Masataka SUMI
c7fb04f081
Add a rotation constraint to shoulder bone of seed-san
2022-09-21 18:55:10 +09:00
ousttrue
a4d5156b80
Merge pull request #1818 from Santarh/fixMatcapFactor
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Fix `matcapFactor` default value and follow specification.
2022-09-21 18:44:36 +09:00
Masataka SUMI
a0225b2a58
fix seed-san material
2022-09-21 18:36:31 +09:00
Masataka SUMI
9e879e1825
change spec of mtoon10 matcapFactor default value
2022-09-21 18:36:18 +09:00
ousttrue
efac395b1c
Merge pull request #1816 from Santarh/sampleSeed
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Add a vrm 1.0 model creation sample of Seed-san
2022-09-21 18:14:58 +09:00
ousttrue
9bd7e3f284
Merge pull request #1817 from Santarh/addMatcapFactor
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Add implementation of matcapFactor
2022-09-21 18:14:14 +09:00
Masataka SUMI
6f441acbfd
Add implementation of matcapFactor
2022-09-21 18:12:44 +09:00
ousttrue
dcdcee46eb
Merge pull request #1815 from Santarh/fixRog
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Fix a bug of incorrect pose set when EnforceTPose called
2022-09-21 17:41:24 +09:00
Masataka SUMI
9a42409c76
Add a vrm 1.0 model creation sample of Seed-san
2022-09-21 17:39:37 +09:00
Masataka SUMI
59b88c3f6e
Fix a bug of incorrect pose set when EnforceTPose called
2022-09-21 17:34:31 +09:00
ousttrue
8864846a7f
Merge pull request #1812 from ousttrue/fix10/remove_migration_file_write
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Fix10/remove migration file write
2022-09-21 16:38:00 +09:00
ousttrue
4c0b204b17
Merge pull request #1809 from ousttrue/fix/update_sepc
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[1.0] format に matcapColor 反映
2022-09-21 16:34:12 +09:00
ousttrue
ea660c68dc
Merge pull request #1803 from Santarh/controlRigOptions
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Replace control rig generation option with enum in vrm 1.0
2022-09-21 16:33:24 +09:00
ousttrue
1d22f42e90
Merge pull request #1795 from matsutaka-pxv/add-awaitcaller-to-loadblendshapemaster
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Add IAwaitCaller to VRMImporterContext.LoadBlendShapeMaster
2022-09-21 16:23:54 +09:00
Masataka SUMI
7ef5c7be54
remove unnecessary value of ControlRigGenerationOption
2022-09-21 16:22:59 +09:00
ousttrue
ba7cffd8db
Merge pull request #1813 from ousttrue/version/v0_104_0
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UniVRM-0.104.0
2022-09-21 15:56:33 +09:00
ousttrue
8ef6e53c4f
Merge pull request #1811 from ousttrue/fix10/version_10
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[1.0] update SpecVersion to 1.0
2022-09-21 15:56:23 +09:00
ousttrue
cb24601410
Merge pull request #1810 from ousttrue/fix10/export_capsule_reverse_x
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[1.0] SpringBone のカプセルコライダーの座標変換漏れ
2022-09-21 15:56:17 +09:00
ousttrue
f3388bacdc
Merge pull request #1808 from Santarh/lfs
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LFS tracking image & 3d model files.
2022-09-21 15:47:47 +09:00
ousttrue
864607023a
UniVRM-0.104.0
2022-09-21 15:38:20 +09:00
ousttrue
819eedb957
MigrationVrm 関連を internal に
2022-09-21 15:34:54 +09:00
ousttrue
de3c1b48da
デバッグ機能の消し忘れ
2022-09-21 15:25:59 +09:00
ousttrue
4a5cf395bb
update SpecVersion to 1.0
2022-09-21 15:16:04 +09:00
ousttrue
4168ae302d
SpringBone のカプセルコライダーの座標変換漏れ
2022-09-21 14:13:58 +09:00
ousttrue
dd58eda2ae
matcapColor 反映
2022-09-21 13:15:04 +09:00
Takayuki Matsuoka
fe0c3d756d
不要なコード整形を修正
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See also:
https://github.com/vrm-c/UniVRM/pull/1795#discussion_r974879279
2022-09-20 23:25:20 +09:00
Takayuki Matsuoka
0029c1cd5f
LoadBlendShapeBindの引数順を変更
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IAwaitCallerを最後の引数にするように変更
See also :
https://github.com/vrm-c/UniVRM/pull/1795#discussion_r974879093
2022-09-20 23:24:09 +09:00
Masataka SUMI
627c0e76f2
binary files replaced by lfs tracking
2022-09-20 18:21:51 +09:00
Masataka SUMI
488f27be80
lfs track image & 3d model files
2022-09-20 18:19:36 +09:00
ousttrue
ed291eaf0f
Merge pull request #1804 from notargs/update_fastspringbone
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FastSpringBoneに対し、末端ボーンへの考慮を追加するオプションを追加
2022-09-20 18:06:43 +09:00
ousttrue
dc89cb6aec
Merge pull request #1798 from notargs/fix_1789
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頂点レイアウト Issue #1789に対応
2022-09-20 15:48:21 +09:00
ousttrue
184d0bdc74
Merge pull request #1796 from matsutaka-pxv/add-iawaitcaller-to-loadfirstperson
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Add IAwaitCaller to VRMImporterContext.LoadFirstPerson
2022-09-20 15:20:33 +09:00
Masataka SUMI
16049b4c49
The FirstPerson method must reference the raw head bone instead of the control rig bone.
2022-09-20 13:40:52 +09:00
notargs
d66fc2498e
FastSpringBoneに対し、末端ボーンへの考慮を追加するオプションを追加しました
2022-09-16 18:30:09 +09:00
Masataka SUMI
be4f7847b4
Bone name must be unique in the vrm instance.
2022-09-16 18:28:45 +09:00
Masataka SUMI
902ed67335
Add ControlRigGenerationOption
2022-09-16 17:02:29 +09:00
ousttrue
be2b05249e
Merge pull request #1802 from ousttrue/doc/v0_103_2
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UniVRM-0.103.2 release page
2022-09-16 12:37:07 +09:00
ousttrue
e36561d37f
UniVRM-0.103.2 release page
2022-09-15 22:05:00 +09:00
ousttrue
c56327ce6b
Merge pull request #1801 from ousttrue/version/v0_103_2
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UniVRM-0.103.2
2022-09-15 13:25:53 +09:00
ousttrue
3077d21c28
Merge pull request #1800 from ousttrue/fix/bone_trait_name
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AvatarBuilder.BuildHumanAvatar には隠れたボーン名 HumanTrait.BoneName が必用
2022-09-15 13:25:36 +09:00
ousttrue
e34e06f98a
UniVRM-0.103.2
2022-09-15 13:02:58 +09:00
ousttrue
1ef079ca58
コメント追加。Enum.Parse を初期化に移動。
2022-09-15 12:52:56 +09:00
ousttrue
a0ad60240b
コード整理
2022-09-14 20:42:45 +09:00
ousttrue
84aee423ac
use HumanBodyBones
2022-09-14 20:33:10 +09:00
ousttrue
db33257326
AvatarBuilder.BuildHumanAvatar には隠れたボーン名 HumanTrait.BoneName が必用
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HumanBodyBones.ToString != HumanTrait.BoneName であることに注意(指のみ。Space)
2022-09-14 20:05:55 +09:00
notargs
2673380776
Issue #1789に対応
2022-09-14 19:04:30 +09:00
Takayuki Matsuoka
799857bb8b
Add IAwaitCaller to VRMImporterContext.LoadFirstPerson
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Since we still don't have explicit rule/method to add NextFrameIfTimedOut, this change may seem random.
But we've conducted some benchmarks and profiled them before add these await-s. These changes ease CPU spikes.
2022-09-14 13:11:23 +09:00
Takayuki Matsuoka
64286d8400
Add IAwaitCaller to VRMImporterContext.LoadBlendShapeMaster
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Since VRMImporterContext.LoadBlendShapeMaster may take long time to complete,
change it to async Task method and pass IAwaitCaller as an argument.
This changeset also changes VRMImporterContext.LoadBlendShapeBind.
Because this method has long LINQ chain and we need to split it to ease
its CPU time spike.
2022-09-14 11:09:37 +09:00
ousttrue
86f945d7c2
Merge pull request #1793 from ousttrue/doc/v0_103_1
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release UniVRM-0.103.1
2022-09-13 17:04:18 +09:00
ousttrue
b128757d73
ランタイムロード専用
2022-09-13 16:58:58 +09:00