pokeplatinum/include/battle_anim
..
battle_anim_helpers.h
battle_anim_system.h
battle_anim_util.h
battle_particle_util.h
const_ov12_0223B0A0.h
emitter_callbacks.h
generic_emitter_callback_behavior.h
generic_emitter_callback_camera.h
generic_emitter_callback.h
is_form_symmetrical.h
ov12_02235E94.h
ov12_02237E54.h
ov12_02237EFC.h
ov12_022346A4.h
ov12_022380BC.h
script_func_examples.h
script_func_mimic.h
script_func_tables.h
script_funcs_1.h
script_funcs_2.h
script_funcs_3.h
script_funcs_4.h
script_funcs_0.h
script_funcs_stat_change.h
struct_ball_rotation_decl.h
struct_ov12_02221BBC_decl.h
struct_ov12_02235FE0_decl.h
struct_ov12_02237EFC.h
struct_ov12_02237F38.h
struct_ov12_02237F98_decl.h
struct_ov12_022380DC.h
struct_ov12_02223764_sub1.h
struct_ov12_02223764.h
struct_ov12_02235998.h
struct_ov12_02236030.h
struct_ov12_02236648_decl.h
struct_ov12_02236690.h
struct_ov12_02237728.h
struct_ov12_02238004_decl.h