message to warning when shader is not found

This commit is contained in:
ousttrue 2018-04-10 20:49:55 +09:00
parent 80ce5f0b83
commit 1e4a6701bb

View File

@ -92,7 +92,7 @@ namespace VRM
var shader = Shader.Find(shaderName);
if (shader == null)
{
Debug.LogErrorFormat("shader {0} not found. set Assets/VRM/Shaders/VRMShaders to Edit - project setting - Graphics - preloaded shaders", shaderName);
Debug.LogWarningFormat("shader {0} not found. set Assets/VRM/Shaders/VRMShaders to Edit - project setting - Graphics - preloaded shaders", shaderName);
return fallback(ctx, i);
}
else