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9 lines
231 B
C
9 lines
231 B
C
#ifndef POKEPLATINUM_SCRIPT_FUNC_MIMIC_H
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#define POKEPLATINUM_SCRIPT_FUNC_MIMIC_H
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#include "battle_anim/battle_anim_system.h"
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void BattleAnimScriptFunc_Mimic(BattleAnimSystem *system);
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#endif // POKEPLATINUM_SCRIPT_FUNC_MIMIC_H
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