ousttrue
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40c4777361
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[vrm-1.0][editor][play] call SpringBone.ReconstructSpringBone when changed
#2410
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2024-08-28 17:28:41 +09:00 |
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ousttrue
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bae7c17fe4
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[vrm-1.0] ScriptedImporter で対象Assetにアイコンをセットする
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2024-08-27 16:21:28 +09:00 |
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Masataka SUMI
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6dba5bdf71
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VRM10 ScriptedImporter can detect project's RenderPipeline or select manually.
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2024-07-30 23:12:02 +09:00 |
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Masataka SUMI
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78a99fb9e9
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use default arguments
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2024-07-29 22:33:51 +09:00 |
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Masataka SUMI
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23f387a7c8
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add RenderPipeline considering to gltf/vrm/vrm10 exporters
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2024-07-29 22:28:35 +09:00 |
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ousttrue
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0b565233d2
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fix VRM10SpringBoneJointEditor
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2024-07-25 17:28:57 +09:00 |
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ousttrue
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be20563059
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GetComponent を置き換え。
TryGetComponent
GetComponentOrThrow(拡張関数)
GetComponentOrNull(拡張関数)
sample と test は据え置き
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2024-07-24 22:09:30 +09:00 |
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Masataka SUMI
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47681f7677
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Merge branch 'master' of https://github.com/vrm-c/UniVRM into disassemblyVrmShaders6
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2024-07-23 20:00:33 +09:00 |
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Masataka SUMI
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bc22a84527
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Merge branch 'master' into disassemblyVrmShaders
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2024-07-21 00:47:33 +09:00 |
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Masataka SUMI
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e9da5e2b7b
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mv VRMShaders namespace to UniGLTF
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2024-07-20 23:47:45 +09:00 |
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ousttrue
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deff52b7a7
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root の子孫に再帰的に joint を設定するボタン
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2024-07-19 17:29:54 +09:00 |
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Masataka SUMI
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36dd65c57b
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mv generated Vrm10Material format from VRMShaders.VRM10.Format.Runtime to VRM10
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2024-07-18 22:44:05 +09:00 |
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ousttrue
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42a3014e7a
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UniGLTFLogger を追加
[System.Diagnostics.Conditional("VRM_DEVELOP")] により呼び出しが消滅する。
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2024-07-16 15:48:50 +09:00 |
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ousttrue
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2ff310a070
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VRM10SpringBoneJoint.s_activeForGizmoDraw to InternalsVisibleTo
"DrawColliders"
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2024-07-11 19:09:35 +09:00 |
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ousttrue
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5b954dbb7c
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add toggle DrawCollider
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2024-07-11 18:20:32 +09:00 |
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ousttrue
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57af53c221
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comment
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2024-07-11 15:19:00 +09:00 |
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ousttrue
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7d3aa056ce
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collider のカスタムエディターで無効なパラメーターを表示しない
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2024-07-11 15:11:34 +09:00 |
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ousttrue
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a30dfd363b
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spring と 関連のある collider も描画する
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2024-07-11 14:12:07 +09:00 |
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ousttrue
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8c09ff60df
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isLastTail
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2024-07-11 14:12:07 +09:00 |
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ousttrue
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e8f84d95e6
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show collider groups
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2024-07-11 14:12:07 +09:00 |
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ousttrue
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a87ceb0fd4
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VRM10SpringBoneJoint の Gizmo を Spring 単位にまとめて描画するようにした
末端の joint を選択していても 根元から一連の joint を描画し、
末端を別色で highlight する。
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2024-07-11 14:12:07 +09:00 |
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ousttrue
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2effde9c1f
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show spring info on VRM10SpringBoneJointEditor
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2024-07-11 14:12:07 +09:00 |
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ousttrue
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c02d2cc8ab
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Merge pull request #2312 from LanternaBlender/ColliderSelection
Improved selection of VRM10SpringBoneCollider on inspector
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2024-06-07 13:08:05 +09:00 |
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LanternaBlender
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1178595094
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Add reselect button for colliders : comment
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2024-06-07 00:50:12 +09:00 |
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LanternaBlender
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46d3de45ec
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Add reselect button for colliders
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2024-06-07 00:00:35 +09:00 |
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ousttrue
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11a605b506
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Generate serializer for VRMC_springBone_extended_collider
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2024-06-04 17:44:38 +09:00 |
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LanternaBlender
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3185e02518
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Show collider identification name on inspector
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2024-05-31 20:04:54 +09:00 |
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ousttrue
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b408640832
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remove comment
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2024-03-08 20:30:16 +09:00 |
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ousttrue
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f9d105d67d
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impl bake for vrm-1.0.
fixed #2119
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2024-03-08 18:09:11 +09:00 |
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ousttrue
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8741e5e119
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Editorスクリプトの配置間違い
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2024-03-01 12:54:06 +09:00 |
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ousttrue
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28d55421ca
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WriteAndReload to Reload. VRMShaders.Symbols.VRM_DEVELOP. meta 消し忘れ
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2023-12-06 18:53:53 +09:00 |
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ousttrue
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f31b2f8e69
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implement vrm-1.0 integration
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2023-12-06 18:20:43 +09:00 |
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ousttrue
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6d251c5993
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fix menu priority
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2023-11-27 14:53:14 +09:00 |
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ousttrue
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6dd4320656
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TargetIsPrefab and DialogMessage
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2023-11-21 19:36:40 +09:00 |
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ousttrue
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0394b2a5fe
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UpdateMeshIntegrationGroups
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2023-11-17 21:39:40 +09:00 |
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ousttrue
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c0d29dd2e6
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UniGLTF.MeshUtility.MeshIntegrationTab
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2023-11-17 20:42:45 +09:00 |
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ousttrue
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b216a5bbc0
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メニューの表記、順番調整
- `-1.0` => ` 1.0`
- `Import` and `Export`
- `Export < Import < MeshUtility` order
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2023-11-15 18:24:02 +09:00 |
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ousttrue
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90a1192be2
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menu 名と dialog 名を整理
- menu 名を関連クラスの `public const string MENU_NAME` にした(特に validate=true で2回同名で呼ぶところ)
- menu 表示名と dialog のタイトルを同じ文字列にした
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2023-11-15 16:01:21 +09:00 |
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ousttrue
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e84472e9fd
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impl mesh split by BlendShape existence.
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2023-11-07 21:36:28 +09:00 |
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ousttrue
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654974d4e9
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add Undo.RegisterFullObjectHierarchyUndo
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2023-11-07 19:28:10 +09:00 |
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ousttrue
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18dccde65e
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2tabに変更
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2023-11-01 19:03:49 +09:00 |
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ousttrue
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c4fbd485ed
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Merge pull request #2181 from FujiSunflower/master
Simplified some GUI
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2023-11-01 18:30:28 +09:00 |
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Fuji Sunflower
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48708b82c4
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Fix switch-case
Fix switch-case
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2023-10-28 20:40:36 +09:00 |
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Fuji Sunflower
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e479edcec0
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Change simple code
Change simple GUI code
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2023-10-28 20:37:06 +09:00 |
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ousttrue
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000662aeb0
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mv MeshIntegrationGroup
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2023-10-27 14:36:42 +09:00 |
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ousttrue
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4e18060786
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add ForceUniqueName. not implemented
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2023-10-26 15:03:53 +09:00 |
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ousttrue
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476c35433a
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rename
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2023-10-25 21:09:32 +09:00 |
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ousttrue
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33691db463
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Vrm10MeshUtility
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2023-10-25 20:48:52 +09:00 |
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ousttrue
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2c8983b1ae
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Vrm10MeshUtilityDialog
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2023-10-24 19:37:46 +09:00 |
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ousttrue
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3b08cccc06
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VRMVersion を VRMSpecVersion にリネーム
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2023-10-20 17:54:02 +09:00 |
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