remove unused

This commit is contained in:
ousttrue
2023-08-17 18:22:29 +09:00
parent 9f7a62d4b0
commit 2d3618c702
4 changed files with 0 additions and 87 deletions

View File

@@ -1,52 +0,0 @@
/// <summary>
/// Unity互換のためのダミー
/// </summary>
#if UNITY_5_6_OR_NEWER
#else
using System;
namespace UnityEngine
{
public struct Vector2
{
public float x;
public float y;
}
public struct Vector3 : IEquatable<Vector3>
{
public float x;
public float y;
public float z;
public static Vector3 zero => new Vector3();
public bool Equals(Vector3 other)
{
if (x != other.x) return false;
if (y != other.y) return false;
if (z != other.z) return false;
return true;
}
public static bool operator ==(Vector3 lhs, Vector3 rhs)
{
return lhs.Equals(rhs);
}
public static bool operator !=(Vector3 lhs, Vector3 rhs)
{
return !(lhs == rhs);
}
}
public struct Vector4
{
public float x;
public float y;
public float z;
public float w;
}
}
#endif

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@@ -1,11 +0,0 @@
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@@ -1,13 +0,0 @@
using System.Collections.Generic;
namespace VRMShaders
{
public static class KeyValuePariExtensions
{
public static void Deconstruct<T, U>(this KeyValuePair<T, U> pair, out T key, out U value)
{
key = pair.Key;
value = pair.Value;
}
}
}

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@@ -1,11 +0,0 @@
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