mirror of
https://github.com/vrm-c/UniVRM.git
synced 2026-08-28 05:44:48 -05:00
Added VRMExportObject
This commit is contained in:
111
Scripts/Format/Editor/VRMExportObjectEditor.cs
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111
Scripts/Format/Editor/VRMExportObjectEditor.cs
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@@ -0,0 +1,111 @@
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using System;
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using UnityEditor;
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using UnityEngine;
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namespace VRM
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{
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[CustomEditor(typeof(VRMExportObject))]
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public class VRMExportObjectEditor : Editor
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{
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SerializedProperty m_settings;
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VRMExportObject m_target;
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void OnEnable()
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{
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m_target = target as VRMExportObject;
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m_settings = serializedObject.FindProperty("Settings");
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}
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public override void OnInspectorGUI()
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{
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//
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// Editor
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//
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serializedObject.Update();
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var before = m_target.Settings.Source;
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EditorGUILayout.PropertyField(m_settings, true);
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serializedObject.ApplyModifiedProperties();
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//
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//
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//
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var after = m_target.Settings.Source;
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if (before != after)
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{
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m_target.Settings.InitializeFrom(after as GameObject);
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}
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bool canExport = m_target.Settings.Source != null;
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foreach (var msg in m_target.Settings.CanExport())
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{
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canExport = false;
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EditorGUILayout.HelpBox(msg, MessageType.Error);
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}
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if (canExport)
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{
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if (GUILayout.Button("Export"))
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{
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var path = EditorUtility.SaveFilePanel(
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"Save vrm",
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null,//Dir,
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m_target.Settings.Source.name + ".vrm",
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"vrm");
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if (!string.IsNullOrEmpty(path))
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{
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Export(path);
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}
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}
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}
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}
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class DisposableInstance : IDisposable
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{
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GameObject m_go;
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public GameObject GameObject
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{
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get
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{
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return m_go;
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}
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}
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public DisposableInstance(GameObject prefab)
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{
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m_go = GameObject.Instantiate(prefab);
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}
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public void Dispose()
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{
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if (m_go != null)
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{
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if (Application.isPlaying)
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{
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GameObject.Destroy(m_go);
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}
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else
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{
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GameObject.DestroyImmediate(m_go);
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}
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}
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}
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}
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void Export(string path)
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{
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Debug.LogFormat("export: {0}", path);
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/*
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using (var instance = new DisposableInstance(m_source.objectReferenceValue as GameObject))
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{
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var vrm = VRMExporter.Export(instance.GameObject);
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var bytes = vrm.ToGlbBytes();
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File.WriteAllBytes(path, bytes);
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}
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*/
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}
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}
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}
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12
Scripts/Format/Editor/VRMExportObjectEditor.cs.meta
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12
Scripts/Format/Editor/VRMExportObjectEditor.cs.meta
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@@ -0,0 +1,12 @@
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fileFormatVersion: 2
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guid: 01708ecf1aa756948be6996d987684a7
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timeCreated: 1532063961
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licenseType: Free
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MonoImporter:
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -13,104 +13,58 @@ namespace VRM
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{
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const string EXTENSION = ".vrm";
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public Animator Target;
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VRMMeta m_meta;
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public string Title;
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public string Author;
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public bool ForceTPose;
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public bool PoseFreeze;
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public VRMExportSettings m_settings = new VRMExportSettings();
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public static void CreateWizard()
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{
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var wiz = ScriptableWizard.DisplayWizard<VRMExporterWizard>(
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"VRM Exporter", "Export");
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var go = Selection.activeObject as GameObject;
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if (go != null)
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{
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wiz.Target = go.GetComponent<Animator>();
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}
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// update checkbox
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var desc = wiz.Target.GetComponent<VRMHumanoidDescription>();
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if (desc == null)
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{
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wiz.ForceTPose = true;
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wiz.PoseFreeze = true;
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}
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var meta = wiz.Target.GetComponent<VRMMeta>();
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if (meta != null && meta.Meta != null)
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{
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wiz.Title = meta.Meta.Title;
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wiz.Author = meta.Meta.Author;
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}
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else
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{
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wiz.Title = wiz.Target.name;
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}
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wiz.m_settings.InitializeFrom(go);
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wiz.OnWizardUpdate();
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}
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string m_dir;
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string Dir
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{
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get
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{
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if (m_dir == null)
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{
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m_dir = Path.GetFullPath(Application.dataPath); ;
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}
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return m_dir;
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}
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set
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{
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m_dir = value;
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}
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}
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void OnWizardCreate()
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{
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// save dialog
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Debug.LogFormat("OnWizardCreate: {0}", Dir);
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var path = EditorUtility.SaveFilePanel(
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"Save vrm",
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Dir,
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Target.name + EXTENSION,
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null,
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m_settings.Source.name + EXTENSION,
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EXTENSION.Substring(1));
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if (string.IsNullOrEmpty(path))
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{
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return;
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}
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Dir = Path.GetDirectoryName(path);
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// export
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var target = Target.gameObject;
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if (PoseFreeze)
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var target = m_settings.Source;
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if (m_settings.PoseFreeze)
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{
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Undo.RecordObjects(Target.transform.Traverse().ToArray(), "before normalize");
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Undo.RecordObjects(m_settings.Source.transform.Traverse().ToArray(), "before normalize");
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var map = new Dictionary<Transform, Transform>();
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target = VRM.BoneNormalizer.Execute(Target.gameObject, map, ForceTPose);
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VRMHumanoidNorimalizerMenu.CopyVRMComponents(Target.gameObject, target, map);
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target = VRM.BoneNormalizer.Execute(m_settings.Source.gameObject, map, m_settings.ForceTPose);
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VRMHumanoidNorimalizerMenu.CopyVRMComponents(m_settings.Source.gameObject, target, map);
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Undo.PerformUndo();
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}
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var sw = System.Diagnostics.Stopwatch.StartNew();
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var vrm = VRMExporter.Export(target);
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vrm.extensions.VRM.meta.title = Title;
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vrm.extensions.VRM.meta.author = Author;
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vrm.extensions.VRM.meta.title = m_settings.Title;
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vrm.extensions.VRM.meta.author = m_settings.Author;
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var bytes = vrm.ToGlbBytes();
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File.WriteAllBytes(path, bytes);
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Debug.LogFormat("Export elapsed {0}", sw.Elapsed);
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if (Target.gameObject != target)
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if (m_settings.Source.gameObject != target)
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{
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GameObject.DestroyImmediate(target);
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}
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@@ -127,38 +81,10 @@ namespace VRM
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var helpBuilder = new StringBuilder();
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var errorBuilder = new StringBuilder();
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if (Target == null)
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foreach(var msg in m_settings.CanExport())
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{
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isValid = false;
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errorBuilder.Append("Require animator. ");
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}
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else if (Target.avatar == null)
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{
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isValid = false;
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errorBuilder.Append("Require animator.avatar. ");
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}
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else if (!Target.avatar.isValid)
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{
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isValid = false;
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errorBuilder.Append("Animator.avatar is not valid. ");
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}
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else if (!Target.avatar.isHuman)
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{
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isValid = false;
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errorBuilder.Append("Animator.avatar is not humanoid. Please change model's AnimationType to humanoid. ");
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}
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if (string.IsNullOrEmpty(Title))
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{
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isValid = false;
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errorBuilder.Append("Require Title. ");
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}
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if (string.IsNullOrEmpty(Author))
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{
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isValid = false;
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errorBuilder.Append("Require Author. ");
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errorBuilder.Append(msg);
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}
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helpString = helpBuilder.ToString();
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88
Scripts/Format/VRMExporSettings.cs
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88
Scripts/Format/VRMExporSettings.cs
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@@ -0,0 +1,88 @@
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using System;
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using System.Collections.Generic;
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using UnityEngine;
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namespace VRM
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{
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[Serializable]
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public class VRMExportSettings
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{
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public GameObject Source;
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public string Title;
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public string Author;
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public bool ForceTPose = true;
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public bool PoseFreeze = true;
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public IEnumerable<string> CanExport()
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{
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if (Source == null)
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{
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yield return "Require source";
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yield break;
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}
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var animator = Source.GetComponent<Animator>();
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if (animator == null)
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{
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yield return "Require animator. ";
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}
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else if (animator.avatar == null)
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{
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yield return "Require animator.avatar. ";
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}
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else if (!animator.avatar.isValid)
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{
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yield return "Animator.avatar is not valid. ";
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}
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else if (!animator.avatar.isHuman)
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{
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yield return "Animator.avatar is not humanoid. Please change model's AnimationType to humanoid. ";
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}
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if (string.IsNullOrEmpty(Title))
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{
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yield return "Require Title. ";
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}
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if (string.IsNullOrEmpty(Author))
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{
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yield return "Require Author. ";
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}
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}
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public void InitializeFrom(GameObject go)
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{
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if (Source == go) return;
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Source = go;
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var desc = Source == null ? null : go.GetComponent<VRMHumanoidDescription>();
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if (desc == null)
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{
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ForceTPose = true;
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PoseFreeze = true;
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}
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else
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{
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ForceTPose = false;
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PoseFreeze = false;
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}
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var meta = Source == null ? null : go.GetComponent<VRMMeta>();
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if (meta != null && meta.Meta != null)
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{
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Title = meta.Meta.Title;
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Author = meta.Meta.Author;
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}
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else
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{
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Title = go.name;
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//Author = "";
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}
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}
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}
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}
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12
Scripts/Format/VRMExporSettings.cs.meta
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12
Scripts/Format/VRMExporSettings.cs.meta
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@@ -0,0 +1,12 @@
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fileFormatVersion: 2
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guid: f1bcfcc2d4692ef41b0c8f0f9ec3df14
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timeCreated: 1532066746
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licenseType: Free
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MonoImporter:
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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12
Scripts/Format/VRMExportObject.cs
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12
Scripts/Format/VRMExportObject.cs
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@@ -0,0 +1,12 @@
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using UnityEngine;
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namespace VRM
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{
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[CreateAssetMenu(menuName = "VRM/ExportObject")]
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public class VRMExportObject : ScriptableObject
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{
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[SerializeField]
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public VRMExportSettings Settings;
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}
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}
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12
Scripts/Format/VRMExportObject.cs.meta
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12
Scripts/Format/VRMExportObject.cs.meta
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@@ -0,0 +1,12 @@
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fileFormatVersion: 2
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guid: f8ed5cb82dd13bf43a1556b24a6d13a0
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timeCreated: 1532063757
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licenseType: Free
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MonoImporter:
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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