From 90c173fa92cddc45e0eba6b3ade3500b7ec08a2b Mon Sep 17 00:00:00 2001 From: ousttrue Date: Mon, 9 Apr 2018 14:41:00 +0900 Subject: [PATCH] fix member hide --- Scripts/BlendShape/Editor/PreviewFaceRenderer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Scripts/BlendShape/Editor/PreviewFaceRenderer.cs b/Scripts/BlendShape/Editor/PreviewFaceRenderer.cs index d78759a20..15c95c5e9 100644 --- a/Scripts/BlendShape/Editor/PreviewFaceRenderer.cs +++ b/Scripts/BlendShape/Editor/PreviewFaceRenderer.cs @@ -68,7 +68,7 @@ namespace VRM public FogScope() { - bool fog = RenderSettings.fog; // ... let's remember the current fog setting... + fog = RenderSettings.fog; // ... let's remember the current fog setting... // we are technically rendering everything in the scene, so scene fog might affect it... Unsupported.SetRenderSettingsUseFogNoDirty(false); // ... and then temporarily turn it off }