UniVRM/Assets
ousttrue f514e89962 LookAtEyeDirection を Yaw, Pitch 二値に縮小。
左目と右目の独立はまたの機会に・・・
2023-08-18 18:13:02 +09:00
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UniGLTF remove unused 2023-08-17 18:22:29 +09:00
UniGLTF_Samples Fix the compilation error on a non-windows environment 2022-11-15 17:35:08 +09:00
VRM Merge pull request #2114 from CrucibleNetworksLtd/auto-detect-render-pipelines 2023-08-15 12:33:52 +09:00
VRM_0x_and_10_Samples ビルドエラーを修正 2022-10-27 15:39:34 +09:00
VRM_Samples Implement the change in the VRM10 importer and show where it could be used elsewhere 2023-07-25 12:24:18 +01:00
VRM10 LookAtEyeDirection を Yaw, Pitch 二値に縮小。 2023-08-18 18:13:02 +09:00
VRM10_Samples LookAtInput を導入。LookAt.Process を整理。値の取得 => 位置ベースの場合に角度に解決 の2ステップ。 2023-08-18 15:51:59 +09:00
VRMShaders remove unused 2023-08-17 18:22:29 +09:00
UniGLTF_Samples.meta GltfViewer 2022-10-03 14:16:17 +09:00
UniGLTF.meta
VRM_0x_and_10_Samples.meta VRM_BOTH_Samples to VRM_0x_and_10_Samples 2022-10-20 14:53:14 +09:00
VRM_Samples.meta copy Samples~ to under Assets 2021-10-14 19:28:31 +09:00
VRM.meta
VRM10_Samples.meta copy Samples~ to under Assets 2021-10-14 19:28:31 +09:00
VRM10.meta merge vrm10 2021-01-07 13:37:24 +09:00
VRMShaders.meta