Commit Graph

320 Commits

Author SHA1 Message Date
Akihiko Odaki
6a92daa09e Fix VRMImporter.LoadVRMAsync methods for newer runtimes 2018-08-01 18:10:19 +09:00
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c110041088 Merge branch 'work_v041' 2018-08-01 14:35:49 +09:00
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bd345ccfcd #if UNITY_EDITOR 2018-07-31 22:11:34 +09:00
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e7ea49f89d Added VRMPreShaderPropExporter 2018-07-31 22:04:01 +09:00
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a6c7327f41 WIP JsonSchema 2018-07-30 18:21:24 +09:00
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00a55fd24a Fixed BoneNormalizer 2018-07-30 17:02:22 +09:00
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2cd29895ab Bind bone before normalization 2018-07-30 16:40:14 +09:00
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92501ae8ab Code cleanups 2018-07-30 15:55:51 +09:00
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063343f855 Changed BoneNormalizer.Execute interface 2018-07-30 15:33:27 +09:00
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eb8867f9ed Fixed null ColliderGroups 2018-07-27 20:44:12 +09:00
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320c9fdf80 Added null check 2018-07-27 20:36:36 +09:00
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a2bc24fe4a Added MaterialValueBinding for _ST_S and _ST_T 2018-07-26 15:17:24 +09:00
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2649cee958 Fixed Blinker 2018-07-25 18:24:21 +09:00
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25042439e1 Separate MeshExtensions 2018-07-25 17:49:50 +09:00
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9599ffe1b6 Organized source code 2018-07-25 16:35:42 +09:00
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35c8f821b0 Added BlendShapeProxy.SetValues 2018-07-24 21:11:32 +09:00
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52b0cd18d5 Set initial BlendShapeClip.BlendShapeName from asset file name 2018-07-24 20:58:54 +09:00
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88a39d2086 Added _MainTex_ST UI 2018-07-24 20:36:42 +09:00
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b26e8883c7 Fixed missing BlendShapeClip bug 2018-07-24 18:54:43 +09:00
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31bcc4eb7e Improved UnityPath 2018-07-24 04:15:34 +09:00
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3d277731ed Updated UniGLTF 2018-07-23 15:02:29 +09:00
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dc2ebb369f Updated UniGLTF 2018-07-23 14:39:40 +09:00
karukaru
1daf171a1c [Update] Change Target Unity Version (UNITY_2018_1_OR_NEWER -> UNITY_2017_1_OR_NEWER) 2018-07-23 05:50:10 +09:00
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90bc21a320 Updated UniGLTF 2018-07-22 02:53:15 +09:00
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613e8f7da9 Fixed /asset/generator 2018-07-22 02:52:53 +09:00
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dee5e7c708 Updated UniGLTF 2018-07-22 00:33:43 +09:00
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e9649cee96 Update UniGLTF 2018-07-21 02:02:50 +09:00
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500c7d6ce9 Fixed UNITY_EDITOR 2018-07-20 17:07:41 +09:00
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1e25f3efd0 Implemented VRMExportSettings.Export 2018-07-20 17:04:51 +09:00
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3390152240 Added VRMExportObject 2018-07-20 16:04:52 +09:00
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0d47703bd9 "class glTF_VRM: gltf" to "partial class glTF_extensions" 2018-07-19 23:05:17 +09:00
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fd04f556f6 Add version to VRM menu 2018-07-19 20:37:36 +09:00
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fa03db60d6 Updated UniGLTF 2018-07-19 19:07:14 +09:00
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ba0c210c5b Updated VRMExporter interface 2018-07-19 18:37:48 +09:00
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2ae5bd2a96 Added show argument to VRMImporter.LoadVrmAsync 2018-07-19 17:32:37 +09:00
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36d60c51e7 Incremented version 2018-07-19 15:41:36 +09:00
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b732639de3
Merge pull request #15 from dwango/work_v040
Incremented version number
2018-07-19 00:32:56 +09:00
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57550a7dd1 Incremented version number 2018-07-19 00:00:53 +09:00
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471957373b
Merge branch 'master' into add_current_thread_shceduler 2018-07-18 20:12:18 +09:00
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f078a38f16 Added VRM_STOP_ASSETPOSTPROCESSOR symbol 2018-07-11 21:33:35 +09:00
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06a9bb77c7 Added SerializableAttribute to glTF_VRM_Material 2018-07-11 21:30:58 +09:00
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e03e51b7df Fixed boneweights for mesh without boneweights in normalization 2018-07-11 21:22:09 +09:00
TORISOUP
cccb4ed07f Use CurrentThreadScheduler 2018-07-05 23:46:28 +09:00
TORISOUP
ac8a4dd2cc Add CurrentThreadScheduler 2018-07-05 23:40:41 +09:00
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857aa17ff6 Fixed SpringBone copy when Normalize 2018-06-28 15:51:01 +09:00
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063b723e59 Fixed SpringBone export 2018-06-28 15:50:25 +09:00
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a3a2ded908 Allow Texture not Texture2D 2018-06-28 15:05:50 +09:00
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b8b3066513 Updated UniGLTF 2018-06-21 22:20:49 +09:00
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e60723ba31 Blinker to protected 2018-06-18 23:17:54 +09:00
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43777d9a66 Added errorHandler to VRMImporter.LoadVrmAsync 2018-06-18 23:16:16 +09:00
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922f076703 Added errorHandler argument to LoadVrmAsync 2018-06-18 22:57:16 +09:00
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98193ab756 Modified storage interface 2018-06-18 22:51:37 +09:00
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65d92144a7 Implement VRMSpringUtility.ExportSecondary and VRMSpringUtility.LoadSecondary 2018-06-07 17:45:21 +09:00
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8324b5c037 Move ExportSecondary 2018-06-07 17:10:48 +09:00
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ca41dd359d Comment out Debug.Log 2018-06-07 17:05:45 +09:00
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5f256042d4 Separate ExportSecondary from VRMExporter 2018-06-07 16:46:59 +09:00
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168b4bce69 Update UniGLTF. Add sparse accessor experiment to VRMExporter 2018-06-07 16:29:42 +09:00
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e7c679c42b Incremental version 2018-06-07 16:28:13 +09:00
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7942ba7dd5 Fix UnitTest 2018-06-01 18:15:31 +09:00
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51e470950e Increment version 2018-05-31 21:59:47 +09:00
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e9dbcf2a52 Fix #12 2018-05-31 21:58:01 +09:00
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1337c3d155 Merge branch 'work_v037' 2018-05-30 20:40:13 +09:00
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65f7271360 Modify glTFBuffer.byteslength after VRM export #12 2018-05-30 20:30:39 +09:00
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6cdf531427 Merge branch 'work_v037' 2018-05-30 16:39:00 +09:00
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97a0e11613 fix ReadMeta 2018-05-30 15:05:10 +09:00
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839f2ca0bb Add Stopwatch 2018-05-29 17:52:56 +09:00
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ef91c2b5ba VRMExporter.cs to Runtime from Editor 2018-05-29 17:19:56 +09:00
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0dbb40bd50 Add createThumbnail argument to VRMImporterContext.ReadMeta 2018-05-28 16:13:37 +09:00
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11304b71d5 Update UniGLTF 2018-05-25 17:30:40 +09:00
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689fbe3ca9 IncrementVersion 2018-05-25 16:44:42 +09:00
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553dd75e50 Fix VRMBone.upperChest for Unity-5.5 2018-05-25 16:33:28 +09:00
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888b0868a2
Merge pull request #6 from TORISOUP/add_awaitable_schedulable
Add Schedulable.ToTask()
2018-05-21 23:23:40 +09:00
TORISOUP
288c440ce6 Change to TrySet method 2018-05-21 22:44:42 +09:00
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bb3a62e232 Update BoneNormalizer 2018-05-21 14:31:34 +09:00
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bf26163c43 Implement normalization for MeshRenderer 2018-05-20 05:24:26 +09:00
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6dba52f14f skip !GameObject.activeSelf 2018-05-20 05:06:35 +09:00
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7f3cd36966 Show & check exporter version 2018-04-22 17:20:03 +09:00
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10cc20f973 Add exporterVersion 2018-04-22 17:02:10 +09:00
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4e6ccb0b4b Add extensionsUsed serializer 2018-04-22 16:14:58 +09:00
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45a6bb3554 Update UniGLTF 2018-04-22 16:08:00 +09:00
TORISOUP
6a459e3735 use TaskCompletionSource 2018-04-21 23:18:02 +09:00
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4ec5a5a927 Fix BlendShapeApply 2018-04-20 21:17:35 +09:00
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2f8fbb4f59 Implement Material.textureOffset & Material.textureScaling read/write 2018-04-20 19:21:52 +09:00
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670c95d30a Increment version 2018-04-20 16:54:18 +09:00
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ec8a122303 Add message to VRMBlnedShapeProxyEditor 2018-04-20 15:42:40 +09:00
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9f87451231 Increment version 2018-04-20 15:42:27 +09:00
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42d0be43a4 fix BUG. remove instance when export 2018-04-20 15:40:09 +09:00
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2a2781495c Implement AccumulatingSetter for Material 2018-04-20 14:51:55 +09:00
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b6421b07e6 Separate file BlendShapeMerger 2018-04-20 14:33:16 +09:00
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9a2fd83fef Move VRMBlnedShapeProxyEditor.BlendShapeSlider to VRMBlnedShapeProxyEditor.BlendShapeSlider 2018-04-20 14:11:35 +09:00
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80e699ba2b add IVRMComponent to VRMLookAtBlendShapeApplyer 2018-04-20 10:12:05 +09:00
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3dd41ce271 keep prefab reference on BlendShapeClip 2018-04-20 09:54:43 +09:00
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ac55b6333b remove value completion from VRMLookAtHead 2018-04-20 09:36:57 +09:00
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39a3448635 Import texture as png 2018-04-20 09:33:30 +09:00
TORISOUP
68fcedc3f9 fix typo 2018-04-19 23:33:46 +09:00
TORISOUP
353da5574c Add await support 2018-04-19 23:33:42 +09:00
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d77470d244 SetDirty when apply 2018-04-19 22:06:49 +09:00
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dc264987d9 VRMExporter show humanoid message 2018-04-19 14:59:50 +09:00
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413abdb7e3 Merge branch 'master' of ousttrue.sakura.ne.jp:work/_ghe/UniVRM 2018-04-19 14:59:04 +09:00
G21
be6e56aec3 move VRMExportUnityPackage to UniVRMTest 2018-04-19 14:33:21 +09:00
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6fef371608 Fixed index format for UNITY_2017_3_OR_NEWER 2018-04-19 13:52:05 +09:00
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b7445eac90 add vertexCount zero check 2018-04-19 13:45:06 +09:00
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ccd47b9d6f add meta 2018-04-19 13:11:38 +09:00
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8aff63c61a fix api ussage. remove dataChunk arguments 2018-04-19 02:23:44 +09:00
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025afe2b45
Merge pull request #5 from TORISOUP/add_threadpool_scheduler
Add ThreadPoolScheduler
2018-04-19 02:07:12 +09:00
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440e52e0fb
Merge pull request #2 from TORISOUP/fix_compile_error_unity2018
fix compile error on Unity 2018
2018-04-19 01:56:21 +09:00
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03f9475a38 version label 2018-04-19 01:54:31 +09:00
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e21959fc34 add VRMViewer scene. add IVRMComponent. fix VRMLookAtHead and VRMLookAtBoneApplyer initialization. 2018-04-19 01:54:30 +09:00
TORISOUP
bc31e2d600 Use Scheduler.ThreadPool 2018-04-19 01:21:14 +09:00
TORISOUP
d7d1ad4bf9 Add ThreadPoolScheduler 2018-04-19 01:14:27 +09:00
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035811fc54 cleanup bake BlendShape 2018-04-17 22:35:52 +09:00
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162a431486 allow empty blendShape 2018-04-17 22:14:22 +09:00
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8cfa49041d increment version 2018-04-17 21:02:30 +09:00
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dfffe67f5e fix blendShape length check 2018-04-17 20:57:16 +09:00
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db7f9fb864 fix VRMLookAtHead Initialize 2018-04-17 18:31:10 +09:00
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43420faa01 fix m_camera to m_Camera 2018-04-17 14:14:43 +09:00
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5c3f5089cd Merge branch 'master' of ousttrue.sakura.ne.jp:work/_ghe/UniVRM 2018-04-17 13:58:34 +09:00
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a42aa7e575 fix normal and tangents BlendShape in BoneNormalizer 2018-04-17 13:57:52 +09:00
TORISOUP
25899b75f6 fix compile error on Unity 2018 2018-04-17 02:40:42 +09:00
G21
6ef0729e55 fix VRMLookAtHeadEditor preview for Unity2017 or later 2018-04-13 22:59:21 +09:00
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ccbe3cf6ae add preview for VRMLookAtHeadEditor 2018-04-13 20:50:54 +09:00
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392ec0e03f UniVRM version to gltf.asset.generator 2018-04-12 21:30:22 +09:00
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0802e15399 increment version 2018-04-12 21:20:59 +09:00
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874529f703 add UpdateType 2018-04-12 21:19:07 +09:00
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2ff88829d4 increment version 2018-04-12 17:42:47 +09:00
G21
520e68177e fix warnings 2018-04-12 17:39:33 +09:00
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ea36cd63ad add OnWizardUpdate 2018-04-12 16:49:27 +09:00
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6def0c706d require Title & Author when export 2018-04-12 16:01:19 +09:00
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3e9bd61601 Increment version 2018-04-11 21:01:17 +09:00
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dc9826c187 fix BlendShapeInterface 2018-04-11 21:00:31 +09:00
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e500899b87 update message 2018-04-11 21:00:00 +09:00
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66f4f8e92e update import shader check 2018-04-10 20:58:27 +09:00
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facba0ea59 increment version 2018-04-10 20:50:58 +09:00
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1e4a6701bb message to warning when shader is not found 2018-04-10 20:49:55 +09:00
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80ce5f0b83 force build before export package 2018-04-10 20:03:59 +09:00
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610c1223e2 fix #if UNITY_EDITOR 2018-04-10 19:35:32 +09:00
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d7e758ba57 increment version 2018-04-10 18:12:45 +09:00
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c10022183f fix hideFlags 2018-04-10 16:47:05 +09:00
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e069983d1b wheel region 2018-04-10 14:54:07 +09:00
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0c0e9ffaf3 wheel dolly for preview 2018-04-10 13:07:17 +09:00
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f5886de2f8 fix Bake 2018-04-10 04:14:23 +09:00
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59033ea18b add fold 2018-04-10 04:14:09 +09:00
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e17aba79ad implement preview drag 2018-04-10 03:55:19 +09:00
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bdd80e112e BlendShapeProxyのEditorモード廃止とMaterialMorph対応 2018-04-09 20:24:52 +09:00
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c9bec38fea implement Material Morph in/out 2018-04-09 19:50:31 +09:00
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50ecd633d5 add PreviewSceneManager.m_materialMap 2018-04-09 18:22:46 +09:00
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90c173fa92 fix member hide 2018-04-09 14:41:00 +09:00
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3a9b2ba33c fix Unity-5.6 build 2018-04-09 14:40:18 +09:00
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cad4a1f368 add nullCheck 2018-04-09 02:33:26 +09:00
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a3f180cc76 add PreviewEditor 2018-04-09 01:02:50 +09:00