fix member hide

This commit is contained in:
ousttrue 2018-04-09 14:41:00 +09:00
parent 3a9b2ba33c
commit 90c173fa92

View File

@ -68,7 +68,7 @@ namespace VRM
public FogScope()
{
bool fog = RenderSettings.fog; // ... let's remember the current fog setting...
fog = RenderSettings.fog; // ... let's remember the current fog setting...
// we are technically rendering everything in the scene, so scene fog might affect it...
Unsupported.SetRenderSettingsUseFogNoDirty(false); // ... and then temporarily turn it off
}