pokeplatinum/include/battle_anim/ov12_02237EFC.h

20 lines
843 B
C

#ifndef POKEPLATINUM_OV12_02237EFC_H
#define POKEPLATINUM_OV12_02237EFC_H
#include "constants/heap.h"
#include "battle_anim/struct_ov12_02237EFC.h"
#include "battle_anim/struct_ov12_02237F38.h"
#include "battle_anim/struct_ov12_02237F98_decl.h"
#include "battle_anim/struct_ov12_02238004_decl.h"
UnkStruct_ov12_02237F98 *ov12_02237EFC(enum HeapID heapID, UnkStruct_ov12_02237EFC *param1);
UnkStruct_ov12_02238004 *ov12_02237F38(UnkStruct_ov12_02237F98 *param0, UnkStruct_ov12_02237F38 *param1);
void ov12_02237F74(UnkStruct_ov12_02237F98 *param0);
void ov12_02237F98(UnkStruct_ov12_02237F98 *param0);
UnkStruct_ov12_02238004 *ov12_02237FC8(enum HeapID heapID, UnkStruct_ov12_02237F38 *param1);
void ov12_02238004(UnkStruct_ov12_02238004 *param0);
BOOL ov12_0223802C(UnkStruct_ov12_02238004 *param0);
#endif // POKEPLATINUM_OV12_02237EFC_H