ousttrue
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ced5dc8918
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implement FreezeScaling
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2023-10-25 21:50:06 +09:00 |
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ousttrue
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476c35433a
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rename
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2023-10-25 21:09:32 +09:00 |
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ousttrue
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33691db463
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Vrm10MeshUtility
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2023-10-25 20:48:52 +09:00 |
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ousttrue
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2c8983b1ae
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Vrm10MeshUtilityDialog
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2023-10-24 19:37:46 +09:00 |
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ousttrue
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d4f0bb2899
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rename
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2023-10-23 19:28:47 +09:00 |
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ousttrue
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c1c894935a
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remove not used
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2023-10-23 18:39:15 +09:00 |
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ousttrue
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c43f86bca4
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Merge pull request #2172 from ousttrue/fix/not_export_uv2
TEXCOORD_1 は export しない
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2023-10-23 17:48:28 +09:00 |
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ousttrue
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f4a2150c8a
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add ExportUvSecondary.ExportUvSecondary. but always false
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2023-10-20 19:35:29 +09:00 |
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ousttrue
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8ff3faa857
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rename UniVrmPackageVersion to PackageVersion
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2023-10-20 19:16:20 +09:00 |
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ousttrue
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372f8869a6
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glTFAssets.generator の指定を VRM10 エクスポーター領域に移動
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2023-10-20 19:13:04 +09:00 |
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ousttrue
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443e0048bd
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VRMVersionをリネームして場所移動。VRM10から参照できるようになる。 assets.generator に使う。
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2023-10-20 18:10:42 +09:00 |
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ousttrue
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3b08cccc06
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VRMVersion を VRMSpecVersion にリネーム
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2023-10-20 17:54:02 +09:00 |
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ousttrue
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4896e783da
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UniVRM-0.115.0
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2023-10-12 13:38:35 +09:00 |
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ousttrue
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18285bf4e8
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Merge pull request #2163 from Santarh/lookAtBugFix
Fix a incorrect eye direction control in VRM-1.0.
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2023-10-12 13:23:44 +09:00 |
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ousttrue
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6b0e6605fe
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Merge pull request #2162 from mkc1370/fix/error_on_expression_preview_prefab_changed
ExpressionのPreviewのPrefabを切り替えたときにパラメータが表示されなくなる問題を修正
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2023-10-12 13:21:06 +09:00 |
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ousttrue
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74e6223469
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Merge pull request #2155 from Santarh/editorToolCanControlCustomExpressions
VRM10ExpressionEditorTool can control custom expressions.
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2023-10-12 13:18:37 +09:00 |
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ousttrue
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b1d3ac77ed
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Merge pull request #2144 from anatawa12/fix-dot-started-mesh-name
メッシュ名が.から始まってたり空だとimport時に失敗する?
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2023-10-12 13:16:28 +09:00 |
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ousttrue
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ebb7ef67c0
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Merge pull request #2148 from Santarh/vrm0xBlendshapePreview
[VRM0.x] Fix wrong preview results in editor inspector when a vrm blendshape material target is "*_ST_S" or "*_ST_T"
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2023-10-11 20:03:45 +09:00 |
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Masataka SUMI
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b93dac4c46
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Fix outer and inner limitation of eye direction in vrm-1.0
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2023-10-11 18:40:22 +09:00 |
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Masataka SUMI
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a4dea7d279
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Refactoring
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2023-10-11 18:38:50 +09:00 |
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Masataka SUMI
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21c457a868
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Fix incorrect eye direction control at VRM 1.0
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2023-10-11 18:31:20 +09:00 |
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mkc1370
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b7320e3ef6
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Fixed resource leak when updating Expression preview
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2023-10-11 13:20:18 +09:00 |
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Masataka SUMI
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1a1b876108
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VRM10ExpressionEditorTool can control custom expressions.
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2023-09-29 17:49:08 +09:00 |
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liuchenglong.122
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fb12ed80f3
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Transfer "TextureImportTypes" to ITextureDeserializer.LoadTextureAsync()
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2023-09-25 20:11:23 +08:00 |
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Masataka SUMI
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1360834711
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[VRM0.x] Fix wrong preview results in editor inspector when a material target is "*_ST_S" or "*_ST_T"
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2023-08-30 17:00:58 +09:00 |
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ousttrue
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f79adbda3d
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記述が古いところを修正
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2023-08-23 15:21:58 +09:00 |
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anatawa12
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e87666994c
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fix: 無名のアセットファイルを生成しようとする
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2023-08-23 14:44:32 +09:00 |
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anatawa12
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97eb58b4fc
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fix: dotから始まるアセットファイルを生成しようとする
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2023-08-23 14:43:19 +09:00 |
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ousttrue
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0d8d6c538d
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UniVRM-0.114.0
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2023-08-21 18:47:27 +09:00 |
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ousttrue
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ba77522f62
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rename TPose to Vrm10TPose
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2023-08-21 17:03:18 +09:00 |
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ousttrue
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1d05e845c9
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sample の retarget を更新。
TPose を表現する empty クラスを追加。
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2023-08-21 16:25:49 +09:00 |
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ousttrue
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f514e89962
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LookAtEyeDirection を Yaw, Pitch 二値に縮小。
左目と右目の独立はまたの機会に・・・
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2023-08-18 18:13:02 +09:00 |
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ousttrue
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0c4f768eb2
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LookAtInput get, set
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2023-08-18 18:03:51 +09:00 |
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ousttrue
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43033ae0dd
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Vrm10RuntimeLookAt やりなおし。
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2023-08-18 17:35:03 +09:00 |
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ousttrue
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44d2f2a926
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LookAtInput を導入。LookAt.Process を整理。値の取得 => 位置ベースの場合に角度に解決 の2ステップ。
obsolete 削除
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2023-08-18 15:51:59 +09:00 |
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ousttrue
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eddc4a0e27
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rename variable
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2023-08-18 15:06:41 +09:00 |
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ousttrue
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ce69a840e2
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Merge pull request #2137 from ousttrue/fix/mv_ILookAtEyeDirectionProvider
ILookAtEyeDirectionProvider を LookAt フォルダーに移動
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2023-08-18 14:18:04 +09:00 |
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ousttrue
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ad2ffaef2a
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Merge pull request #2136 from ousttrue/fix/remove_unused
remove unused
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2023-08-18 14:17:04 +09:00 |
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ousttrue
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6883803f72
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fix comment
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2023-08-17 20:41:34 +09:00 |
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ousttrue
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ad9d05423a
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mv ILookAtEyeDirectionProvider
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2023-08-17 20:37:31 +09:00 |
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ousttrue
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0501c43a42
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ILookAtEyeDirectionProvider を Vrm10RuntimeExpression から取り外し
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2023-08-17 20:36:17 +09:00 |
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Masataka SUMI
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e6633dc495
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Merge pull request #2135 from Santarh/expressionFaster
Optimize `MorphTargetBindingMerger` with minimum `Dictionary` usage
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2023-08-17 18:30:50 +09:00 |
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ousttrue
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2d3618c702
|
remove unused
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2023-08-17 18:22:29 +09:00 |
|
Masataka SUMI
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53416516de
|
replace implementation of MorphTargetBindingMerger
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2023-08-17 17:10:38 +09:00 |
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ousttrue
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72472c3f58
|
LookAt memo
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2023-08-17 16:57:24 +09:00 |
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ousttrue
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1b10fff4db
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implement VrmAnimationInstance expression.
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2023-08-17 16:43:34 +09:00 |
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Masataka SUMI
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adc22ed416
|
comment
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2023-08-17 16:20:28 +09:00 |
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ousttrue
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a3d6579ec7
|
LoadHumanPose, LoadExpressions, LoadLookAt
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2023-08-17 15:59:19 +09:00 |
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ousttrue
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7cab5161fa
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UniVRM10.VRM10Viewer.VrmAnimation to UniVRM10.Vrm10PoseLoader
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2023-08-17 14:58:50 +09:00 |
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ousttrue
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8408d3cbb0
|
rename
extensions.VRMC_vrm_animation.extensions.VRMC_vrm_pose
to
extensions.VRMC_vrm_animation.extras.UNIVRM_pose
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2023-08-17 14:05:02 +09:00 |
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