André Cardoso
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f87d326ef0
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final polish
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2021-03-10 19:03:07 +01:00 |
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Bronson Zgeb
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d4623972f6
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Blurring metaballs based on depth
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2021-03-08 22:37:21 -05:00 |
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Bronson Zgeb
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1dd88de7c3
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Cleanup and Customizable Blur Passes.
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2021-03-08 16:31:13 -05:00 |
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André Cardoso
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bef13dacfe
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adjusting alpha clip parameters
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2021-03-04 00:37:03 +01:00 |
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Bronson Zgeb
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b321340cc6
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Added step and clip material for blitting the particles
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2021-03-02 21:31:43 -05:00 |
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André Cardoso
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06e1f7fc70
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bit more adjustments
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2021-03-03 00:12:18 +01:00 |
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Bronson Zgeb
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357c8a0172
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Trying a screenspace metaball-like rendering technique
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2021-03-01 21:52:15 -05:00 |
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André Cardoso
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5320aa72e5
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testing combination from metaballs + particle
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2021-03-01 19:12:07 +01:00 |
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Bronson Zgeb
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edd42909c6
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Added some more tweakable metaball options. Setup paint particle system.
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2021-02-28 12:08:59 -05:00 |
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Bronson Zgeb
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e68a90c05f
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Tweakable downsampling. RenderMetaballs refactoring.
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2021-02-28 11:06:44 -05:00 |
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Bronson Zgeb
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b5d5f87890
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Fixed the Metaball Renderer I hope
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2021-02-27 21:20:42 -05:00 |
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André Cardoso
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265dfd53f6
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adding glitter
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2021-02-28 02:52:13 +01:00 |
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