mirror of
https://github.com/vrm-c/UniVRM.git
synced 2026-08-24 19:45:37 -05:00
UniVRM-0.114.0
This commit is contained in:
@@ -4,8 +4,8 @@ namespace UniGLTF
|
||||
public static partial class UniGLTFVersion
|
||||
{
|
||||
public const int MAJOR = 2;
|
||||
public const int MINOR = 49;
|
||||
public const int MINOR = 50;
|
||||
public const int PATCH = 0;
|
||||
public const string VERSION = "2.49.0";
|
||||
public const string VERSION = "2.50.0";
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "com.vrmc.gltf",
|
||||
"version": "0.113.0",
|
||||
"version": "0.114.0",
|
||||
"displayName": "UniGLTF",
|
||||
"description": "GLTF importer and exporter",
|
||||
"unity": "2019.4",
|
||||
@@ -11,7 +11,7 @@
|
||||
"name": "VRM Consortium"
|
||||
},
|
||||
"dependencies": {
|
||||
"com.vrmc.vrmshaders": "0.113.0",
|
||||
"com.vrmc.vrmshaders": "0.114.0",
|
||||
"com.unity.modules.animation": "1.0.0"
|
||||
},
|
||||
"samples": [
|
||||
|
||||
@@ -4,8 +4,8 @@ namespace VRM
|
||||
public static partial class VRMVersion
|
||||
{
|
||||
public const int MAJOR = 0;
|
||||
public const int MINOR = 113;
|
||||
public const int MINOR = 114;
|
||||
public const int PATCH = 0;
|
||||
public const string VERSION = "0.113.0";
|
||||
public const string VERSION = "0.114.0";
|
||||
}
|
||||
}
|
||||
|
||||
@@ -387,6 +387,7 @@ namespace VRM.SimpleViewer
|
||||
|
||||
static IMaterialDescriptorGenerator GetGltfMaterialGenerator(bool useUrp)
|
||||
{
|
||||
//Could be refactored to no longer need this check using RenderPipelineMaterialDescriptorGeneratorUtility
|
||||
if (useUrp)
|
||||
{
|
||||
return new UrpGltfMaterialDescriptorGenerator();
|
||||
@@ -399,6 +400,7 @@ namespace VRM.SimpleViewer
|
||||
|
||||
static IMaterialDescriptorGenerator GetVrmMaterialGenerator(bool useUrp, VRM.glTF_VRM_extensions vrm)
|
||||
{
|
||||
//Could be refactored to no longer need this check using VrmRenderPipelineMaterialDescriptorGeneratorDescriptorUtility
|
||||
if (useUrp)
|
||||
{
|
||||
return new VRM.UrpVrmMaterialDescriptorGenerator(vrm);
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "com.vrmc.univrm",
|
||||
"version": "0.113.0",
|
||||
"version": "0.114.0",
|
||||
"displayName": "VRM",
|
||||
"description": "VRM importer",
|
||||
"unity": "2019.4",
|
||||
@@ -14,8 +14,8 @@
|
||||
"name": "VRM Consortium"
|
||||
},
|
||||
"dependencies": {
|
||||
"com.vrmc.vrmshaders": "0.113.0",
|
||||
"com.vrmc.gltf": "0.113.0",
|
||||
"com.vrmc.vrmshaders": "0.114.0",
|
||||
"com.vrmc.gltf": "0.114.0",
|
||||
"com.unity.ugui": "1.0.0"
|
||||
},
|
||||
"samples": [
|
||||
|
||||
8
Assets/VRM10/Samples~/SimpleVrma.meta
Normal file
8
Assets/VRM10/Samples~/SimpleVrma.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 59ba601fea149ed498a9ca37af1d3c55
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
64
Assets/VRM10/Samples~/SimpleVrma/SimpleVrma.cs
Normal file
64
Assets/VRM10/Samples~/SimpleVrma/SimpleVrma.cs
Normal file
@@ -0,0 +1,64 @@
|
||||
using UniGLTF;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using UniVRM10;
|
||||
using UniVRM10.VRM10Viewer;
|
||||
using VRMShaders;
|
||||
|
||||
public class SimpleVrma : MonoBehaviour
|
||||
{
|
||||
public Vrm10Instance Vrm;
|
||||
|
||||
public Vrm10AnimationInstance Vrma;
|
||||
|
||||
bool m_boxman = true;
|
||||
|
||||
void OnGUI()
|
||||
{
|
||||
if (GUILayout.Button("open vrm"))
|
||||
{
|
||||
var path = EditorUtility.OpenFilePanel("open vrm", "", "vrm");
|
||||
Debug.Log(path);
|
||||
LoadVrm(path);
|
||||
}
|
||||
|
||||
if (GUILayout.Button("open vrma"))
|
||||
{
|
||||
var path = EditorUtility.OpenFilePanel("open vrma", "", "vrma");
|
||||
Debug.Log(path);
|
||||
LoadVrma(path);
|
||||
}
|
||||
|
||||
m_boxman = GUILayout.Toggle(m_boxman, "BoxMan");
|
||||
if (Vrma != null)
|
||||
{
|
||||
Vrma.BoxMan.enabled = m_boxman;
|
||||
}
|
||||
}
|
||||
|
||||
async void LoadVrm(string path)
|
||||
{
|
||||
Vrm = await Vrm10.LoadPathAsync(path,
|
||||
canLoadVrm0X: true,
|
||||
showMeshes: false,
|
||||
awaitCaller: new ImmediateCaller());
|
||||
|
||||
var instance = Vrm.GetComponent<RuntimeGltfInstance>();
|
||||
instance.ShowMeshes();
|
||||
}
|
||||
|
||||
async void LoadVrma(string path)
|
||||
{
|
||||
// load vrma
|
||||
using GltfData data = new AutoGltfFileParser(path).Parse();
|
||||
using var loader = new VrmAnimationImporter(data);
|
||||
var instance = await loader.LoadAsync(new ImmediateCaller());
|
||||
|
||||
Vrma = instance.GetComponent<Vrm10AnimationInstance>();
|
||||
Vrm.Runtime.VrmAnimation = Vrma;
|
||||
Debug.Log(Vrma);
|
||||
|
||||
var animation = Vrma.GetComponent<Animation>();
|
||||
animation.Play();
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: bd8db8a4bdc3e7f40a0a7a1bcd554137
|
||||
guid: e941e78669b3e784fa684c23441459fb
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
349
Assets/VRM10/Samples~/SimpleVrma/SimpleVrma.unity
Normal file
349
Assets/VRM10/Samples~/SimpleVrma/SimpleVrma.unity
Normal file
@@ -0,0 +1,349 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!29 &1
|
||||
OcclusionCullingSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_OcclusionBakeSettings:
|
||||
smallestOccluder: 5
|
||||
smallestHole: 0.25
|
||||
backfaceThreshold: 100
|
||||
m_SceneGUID: 00000000000000000000000000000000
|
||||
m_OcclusionCullingData: {fileID: 0}
|
||||
--- !u!104 &2
|
||||
RenderSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 9
|
||||
m_Fog: 0
|
||||
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
||||
m_FogMode: 3
|
||||
m_FogDensity: 0.01
|
||||
m_LinearFogStart: 0
|
||||
m_LinearFogEnd: 300
|
||||
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
|
||||
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
|
||||
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
|
||||
m_AmbientIntensity: 1
|
||||
m_AmbientMode: 0
|
||||
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
|
||||
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_HaloStrength: 0.5
|
||||
m_FlareStrength: 1
|
||||
m_FlareFadeSpeed: 3
|
||||
m_HaloTexture: {fileID: 0}
|
||||
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_DefaultReflectionMode: 0
|
||||
m_DefaultReflectionResolution: 128
|
||||
m_ReflectionBounces: 1
|
||||
m_ReflectionIntensity: 1
|
||||
m_CustomReflection: {fileID: 0}
|
||||
m_Sun: {fileID: 0}
|
||||
m_IndirectSpecularColor: {r: 0.18028378, g: 0.22571412, b: 0.30692285, a: 1}
|
||||
m_UseRadianceAmbientProbe: 0
|
||||
--- !u!157 &3
|
||||
LightmapSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 12
|
||||
m_GIWorkflowMode: 1
|
||||
m_GISettings:
|
||||
serializedVersion: 2
|
||||
m_BounceScale: 1
|
||||
m_IndirectOutputScale: 1
|
||||
m_AlbedoBoost: 1
|
||||
m_EnvironmentLightingMode: 0
|
||||
m_EnableBakedLightmaps: 1
|
||||
m_EnableRealtimeLightmaps: 0
|
||||
m_LightmapEditorSettings:
|
||||
serializedVersion: 12
|
||||
m_Resolution: 2
|
||||
m_BakeResolution: 40
|
||||
m_AtlasSize: 1024
|
||||
m_AO: 0
|
||||
m_AOMaxDistance: 1
|
||||
m_CompAOExponent: 1
|
||||
m_CompAOExponentDirect: 0
|
||||
m_ExtractAmbientOcclusion: 0
|
||||
m_Padding: 2
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_LightmapsBakeMode: 1
|
||||
m_TextureCompression: 1
|
||||
m_FinalGather: 0
|
||||
m_FinalGatherFiltering: 1
|
||||
m_FinalGatherRayCount: 256
|
||||
m_ReflectionCompression: 2
|
||||
m_MixedBakeMode: 2
|
||||
m_BakeBackend: 1
|
||||
m_PVRSampling: 1
|
||||
m_PVRDirectSampleCount: 32
|
||||
m_PVRSampleCount: 512
|
||||
m_PVRBounces: 2
|
||||
m_PVREnvironmentSampleCount: 256
|
||||
m_PVREnvironmentReferencePointCount: 2048
|
||||
m_PVRFilteringMode: 1
|
||||
m_PVRDenoiserTypeDirect: 1
|
||||
m_PVRDenoiserTypeIndirect: 1
|
||||
m_PVRDenoiserTypeAO: 1
|
||||
m_PVRFilterTypeDirect: 0
|
||||
m_PVRFilterTypeIndirect: 0
|
||||
m_PVRFilterTypeAO: 0
|
||||
m_PVREnvironmentMIS: 1
|
||||
m_PVRCulling: 1
|
||||
m_PVRFilteringGaussRadiusDirect: 1
|
||||
m_PVRFilteringGaussRadiusIndirect: 5
|
||||
m_PVRFilteringGaussRadiusAO: 2
|
||||
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
|
||||
m_PVRFilteringAtrousPositionSigmaIndirect: 2
|
||||
m_PVRFilteringAtrousPositionSigmaAO: 1
|
||||
m_ExportTrainingData: 0
|
||||
m_TrainingDataDestination: TrainingData
|
||||
m_LightProbeSampleCountMultiplier: 4
|
||||
m_LightingDataAsset: {fileID: 0}
|
||||
m_LightingSettings: {fileID: 0}
|
||||
--- !u!196 &4
|
||||
NavMeshSettings:
|
||||
serializedVersion: 2
|
||||
m_ObjectHideFlags: 0
|
||||
m_BuildSettings:
|
||||
serializedVersion: 2
|
||||
agentTypeID: 0
|
||||
agentRadius: 0.5
|
||||
agentHeight: 2
|
||||
agentSlope: 45
|
||||
agentClimb: 0.4
|
||||
ledgeDropHeight: 0
|
||||
maxJumpAcrossDistance: 0
|
||||
minRegionArea: 2
|
||||
manualCellSize: 0
|
||||
cellSize: 0.16666667
|
||||
manualTileSize: 0
|
||||
tileSize: 256
|
||||
accuratePlacement: 0
|
||||
maxJobWorkers: 0
|
||||
preserveTilesOutsideBounds: 0
|
||||
debug:
|
||||
m_Flags: 0
|
||||
m_NavMeshData: {fileID: 0}
|
||||
--- !u!1 &45959732
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 45959734}
|
||||
- component: {fileID: 45959733}
|
||||
m_Layer: 0
|
||||
m_Name: Directional Light
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!108 &45959733
|
||||
Light:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 45959732}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 10
|
||||
m_Type: 1
|
||||
m_Shape: 0
|
||||
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
|
||||
m_Intensity: 1
|
||||
m_Range: 10
|
||||
m_SpotAngle: 30
|
||||
m_InnerSpotAngle: 21.80208
|
||||
m_CookieSize: 10
|
||||
m_Shadows:
|
||||
m_Type: 2
|
||||
m_Resolution: -1
|
||||
m_CustomResolution: -1
|
||||
m_Strength: 1
|
||||
m_Bias: 0.05
|
||||
m_NormalBias: 0.4
|
||||
m_NearPlane: 0.2
|
||||
m_CullingMatrixOverride:
|
||||
e00: 1
|
||||
e01: 0
|
||||
e02: 0
|
||||
e03: 0
|
||||
e10: 0
|
||||
e11: 1
|
||||
e12: 0
|
||||
e13: 0
|
||||
e20: 0
|
||||
e21: 0
|
||||
e22: 1
|
||||
e23: 0
|
||||
e30: 0
|
||||
e31: 0
|
||||
e32: 0
|
||||
e33: 1
|
||||
m_UseCullingMatrixOverride: 0
|
||||
m_Cookie: {fileID: 0}
|
||||
m_DrawHalo: 0
|
||||
m_Flare: {fileID: 0}
|
||||
m_RenderMode: 0
|
||||
m_CullingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_RenderingLayerMask: 1
|
||||
m_Lightmapping: 4
|
||||
m_LightShadowCasterMode: 0
|
||||
m_AreaSize: {x: 1, y: 1}
|
||||
m_BounceIntensity: 1
|
||||
m_ColorTemperature: 6570
|
||||
m_UseColorTemperature: 0
|
||||
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_UseBoundingSphereOverride: 0
|
||||
m_UseViewFrustumForShadowCasterCull: 1
|
||||
m_ShadowRadius: 0
|
||||
m_ShadowAngle: 0
|
||||
--- !u!4 &45959734
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 45959732}
|
||||
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
|
||||
m_LocalPosition: {x: 0, y: 3, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
|
||||
--- !u!1 &231202275
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 231202278}
|
||||
- component: {fileID: 231202277}
|
||||
- component: {fileID: 231202276}
|
||||
m_Layer: 0
|
||||
m_Name: Main Camera
|
||||
m_TagString: MainCamera
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!81 &231202276
|
||||
AudioListener:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 231202275}
|
||||
m_Enabled: 1
|
||||
--- !u!20 &231202277
|
||||
Camera:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 231202275}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_ClearFlags: 1
|
||||
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
|
||||
m_projectionMatrixMode: 1
|
||||
m_GateFitMode: 2
|
||||
m_FOVAxisMode: 0
|
||||
m_SensorSize: {x: 36, y: 24}
|
||||
m_LensShift: {x: 0, y: 0}
|
||||
m_FocalLength: 50
|
||||
m_NormalizedViewPortRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 1
|
||||
height: 1
|
||||
near clip plane: 0.3
|
||||
far clip plane: 1000
|
||||
field of view: 60
|
||||
orthographic: 0
|
||||
orthographic size: 5
|
||||
m_Depth: -1
|
||||
m_CullingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_RenderingPath: -1
|
||||
m_TargetTexture: {fileID: 0}
|
||||
m_TargetDisplay: 0
|
||||
m_TargetEye: 3
|
||||
m_HDR: 1
|
||||
m_AllowMSAA: 1
|
||||
m_AllowDynamicResolution: 0
|
||||
m_ForceIntoRT: 0
|
||||
m_OcclusionCulling: 1
|
||||
m_StereoConvergence: 10
|
||||
m_StereoSeparation: 0.022
|
||||
--- !u!4 &231202278
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 231202275}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 1, z: -10}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &2069542080
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2069542081}
|
||||
- component: {fileID: 2069542082}
|
||||
m_Layer: 0
|
||||
m_Name: vrma
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &2069542081
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2069542080}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &2069542082
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2069542080}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: e941e78669b3e784fa684c23441459fb, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
Vrm: {fileID: 0}
|
||||
Vrma: {fileID: 0}
|
||||
7
Assets/VRM10/Samples~/SimpleVrma/SimpleVrma.unity.meta
Normal file
7
Assets/VRM10/Samples~/SimpleVrma/SimpleVrma.unity.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7ceefca1729da714e8f1163c8f391445
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,3 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using UniHumanoid;
|
||||
@@ -5,15 +6,19 @@ using UnityEngine;
|
||||
|
||||
namespace UniVRM10.VRM10Viewer
|
||||
{
|
||||
public class BvhMotion : IMotion
|
||||
public class BvhMotion : IVrm10Animation
|
||||
{
|
||||
UniHumanoid.BvhImporterContext m_context;
|
||||
public Transform Root => m_context?.Root.transform;
|
||||
public SkinnedMeshRenderer m_boxMan;
|
||||
public SkinnedMeshRenderer BoxMan => m_boxMan;
|
||||
(INormalizedPoseProvider, ITPoseProvider) m_controlRig;
|
||||
(INormalizedPoseProvider, ITPoseProvider) IMotion.ControlRig => m_controlRig;
|
||||
public IDictionary<ExpressionKey, Transform> ExpressionMap { get; } = new Dictionary<ExpressionKey, Transform>();
|
||||
(INormalizedPoseProvider, ITPoseProvider) IVrm10Animation.ControlRig => m_controlRig;
|
||||
IDictionary<ExpressionKey, Func<float>> _ExpressionMap = new Dictionary<ExpressionKey, Func<float>>();
|
||||
public IReadOnlyDictionary<ExpressionKey, Func<float>> ExpressionMap => (IReadOnlyDictionary<ExpressionKey, Func<float>>)_ExpressionMap;
|
||||
|
||||
public LookAtInput? LookAt { get; set; }
|
||||
|
||||
public BvhMotion(UniHumanoid.BvhImporterContext context)
|
||||
{
|
||||
m_context = context;
|
||||
|
||||
@@ -1,191 +0,0 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Threading.Tasks;
|
||||
using UniGLTF;
|
||||
using UniJSON;
|
||||
using UnityEngine;
|
||||
using VRMShaders;
|
||||
|
||||
namespace UniVRM10.VRM10Viewer
|
||||
{
|
||||
public class VrmAnimation : IMotion
|
||||
{
|
||||
private readonly VrmAnimationInstance m_instance;
|
||||
|
||||
(INormalizedPoseProvider, ITPoseProvider) IMotion.ControlRig => m_instance.ControlRig;
|
||||
IDictionary<ExpressionKey, Transform> IMotion.ExpressionMap => m_instance.ExpressionMap;
|
||||
|
||||
public VrmAnimation(VrmAnimationInstance instance,
|
||||
Vector3 hips = default, Dictionary<HumanBodyBones, Quaternion> map = null)
|
||||
{
|
||||
m_instance = instance;
|
||||
if (instance.GetComponent<Animation>() is Animation animation)
|
||||
{
|
||||
if (animation != null)
|
||||
{
|
||||
animation.Play();
|
||||
}
|
||||
else
|
||||
{
|
||||
// experimental: set pose
|
||||
var animator = instance.GetComponent<Animator>();
|
||||
animator.GetBoneTransform(HumanBodyBones.Hips).localPosition = hips;
|
||||
foreach (var kv in map)
|
||||
{
|
||||
var t = animator.GetBoneTransform(kv.Key);
|
||||
if (t != null)
|
||||
{
|
||||
t.localRotation = kv.Value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void ShowBoxMan(bool enable)
|
||||
{
|
||||
if (m_instance.BoxMan != null)
|
||||
{
|
||||
m_instance.BoxMan.enabled = enable;
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (m_instance.BoxMan != null)
|
||||
{
|
||||
GameObject.Destroy(m_instance.BoxMan.gameObject);
|
||||
}
|
||||
}
|
||||
|
||||
public static async Task<VrmAnimation> LoadVrmAnimationFromPathAsync(string path)
|
||||
{
|
||||
using GltfData data = new AutoGltfFileParser(path).Parse();
|
||||
using var loader = new VrmAnimationImporter(data);
|
||||
var instance = await loader.LoadAsync(new ImmediateCaller());
|
||||
return new VrmAnimation(instance.GetComponent<VrmAnimationInstance>());
|
||||
}
|
||||
|
||||
static Vector3 ToVec3(JsonNode j)
|
||||
{
|
||||
return new Vector3(-j[0].GetSingle(), j[1].GetSingle(), j[2].GetSingle());
|
||||
}
|
||||
|
||||
static Quaternion ToQuat(JsonNode j)
|
||||
{
|
||||
return new Quaternion(j[0].GetSingle(), -j[1].GetSingle(), -j[2].GetSingle(), j[3].GetSingle());
|
||||
}
|
||||
|
||||
static (Vector3, Dictionary<HumanBodyBones, Quaternion>) GetPose(JsonNode humanoid)
|
||||
{
|
||||
Vector3 root = default;
|
||||
var map = new Dictionary<HumanBodyBones, Quaternion>();
|
||||
|
||||
if (humanoid.TryGet("translation", out var translation))
|
||||
{
|
||||
root = ToVec3(translation);
|
||||
}
|
||||
if (humanoid.TryGet("rotations", out var rotations))
|
||||
{
|
||||
foreach (var kv in rotations.ObjectItems())
|
||||
{
|
||||
switch (kv.Key.GetString())
|
||||
{
|
||||
case "hips": map.Add(HumanBodyBones.Hips, ToQuat(kv.Value)); break;
|
||||
case "spine": map.Add(HumanBodyBones.Spine, ToQuat(kv.Value)); break;
|
||||
case "chest": map.Add(HumanBodyBones.Chest, ToQuat(kv.Value)); break;
|
||||
case "upperChest": map.Add(HumanBodyBones.UpperChest, ToQuat(kv.Value)); break;
|
||||
case "neck": map.Add(HumanBodyBones.Neck, ToQuat(kv.Value)); break;
|
||||
case "head": map.Add(HumanBodyBones.Head, ToQuat(kv.Value)); break;
|
||||
// case "leftEye": map.Add(HumanBodyBones.leftEye, ToQuat(kv.Value)); break;
|
||||
// case "rightEye": map.Add(HumanBodyBones.rightEye, ToQuat(kv.Value)); break;
|
||||
case "jaw": map.Add(HumanBodyBones.Jaw, ToQuat(kv.Value)); break;
|
||||
case "leftShoulder": map.Add(HumanBodyBones.LeftShoulder, ToQuat(kv.Value)); break;
|
||||
case "leftUpperArm": map.Add(HumanBodyBones.LeftUpperArm, ToQuat(kv.Value)); break;
|
||||
case "leftLowerArm": map.Add(HumanBodyBones.LeftLowerArm, ToQuat(kv.Value)); break;
|
||||
case "leftHand": map.Add(HumanBodyBones.LeftHand, ToQuat(kv.Value)); break;
|
||||
case "rightShoulder": map.Add(HumanBodyBones.RightShoulder, ToQuat(kv.Value)); break;
|
||||
case "rightUpperArm": map.Add(HumanBodyBones.RightUpperArm, ToQuat(kv.Value)); break;
|
||||
case "rightLowerArm": map.Add(HumanBodyBones.RightLowerArm, ToQuat(kv.Value)); break;
|
||||
case "rightHand": map.Add(HumanBodyBones.RightHand, ToQuat(kv.Value)); break;
|
||||
case "leftUpperLeg": map.Add(HumanBodyBones.LeftUpperLeg, ToQuat(kv.Value)); break;
|
||||
case "leftLowerLeg": map.Add(HumanBodyBones.LeftLowerLeg, ToQuat(kv.Value)); break;
|
||||
case "leftFoot": map.Add(HumanBodyBones.LeftFoot, ToQuat(kv.Value)); break;
|
||||
case "leftToes": map.Add(HumanBodyBones.LeftToes, ToQuat(kv.Value)); break;
|
||||
case "rightUpperLeg": map.Add(HumanBodyBones.RightUpperLeg, ToQuat(kv.Value)); break;
|
||||
case "rightLowerLeg": map.Add(HumanBodyBones.RightLowerLeg, ToQuat(kv.Value)); break;
|
||||
case "rightFoot": map.Add(HumanBodyBones.RightFoot, ToQuat(kv.Value)); break;
|
||||
case "rightToes": map.Add(HumanBodyBones.RightToes, ToQuat(kv.Value)); break;
|
||||
case "leftThumbMetacarpal": map.Add(HumanBodyBones.LeftThumbProximal, ToQuat(kv.Value)); break;
|
||||
case "leftThumbProximal": map.Add(HumanBodyBones.LeftThumbIntermediate, ToQuat(kv.Value)); break;
|
||||
case "leftThumbDistal": map.Add(HumanBodyBones.LeftThumbDistal, ToQuat(kv.Value)); break;
|
||||
case "leftIndexProximal": map.Add(HumanBodyBones.LeftIndexProximal, ToQuat(kv.Value)); break;
|
||||
case "leftIndexIntermediate": map.Add(HumanBodyBones.LeftIndexIntermediate, ToQuat(kv.Value)); break;
|
||||
case "leftIndexDistal": map.Add(HumanBodyBones.LeftIndexDistal, ToQuat(kv.Value)); break;
|
||||
case "leftMiddleProximal": map.Add(HumanBodyBones.LeftMiddleProximal, ToQuat(kv.Value)); break;
|
||||
case "leftMiddleIntermediate": map.Add(HumanBodyBones.LeftMiddleIntermediate, ToQuat(kv.Value)); break;
|
||||
case "leftMiddleDistal": map.Add(HumanBodyBones.LeftMiddleDistal, ToQuat(kv.Value)); break;
|
||||
case "leftRingProximal": map.Add(HumanBodyBones.LeftRingProximal, ToQuat(kv.Value)); break;
|
||||
case "leftRingIntermediate": map.Add(HumanBodyBones.LeftRingIntermediate, ToQuat(kv.Value)); break;
|
||||
case "leftRingDistal": map.Add(HumanBodyBones.LeftRingDistal, ToQuat(kv.Value)); break;
|
||||
case "leftLittleProximal": map.Add(HumanBodyBones.LeftLittleProximal, ToQuat(kv.Value)); break;
|
||||
case "leftLittleIntermediate": map.Add(HumanBodyBones.LeftLittleIntermediate, ToQuat(kv.Value)); break;
|
||||
case "leftLittleDistal": map.Add(HumanBodyBones.LeftLittleDistal, ToQuat(kv.Value)); break;
|
||||
case "rightThumbMetacarpal": map.Add(HumanBodyBones.RightThumbProximal, ToQuat(kv.Value)); break;
|
||||
case "rightThumbProximal": map.Add(HumanBodyBones.RightThumbIntermediate, ToQuat(kv.Value)); break;
|
||||
case "rightThumbDistal": map.Add(HumanBodyBones.RightThumbDistal, ToQuat(kv.Value)); break;
|
||||
case "rightIndexProximal": map.Add(HumanBodyBones.RightIndexProximal, ToQuat(kv.Value)); break;
|
||||
case "rightIndexIntermediate": map.Add(HumanBodyBones.RightIndexIntermediate, ToQuat(kv.Value)); break;
|
||||
case "rightIndexDistal": map.Add(HumanBodyBones.RightIndexDistal, ToQuat(kv.Value)); break;
|
||||
case "rightMiddleProximal": map.Add(HumanBodyBones.RightMiddleProximal, ToQuat(kv.Value)); break;
|
||||
case "rightMiddleIntermediate": map.Add(HumanBodyBones.RightMiddleIntermediate, ToQuat(kv.Value)); break;
|
||||
case "rightMiddleDistal": map.Add(HumanBodyBones.RightMiddleDistal, ToQuat(kv.Value)); break;
|
||||
case "rightRingProximal": map.Add(HumanBodyBones.RightRingProximal, ToQuat(kv.Value)); break;
|
||||
case "rightRingIntermediate": map.Add(HumanBodyBones.RightRingIntermediate, ToQuat(kv.Value)); break;
|
||||
case "rightRingDistal": map.Add(HumanBodyBones.RightRingDistal, ToQuat(kv.Value)); break;
|
||||
case "rightLittleProximal": map.Add(HumanBodyBones.RightLittleProximal, ToQuat(kv.Value)); break;
|
||||
case "rightLittleIntermediate": map.Add(HumanBodyBones.RightLittleIntermediate, ToQuat(kv.Value)); break;
|
||||
case "rightLittleDistal": map.Add(HumanBodyBones.RightLittleDistal, ToQuat(kv.Value)); break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return (root, map);
|
||||
}
|
||||
|
||||
public static async Task<VrmAnimation> LoadVrmAnimationPose(string text)
|
||||
{
|
||||
using GltfData data = GlbLowLevelParser.ParseGltf(
|
||||
"tmp.vrma",
|
||||
text,
|
||||
new List<GlbChunk>(), // .gltf file has no chunks.
|
||||
new FileSystemStorage("_dummy_root_"), // .gltf file has resource path at file system.
|
||||
new MigrationFlags()
|
||||
);
|
||||
using var loader = new VrmAnimationImporter(data);
|
||||
var instance = await loader.LoadAsync(new ImmediateCaller());
|
||||
|
||||
if (data.GLTF.extensions is UniGLTF.glTFExtensionImport extensions)
|
||||
{
|
||||
foreach (var kv in extensions.ObjectItems())
|
||||
{
|
||||
if (kv.Key.GetString() == "VRMC_vrm_animation")
|
||||
{
|
||||
if (kv.Value.TryGet("extensions", out var inner_extensions))
|
||||
{
|
||||
if (inner_extensions.TryGet("VRMC_vrm_pose", out var pose))
|
||||
{
|
||||
if (pose.TryGet("humanoid", out var humanoid))
|
||||
{
|
||||
var (root, map) = GetPose(humanoid);
|
||||
return new VrmAnimation(instance.GetComponent<VrmAnimationInstance>(), root, map);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
throw new System.Exception("no pose");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f0180f844d447bc45889d6c72a2d4ec4
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 49423dc9e9a224545a90221f41d975c8
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -50,8 +50,8 @@ namespace UniVRM10.VRM10Viewer
|
||||
|
||||
GameObject Root = default;
|
||||
|
||||
IMotion m_src = default;
|
||||
public IMotion Motion
|
||||
IVrm10Animation m_src = default;
|
||||
public IVrm10Animation Motion
|
||||
{
|
||||
get { return m_src; }
|
||||
set
|
||||
@@ -61,9 +61,13 @@ namespace UniVRM10.VRM10Viewer
|
||||
m_src.Dispose();
|
||||
}
|
||||
m_src = value;
|
||||
|
||||
TPose = new Vrm10TPose(m_src.ControlRig.Item1.GetRawHipsPosition());
|
||||
}
|
||||
}
|
||||
|
||||
public IVrm10Animation TPose;
|
||||
|
||||
private CancellationTokenSource _cancellationTokenSource;
|
||||
|
||||
[Serializable]
|
||||
@@ -209,13 +213,13 @@ namespace UniVRM10.VRM10Viewer
|
||||
ToggleMotion = groups.First(x => x.name == "_Motion_");
|
||||
}
|
||||
|
||||
public bool IsBvhEnabled
|
||||
public bool IsTPose
|
||||
{
|
||||
get => ToggleMotion.ActiveToggles().FirstOrDefault() == ToggleMotionBVH;
|
||||
get => ToggleMotion.ActiveToggles().FirstOrDefault() == ToggleMotionTPose;
|
||||
set
|
||||
{
|
||||
ToggleMotionTPose.isOn = !value;
|
||||
ToggleMotionBVH.isOn = value;
|
||||
ToggleMotionTPose.isOn = value;
|
||||
ToggleMotionBVH.isOn = !value;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -331,7 +335,7 @@ namespace UniVRM10.VRM10Viewer
|
||||
_cancellationTokenSource?.Dispose();
|
||||
}
|
||||
|
||||
bool? m_lastUseBvh = default;
|
||||
|
||||
private void Update()
|
||||
{
|
||||
if (Input.GetKeyDown(KeyCode.Tab))
|
||||
@@ -357,31 +361,19 @@ namespace UniVRM10.VRM10Viewer
|
||||
m_loaded.EnableLipSyncValue = m_enableLipSync.isOn;
|
||||
m_loaded.EnableBlinkValue = m_enableAutoBlink.isOn;
|
||||
m_loaded.EnableAutoExpressionValue = m_enableAutoExpression.isOn;
|
||||
}
|
||||
|
||||
var useBvh = Motion != null;
|
||||
if (useBvh)
|
||||
if (m_loaded != null)
|
||||
{
|
||||
if (m_ui.IsTPose)
|
||||
{
|
||||
// update humanoid
|
||||
if (Motion.ControlRig.Item1 != null && Motion.ControlRig.Item2 != null)
|
||||
{
|
||||
VRM10Retarget.Retarget(Motion.ControlRig, (m_loaded.ControlRig, m_loaded.ControlRig));
|
||||
}
|
||||
// update expressions
|
||||
foreach (var (k, v) in Motion.ExpressionMap)
|
||||
{
|
||||
// VRMA-expression use localPosition.x as expression weight
|
||||
m_loaded.Runtime.Expression.SetWeight(k, -v.transform.localPosition.x);
|
||||
}
|
||||
m_loaded.Runtime.VrmAnimation = TPose;
|
||||
}
|
||||
else
|
||||
else if (Motion != null)
|
||||
{
|
||||
if (!m_lastUseBvh.HasValue || m_lastUseBvh.Value)
|
||||
{
|
||||
Debug.Log("SetPose");
|
||||
VRM10Retarget.EnforceTPose((m_loaded.ControlRig, m_loaded.ControlRig));
|
||||
}
|
||||
// Automatically retarget in Vrm10Runtime.Process
|
||||
m_loaded.Runtime.VrmAnimation = Motion;
|
||||
}
|
||||
m_lastUseBvh = useBvh;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -431,7 +423,11 @@ namespace UniVRM10.VRM10Viewer
|
||||
}
|
||||
|
||||
// gltf, glb etc...
|
||||
Motion = await VrmAnimation.LoadVrmAnimationFromPathAsync(path);
|
||||
using GltfData data = new AutoGltfFileParser(path).Parse();
|
||||
using var loader = new VrmAnimationImporter(data);
|
||||
var instance = await loader.LoadAsync(new ImmediateCaller());
|
||||
Motion = instance.GetComponent<Vrm10AnimationInstance>();
|
||||
instance.GetComponent<Animation>().Play();
|
||||
}
|
||||
|
||||
async void OnPastePoseClicked()
|
||||
@@ -442,12 +438,9 @@ namespace UniVRM10.VRM10Viewer
|
||||
return;
|
||||
}
|
||||
|
||||
m_ui.IsBvhEnabled = false;
|
||||
m_lastUseBvh = false;
|
||||
|
||||
try
|
||||
{
|
||||
Motion = await VrmAnimation.LoadVrmAnimationPose(text);
|
||||
Motion = await Vrm10PoseLoader.LoadVrmAnimationPose(text);
|
||||
}
|
||||
catch (UniJSON.ParserException)
|
||||
{
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "com.vrmc.vrm",
|
||||
"version": "0.113.0",
|
||||
"version": "0.114.0",
|
||||
"displayName": "VRM-1.0",
|
||||
"description": "VRM-1.0 importer",
|
||||
"unity": "2019.4",
|
||||
@@ -14,8 +14,8 @@
|
||||
"name": "VRM Consortium"
|
||||
},
|
||||
"dependencies": {
|
||||
"com.vrmc.vrmshaders": "0.113.0",
|
||||
"com.vrmc.gltf": "0.113.0"
|
||||
"com.vrmc.vrmshaders": "0.114.0",
|
||||
"com.vrmc.gltf": "0.114.0"
|
||||
},
|
||||
"samples": [
|
||||
{
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "com.vrmc.vrmshaders",
|
||||
"version": "0.113.0",
|
||||
"version": "0.114.0",
|
||||
"displayName": "VRM Shaders",
|
||||
"description": "VRM Shaders",
|
||||
"unity": "2019.4",
|
||||
|
||||
Reference in New Issue
Block a user