Add option to set show, hide, and override transitions (#471)

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WarmUpTill 2022-06-12 03:45:45 -07:00 committed by GitHub
parent 70fb972f84
commit 20767630c0
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7 changed files with 260 additions and 37 deletions

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@ -107,6 +107,7 @@ else()
include_directories("${LIBCURL_INCLUDE_DIRS}")
add_definitions(-DVCAM_SUPPORTED)
add_definitions(-DREPLAYBUFFER_SUPPORTED)
add_definitions(-DVISIBILITY_TRANSITIONS_SUPPORTED)
endif()
# Platform specific settings
@ -378,10 +379,11 @@ set(advanced-scene-switcher_SOURCES
if(DEFINED LibObs_VERSION_MAJOR)
if(LibObs_VERSION_MAJOR GREATER_EQUAL 27)
add_definitions(-DVCAM_SUPPORTED)
add_definitions(-DVISIBILITY_TRANSITIONS_SUPPORTED)
else()
message(
WARNING
"OBS version ${LibObs_VERSION_MAJOR} found - disabling virtual camera functionality"
"OBS version ${LibObs_VERSION_MAJOR} found - disabling virtual camera and hide/show transition functionality"
)
endif()
if(LibObs_VERSION_MAJOR GREATER_EQUAL 26)

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@ -443,8 +443,13 @@ AdvSceneSwitcher.action.studioMode.type.enable="Enable studio mode"
AdvSceneSwitcher.action.studioMode.type.disable="Disable studio mode"
AdvSceneSwitcher.action.studioMode.entry="{{actions}}{{scenes}}"
AdvSceneSwitcher.action.transition="Transition"
AdvSceneSwitcher.action.transition.entry.line1="{{setType}}Set transition type to {{transitions}}"
AdvSceneSwitcher.action.transition.entry.line2="{{setDuration}}Set transition duration to {{duration}}seconds"
AdvSceneSwitcher.action.transition.type.scene="scene transition"
AdvSceneSwitcher.action.transition.type.sceneOverride="scene transition override"
AdvSceneSwitcher.action.transition.type.sourceShow="source show transition"
AdvSceneSwitcher.action.transition.type.sourceHide="source hide transition"
AdvSceneSwitcher.action.transition.entry.line1="Modify {{type}}{{scenes}}{{sources}}"
AdvSceneSwitcher.action.transition.entry.line2="{{setTransition}}Set transition type to {{transitions}}"
AdvSceneSwitcher.action.transition.entry.line3="{{setDuration}}Set transition duration to {{duration}}seconds"
AdvSceneSwitcher.action.timer="Timer"
AdvSceneSwitcher.action.timer.type.pause="Pause"
AdvSceneSwitcher.action.timer.type.continue="Continue"

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@ -439,8 +439,8 @@ AdvSceneSwitcher.action.previewScene.entry="Cambiar escena de vista previa a {{s
AdvSceneSwitcher.action.SceneSwap="Cambiar escena (modo Estudio)"
AdvSceneSwitcher.action.SceneSwap.entry="Intercambiar Vista Previa y Programa en Modo Estudio"
AdvSceneSwitcher.action.transition="Transición"
AdvSceneSwitcher.action.transition.entry.line1="{{setType}}Establecer el tipo de transición en {{transitions}}"
AdvSceneSwitcher.action.transition.entry.line2="{{setDuration}}Establecer la duración de la transición en {{duration}}segundos"
AdvSceneSwitcher.action.transition.entry.line2="{{setTransition}}Establecer el tipo de transición en {{transitions}}"
AdvSceneSwitcher.action.transition.entry.line3="{{setDuration}}Establecer la duración de la transición en {{duration}}segundos"
AdvSceneSwitcher.action.timer="Temporizador"
AdvSceneSwitcher.action.timer.type.pause="Pausa"
AdvSceneSwitcher.action.timer.type.continue="Continuar"

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@ -369,8 +369,8 @@ AdvSceneSwitcher.action.previewScene.entry="Önizleme sahnesini şu şekilde de
AdvSceneSwitcher.action.SceneSwap="Sahneyi değiştir (Studyo modu)"
AdvSceneSwitcher.action.SceneSwap.entry="Stüdyo modunda önizleme ve program sahnesini değiştir"
AdvSceneSwitcher.action.transition="Geçiş"
AdvSceneSwitcher.action.transition.entry.line1="{{setType}}Geçiş türünü ayarla {{transitions}}"
AdvSceneSwitcher.action.transition.entry.line2="{{setDuration}}Geçiş süresini şuna ayarla: {{duration}}saniyeler"
AdvSceneSwitcher.action.transition.entry.line2="{{setTransition}}Geçiş türünü ayarla {{transitions}}"
AdvSceneSwitcher.action.transition.entry.line3="{{setDuration}}Geçiş süresini şuna ayarla: {{duration}}saniyeler"
AdvSceneSwitcher.action.timer="Zamanlayıcı"
AdvSceneSwitcher.action.timer.type.pause="Duraklat"
AdvSceneSwitcher.action.timer.type.continue="Devam et"

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@ -412,8 +412,8 @@ AdvSceneSwitcher.action.previewScene.entry="将预览场景切换到 {{scenes}}"
AdvSceneSwitcher.action.SceneSwap="交换场景 (Studio mode)"
AdvSceneSwitcher.action.SceneSwap.entry="在studio模式下交换预览和编程场景"
AdvSceneSwitcher.action.transition="过场特效"
AdvSceneSwitcher.action.transition.entry.line1="{{setType}}将过场特效类型设置为 {{transitions}}"
AdvSceneSwitcher.action.transition.entry.line2="{{setDuration}}将过场特效持续时间设置为 {{duration}}seconds"
AdvSceneSwitcher.action.transition.entry.line2="{{setTransition}}将过场特效类型设置为 {{transitions}}"
AdvSceneSwitcher.action.transition.entry.line3="{{setDuration}}将过场特效持续时间设置为 {{duration}}seconds"
AdvSceneSwitcher.action.timer="计时器"
AdvSceneSwitcher.action.timer.type.pause="暂停"
AdvSceneSwitcher.action.timer.type.continue="继续"

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@ -2,6 +2,8 @@
#include "macro-action-edit.hpp"
#include "duration-control.hpp"
#include "transition-selection.hpp"
#include "scene-selection.hpp"
#include "scene-item-selection.hpp"
#include <QCheckBox>
#include <QHBoxLayout>
@ -20,12 +22,26 @@ public:
return std::make_shared<MacroActionTransition>(m);
}
enum class Type {
SCENE,
SCENE_OVERRIDE,
SOURCE_SHOW,
SOURCE_HIDE,
};
Type _type = Type::SCENE;
SceneItemSelection _source;
SceneSelection _scene;
bool _setDuration = true;
bool _setType = true;
bool _setTransitionType = true;
TransitionSelection _transition;
Duration _duration;
private:
void SetSceneTransition();
void SetTransitionOverride();
void SetSourceTransition(bool);
static bool _registered;
static const std::string id;
};
@ -48,7 +64,10 @@ public:
}
private slots:
void SetTypeChanged(int state);
void ActionChanged(int value);
void SourceChanged(const SceneItemSelection &);
void SceneChanged(const SceneSelection &);
void SetTransitionChanged(int state);
void SetDurationChanged(int state);
void TransitionChanged(const TransitionSelection &);
void DurationChanged(double seconds);
@ -56,14 +75,19 @@ signals:
void HeaderInfoChanged(const QString &);
protected:
QCheckBox *_setType;
QComboBox *_actions;
SceneItemSelectionWidget *_sources;
SceneSelectionWidget *_scenes;
QCheckBox *_setTransition;
QCheckBox *_setDuration;
TransitionSelectionWidget *_transitions;
DurationSelection *_duration;
QHBoxLayout *_typeLayout;
QHBoxLayout *_transitionLayout;
QHBoxLayout *_durationLayout;
std::shared_ptr<MacroActionTransition> _entryData;
private:
void SetWidgetVisibility();
bool _loading = true;
};

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@ -9,9 +9,20 @@ bool MacroActionTransition::_registered = MacroActionFactory::Register(
{MacroActionTransition::Create, MacroActionTransitionEdit::Create,
"AdvSceneSwitcher.action.transition"});
bool MacroActionTransition::PerformAction()
const static std::map<MacroActionTransition::Type, std::string> actionTypes = {
{MacroActionTransition::Type::SCENE,
"AdvSceneSwitcher.action.transition.type.scene"},
{MacroActionTransition::Type::SCENE_OVERRIDE,
"AdvSceneSwitcher.action.transition.type.sceneOverride"},
{MacroActionTransition::Type::SOURCE_SHOW,
"AdvSceneSwitcher.action.transition.type.sourceShow"},
{MacroActionTransition::Type::SOURCE_HIDE,
"AdvSceneSwitcher.action.transition.type.sourceHide"},
};
void MacroActionTransition::SetSceneTransition()
{
if (_setType) {
if (_setTransitionType) {
auto t =
obs_weak_source_get_source(_transition.GetTransition());
obs_frontend_set_current_transition(t);
@ -20,17 +31,101 @@ bool MacroActionTransition::PerformAction()
if (_setDuration) {
obs_frontend_set_transition_duration(_duration.seconds * 1000);
}
}
void MacroActionTransition::SetTransitionOverride()
{
obs_source_t *scene = obs_weak_source_get_source(_scene.GetScene());
obs_data_t *data = obs_source_get_private_settings(scene);
if (_setTransitionType) {
obs_data_set_string(data, "transition",
_transition.ToString().c_str());
}
if (_setDuration) {
obs_data_set_int(data, "transition_duration",
_duration.seconds * 1000);
}
obs_data_release(data);
obs_source_release(scene);
}
void MacroActionTransition::SetSourceTransition(bool show)
{
#ifdef VISIBILITY_TRANSITIONS_SUPPORTED
const auto setTransitionFunc = show ? obs_sceneitem_set_show_transition
: obs_sceneitem_set_hide_transition;
const auto setDurationFunc =
show ? obs_sceneitem_set_show_transition_duration
: obs_sceneitem_set_hide_transition_duration;
obs_source_t *transition =
obs_weak_source_get_source(_transition.GetTransition());
const auto items = _source.GetSceneItems(_scene);
for (auto &item : items) {
if (_setTransitionType) {
setTransitionFunc(item, transition);
}
if (_setDuration) {
setDurationFunc(item, _duration.seconds * 1000);
}
obs_sceneitem_release(item);
}
obs_source_release(transition);
#else
blog(LOG_WARNING, "Setting hide / show transition not supported!");
#endif
}
bool MacroActionTransition::PerformAction()
{
switch (_type) {
case Type::SCENE:
SetSceneTransition();
break;
case Type::SCENE_OVERRIDE:
SetTransitionOverride();
break;
case Type::SOURCE_SHOW:
SetSourceTransition(true);
break;
case Type::SOURCE_HIDE:
SetSourceTransition(false);
break;
}
return true;
}
void MacroActionTransition::LogAction()
{
std::string msgBegin;
switch (_type) {
case Type::SCENE:
msgBegin += "set scene transition";
break;
case Type::SCENE_OVERRIDE:
msgBegin +=
"set scene override transition of " + _scene.ToString();
break;
case Type::SOURCE_SHOW:
msgBegin += "set source show transition of " +
_source.ToString() + " on scene " +
_scene.ToString();
break;
case Type::SOURCE_HIDE:
msgBegin += "set source hide transition of " +
_source.ToString() + " on scene " +
_scene.ToString();
break;
}
if (_setDuration) {
vblog(LOG_INFO, "set transition duration to %s",
vblog(LOG_INFO, "%s duration to %s", msgBegin.c_str(),
_duration.ToString().c_str());
}
if (_setType) {
vblog(LOG_INFO, "set transition type to \"%s\"",
if (_setTransitionType) {
vblog(LOG_INFO, "%s type to \"%s\"", msgBegin.c_str(),
_transition.ToString().c_str());
}
}
@ -38,64 +133,111 @@ void MacroActionTransition::LogAction()
bool MacroActionTransition::Save(obs_data_t *obj)
{
MacroAction::Save(obj);
obs_data_set_int(obj, "actionType", static_cast<int>(_type));
_source.Save(obj);
_scene.Save(obj);
_duration.Save(obj);
_transition.Save(obj);
obs_data_set_bool(obj, "setDuration", _setDuration);
obs_data_set_bool(obj, "setType", _setType);
obs_data_set_bool(obj, "setType", _setTransitionType);
return true;
}
bool MacroActionTransition::Load(obs_data_t *obj)
{
MacroAction::Load(obj);
_type = static_cast<Type>(obs_data_get_int(obj, "actionType"));
_source.Load(obj);
_scene.Load(obj);
_duration.Load(obj);
_transition.Load(obj);
_setDuration = obs_data_get_bool(obj, "setDuration");
_setType = obs_data_get_bool(obj, "setType");
_setTransitionType = obs_data_get_bool(obj, "setType");
return true;
}
std::string MacroActionTransition::GetShortDesc()
{
return _transition.ToString();
std::string msgBegin;
switch (_type) {
case Type::SCENE:
return _transition.ToString();
case Type::SCENE_OVERRIDE:
return _scene.ToString() + " - " + _transition.ToString();
case Type::SOURCE_SHOW:
return _scene.ToString() + " - " + _source.ToString() + " - " +
_transition.ToString();
case Type::SOURCE_HIDE:
return _scene.ToString() + " - " + _source.ToString() + " - " +
_transition.ToString();
}
return "";
}
static inline void populateActionSelection(QComboBox *list)
{
for (auto entry : actionTypes) {
list->addItem(obs_module_text(entry.second.c_str()));
}
}
MacroActionTransitionEdit::MacroActionTransitionEdit(
QWidget *parent, std::shared_ptr<MacroActionTransition> entryData)
: QWidget(parent)
: QWidget(parent),
_actions(new QComboBox),
_sources(new SceneItemSelectionWidget(parent, false)),
_scenes(new SceneSelectionWidget(this, false, false, true)),
_setTransition(new QCheckBox),
_setDuration(new QCheckBox),
_transitions(new TransitionSelectionWidget(this, false)),
_duration(new DurationSelection(this, false)),
_transitionLayout(new QHBoxLayout),
_durationLayout(new QHBoxLayout)
{
_transitions = new TransitionSelectionWidget(this, false);
_duration = new DurationSelection(this, false);
_setType = new QCheckBox();
_setDuration = new QCheckBox();
populateActionSelection(_actions);
QWidget::connect(_actions, SIGNAL(currentIndexChanged(int)), this,
SLOT(ActionChanged(int)));
QWidget::connect(_sources,
SIGNAL(SceneItemChanged(const SceneItemSelection &)),
this, SLOT(SourceChanged(const SceneItemSelection &)));
QWidget::connect(_scenes, SIGNAL(SceneChanged(const SceneSelection &)),
_sources, SLOT(SceneChanged(const SceneSelection &)));
QWidget::connect(_scenes, SIGNAL(SceneChanged(const SceneSelection &)),
this, SLOT(SceneChanged(const SceneSelection &)));
QWidget::connect(_transitions,
SIGNAL(TransitionChanged(const TransitionSelection &)),
this,
SLOT(TransitionChanged(const TransitionSelection &)));
QWidget::connect(_duration, SIGNAL(DurationChanged(double)), this,
SLOT(DurationChanged(double)));
QWidget::connect(_setType, SIGNAL(stateChanged(int)), this,
SLOT(SetTypeChanged(int)));
QWidget::connect(_setTransition, SIGNAL(stateChanged(int)), this,
SLOT(SetTransitionChanged(int)));
QWidget::connect(_setDuration, SIGNAL(stateChanged(int)), this,
SLOT(SetDurationChanged(int)));
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{type}}", _actions},
{"{{sources}}", _sources},
{"{{scenes}}", _scenes},
{"{{transitions}}", _transitions},
{"{{duration}}", _duration},
{"{{setType}}", _setType},
{"{{setTransition}}", _setTransition},
{"{{setDuration}}", _setDuration},
};
_typeLayout = new QHBoxLayout;
QHBoxLayout *typeLayout = new QHBoxLayout;
placeWidgets(obs_module_text(
"AdvSceneSwitcher.action.transition.entry.line1"),
_typeLayout, widgetPlaceholders);
_durationLayout = new QHBoxLayout;
typeLayout, widgetPlaceholders);
placeWidgets(obs_module_text(
"AdvSceneSwitcher.action.transition.entry.line2"),
_transitionLayout, widgetPlaceholders);
placeWidgets(obs_module_text(
"AdvSceneSwitcher.action.transition.entry.line3"),
_durationLayout, widgetPlaceholders);
QVBoxLayout *mainLayout = new QVBoxLayout;
mainLayout->addLayout(_typeLayout);
mainLayout->addLayout(typeLayout);
mainLayout->addLayout(_transitionLayout);
mainLayout->addLayout(_durationLayout);
setLayout(mainLayout);
@ -110,12 +252,53 @@ void MacroActionTransitionEdit::UpdateEntryData()
return;
}
_actions->setCurrentIndex(static_cast<int>(_entryData->_type));
_scenes->SetScene(_entryData->_scene);
_sources->SetSceneItem((_entryData->_source));
_setDuration->setChecked(_entryData->_setDuration);
_duration->SetDuration(_entryData->_duration);
_setType->setChecked(_entryData->_setType);
_setTransition->setChecked(_entryData->_setTransitionType);
_transitions->SetTransition(_entryData->_transition);
_transitions->setEnabled(_entryData->_setType);
_transitions->setEnabled(_entryData->_setTransitionType);
_duration->setEnabled(_entryData->_setDuration);
SetWidgetVisibility();
}
void MacroActionTransitionEdit::SourceChanged(const SceneItemSelection &item)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_source = item;
emit HeaderInfoChanged(
QString::fromStdString(_entryData->GetShortDesc()));
}
void MacroActionTransitionEdit::ActionChanged(int value)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_type = static_cast<MacroActionTransition::Type>(value);
SetWidgetVisibility();
emit HeaderInfoChanged(
QString::fromStdString(_entryData->GetShortDesc()));
}
void MacroActionTransitionEdit::SceneChanged(const SceneSelection &s)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_scene = s;
emit HeaderInfoChanged(
QString::fromStdString(_entryData->GetShortDesc()));
}
void MacroActionTransitionEdit::TransitionChanged(const TransitionSelection &t)
@ -140,14 +323,23 @@ void MacroActionTransitionEdit::DurationChanged(double seconds)
_entryData->_duration.seconds = seconds;
}
void MacroActionTransitionEdit::SetTypeChanged(int state)
void MacroActionTransitionEdit::SetWidgetVisibility()
{
_sources->setVisible(
_entryData->_type == MacroActionTransition::Type::SOURCE_HIDE ||
_entryData->_type == MacroActionTransition::Type::SOURCE_SHOW);
_scenes->setVisible(_entryData->_type !=
MacroActionTransition::Type::SCENE);
}
void MacroActionTransitionEdit::SetTransitionChanged(int state)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_setType = state;
_entryData->_setTransitionType = state;
_transitions->setEnabled(state);
if (state) {
emit HeaderInfoChanged(