pokeplatinum/include/battle_anim/script_func_examples.h
2025-08-17 12:13:47 +02:00

15 lines
579 B
C

#ifndef POKEPLATINUM_SCRIPT_FUNC_EXAMPLES_H
#define POKEPLATINUM_SCRIPT_FUNC_EXAMPLES_H
#include "battle_anim/battle_anim_system.h"
#include "sprite_system.h"
void BattleAnimScriptFunc_Nop(BattleAnimSystem *system);
void BattleAnimScriptFunc_AnimExample(BattleAnimSystem *system);
void BattleAnimScriptFunc_SoundExample(BattleAnimSystem *system);
void BattleAnimScriptFunc_GenericExample(BattleAnimSystem *system);
void ov12_02226B1C(BattleAnimSystem *param0, SpriteSystem *param1, SpriteManager *param2, ManagedSprite *param3);
#endif // POKEPLATINUM_SCRIPT_FUNC_EXAMPLES_H