UniVRM/Assets
ousttrue 18285bf4e8
Merge pull request #2163 from Santarh/lookAtBugFix
Fix a incorrect eye direction control in VRM-1.0.
2023-10-12 13:23:44 +09:00
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UniGLTF fix: 無名のアセットファイルを生成しようとする 2023-08-23 14:44:32 +09:00
UniGLTF_Samples Fix the compilation error on a non-windows environment 2022-11-15 17:35:08 +09:00
VRM Merge pull request #2148 from Santarh/vrm0xBlendshapePreview 2023-10-11 20:03:45 +09:00
VRM_0x_and_10_Samples ビルドエラーを修正 2022-10-27 15:39:34 +09:00
VRM_Samples Implement the change in the VRM10 importer and show where it could be used elsewhere 2023-07-25 12:24:18 +01:00
VRM10 Merge pull request #2163 from Santarh/lookAtBugFix 2023-10-12 13:23:44 +09:00
VRM10_Samples rename TPose to Vrm10TPose 2023-08-21 17:03:18 +09:00
VRMShaders Transfer "TextureImportTypes" to ITextureDeserializer.LoadTextureAsync() 2023-09-25 20:11:23 +08:00
UniGLTF_Samples.meta GltfViewer 2022-10-03 14:16:17 +09:00
UniGLTF.meta UniGLTF を移動して、admdef を調整 2020-11-24 18:59:56 +09:00
VRM_0x_and_10_Samples.meta VRM_BOTH_Samples to VRM_0x_and_10_Samples 2022-10-20 14:53:14 +09:00
VRM_Samples.meta copy Samples~ to under Assets 2021-10-14 19:28:31 +09:00
VRM.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
VRM10_Samples.meta copy Samples~ to under Assets 2021-10-14 19:28:31 +09:00
VRM10.meta merge vrm10 2021-01-07 13:37:24 +09:00
VRMShaders.meta mv Assets/VRM/MToon,UniUnlit,ShaderProperty to Assets/VRMShaders 2020-06-19 12:56:57 +09:00