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SpringBone のカプセルコライダーの座標変換漏れ
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@ -315,8 +315,8 @@ namespace UniVRM10
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shape.Capsule = new UniGLTF.Extensions.VRMC_springBone.ColliderShapeCapsule
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{
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Radius = z.Radius,
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Offset = new float[] { z.Offset.x, z.Offset.y, z.Offset.z },
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Tail = new float[] { z.Tail.x, z.Tail.y, z.Tail.z },
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Offset = ReverseX(z.Offset),
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Tail = ReverseX(z.Tail),
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};
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break;
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}
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