UniVRM/Scripts
2018-07-25 16:35:42 +09:00
..
BlendShape Added BlendShapeProxy.SetValues 2018-07-24 21:11:32 +09:00
Editor Improved UnityPath 2018-07-24 04:15:34 +09:00
FirstPerson "class glTF_VRM: gltf" to "partial class glTF_extensions" 2018-07-19 23:05:17 +09:00
Format Improved UnityPath 2018-07-24 04:15:34 +09:00
Humanoid add VRM scripts 2018-03-27 19:46:11 +09:00
LookAt "class glTF_VRM: gltf" to "partial class glTF_extensions" 2018-07-19 23:05:17 +09:00
Meta Show & check exporter version 2018-04-22 17:20:03 +09:00
SkinnedMeshUtility Organized source code 2018-07-25 16:35:42 +09:00
SpringBone Add version to VRM menu 2018-07-19 20:37:36 +09:00
UniTask Add CurrentThreadScheduler 2018-07-05 23:40:41 +09:00
BlendShape.meta add VRM scripts 2018-03-27 19:46:11 +09:00
Editor.meta add VRM scripts 2018-03-27 19:46:11 +09:00
EnumUtil.cs add defaultValue to EnumUtil.TryParseOrDefault 2018-04-07 18:24:57 +09:00
EnumUtil.cs.meta add EnumUtil 2018-04-07 17:23:30 +09:00
FirstPerson.meta add VRM scripts 2018-03-27 19:46:11 +09:00
Format.meta add VRM scripts 2018-03-27 19:46:11 +09:00
Humanoid.meta add VRM scripts 2018-03-27 19:46:11 +09:00
IVRMComponent.cs add VRMViewer scene. add IVRMComponent. fix VRMLookAtHead and VRMLookAtBoneApplyer initialization. 2018-04-19 01:54:30 +09:00
IVRMComponent.cs.meta add VRMViewer scene. add IVRMComponent. fix VRMLookAtHead and VRMLookAtBoneApplyer initialization. 2018-04-19 01:54:30 +09:00
LookAt.meta add VRM scripts 2018-03-27 19:46:11 +09:00
Meta.meta add VRM scripts 2018-03-27 19:46:11 +09:00
SkinnedMeshUtility.meta add VRM scripts 2018-03-27 19:46:11 +09:00
SpringBone.meta add VRM scripts 2018-03-27 19:46:11 +09:00
UniTask.meta add VRM scripts 2018-03-27 19:46:11 +09:00