From 1e4a6701bb27586206ef445d48985136fea56b88 Mon Sep 17 00:00:00 2001 From: ousttrue Date: Tue, 10 Apr 2018 20:49:55 +0900 Subject: [PATCH] message to warning when shader is not found --- Scripts/Format/VRMImporter.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Scripts/Format/VRMImporter.cs b/Scripts/Format/VRMImporter.cs index c1374b52c..f5081060f 100644 --- a/Scripts/Format/VRMImporter.cs +++ b/Scripts/Format/VRMImporter.cs @@ -92,7 +92,7 @@ namespace VRM var shader = Shader.Find(shaderName); if (shader == null) { - Debug.LogErrorFormat("shader {0} not found. set Assets/VRM/Shaders/VRMShaders to Edit - project setting - Graphics - preloaded shaders", shaderName); + Debug.LogWarningFormat("shader {0} not found. set Assets/VRM/Shaders/VRMShaders to Edit - project setting - Graphics - preloaded shaders", shaderName); return fallback(ctx, i); } else