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20 lines
843 B
C
20 lines
843 B
C
#ifndef POKEPLATINUM_OV12_02237EFC_H
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#define POKEPLATINUM_OV12_02237EFC_H
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#include "constants/heap.h"
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#include "battle_anim/struct_ov12_02237EFC.h"
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#include "battle_anim/struct_ov12_02237F38.h"
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#include "battle_anim/struct_ov12_02237F98_decl.h"
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#include "battle_anim/struct_ov12_02238004_decl.h"
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UnkStruct_ov12_02237F98 *ov12_02237EFC(enum HeapID heapID, UnkStruct_ov12_02237EFC *param1);
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UnkStruct_ov12_02238004 *ov12_02237F38(UnkStruct_ov12_02237F98 *param0, UnkStruct_ov12_02237F38 *param1);
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void ov12_02237F74(UnkStruct_ov12_02237F98 *param0);
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void ov12_02237F98(UnkStruct_ov12_02237F98 *param0);
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UnkStruct_ov12_02238004 *ov12_02237FC8(enum HeapID heapID, UnkStruct_ov12_02237F38 *param1);
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void ov12_02238004(UnkStruct_ov12_02238004 *param0);
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BOOL ov12_0223802C(UnkStruct_ov12_02238004 *param0);
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#endif // POKEPLATINUM_OV12_02237EFC_H
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