme, seçilen kaynakların mevcut video çıkışına göre sahneler arasında geçiş yapmanızı sağlar.<br/><a href=\"https:// adresini kontrol ettiğinizden emin olun. obsproject.com/forum/resources/pixel-match-switcher.1202/\"><span style=\" text-decoration: underline; color:#268bd2;\">Pixel Match Switcher</span></a> bu işlevin daha da iyi bir şekilde uygulanması için.<br/><br/> Devam etmek için vurgulanan artı simgesini tıklayın.</p></body></html>"
; Network Tab
AdvSceneSwitcher.networkTab.title="Ağ"
AdvSceneSwitcher.networkTab.description="Bu sekme, başka bir OBS örneğinin etkin sahnesini uzaktan kontrol etmenizi sağlar.\nSahne adlarının tüm OBS örneklerinde tam olarak eşleşmesi gerektiğini lütfen unutmayın."
AdvSceneSwitcher.networkTab.warning="Sunucuyu yerel bir ağın dışında çalıştırmak, üçüncü tarafların aktif sahneyi okumasına izin verecektir."
AdvSceneSwitcher.networkTab.server="Sunucuyu başlat (Bağlı tüm istemcilere sahne değiştirme mesajları gönderir)"
AdvSceneSwitcher.networkTab.server.port="Port"
AdvSceneSwitcher.networkTab.server.lockToIPv4="Sunucuyu yalnızca IPv4 kullanacak şekilde kilitleyin"
AdvSceneSwitcher.networkTab.server.sendSceneChange="Sahne değişiklikleri için mesaj gönder"
AdvSceneSwitcher.networkTab.server.restrictSendToAutomatedSwitches="Yalnızca otomatik sahne anahtarları için mesaj gönder"
AdvSceneSwitcher.networkTab.server.sendPreview="Stüdyo modunda çalışırken önizleme sahnesi değişikliği için mesajlar gönderin"
AdvSceneSwitcher.networkTab.startFailed.message="WebSockets sunucusu başlatılamadı, bunun nedeni şunlar olabilir:\n - %1 TCP bağlantı noktası şu anda bu sistemde başka bir yerde, muhtemelen başka bir uygulama tarafından kullanılıyor olabilir. WebSocket sunucu ayarlarında farklı bir TCP bağlantı noktası ayarlamayı deneyin veya bu bağlantı noktasını kullanabilecek herhangi bir uygulamayı durdurun.\n - Hata mesajı: %2"
AdvSceneSwitcher.networkTab.server.status.currentStatus="Şu anki durum"
AdvSceneSwitcher.networkTab.server.status.notRunning="Çalışmıyor"
AdvSceneSwitcher.networkTab.server.status.starting="Başlangıç"
AdvSceneSwitcher.networkTab.server.status.running="Çalışıyor"
AdvSceneSwitcher.networkTab.server.restart="Sunucuyu yeniden başlat"
AdvSceneSwitcher.networkTab.client="İstemciyi başlat (Sahne değiştirme mesajlarını alır)"
AdvSceneSwitcher.networkTab.client.address="Ana makine adı veya IP adresi"
AdvSceneSwitcher.networkTab.client.port="Port"
AdvSceneSwitcher.networkTab.client.status.currentStatus="Şu anki durum"
AdvSceneSwitcher.networkTab.client.status.disconnected="Bağlantı kesildi"
AdvSceneSwitcher.networkTab.client.status.connecting="Bağlanıyor"
AdvSceneSwitcher.networkTab.client.status.connected="Bağlandı"
AdvSceneSwitcher.networkTab.client.reconnect="Yeniden bağlanmaya zorla"
; Scene Group Tab
AdvSceneSwitcher.sceneGroupTab.title="Sahne Grubu"
AdvSceneSwitcher.sceneGroupTab.list="Sahne Grupları"
AdvSceneSwitcher.sceneGroupTab.edit="Sahne Gruplarını Düzenle"
AdvSceneSwitcher.sceneGroupTab.edit.name="İsim:"
AdvSceneSwitcher.sceneGroupTab.edit.type="Tip: {{type}}"
AdvSceneSwitcher.sceneGroupTab.type.count="Saymak"
AdvSceneSwitcher.sceneGroupTab.type.time="Zaman"
AdvSceneSwitcher.sceneGroupTab.type.random="Rastgele"
AdvSceneSwitcher.sceneGroupTab.edit.count="Sonra listedeki bir sonraki sahneye ilerleyin {{count}} karşılama"
AdvSceneSwitcher.sceneGroupTab.edit.time="Sonra listedeki bir sonraki sahneye ilerleyin {{time}} geçtiyse"
AdvSceneSwitcher.sceneGroupTab.edit.random="Listeden rastgele bir sonraki sahneyi seçin"
AdvSceneSwitcher.sceneGroupTab.edit.repeat="Sahne listesinin sonuna ulaşılırsa baştan başlayın"
AdvSceneSwitcher.sceneGroupTab.edit.addScene="Sahne ekle"
AdvSceneSwitcher.sceneGroupTab.add="Sahne Grubu Ekle"
AdvSceneSwitcher.sceneGroupTab.defaultname="Sahne Grubu %1"
AdvSceneSwitcher.sceneGroupTab.exists="Sahne Grubu veya Sahne adı zaten var"
AdvSceneSwitcher.sceneGroupTab.help="Sahne Grupları, normal bir sahne gibi bir hedef olarak seçilebilir.\n\nAdından da anlaşılacağı gibi, bir sahne grubu birden fazla sahneden oluşan bir koleksiyondur.\nSahne grubu, yapılandırılmış ayarlara bağlı olarak kendisine atanan sahneler listesinde ilerleyecektir. sağ tarafta bulunabilir.\n\nSahne grubunu listedeki bir sonraki sahneye geçecek şekilde yapılandırabilirsiniz:\nSahne grubu birkaç kez hedef olarak seçildikten sonra.\nBelirli bir süre sonra geçti.\nVeya rastgele.\n\nÖrneğin, sahneleri içeren bir sahne grubu ...\nSahne 1\nSahne 2\nSahne 3 \n... ilk seçildiğinde \"Sahne 1\"i etkinleştirecek bir hedef olarak.\nİkinci kez \"Sahne 2\"yi etkinleştirecek.\nKalan zamanlar \"Scene 3\" etkinleştirilecek.\n\nYeni bir sahne grubu eklemek için aşağıdaki vurgulanan artı sembolüne tıklayın."
AdvSceneSwitcher.sceneGroupTab.scenes.help="Soldan değiştirmek istediğiniz sahne grubunu seçin.\n\nYukarıdaki sahneyi seçip aşağıdaki artı simgesini tıklayarak bu sahne grubuna eklemek için bir sahne seçin.\n\nAynı sahneye birden fazla sahne eklenebilir grup."
; Scene Trigger Tab
AdvSceneSwitcher.sceneTriggerTab.title="Sahne Tetikleyicileri"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerType.none="--tetikleyiciyi seçin--"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerType.sceneActive="aktif"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerType.sceneInactive="aktif değil"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerType.sceneLeave="uzaklaştı"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.none="--eylemi seç--"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startRecording="Kayda başla"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.pauseRecording="Kaydı duraklat"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.unpauseRecording="kaydı duraklatma"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopRecording="Kaydetmeyi bırak"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopStreaming="Akışı durdur"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startStreaming="Akışı başlat"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startReplayBuffer="Yeniden oynatma arabelleğini başlat"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopReplayBuffer="Tekrar arabelleğini durdur"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.muteSource="Kaynağı sessize al"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.unmuteSource="Kaynağı sesi aç"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startSwitcher="Sahne değiştiriciyi başlat"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopSwitcher="Sahne değiştiriciyi durdur"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startVirtualCamera="Sanal kamerayı başlat"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopVirtualCamera="Sanal kamerayı durdur"
AdvSceneSwitcher.sceneTriggerTab.entry="Şundan {{scenes}} {{triggers}} {{actions}} {{audioSources}} sonra {{duration}}"
AdvSceneSwitcher.sceneTriggerTab.help="Bu sekme, kaydı veya akışı durdurma gibi sahne değişikliklerinde eylemleri tetiklemenize olanak tanır."
; Hotkey
AdvSceneSwitcher.hotkey.startSwitcherHotkey="Advanced Scene Switcher'ı başlatın"
AdvSceneSwitcher.hotkey.stopSwitcherHotkey="Gelişmiş Sahne Değiştiriciyi Durdurun"
AdvSceneSwitcher.hotkey.startStopToggleSwitcherHotkey="Gelişmiş Sahne Değiştirici için Başlat/Durdur arasında geçiş yapın"
AdvSceneSwitcher.hotkey.macro.pause="%1 makrosunu duraklat"
AdvSceneSwitcher.hotkey.macro.unpause="%1 makrosunu duraklatma"
AdvSceneSwitcher.hotkey.macro.togglePause="%1 makrosunun duraklatmasını aç/kapat"
AdvSceneSwitcher.askBackup="Advanced Scene Switcher'ın yeni bir sürümü algılandı.\nEski ayarların bir yedeği oluşturulsun mu?"
AdvSceneSwitcher.askForMacro="Makro seç {{macroSelection}}"
AdvSceneSwitcher.close="Kapat"
AdvSceneSwitcher.browse="Araştır"
AdvSceneSwitcher.selectScene="--sahne seç--"
AdvSceneSwitcher.selectPreviousScene="Önceki Sahne"
AdvSceneSwitcher.selectCurrentScene="Mevcut Sahne"
AdvSceneSwitcher.selectAnyScene="Herhangi bir Sahne"
AdvSceneSwitcher.currentTransition="Mevcut Geçiş"
AdvSceneSwitcher.anyTransition="Herhangi Bir Geçiş"
AdvSceneSwitcher.selectTransition="--geçişi seç--"
AdvSceneSwitcher.selectWindow="--pencereyi seç--"
AdvSceneSwitcher.selectSource="--kaynak Seç--"
AdvSceneSwitcher.selectAudioSource="--ses kaynağını seçin--"
AdvSceneSwitcher.selectVideoSource="--video kaynağını seçin--"
AdvSceneSwitcher.selectMediaSource="--medya kaynağını seçin--"
AdvSceneSwitcher.selectProcess="--işlemi seç--"
AdvSceneSwitcher.selectFilter="--filtre seç--"
AdvSceneSwitcher.selectMacro="--makroyu seçin--"
AdvSceneSwitcher.selectItem="--Öğeyi seçin--"
AdvSceneSwitcher.selectProfile="--profil seç--"
AdvSceneSwitcher.selectSceneCollection="--sahne koleksiyonunu seç--"
AdvSceneSwitcher.enterPath="--yolu girin--"
AdvSceneSwitcher.enterText="--metni girin--"
AdvSceneSwitcher.invaildEntriesWillNotBeSaved="geçersiz girişler kaydedilmeyecek"
AdvSceneSwitcher.selectWindowTip="\"OBS\" OBS penceresini belirlemek için \nKullan \"Görev değiştirme\"için ALT + TAB"
AdvSceneSwitcher.sceneItemSelection.all="Hepsi"
AdvSceneSwitcher.sceneItemSelection.any="Herhangi"
AdvSceneSwitcher.status.active="Aktif"
AdvSceneSwitcher.status.inactive="İnaktif"
AdvSceneSwitcher.running="Eklenti çalışıyor"
AdvSceneSwitcher.stopped="Eklenti durdu"
AdvSceneSwitcher.firstBootMessage="<html><head/><body><p>Gelişmiş Sahne Değiştirici ilk kez başlatılıyor gibi görünüyor.<br>Lütfen <a href=\"https://github.com/ adresine bir göz atın. WarmUpTill/SceneSwitcher/wiki\"><span style=\" text-decoration: underline; color:#268bd2;\">Wiki</span></a> için kılavuzlar ve örnekler listesi.<br>Yapmayın. eklentinin <a href=\"https://obsproject.com/forum/threads/advanced-scene-switcher.48264\"><span style=\" text-decoration: underline; color:# sayfasında soru sormaktan çekinmeyin OBS forumlarında 268bd2;\">konu</span></a>!</p></body></html>"
AdvSceneSwitcher.unit.milliseconds="millisaniye"
AdvSceneSwitcher.unit.secends="saniye"
AdvSceneSwitcher.unit.minutes="dakika"
AdvSceneSwitcher.unit.hours="saat"
AdvSceneSwitcher.duration.condition.none="Zaman kısıtlaması yok"
AdvSceneSwitcher.duration.condition.more="En azından"
AdvSceneSwitcher.duration.condition.equal="Tam olarak"
AdvSceneSwitcher.duration.condition.less="En çoğu"

View File

@@ -30,6 +30,7 @@ AdvSceneSwitcher.generalTab.generalBehavior.verboseLogging="详细日志输出"
AdvSceneSwitcher.generalTab.generalBehavior.saveWindowGeo="保存窗口位置和大小"
AdvSceneSwitcher.generalTab.generalBehavior.showTrayNotifications="显示系统托盘通知"
AdvSceneSwitcher.generalTab.generalBehavior.disableUIHints="禁用UI提示"
AdvSceneSwitcher.generalTab.generalBehavior.hideLegacyTabs="隐藏可通过宏操作的分组栏"
AdvSceneSwitcher.generalTab.priority="优先级"
AdvSceneSwitcher.generalTab.priority.description="切换场景优先级 (最上方的项优先级最高)"
AdvSceneSwitcher.generalTab.priority.threadPriority="使用线程优先级"
@@ -57,6 +58,7 @@ AdvSceneSwitcher.generalTab.priority.macro="宏"
; Macro Tab
AdvSceneSwitcher.macroTab.title="宏"
AdvSceneSwitcher.macroTab.macros="宏文件"
AdvSceneSwitcher.macroTab.priorityWarning="注意:建议将宏配置为最高优先级的功能.\n可以在“常规”选项卡上更改此设置."
AdvSceneSwitcher.macroTab.help="宏允许您根据多种条件执行一系列操作。\n\n单击突出显示的加号可添加新宏."
AdvSceneSwitcher.macroTab.editConditionHelp="此部分允许您定义宏条件。\n\n在左侧选择现有宏或添加新宏。\n然后单击下面的加号按钮添加新条件。"
AdvSceneSwitcher.macroTab.editActionHelp="此部分允许您定义宏操作。\n\n在左侧选择现有宏或添加新宏。\n然后单击下面的加号按钮添加新操作."
@@ -66,11 +68,17 @@ AdvSceneSwitcher.macroTab.edit.condition="条件类型:"
AdvSceneSwitcher.macroTab.edit.action="动作类型:"
AdvSceneSwitcher.macroTab.add="添加新宏"
AdvSceneSwitcher.macroTab.name="名称:"
AdvSceneSwitcher.macroTab.run="运行宏"
AdvSceneSwitcher.macroTab.runFail="运行 \"%1\" 失败!\n其中一个操作失败或者宏已在运行."
AdvSceneSwitcher.macroTab.runInParallel="与其他宏并行运行宏"
AdvSceneSwitcher.macroTab.onChange="仅在条件更改时执行操作"
AdvSceneSwitcher.macroTab.defaultname="宏 %1"
AdvSceneSwitcher.macroTab.exists="宏名称已存在"
AdvSceneSwitcher.macroTab.copy="创建副本"
AdvSceneSwitcher.macroTab.expandAll="全部展开"
AdvSceneSwitcher.macroTab.collapseAll="全部收回"
AdvSceneSwitcher.macroTab.maximize="最大化"
AdvSceneSwitcher.macroTab.minimize="最小化"
; Macro Logic
AdvSceneSwitcher.logic.none="忽略条目"
@@ -83,23 +91,27 @@ AdvSceneSwitcher.logic.not="如果 不"
; Macro Conditions
AdvSceneSwitcher.condition.audio="音频"
AdvSceneSwitcher.condition.audio.state.below="于"
AdvSceneSwitcher.condition.audio.state.below="于"
AdvSceneSwitcher.condition.audio.state.exact="相等"
AdvSceneSwitcher.condition.audio.state.above="大于"
AdvSceneSwitcher.condition.audio.entry="音量 来源 {{audioSources}} 是 {{condition}} {{volume}}"
AdvSceneSwitcher.condition.cursor="光标"
AdvSceneSwitcher.condition.audio.state.mute="静音"
AdvSceneSwitcher.condition.audio.state.unmute="取消静音"
AdvSceneSwitcher.condition.audio.type.output="输出音频"
AdvSceneSwitcher.condition.audio.type.volume="配置音量级别"
AdvSceneSwitcher.condition.cursor="屏幕区域"
AdvSceneSwitcher.condition.cursor.type.region="当前位置"
AdvSceneSwitcher.condition.cursor.type.moving="正在移动"
AdvSceneSwitcher.condition.cursor.showFrame="显示帧率"
AdvSceneSwitcher.condition.cursor.hideFrame="隐藏帧率"
AdvSceneSwitcher.condition.cursor.entry.line1="标 处于{{conditions}} {{minX}} {{minY}} {{maxX}} {{maxY}} - {{toggleFrameButton}}"
AdvSceneSwitcher.condition.cursor.entry.line2="标当前位于 {{xPos}} x {{yPos}}"
AdvSceneSwitcher.condition.cursor.entry.line1="标 处于{{conditions}} {{minX}} {{minY}} {{maxX}} {{maxY}} - {{toggleFrameButton}}"
AdvSceneSwitcher.condition.cursor.entry.line2="标当前位于 {{xPos}} x {{yPos}}"
AdvSceneSwitcher.condition.scene="场景"
AdvSceneSwitcher.condition.scene.type.current="当前场景是"
AdvSceneSwitcher.condition.scene.type.previous="上一个场景是"
AdvSceneSwitcher.condition.scene.type.changed="场景改变了"
AdvSceneSwitcher.condition.scene.type.notChanged="场景没有改变"
AdvSceneSwitcher.condition.scene.waitForTransition="等待过渡完成"
AdvSceneSwitcher.condition.scene.entry="{{sceneType}} {{scenes}} {{waitForTransition}}"
AdvSceneSwitcher.condition.scene.entry.line1="{{sceneType}} {{scenes}}"
AdvSceneSwitcher.condition.scene.entry.line2="{{useTransitionTargetScene}}"
AdvSceneSwitcher.condition.window="窗口"
AdvSceneSwitcher.condition.window.entry.line1="{{windows}} 存在..."
AdvSceneSwitcher.condition.window.entry.line2="... 并且是 {{fullscreen}} 全屏 {{maximized}} 最大化 {{focused}} 获得焦点 {{windowFocusChanged}} 焦点窗口已更改"
@@ -108,7 +120,9 @@ AdvSceneSwitcher.condition.file.entry.line1="内容 {{fileType}} {{filePath}} (
AdvSceneSwitcher.condition.file.entry.line2="{{matchText}}"
AdvSceneSwitcher.condition.file.entry.line3="{{useRegex}} {{checkModificationDate}} {{checkFileContent}}"
AdvSceneSwitcher.condition.media="媒体"
AdvSceneSwitcher.condition.media.entry="{{mediaSources}} 状态是 {{states}} 和 {{timeRestrictions}} {{time}}"
AdvSceneSwitcher.condition.media.anyOnScene="任何媒体来源"
AdvSceneSwitcher.condition.media.allOnScene="所有媒体来源"
AdvSceneSwitcher.condition.media.matchOnChange="仅在更改时匹配(注意:此选项将在未来版本中删除-请改用时间限制)"
AdvSceneSwitcher.condition.video="视频"
AdvSceneSwitcher.condition.video.condition.match="完全匹配"
AdvSceneSwitcher.condition.video.condition.differ="不匹配"
@@ -129,15 +143,17 @@ AdvSceneSwitcher.condition.video.objectScaleThreshold="模型比例: "
AdvSceneSwitcher.condition.video.objectScaleThresholdDescription="较低的模比例将导致更多的匹配但会导致更高的CPU负载."
AdvSceneSwitcher.condition.video.minNeighborDescription="较高的“最小区域”值将导致较少但质量较高的匹配."
AdvSceneSwitcher.condition.video.showMatch="显示模式"
AdvSceneSwitcher.condition.video.showMatch.loading="Checking for match"
AdvSceneSwitcher.condition.video.screenshotFail="无法获取源的屏幕截图!"
AdvSceneSwitcher.condition.video.screenshotEmpty="Screenshot is empty - Is the source visible?"
AdvSceneSwitcher.condition.video.patternMatchFail="没有找到模式!"
AdvSceneSwitcher.condition.video.patternMatchSuccess="Pattern is highlighted in red"
AdvSceneSwitcher.condition.video.objectMatchFail="找不到对象!"
AdvSceneSwitcher.condition.video.objectMatchSuccess="Object is highlighted in red"
AdvSceneSwitcher.condition.video.modelLoadFail="无法加载模型数据!"
AdvSceneSwitcher.condition.video.entry="{{videoSources}} {{condition}} {{imagePath}}"
AdvSceneSwitcher.condition.video.entry.modelPath="模型数据 (haar级联分类器): {{modelDataPath}}"
AdvSceneSwitcher.condition.video.entry.minNeighbor="最小区域: {{minNeighbors}}"
AdvSceneSwitcher.condition.video.entry.minSize="最小尺寸: {{minSizeX}} x {{minSizeY}}"
AdvSceneSwitcher.condition.video.entry.maxSize="最大尺寸: {{maxSizeX}} x {{maxSizeY}}"
AdvSceneSwitcher.condition.video.entry.throttle="{{throttleEnable}}通过只执行每一次检查来减少CPU负载 {{throttleCount}} 毫秒"
AdvSceneSwitcher.condition.stream="推流"
AdvSceneSwitcher.condition.stream.state.start="推流启动"
@@ -156,11 +172,14 @@ AdvSceneSwitcher.condition.idle="闲置检测"
AdvSceneSwitcher.condition.idle.entry="没有键盘或鼠标输入{{duration}}"
AdvSceneSwitcher.condition.pluginState="插件状态"
AdvSceneSwitcher.condition.pluginState.state.sceneSwitched="在此时间间隔内触发了自动场景更改"
AdvSceneSwitcher.condition.pluginState.state.running="高级场景切换程序正在运行"
AdvSceneSwitcher.condition.pluginState.state.shutdown="OBS正在关闭"
AdvSceneSwitcher.condition.pluginState.entry="{{condition}}"
AdvSceneSwitcher.condition.timer="计时器"
AdvSceneSwitcher.condition.timer.type.fixed="固定"
AdvSceneSwitcher.condition.timer.type.random="随机"
AdvSceneSwitcher.condition.timer.pause="暂停"
AdvSceneSwitcher.condition.timer.continue="继续"
AdvSceneSwitcher.condition.timer.entry.line1="{{duration}} 时间倒计时"
AdvSceneSwitcher.condition.timer.entry.line2="剩余时间: {{remaining}} 秒"
AdvSceneSwitcher.condition.timer.entry.line3="{{pauseContinue}} {{reset}} {{saveRemaining}} 保存剩余时间 {{autoReset}} 达到时间后自动重置计时器"
AdvSceneSwitcher.condition.timer.reset="重置"
@@ -177,8 +196,8 @@ AdvSceneSwitcher.condition.macro.state.entry="条件 {{macros}} 是真的"
AdvSceneSwitcher.condition.macro.count.entry.line1="{{macros}} 运行 {{conditions}} {{count}} 次(相对于下面计数匹配)"
AdvSceneSwitcher.condition.macro.count.entry.line2="当前计数: {{currentCount}} {{resetCount}}"
AdvSceneSwitcher.condition.source="源"
AdvSceneSwitcher.condition.source.type.active="激活状态"
AdvSceneSwitcher.condition.source.type.showing="显示状态"
AdvSceneSwitcher.condition.source.type.active="激活状态"
AdvSceneSwitcher.condition.source.type.showing="显示状态"
AdvSceneSwitcher.condition.source.type.settings="设置完全匹配"
AdvSceneSwitcher.condition.source.regex="使用正则表达式"
AdvSceneSwitcher.condition.source.getSettings="获取当前设置"
@@ -207,19 +226,33 @@ AdvSceneSwitcher.condition.sceneOrder.entry="在 {{scenes}} {{sources}} {{condit
AdvSceneSwitcher.condition.hotkey="热键"
AdvSceneSwitcher.condition.hotkey.name="宏触发热键"
AdvSceneSwitcher.condition.hotkey.tip="注意您可以在OBS设置窗口中为此热键配置按键绑定"
AdvSceneSwitcher.condition.hotkey.entry="名称: {{name}}"
AdvSceneSwitcher.condition.hotkey.entry.line1="热键被按下"
AdvSceneSwitcher.condition.hotkey.entry.line2="名称: {{name}}"
AdvSceneSwitcher.condition.replay="回放缓存"
AdvSceneSwitcher.condition.replay.state.stopped="回放缓存已停止"
AdvSceneSwitcher.condition.replay.state.started="回放缓存已启动"
AdvSceneSwitcher.condition.replay.state.saved="已保存回放缓存"
AdvSceneSwitcher.condition.replay.entry="{{state}}"
AdvSceneSwitcher.condition.date="日期"
AdvSceneSwitcher.condition.date.anyDay="每一天"
AdvSceneSwitcher.condition.date.monday="周一"
AdvSceneSwitcher.condition.date.tuesday="周二"
AdvSceneSwitcher.condition.date.wednesday="周三"
AdvSceneSwitcher.condition.date.thursday="周四"
AdvSceneSwitcher.condition.date.friday="周五"
AdvSceneSwitcher.condition.date.saturday="周六"
AdvSceneSwitcher.condition.date.sunday="周日"
AdvSceneSwitcher.condition.date.state.at="现在"
AdvSceneSwitcher.condition.date.state.after="之后"
AdvSceneSwitcher.condition.date.state.before="之前"
AdvSceneSwitcher.condition.date.state.between="之间"
AdvSceneSwitcher.condition.date.entry.line1="{{condition}} {{dateTime}} {{dateTime2}} {{ignoreDate}} 忽略日期 {{ignoreTime}} 忽略时间"
AdvSceneSwitcher.condition.date.entry.line2="{{repeat}} 重复的每一次 {{duration}} 匹配的时间"
AdvSceneSwitcher.condition.date.separator="和"
AdvSceneSwitcher.condition.date.ignoreDate="如果未选中,日期组件将被忽略"
AdvSceneSwitcher.condition.date.ignoreTime="如果未选中,时间组件将被忽略"
AdvSceneSwitcher.condition.date.showAdvancedSettings="显示高级设置"
AdvSceneSwitcher.condition.date.showSimpleSettings="显示简单设置"
AdvSceneSwitcher.condition.date.entry.advanced="{{condition}} {{ignoreDate}}{{date}} {{ignoreTime}}{{time}} {{separator}} {{date2}} {{time2}}"
AdvSceneSwitcher.condition.date.entry.repeat="{{repeat}} 在匹配到日期时间后,每隔 {{duration}} 重复一次"
AdvSceneSwitcher.condition.sceneTransform="场景项目被改变"
AdvSceneSwitcher.condition.sceneTransform.getTransform="内容或者设置被改变了"
AdvSceneSwitcher.condition.sceneTransform.regex="使用正则表达式"
@@ -231,16 +264,48 @@ AdvSceneSwitcher.condition.transition.type.current="当前转场特效类型为"
AdvSceneSwitcher.condition.transition.type.duration="当前转场特效持续时间为"
AdvSceneSwitcher.condition.transition.type.started="转场特效开始"
AdvSceneSwitcher.condition.transition.type.ended="转场特效结束"
AdvSceneSwitcher.condition.transition.type.transitionSource="转场特效来自"
AdvSceneSwitcher.condition.transition.type.transitionTarget="转场特效到"
AdvSceneSwitcher.condition.transition.durationSuffix="秒"
AdvSceneSwitcher.condition.transition.entry="{{conditions}}{{transitions}}{{duration}}{{durationSuffix}}"
AdvSceneSwitcher.condition.transition.entry="{{conditions}}{{transitions}}{{scenes}}{{duration}}{{durationSuffix}}"
AdvSceneSwitcher.condition.sceneVisibility="场景项目可见"
AdvSceneSwitcher.condition.sceneVisibility.type.shown="显示的"
AdvSceneSwitcher.condition.sceneVisibility.type.hidden="隐藏的"
AdvSceneSwitcher.condition.sceneVisibility.entry="在 {{scenes}} {{sources}} 是 {{conditions}} "
AdvSceneSwitcher.condition.studioMode="工作室模式"
AdvSceneSwitcher.condition.studioMode.state.active="工作室模式处于活动状态"
AdvSceneSwitcher.condition.studioMode.state.notActive="工作室模式未处于活动状态"
AdvSceneSwitcher.condition.studioMode.state.previewScene="预览场景是"
AdvSceneSwitcher.condition.studioMode.entry="{{conditions}}{{scenes}}"
AdvSceneSwitcher.condition.openvr="OpenVR"
AdvSceneSwitcher.condition.errorStatus="OpenVR 错误: "
AdvSceneSwitcher.condition.openvr.entry.line1="HMD在 ..."
AdvSceneSwitcher.condition.openvr.entry.line2="{{controls}}"
AdvSceneSwitcher.condition.openvr.entry.line3="HMD目前处于 {{xPos}} x {{yPos}} x {{zPos}}"
AdvSceneSwitcher.condition.stats="OBS统计数据"
AdvSceneSwitcher.condition.stats.type.fps="FPS"
AdvSceneSwitcher.condition.stats.type.CPUUsage="CPU使用率"
AdvSceneSwitcher.condition.stats.type.HDDSpaceAvailable="可用磁盘空间"
AdvSceneSwitcher.condition.stats.type.memoryUsage="内存使用"
AdvSceneSwitcher.condition.stats.type.averageTimeToRender="渲染帧的平均时间"
AdvSceneSwitcher.condition.stats.type.skippedFrames="由于编码延迟跳过的帧"
AdvSceneSwitcher.condition.stats.type.missedFrames="由于渲染延迟错过的帧"
AdvSceneSwitcher.condition.stats.type.droppedFrames.stream="串流丢弃的帧"
AdvSceneSwitcher.condition.stats.type.megabytesSent.stream="串流总数据输出"
AdvSceneSwitcher.condition.stats.type.bitrate.stream="串流比特率"
AdvSceneSwitcher.condition.stats.type.droppedFrames.recording="录制丢弃的帧"
AdvSceneSwitcher.condition.stats.type.megabytesSent.recording="录制总数据输出"
AdvSceneSwitcher.condition.stats.type.bitrate.recording="录制比特率"
AdvSceneSwitcher.condition.stats.condition.above="大于"
AdvSceneSwitcher.condition.stats.condition.equals="等于"
AdvSceneSwitcher.condition.stats.condition.below="少于"
AdvSceneSwitcher.condition.stats.dockHint="你可以打开“统计”窗口查看当前状态"
AdvSceneSwitcher.condition.stats.entry="{{stats}} is {{condition}} {{value}}"
; Macro Actions
AdvSceneSwitcher.action.switchScene="切换场景"
AdvSceneSwitcher.action.scene.entry="切换场景 {{scenes}} 使用 {{transitions}} 时长 {{duration}} 秒"
AdvSceneSwitcher.action.scene.blockUntilTransitionDone="等待目标场景的过渡完成"
AdvSceneSwitcher.action.wait="等待"
AdvSceneSwitcher.action.wait.type.fixed="固定数值"
AdvSceneSwitcher.action.wait.type.random="随机数值"
@@ -251,7 +316,6 @@ AdvSceneSwitcher.action.audio.type.mute="静音"
AdvSceneSwitcher.action.audio.type.unmute="取消静音"
AdvSceneSwitcher.action.audio.type.sourceVolume="来源音量"
AdvSceneSwitcher.action.audio.type.masterVolume="主音量"
AdvSceneSwitcher.action.audio.fade="{{fade}}淡出 {{duration}} 秒"
AdvSceneSwitcher.action.audio.entry="{{actions}} {{audioSources}} {{volume}}"
AdvSceneSwitcher.action.recording="录制"
AdvSceneSwitcher.action.recording.type.stop="停止录制"
@@ -279,7 +343,6 @@ AdvSceneSwitcher.action.sceneVisibility.type.show="显示"
AdvSceneSwitcher.action.sceneVisibility.type.hide="隐藏"
AdvSceneSwitcher.action.sceneVisibility.type.source="来源"
AdvSceneSwitcher.action.sceneVisibility.type.sourceGroup="全部"
AdvSceneSwitcher.action.sceneVisibility.entry="在 {{scenes}} {{actions}} {{sourceTypes}} {{sources}}"
AdvSceneSwitcher.action.filter="滤镜"
AdvSceneSwitcher.action.filter.type.enable="开启"
AdvSceneSwitcher.action.filter.type.disable="关闭"
@@ -300,16 +363,19 @@ AdvSceneSwitcher.action.media.type.stop="停止"
AdvSceneSwitcher.action.media.type.restart="重新启动"
AdvSceneSwitcher.action.media.type.next="下一个"
AdvSceneSwitcher.action.media.type.previous="上一个"
AdvSceneSwitcher.action.media.entry="{{actions}} {{mediaSources}}"
AdvSceneSwitcher.action.media.entry="{{actions}}{{duration}}{{mediaSources}}"
AdvSceneSwitcher.action.macro="宏"
AdvSceneSwitcher.action.macro.type.pause="暂停"
AdvSceneSwitcher.action.macro.type.unpause="取消暂停"
AdvSceneSwitcher.action.macro.type.resetCounter="复位计数器"
AdvSceneSwitcher.action.macro.type.run="运行"
AdvSceneSwitcher.action.macro.type.stop="停止"
AdvSceneSwitcher.action.macro.entry="{{actions}} {{macros}}"
AdvSceneSwitcher.action.pluginState="插件状态"
AdvSceneSwitcher.action.pluginState.type.stop="停止高级场景切换插件"
AdvSceneSwitcher.action.pluginState.type.noMatch="没有匹配项:"
AdvSceneSwitcher.action.pluginState.entry="{{actions}} {{values}} {{scenes}}"
AdvSceneSwitcher.action.pluginState.type.import="从设置导入"
AdvSceneSwitcher.action.pluginState.importWarning="注意:当“设置”窗口打开时,操作将被忽略。"
AdvSceneSwitcher.action.virtualCamera="虚拟摄像机"
AdvSceneSwitcher.action.virtualCamera.type.stop="停止虚拟摄像机"
AdvSceneSwitcher.action.virtualCamera.type.start="启动虚拟摄像机"
@@ -333,20 +399,20 @@ AdvSceneSwitcher.action.sceneOrder.type.moveTop="顶部"
AdvSceneSwitcher.action.sceneOrder.type.moveBottom="底部"
AdvSceneSwitcher.action.sceneOrder.type.movePosition="移动到数值位置"
AdvSceneSwitcher.action.sceneOrder.entry="在 {{scenes}} {{actions}} {{sources}} {{position}}"
AdvSceneSwitcher.action.sceneTransform="场景项变换"
AdvSceneSwitcher.action.sceneTransform="场景项变换"
AdvSceneSwitcher.action.sceneTransform.getTransform="得到变换"
AdvSceneSwitcher.action.sceneTransform.entry="On {{scenes}} transform {{sources}}"
AdvSceneSwitcher.action.sceneTransform.entry=" {{scenes}} 变换 {{sources}}"
AdvSceneSwitcher.action.file="文件"
AdvSceneSwitcher.action.file.type.write="写入"
AdvSceneSwitcher.action.file.type.append="追加写入"
AdvSceneSwitcher.action.file.entry="{{actions}} to {{filePath}}:"
AdvSceneSwitcher.action.file.entry="{{actions}} {{filePath}}:"
AdvSceneSwitcher.action.previewScene="切换预览场景"
AdvSceneSwitcher.action.previewScene.entry="将预览场景切换到 {{scenes}}"
AdvSceneSwitcher.action.SceneSwap="交换场景 (Studio mode)"
AdvSceneSwitcher.action.SceneSwap.entry="在studio模式下交换预览和编程场景"
AdvSceneSwitcher.action.transition="过场特效"
AdvSceneSwitcher.action.transition.entry.line1="{{setType}}将过场特效类型设置为 {{transitions}}"
AdvSceneSwitcher.action.transition.entry.line2="{{setDuration}}将过场特效持续时间设置为 {{duration}}seconds"
AdvSceneSwitcher.action.transition.entry.line2="{{setTransition}}将过场特效类型设置为 {{transitions}}"
AdvSceneSwitcher.action.transition.entry.line3="{{setDuration}}将过场特效持续时间设置为 {{duration}}seconds"
AdvSceneSwitcher.action.timer="计时器"
AdvSceneSwitcher.action.timer.type.pause="暂停"
AdvSceneSwitcher.action.timer.type.continue="继续"
@@ -354,9 +420,22 @@ AdvSceneSwitcher.action.timer.type.reset="重置"
AdvSceneSwitcher.action.timer.type.setTimeRemaining="设置剩余时间"
AdvSceneSwitcher.action.timer.entry="{{timerAction}} 定时在 {{macros}} {{duration}}"
AdvSceneSwitcher.action.random="随机"
AdvSceneSwitcher.action.random.arguments="宏:"
AdvSceneSwitcher.action.random.addArgument="增加 宏"
AdvSceneSwitcher.action.random.entry="运行 {{macroSelection}}"
AdvSceneSwitcher.action.systray="系统托盘通知"
AdvSceneSwitcher.action.systray.entry="显示通知: {{message}}"
AdvSceneSwitcher.action.screenshot="截图"
AdvSceneSwitcher.action.screenshot.mainOutput="OBS 预览画面"
AdvSceneSwitcher.action.screenshot.entry="截图 {{sources}}"
AdvSceneSwitcher.action.profile="配置文件"
AdvSceneSwitcher.action.profile.entry="将活动配置文件切换到 {{profiles}}"
AdvSceneSwitcher.action.sceneCollection="场景集合"
AdvSceneSwitcher.action.sceneCollection.entry="将活动场景集合切换到 {{sceneCollections}}"
AdvSceneSwitcher.action.sceneCollection.warning="注意:在此之后的任何操作都不会执行,因为更改场景集合也会重新加载场景切换器设置。\n打开“设置”窗口时场景采集操作将被忽略."
AdvSceneSwitcher.action.sequence="场景序列"
AdvSceneSwitcher.action.sequence.entry="每次执行此操作时,运行列表中的下一个宏(暂停的宏将被忽略)"
AdvSceneSwitcher.action.sequence.status="上次执行的宏:%1 - 要执行的下一个宏: %2"
AdvSceneSwitcher.action.sequence.status.none="无"
AdvSceneSwitcher.action.sequence.restart="到达列表末尾后,从开头重新启动"
AdvSceneSwitcher.action.sequence.continueFrom="继续所选项目"
; Transition Tab
AdvSceneSwitcher.transitionTab.title="转场特效"
@@ -366,8 +445,6 @@ AdvSceneSwitcher.transitionTab.adjustActiveTransitionType="更改激活转场特
AdvSceneSwitcher.transitionTab.transitionForAToB="当自动从场景A切换到场景B时使用的转场特效"
AdvSceneSwitcher.transitionTab.transitionsHelp="<html><head/><body><p>这里的设定<span style=\"font-style:bold;\">只影响由场景切换器引起的转场有效</span>,不影响你手动的引起的转场。<br/>在这里设定的转场特效优先级高于场景切换器其他地方设置的<br/><br/>单击加号添加项目.</p></body></html>"
AdvSceneSwitcher.transitionTab.defaultTransition="当切换到这个场景时修改默认转场特效"
AdvSceneSwitcher.transitionTab.switchDefaultLabel="活跃时切换默认转场特效为"
AdvSceneSwitcher.transitionTab.entry="从场景 {{scenes}} 切换到场景 {{scenes2}} 时使用转场特效 {{transitions}}"
AdvSceneSwitcher.transitionTab.defaultTransitionEntry="当场景 {{scenes}} 被激活时更改默认转场特效为 {{transitions}}"
AdvSceneSwitcher.transitionTab.defaultTransitionsHelp="单击加号添加项目."
AdvSceneSwitcher.transitionTab.defaultTransition.delay="场景更改 {{defTransitionDelay}} 后切换转换特效."
@@ -423,7 +500,6 @@ AdvSceneSwitcher.mediaTab.states.Paused="暂停"
AdvSceneSwitcher.mediaTab.states.stopped="停止"
AdvSceneSwitcher.mediaTab.states.ended="结束"
AdvSceneSwitcher.mediaTab.states.error="错误"
AdvSceneSwitcher.mediaTab.states.playedToEnd="播放结束"
AdvSceneSwitcher.mediaTab.states.any="任意"
AdvSceneSwitcher.mediaTab.timeRestriction.none="无"
AdvSceneSwitcher.mediaTab.timeRestriction.shorter="播放时间小于"
@@ -475,7 +551,7 @@ AdvSceneSwitcher.timeTab.fridays="每周五"
AdvSceneSwitcher.timeTab.saturdays="每周六"
AdvSceneSwitcher.timeTab.sundays="每周日"
AdvSceneSwitcher.timeTab.afterstart="推流或录制开始后"
AdvSceneSwitcher.timeTab.afterstart.tip="相对于直播或录制开始之后的时间点"
AdvSceneSwitcher.timeTab.afterstart.tip="相对于串流或录制开始之后的时间点"
AdvSceneSwitcher.timeTab.entry="{{triggers}} 的 {{time}} 使用转场特效 {{transitions}} 切换到场景 {{scenes}}"
AdvSceneSwitcher.timeTab.help="此选项卡将允许您根据当前本地时间自动切换到其他场景。\n\n请注意场景切换程序仅在您指定的确切时间切换场景。\n请确保您已根据自己的喜好在“常规”选项卡上配置了优先级设置以便不会因其他切换而错过选定的时间点具有较高优先级的方法。\n\n单击突出显示的加号继续."
@@ -508,9 +584,8 @@ AdvSceneSwitcher.audioTab.title="音频"
AdvSceneSwitcher.audioTab.condition.above="高于"
AdvSceneSwitcher.audioTab.condition.below="低于"
AdvSceneSwitcher.audioTab.ignoreInactiveSource="除非源处于非活动状态"
AdvSceneSwitcher.audioTab.entry="当{{audioSources}} 在 {{condition}} {{volumeWidget}} for {{duration}} 使用转场特效 {{transitions}} 切换到场景 {{scenes}}"
AdvSceneSwitcher.audioTab.multiMatchfallbackCondition="如果多个条目匹配 ..."
AdvSceneSwitcher.audioTab.multiMatchfallback="... for {{duration}} 秒切换到 {{scenes}} 使用 {{transitions}}"
AdvSceneSwitcher.audioTab.multiMatchfallback="... {{duration}} 秒切换到 {{scenes}} 使用 {{transitions}}"
AdvSceneSwitcher.audioTab.help="此选项卡允许您根据源音量切换场景。\n例如如果麦克风音量达到某个阈值您可以自动切换到其他场景。\n\n单击高亮显示的加号继续."
; Video Tab
@@ -530,7 +605,6 @@ AdvSceneSwitcher.videoTab.help="<html><head/><body><p>此选项卡将允许您
AdvSceneSwitcher.networkTab.title="网络"
AdvSceneSwitcher.networkTab.description="此选项卡将允许您远程控制另一个OBS实例的活动场景。\n请注意所有OBS实例上的场景名称必须完全匹配."
AdvSceneSwitcher.networkTab.warning="在本地网络之外运行服务器将允许第三方读取活动场景."
AdvSceneSwitcher.networkTab.DisabledWarning="不幸的是在并行运行obs websocket插件时由于库不兼容不得不在macOS上禁用此功能."
AdvSceneSwitcher.networkTab.server="启动服务器(向所有连接的客户端发送场景切换消息)"
AdvSceneSwitcher.networkTab.server.port="端口"
AdvSceneSwitcher.networkTab.server.lockToIPv4="锁定为仅使用IPv4将服务器"
@@ -602,8 +676,11 @@ AdvSceneSwitcher.hotkey.stopSwitcherHotkey="停止高级场景切换器"
AdvSceneSwitcher.hotkey.startStopToggleSwitcherHotkey="切换(启动/停止)高级场景切换器"
AdvSceneSwitcher.hotkey.macro.pause="暂停宏 %1"
AdvSceneSwitcher.hotkey.macro.unpause="取消暂停宏 %1"
AdvSceneSwitcher.hotkey.macro.togglePause="切换暂停宏 %1"
AdvSceneSwitcher.hotkey.removeMacroSegmentHotkey="删除选定的宏"
AdvSceneSwitcher.askBackup="检测到新版本的高级场景切换程序。\n是否要创建旧设置的备份?"
AdvSceneSwitcher.askForMacro="选择宏 {{macroSelection}}"
AdvSceneSwitcher.close="关闭"
AdvSceneSwitcher.browse="浏览文件"
@@ -621,19 +698,27 @@ AdvSceneSwitcher.selectAudioSource="--选择音频源--"
AdvSceneSwitcher.selectVideoSource="--选择视频源--"
AdvSceneSwitcher.selectMediaSource="--选择媒体源--"
AdvSceneSwitcher.selectProcess="--选择进程--"
AdvSceneSwitcher.selectFilter="--select filter--"
AdvSceneSwitcher.selectFilter="--选择滤镜--"
AdvSceneSwitcher.selectMacro="--选择宏--"
AdvSceneSwitcher.selectItem="--选择项目--"
AdvSceneSwitcher.selectProfile="--选择配置文件--"
AdvSceneSwitcher.selectSceneCollection="--选择场景集合--"
AdvSceneSwitcher.enterPath="--输入路径--"
AdvSceneSwitcher.enterText="--输入文本--"
AdvSceneSwitcher.invaildEntriesWillNotBeSaved="无效项将不会被保存"
AdvSceneSwitcher.selectWindowTip="使用 \"OBS\" 来指定OBS窗口\n使用 \"任务切换\" 来指定 Alt + Tab"
AdvSceneSwitcher.sceneItemSelection.all="全部"
AdvSceneSwitcher.sceneItemSelection.any="任何"
AdvSceneSwitcher.status.active="运行中"
AdvSceneSwitcher.status.inactive="已停止"
AdvSceneSwitcher.running="插件运行"
AdvSceneSwitcher.stopped="插件停止"
AdvSceneSwitcher.firstBootMessage="<html><head/><body><p>这似乎是第一次启动高级场景切换程序.<br>请看一下 <a href=\"https://github.com/WarmUpTill/SceneSwitcher/wiki\"><span style=\" text-decoration: underline; color:#268bd2;\">Wiki</span></a> 查看指南和示例列表.<br>如果有问题在在OBS论坛插件帖子内提问 <a href=\"https://obsproject.com/forum/threads/advanced-scene-switcher.48264\"><span style=\" text-decoration: underline; color:#268bd2;\">thread</span></a></p></body></html>"
AdvSceneSwitcher.deprecatedTabWarning="此选项卡的开发已停止!请考虑转换为使用宏来代替。\n可以在“常规”选项卡上禁用此提示."
AdvSceneSwitcher.unit.milliseconds="毫秒"
AdvSceneSwitcher.unit.secends="秒"
AdvSceneSwitcher.unit.minutes="分钟"

File diff suppressed because it is too large Load Diff

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@@ -9,7 +9,7 @@
#include <obs-frontend-api.h>
#include "headers/advanced-scene-switcher.hpp"
#include "headers/status-dock.hpp"
#include "headers/status-control.hpp"
#include "headers/curl-helper.hpp"
#include "headers/utility.hpp"
#include "headers/version.h"
@@ -20,6 +20,8 @@ SwitcherData *GetSwitcher()
return switcher;
}
AdvSceneSwitcher *AdvSceneSwitcher::window = nullptr;
/******************************************************************************
* Create the Advanced Scene Switcher settings window
******************************************************************************/
@@ -39,6 +41,7 @@ AdvSceneSwitcher::~AdvSceneSwitcher()
{
if (switcher) {
switcher->settingsWindowOpened = false;
switcher->lastOpenedTab = ui->tabWidget->currentIndex();
}
}
@@ -85,7 +88,9 @@ void AdvSceneSwitcher::loadUI()
setupTriggerTab();
setupMacroTab();
setDeprecationWarnings();
setTabOrder();
setCurrentTab();
restoreWindowGeo();
checkFirstTimeSetup();
@@ -340,7 +345,7 @@ bool SwitcherData::checkForMatch(OBSWeakSource &scene,
return match;
}
void switchScene(const sceneSwitchInfo &sceneSwitch)
void switchScene(const sceneSwitchInfo &sceneSwitch, bool force)
{
if (!sceneSwitch.scene && switcher->verbose) {
blog(LOG_INFO, "nothing to switch to");
@@ -350,7 +355,7 @@ void switchScene(const sceneSwitchInfo &sceneSwitch)
obs_source_t *source = obs_weak_source_get_source(sceneSwitch.scene);
obs_source_t *currentSource = obs_frontend_get_current_scene();
if (source && source != currentSource) {
if (source && (source != currentSource || force)) {
transitionData currentTransitionData;
setNextTransition(sceneSwitch, currentSource,
currentTransitionData);
@@ -432,13 +437,6 @@ void SwitcherData::Stop()
server.stop();
client.disconnect();
for (auto &t : audioHelperThreads) {
if (t.joinable()) {
t.join();
}
}
audioHelperThreads.clear();
if (showSystemTrayNotifications) {
DisplayTrayMessage(
obs_module_text("AdvSceneSwitcher.pluginName"),
@@ -462,6 +460,19 @@ bool SwitcherData::sceneChangedDuringWait()
return (waitScene && currentSource != waitScene);
}
// Relies on the fact that switcher->currentScene will only be updated on event
// OBS_FRONTEND_EVENT_SCENE_CHANGED but obs_frontend_get_current_scene() will
// already return the scene to be transitioned to.
bool SwitcherData::anySceneTransitionStarted()
{
auto currentSceneSrouce = obs_frontend_get_current_scene();
auto currentScene = obs_source_get_weak_source(currentSceneSrouce);
bool ret = switcher->currentScene != currentScene;
obs_weak_source_release(currentScene);
obs_source_release(currentSceneSrouce);
return ret;
}
/******************************************************************************
* OBS module setup
******************************************************************************/
@@ -574,6 +585,18 @@ void setStreamStopping()
std::chrono::high_resolution_clock::now();
}
void handleExit()
{
switcher->obsIsShuttingDown = true;
if (switcher && switcher->obsIsShuttingDown &&
switcher->shutdownConditionCount) {
switcher->Stop();
switcher->checkMacros();
switcher->runMacros();
}
FreeSceneSwitcher();
}
// Note to future self:
// be careful using switcher->m here as there is potential for deadlocks when using
// frontend functions such as obs_frontend_set_current_scene()
@@ -585,7 +608,7 @@ static void OBSEvent(enum obs_frontend_event event, void *switcher)
switch (event) {
case OBS_FRONTEND_EVENT_EXIT:
FreeSceneSwitcher();
handleExit();
break;
case OBS_FRONTEND_EVENT_SCENE_CHANGED:
handleSceneChange();
@@ -626,26 +649,32 @@ static void OBSEvent(enum obs_frontend_event event, void *switcher)
void LoadPlugins()
{
QFileInfo fi(obs_get_module_binary_path(obs_current_module()));
QDirIterator it(fi.absolutePath(), QStringList() << "*.so",
QDir::Files);
QFileInfo libPath(
QString(obs_get_module_binary_path(obs_current_module())));
QString pluginDir(libPath.absolutePath() + "/adv-ss-plugins");
#ifdef _WIN32
QString libPattern = "*.dll";
SetDllDirectory(pluginDir.toStdWString().c_str());
#else
QString libPattern = "*.so";
#endif
QDirIterator it(pluginDir, QStringList() << libPattern, QDir::Files);
while (it.hasNext()) {
auto file = it.next();
if (it.fileName() == "advanced-scene-switcher.so") {
continue;
}
blog(LOG_INFO, "attempting to load \"%s\"",
file.toStdString().c_str());
auto lib = new QLibrary(file, nullptr);
if (lib->load()) {
blog(LOG_INFO, "successfully loaded \"%s\"",
file.toStdString().c_str());
} else {
blog(LOG_WARNING, "failed to load \"%s\": %s",
file.toStdString().c_str(),
lib->errorString().toStdString().c_str());
}
}
}
AdvSceneSwitcher *ssWindow;
extern "C" void InitSceneSwitcher()
{
blog(LOG_INFO, "version: %s", g_GIT_TAG);
@@ -658,26 +687,21 @@ extern "C" void InitSceneSwitcher()
}
PlatformInit();
#if !defined(_WIN32)
// Windows does not require the plugins to be loaded manually
LoadPlugins();
#endif
dock = new StatusDock(
static_cast<QMainWindow *>(obs_frontend_get_main_window()));
obs_frontend_add_dock(dock);
SetupDock();
auto cb = []() {
if (switcher->settingsWindowOpened) {
ssWindow->show();
ssWindow->raise();
ssWindow->activateWindow();
AdvSceneSwitcher::window->show();
AdvSceneSwitcher::window->raise();
AdvSceneSwitcher::window->activateWindow();
} else {
ssWindow =
AdvSceneSwitcher::window =
new AdvSceneSwitcher(static_cast<QMainWindow *>(
obs_frontend_get_main_window()));
ssWindow->setAttribute(Qt::WA_DeleteOnClose);
ssWindow->show();
AdvSceneSwitcher::window->setAttribute(
Qt::WA_DeleteOnClose);
AdvSceneSwitcher::window->show();
}
};

View File

@@ -23,7 +23,7 @@ void Duration::Load(obs_data_t *obj, const char *secondsName,
bool Duration::DurationReached()
{
if (_startTime.time_since_epoch().count() == 0) {
if (IsReset()) {
_startTime = std::chrono::high_resolution_clock::now();
}
@@ -32,9 +32,14 @@ bool Duration::DurationReached()
return runTime.count() >= seconds * 1000;
}
bool Duration::IsReset()
{
return _startTime.time_since_epoch().count() == 0;
}
double Duration::TimeRemaining()
{
if (_startTime.time_since_epoch().count() == 0) {
if (IsReset()) {
return seconds;
}
auto runTime = std::chrono::duration_cast<std::chrono::milliseconds>(
@@ -161,131 +166,3 @@ void DurationSelection::_UnitChanged(int idx)
emit UnitChanged(unit);
}
void DurationConstraint::Save(obs_data_t *obj, const char *condName,
const char *secondsName, const char *unitName)
{
obs_data_set_int(obj, condName, static_cast<int>(_type));
_dur.Save(obj, secondsName, unitName);
}
void DurationConstraint::Load(obs_data_t *obj, const char *condName,
const char *secondsName, const char *unitName)
{
// For backwards compatability check if duration value exist without
// time constraint condition - if so assume DurationCondition::MORE
if (!obs_data_has_user_value(obj, condName) &&
obs_data_has_user_value(obj, secondsName)) {
obs_data_set_int(obj, condName,
static_cast<int>(DurationCondition::MORE));
}
_type = static_cast<DurationCondition>(obs_data_get_int(obj, condName));
_dur.Load(obj, secondsName, unitName);
}
bool DurationConstraint::DurationReached()
{
switch (_type) {
case DurationCondition::NONE:
return true;
break;
case DurationCondition::MORE:
return _dur.DurationReached();
break;
case DurationCondition::EQUAL:
if (_dur.DurationReached() && !_timeReached) {
_timeReached = true;
return true;
}
break;
case DurationCondition::LESS:
return !_dur.DurationReached();
break;
default:
break;
}
return false;
}
void DurationConstraint::Reset()
{
_timeReached = false;
_dur.Reset();
}
static void populateConditions(QComboBox *list)
{
list->addItem(
obs_module_text("AdvSceneSwitcher.duration.condition.none"));
list->addItem(
obs_module_text("AdvSceneSwitcher.duration.condition.more"));
list->addItem(
obs_module_text("AdvSceneSwitcher.duration.condition.equal"));
list->addItem(
obs_module_text("AdvSceneSwitcher.duration.condition.less"));
}
DurationConstraintEdit::DurationConstraintEdit(QWidget *parent)
{
_condition = new QComboBox(parent);
_duration = new DurationSelection(parent);
_toggle = new QPushButton(parent);
_toggle->setMaximumSize(22, 22);
_toggle->setIcon(
QIcon(QString::fromStdString(getDataFilePath("res/time.svg"))));
populateConditions(_condition);
QWidget::connect(_condition, SIGNAL(currentIndexChanged(int)), this,
SLOT(_ConditionChanged(int)));
QObject::connect(_duration, &DurationSelection::DurationChanged, this,
&DurationConstraintEdit::DurationChanged);
QObject::connect(_duration, &DurationSelection::UnitChanged, this,
&DurationConstraintEdit::UnitChanged);
QWidget::connect(_toggle, SIGNAL(clicked()), this,
SLOT(ToggleClicked()));
QHBoxLayout *layout = new QHBoxLayout;
layout->setContentsMargins(0, 0, 0, 0);
layout->setSpacing(11);
layout->addWidget(_toggle);
layout->addWidget(_condition);
layout->addWidget(_duration);
setLayout(layout);
Collapse(true);
}
void DurationConstraintEdit::SetValue(DurationConstraint &value)
{
_duration->SetDuration(value.GetDuration());
_condition->setCurrentIndex(static_cast<int>(value.GetCondition()));
_duration->setVisible(value.GetCondition() != DurationCondition::NONE);
}
void DurationConstraintEdit::SetUnit(DurationUnit u)
{
_duration->SetUnit(u);
}
void DurationConstraintEdit::SetDuration(const Duration &d)
{
_duration->SetDuration(d);
}
void DurationConstraintEdit::_ConditionChanged(int value)
{
auto cond = static_cast<DurationCondition>(value);
Collapse(cond == DurationCondition::NONE);
emit ConditionChanged(cond);
}
void DurationConstraintEdit::ToggleClicked()
{
Collapse(false);
}
void DurationConstraintEdit::Collapse(bool collapse)
{
_toggle->setVisible(collapse);
_duration->setVisible(!collapse);
_condition->setVisible(!collapse);
}

View File

@@ -1,3 +1,57 @@
# Helper function to install plugins to correct location
function(install_advss_plugin target)
set(plugin_folder "adv-ss-plugins")
if(APPLE)
set(_bit_suffix "")
elseif(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(_bit_suffix "64bit/")
else()
set(_bit_suffix "32bit/")
endif()
set_target_properties(${target} PROPERTIES PREFIX "")
install(
TARGETS ${target}
LIBRARY DESTINATION "${OBS_PLUGIN_DESTINATION}/${plugin_folder}"
RUNTIME DESTINATION "${OBS_PLUGIN_DESTINATION}/${plugin_folder}")
add_custom_command(
TARGET ${target}
POST_BUILD
COMMAND
"${CMAKE_COMMAND}" -E copy "$<TARGET_FILE:${target}>"
"${OBS_OUTPUT_DIR}/$<CONFIGURATION>/obs-plugins/${_bit_suffix}/${plugin_folder}/$<TARGET_FILE_NAME:${target}>"
VERBATIM)
if(DEFINED ENV{obsInstallerTempDir})
add_custom_command(
TARGET ${target}
POST_BUILD
COMMAND
"${CMAKE_COMMAND}" -E copy "$<TARGET_FILE:${target}>"
"$ENV{obsInstallerTempDir}/${OBS_PLUGIN_DESTINATION}/${plugin_folder}/$<TARGET_FILE_NAME:${target}>"
VERBATIM)
endif()
if(MSVC)
obs_debug_copy_helper(
${target}
"${OBS_OUTPUT_DIR}/$<CONFIGURATION>/obs-plugins/${_bit_suffix}/${plugin_folder}"
)
if(DEFINED ENV{obsInstallerTempDir})
obs_debug_copy_helper(
${target}
"$ENV{obsInstallerTempDir}/${OBS_PLUGIN_DESTINATION}/${plugin_folder}")
endif()
install(
DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/pdbs/"
DESTINATION "${OBS_PLUGIN_DESTINATION}/${plugin_folder}"
CONFIGURATIONS Debug RelWithDebInfo)
endif()
endfunction()
# Add macro conditions or actions which have dependencies to external libraries
# or other components which might potentially not be fulfilled by the user and
# thus cause issues.

View File

@@ -16,7 +16,19 @@ else()
endif()
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/../../headers")
set(module_SOURCES macro-condition-video.cpp macro-condition-video.hpp)
set(module_SOURCES
area-selection.cpp
area-selection.hpp
macro-condition-video.cpp
macro-condition-video.hpp
opencv-helpers.cpp
opencv-helpers.hpp
preview-dialog.cpp
preview-dialog.hpp
threshold-slider.cpp
threshold-slider.hpp
video-selection.cpp
video-selection.hpp)
add_library(advanced-scene-switcher-opencv MODULE ${module_SOURCES})
if(BUILD_OUT_OF_TREE)
@@ -34,8 +46,9 @@ if(BUILD_OUT_OF_TREE)
set(LIB_OUT_DIR "/lib/obs-plugins")
endif()
set_target_properties(advanced-scene-switcher-opencv PROPERTIES PREFIX "")
install(TARGETS advanced-scene-switcher-opencv
LIBRARY DESTINATION ${CMAKE_INSTALL_PREFIX}/${LIB_OUT_DIR})
install(
TARGETS advanced-scene-switcher-opencv
LIBRARY DESTINATION ${CMAKE_INSTALL_PREFIX}/${LIB_OUT_DIR}/adv-ss-plugins)
endif()
else()
target_link_libraries(
@@ -46,5 +59,5 @@ else()
Qt5::Core
Qt5::Widgets
libobs)
install_obs_plugin(advanced-scene-switcher-opencv)
install_advss_plugin(advanced-scene-switcher-opencv)
endif()

View File

@@ -0,0 +1,130 @@
#include "area-selection.hpp"
#include <QHBoxLayout>
#include <QVBoxLayout>
#include <QLabel>
#include <obs-module.h>
void advss::Size::Save(obs_data_t *obj, const char *name)
{
auto data = obs_data_create();
obs_data_set_int(data, "width", width);
obs_data_set_int(data, "height", height);
obs_data_set_obj(obj, name, data);
obs_data_release(data);
}
void advss::Size::Load(obs_data_t *obj, const char *name)
{
auto data = obs_data_get_obj(obj, name);
width = obs_data_get_int(data, "width");
height = obs_data_get_int(data, "height");
obs_data_release(data);
}
cv::Size advss::Size::CV()
{
return {width, height};
}
void advss::Area::Save(obs_data_t *obj, const char *name)
{
auto data = obs_data_create();
obs_data_set_int(data, "x", x);
obs_data_set_int(data, "y", y);
obs_data_set_int(data, "width", width);
obs_data_set_int(data, "height", height);
obs_data_set_obj(obj, name, data);
obs_data_release(data);
}
void advss::Area::Load(obs_data_t *obj, const char *name)
{
auto data = obs_data_get_obj(obj, name);
x = obs_data_get_int(data, "x");
y = obs_data_get_int(data, "y");
width = obs_data_get_int(data, "width");
height = obs_data_get_int(data, "height");
obs_data_release(data);
}
SizeSelection::SizeSelection(int min, int max, QWidget *parent)
: QWidget(parent), _x(new QSpinBox), _y(new QSpinBox)
{
_x->setMinimum(min);
_y->setMinimum(min);
_x->setMaximum(max);
_y->setMaximum(max);
connect(_x, SIGNAL(valueChanged(int)), this, SLOT(XChanged(int)));
connect(_y, SIGNAL(valueChanged(int)), this, SLOT(YChanged(int)));
auto layout = new QHBoxLayout();
layout->setContentsMargins(0, 0, 0, 0);
layout->addWidget(_x);
layout->addWidget(new QLabel(" x "));
layout->addWidget(_y);
setLayout(layout);
}
void SizeSelection::SetSize(const advss::Size &s)
{
_x->setValue(s.width);
_y->setValue(s.height);
}
advss::Size SizeSelection::Size()
{
return advss::Size{_x->value(), _y->value()};
}
void SizeSelection::XChanged(int value)
{
emit SizeChanged(advss::Size{value, _y->value()});
}
void SizeSelection::YChanged(int value)
{
emit SizeChanged(advss::Size{_x->value(), value});
}
AreaSelection::AreaSelection(int min, int max, QWidget *parent)
: QWidget(parent),
_x(new SizeSelection(min, max)),
_y(new SizeSelection(min, max))
{
_x->_x->setToolTip("X");
_x->_y->setToolTip("Y");
_y->_x->setToolTip(
obs_module_text("AdvSceneSwitcher.condition.video.width"));
_y->_y->setToolTip(
obs_module_text("AdvSceneSwitcher.condition.video.height"));
connect(_x, SIGNAL(SizeChanged(advss::Size)), this,
SLOT(XSizeChanged(advss::Size)));
connect(_y, SIGNAL(SizeChanged(advss::Size)), this,
SLOT(YSizeChanged(advss::Size)));
auto layout = new QVBoxLayout();
layout->setContentsMargins(0, 0, 0, 0);
layout->addWidget(_x);
layout->addWidget(_y);
setLayout(layout);
}
void AreaSelection::SetArea(const advss::Area &value)
{
_x->SetSize({value.x, value.y});
_y->SetSize({value.width, value.height});
}
void AreaSelection::XSizeChanged(advss::Size value)
{
emit AreaChanged(advss::Area{value.width, value.height,
_y->Size().width, _y->Size().height});
}
void AreaSelection::YSizeChanged(advss::Size value)
{
emit AreaChanged(advss::Area{_x->Size().width, _x->Size().height,
value.width, value.height});
}

View File

@@ -0,0 +1,67 @@
#pragma once
#include <QWidget>
#include <QSpinBox>
#include <obs-data.h>
#include <opencv2/opencv.hpp>
namespace advss {
struct Size {
void Save(obs_data_t *obj, const char *name);
void Load(obs_data_t *obj, const char *name);
cv::Size CV();
int width;
int height;
};
struct Area {
void Save(obs_data_t *obj, const char *name);
void Load(obs_data_t *obj, const char *name);
int x;
int y;
int width;
int height;
};
}
class SizeSelection : public QWidget {
Q_OBJECT
public:
SizeSelection(int min, int max, QWidget *parent = 0);
void SetSize(const advss::Size &);
advss::Size Size();
private slots:
void XChanged(int);
void YChanged(int);
signals:
void SizeChanged(advss::Size value);
private:
QSpinBox *_x;
QSpinBox *_y;
friend class AreaSelection;
};
class AreaSelection : public QWidget {
Q_OBJECT
public:
AreaSelection(int min, int max, QWidget *parent = 0);
void SetArea(const advss::Area &);
private slots:
void XSizeChanged(advss::Size value);
void YSizeChanged(advss::Size value);
signals:
void AreaChanged(advss::Area value);
private:
SizeSelection *_x;
SizeSelection *_y;
};

View File

@@ -72,33 +72,37 @@ bool MacroConditionVideo::CheckShouldBeSkipped()
bool MacroConditionVideo::CheckCondition()
{
bool match = false;
if (!_video.ValidSelection()) {
return false;
}
bool match = false;
if (CheckShouldBeSkipped()) {
return _lastMatchResult;
}
if (_screenshotData && _screenshotData->done) {
if (_screenshotData.done) {
match = Compare();
_lastMatchResult = match;
if (!requiresFileInput(_condition)) {
_matchImage = std::move(_screenshotData->image);
_matchImage = std::move(_screenshotData.image);
}
_screenshotData.reset(nullptr);
_getNextScreenshot = true;
} else {
match = _lastMatchResult;
}
GetScreenshot();
if (_getNextScreenshot) {
GetScreenshot();
}
return match;
}
bool MacroConditionVideo::Save(obs_data_t *obj)
{
MacroCondition::Save(obj);
obs_data_set_string(obj, "videoSource",
GetWeakSourceName(_videoSource).c_str());
_video.Save(obj);
obs_data_set_int(obj, "condition", static_cast<int>(_condition));
obs_data_set_string(obj, "filePath", _file.c_str());
obs_data_set_bool(obj, "usePatternForChangedCheck",
@@ -108,12 +112,12 @@ bool MacroConditionVideo::Save(obs_data_t *obj)
obs_data_set_string(obj, "modelDataPath", _modelDataPath.c_str());
obs_data_set_double(obj, "scaleFactor", _scaleFactor);
obs_data_set_int(obj, "minNeighbors", _minNeighbors);
obs_data_set_int(obj, "minSizeX", _minSizeX);
obs_data_set_int(obj, "minSizeY", _minSizeY);
obs_data_set_int(obj, "maxSizeX", _maxSizeX);
obs_data_set_int(obj, "maxSizeY", _maxSizeY);
_minSize.Save(obj, "minSize");
_maxSize.Save(obj, "maxSize");
obs_data_set_bool(obj, "throttleEnabled", _throttleEnabled);
obs_data_set_int(obj, "throttleCount", _throttleCount);
obs_data_set_bool(obj, "checkAreaEnabled", _checkAreaEnable);
_checkArea.Save(obj, "checkArea");
return true;
}
@@ -131,8 +135,10 @@ bool isMinNeighborsValid(int minNeighbors)
bool MacroConditionVideo::Load(obs_data_t *obj)
{
MacroCondition::Load(obj);
const char *videoSourceName = obs_data_get_string(obj, "videoSource");
_videoSource = GetWeakSourceByName(videoSourceName);
_video.Load(obj);
if (obs_data_has_user_value(obj, "videoSource")) {
_video.Load(obj, "videoSource");
}
_condition =
static_cast<VideoCondition>(obs_data_get_int(obj, "condition"));
_file = obs_data_get_string(obj, "filePath");
@@ -149,13 +155,20 @@ bool MacroConditionVideo::Load(obs_data_t *obj)
if (!isMinNeighborsValid(_minNeighbors)) {
_minNeighbors = minMinNeighbors;
}
_minSizeX = obs_data_get_int(obj, "minSizeX");
_minSizeY = obs_data_get_int(obj, "minSizeY");
_maxSizeX = obs_data_get_int(obj, "maxSizeX");
_maxSizeY = obs_data_get_int(obj, "maxSizeY");
// TODO: Remove this fallback in future version
if (obs_data_has_user_value(obj, "minSizeX")) {
_minSize.width = obs_data_get_int(obj, "minSizeX");
_minSize.height = obs_data_get_int(obj, "minSizeY");
_maxSize.width = obs_data_get_int(obj, "maxSizeX");
_maxSize.height = obs_data_get_int(obj, "maxSizeY");
} else {
_minSize.Load(obj, "minSize");
_maxSize.Load(obj, "maxSize");
}
_throttleEnabled = obs_data_get_bool(obj, "throttleEnabled");
_throttleCount = obs_data_get_int(obj, "throttleCount");
_checkAreaEnable = obs_data_get_bool(obj, "checkAreaEnabled");
_checkArea.Load(obj, "checkArea");
if (requiresFileInput(_condition)) {
(void)LoadImageFromFile();
}
@@ -169,55 +182,16 @@ bool MacroConditionVideo::Load(obs_data_t *obj)
std::string MacroConditionVideo::GetShortDesc()
{
if (_videoSource) {
return GetWeakSourceName(_videoSource);
}
return "";
return _video.ToString();
}
void MacroConditionVideo::GetScreenshot()
{
auto source = obs_weak_source_get_source(_videoSource);
_screenshotData = std::make_unique<AdvSSScreenshotObj>(source);
auto source = obs_weak_source_get_source(_video.GetVideo());
_screenshotData.~ScreenshotHelper();
new (&_screenshotData) ScreenshotHelper(source);
obs_source_release(source);
}
// Assumption is that QImage uses Format_RGBA8888.
// Conversion from: https://github.com/dbzhang800/QtOpenCV
cv::Mat QImageToMat(const QImage &img)
{
if (img.isNull()) {
return cv::Mat();
}
return cv::Mat(img.height(), img.width(), CV_8UC(img.depth() / 8),
(uchar *)img.bits(), img.bytesPerLine());
}
QImage MatToQImage(const cv::Mat &mat)
{
if (mat.empty()) {
return QImage();
}
return QImage(mat.data, mat.cols, mat.rows, mat.step,
QImage::Format::Format_RGBA8888);
}
PatternMatchData createPatternData(QImage &pattern)
{
PatternMatchData data;
if (pattern.isNull()) {
return data;
}
data.rgbaPattern = QImageToMat(pattern);
std::vector<cv::Mat1b> rgbaChannelsPattern;
cv::split(data.rgbaPattern, rgbaChannelsPattern);
std::vector<cv::Mat1b> rgbChanlesPattern(
rgbaChannelsPattern.begin(), rgbaChannelsPattern.begin() + 3);
cv::merge(rgbChanlesPattern, data.rgbPattern);
cv::threshold(rgbaChannelsPattern[3], data.mask, 0, 255,
cv::THRESH_BINARY);
return data;
_getNextScreenshot = false;
}
bool MacroConditionVideo::LoadImageFromFile()
@@ -241,51 +215,10 @@ bool MacroConditionVideo::LoadModelData(std::string &path)
return !_objectCascade.empty();
}
void matchPattern(QImage &img, PatternMatchData &patternData, double threshold,
cv::Mat &result, bool useAlphaAsMask = true)
{
if (img.isNull() || patternData.rgbaPattern.empty()) {
return;
}
if (img.height() < patternData.rgbaPattern.rows ||
img.width() < patternData.rgbaPattern.cols) {
return;
}
auto i = QImageToMat(img);
if (useAlphaAsMask) {
std::vector<cv::Mat1b> rgbaChannelsImage;
cv::split(i, rgbaChannelsImage);
std::vector<cv::Mat1b> rgbChanlesImage(
rgbaChannelsImage.begin(),
rgbaChannelsImage.begin() + 3);
cv::Mat3b rgbImage;
cv::merge(rgbChanlesImage, rgbImage);
cv::matchTemplate(rgbImage, patternData.rgbPattern, result,
cv::TM_CCORR_NORMED, patternData.mask);
cv::threshold(result, result, threshold, 0, cv::THRESH_TOZERO);
} else {
cv::matchTemplate(i, patternData.rgbaPattern, result,
cv::TM_CCOEFF_NORMED);
cv::threshold(result, result, threshold, 0, cv::THRESH_TOZERO);
}
}
void matchPattern(QImage &img, QImage &pattern, double threshold,
cv::Mat &result, bool useAlphaAsMask)
{
auto data = createPatternData(pattern);
matchPattern(img, data, threshold, result, useAlphaAsMask);
}
bool MacroConditionVideo::ScreenshotContainsPattern()
{
cv::Mat result;
matchPattern(_screenshotData->image, _patternData, _patternThreshold,
matchPattern(_screenshotData.image, _patternData, _patternThreshold,
result, _useAlphaAsMask);
return countNonZero(result) > 0;
}
@@ -295,53 +228,40 @@ bool MacroConditionVideo::OutputChanged()
if (_usePatternForChangedCheck) {
cv::Mat result;
_patternData = createPatternData(_matchImage);
matchPattern(_screenshotData->image, _patternData,
matchPattern(_screenshotData.image, _patternData,
_patternThreshold, result, _useAlphaAsMask);
return countNonZero(result) == 0;
}
return _screenshotData->image != _matchImage;
}
std::vector<cv::Rect> matchObject(QImage &img, cv::CascadeClassifier &cascade,
double scaleFactor, int minNeighbors,
cv::Size minSize, cv::Size maxSize)
{
if (img.isNull() || cascade.empty()) {
return {};
}
auto i = QImageToMat(img);
cv::Mat frameGray;
cv::cvtColor(i, frameGray, cv::COLOR_BGR2GRAY);
equalizeHist(frameGray, frameGray);
std::vector<cv::Rect> objects;
cascade.detectMultiScale(frameGray, objects, scaleFactor, minNeighbors,
0, minSize, maxSize);
return objects;
return _screenshotData.image != _matchImage;
}
bool MacroConditionVideo::ScreenshotContainsObject()
{
auto objects = matchObject(_screenshotData->image, _objectCascade,
_scaleFactor, _minNeighbors,
{_minSizeX, _minSizeY},
{_maxSizeX, _maxSizeY});
auto objects = matchObject(_screenshotData.image, _objectCascade,
_scaleFactor, _minNeighbors, _minSize.CV(),
_maxSize.CV());
return objects.size() > 0;
}
bool MacroConditionVideo::Compare()
{
if (_checkAreaEnable && _condition != VideoCondition::NO_IMAGE) {
_screenshotData.image = _screenshotData.image.copy(
_checkArea.x, _checkArea.y, _checkArea.width,
_checkArea.height);
}
switch (_condition) {
case VideoCondition::MATCH:
return _screenshotData->image == _matchImage;
return _screenshotData.image == _matchImage;
case VideoCondition::DIFFER:
return _screenshotData->image != _matchImage;
return _screenshotData.image != _matchImage;
case VideoCondition::HAS_CHANGED:
return OutputChanged();
case VideoCondition::HAS_NOT_CHANGED:
return !OutputChanged();
case VideoCondition::NO_IMAGE:
return _screenshotData->image.isNull();
return _screenshotData.image.isNull();
case VideoCondition::PATTERN:
return ScreenshotContainsPattern();
case VideoCondition::OBJECT:
@@ -359,108 +279,62 @@ static inline void populateConditionSelection(QComboBox *list)
}
}
ThresholdSlider::ThresholdSlider(double min, double max, const QString &label,
const QString &description, QWidget *parent)
: QWidget(parent)
{
_slider = new QSlider();
_slider->setOrientation(Qt::Horizontal);
_slider->setRange(min * _scale, max * _scale);
_value = new QLabel();
QString labelText = label + QString("0.");
for (int i = 0; i < _precision; i++) {
labelText.append(QString("0"));
}
_value->setText(labelText);
connect(_slider, SIGNAL(valueChanged(int)), this,
SLOT(NotifyValueChanged(int)));
QVBoxLayout *mainLayout = new QVBoxLayout();
QHBoxLayout *sliderLayout = new QHBoxLayout();
sliderLayout->addWidget(_value);
sliderLayout->addWidget(_slider);
mainLayout->addLayout(sliderLayout);
if (!description.isEmpty()) {
mainLayout->addWidget(new QLabel(description));
}
mainLayout->setContentsMargins(0, 0, 0, 0);
setLayout(mainLayout);
}
void ThresholdSlider::SetDoubleValue(double value)
{
_slider->setValue(value * _scale);
SetDoubleValueText(value);
}
void ThresholdSlider::NotifyValueChanged(int value)
{
double doubleValue = value / _scale;
SetDoubleValueText(doubleValue);
emit DoubleValueChanged(doubleValue);
}
void ThresholdSlider::SetDoubleValueText(double value)
{
QString labelText = _value->text();
labelText.chop(_precision + 2); // 2 for the part left of the "."
labelText.append(QString::number(value, 'f', _precision));
_value->setText(labelText);
}
MacroConditionVideoEdit::MacroConditionVideoEdit(
QWidget *parent, std::shared_ptr<MacroConditionVideo> entryData)
: QWidget(parent)
: QWidget(parent),
_videoSelection(new VideoSelectionWidget(this)),
_condition(new QComboBox()),
_usePatternForChangedCheck(new QCheckBox(obs_module_text(
"AdvSceneSwitcher.condition.video.usePatternForChangedCheck"))),
_imagePath(new FileSelection()),
_patternThreshold(new ThresholdSlider(
0., 1.,
obs_module_text(
"AdvSceneSwitcher.condition.video.patternThreshold"),
obs_module_text(
"AdvSceneSwitcher.condition.video.patternThresholdDescription"))),
_useAlphaAsMask(new QCheckBox(obs_module_text(
"AdvSceneSwitcher.condition.video.patternThresholdUseAlphaAsMask"))),
_modelDataPath(new FileSelection()),
_modelPathLayout(new QHBoxLayout),
_objectScaleThreshold(new ThresholdSlider(
1.1, 5.,
obs_module_text(
"AdvSceneSwitcher.condition.video.objectScaleThreshold"),
obs_module_text(
"AdvSceneSwitcher.condition.video.objectScaleThresholdDescription"))),
_neighborsControlLayout(new QHBoxLayout),
_minNeighbors(new QSpinBox()),
_minNeighborsDescription(new QLabel(obs_module_text(
"AdvSceneSwitcher.condition.video.minNeighborDescription"))),
_sizeLayout(new QHBoxLayout()),
_minSize(new SizeSelection(0, 1024)),
_maxSize(new SizeSelection(0, 4096)),
_checkAreaControlLayout(new QHBoxLayout),
_checkAreaEnable(new QCheckBox()),
_checkArea(new AreaSelection(0, 99999)),
_selectArea(new QPushButton(obs_module_text(
"AdvSceneSwitcher.condition.video.selectArea"))),
_throttleControlLayout(new QHBoxLayout),
_throttleEnable(new QCheckBox()),
_throttleCount(new QSpinBox()),
_showMatch(new QPushButton(obs_module_text(
"AdvSceneSwitcher.condition.video.showMatch"))),
_previewDialog(this, entryData.get(), &GetSwitcher()->m)
{
_videoSelection = new QComboBox();
_condition = new QComboBox();
_imagePath = new FileSelection();
_imagePath->Button()->disconnect();
_usePatternForChangedCheck = new QCheckBox(obs_module_text(
"AdvSceneSwitcher.condition.video.usePatternForChangedCheck"));
_usePatternForChangedCheck->setToolTip(obs_module_text(
"AdvSceneSwitcher.condition.video.usePatternForChangedCheck.tooltip"));
_patternThreshold = new ThresholdSlider(
0., 1.,
obs_module_text(
"AdvSceneSwitcher.condition.video.patternThreshold"),
obs_module_text(
"AdvSceneSwitcher.condition.video.patternThresholdDescription"));
_useAlphaAsMask = new QCheckBox(obs_module_text(
"AdvSceneSwitcher.condition.video.patternThresholdUseAlphaAsMask"));
_modelDataPath = new FileSelection();
_objectScaleThreshold = new ThresholdSlider(
1.1, 5.,
obs_module_text(
"AdvSceneSwitcher.condition.video.objectScaleThreshold"),
obs_module_text(
"AdvSceneSwitcher.condition.video.objectScaleThresholdDescription"));
_minNeighbors = new QSpinBox();
_minNeighbors->setMinimum(minMinNeighbors);
_minNeighbors->setMaximum(maxMinNeighbors);
_minNeighborsDescription = new QLabel(obs_module_text(
"AdvSceneSwitcher.condition.video.minNeighborDescription"));
_minSizeX = new QSpinBox();
_minSizeY = new QSpinBox();
_minSizeX->setMaximum(1024);
_minSizeY->setMaximum(1024);
_maxSizeX = new QSpinBox();
_maxSizeY = new QSpinBox();
_maxSizeX->setMaximum(4096);
_maxSizeY->setMaximum(4096);
_throttleEnable = new QCheckBox();
_throttleCount = new QSpinBox();
_throttleCount->setMinimum(1 * GetSwitcher()->interval);
_throttleCount->setMaximum(10 * GetSwitcher()->interval);
_throttleCount->setSingleStep(GetSwitcher()->interval);
_showMatch = new QPushButton(
obs_module_text("AdvSceneSwitcher.condition.video.showMatch"));
QWidget::connect(_videoSelection,
SIGNAL(currentTextChanged(const QString &)), this,
SLOT(SourceChanged(const QString &)));
SIGNAL(VideoSelectionChange(const VideoSelection &)),
this,
SLOT(VideoSelectionChanged(const VideoSelection &)));
QWidget::connect(_condition, SIGNAL(currentIndexChanged(int)), this,
SLOT(ConditionChanged(int)));
QWidget::connect(_imagePath, SIGNAL(PathChanged(const QString &)), this,
@@ -478,14 +352,14 @@ MacroConditionVideoEdit::MacroConditionVideoEdit(
SLOT(ObjectScaleThresholdChanged(double)));
QWidget::connect(_minNeighbors, SIGNAL(valueChanged(int)), this,
SLOT(MinNeighborsChanged(int)));
QWidget::connect(_minSizeX, SIGNAL(valueChanged(int)), this,
SLOT(MinSizeXChanged(int)));
QWidget::connect(_minSizeY, SIGNAL(valueChanged(int)), this,
SLOT(MinSizeYChanged(int)));
QWidget::connect(_maxSizeX, SIGNAL(valueChanged(int)), this,
SLOT(MaxSizeXChanged(int)));
QWidget::connect(_maxSizeY, SIGNAL(valueChanged(int)), this,
SLOT(MaxSizeYChanged(int)));
QWidget::connect(_minSize, SIGNAL(SizeChanged(advss::Size)), this,
SLOT(MinSizeChanged(advss::Size)));
QWidget::connect(_maxSize, SIGNAL(SizeChanged(advss::Size)), this,
SLOT(MaxSizeChanged(advss::Size)));
QWidget::connect(_checkAreaEnable, SIGNAL(stateChanged(int)), this,
SLOT(CheckAreaEnableChanged(int)));
QWidget::connect(_checkArea, SIGNAL(AreaChanged(advss::Area)), this,
SLOT(CheckAreaChanged(advss::Area)));
QWidget::connect(_modelDataPath, SIGNAL(PathChanged(const QString &)),
this, SLOT(ModelPathChanged(const QString &)));
QWidget::connect(_throttleEnable, SIGNAL(stateChanged(int)), this,
@@ -494,8 +368,11 @@ MacroConditionVideoEdit::MacroConditionVideoEdit(
SLOT(ThrottleCountChanged(int)));
QWidget::connect(_showMatch, SIGNAL(clicked()), this,
SLOT(ShowMatchClicked()));
QWidget::connect(&_previewDialog, SIGNAL(SelectionAreaChanged(QRect)),
this, SLOT(CheckAreaChanged(QRect)));
QWidget::connect(_selectArea, SIGNAL(clicked()), this,
SLOT(SelectAreaClicked()));
populateVideoSelection(_videoSelection);
populateConditionSelection(_condition);
QHBoxLayout *entryLine1Layout = new QHBoxLayout;
@@ -504,43 +381,47 @@ MacroConditionVideoEdit::MacroConditionVideoEdit(
{"{{condition}}", _condition},
{"{{imagePath}}", _imagePath},
{"{{minNeighbors}}", _minNeighbors},
{"{{minSizeX}}", _minSizeX},
{"{{minSizeY}}", _minSizeY},
{"{{maxSizeX}}", _maxSizeX},
{"{{maxSizeY}}", _maxSizeY},
{"{{minSize}}", _minSize},
{"{{maxSize}}", _maxSize},
{"{{modelDataPath}}", _modelDataPath},
{"{{throttleEnable}}", _throttleEnable},
{"{{throttleCount}}", _throttleCount},
{"{{checkAreaEnable}}", _checkAreaEnable},
{"{{checkArea}}", _checkArea},
{"{{selectArea}}", _selectArea},
};
placeWidgets(obs_module_text("AdvSceneSwitcher.condition.video.entry"),
entryLine1Layout, widgetPlaceholders);
_modelPathLayout = new QHBoxLayout;
placeWidgets(
obs_module_text(
"AdvSceneSwitcher.condition.video.entry.modelPath"),
_modelPathLayout, widgetPlaceholders);
_neighborsControlLayout = new QHBoxLayout;
placeWidgets(
obs_module_text(
"AdvSceneSwitcher.condition.video.entry.minNeighbor"),
_neighborsControlLayout, widgetPlaceholders);
_minSizeControlLayout = new QHBoxLayout;
placeWidgets(obs_module_text(
"AdvSceneSwitcher.condition.video.entry.minSize"),
_minSizeControlLayout, widgetPlaceholders);
_maxSizeControlLayout = new QHBoxLayout;
placeWidgets(obs_module_text(
"AdvSceneSwitcher.condition.video.entry.maxSize"),
_maxSizeControlLayout, widgetPlaceholders);
_throttleControlLayout = new QHBoxLayout;
placeWidgets(obs_module_text(
"AdvSceneSwitcher.condition.video.entry.throttle"),
_throttleControlLayout, widgetPlaceholders);
placeWidgets(
obs_module_text(
"AdvSceneSwitcher.condition.video.entry.checkArea"),
_checkAreaControlLayout, widgetPlaceholders);
QGridLayout *sizeGrid = new QGridLayout;
sizeGrid->addWidget(
new QLabel(obs_module_text(
"AdvSceneSwitcher.condition.video.minSize")),
0, 0);
sizeGrid->addWidget(_minSize, 0, 1);
sizeGrid->addWidget(
new QLabel(obs_module_text(
"AdvSceneSwitcher.condition.video.maxSize")),
1, 0);
sizeGrid->addWidget(_maxSize, 1, 1);
_sizeLayout->addLayout(sizeGrid);
_sizeLayout->addStretch();
_sizeLayout->setContentsMargins(0, 0, 0, 0);
QHBoxLayout *showMatchLayout = new QHBoxLayout;
showMatchLayout->addWidget(_showMatch);
@@ -554,10 +435,10 @@ MacroConditionVideoEdit::MacroConditionVideoEdit(
mainLayout->addWidget(_objectScaleThreshold);
mainLayout->addLayout(_neighborsControlLayout);
mainLayout->addWidget(_minNeighborsDescription);
mainLayout->addLayout(_minSizeControlLayout);
mainLayout->addLayout(_maxSizeControlLayout);
mainLayout->addLayout(_sizeLayout);
mainLayout->addLayout(showMatchLayout);
mainLayout->addLayout(_throttleControlLayout);
mainLayout->addLayout(_checkAreaControlLayout);
setLayout(mainLayout);
_entryData = entryData;
@@ -591,14 +472,14 @@ void MacroConditionVideoEdit::UpdatePreviewTooltip()
this->setToolTip(html);
}
void MacroConditionVideoEdit::SourceChanged(const QString &text)
void MacroConditionVideoEdit::VideoSelectionChanged(const VideoSelection &v)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(GetSwitcher()->m);
_entryData->_videoSource = GetWeakSourceByQString(text);
_entryData->_video = v;
_entryData->ResetLastMatch();
emit HeaderInfoChanged(
QString::fromStdString(_entryData->GetShortDesc()));
@@ -653,7 +534,7 @@ void MacroConditionVideoEdit::ImageBrowseButtonClicked()
QString path;
bool useExistingFile = false;
// Ask whether to create screenshot or to select existing file
if (_entryData->_videoSource) {
if (_entryData->_video.ValidSelection()) {
QMessageBox msgBox(
QMessageBox::Question,
obs_module_text("AdvSceneSwitcher.windowTitle"),
@@ -680,9 +561,9 @@ void MacroConditionVideoEdit::ImageBrowseButtonClicked()
}
} else {
auto source =
obs_weak_source_get_source(_entryData->_videoSource);
auto screenshot = std::make_unique<AdvSSScreenshotObj>(source);
auto source = obs_weak_source_get_source(
_entryData->_video.GetVideo());
ScreenshotHelper screenshot(source);
obs_source_release(source);
path = QFileDialog::getSaveFileName(this);
@@ -693,16 +574,22 @@ void MacroConditionVideoEdit::ImageBrowseButtonClicked()
if (!file.open(QIODevice::WriteOnly | QIODevice::Text)) {
return;
}
if (!screenshot->done) { // Screenshot usually completed by now
if (!screenshot.done) { // Screenshot usually completed by now
std::this_thread::sleep_for(std::chrono::seconds(1));
}
if (!screenshot->done) {
if (!screenshot.done) {
DisplayMessage(obs_module_text(
"AdvSceneSwitcher.condition.video.screenshotFail"));
return;
}
screenshot->image.save(path);
if (_entryData->_checkAreaEnable) {
screenshot.image = screenshot.image.copy(
_entryData->_checkArea.x,
_entryData->_checkArea.y,
_entryData->_checkArea.width,
_entryData->_checkArea.height);
}
screenshot.image.save(path);
}
_imagePath->SetPath(path);
ImagePathChanged(path);
@@ -761,44 +648,53 @@ void MacroConditionVideoEdit::MinNeighborsChanged(int value)
_entryData->_minNeighbors = value;
}
void MacroConditionVideoEdit::MinSizeXChanged(int value)
void MacroConditionVideoEdit::MinSizeChanged(advss::Size value)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(GetSwitcher()->m);
_entryData->_minSizeX = value;
_entryData->_minSize = value;
}
void MacroConditionVideoEdit::MinSizeYChanged(int value)
void MacroConditionVideoEdit::MaxSizeChanged(advss::Size value)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(GetSwitcher()->m);
_entryData->_minSizeY = value;
_entryData->_maxSize = value;
}
void MacroConditionVideoEdit::MaxSizeXChanged(int value)
void MacroConditionVideoEdit::CheckAreaEnableChanged(int value)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(GetSwitcher()->m);
_entryData->_maxSizeX = value;
_entryData->_checkAreaEnable = value;
_checkArea->setEnabled(value);
_selectArea->setEnabled(value);
}
void MacroConditionVideoEdit::MaxSizeYChanged(int value)
void MacroConditionVideoEdit::CheckAreaChanged(advss::Area value)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(GetSwitcher()->m);
_entryData->_maxSizeY = value;
_entryData->_checkArea = value;
}
void MacroConditionVideoEdit::CheckAreaChanged(QRect rect)
{
advss::Area area{rect.topLeft().x(), rect.y(), rect.width(),
rect.height()};
_checkArea->SetArea(area);
}
void MacroConditionVideoEdit::ThrottleEnableChanged(int value)
@@ -822,83 +718,20 @@ void MacroConditionVideoEdit::ThrottleCountChanged(int value)
_entryData->_throttleCount = value / GetSwitcher()->interval;
}
QImage markPatterns(cv::Mat &matchResult, QImage &image, QImage &pattern)
{
auto matchImg = QImageToMat(image);
for (int row = 0; row < matchResult.rows - 1; row++) {
for (int col = 0; col < matchResult.cols - 1; col++) {
if (matchResult.at<float>(row, col) != 0.0) {
rectangle(matchImg, {col, row},
cv::Point(col + pattern.width(),
row + pattern.height()),
cv::Scalar(255, 0, 0, 255), 2, 8, 0);
}
}
}
return MatToQImage(matchImg);
}
QImage markObjects(QImage &image, std::vector<cv::Rect> &objects)
{
auto frame = QImageToMat(image);
for (size_t i = 0; i < objects.size(); i++) {
rectangle(frame, cv::Point(objects[i].x, objects[i].y),
cv::Point(objects[i].x + objects[i].width,
objects[i].y + objects[i].height),
cv::Scalar(255, 0, 0, 255), 2, 8, 0);
}
return MatToQImage(frame);
}
void MacroConditionVideoEdit::ShowMatchClicked()
{
auto source = obs_weak_source_get_source(_entryData->_videoSource);
auto screenshot = std::make_unique<AdvSSScreenshotObj>(source);
obs_source_release(source);
if (!screenshot->done) {
std::this_thread::sleep_for(std::chrono::seconds(1));
}
if (!screenshot->done) {
DisplayMessage(obs_module_text(
"AdvSceneSwitcher.condition.video.screenshotFail"));
return;
}
_previewDialog.show();
_previewDialog.raise();
_previewDialog.activateWindow();
_previewDialog.ShowMatch();
}
QImage markedIamge;
if (_entryData->_condition == VideoCondition::PATTERN) {
cv::Mat result;
QImage pattern = _entryData->GetMatchImage();
matchPattern(screenshot->image, pattern,
_entryData->_patternThreshold, result,
_entryData->_useAlphaAsMask);
if (countNonZero(result) == 0) {
DisplayMessage(obs_module_text(
"AdvSceneSwitcher.condition.video.patternMatchFail"));
return;
}
markedIamge = markPatterns(result, screenshot->image, pattern);
} else if (_entryData->_condition == VideoCondition::OBJECT) {
auto objects = matchObject(
screenshot->image, _entryData->_objectCascade,
_entryData->_scaleFactor, _entryData->_minNeighbors,
{_entryData->_minSizeX, _entryData->_minSizeY},
{_entryData->_maxSizeX, _entryData->_maxSizeY});
if (objects.empty()) {
DisplayMessage(obs_module_text(
"AdvSceneSwitcher.condition.video.objectMatchFail"));
return;
}
markedIamge = markObjects(screenshot->image, objects);
}
QLabel *label = new QLabel;
label->setPixmap(QPixmap::fromImage(markedIamge));
QVBoxLayout *layout = new QVBoxLayout;
layout->addWidget(label);
QDialog dialog;
dialog.setLayout(layout);
dialog.setWindowTitle("Advanced Scene Switcher");
dialog.exec();
void MacroConditionVideoEdit::SelectAreaClicked()
{
_previewDialog.show();
_previewDialog.raise();
_previewDialog.activateWindow();
_previewDialog.SelectArea();
}
void MacroConditionVideoEdit::ModelPathChanged(const QString &text)
@@ -949,6 +782,11 @@ bool patternControlIsOptional(VideoCondition cond)
cond == VideoCondition::HAS_NOT_CHANGED;
}
bool needsAreaControls(VideoCondition cond)
{
return cond != VideoCondition::NO_IMAGE;
}
void MacroConditionVideoEdit::SetWidgetVisibility()
{
_imagePath->setVisible(requiresFileInput(_entryData->_condition));
@@ -964,14 +802,14 @@ void MacroConditionVideoEdit::SetWidgetVisibility()
needsObjectControls(_entryData->_condition));
_minNeighborsDescription->setVisible(
needsObjectControls(_entryData->_condition));
setLayoutVisible(_minSizeControlLayout,
needsObjectControls(_entryData->_condition));
setLayoutVisible(_maxSizeControlLayout,
setLayoutVisible(_sizeLayout,
needsObjectControls(_entryData->_condition));
setLayoutVisible(_modelPathLayout,
needsObjectControls(_entryData->_condition));
setLayoutVisible(_throttleControlLayout,
needsThrottleControls(_entryData->_condition));
setLayoutVisible(_checkAreaControlLayout,
needsAreaControls(_entryData->_condition));
if (_entryData->_condition == VideoCondition::HAS_CHANGED ||
_entryData->_condition == VideoCondition::HAS_NOT_CHANGED) {
@@ -988,8 +826,7 @@ void MacroConditionVideoEdit::UpdateEntryData()
return;
}
_videoSelection->setCurrentText(
GetWeakSourceName(_entryData->_videoSource).c_str());
_videoSelection->SetVideoSelection(_entryData->_video);
_condition->setCurrentIndex(static_cast<int>(_entryData->_condition));
_imagePath->SetPath(QString::fromStdString(_entryData->_file));
_usePatternForChangedCheck->setChecked(
@@ -999,12 +836,13 @@ void MacroConditionVideoEdit::UpdateEntryData()
_modelDataPath->SetPath(_entryData->GetModelDataPath().c_str());
_objectScaleThreshold->SetDoubleValue(_entryData->_scaleFactor);
_minNeighbors->setValue(_entryData->_minNeighbors);
_minSizeX->setValue(_entryData->_minSizeX);
_minSizeY->setValue(_entryData->_minSizeY);
_maxSizeX->setValue(_entryData->_maxSizeX);
_maxSizeY->setValue(_entryData->_maxSizeY);
_minSize->SetSize(_entryData->_minSize);
_maxSize->SetSize(_entryData->_maxSize);
_throttleEnable->setChecked(_entryData->_throttleEnabled);
_throttleCount->setValue(_entryData->_throttleCount *
GetSwitcher()->interval);
_checkAreaEnable->setChecked(_entryData->_checkAreaEnable);
_checkArea->SetArea(_entryData->_checkArea);
UpdatePreviewTooltip();
SetWidgetVisibility();
}

View File

@@ -1,15 +1,21 @@
#pragma once
#include "opencv-helpers.hpp"
#include "threshold-slider.hpp"
#include "preview-dialog.hpp"
#include "area-selection.hpp"
#include "video-selection.hpp"
#include <macro.hpp>
#include <screenshot-helper.hpp>
#include <file-selection.hpp>
#include <screenshot-helper.hpp>
#include <QWidget>
#include <QComboBox>
#include <QCheckBox>
#include <QHBoxLayout>
#include <chrono>
#undef NO // MacOS macro that can conflict with OpenCV
#include <opencv2/opencv.hpp>
#include <QGridLayout>
#include <QLabel>
#include <QRect>
enum class VideoCondition {
MATCH,
@@ -21,26 +27,18 @@ enum class VideoCondition {
OBJECT,
};
struct PatternMatchData {
cv::Mat4b rgbaPattern;
cv::Mat3b rgbPattern;
cv::Mat1b mask;
};
constexpr int minMinNeighbors = 3;
constexpr int maxMinNeighbors = 6;
class MacroConditionVideo : public MacroCondition {
public:
MacroConditionVideo(Macro *m) : MacroCondition(m) {}
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
QImage GetMatchImage() { return _matchImage; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionVideo>();
return std::make_shared<MacroConditionVideo>(m);
}
void GetScreenshot();
bool LoadImageFromFile();
@@ -48,7 +46,7 @@ public:
std::string GetModelDataPath() { return _modelDataPath; }
void ResetLastMatch() { _lastMatchResult = false; }
OBSWeakSource _videoSource;
VideoSelection _video;
VideoCondition _condition = VideoCondition::MATCH;
std::string _file = obs_module_text("AdvSceneSwitcher.enterPath");
bool _useAlphaAsMask = false;
@@ -58,10 +56,11 @@ public:
cv::CascadeClassifier _objectCascade;
double _scaleFactor = 1.1;
int _minNeighbors = minMinNeighbors;
int _minSizeX = 0;
int _minSizeY = 0;
int _maxSizeX = 0;
int _maxSizeY = 0;
advss::Size _minSize{0, 0};
advss::Size _maxSize{0, 0};
bool _checkAreaEnable = false;
advss::Area _checkArea{0, 0, 0, 0};
bool _throttleEnabled = false;
int _throttleCount = 3;
@@ -73,7 +72,8 @@ private:
bool Compare();
bool CheckShouldBeSkipped();
std::unique_ptr<AdvSSScreenshotObj> _screenshotData = nullptr;
bool _getNextScreenshot = true;
ScreenshotHelper _screenshotData;
QImage _matchImage;
std::string _modelDataPath =
obs_get_module_data_path(obs_current_module()) +
@@ -86,27 +86,6 @@ private:
static const std::string id;
};
class ThresholdSlider : public QWidget {
Q_OBJECT
public:
ThresholdSlider(double min = 0., double max = 1.,
const QString &label = "threshold",
const QString &description = "", QWidget *parent = 0);
void SetDoubleValue(double);
public slots:
void NotifyValueChanged(int value);
signals:
void DoubleValueChanged(double value);
private:
void SetDoubleValueText(double);
QLabel *_value;
QSlider *_slider;
double _scale = 100.0;
int _precision = 2;
};
class MacroConditionVideoEdit : public QWidget {
Q_OBJECT
@@ -126,7 +105,7 @@ public:
void UpdatePreviewTooltip();
private slots:
void SourceChanged(const QString &text);
void VideoSelectionChanged(const VideoSelection &);
void ConditionChanged(int cond);
void ImagePathChanged(const QString &text);
void ImageBrowseButtonClicked();
@@ -137,10 +116,13 @@ private slots:
void ModelPathChanged(const QString &text);
void ObjectScaleThresholdChanged(double);
void MinNeighborsChanged(int value);
void MinSizeXChanged(int value);
void MinSizeYChanged(int value);
void MaxSizeXChanged(int value);
void MaxSizeYChanged(int value);
void MinSizeChanged(advss::Size value);
void MaxSizeChanged(advss::Size value);
void CheckAreaEnableChanged(int value);
void CheckAreaChanged(advss::Area);
void CheckAreaChanged(QRect area);
void SelectAreaClicked();
void ThrottleEnableChanged(int value);
void ThrottleCountChanged(int value);
@@ -149,7 +131,7 @@ signals:
void HeaderInfoChanged(const QString &);
protected:
QComboBox *_videoSelection;
VideoSelectionWidget *_videoSelection;
QComboBox *_condition;
QCheckBox *_usePatternForChangedCheck;
@@ -163,17 +145,21 @@ protected:
QHBoxLayout *_neighborsControlLayout;
QSpinBox *_minNeighbors;
QLabel *_minNeighborsDescription;
QHBoxLayout *_minSizeControlLayout;
QSpinBox *_minSizeX;
QSpinBox *_minSizeY;
QHBoxLayout *_maxSizeControlLayout;
QSpinBox *_maxSizeX;
QSpinBox *_maxSizeY;
QHBoxLayout *_sizeLayout;
SizeSelection *_minSize;
SizeSelection *_maxSize;
QHBoxLayout *_checkAreaControlLayout;
QCheckBox *_checkAreaEnable;
AreaSelection *_checkArea;
QPushButton *_selectArea;
QHBoxLayout *_throttleControlLayout;
QCheckBox *_throttleEnable;
QSpinBox *_throttleCount;
QPushButton *_showMatch;
PreviewDialog _previewDialog;
std::shared_ptr<MacroConditionVideo> _entryData;

View File

@@ -0,0 +1,98 @@
#include "opencv-helpers.hpp"
PatternMatchData createPatternData(QImage &pattern)
{
PatternMatchData data;
if (pattern.isNull()) {
return data;
}
data.rgbaPattern = QImageToMat(pattern);
std::vector<cv::Mat1b> rgbaChannelsPattern;
cv::split(data.rgbaPattern, rgbaChannelsPattern);
std::vector<cv::Mat1b> rgbChanlesPattern(
rgbaChannelsPattern.begin(), rgbaChannelsPattern.begin() + 3);
cv::merge(rgbChanlesPattern, data.rgbPattern);
cv::threshold(rgbaChannelsPattern[3], data.mask, 0, 255,
cv::THRESH_BINARY);
return data;
}
void matchPattern(QImage &img, PatternMatchData &patternData, double threshold,
cv::Mat &result, bool useAlphaAsMask)
{
if (img.isNull() || patternData.rgbaPattern.empty()) {
return;
}
if (img.height() < patternData.rgbaPattern.rows ||
img.width() < patternData.rgbaPattern.cols) {
return;
}
auto i = QImageToMat(img);
if (useAlphaAsMask) {
std::vector<cv::Mat1b> rgbaChannelsImage;
cv::split(i, rgbaChannelsImage);
std::vector<cv::Mat1b> rgbChanlesImage(
rgbaChannelsImage.begin(),
rgbaChannelsImage.begin() + 3);
cv::Mat3b rgbImage;
cv::merge(rgbChanlesImage, rgbImage);
cv::matchTemplate(rgbImage, patternData.rgbPattern, result,
cv::TM_CCORR_NORMED, patternData.mask);
cv::threshold(result, result, threshold, 0, cv::THRESH_TOZERO);
} else {
cv::matchTemplate(i, patternData.rgbaPattern, result,
cv::TM_CCOEFF_NORMED);
cv::threshold(result, result, threshold, 0, cv::THRESH_TOZERO);
}
}
void matchPattern(QImage &img, QImage &pattern, double threshold,
cv::Mat &result, bool useAlphaAsMask)
{
auto data = createPatternData(pattern);
matchPattern(img, data, threshold, result, useAlphaAsMask);
}
std::vector<cv::Rect> matchObject(QImage &img, cv::CascadeClassifier &cascade,
double scaleFactor, int minNeighbors,
cv::Size minSize, cv::Size maxSize)
{
if (img.isNull() || cascade.empty()) {
return {};
}
auto i = QImageToMat(img);
cv::Mat frameGray;
cv::cvtColor(i, frameGray, cv::COLOR_BGR2GRAY);
equalizeHist(frameGray, frameGray);
std::vector<cv::Rect> objects;
cascade.detectMultiScale(frameGray, objects, scaleFactor, minNeighbors,
0, minSize, maxSize);
return objects;
}
// Assumption is that QImage uses Format_RGBA8888.
// Conversion from: https://github.com/dbzhang800/QtOpenCV
cv::Mat QImageToMat(const QImage &img)
{
if (img.isNull()) {
return cv::Mat();
}
return cv::Mat(img.height(), img.width(), CV_8UC(img.depth() / 8),
(uchar *)img.bits(), img.bytesPerLine());
}
QImage MatToQImage(const cv::Mat &mat)
{
if (mat.empty()) {
return QImage();
}
return QImage(mat.data, mat.cols, mat.rows,
QImage::Format::Format_RGBA8888);
}

View File

@@ -0,0 +1,24 @@
#pragma once
#include <QImage>
#undef NO // MacOS macro that can conflict with OpenCV
#include <opencv2/opencv.hpp>
constexpr int minMinNeighbors = 3;
constexpr int maxMinNeighbors = 6;
struct PatternMatchData {
cv::Mat4b rgbaPattern;
cv::Mat3b rgbPattern;
cv::Mat1b mask;
};
PatternMatchData createPatternData(QImage &pattern);
void matchPattern(QImage &img, PatternMatchData &patternData, double threshold,
cv::Mat &result, bool useAlphaAsMask = true);
void matchPattern(QImage &img, QImage &pattern, double threshold,
cv::Mat &result, bool useAlphaAsMask);
std::vector<cv::Rect> matchObject(QImage &img, cv::CascadeClassifier &cascade,
double scaleFactor, int minNeighbors,
cv::Size minSize, cv::Size maxSize);
cv::Mat QImageToMat(const QImage &img);
QImage MatToQImage(const cv::Mat &mat);

View File

@@ -0,0 +1,249 @@
#include "preview-dialog.hpp"
#include "macro-condition-video.hpp"
#include "opencv-helpers.hpp"
#include "utility.hpp"
#include <condition_variable>
PreviewDialog::PreviewDialog(QWidget *parent,
MacroConditionVideo *conditionData,
std::mutex *mutex)
: QDialog(parent),
_conditionData(conditionData),
_scrollArea(new QScrollArea),
_imageLabel(new QLabel(this)),
_rubberBand(new QRubberBand(QRubberBand::Rectangle, this)),
_mtx(mutex)
{
setWindowTitle("Advanced Scene Switcher");
_statusLabel = new QLabel(obs_module_text(
"AdvSceneSwitcher.condition.video.showMatch.loading"));
resize(640, 480);
_scrollArea->setBackgroundRole(QPalette::Dark);
_scrollArea->setWidget(_imageLabel);
QVBoxLayout *layout = new QVBoxLayout;
layout->addWidget(_statusLabel);
layout->addWidget(_scrollArea);
setLayout(layout);
// This is a workaround to handle random segfaults triggered when using:
// QMetaObject::invokeMethod(this, "RedrawImage", Qt::QueuedConnection,
// Q_ARG(QImage, image));
// from within CheckForMatchLoop().
// Even using BlockingQueuedConnection causes deadlocks
_timer.setInterval(500);
QWidget::connect(&_timer, &QTimer::timeout, this,
&PreviewDialog::Resize);
_timer.start();
}
void PreviewDialog::mousePressEvent(QMouseEvent *event)
{
_selectingArea = true;
if (_type == Type::SHOW_MATCH) {
return;
}
_origin = event->pos();
_rubberBand->setGeometry(QRect(_origin, QSize()));
_rubberBand->show();
}
void PreviewDialog::mouseMoveEvent(QMouseEvent *event)
{
if (_type == Type::SHOW_MATCH) {
return;
}
_rubberBand->setGeometry(QRect(_origin, event->pos()).normalized());
}
void PreviewDialog::mouseReleaseEvent(QMouseEvent *)
{
if (_type == Type::SHOW_MATCH) {
return;
}
auto selectionStart =
_rubberBand->mapToGlobal(_rubberBand->rect().topLeft());
QRect selectionArea(selectionStart, _rubberBand->size());
auto imageStart =
_imageLabel->mapToGlobal(_imageLabel->rect().topLeft());
QRect imageArea(imageStart, _imageLabel->size());
auto intersected = imageArea.intersected(selectionArea);
QRect checksize(QPoint(intersected.topLeft() - imageStart),
intersected.size());
if (checksize.x() >= 0 && checksize.y() >= 0 && checksize.width() > 0 &&
checksize.height() > 0) {
emit SelectionAreaChanged(checksize);
}
_selectingArea = false;
}
PreviewDialog::~PreviewDialog()
{
_stop = true;
if (_thread.joinable()) {
_thread.join();
}
}
void PreviewDialog::ShowMatch()
{
Start();
_rubberBand->hide();
_type = Type::SHOW_MATCH;
}
void PreviewDialog::SelectArea()
{
_selectingArea = false;
Start();
_type = Type::SELECT_AREA;
DrawFrame();
_statusLabel->setText(obs_module_text(
"AdvSceneSwitcher.condition.video.selectArea.status"));
}
void PreviewDialog::Resize()
{
_imageLabel->adjustSize();
if (_type == Type::SELECT_AREA && !_selectingArea) {
DrawFrame();
}
}
void PreviewDialog::Start()
{
if (_thread.joinable()) {
return;
}
if (!_conditionData) {
DisplayMessage(obs_module_text(
"AdvSceneSwitcher.condition.video.screenshotFail"));
return;
}
_thread = std::thread(&PreviewDialog::CheckForMatchLoop, this);
}
void PreviewDialog::CheckForMatchLoop()
{
std::condition_variable cv;
while (!_stop) {
std::unique_lock<std::mutex> lock(*_mtx);
auto source = obs_weak_source_get_source(
_conditionData->_video.GetVideo());
ScreenshotHelper screenshot(source);
obs_source_release(source);
cv.wait_for(lock, std::chrono::seconds(1));
if (_stop) {
return;
}
if (isHidden()) {
continue;
}
if (!screenshot.done ||
!_conditionData->_video.ValidSelection()) {
_statusLabel->setText(obs_module_text(
"AdvSceneSwitcher.condition.video.screenshotFail"));
_imageLabel->setPixmap(QPixmap());
continue;
}
if (screenshot.image.width() == 0 ||
screenshot.image.height() == 0) {
_statusLabel->setText(obs_module_text(
"AdvSceneSwitcher.condition.video.screenshotEmpty"));
_imageLabel->setPixmap(QPixmap());
continue;
}
if (_type == Type::SHOW_MATCH) {
if (_conditionData->_checkAreaEnable) {
screenshot.image = screenshot.image.copy(
_conditionData->_checkArea.x,
_conditionData->_checkArea.y,
_conditionData->_checkArea.width,
_conditionData->_checkArea.height);
}
MarkMatch(screenshot.image);
}
_imageLabel->setPixmap(QPixmap::fromImage(screenshot.image));
}
}
void markPatterns(cv::Mat &matchResult, QImage &image, QImage &pattern)
{
auto matchImg = QImageToMat(image);
for (int row = 0; row < matchResult.rows - 1; row++) {
for (int col = 0; col < matchResult.cols - 1; col++) {
if (matchResult.at<float>(row, col) != 0.0) {
rectangle(matchImg, {col, row},
cv::Point(col + pattern.width(),
row + pattern.height()),
cv::Scalar(255, 0, 0, 255), 2, 8, 0);
}
}
}
}
void markObjects(QImage &image, std::vector<cv::Rect> &objects)
{
auto frame = QImageToMat(image);
for (size_t i = 0; i < objects.size(); i++) {
rectangle(frame, cv::Point(objects[i].x, objects[i].y),
cv::Point(objects[i].x + objects[i].width,
objects[i].y + objects[i].height),
cv::Scalar(255, 0, 0, 255), 2, 8, 0);
}
}
void PreviewDialog::MarkMatch(QImage &screenshot)
{
if (_conditionData->_condition == VideoCondition::PATTERN) {
cv::Mat result;
QImage pattern = _conditionData->GetMatchImage();
matchPattern(screenshot, pattern,
_conditionData->_patternThreshold, result,
_conditionData->_useAlphaAsMask);
if (countNonZero(result) == 0) {
_statusLabel->setText(obs_module_text(
"AdvSceneSwitcher.condition.video.patternMatchFail"));
} else {
_statusLabel->setText(obs_module_text(
"AdvSceneSwitcher.condition.video.patternMatchSuccess"));
markPatterns(result, screenshot, pattern);
}
} else if (_conditionData->_condition == VideoCondition::OBJECT) {
auto objects = matchObject(screenshot,
_conditionData->_objectCascade,
_conditionData->_scaleFactor,
_conditionData->_minNeighbors,
_conditionData->_minSize.CV(),
_conditionData->_maxSize.CV());
if (objects.empty()) {
_statusLabel->setText(obs_module_text(
"AdvSceneSwitcher.condition.video.objectMatchFail"));
} else {
_statusLabel->setText(obs_module_text(
"AdvSceneSwitcher.condition.video.objectMatchSuccess"));
markObjects(screenshot, objects);
}
}
}
void PreviewDialog::DrawFrame()
{
if (!_conditionData) {
return;
}
auto imageStart =
_imageLabel->mapToGlobal(_imageLabel->rect().topLeft());
auto windowStart = mapToGlobal(rect().topLeft());
_rubberBand->resize(_conditionData->_checkArea.width,
_conditionData->_checkArea.height);
_rubberBand->move(_conditionData->_checkArea.x +
(imageStart.x() - windowStart.x()),
_conditionData->_checkArea.y +
(imageStart.y() - windowStart.y()));
_rubberBand->show();
}

View File

@@ -0,0 +1,61 @@
#pragma once
#include <QDialog>
#include <QLabel>
#include <QScrollArea>
#include <QTimer>
#include <QMouseEvent>
#include <QRubberBand>
#include <QPoint>
#include <thread>
#include <mutex>
class MacroConditionVideo;
class PreviewDialog : public QDialog {
Q_OBJECT
public:
PreviewDialog(QWidget *parent, MacroConditionVideo *_conditionData,
std::mutex *mutex);
virtual ~PreviewDialog();
void ShowMatch();
void SelectArea();
private slots:
void Resize();
signals:
void SelectionAreaChanged(QRect area);
private:
void Start();
void CheckForMatchLoop();
void MarkMatch(QImage &screenshot);
void DrawFrame();
void mousePressEvent(QMouseEvent *event);
void mouseMoveEvent(QMouseEvent *event);
void mouseReleaseEvent(QMouseEvent *event);
MacroConditionVideo *_conditionData;
QScrollArea *_scrollArea;
QLabel *_statusLabel;
QLabel *_imageLabel;
QTimer _timer;
QPoint _origin;
QRubberBand *_rubberBand = nullptr;
std::atomic_bool _selectingArea = {false};
std::mutex *_mtx;
std::thread _thread;
std::atomic_bool _stop = {false};
enum class Type {
SHOW_MATCH,
SELECT_AREA,
};
Type _type = Type::SHOW_MATCH;
};

View File

@@ -0,0 +1,54 @@
#include "threshold-slider.hpp"
#include <QHBoxLayout>
ThresholdSlider::ThresholdSlider(double min, double max, const QString &label,
const QString &description, QWidget *parent)
: QWidget(parent),
_spinBox(new QDoubleSpinBox()),
_slider(new QSlider())
{
_slider->setOrientation(Qt::Horizontal);
_slider->setRange(min * _scale, max * _scale);
_spinBox->setMinimum(min);
_spinBox->setMaximum(max);
_spinBox->setDecimals(5);
connect(_slider, SIGNAL(valueChanged(int)), this,
SLOT(SliderValueChanged(int)));
connect(_spinBox, SIGNAL(valueChanged(double)), this,
SLOT(SpinBoxValueChanged(double)));
QVBoxLayout *mainLayout = new QVBoxLayout();
QHBoxLayout *sliderLayout = new QHBoxLayout();
if (!label.isEmpty()) {
sliderLayout->addWidget(new QLabel(label));
}
sliderLayout->addWidget(_spinBox);
sliderLayout->addWidget(_slider);
mainLayout->addLayout(sliderLayout);
if (!description.isEmpty()) {
mainLayout->addWidget(new QLabel(description));
}
mainLayout->setContentsMargins(0, 0, 0, 0);
setLayout(mainLayout);
}
void ThresholdSlider::SetDoubleValue(double value)
{
const QSignalBlocker b1(_slider);
const QSignalBlocker b2(_spinBox);
_slider->setValue(value * _scale);
_spinBox->setValue(value);
}
void ThresholdSlider::SpinBoxValueChanged(double value)
{
int sliderPos = value * _scale;
_slider->setValue(sliderPos);
emit DoubleValueChanged(value);
}
void ThresholdSlider::SliderValueChanged(int value)
{
double doubleValue = value / _scale;
_spinBox->setValue(doubleValue);
}

View File

@@ -0,0 +1,25 @@
#pragma once
#include <QWidget>
#include <QSlider>
#include <QLabel>
#include <QDoubleSpinBox>
class ThresholdSlider : public QWidget {
Q_OBJECT
public:
ThresholdSlider(double min = 0., double max = 1.,
const QString &label = "threshold",
const QString &description = "", QWidget *parent = 0);
void SetDoubleValue(double);
public slots:
void SliderValueChanged(int value);
void SpinBoxValueChanged(double value);
signals:
void DoubleValueChanged(double value);
private:
QDoubleSpinBox *_spinBox;
QSlider *_slider;
double _scale = 100.0;
};

View File

@@ -0,0 +1,122 @@
#include "video-selection.hpp"
#include "utility.hpp"
void VideoSelection::Save(obs_data_t *obj, const char *name,
const char *typeName)
{
obs_data_set_int(obj, typeName, static_cast<int>(_type));
switch (_type) {
case VideoSelectionType::SOURCE:
obs_data_set_string(obj, name,
GetWeakSourceName(_source).c_str());
break;
default:
break;
}
}
void VideoSelection::Load(obs_data_t *obj, const char *name,
const char *typeName)
{
_type = static_cast<VideoSelectionType>(
obs_data_get_int(obj, typeName));
auto target = obs_data_get_string(obj, name);
switch (_type) {
case VideoSelectionType::SOURCE:
_source = GetWeakSourceByName(target);
break;
case VideoSelectionType::OBS_MAIN:
_source = nullptr;
break;
default:
break;
}
}
OBSWeakSource VideoSelection::GetVideo()
{
if (_type == VideoSelectionType::SOURCE) {
return _source;
}
return nullptr;
}
std::string VideoSelection::ToString()
{
switch (_type) {
case VideoSelectionType::SOURCE:
return GetWeakSourceName(_source);
case VideoSelectionType::OBS_MAIN:
return obs_module_text("AdvSceneSwitcher.OBSVideoOutput");
default:
break;
}
return "";
}
bool VideoSelection::ValidSelection()
{
return _type == VideoSelectionType::OBS_MAIN || !!_source;
}
VideoSelectionWidget::VideoSelectionWidget(QWidget *parent, bool addOBSVideoOut)
: QComboBox(parent)
{
setDuplicatesEnabled(true);
populateVideoSelection(this, addOBSVideoOut);
QWidget::connect(this, SIGNAL(currentTextChanged(const QString &)),
this, SLOT(SelectionChanged(const QString &)));
}
void VideoSelectionWidget::SetVideoSelection(VideoSelection &t)
{
int idx;
switch (t.GetType()) {
case VideoSelectionType::SOURCE:
setCurrentText(QString::fromStdString(t.ToString()));
break;
case VideoSelectionType::OBS_MAIN:
idx = findText(QString::fromStdString(obs_module_text(
obs_module_text("AdvSceneSwitcher.OBSVideoOutput"))));
if (idx != -1) {
setCurrentIndex(idx);
}
break;
default:
setCurrentIndex(0);
break;
}
}
static bool isFirstEntry(QComboBox *l, QString name, int idx)
{
for (int i = 0; i < l->count(); i++) {
if (l->itemText(i) == name) {
return idx == i;
}
}
return false;
}
bool VideoSelectionWidget::IsOBSVideoOutSelected(const QString &name)
{
if (name == QString::fromStdString(obs_module_text(
"AdvSceneSwitcher.OBSVideoOutput"))) {
return isFirstEntry(this, name, currentIndex());
}
return false;
}
void VideoSelectionWidget::SelectionChanged(const QString &name)
{
VideoSelection t;
if (IsOBSVideoOutSelected(name)) {
t._type = VideoSelectionType::OBS_MAIN;
} else {
auto source = GetWeakSourceByQString(name);
t._type = VideoSelectionType::SOURCE;
t._source = source;
}
emit VideoSelectionChange(t);
}

View File

@@ -0,0 +1,43 @@
#pragma once
#include <QComboBox>
#include <obs-module.h>
#include <obs.hpp>
enum class VideoSelectionType {
SOURCE,
OBS_MAIN,
};
class VideoSelection {
public:
void Save(obs_data_t *obj, const char *name = "video",
const char *typeName = "videoType");
void Load(obs_data_t *obj, const char *name = "video",
const char *typeName = "videoType");
VideoSelectionType GetType() { return _type; }
OBSWeakSource GetVideo();
std::string ToString();
bool ValidSelection();
private:
OBSWeakSource _source;
VideoSelectionType _type = VideoSelectionType::SOURCE;
friend class VideoSelectionWidget;
};
class VideoSelectionWidget : public QComboBox {
Q_OBJECT
public:
VideoSelectionWidget(QWidget *parent, bool addOBSVideoOut = true);
void SetVideoSelection(VideoSelection &);
signals:
void VideoSelectionChange(const VideoSelection &);
private slots:
void SelectionChanged(const QString &name);
private:
bool IsOBSVideoOutSelected(const QString &name);
};

View File

@@ -73,8 +73,9 @@ if(BUILD_OUT_OF_TREE)
set(LIB_OUT_DIR "/lib/obs-plugins")
endif()
set_target_properties(advanced-scene-switcher-openvr PROPERTIES PREFIX "")
install(TARGETS advanced-scene-switcher-openvr
LIBRARY DESTINATION ${CMAKE_INSTALL_PREFIX}/${LIB_OUT_DIR})
install(
TARGETS advanced-scene-switcher-openvr
LIBRARY DESTINATION ${CMAKE_INSTALL_PREFIX}/${LIB_OUT_DIR}/adv-ss-plugins)
endif()
else()
target_link_libraries(
@@ -85,5 +86,5 @@ else()
Qt5::Core
Qt5::Widgets
libobs)
install_obs_plugin(advanced-scene-switcher-openvr)
install_advss_plugin(advanced-scene-switcher-openvr)
endif()

View File

@@ -166,6 +166,9 @@ MacroConditionOpenVREdit::MacroConditionOpenVREdit(
controlsLayout->addWidget(_maxY, 1, 1);
controlsLayout->addWidget(_maxZ, 1, 2);
QWidget *controls = new QWidget;
controls->setObjectName("openVRControls");
controls->setStyleSheet(
"#openVRControls { background-color: rgba(0,0,0,0); }");
controls->setLayout(controlsLayout);
controls->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);

View File

@@ -8,13 +8,14 @@
class MacroConditionOpenVR : public MacroCondition {
public:
MacroConditionOpenVR(Macro *m) : MacroCondition(m) {}
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionOpenVR>();
return std::make_shared<MacroConditionOpenVR>(m);
}
double _minX = 0, _minY = 0, _minZ = 0, _maxX = 0, _maxY = 0, _maxZ = 0;

View File

@@ -1,13 +1,11 @@
#include "headers/advanced-scene-switcher.hpp"
#include "headers/status-dock.hpp"
#include "headers/status-control.hpp"
#include "headers/utility.hpp"
#include "headers/version.h"
#include <QFileDialog>
#include <QStandardPaths>
QMetaObject::Connection inactivePluse;
void AdvSceneSwitcher::on_close_clicked()
{
close();
@@ -147,41 +145,6 @@ void AdvSceneSwitcher::on_checkInterval_valueChanged(int value)
switcher->interval = value;
}
void AdvSceneSwitcher::SetStarted()
{
ui->toggleStartButton->setText(
obs_module_text("AdvSceneSwitcher.generalTab.status.stop"));
ui->pluginRunningText->setText(
obs_module_text("AdvSceneSwitcher.status.active"));
ui->pluginRunningText->disconnect(inactivePluse);
currentStatusActive = true;
}
void AdvSceneSwitcher::SetStopped()
{
ui->toggleStartButton->setText(
obs_module_text("AdvSceneSwitcher.generalTab.status.start"));
ui->pluginRunningText->setText(
obs_module_text("AdvSceneSwitcher.status.inactive"));
if (!switcher->disableHints) {
inactivePluse = PulseWidget(ui->pluginRunningText,
QColor(Qt::red), QColor(0, 0, 0, 0),
"QLabel ");
}
currentStatusActive = false;
}
void AdvSceneSwitcher::on_toggleStartButton_clicked()
{
if (switcher->th && switcher->th->isRunning()) {
switcher->Stop();
SetStopped();
} else {
switcher->Start();
SetStarted();
}
}
void AdvSceneSwitcher::closeEvent(QCloseEvent *)
{
if (!switcher) {
@@ -229,6 +192,62 @@ void AdvSceneSwitcher::on_uiHintsDisable_stateChanged(int state)
switcher->disableHints = state;
}
bool isLegacyTab(const QString &name)
{
return name == obs_module_text(
"AdvSceneSwitcher.transitionTab.title") ||
name == obs_module_text(
"AdvSceneSwitcher.windowTitleTab.title") ||
name == obs_module_text(
"AdvSceneSwitcher.executableTab.title") ||
name == obs_module_text(
"AdvSceneSwitcher.screenRegionTab.title") ||
name == obs_module_text("AdvSceneSwitcher.mediaTab.title") ||
name == obs_module_text("AdvSceneSwitcher.fileTab.title") ||
name == obs_module_text("AdvSceneSwitcher.randomTab.title") ||
name == obs_module_text("AdvSceneSwitcher.timeTab.title") ||
name == obs_module_text("AdvSceneSwitcher.idleTab.title") ||
name == obs_module_text(
"AdvSceneSwitcher.sceneSequenceTab.title") ||
name == obs_module_text("AdvSceneSwitcher.audioTab.title") ||
name == obs_module_text("AdvSceneSwitcher.videoTab.title") ||
name == obs_module_text("AdvSceneSwitcher.pauseTab.title") ||
name == obs_module_text(
"AdvSceneSwitcher.sceneTriggerTab.title");
}
void AdvSceneSwitcher::on_hideLegacyTabs_stateChanged(int state)
{
switcher->hideLegacyTabs = state;
for (int idx = 0; idx < ui->tabWidget->count(); idx++) {
if (isLegacyTab(ui->tabWidget->tabText(idx))) {
#if defined(_WIN32) || defined(__APPLE__)
ui->tabWidget->setTabVisible(idx, !state);
#else
// TODO: Switch to setTabVisible() once QT 5.15 is more wide spread
ui->tabWidget->setTabEnabled(idx, !state);
ui->tabWidget->setStyleSheet(
"QTabBar::tab::disabled {width: 0; height: 0; margin: 0; padding: 0; border: none;} ");
#endif
}
}
}
void AdvSceneSwitcher::setDeprecationWarnings()
{
QString toolTip =
switcher->disableHints
? ""
: obs_module_text(
"AdvSceneSwitcher.deprecatedTabWarning");
for (int idx = 0; idx < ui->tabWidget->count(); idx++) {
if (isLegacyTab(ui->tabWidget->tabText(idx))) {
ui->tabWidget->widget(idx)->setToolTip(toolTip);
}
}
}
QString getDefaultSaveLocation()
{
QString desktopPath = QStandardPaths::writableLocation(
@@ -436,6 +455,13 @@ void AdvSceneSwitcher::setTabOrder()
connect(bar, &QTabBar::tabMoved, this, &AdvSceneSwitcher::on_tabMoved);
}
void AdvSceneSwitcher::setCurrentTab()
{
if (switcher->lastOpenedTab >= 0) {
ui->tabWidget->setCurrentIndex(switcher->lastOpenedTab);
}
}
void AdvSceneSwitcher::restoreWindowGeo()
{
if (switcher->saveWindowGeo && windowPosValid(switcher->windowPos)) {
@@ -447,6 +473,7 @@ void AdvSceneSwitcher::restoreWindowGeo()
void AdvSceneSwitcher::checkFirstTimeSetup()
{
if (switcher->firstBoot && !switcher->disableHints) {
switcher->firstBoot = false;
DisplayMessage(
obs_module_text("AdvSceneSwitcher.firstBootMessage"));
}
@@ -493,7 +520,9 @@ void SwitcherData::loadSettings(obs_data_t *obj)
loadSceneTriggers(obj);
loadGeneralSettings(obj);
loadHotkeys(obj);
loadDock(obj);
// Reset on startup and scene collection change
switcher->lastOpenedTab = -1;
}
void SwitcherData::saveSettings(obs_data_t *obj)
@@ -524,7 +553,6 @@ void SwitcherData::saveSettings(obs_data_t *obj)
saveSceneTriggers(obj);
saveGeneralSettings(obj);
saveHotkeys(obj);
saveDock(obj);
saveVersion(obj, g_GIT_SHA1);
}
@@ -550,6 +578,7 @@ void SwitcherData::saveGeneralSettings(obs_data_t *obj)
obs_data_set_bool(obj, "showSystemTrayNotifications",
showSystemTrayNotifications);
obs_data_set_bool(obj, "disableHints", disableHints);
obs_data_set_bool(obj, "hideLegacyTabs", hideLegacyTabs);
obs_data_set_int(obj, "priority0", functionNamesByPriority[0]);
obs_data_set_int(obj, "priority1", functionNamesByPriority[1]);
@@ -623,6 +652,8 @@ void SwitcherData::loadGeneralSettings(obs_data_t *obj)
showSystemTrayNotifications =
obs_data_get_bool(obj, "showSystemTrayNotifications");
disableHints = obs_data_get_bool(obj, "disableHints");
obs_data_set_default_bool(obj, "hideLegacyTabs", true);
hideLegacyTabs = obs_data_get_bool(obj, "hideLegacyTabs");
obs_data_set_default_int(obj, "priority0", default_priority_0);
obs_data_set_default_int(obj, "priority1", default_priority_1);
@@ -665,21 +696,21 @@ void SwitcherData::loadGeneralSettings(obs_data_t *obj)
obs_data_set_default_int(obj, "generalTabPos", 0);
obs_data_set_default_int(obj, "macroTabPos", 1);
obs_data_set_default_int(obj, "transitionTabPos", 2);
obs_data_set_default_int(obj, "pauseTabPos", 3);
obs_data_set_default_int(obj, "titleTabPos", 4);
obs_data_set_default_int(obj, "exeTabPos", 5);
obs_data_set_default_int(obj, "regionTabPos", 6);
obs_data_set_default_int(obj, "mediaTabPos", 7);
obs_data_set_default_int(obj, "fileTabPos", 8);
obs_data_set_default_int(obj, "randomTabPos", 9);
obs_data_set_default_int(obj, "timeTabPos", 10);
obs_data_set_default_int(obj, "idleTabPos", 11);
obs_data_set_default_int(obj, "sequenceTabPos", 12);
obs_data_set_default_int(obj, "audioTabPos", 13);
obs_data_set_default_int(obj, "videoTabPos", 14);
obs_data_set_default_int(obj, "networkTabPos", 15);
obs_data_set_default_int(obj, "sceneGroupTabPos", 16);
obs_data_set_default_int(obj, "networkTabPos", 13);
obs_data_set_default_int(obj, "sceneGroupTabPos", 14);
obs_data_set_default_int(obj, "transitionTabPos", 15);
obs_data_set_default_int(obj, "pauseTabPos", 16);
obs_data_set_default_int(obj, "titleTabPos", 2);
obs_data_set_default_int(obj, "exeTabPos", 3);
obs_data_set_default_int(obj, "regionTabPos", 4);
obs_data_set_default_int(obj, "mediaTabPos", 5);
obs_data_set_default_int(obj, "fileTabPos", 6);
obs_data_set_default_int(obj, "randomTabPos", 7);
obs_data_set_default_int(obj, "timeTabPos", 8);
obs_data_set_default_int(obj, "idleTabPos", 9);
obs_data_set_default_int(obj, "sequenceTabPos", 10);
obs_data_set_default_int(obj, "audioTabPos", 11);
obs_data_set_default_int(obj, "videoTabPos", 12);
obs_data_set_default_int(obj, "triggerTabPos", 17);
tabOrder.clear();
@@ -791,21 +822,6 @@ void populateAutoStartEventSelection(QComboBox *cb)
"AdvSceneSwitcher.generalTab.status.autoStart.recordingAndStreaming"));
}
void AdvSceneSwitcher::updateStatus()
{
if (switcher->th && switcher->th->isRunning()) {
if (currentStatusActive) {
return;
}
SetStarted();
} else {
if (!currentStatusActive) {
return;
}
SetStopped();
}
}
void AdvSceneSwitcher::setupGeneralTab()
{
populateSceneSelection(ui->noMatchSwitchScene, false);
@@ -851,6 +867,7 @@ void AdvSceneSwitcher::setupGeneralTab()
ui->showTrayNotifications->setChecked(
switcher->showSystemTrayNotifications);
ui->uiHintsDisable->setChecked(switcher->disableHints);
ui->hideLegacyTabs->setChecked(switcher->hideLegacyTabs);
for (int p : switcher->functionNamesByPriority) {
std::string s = "";
@@ -926,17 +943,17 @@ void AdvSceneSwitcher::setupGeneralTab()
ui->autoStartEvent->setCurrentIndex(
static_cast<int>(switcher->autoStartEvent));
if (switcher->th && switcher->th->isRunning()) {
SetStarted();
} else {
SetStopped();
}
// Updates the UI status element if the status changed externally
// (e.g. via hotkeys)
QTimer *statusTimer = new QTimer(this);
connect(statusTimer, SIGNAL(timeout()), this, SLOT(updateStatus()));
statusTimer->start(1000);
// Set up status control
auto statusControl = new StatusControl(this, true);
ui->statusLayout->addWidget(statusControl->StatusPrefixLabel(), 1, 0);
auto tmp = new QHBoxLayout;
tmp->addWidget(statusControl->StatusLabel());
tmp->addStretch();
ui->statusLayout->addLayout(tmp, 1, 1);
ui->statusLayout->addWidget(statusControl->Button(), 2, 1);
// Hide the now empty invisible shell of the statusControl widget
// as otherwise it could block user input
statusControl->hide();
setWindowTitle(windowTitle() + " - " + g_GIT_TAG);
}

View File

@@ -6,6 +6,7 @@
#else
#include "ui_advanced-scene-switcher.h"
#endif
#include "macro-segment-list.hpp"
#include "switcher-data-structs.hpp"
#include "platform-funcs.hpp"
@@ -28,17 +29,15 @@ class AdvSceneSwitcher : public QDialog {
public:
std::unique_ptr<Ui_AdvSceneSwitcher> ui;
bool loading = true;
bool currentStatusActive = false;
AdvSceneSwitcher(QWidget *parent);
~AdvSceneSwitcher();
static AdvSceneSwitcher *window;
void reject() override;
void closeEvent(QCloseEvent *event) override;
void SetStarted();
void SetStopped();
void SetShowFrames();
void SetHideFrames();
void clearFrames(QListWidget *list);
@@ -50,15 +49,16 @@ public:
void OpenSequenceExtendEdit(SequenceWidget *sw);
void SetEditSceneGroup(SceneGroup &sg);
bool addNewMacro(std::string &name);
bool addNewMacro(std::string &name, std::string format = "");
Macro *getSelectedMacro();
void SetEditMacro(Macro &m);
void SetMacroEditAreaDisabled(bool);
void HighlightAction(int idx);
void HighlightCondition(int idx);
void PopulateMacroActions(Macro &m, uint32_t afterIdx = 0);
void PopulateMacroConditions(Macro &m, uint32_t afterIdx = 0);
void ConnectControlSignals(MacroActionEdit *);
void ConnectControlSignals(MacroConditionEdit *);
void SetActionData(Macro &m);
void SetConditionData(Macro &m);
void SwapActions(Macro *m, int pos1, int pos2);
void SwapConditions(Macro *m, int pos1, int pos2);
@@ -81,7 +81,9 @@ public:
void setupVideoTab();
void setupNetworkTab();
void setupMacroTab();
void setDeprecationWarnings();
void setTabOrder();
void setCurrentTab();
void restoreWindowGeo();
void checkFirstTimeSetup();
@@ -89,6 +91,9 @@ signals:
void MacroAdded(const QString &name);
void MacroRemoved(const QString &name);
void MacroRenamed(const QString &oldName, const QString newName);
void HighlightMacrosChanged(bool value);
void HighlightActionsChanged(bool value);
void HighlightConditionsChanged(bool value);
void SceneGroupAdded(const QString &name);
void SceneGroupRemoved(const QString &name);
void SceneGroupRenamed(const QString &oldName, const QString newName);
@@ -109,7 +114,6 @@ public slots:
void on_autoStartEvent_currentIndexChanged(int index);
void on_noMatchSwitchScene_currentTextChanged(const QString &text);
void on_checkInterval_valueChanged(int value);
void on_toggleStartButton_clicked();
void on_tabMoved(int from, int to);
void on_tabWidget_currentChanged(int index);
@@ -122,11 +126,17 @@ public slots:
void on_runMacroInParallel_stateChanged(int value);
void on_runMacroOnChange_stateChanged(int value);
void on_macros_currentRowChanged(int idx);
void on_macros_itemChanged(QListWidgetItem *);
void on_conditionAdd_clicked();
void on_conditionRemove_clicked();
void on_conditionUp_clicked();
void on_conditionDown_clicked();
void on_actionAdd_clicked();
void on_actionRemove_clicked();
void on_actionUp_clicked();
void on_actionDown_clicked();
void UpMacroSegementHotkey();
void DownMacroSegementHotkey();
void DeleteMacroSegementHotkey();
void ShowMacroContextMenu(const QPoint &);
void ShowMacroActionsContextMenu(const QPoint &);
void ShowMacroConditionsContextMenu(const QPoint &);
@@ -135,14 +145,28 @@ public slots:
void ExpandAllConditions();
void CollapseAllActions();
void CollapseAllConditions();
void MinimizeActions();
void MinimizeConditions();
void MacroActionSelectionChanged(int idx);
void MacroActionReorder(int to, int target);
void AddMacroAction(int idx);
void RemoveMacroAction(int idx);
void MoveMacroActionUp(int idx);
void MoveMacroActionDown(int idx);
void MacroConditionSelectionChanged(int idx);
void MacroConditionReorder(int to, int target);
void AddMacroCondition(int idx);
void RemoveMacroCondition(int idx);
void MoveMacroConditionUp(int idx);
void MoveMacroConditionDown(int idx);
void FadeOutActionControls();
void FadeOutConditionControls();
void ResetOpacityActionControls();
void ResetOpacityConditionControls();
void HighlightControls();
void MacroDragDropReorder(QModelIndex, int, int, QModelIndex, int);
void HighlightOnChange();
void on_macroProperties_clicked();
void on_screenRegionSwitches_currentRowChanged(int idx);
void on_showFrame_clicked();
@@ -173,6 +197,7 @@ public slots:
void on_saveWindowGeo_stateChanged(int state);
void on_showTrayNotifications_stateChanged(int state);
void on_uiHintsDisable_stateChanged(int state);
void on_hideLegacyTabs_stateChanged(int state);
void on_exportSettings_clicked();
void on_importSettings_clicked();
@@ -272,11 +297,22 @@ public slots:
void on_threadPriority_currentTextChanged(const QString &text);
void updateScreenRegionCursorPos();
void updateStatus();
void on_close_clicked();
private:
bool MacroTabIsInFocus();
MacroSegmentList *conditionsList = nullptr;
MacroSegmentList *actionsList = nullptr;
enum class MacroSection {
CONDITIONS,
ACTIONS,
};
MacroSection lastInteracted = MacroSection::CONDITIONS;
int currentConditionIdx = -1;
int currentActionIdx = -1;
};
/******************************************************************************
@@ -288,7 +324,7 @@ void setNextTransition(const sceneSwitchInfo &ssi, obs_source_t *currentSource,
void overwriteTransitionOverride(const sceneSwitchInfo &ssi,
transitionData &td);
void restoreTransitionOverride(obs_source_t *scene, const transitionData &td);
void switchScene(const sceneSwitchInfo &ssi);
void switchScene(const sceneSwitchInfo &ssi, bool force = false);
void switchPreviewScene(const OBSWeakSource &ws);
/******************************************************************************

View File

@@ -21,6 +21,7 @@ public:
const char *unitName = "displayUnit");
bool DurationReached();
bool IsReset();
double TimeRemaining();
void SetTimeRemaining(double);
void Reset();
@@ -42,6 +43,7 @@ public:
void SetValue(double value);
void SetUnit(DurationUnit u);
void SetDuration(Duration d);
QDoubleSpinBox *SpinBox() { return _duration; }
private slots:
void _DurationChanged(double value);
@@ -56,57 +58,3 @@ private:
double _unitMultiplier;
};
enum class DurationCondition {
NONE,
MORE,
EQUAL,
LESS,
};
class DurationConstraint {
public:
void Save(obs_data_t *obj, const char *condName = "time_constraint",
const char *secondsName = "seconds",
const char *unitName = "displayUnit");
void Load(obs_data_t *obj, const char *condName = "time_constraint",
const char *secondsName = "seconds",
const char *unitName = "displayUnit");
void SetCondition(DurationCondition cond) { _type = cond; }
void SetDuration(const Duration &dur) { _dur = dur; }
void SetValue(double value) { _dur.seconds = value; }
void SetUnit(DurationUnit u) { _dur.displayUnit = u; }
DurationCondition GetCondition() { return _type; }
Duration GetDuration() { return _dur; }
bool DurationReached();
void Reset();
private:
DurationCondition _type = DurationCondition::NONE;
Duration _dur;
bool _timeReached = false;
};
class DurationConstraintEdit : public QWidget {
Q_OBJECT
public:
DurationConstraintEdit(QWidget *parent = nullptr);
void SetValue(DurationConstraint &value);
void SetUnit(DurationUnit u);
void SetDuration(const Duration &d);
private slots:
void _ConditionChanged(int value);
void ToggleClicked();
signals:
void DurationChanged(double value);
void UnitChanged(DurationUnit u);
void ConditionChanged(DurationCondition value);
private:
void Collapse(bool collapse);
DurationSelection *_duration;
QComboBox *_condition;
QPushButton *_toggle;
};

View File

@@ -3,6 +3,7 @@
#include "duration-control.hpp"
#include <QSpinBox>
#include <QDoubleSpinBox>
#include <QCheckBox>
#include <QHBoxLayout>
@@ -13,26 +14,44 @@ enum class AudioAction {
MASTER_VOLUME,
};
enum class FadeType {
DURATION,
RATE,
};
class MacroActionAudio : public MacroAction {
public:
MacroActionAudio(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionAudio>();
return std::make_shared<MacroActionAudio>(m);
}
OBSWeakSource _audioSource;
AudioAction _action = AudioAction::MUTE;
FadeType _fadeType = FadeType::DURATION;
int _volume = 0;
bool _fade = false;
Duration _duration;
double _rate = 100.;
bool _wait = false;
bool _abortActiveFade = false;
private:
void StartFade();
void FadeVolume();
void SetVolume(float vol);
float GetVolume();
void SetFadeActive(bool value);
bool FadeActive();
std::atomic_int *GetFadeIdPtr();
static bool _registered;
static const std::string id;
};
@@ -44,7 +63,6 @@ public:
MacroActionAudioEdit(
QWidget *parent,
std::shared_ptr<MacroActionAudio> entryData = nullptr);
void SetWidgetVisibility();
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroAction> action)
@@ -60,18 +78,29 @@ private slots:
void VolumeChanged(int value);
void FadeChanged(int value);
void DurationChanged(double seconds);
void RateChanged(double value);
void WaitChanged(int value);
void AbortActiveFadeChanged(int value);
void FadeTypeChanged(int value);
signals:
void HeaderInfoChanged(const QString &);
protected:
QComboBox *_audioSources;
QComboBox *_actions;
QComboBox *_fadeTypes;
QSpinBox *_volumePercent;
QCheckBox *_fade;
DurationSelection *_duration;
QHBoxLayout *_fadeLayout;
QDoubleSpinBox *_rate;
QCheckBox *_wait;
QCheckBox *_abortActiveFade;
QHBoxLayout *_fadeTypeLayout;
QVBoxLayout *_fadeOptionsLayout;
std::shared_ptr<MacroActionAudio> _entryData;
private:
void SetWidgetVisibility();
bool _loading = true;
};

View File

@@ -1,8 +1,11 @@
#pragma once
#include "macro.hpp"
#include "macro-action.hpp"
#include <QComboBox>
#include <memory>
struct MacroActionInfo {
using TCreateMethod = std::shared_ptr<MacroAction> (*)();
using TCreateMethod = std::shared_ptr<MacroAction> (*)(Macro *m);
using TCreateWidgetMethod = QWidget *(*)(QWidget *parent,
std::shared_ptr<MacroAction>);
TCreateMethod _createFunc = nullptr;
@@ -14,7 +17,8 @@ class MacroActionFactory {
public:
MacroActionFactory() = delete;
static bool Register(const std::string &id, MacroActionInfo);
static std::shared_ptr<MacroAction> Create(const std::string &id);
static std::shared_ptr<MacroAction> Create(const std::string &id,
Macro *m);
static QWidget *CreateWidget(const std::string &id, QWidget *parent,
std::shared_ptr<MacroAction> action);
static auto GetActionTypes() { return _methods; }
@@ -33,6 +37,7 @@ public:
std::shared_ptr<MacroAction> * = nullptr,
const std::string &id = "scene_switch");
void UpdateEntryData(const std::string &id);
void SetEntryData(std::shared_ptr<MacroAction> *);
private slots:
void ActionSelectionChanged(const QString &text);

View File

@@ -1,8 +1,9 @@
#pragma once
#include <QSpinBox>
#include <QPlainTextEdit>
#include "macro-action-edit.hpp"
#include "file-selection.hpp"
#include "resizing-text-edit.hpp"
#include <QSpinBox>
enum class FileAction {
WRITE,
@@ -11,15 +12,16 @@ enum class FileAction {
class MacroActionFile : public MacroAction {
public:
MacroActionFile(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionFile>();
return std::make_shared<MacroActionFile>(m);
}
std::string _file = obs_module_text("AdvSceneSwitcher.enterPath");
@@ -56,7 +58,7 @@ signals:
protected:
FileSelection *_filePath;
QPlainTextEdit *_text;
ResizingPlainTextEdit *_text;
QComboBox *_actions;
std::shared_ptr<MacroActionFile> _entryData;

View File

@@ -1,7 +1,10 @@
#pragma once
#include <QSpinBox>
#include <QPlainTextEdit>
#include "macro-action-edit.hpp"
#include "resizing-text-edit.hpp"
#include <QComboBox>
#include <QSpinBox>
#include <QPushButton>
enum class FilterAction {
ENABLE,
@@ -11,15 +14,16 @@ enum class FilterAction {
class MacroActionFilter : public MacroAction {
public:
MacroActionFilter(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionFilter>();
return std::make_shared<MacroActionFilter>(m);
}
OBSWeakSource _source;
@@ -62,7 +66,7 @@ protected:
QComboBox *_filters;
QComboBox *_actions;
QPushButton *_getSettings;
QPlainTextEdit *_settings;
ResizingPlainTextEdit *_settings;
std::shared_ptr<MacroActionFilter> _entryData;
private:

View File

@@ -2,20 +2,22 @@
#include "macro-action-edit.hpp"
#include "hotkey.hpp"
#include <QComboBox>
#include <QCheckBox>
#include <QSpinBox>
#include <QHBoxLayout>
class MacroActionHotkey : public MacroAction {
public:
MacroActionHotkey(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionHotkey>();
return std::make_shared<MacroActionHotkey>(m);
}
OBSWeakSource _HotkeySource;

View File

@@ -9,19 +9,21 @@ enum class PerformMacroAction {
UNPAUSE,
RESET_COUNTER,
RUN,
STOP,
};
class MacroActionMacro : public MacroRefAction {
public:
MacroActionMacro(Macro *m) : MacroRefAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionMacro>();
return std::make_shared<MacroActionMacro>(m);
}
PerformMacroAction _action = PerformMacroAction::PAUSE;

View File

@@ -1,5 +1,6 @@
#pragma once
#include "macro-action-edit.hpp"
#include "duration-control.hpp"
#include <QSpinBox>
#include <QHBoxLayout>
@@ -11,23 +12,26 @@ enum class MediaAction {
RESTART,
NEXT,
PREVIOUS,
SEEK,
};
class MacroActionMedia : public MacroAction {
public:
MacroActionMedia(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionMedia>();
return std::make_shared<MacroActionMedia>(m);
}
OBSWeakSource _mediaSource;
MediaAction _action = MediaAction::PLAY;
Duration _seek;
private:
static bool _registered;
@@ -53,15 +57,20 @@ public:
private slots:
void SourceChanged(const QString &text);
void ActionChanged(int value);
void DurationChanged(double value);
void DurationUnitChanged(DurationUnit unit);
signals:
void HeaderInfoChanged(const QString &);
protected:
QComboBox *_mediaSources;
QComboBox *_actions;
DurationSelection *_seek;
std::shared_ptr<MacroActionMedia> _entryData;
private:
void SetWidgetVisibility();
QHBoxLayout *_mainLayout;
bool _loading = true;
};

View File

@@ -13,14 +13,15 @@ enum class PluginStateAction {
class MacroActionPluginState : public MacroAction {
public:
MacroActionPluginState(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionPluginState>();
return std::make_shared<MacroActionPluginState>(m);
}
PluginStateAction _action = PluginStateAction::STOP;

View File

@@ -1,54 +0,0 @@
#pragma once
#include "macro-action-edit.hpp"
#include "scene-selection.hpp"
class MacroActionPreviewScene : public MacroAction {
public:
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
{
return std::make_shared<MacroActionPreviewScene>();
}
SceneSelection _scene;
private:
static bool _registered;
static const std::string id;
};
class MacroActionPreviewSceneEdit : public QWidget {
Q_OBJECT
public:
MacroActionPreviewSceneEdit(
QWidget *parent,
std::shared_ptr<MacroActionPreviewScene> entryData = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroAction> action)
{
return new MacroActionPreviewSceneEdit(
parent,
std::dynamic_pointer_cast<MacroActionPreviewScene>(
action));
}
private slots:
void SceneChanged(const SceneSelection &);
signals:
void HeaderInfoChanged(const QString &);
protected:
SceneSelectionWidget *_scenes;
std::shared_ptr<MacroActionPreviewScene> _entryData;
private:
QHBoxLayout *_mainLayout;
bool _loading = true;
};

View File

@@ -1,17 +1,20 @@
#pragma once
#include "macro-action-edit.hpp"
#include <QComboBox>
class MacroActionProfile : public MacroAction {
public:
MacroActionProfile(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionProfile>();
return std::make_shared<MacroActionProfile>(m);
}
std::string _profile;

View File

@@ -4,19 +4,19 @@
#include <QPushButton>
#include <QListWidget>
#include <QDialog>
#include <unordered_map>
class MacroActionRandom : public MultiMacroRefAction {
public:
MacroActionRandom(Macro *m) : MultiMacroRefAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionRandom>();
return std::make_shared<MacroActionRandom>(m);
}
// TODO: add weights to each macro ...
@@ -28,17 +28,6 @@ private:
static const std::string id;
};
class MacroDialog : public QDialog {
Q_OBJECT
public:
MacroDialog(QWidget *parent);
static bool AskForMacro(QWidget *parent, std::string &macroName);
private:
MacroSelection *_macroSelection;
};
class MacroActionRandomEdit : public QWidget {
Q_OBJECT

View File

@@ -13,14 +13,15 @@ enum class RecordAction {
class MacroActionRecord : public MacroAction {
public:
MacroActionRecord(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionRecord>();
return std::make_shared<MacroActionRecord>(m);
}
RecordAction _action = RecordAction::STOP;

View File

@@ -14,27 +14,20 @@ enum class ReplayBufferAction {
class MacroActionReplayBuffer : public MacroAction {
public:
MacroActionReplayBuffer(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionReplayBuffer>();
return std::make_shared<MacroActionReplayBuffer>(m);
}
ReplayBufferAction _action = ReplayBufferAction::STOP;
private:
// Add artifical delay before trying to save the replay buffer again.
//
// Continiously calling obs_frontend_replay_buffer_save() does not
// result in any output actually being written.
// OBS_FRONTEND_EVENT_REPLAY_BUFFER_SAVED also seems to be sent before
// any data is written.
Duration _duration;
static bool _registered;
static const std::string id;
};
@@ -61,10 +54,10 @@ private slots:
protected:
QComboBox *_actions;
QLabel *_saveWarning;
std::shared_ptr<MacroActionReplayBuffer> _entryData;
private:
QHBoxLayout *_mainLayout;
bool _loading = true;
};

View File

@@ -9,15 +9,16 @@
class MacroActionRun : public MacroAction {
public:
MacroActionRun(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionRun>();
return std::make_shared<MacroActionRun>(m);
}
std::string _path = obs_module_text("AdvSceneSwitcher.enterPath");
@@ -49,6 +50,7 @@ private slots:
void RemoveArg();
void ArgUp();
void ArgDown();
void ArgItemClicked(QListWidgetItem *);
signals:
void HeaderInfoChanged(const QString &);

View File

@@ -1,17 +1,20 @@
#pragma once
#include "macro-action-edit.hpp"
#include <QComboBox>
class MacroActionSceneCollection : public MacroAction {
public:
MacroActionSceneCollection(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionSceneCollection>();
return std::make_shared<MacroActionSceneCollection>(m);
}
std::string _sceneCollection;

View File

@@ -15,15 +15,16 @@ enum class SceneOrderAction {
class MacroActionSceneOrder : public MacroAction {
public:
MacroActionSceneOrder(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionSceneOrder>();
return std::make_shared<MacroActionSceneOrder>(m);
}
SceneSelection _scene;

View File

@@ -1,38 +0,0 @@
#pragma once
#include "macro-action-edit.hpp"
class MacroActionSceneSwap : public MacroAction {
public:
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
{
return std::make_shared<MacroActionSceneSwap>();
}
private:
static bool _registered;
static const std::string id;
};
class MacroActionSceneSwapEdit : public QWidget {
Q_OBJECT
public:
MacroActionSceneSwapEdit(
QWidget *parent,
std::shared_ptr<MacroActionSceneSwap> entryData = nullptr);
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroAction> action)
{
return new MacroActionSceneSwapEdit(
parent, std::dynamic_pointer_cast<MacroActionSceneSwap>(
action));
}
protected:
std::shared_ptr<MacroActionSceneSwap> _entryData;
};

View File

@@ -8,6 +8,7 @@
class MacroActionSwitchScene : public MacroAction {
public:
MacroActionSwitchScene(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
@@ -15,9 +16,9 @@ public:
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionSwitchScene>();
return std::make_shared<MacroActionSwitchScene>(m);
}
SceneSelection _scene;
TransitionSelection _transition;

View File

@@ -2,21 +2,22 @@
#include "macro-action-edit.hpp"
#include "scene-selection.hpp"
#include "scene-item-selection.hpp"
#include "resizing-text-edit.hpp"
#include <QSpinBox>
#include <QPlainTextEdit>
class MacroActionSceneTransform : public MacroAction {
public:
MacroActionSceneTransform(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionSceneTransform>();
return std::make_shared<MacroActionSceneTransform>(m);
}
std::string GetSettings();
void SetSettings(std::string &);
@@ -60,7 +61,7 @@ protected:
SceneSelectionWidget *_scenes;
SceneItemSelectionWidget *_sources;
QPushButton *_getSettings;
QPlainTextEdit *_settings;
ResizingPlainTextEdit *_settings;
std::shared_ptr<MacroActionSceneTransform> _entryData;
private:

View File

@@ -17,15 +17,16 @@ enum class SceneItemSourceType {
class MacroActionSceneVisibility : public MacroAction {
public:
MacroActionSceneVisibility(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionSceneVisibility>();
return std::make_shared<MacroActionSceneVisibility>(m);
}
SceneSelection _scene;

View File

@@ -1,17 +1,20 @@
#pragma once
#include "macro-action-edit.hpp"
#include <QComboBox>
class MacroActionScreenshot : public MacroAction {
public:
MacroActionScreenshot(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionScreenshot>();
return std::make_shared<MacroActionScreenshot>(m);
}
OBSWeakSource _source;

View File

@@ -0,0 +1,78 @@
#pragma once
#include "macro-action-edit.hpp"
#include "macro-selection.hpp"
#include <QPushButton>
#include <QListWidget>
#include <QCheckBox>
#include <QTimer>
class MacroActionSequence : public MultiMacroRefAction {
public:
MacroActionSequence(Macro *m) : MultiMacroRefAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
MacroRef GetNextMacro(bool advance = true);
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionSequence>(m);
}
bool _restart = true;
MacroRef _lastSequenceMacro;
int _lastIdx = -1;
private:
static bool _registered;
static const std::string id;
};
class MacroActionSequenceEdit : public QWidget {
Q_OBJECT
public:
MacroActionSequenceEdit(
QWidget *parent,
std::shared_ptr<MacroActionSequence> entryData = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroAction> action)
{
return new MacroActionSequenceEdit(
parent,
std::dynamic_pointer_cast<MacroActionSequence>(action));
}
private slots:
void MacroRemove(const QString &name);
void MacroRename(const QString &oldName, const QString &newName);
void Add();
void Remove();
void Up();
void Down();
void MacroItemClicked(QListWidgetItem *);
void ContinueFromClicked();
void RestartChanged(int state);
void UpdateStatusLine();
protected:
std::shared_ptr<MacroActionSequence> _entryData;
private:
int FindEntry(const std::string &macro);
void SetMacroListSize();
QListWidget *_macroList;
QPushButton *_add;
QPushButton *_remove;
QPushButton *_up;
QPushButton *_down;
QPushButton *_continueFrom;
QCheckBox *_restart;
QLabel *_statusLine;
QTimer _statusTimer;
bool _loading = true;
};

View File

@@ -1,10 +1,11 @@
#pragma once
#include "macro-action-edit.hpp"
#include "resizing-text-edit.hpp"
#include <QSpinBox>
#include <QLabel>
#include <QPushButton>
#include <QPlainTextEdit>
#include <QComboBox>
enum class SourceAction {
ENABLE,
@@ -14,15 +15,16 @@ enum class SourceAction {
class MacroActionSource : public MacroAction {
public:
MacroActionSource(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionSource>();
return std::make_shared<MacroActionSource>(m);
}
OBSWeakSource _source;
@@ -62,7 +64,7 @@ protected:
QComboBox *_sources;
QComboBox *_actions;
QPushButton *_getSettings;
QPlainTextEdit *_settings;
ResizingPlainTextEdit *_settings;
QLabel *_warning;
std::shared_ptr<MacroActionSource> _entryData;

View File

@@ -1,10 +1,10 @@
#pragma once
#include "macro-action-edit.hpp"
#include "duration-control.hpp"
#include <QDoubleSpinBox>
#include <QComboBox>
#include <QHBoxLayout>
#include <chrono>
enum class StreamAction {
STOP,
@@ -13,22 +13,22 @@ enum class StreamAction {
class MacroActionStream : public MacroAction {
public:
MacroActionStream(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionStream>();
return std::make_shared<MacroActionStream>(m);
}
StreamAction _action = StreamAction::STOP;
private:
// Acts as a safeguard for misconfigured streaming setups leading to an
// endless error spam.
Duration _retryCooldown;
bool CooldownDurationReached();
static std::chrono::high_resolution_clock::time_point s_lastAttempt;
static bool _registered;
static const std::string id;

View File

@@ -0,0 +1,63 @@
#pragma once
#include "macro-action-edit.hpp"
#include "scene-selection.hpp"
enum class StudioModeAction {
SWAP_SCENE,
SET_SCENE,
ENABLE_STUDIO_MODE,
DISABLE_STUDIO_MODE,
};
class MacroActionSudioMode : public MacroAction {
public:
MacroActionSudioMode(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionSudioMode>(m);
}
StudioModeAction _action = StudioModeAction::SWAP_SCENE;
SceneSelection _scene;
private:
static bool _registered;
static const std::string id;
};
class MacroActionSudioModeEdit : public QWidget {
Q_OBJECT
public:
MacroActionSudioModeEdit(
QWidget *parent,
std::shared_ptr<MacroActionSudioMode> entryData = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroAction> action)
{
return new MacroActionSudioModeEdit(
parent, std::dynamic_pointer_cast<MacroActionSudioMode>(
action));
}
private slots:
void ActionChanged(int value);
void SceneChanged(const SceneSelection &);
signals:
void HeaderInfoChanged(const QString &);
protected:
QComboBox *_actions;
SceneSelectionWidget *_scenes;
std::shared_ptr<MacroActionSudioMode> _entryData;
private:
bool _loading = true;
};

View File

@@ -5,14 +5,15 @@
class MacroActionSystray : public MacroAction {
public:
MacroActionSystray(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionSystray>();
return std::make_shared<MacroActionSystray>(m);
}
std::string _msg = "";

View File

@@ -15,15 +15,16 @@ enum class TimerAction {
class MacroActionTimer : public MacroRefAction {
public:
MacroActionTimer(Macro *m) : MacroRefAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionTimer>();
return std::make_shared<MacroActionTimer>(m);
}
Duration _duration;
TimerAction _actionType = TimerAction::PAUSE;

View File

@@ -2,29 +2,46 @@
#include "macro-action-edit.hpp"
#include "duration-control.hpp"
#include "transition-selection.hpp"
#include "scene-selection.hpp"
#include "scene-item-selection.hpp"
#include <QCheckBox>
#include <QHBoxLayout>
class MacroActionTransition : public MacroAction {
public:
MacroActionTransition(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionTransition>();
return std::make_shared<MacroActionTransition>(m);
}
enum class Type {
SCENE,
SCENE_OVERRIDE,
SOURCE_SHOW,
SOURCE_HIDE,
};
Type _type = Type::SCENE;
SceneItemSelection _source;
SceneSelection _scene;
bool _setDuration = true;
bool _setType = true;
bool _setTransitionType = true;
TransitionSelection _transition;
Duration _duration;
private:
void SetSceneTransition();
void SetTransitionOverride();
void SetSourceTransition(bool);
static bool _registered;
static const std::string id;
};
@@ -47,7 +64,10 @@ public:
}
private slots:
void SetTypeChanged(int state);
void ActionChanged(int value);
void SourceChanged(const SceneItemSelection &);
void SceneChanged(const SceneSelection &);
void SetTransitionChanged(int state);
void SetDurationChanged(int state);
void TransitionChanged(const TransitionSelection &);
void DurationChanged(double seconds);
@@ -55,14 +75,19 @@ signals:
void HeaderInfoChanged(const QString &);
protected:
QCheckBox *_setType;
QComboBox *_actions;
SceneItemSelectionWidget *_sources;
SceneSelectionWidget *_scenes;
QCheckBox *_setTransition;
QCheckBox *_setDuration;
TransitionSelectionWidget *_transitions;
DurationSelection *_duration;
QHBoxLayout *_typeLayout;
QHBoxLayout *_transitionLayout;
QHBoxLayout *_durationLayout;
std::shared_ptr<MacroActionTransition> _entryData;
private:
void SetWidgetVisibility();
bool _loading = true;
};

View File

@@ -13,14 +13,15 @@ enum class VCamAction {
class MacroActionVCam : public MacroAction {
public:
MacroActionVCam(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionVCam>();
return std::make_shared<MacroActionVCam>(m);
}
VCamAction _action = VCamAction::STOP;

View File

@@ -12,13 +12,14 @@ enum class WaitType {
class MacroActionWait : public MacroAction {
public:
MacroActionWait(Macro *m) : MacroAction(m) {}
bool PerformAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionWait>();
return std::make_shared<MacroActionWait>(m);
}
Duration _duration;
Duration _duration2;

View File

@@ -0,0 +1,26 @@
#pragma once
#include "macro-segment.hpp"
#include "macro-ref.hpp"
class MacroAction : public MacroSegment {
public:
MacroAction(Macro *m) : MacroSegment(m) {}
virtual bool PerformAction() = 0;
virtual bool Save(obs_data_t *obj) = 0;
virtual bool Load(obs_data_t *obj) = 0;
virtual void LogAction();
};
class MacroRefAction : public MacroAction {
public:
MacroRefAction(Macro *m) : MacroAction(m) {}
void ResolveMacroRef();
MacroRef _macro;
};
class MultiMacroRefAction : public MacroAction {
public:
MultiMacroRefAction(Macro *m) : MacroAction(m) {}
void ResolveMacroRef();
std::vector<MacroRef> _macros;
};

View File

@@ -6,24 +6,39 @@
#include <QComboBox>
#include <chrono>
enum class AudioCondition {
enum class AudioConditionCheckType {
OUTPUT_VOLUME,
CONFIGURED_VOLUME,
};
enum class AudioOutputCondition {
ABOVE,
BELOW,
// TODO: To be removed
MUTE,
UNMUTE,
};
enum class AudioVolumeCondition {
ABOVE,
EXACT,
BELOW,
MUTE,
UNMUTE,
};
class MacroConditionAudio : public MacroCondition {
public:
MacroConditionAudio(Macro *m) : MacroCondition(m) {}
~MacroConditionAudio();
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionAudio>();
return std::make_shared<MacroConditionAudio>(m);
}
static void SetVolumeLevel(void *data,
const float magnitude[MAX_AUDIO_CHANNELS],
@@ -33,10 +48,16 @@ public:
OBSWeakSource _audioSource;
int _volume = 0;
AudioCondition _condition = AudioCondition::ABOVE;
AudioConditionCheckType _checkType =
AudioConditionCheckType::OUTPUT_VOLUME;
AudioOutputCondition _outputCondition = AudioOutputCondition::ABOVE;
AudioVolumeCondition _volumeCondition = AudioVolumeCondition::ABOVE;
obs_volmeter_t *_volmeter = nullptr;
private:
bool CheckOutputCondition();
bool CheckVolumeCondition();
float _peak = -std::numeric_limits<float>::infinity();
static bool _registered;
static const std::string id;
@@ -63,10 +84,13 @@ private slots:
void SourceChanged(const QString &text);
void VolumeThresholdChanged(int vol);
void ConditionChanged(int cond);
void CheckTypeChanged(int cond);
signals:
void HeaderInfoChanged(const QString &);
protected:
QComboBox *_checkTypes;
QComboBox *_audioSources;
QComboBox *_condition;
QSpinBox *_volume;

View File

@@ -14,13 +14,14 @@ enum class CursorCondition {
class MacroConditionCursor : public MacroCondition {
public:
MacroConditionCursor(Macro *m) : MacroCondition(m) {}
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionCursor>();
return std::make_shared<MacroConditionCursor>(m);
}
CursorCondition _condition = CursorCondition::REGION;

View File

@@ -5,6 +5,7 @@
#include <QCheckBox>
#include <QDateTimeEdit>
#include <QComboBox>
#include <QTimer>
enum class DateCondition {
AT,
@@ -13,27 +14,57 @@ enum class DateCondition {
BETWEEN,
};
enum class DayOfWeekSelection {
ANY = 0,
MONDAY,
TUESDAY,
WEDNESDAY,
THURSDAY,
FRIDAY,
SATURDAY,
SUNDAY,
};
class MacroConditionDate : public MacroCondition {
public:
MacroConditionDate(Macro *m) : MacroCondition(m) {}
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionDate>();
return std::make_shared<MacroConditionDate>(m);
}
QDateTime _dateTime;
QDateTime _dateTime2;
void SetDate1(const QDate &date);
void SetDate2(const QDate &date);
void SetTime1(const QTime &time);
void SetTime2(const QTime &time);
QDateTime GetDateTime1();
QDateTime GetDateTime2();
QDateTime GetNextMatchDateTime();
DayOfWeekSelection _dayOfWeek = DayOfWeekSelection::ANY;
bool _ignoreDate = false;
bool _ignoreTime = false;
bool _repeat = false;
bool _updateOnRepeat = true;
Duration _duration;
DateCondition _condition = DateCondition::AT;
bool _dayOfWeekCheck = false;
private:
bool CheckDayOfWeek(int64_t);
bool CheckRegularDate(int64_t);
QDateTime _dateTime = QDateTime::currentDateTime();
QDateTime _dateTime2 = QDateTime::currentDateTime();
// Used depending whether or not _updateOnRepeat is set
QDateTime _origDateTime = QDateTime::currentDateTime();
QDateTime _origDateTime2 = QDateTime::currentDateTime();
static bool _registered;
static const std::string id;
};
@@ -55,28 +86,53 @@ public:
}
private slots:
void DayOfWeekChanged(int day);
void ConditionChanged(int cond);
void DateTimeChanged(const QDateTime &datetime);
void DateTime2Changed(const QDateTime &datetime);
void DateChanged(const QDate &date);
void TimeChanged(const QTime &time);
void Date2Changed(const QDate &date);
void Time2Changed(const QTime &time);
void IgnoreDateChanged(int state);
void IgnoreTimeChanged(int state);
void RepeatChanged(int state);
void UpdateOnRepeatChanged(int state);
void DurationChanged(double seconds);
void DurationUnitChanged(DurationUnit unit);
void AdvancedSettingsToggleClicked();
void ShowNextMatch();
signals:
void HeaderInfoChanged(const QString &);
protected:
QComboBox *_weekCondition;
QComboBox *_dayOfWeek;
QCheckBox *_ignoreWeekTime;
QTimeEdit *_weekTime;
QComboBox *_condition;
QDateTimeEdit *_dateTime;
QDateTimeEdit *_dateTime2;
QDateEdit *_date;
QTimeEdit *_time;
QLabel *_separator;
QDateEdit *_date2;
QTimeEdit *_time2;
QCheckBox *_ignoreDate;
QCheckBox *_ignoreTime;
QCheckBox *_repeat;
QLabel *_nextMatchDate;
QCheckBox *_updateOnRepeat;
DurationSelection *_duration;
QPushButton *_advancedSettingsTooggle;
QHBoxLayout *_simpleLayout;
QHBoxLayout *_advancedLayout;
QVBoxLayout *_repeatLayout;
QHBoxLayout *_repeatUpdateLayout;
std::shared_ptr<MacroConditionDate> _entryData;
private:
void SetWidgetStatus();
void ShowSecondDateSelection(bool visible);
QTimer _timer;
bool _loading = true;
};

View File

@@ -1,32 +1,59 @@
#pragma once
#include "macro.hpp"
#include "macro-condition.hpp"
#include <memory>
struct MacroConditionInfo {
using TCreateMethod = std::shared_ptr<MacroCondition> (*)();
using TCreateMethod = std::shared_ptr<MacroCondition> (*)(Macro *m);
using TCreateWidgetMethod =
QWidget *(*)(QWidget *parent, std::shared_ptr<MacroCondition>);
TCreateMethod _createFunc = nullptr;
TCreateWidgetMethod _createWidgetFunc = nullptr;
std::string _name;
bool _useDurationConstraint = true;
bool _useDurationModifier = true;
};
class MacroConditionFactory {
public:
MacroConditionFactory() = delete;
static bool Register(const std::string &, MacroConditionInfo);
static std::shared_ptr<MacroCondition> Create(const std::string &);
static std::shared_ptr<MacroCondition> Create(const std::string &,
Macro *m);
static QWidget *CreateWidget(const std::string &id, QWidget *parent,
std::shared_ptr<MacroCondition>);
static auto GetConditionTypes() { return _methods; }
static std::string GetConditionName(const std::string &);
static std::string GetIdByName(const QString &name);
static bool UsesDurationConstraint(const std::string &id);
static bool UsesDurationModifier(const std::string &id);
private:
static std::map<std::string, MacroConditionInfo> _methods;
};
class DurationModifierEdit : public QWidget {
Q_OBJECT
public:
DurationModifierEdit(QWidget *parent = nullptr);
void SetValue(DurationModifier &value);
void SetUnit(DurationUnit u);
void SetDuration(const Duration &d);
private slots:
void _ModifierChanged(int value);
void ToggleClicked();
signals:
void DurationChanged(double value);
void UnitChanged(DurationUnit u);
void ModifierChanged(DurationModifier::Type value);
private:
void Collapse(bool collapse);
DurationSelection *_duration;
QComboBox *_condition;
QPushButton *_toggle;
};
class MacroConditionEdit : public MacroSegmentEdit {
Q_OBJECT
@@ -37,20 +64,22 @@ public:
bool IsRootNode();
void SetRootNode(bool);
void UpdateEntryData(const std::string &id);
void SetEntryData(std::shared_ptr<MacroCondition> *);
private slots:
void LogicSelectionChanged(int idx);
void ConditionSelectionChanged(const QString &text);
void DurationChanged(double seconds);
void DurationConditionChanged(DurationCondition cond);
void DurationModifierChanged(DurationModifier::Type m);
void DurationUnitChanged(DurationUnit unit);
private:
void SetLogicSelection();
MacroSegment *Data();
QComboBox *_logicSelection;
QComboBox *_conditionSelection;
DurationConstraintEdit *_dur;
DurationModifierEdit *_dur;
std::shared_ptr<MacroCondition> *_entryData;
bool _isRoot = true;

View File

@@ -1,13 +1,13 @@
#pragma once
#include "macro.hpp"
#include "file-selection.hpp"
#include "resizing-text-edit.hpp"
#include <QWidget>
#include <QComboBox>
#include <QDateTime>
#include <QLineEdit>
#include <QPushButton>
#include <QPlainTextEdit>
#include <QCheckBox>
enum class FileType {
@@ -17,14 +17,15 @@ enum class FileType {
class MacroConditionFile : public MacroCondition {
public:
MacroConditionFile(Macro *m) : MacroCondition(m) {}
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionFile>();
return std::make_shared<MacroConditionFile>(m);
}
std::string _file = obs_module_text("AdvSceneSwitcher.enterPath");
@@ -74,7 +75,7 @@ signals:
protected:
QComboBox *_fileType;
FileSelection *_filePath;
QPlainTextEdit *_matchText;
ResizingPlainTextEdit *_matchText;
QCheckBox *_useRegex;
QCheckBox *_checkModificationDate;
QCheckBox *_checkFileContent;

View File

@@ -1,9 +1,9 @@
#pragma once
#include "macro.hpp"
#include "resizing-text-edit.hpp"
#include <QComboBox>
#include <QPushButton>
#include <QPlainTextEdit>
#include <QCheckBox>
enum class FilterCondition {
@@ -14,14 +14,15 @@ enum class FilterCondition {
class MacroConditionFilter : public MacroCondition {
public:
MacroConditionFilter(Macro *m) : MacroCondition(m) {}
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionFilter>();
return std::make_shared<MacroConditionFilter>(m);
}
OBSWeakSource _source;
@@ -66,7 +67,7 @@ protected:
QComboBox *_filters;
QComboBox *_conditions;
QPushButton *_getSettings;
QPlainTextEdit *_settings;
ResizingPlainTextEdit *_settings;
QCheckBox *_regex;
std::shared_ptr<MacroConditionFilter> _entryData;

View File

@@ -5,15 +5,15 @@
class MacroConditionHotkey : public MacroCondition {
public:
MacroConditionHotkey();
MacroConditionHotkey(Macro *m);
~MacroConditionHotkey();
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionHotkey>();
return std::make_shared<MacroConditionHotkey>(m);
}
void SetPressed() { _pressed = true; }

View File

@@ -7,13 +7,14 @@
class MacroConditionIdle : public MacroCondition {
public:
MacroConditionIdle(Macro *m) : MacroCondition(m) {}
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionIdle>();
return std::make_shared<MacroConditionIdle>(m);
}
Duration _duration;

View File

@@ -21,14 +21,15 @@ enum class CounterCondition {
class MacroConditionMacro : public MacroRefCondition {
public:
MacroConditionMacro(Macro *m) : MacroRefCondition(m) {}
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionMacro>();
return std::make_shared<MacroConditionMacro>(m);
}
MacroConditionMacroType _type = MacroConditionMacroType::STATE;

View File

@@ -31,7 +31,7 @@ enum class MediaState {
// Just a marker
LAST_OBS_MEDIA_STATE,
// states added for use in the plugin
PLAYED_TO_END = custom_media_states_offset,
PLAYLIST_ENDED = custom_media_states_offset,
ANY,
};
@@ -43,20 +43,22 @@ enum class MediaSourceType {
class MacroConditionMedia : public MacroCondition {
public:
MacroConditionMedia(Macro *m) : MacroCondition(m) {}
~MacroConditionMedia();
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionMedia>();
return std::make_shared<MacroConditionMedia>(m);
}
void ClearSignalHandler();
void ResetSignalHandler();
static void MediaStopped(void *data, calldata_t *);
static void MediaEnded(void *data, calldata_t *);
static void MediaNext(void *data, calldata_t *);
MediaSourceType _sourceType = MediaSourceType::SOURCE;
SceneSelection _scene;
@@ -69,17 +71,19 @@ public:
bool _onlyMatchonChagne = false;
private:
bool CheckTime();
bool CheckState();
bool CheckPlaylistEnd(const obs_media_state);
bool CheckMediaMatch();
bool _stopped = false;
bool _ended = false;
bool _next = false;
// TODO: Remove _alreadyMatched as it does not make much sense when
// time restrictions for macro conditions are available.
// Trigger scene change only once even if media state might trigger repeatedly
bool _alreadyMatched = false;
// Workaround to enable use of "ended" to specify end of VLC playlist
bool _previousStateEnded = false;
bool _playedToEnd = false;
static bool _registered;
static const std::string id;

View File

@@ -0,0 +1,118 @@
#pragma once
#include "macro.hpp"
#include <QWidget>
#include <QComboBox>
#include <QDoubleSpinBox>
#include <util/platform.h>
enum class StatsType {
FPS,
CPU_USAGE,
DISK_USAGE, // not implemented
MEM_USAGE,
AVG_FRAMETIME,
RENDER_LAG,
ENCODE_LAG,
STREAM_DROPPED_FRAMES,
STREAM_BITRATE,
STREAM_MB_SENT,
RECORDING_DROPPED_FRAMES, // not sure if this makes sense
RECORDING_BITRATE,
RECORDING_MB_SENT,
};
enum class StatsCondition {
ABOVE,
EQUALS,
BELOW,
};
class MacroConditionStats : public MacroCondition {
public:
MacroConditionStats(Macro *m);
~MacroConditionStats();
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionStats>(m);
}
double _value = 0;
StatsType _type = StatsType::FPS;
StatsCondition _condition = StatsCondition::ABOVE;
private:
bool CheckFPS();
bool CheckCPU();
bool CheckMemory();
bool CheckAvgFrametime();
bool CheckRenderLag();
bool CheckEncodeLag();
bool CheckStreamDroppedFrames();
bool CheckStreamBitrate();
bool CheckStreamMBSent();
bool CheckRecordingDroppedFrames();
bool CheckRecordingBitrate();
bool CheckRecordingMBSent();
os_cpu_usage_info_t *_cpu_info = nullptr;
uint32_t _first_encoded = 0xFFFFFFFF;
uint32_t _first_skipped = 0xFFFFFFFF;
uint32_t _first_rendered = 0xFFFFFFFF;
uint32_t _first_lagged = 0xFFFFFFFF;
struct OutputInfo {
void Update(obs_output_t *output);
uint64_t lastBytesSent = 0;
uint64_t lastBytesSentTime = 0;
int first_total = 0;
int first_dropped = 0;
double dropped_relative = 0.0;
long double kbps = 0.0l;
};
OutputInfo _streamInfo;
OutputInfo _recordingInfo;
static bool _registered;
static const std::string id;
};
class MacroConditionStatsEdit : public QWidget {
Q_OBJECT
public:
MacroConditionStatsEdit(
QWidget *parent,
std::shared_ptr<MacroConditionStats> cond = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroCondition> cond)
{
return new MacroConditionStatsEdit(
parent,
std::dynamic_pointer_cast<MacroConditionStats>(cond));
}
private slots:
void ValueChanged(double value);
void StatsTypeChanged(int type);
void ConditionChanged(int cond);
signals:
void HeaderInfoChanged(const QString &);
protected:
QComboBox *_stats;
QComboBox *_condition;
QDoubleSpinBox *_value;
std::shared_ptr<MacroConditionStats> _entryData;
private:
void SetWidgetVisibility();
bool _loading = true;
};

View File

@@ -4,22 +4,25 @@
#include <QComboBox>
enum class PluginStateCondition {
SCENESWITCHED,
SCENE_SWITCHED,
RUNNING,
SHUTDOWN,
};
class MacroConditionPluginState : public MacroCondition {
public:
MacroConditionPluginState(Macro *m) : MacroCondition(m) {}
~MacroConditionPluginState();
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionPluginState>();
return std::make_shared<MacroConditionPluginState>(m);
}
PluginStateCondition _condition = PluginStateCondition::SCENESWITCHED;
PluginStateCondition _condition = PluginStateCondition::SCENE_SWITCHED;
private:
static bool _registered;

View File

@@ -6,14 +6,15 @@
class MacroConditionProcess : public MacroCondition {
public:
MacroConditionProcess(Macro *m) : MacroCondition(m) {}
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionProcess>();
return std::make_shared<MacroConditionProcess>(m);
}
std::string _process;

View File

@@ -11,13 +11,14 @@ enum class RecordState {
class MacroConditionRecord : public MacroCondition {
public:
MacroConditionRecord(Macro *m) : MacroCondition(m) {}
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionRecord>();
return std::make_shared<MacroConditionRecord>(m);
}
RecordState _recordState = RecordState::STOP;

View File

@@ -13,13 +13,14 @@ enum class ReplayBufferState {
class MacroConditionReplayBuffer : public MacroCondition {
public:
MacroConditionReplayBuffer(Macro *m) : MacroCondition(m) {}
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionReplayBuffer>();
return std::make_shared<MacroConditionReplayBuffer>(m);
}
ReplayBufferState _state = ReplayBufferState::STOP;

View File

@@ -14,14 +14,15 @@ enum class SceneOrderCondition {
class MacroConditionSceneOrder : public MacroCondition {
public:
MacroConditionSceneOrder(Macro *m) : MacroCondition(m) {}
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionSceneOrder>();
return std::make_shared<MacroConditionSceneOrder>(m);
}
SceneSelection _scene;

View File

@@ -2,21 +2,22 @@
#include "macro.hpp"
#include "scene-selection.hpp"
#include "scene-item-selection.hpp"
#include "resizing-text-edit.hpp"
#include <QSpinBox>
#include <QPlainTextEdit>
#include <QCheckBox>
class MacroConditionSceneTransform : public MacroCondition {
public:
MacroConditionSceneTransform(Macro *m) : MacroCondition(m) {}
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionSceneTransform>();
return std::make_shared<MacroConditionSceneTransform>(m);
}
SceneSelection _scene;
@@ -60,7 +61,7 @@ protected:
SceneSelectionWidget *_scenes;
SceneItemSelectionWidget *_sources;
QPushButton *_getSettings;
QPlainTextEdit *_settings;
ResizingPlainTextEdit *_settings;
QCheckBox *_regex;
std::shared_ptr<MacroConditionSceneTransform> _entryData;

View File

@@ -12,14 +12,15 @@ enum class SceneVisibilityCondition {
class MacroConditionSceneVisibility : public MacroCondition {
public:
MacroConditionSceneVisibility(Macro *m) : MacroCondition(m) {}
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionSceneVisibility>();
return std::make_shared<MacroConditionSceneVisibility>(m);
}
SceneSelection _scene;

View File

@@ -15,14 +15,15 @@ enum class SceneType {
class MacroConditionScene : public MacroCondition {
public:
MacroConditionScene(Macro *m) : MacroCondition(m) {}
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionScene>();
return std::make_shared<MacroConditionScene>(m);
}
SceneSelection _scene;

View File

@@ -1,9 +1,9 @@
#pragma once
#include "macro.hpp"
#include "resizing-text-edit.hpp"
#include <QComboBox>
#include <QPushButton>
#include <QPlainTextEdit>
#include <QCheckBox>
enum class SourceCondition {
@@ -14,14 +14,15 @@ enum class SourceCondition {
class MacroConditionSource : public MacroCondition {
public:
MacroConditionSource(Macro *m) : MacroCondition(m) {}
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionSource>();
return std::make_shared<MacroConditionSource>(m);
}
OBSWeakSource _source = nullptr;
@@ -63,7 +64,7 @@ protected:
QComboBox *_sources;
QComboBox *_conditions;
QPushButton *_getSettings;
QPlainTextEdit *_settings;
ResizingPlainTextEdit *_settings;
QCheckBox *_regex;
std::shared_ptr<MacroConditionSource> _entryData;

View File

@@ -12,13 +12,14 @@ enum class StreamState {
class MacroConditionStream : public MacroCondition {
public:
MacroConditionStream(Macro *m) : MacroCondition(m) {}
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionStream>();
return std::make_shared<MacroConditionStream>(m);
}
StreamState _streamState = StreamState::STOP;

View File

@@ -13,14 +13,15 @@ enum class StudioModeCondition {
class MacroConditionStudioMode : public MacroCondition {
public:
MacroConditionStudioMode(Macro *m) : MacroCondition(m) {}
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionStudioMode>();
return std::make_shared<MacroConditionStudioMode>(m);
}
StudioModeCondition _condition =

View File

@@ -17,13 +17,14 @@ enum class TimerType {
class MacroConditionTimer : public MacroCondition {
public:
MacroConditionTimer(Macro *m) : MacroCondition(m) {}
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionTimer>();
return std::make_shared<MacroConditionTimer>(m);
}
void Pause();
void Continue();

View File

@@ -18,14 +18,15 @@ enum class TransitionCondition {
class MacroConditionTransition : public MacroCondition {
public:
MacroConditionTransition(Macro *m) : MacroCondition(m) {}
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionTransition>();
return std::make_shared<MacroConditionTransition>(m);
}
void ConnectToTransitionSignals();
void DisconnectTransitionSignals();

View File

@@ -12,13 +12,14 @@ enum class VCamState {
class MacroConditionVCam : public MacroCondition {
public:
MacroConditionVCam(Macro *m) : MacroCondition(m) {}
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionVCam>();
return std::make_shared<MacroConditionVCam>(m);
}
VCamState _state = VCamState::STOP;

View File

@@ -6,14 +6,15 @@
class MacroConditionWindow : public MacroCondition {
public:
MacroConditionWindow(Macro *m) : MacroCondition(m) {}
bool CheckCondition();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroCondition> Create()
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionWindow>();
return std::make_shared<MacroConditionWindow>(m);
}
private:

View File

@@ -0,0 +1,88 @@
#pragma once
#include "macro-segment.hpp"
#include "macro-ref.hpp"
#include "duration-control.hpp"
constexpr auto logic_root_offset = 100;
enum class LogicType {
ROOT_NONE = 0,
ROOT_NOT,
ROOT_LAST,
// leave some space for potential expansion
NONE = 100,
AND,
OR,
AND_NOT,
OR_NOT,
LAST,
};
static inline bool isRootLogicType(LogicType l)
{
return static_cast<int>(l) < logic_root_offset;
}
struct LogicTypeInfo {
std::string _name;
};
class DurationModifier {
public:
enum class Type {
NONE,
MORE,
EQUAL,
LESS,
WITHIN, // Condition will remain true for a set a amount of time
// regardless of current state
};
void Save(obs_data_t *obj, const char *condName = "time_constraint",
const char *secondsName = "seconds",
const char *unitName = "displayUnit");
void Load(obs_data_t *obj, const char *condName = "time_constraint",
const char *secondsName = "seconds",
const char *unitName = "displayUnit");
void SetModifier(Type cond) { _type = cond; }
void SetTimeRemaining(const double &val) { _dur.SetTimeRemaining(val); }
void SetValue(double value) { _dur.seconds = value; }
void SetUnit(DurationUnit u) { _dur.displayUnit = u; }
Type GetType() { return _type; }
Duration GetDuration() { return _dur; }
bool DurationReached();
void Reset();
private:
Type _type = Type::NONE;
Duration _dur;
bool _timeReached = false;
};
class MacroCondition : public MacroSegment {
public:
MacroCondition(Macro *m) : MacroSegment(m) {}
virtual bool CheckCondition() = 0;
virtual bool Save(obs_data_t *obj) = 0;
virtual bool Load(obs_data_t *obj) = 0;
LogicType GetLogicType() { return _logic; }
void SetLogicType(LogicType logic) { _logic = logic; }
static const std::map<LogicType, LogicTypeInfo> logicTypes;
void ResetDuration();
void CheckDurationModifier(bool &val);
DurationModifier GetDurationModifier() { return _duration; }
void SetDurationModifier(DurationModifier::Type m);
void SetDurationUnit(DurationUnit u);
void SetDuration(double seconds);
private:
LogicType _logic = LogicType::ROOT_NONE;
DurationModifier _duration;
};
class MacroRefCondition : public MacroCondition {
public:
MacroRefCondition(Macro *m) : MacroCondition(m) {}
void ResolveMacroRef();
MacroRef _macro;
};

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@@ -1,31 +0,0 @@
#pragma once
#include <QFrame>
#include <QPropertyAnimation>
#include <QScrollArea>
#include <QPushButton>
#include <QLayout>
#include <QWidget>
class MacroEntryControls : public QWidget {
Q_OBJECT
public:
explicit MacroEntryControls(const int animationDuration = 300,
QWidget *parent = 0);
void Show(bool visible = true);
signals:
void Add();
void Remove();
void Up();
void Down();
private:
QPushButton *_add;
QPushButton *_remove;
QPushButton *_up;
QPushButton *_down;
QPropertyAnimation *_animation = nullptr;
};

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@@ -0,0 +1,32 @@
#pragma once
#include <QLabel>
#include <QCheckBox>
#include <QTimer>
#include <memory>
class Macro;
class MacroListEntryWidget : public QWidget {
Q_OBJECT
public:
MacroListEntryWidget(std::shared_ptr<Macro>, bool highlight,
QWidget *parent);
void SetName(const QString &);
void SetMacro(std::shared_ptr<Macro> &);
private slots:
void PauseChanged(int);
void HighlightExecuted();
void UpdatePaused();
void EnableHighlight(bool);
private:
QTimer _timer;
QLabel *_name;
QCheckBox *_running;
std::shared_ptr<Macro> _macro;
bool _highlightExecutedMacros = false;
};

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#pragma once
#include "macro.hpp"
#include <QWidget>
#include <QDialog>
#include <QCheckBox>
#include <obs-data.h>
// Global macro properties
class MacroProperties {
public:
void Save(obs_data_t *obj);
void Load(obs_data_t *obj);
bool _highlightExecuted = false;
bool _highlightConditions = false;
bool _highlightActions = false;
};
// Dialog for configuring global and macro specific settings
class MacroPropertiesDialog : public QDialog {
Q_OBJECT
public:
MacroPropertiesDialog(QWidget *parent, const MacroProperties &,
Macro *macro);
static bool AskForSettings(QWidget *parent, MacroProperties &userInput,
Macro *macro);
private:
QCheckBox *_executed;
QCheckBox *_conditions;
QCheckBox *_actions;
QCheckBox *_hotkeys;
};

23
src/headers/macro-ref.hpp Normal file
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@@ -0,0 +1,23 @@
#pragma once
#include <string>
#include <QString>
#include <obs-module.h>
class Macro;
class MacroRef {
public:
MacroRef(){};
MacroRef(std::string name);
void UpdateRef();
void UpdateRef(std::string name);
void UpdateRef(QString name);
void Save(obs_data_t *obj);
void Load(obs_data_t *obj);
Macro *get();
Macro *operator->();
private:
std::string _name = "";
Macro *_ref = nullptr;
};

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