Remove delay before saving replay buffer

This commit is contained in:
WarmUpTill 2022-05-18 17:20:52 +02:00 committed by WarmUpTill
parent 20767630c0
commit 003a1aa696
3 changed files with 17 additions and 20 deletions

View File

@ -352,6 +352,7 @@ AdvSceneSwitcher.action.recording.type.unpause="Unpause recording"
AdvSceneSwitcher.action.recording.pause.hint="Note that depending on your recording settings you might not be able to pause recording"
AdvSceneSwitcher.action.recording.entry="{{actions}}{{pauseHint}}"
AdvSceneSwitcher.action.replay="Replay buffer"
AdvSceneSwitcher.action.replay.saveWarn="Warning: Saving too frequently might result in the replay buffer not actually being saved!"
AdvSceneSwitcher.action.replay.type.stop="Stop replay buffer"
AdvSceneSwitcher.action.replay.type.start="Start replay buffer"
AdvSceneSwitcher.action.replay.type.save="Save replay buffer"

View File

@ -28,14 +28,6 @@ public:
ReplayBufferAction _action = ReplayBufferAction::STOP;
private:
// Add artifical delay before trying to save the replay buffer again.
//
// Continiously calling obs_frontend_replay_buffer_save() does not
// result in any output actually being written.
// OBS_FRONTEND_EVENT_REPLAY_BUFFER_SAVED also seems to be sent before
// any data is written.
Duration _duration;
static bool _registered;
static const std::string id;
};
@ -62,10 +54,10 @@ private slots:
protected:
QComboBox *_actions;
QLabel *_saveWarning;
std::shared_ptr<MacroActionReplayBuffer> _entryData;
private:
QHBoxLayout *_mainLayout;
bool _loading = true;
};

View File

@ -32,13 +32,8 @@ bool MacroActionReplayBuffer::PerformAction()
}
break;
case ReplayBufferAction::SAVE:
if (obs_frontend_replay_buffer_active() &&
_duration.DurationReached()) {
if (obs_frontend_replay_buffer_active()) {
obs_frontend_replay_buffer_save();
// Default buffer size is 20s so waiting for 10s before
// trying to save again seems reasonable
_duration.seconds = 10;
_duration.Reset();
}
break;
default:
@ -82,21 +77,25 @@ static inline void populateActionSelection(QComboBox *list)
MacroActionReplayBufferEdit::MacroActionReplayBufferEdit(
QWidget *parent, std::shared_ptr<MacroActionReplayBuffer> entryData)
: QWidget(parent)
: QWidget(parent),
_actions(new QComboBox()),
_saveWarning(new QLabel(
obs_module_text("AdvSceneSwitcher.action.replay.saveWarn")))
{
_actions = new QComboBox();
populateActionSelection(_actions);
QWidget::connect(_actions, SIGNAL(currentIndexChanged(int)), this,
SLOT(ActionChanged(int)));
QHBoxLayout *mainLayout = new QHBoxLayout;
QHBoxLayout *layout = new QHBoxLayout;
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{actions}}", _actions},
};
placeWidgets(obs_module_text("AdvSceneSwitcher.action.replay.entry"),
mainLayout, widgetPlaceholders);
layout, widgetPlaceholders);
QVBoxLayout *mainLayout = new QVBoxLayout;
mainLayout->addLayout(layout);
mainLayout->addWidget(_saveWarning);
setLayout(mainLayout);
_entryData = entryData;
@ -110,6 +109,8 @@ void MacroActionReplayBufferEdit::UpdateEntryData()
return;
}
_actions->setCurrentIndex(static_cast<int>(_entryData->_action));
_saveWarning->setVisible(_entryData->_action ==
ReplayBufferAction::SAVE);
}
void MacroActionReplayBufferEdit::ActionChanged(int value)
@ -120,6 +121,9 @@ void MacroActionReplayBufferEdit::ActionChanged(int value)
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_action = static_cast<ReplayBufferAction>(value);
_saveWarning->setVisible(_entryData->_action ==
ReplayBufferAction::SAVE);
adjustSize();
}
#endif