Add option to specifiy rate of change instead of duration for audio fade

This commit is contained in:
WarmUpTill 2022-03-03 20:39:34 +01:00 committed by WarmUpTill
parent e1bacd75b6
commit 1df513585d
3 changed files with 156 additions and 21 deletions

View File

@ -325,7 +325,10 @@ AdvSceneSwitcher.action.audio.type.mute="Mute"
AdvSceneSwitcher.action.audio.type.unmute="Unmute"
AdvSceneSwitcher.action.audio.type.sourceVolume="Set source volume"
AdvSceneSwitcher.action.audio.type.masterVolume="Set master volume"
AdvSceneSwitcher.action.audio.fade="{{fade}}Fade over {{duration}} seconds. {{wait}} Wait for fade to complete."
AdvSceneSwitcher.action.audio.fade.type.duration="over a duration of"
AdvSceneSwitcher.action.audio.fade.type.rate="at a rate of"
AdvSceneSwitcher.action.audio.fade.duration="{{fade}}Fade {{fadeTypes}} {{duration}} seconds. {{wait}} Wait for fade to complete."
AdvSceneSwitcher.action.audio.fade.rate="{{fade}}Fade {{fadeTypes}} {{rate}}per second. {{wait}} Wait for fade to complete."
AdvSceneSwitcher.action.audio.entry="{{actions}} {{audioSources}} {{volume}}"
AdvSceneSwitcher.action.recording="Recording"
AdvSceneSwitcher.action.recording.type.stop="Stop recording"

View File

@ -3,6 +3,7 @@
#include "duration-control.hpp"
#include <QSpinBox>
#include <QDoubleSpinBox>
#include <QCheckBox>
#include <QHBoxLayout>
@ -13,6 +14,11 @@ enum class AudioAction {
MASTER_VOLUME,
};
enum class FadeType {
DURATION,
RATE,
};
class MacroActionAudio : public MacroAction {
public:
MacroActionAudio(Macro *m) : MacroAction(m) {}
@ -29,9 +35,11 @@ public:
OBSWeakSource _audioSource;
AudioAction _action = AudioAction::MUTE;
FadeType _fadeType = FadeType::DURATION;
int _volume = 0;
bool _fade = false;
Duration _duration;
double _rate = 100.;
bool _wait = false;
private:
@ -67,16 +75,20 @@ private slots:
void VolumeChanged(int value);
void FadeChanged(int value);
void DurationChanged(double seconds);
void RateChanged(double value);
void WaitChanged(int value);
void FadeTypeChanged(int value);
signals:
void HeaderInfoChanged(const QString &);
protected:
QComboBox *_audioSources;
QComboBox *_actions;
QComboBox *_fadeTypes;
QSpinBox *_volumePercent;
QCheckBox *_fade;
DurationSelection *_duration;
QDoubleSpinBox *_rate;
QCheckBox *_wait;
QHBoxLayout *_fadeLayout;
std::shared_ptr<MacroActionAudio> _entryData;

View File

@ -18,6 +18,12 @@ const static std::map<AudioAction, std::string> actionTypes = {
"AdvSceneSwitcher.action.audio.type.masterVolume"},
};
const static std::map<FadeType, std::string> fadeTypes = {
{FadeType::DURATION,
"AdvSceneSwitcher.action.audio.fade.type.duration"},
{FadeType::RATE, "AdvSceneSwitcher.action.audio.fade.type.rate"},
};
constexpr auto fadeInterval = std::chrono::milliseconds(100);
constexpr float minFade = 0.000001f;
@ -31,18 +37,29 @@ void MacroActionAudio::FadeSourceVolume()
float curVol = obs_source_get_volume(s);
obs_source_release(s);
bool volIncrease = curVol <= vol;
int nrSteps = _duration.seconds * 1000 / fadeInterval.count();
float volDiff = (volIncrease) ? vol - curVol : curVol - vol;
float volStep = volDiff / nrSteps;
int nrSteps = 0;
float volStep = 0.;
if (_fadeType == FadeType::DURATION) {
nrSteps = _duration.seconds * 1000 / fadeInterval.count();
volStep = volDiff / nrSteps;
} else {
volStep = _rate / 1000.0f;
nrSteps = volDiff / volStep;
}
if (volStep < minFade) {
if (volStep < minFade || nrSteps <= 1) {
auto s = obs_weak_source_get_source(_audioSource);
obs_source_set_volume(s, vol);
switcher->activeAudioFades[GetWeakSourceName(_audioSource)] =
false;
obs_source_release(s);
return;
}
auto macro = GetMacro();
for (int step = 0; step < nrSteps && !macro->GetStop(); ++step) {
int step = 0;
for (; step < nrSteps && !macro->GetStop(); ++step) {
auto s = obs_weak_source_get_source(_audioSource);
if (!s) {
return;
@ -53,6 +70,13 @@ void MacroActionAudio::FadeSourceVolume()
obs_source_release(s);
}
// As a final step set desired volume once again in case floating-point
// precision errors compounded to a noticeable error
if (step == nrSteps) {
s = obs_weak_source_get_source(_audioSource);
obs_source_set_volume(s, vol);
obs_source_release(s);
}
switcher->activeAudioFades[GetWeakSourceName(_audioSource)] = false;
}
void MacroActionAudio::FadeMasterVolume()
@ -60,22 +84,36 @@ void MacroActionAudio::FadeMasterVolume()
float vol = (float)_volume / 100.0f;
float curVol = obs_get_master_volume();
bool volIncrease = curVol <= vol;
int nrSteps = _duration.seconds * 1000 / fadeInterval.count();
float volDiff = (volIncrease) ? vol - curVol : curVol - vol;
float volStep = volDiff / nrSteps;
int nrSteps = 0;
float volStep = 0.;
if (_fadeType == FadeType::DURATION) {
nrSteps = _duration.seconds * 1000 / fadeInterval.count();
volStep = volDiff / nrSteps;
} else {
volStep = _rate / 100.0f;
nrSteps = volDiff / volStep;
}
if (volStep < minFade) {
if (volStep < minFade || nrSteps <= 1) {
obs_set_master_volume(vol);
switcher->masterAudioFadeActive = false;
return;
}
auto macro = GetMacro();
for (int step = 0; step < nrSteps && !macro->GetStop(); ++step) {
int step = 0;
for (; step < nrSteps && !macro->GetStop(); ++step) {
curVol = (volIncrease) ? curVol + volStep : curVol - volStep;
obs_set_master_volume(curVol);
std::this_thread::sleep_for(fadeInterval);
}
// As a final step set desired volume once again in case floating-point
// precision errors compounded to a noticeable error
if (step == nrSteps) {
obs_set_master_volume(vol);
}
switcher->masterAudioFadeActive = false;
}
@ -172,7 +210,9 @@ bool MacroActionAudio::Save(obs_data_t *obj)
GetWeakSourceName(_audioSource).c_str());
obs_data_set_int(obj, "action", static_cast<int>(_action));
obs_data_set_int(obj, "volume", _volume);
obs_data_set_double(obj, "rate", _rate);
obs_data_set_bool(obj, "fade", _fade);
obs_data_set_int(obj, "fadeType", static_cast<int>(_fadeType));
obs_data_set_bool(obj, "wait", _wait);
return true;
}
@ -185,12 +225,19 @@ bool MacroActionAudio::Load(obs_data_t *obj)
_audioSource = GetWeakSourceByName(audioSourceName);
_action = static_cast<AudioAction>(obs_data_get_int(obj, "action"));
_volume = obs_data_get_int(obj, "volume");
_rate = obs_data_get_double(obj, "rate");
_fade = obs_data_get_bool(obj, "fade");
if (obs_data_has_user_value(obj, "wait")) {
_wait = obs_data_get_bool(obj, "wait");
} else {
_wait = false;
}
if (obs_data_has_user_value(obj, "fadeType")) {
_fadeType = static_cast<FadeType>(
obs_data_get_int(obj, "fadeType"));
} else {
_fadeType = FadeType::DURATION;
}
return true;
}
@ -209,22 +256,36 @@ static inline void populateActionSelection(QComboBox *list)
}
}
static inline void populateFadeTypeSelection(QComboBox *list)
{
for (auto entry : fadeTypes) {
list->addItem(obs_module_text(entry.second.c_str()));
}
}
MacroActionAudioEdit::MacroActionAudioEdit(
QWidget *parent, std::shared_ptr<MacroActionAudio> entryData)
: QWidget(parent)
: QWidget(parent),
_audioSources(new QComboBox),
_actions(new QComboBox),
_volumePercent(new QSpinBox),
_fade(new QCheckBox),
_wait(new QCheckBox),
_duration(new DurationSelection(parent, false)),
_rate(new QDoubleSpinBox),
_fadeTypes(new QComboBox)
{
_audioSources = new QComboBox();
_actions = new QComboBox();
_volumePercent = new QSpinBox();
_volumePercent->setMinimum(0);
_volumePercent->setMaximum(2000);
_volumePercent->setSuffix("%");
_fade = new QCheckBox();
_wait = new QCheckBox();
_duration = new DurationSelection(parent, false);
_rate->setMinimum(0.01);
_rate->setMaximum(999.);
_rate->setSuffix("%");
populateActionSelection(_actions);
populateAudioSelection(_audioSources);
populateFadeTypeSelection(_fadeTypes);
QWidget::connect(_actions, SIGNAL(currentIndexChanged(int)), this,
SLOT(ActionChanged(int)));
@ -237,20 +298,30 @@ MacroActionAudioEdit::MacroActionAudioEdit(
SLOT(FadeChanged(int)));
QWidget::connect(_duration, SIGNAL(DurationChanged(double)), this,
SLOT(DurationChanged(double)));
QWidget::connect(_rate, SIGNAL(valueChanged(double)), this,
SLOT(RateChanged(double)));
QWidget::connect(_wait, SIGNAL(stateChanged(int)), this,
SLOT(WaitChanged(int)));
QWidget::connect(_fadeTypes, SIGNAL(currentIndexChanged(int)), this,
SLOT(FadeTypeChanged(int)));
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{audioSources}}", _audioSources}, {"{{actions}}", _actions},
{"{{volume}}", _volumePercent}, {"{{fade}}", _fade},
{"{{duration}}", _duration}, {"{{wait}}", _wait},
{"{{audioSources}}", _audioSources},
{"{{actions}}", _actions},
{"{{volume}}", _volumePercent},
{"{{fade}}", _fade},
{"{{duration}}", _duration},
{"{{rate}}", _rate},
{"{{wait}}", _wait},
{"{{fadeTypes}}", _fadeTypes},
};
QHBoxLayout *entryLayout = new QHBoxLayout;
placeWidgets(obs_module_text("AdvSceneSwitcher.action.audio.entry"),
entryLayout, widgetPlaceholders);
_fadeLayout = new QHBoxLayout;
placeWidgets(obs_module_text("AdvSceneSwitcher.action.audio.fade"),
_fadeLayout, widgetPlaceholders);
placeWidgets(
obs_module_text("AdvSceneSwitcher.action.audio.fade.duration"),
_fadeLayout, widgetPlaceholders);
QVBoxLayout *mainLayout = new QVBoxLayout;
mainLayout->addLayout(entryLayout);
mainLayout->addLayout(_fadeLayout);
@ -276,6 +347,32 @@ void MacroActionAudioEdit::SetWidgetVisibility()
{
_volumePercent->setVisible(hasVolumeControl(_entryData->_action));
_audioSources->setVisible(hasSourceControl(_entryData->_action));
_fadeLayout->removeWidget(_fade);
_fadeLayout->removeWidget(_fadeTypes);
_fadeLayout->removeWidget(_duration);
_fadeLayout->removeWidget(_rate);
_fadeLayout->removeWidget(_wait);
clearLayout(_fadeLayout);
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{fade}}", _fade}, {"{{duration}}", _duration},
{"{{rate}}", _rate}, {"{{wait}}", _wait},
{"{{fadeTypes}}", _fadeTypes},
};
if (_entryData->_fadeType == FadeType::DURATION) {
placeWidgets(
obs_module_text(
"AdvSceneSwitcher.action.audio.fade.duration"),
_fadeLayout, widgetPlaceholders);
} else {
placeWidgets(obs_module_text(
"AdvSceneSwitcher.action.audio.fade.rate"),
_fadeLayout, widgetPlaceholders);
}
_duration->setVisible(_entryData->_fadeType == FadeType::DURATION);
_rate->setVisible(_entryData->_fadeType == FadeType::RATE);
setLayoutVisible(_fadeLayout, hasVolumeControl(_entryData->_action));
adjustSize();
}
@ -292,7 +389,9 @@ void MacroActionAudioEdit::UpdateEntryData()
_volumePercent->setValue(_entryData->_volume);
_fade->setChecked(_entryData->_fade);
_duration->SetDuration(_entryData->_duration);
_rate->setValue(_entryData->_rate);
_wait->setChecked(_entryData->_wait);
_fadeTypes->setCurrentIndex(static_cast<int>(_entryData->_fadeType));
SetWidgetVisibility();
}
@ -349,6 +448,16 @@ void MacroActionAudioEdit::DurationChanged(double seconds)
_entryData->_duration.seconds = seconds;
}
void MacroActionAudioEdit::RateChanged(double value)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_rate = value;
}
void MacroActionAudioEdit::WaitChanged(int value)
{
if (_loading || !_entryData) {
@ -358,3 +467,14 @@ void MacroActionAudioEdit::WaitChanged(int value)
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_wait = value;
}
void MacroActionAudioEdit::FadeTypeChanged(int value)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_fadeType = static_cast<FadeType>(value);
SetWidgetVisibility();
}