pokeplatinum/include/battle_anim/script_func_tables.h
2025-08-17 12:13:47 +02:00

15 lines
499 B
C

#ifndef POKEPLATINUM_SCRIPT_FUNC_TABLES_H
#define POKEPLATINUM_SCRIPT_FUNC_TABLES_H
#include "sprite_system.h"
struct BattleAnimSystem;
typedef void (*BattleAnimScriptFunc)(struct BattleAnimSystem *system);
typedef void (*BattleAnimScriptSpriteFunc)(struct BattleAnimSystem *, SpriteSystem *, SpriteManager *, ManagedSprite *);
BattleAnimScriptFunc BattleAnimScript_GetFunc(u32 id);
BattleAnimScriptSpriteFunc BattleAnimScript_GetSpriteFunc(u32 id);
#endif // POKEPLATINUM_SCRIPT_FUNC_TABLES_H