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583 Commits

Author SHA1 Message Date
WarmUpTill
9301ead060 Add chat settings toggles
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2026-03-21 22:52:27 +01:00
WarmUpTill
bc29ece526 Cleanup and layout adjustments 2026-03-21 22:52:27 +01:00
WarmUpTill
4158c7a363 Add Twitch actions
* Send shoutout
* Cancel raid
* Enable/disable shield mode
* Enable/disable branded content
* Snooze next ad
2026-03-21 22:52:27 +01:00
WarmUpTill
944d1059da Add user moderation actions 2026-03-21 22:52:27 +01:00
WarmUpTill
bf18d8e106 Validate that user id matches token 2026-03-21 22:52:27 +01:00
WarmUpTill
bf216e0917 Fix subscription handling and improve logging
* Revocations were not handled properly
* Active subscriptions were not cleared on reconnect
* Migration client handling could cause crash
* Add error logging
2026-03-21 22:52:27 +01:00
WarmUpTill
2405b6dbbf Add "Next Macro" temp var to Sequence actions when setting index
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2026-03-21 00:05:58 +01:00
WarmUpTill
e64f2d195e Add temp vars to "Sequence" and "Random" action for executed macro 2026-03-21 00:05:58 +01:00
WarmUpTill
f66bec8caf Add option to expose current settings of source as temp var 2026-03-20 23:40:05 +01:00
WarmUpTill
3eb79e3adb Scroll to new macro segments
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2026-03-19 20:21:08 +01:00
WarmUpTill
07e2ac3ca0 Fix macro list / macro edit area splitter resizing
When horizontally large widgets (e.g. the Window condition) were part of
the currently selected macro moving the splitter would result in it
either fully hiding the macro list or the macro edit area.

Now the list and edit area can be resized smoothly.
2026-03-19 20:21:08 +01:00
WarmUpTill
8e2c466c2d Rework libproc2 API version check
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The previous version was not behaving as expected for flatpak builds
2026-03-15 16:27:01 +01:00
WarmUpTill
cc68e2366c Fix file selection displaying resolved variable values
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2026-03-15 13:17:06 +01:00
WarmUpTill
7a0e08b0d8 Adapt to enable testing and add more tests
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2026-03-14 13:34:50 +01:00
WarmUpTill
be8744f0d0 Add action trigger modes
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* always -> same as old behavior, if "on change" was disabled
* results changes -> same as old behavior, if "on change" was enabled
* any condition changes
* any condition changes and evaluates to true
2026-03-12 20:45:57 +01:00
WarmUpTill
d4425df694 Add FirstRunWizard 2026-03-12 20:45:57 +01:00
WarmUpTill
70e5f6002d Cleanup 2026-03-12 20:45:57 +01:00
WarmUpTill
ff98ec36d6 Show dialogs after OBS_FRONTEND_EVENT_FINISHED_LOADING is fired
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2026-02-28 13:09:27 +01:00
WarmUpTill
4966802f14 Fix first action of paused macros being executed
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2026-02-26 21:20:37 +01:00
kak hil imup
b23a90557f Fixed get_filename_component command call
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2026-02-22 20:51:48 +01:00
WarmUpTill
d6ea815b85 Expose "Similarity Rating" as temp var when pattern matching 2026-02-22 13:27:20 +01:00
WarmUpTill
f35ef558ee Fix crash when restoring scene item transition in parallel
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2026-02-19 20:28:10 +01:00
WarmUpTill
d7ff9088f8 Enable selecting multiple days in simple view of date condition 2026-02-19 20:11:12 +01:00
WarmUpTill
7048925d6e Add DayOfWeekSelector 2026-02-19 20:11:12 +01:00
WarmUpTill
fcb3ea50d3 Add QTimer::singleShot() wrappers to display startup dialogs on macOS 2026-02-19 20:11:12 +01:00
WarmUpTill
87c45e2b32 Focus name edit for new items 2026-02-19 20:11:12 +01:00
WarmUpTill
eb5046a9d6 Add websocket callbacks to run macros and set variables
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2026-02-17 22:07:54 +01:00
WarmUpTill
58c05f3f6e Fix race condition in plugin post load steps 2026-02-17 22:07:54 +01:00
WarmUpTill
0b284da3de Fix stream deck condition not matching key "down" state properly 2026-02-17 22:07:54 +01:00
WarmUpTill
03fe7016e4 Fix crash in game capture condition when receiving null data
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2026-02-07 22:38:26 +01:00
WarmUpTill
2ea89912a3 Fix transition duration selection not being editable
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2026-02-07 21:32:58 +01:00
WarmUpTill
78d2efa083 Skip invalid json object settings value 2026-02-07 21:32:58 +01:00
WarmUpTill
149fce1c2b Show tooltip updates while the tooltip is visible 2026-02-07 21:32:58 +01:00
WarmUpTill
2dd9120265 Add tooltip for last execution time of macro in macro list 2026-02-07 21:32:58 +01:00
WarmUpTill
3a9f315b67 Highlight macros blocked by the "on change" setting in the macro list 2026-02-07 21:32:58 +01:00
WarmUpTill
6ba01dca39 Fix Twitch event sub reconnect handling
If the connection was aborted by the local machine, the active
subsciptions were not cleared causing the new connection not attempt to
register any new subsciptions.

An event sub connection without any active subsciptions will be dropped
by Twitch after a certain amount of time.

Additionally the reconnection logic was triggering to frequently causing
unecessary load.
2026-02-07 21:32:58 +01:00
WarmUpTill
ad1f1effeb Add option to pick random value 2026-02-07 21:32:58 +01:00
WarmUpTill
0a53a8649f Add initializer_list support and set default add dialog window title 2026-02-07 21:32:57 +01:00
WarmUpTill
7ea721f9f1 Add option to set transition when changing scene item visibility 2026-01-27 19:28:45 +01:00
WarmUpTill
718a899a98 Move functions 2026-01-27 19:28:45 +01:00
WarmUpTill
4c493451f4 Keep URL parameters if parameters input is not used 2026-01-18 19:44:19 +01:00
WarmUpTill
a8d483f5a7 Enable un-/pausing all macros in a group 2026-01-13 21:45:04 +01:00
WarmUpTill
dc786a5313 Cleanup 'find and replace' layout in variable action 2026-01-13 21:44:17 +01:00
WarmUpTill
628a4d896c Add option to stop plugin in case unclean shutdown is detected 2026-01-05 10:58:55 +01:00
WarmUpTill
74a9681c8e Fix deadlock when opening settings window 2026-01-05 10:58:55 +01:00
WarmUpTill
faf52c38bb Add temp var for window text 2026-01-05 10:58:55 +01:00
WarmUpTill
bad1a548fb Fix resource table shortcuts conflicting with OBS shortcuts
This could happen when adding the variable tab as a dock.
The problem is visible in the OBS log:
QAction::event: Ambiguous shortcut overload: Del
2025-12-27 20:38:53 +01:00
WarmUpTill
f706416df5 Fix warnings
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2025-12-21 14:33:08 +01:00
WarmUpTill
c344c88acd Add support for scenes of secondary canvases in source selection 2025-12-21 14:33:08 +01:00
WarmUpTill
2cd9e61717 Adapt paths to new OBS directory structure 2025-12-21 14:33:08 +01:00
WarmUpTill
6314de8f37 Add option to always show feature tabs
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2025-12-14 12:54:17 +01:00
WarmUpTill
6bfcabc4af Add option to get channel info 2025-12-14 12:54:17 +01:00
WarmUpTill
69711d973a Fix memory leak 2025-12-14 12:54:17 +01:00
WarmUpTill
225913b44d Fix warnings 2025-12-14 10:42:51 +01:00
WarmUpTill
7c6d657fdd Add temp var for last recording save path 2025-12-14 10:42:51 +01:00
WarmUpTill
12e38274f5 Fix freeze on shutdown / scene collection change 2025-12-14 10:31:45 +01:00
WarmUpTill
5d49e8825b Add group support to MacroSelection 2025-12-14 10:30:58 +01:00
WarmUpTill
21c34356ed Add macro group helper functions 2025-12-14 10:30:58 +01:00
WarmUpTill
266e470509 Remove unused function 2025-12-14 10:30:58 +01:00
WarmUpTill
de20c93b14 Rearrange layout of "General" tab
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2025-12-06 19:27:54 +01:00
WarmUpTill
b0d877db8c Cleanup unnecessary nested layouts 2025-12-06 19:27:54 +01:00
WarmUpTill
caf9e59475 Remove option to disable widget caching
Option was only introduced in case instabilities arise.
However, there weren't any reports of issues for a long time.
2025-12-06 19:27:54 +01:00
WarmUpTill
5f6982b5bb Add macro search functionality
Allows search by ...
* Macro name
* Segment type
* Segment label
2025-12-06 19:27:54 +01:00
WarmUpTill
ce399cc647 Move functions 2025-12-06 19:27:54 +01:00
WarmUpTill
03f67534c7 Default to main canvas in scene selection
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New scene selections would have no canvas selected at all.
This would cause issues in places which do not support an empty canvas
selection.

For example, the "scene changed" check of the scene condition would not
work as without any canvas it is not clear which scene to check for.
2025-12-05 17:30:16 +01:00
WarmUpTill
246667e65e Fix scene list scene switches not working
* Assume default canvas to be main canvas
* Add proper handling for the preview scene for next / previous
* Only display canvas warning if a canvas was selected
* Fix canvas selection not showing backend value
2025-12-05 17:30:16 +01:00
WarmUpTill
68fe7716e7 Add special handling for main canvas 2025-12-05 17:30:16 +01:00
WarmUpTill
98cc710b4a Add tooltip to "verify timestamps" option 2025-12-05 17:30:16 +01:00
WarmUpTill
c602c30c54 Display warning if Twitch token expired or is invalid 2025-12-05 17:30:16 +01:00
WarmUpTill
cc1b89fe1d Fix crash on macro tab setup 2025-12-05 17:30:16 +01:00
WarmUpTill
1de4ef7ec2 Add retry mechanism for downloading dependencies 2025-12-05 17:30:16 +01:00
WarmUpTill
e29060fdea Throttle Twitch API access for at least 1 second
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2025-12-03 18:30:17 +01:00
WarmUpTill
a0e6e6f528 Add options to close source dialogs
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2025-11-14 13:56:03 +01:00
WarmUpTill
e30d5845fa Run macro via dock button in parallel and ignore pause 2025-11-14 13:56:03 +01:00
WarmUpTill
d12911cd02 Fix typo 2025-11-14 13:56:03 +01:00
WarmUpTill
b8ecc40e8c Add search clear button to the variable tab 2025-11-14 12:38:24 +01:00
WarmUpTill
8ec4849b1d Add option copy value of another variable 2025-11-14 12:38:24 +01:00
WarmUpTill
e6e9f3a831 Add temp var for last replay buffer save path
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2025-11-13 21:06:29 +01:00
WarmUpTill
555f7c1381 Add option to enable dock containing variable tab
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2025-11-10 18:45:06 +01:00
WarmUpTill
f0f8b0fd92 Add option to search in variable tab 2025-11-10 18:45:06 +01:00
WarmUpTill
661e83162f Cleanup 2025-11-10 18:45:06 +01:00
WarmUpTill
4606f80a9d Enable filtering in "Hotkey" action 2025-11-10 18:45:06 +01:00
WarmUpTill
9c109742fb Add option to change action state based on label and action type
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2025-11-05 20:49:24 +01:00
WarmUpTill
b8b0682aaf Add support for else actions to MacroSegmentSelection 2025-11-05 20:49:24 +01:00
WarmUpTill
f93175db77 Sort scenes alphabetically
Prior to implementing canvas suppor they were in the order they are in
the scenes dock.
After switching from obs_frontend_get_scene_names() to
obs_canvas_enum_scenes() this seems to not always be the case.
2025-11-05 20:49:24 +01:00
WarmUpTill
8f92ba3ffa Increase slide index selection maximum to 9999 2025-11-05 20:49:24 +01:00
WarmUpTill
0d56de11d1 Refactor to support loading macro properties on import 2025-11-05 20:49:24 +01:00
WarmUpTill
e1020a1909 Fix poad load steps being executed too frequently
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2025-10-30 20:48:33 +01:00
WarmUpTill
8b0bd4193b Fix temp var save / loading not working 2025-10-30 20:48:33 +01:00
WarmUpTill
d55bb6bc86 Fall back to obs_frontend_get_current_scene()
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If there wasn't any scene change yet GetCurrentScene() would always
return nullptr and break various scene checks.
For example, this could happen when startup up a fresh OBS install for
the first time.
2025-10-29 12:26:44 +01:00
WarmUpTill
0583331bfd Fix scene selection not working without secondary canvases 2025-10-29 12:26:44 +01:00
WarmUpTill
6932de866d Refactor Twitch event server migration and reconnect handling
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This should avoid any events being lost due to server migration.
2025-10-28 19:20:52 +01:00
WarmUpTill
00db0cf7c4 CI: Refactor OpenSSL handling on MacOS to support MQTT SSL 2025-10-28 19:20:52 +01:00
WarmUpTill
e9baf27ca2 Add helper to find recent versions of OpenSSL on Windows 2025-10-28 19:20:52 +01:00
WarmUpTill
b1a5db0c9c Fix crash when switching macros after deleting one containing temp refs 2025-10-28 19:20:52 +01:00
WarmUpTill
8f3b868fd9 Limit projector action to main canvas and improve layout 2025-10-28 19:20:52 +01:00
WarmUpTill
b3bf89840b Add GetPath() 2025-10-28 19:20:52 +01:00
WarmUpTill
84f7d0d214 Add SSL support to MQTT connections
Also fixes crash on startup if SSL was used while there was no support
for encrypted connections yet
2025-10-28 19:20:52 +01:00
WarmUpTill
e1164c4fa3 Refactor help icon usage 2025-10-28 19:20:52 +01:00
WarmUpTill
4534b23bad Enable Windows and MacOS build with OBS versions older than 31.1.1 2025-10-28 19:20:52 +01:00
WarmUpTill
5d6a693f36 Refactor macro signal handling
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Also drop support for scene group signals in macro, which hopefully
aren't used much anymore
2025-10-19 18:05:16 +02:00
WarmUpTill
a82662c8f4 Refactor "no match scene" handling 2025-10-19 18:05:16 +02:00
WarmUpTill
602675b3b3 Add option to automatically start the plugin on a given scene
This functionality was lost with the removal of the "Scene trigger" tab.
2025-10-19 18:05:16 +02:00
WarmUpTill
9551519cb9 Cleanup 2025-10-19 18:05:16 +02:00
WarmUpTill
badce063eb Retain settings of currently unknown macro segments 2025-10-19 18:05:16 +02:00
WarmUpTill
10d45c67d6 Workaround for FilterComboBox cutting off entries 2025-10-19 18:05:16 +02:00
WarmUpTill
0b77ef5081 Adapt to support canvas API 2025-10-19 18:05:16 +02:00
WarmUpTill
8f54e71e61 Add canvas and position variable support to scene condition 2025-10-19 18:05:16 +02:00
WarmUpTill
16136b8741 Rework scene switch action
* Support "next scene" and "previous scene"
* Support "scene at index"
* Add canvas support
* Rework layout
2025-10-19 18:05:16 +02:00
WarmUpTill
02d5051974 Rework scene switch helpers to support vertical canvas 2025-10-19 18:05:16 +02:00
WarmUpTill
078d62fa18 Add canvas support to scene selection 2025-10-19 18:05:16 +02:00
WarmUpTill
8aa6a7df2c CI: Bump dependency cache version 2025-10-19 18:05:16 +02:00
WarmUpTill
1494b1db6c Update based on obs-plugintemplate to enable switch to OBS 31.1.1 2025-10-19 18:05:16 +02:00
WarmUpTill
b4b3dc5a2b Update json to v3.12.0
Enable compatability with cmake versions > 3.5.
This is required for OBS 31.1.1.
2025-10-19 18:05:16 +02:00
WarmUpTill
ee41a8d58b CI: Switch to MacOS 15 to enable OBS 31.1.1 support 2025-10-19 18:05:16 +02:00
WarmUpTill
5f2237ac2a buildspec: Update OBS Studio dependency to 31.1.1
This enabled obs_canvas API support
2025-10-19 18:05:16 +02:00
WarmUpTill
6fb76e7e07 Refactor macro dock handling
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* Move dock related settings into its own class
* Add support for grouping macro docks into a single dock window
2025-10-16 18:03:06 +02:00
WarmUpTill
ba094372a9 Add macro dock windows
They can be used to consolidate multiple macro docks into a single dock
window
2025-10-16 18:03:06 +02:00
WarmUpTill
0c886c8679 Refactor save / load handling 2025-10-16 18:03:06 +02:00
WarmUpTill
d9f05d3f7b Enable user to select install directory in Windows installer 2025-10-16 18:03:06 +02:00
WarmUpTill
c99b5f1feb Cleanup 2025-10-16 18:03:06 +02:00
WarmUpTill
a3b3cf9818 Improve disconnect reason logging
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2025-10-14 23:28:11 +02:00
WarmUpTill
ca3bbf5660 Fix Twitch event sub connection breaking after reconnect message
This will have to be revisited to avoid events being lost during the
reconnect
2025-10-14 23:28:11 +02:00
WarmUpTill
18524761a6 Add option to check if a macro's actions were performed
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2025-10-14 19:21:29 +02:00
WarmUpTill
85222aed33 Enable left click to open links 2025-10-03 20:44:50 +02:00
WarmUpTill
84132f7c37 Ignore autoselect deprecations for now 2025-10-03 20:44:50 +02:00
WarmUpTill
ead664763f CI: Fix OBS 32 build 2025-10-03 20:44:50 +02:00
WarmUpTill
a2fa16f2d7 Fix typo 2025-10-03 20:44:50 +02:00
Tiefsee5037008
75edcffac9 l10n(zh-CN): correct reversed duration condition strings 2025-10-03 13:17:10 +02:00
WarmUpTill
dd5bcf425a Fix freeze on shutdown
Recording / streaming start event might be stuck in event queue if
advanced scene switcher or OBS takes a while to shut down.
This could result in the plugin starting back up while OBS is attempting
to shut down resulting in a potential deadlock during shutdown.
2025-10-03 11:56:40 +02:00
WarmUpTill
de32e1b18e Allow macro property selection from parent macro 2025-10-03 11:56:40 +02:00
WarmUpTill
1d412a818d Fix constness 2025-10-03 11:56:40 +02:00
WarmUpTill
c8e5b561ef Fix MacOS build 2025-10-03 11:56:40 +02:00
WarmUpTill
a1702dc798 Fix nested macro property selections not being saved 2025-10-03 11:56:40 +02:00
WarmUpTill
ae571583fc Fix queued nested macros duplicating segments 2025-10-03 11:56:40 +02:00
WarmUpTill
c4f70657d9 Fix nested macro PostLoad being called too early
Would lead to macro dependent settings potentially being lost
2025-10-03 11:56:40 +02:00
WarmUpTill
7901a988af Add option to enable or disable OBS preview 2025-10-03 11:56:40 +02:00
WarmUpTill
d2b70bbc6b Add option to change stream language 2025-10-03 11:56:40 +02:00
WarmUpTill
4d22a539f0 Add option to set content classification of Twitch stream 2025-10-03 11:56:40 +02:00
WarmUpTill
4e561320f7 Add option to disable shutdown confirmation dialog 2025-10-03 11:56:40 +02:00
WarmUpTill
0dfa4fe2c0 Add support for temp var selection highlighting in light theme 2025-10-03 11:56:40 +02:00
WarmUpTill
4cac4584f3 Fix invalid channel selections leading to event sub disconnect
Repeated invalid POSTs to /helix/eventsub/subscriptions will lead to a
disconnect of the event sub websocket connection.
Thus one single invalid channel selection could tear down any existing
subscriptions with it.
2025-10-03 11:56:40 +02:00
WarmUpTill
d20a975c4f Add option to enable / disable / toggle macro highlighting 2025-10-03 11:56:40 +02:00
WarmUpTill
756d7bbd3c Add support for multi-action stream deck buttons
It has to be noted however:

* multi-action buttons don't have any coordinates
* multi-action buttons send the "up" and "down" event at the same time.
  (When the multi-action button is released)
  Thus they might arrive in the wrong order due to network latency.
2025-10-03 11:56:40 +02:00
WarmUpTill
395a18fa4c Fix typo 2025-10-03 11:56:40 +02:00
WarmUpTill
2ea00d94c5 Add support for commercial start event 2025-10-03 11:56:40 +02:00
WarmUpTill
058e941a46 Add option to set Twitch stream tags 2025-10-03 11:56:40 +02:00
WarmUpTill
ea4a951554 Add warning if inline script file is invalid
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2025-09-23 22:59:42 +02:00
WarmUpTill
3c355ac6fe Improve file condition
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* Add support for existence check
* Add support for "is file" check
* Add support for "is folder" check
* Add more temp vars
2025-09-13 08:41:40 +02:00
WarmUpTill
37606e274c CI: demote optional dependencies in deb package
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2025-09-07 19:11:22 +02:00
WarmUpTill
3e8d6e103a Add temp var to Media condition indicating which source matched
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2025-08-11 18:02:45 +02:00
WarmUpTill
4cae420ade Add support for "any" selection in secene item selection 2025-08-11 18:02:45 +02:00
WarmUpTill
b27a11931a Restore current selection when re-populating 2025-08-11 18:02:45 +02:00
WarmUpTill
92616bed6b Ignore warning C5287 for libusb build 2025-08-11 18:02:45 +02:00
WarmUpTill
b3f38851b6 Update libusb to v1.0.29
Resolves few warnings which were treated as errors with the recent MSVC
udpate
2025-08-11 18:02:45 +02:00
WarmUpTill
bf7fe71ae3 Fix system tray warning not being translated
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2025-07-17 17:49:44 +02:00
炭酸コーラ
12a6b26d9a Updated Japanese translation to the latest version 2025-07-17 17:45:44 +02:00
WarmUpTill
373e74c080 Switch to different port for aquiring Twitch tokens
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2025-07-16 21:15:36 +02:00
WarmUpTill
f3e7eaf212 Rework to support frequently resizing widgets
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2025-07-13 18:17:46 +02:00
WarmUpTill
b036736547 Refactor MacroSegmentList rework to support nested macros 2025-07-13 18:17:46 +02:00
WarmUpTill
817de13e9d Add nested macro support 2025-07-13 18:17:46 +02:00
WarmUpTill
0b774c171d Cleanup
* Use GetSettingsWindow() instead of window() to avoid connecting to the
  wrong widget
* Fix typos
2025-07-13 18:17:46 +02:00
WarmUpTill
be8f7bd70f Add ResizableWidget
When manual resizing is enabled, the vertical widget size can be changed
by dragging the widget in the lower right corner.
2025-07-13 18:17:46 +02:00
WarmUpTill
5f963b5b7d Refactor macro edit area into separate class
This will enable support for nested macros
2025-07-13 18:17:46 +02:00
WarmUpTill
c6155c9fea Add default settings support 2025-07-13 18:17:46 +02:00
WarmUpTill
be809dbfab Fix macro dock being being destroyed when opening macro settings
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2025-07-09 15:22:04 +02:00
WarmUpTill
7478c149b3 Add option to toggle mute state of audio source
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2025-07-08 17:51:21 +02:00
WarmUpTill
f4eaa9785d Fix crash on macro load 2025-07-08 17:49:33 +02:00
WarmUpTill
49c0de3f1b Add context menu option to expand / collapse all macro groups 2025-07-08 17:49:33 +02:00
WarmUpTill
101ef4e973 Fix crash when adding new macro to group 2025-07-08 17:49:33 +02:00
WarmUpTill
82568b23e8 Fix crash when initially setting up tab ordering
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The tabOrder vector was initialized with the size of tabNames.
Then new tabs were registered with AddSetupTabCallback() causing
tabNames to grow but tabOrder to remain the same.

Usually this is not a problem as LoadTabOrder() will be called which
ensures that their sizes are in sync.

However, when using a fresh OBS install or one with a corrupted scene
configuration file, the on_save() callbacks are called before any
loading callbacks.
With the sizes of tabNames and tabOrder not being in sync this would
lead to a crash.

Fixed by adding a tabWidgetOrderValid() check within SaveTabOrder()
before iterating over both vectors.
The tabWidgetOrderValid() was expanded to check the sizes of both
vectors.
Additionally the tabOrder initialization was moved from global static
initialization to function local static initialization to ensure that
potential preceeding calls to AddSetupTabCallback() will be taken into
account when setting up the tabOrder vector.
2025-07-06 10:19:20 +02:00
WarmUpTill
0cd7004f6a Setup MIDI device observers in parallel to avoid blocking OBS startup
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2025-06-25 13:56:40 +02:00
WarmUpTill
40c62ba700 CI: Add libremidi dependencies 2025-06-25 13:56:40 +02:00
Arimil
f2c7b532d9
Add support for kwin (wayland) (#1393)
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2025-06-21 19:51:25 +02:00
WarmUpTill
456a9c04c7 Add icon for windows installer
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2025-06-20 22:29:35 +02:00
WarmUpTill
3e1fdbde45 Add option to set and check list source settings by name
This makes it easier to select the intended settings value as the
underlying value often has no direct connection to the user facing name.

It also makes it possible to select list entries whos underlying value
changes frequently, but the user facing value does not.
(E.g. device IDs based on the input port compared to the device name)
2025-06-20 22:29:35 +02:00
WarmUpTill
874b9b86e2 Refactor locking of macro segments
This should avoid crashes when actions or conditions are performed in
parallel to the main macro loop and will improve the UI responsiveness
in some scenarios
2025-06-20 22:29:35 +02:00
WarmUpTill
98d1f83acc Cleanup 2025-06-20 22:29:35 +02:00
WarmUpTill
7e91f81957 Ease development with dirty dependency directory 2025-06-20 22:29:35 +02:00
WarmUpTill
20488afdd1 Fix tempvars being reset across macros for cached widgets
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2025-06-12 21:29:07 +02:00
WarmUpTill
d9d387ad47 Fix crash when deleting cached macro widgets 2025-06-12 21:29:07 +02:00
WarmUpTill
0736d673e1 Add option to check if chat was cleared / message was removed 2025-06-12 21:29:07 +02:00
WarmUpTill
34151e4bc6 Fix "Get user info" only allowing small values for user ids 2025-06-12 21:29:07 +02:00
WarmUpTill
1346c19bec Fix crash when invalid token is used to connect to Twitch chat 2025-06-12 21:29:07 +02:00
WarmUpTill
be6bc48231 Fix macro selection resetting when any macro was removed 2025-06-12 18:33:24 +02:00
WarmUpTill
79a8ad57af Rework HTTP action URL input
The URL to be accessed can now be passed as a single URL instead of it
being split into a host and path component
2025-06-12 18:33:24 +02:00
WarmUpTill
daeb9275a3 Add support for inline scripts
* Script can be defined in the macro segment or loaded from a file
* Supports both LUA and Python
* Can be used for actions and conditions
* obs_script_create and obs_script_destroy are resolved at runtime
  (Let's hope the API remains stable)
2025-06-09 14:20:44 +02:00
WarmUpTill
73b542a4db Move scripting support to seperate project 2025-06-09 14:20:44 +02:00
WarmUpTill
e3471066e9 Export symbols 2025-06-09 14:20:44 +02:00
WarmUpTill
ec41c06b4d Update feature request description 2025-06-09 14:20:44 +02:00
WarmUpTill
201e45d058 Fix macro tree not resizing properly with OBS 31.1.0 2025-06-07 18:56:42 +02:00
WarmUpTill
b17aa30432 Fix attempting to cache widgets of about to be deleted macros 2025-06-06 19:14:46 +02:00
WarmUpTill
93703c80bc Hide option to verify timestamps when functionality is disabled 2025-06-01 11:57:26 +02:00
WarmUpTill
d7951a7179 Cleanup constness 2025-06-01 11:57:26 +02:00
WarmUpTill
d42a3b584a Rework resource tab hotkey handling
Added hotkey to add new entry
2025-06-01 11:57:26 +02:00
WarmUpTill
becd1bd02a Set default hotkey for new macro to CTRL + N 2025-06-01 11:57:26 +02:00
WarmUpTill
30422aecf3 Fix crash when deleting macro 2025-06-01 11:57:26 +02:00
WarmUpTill
c567e6ef7f Allow import of json files
Automatic backups are stored as json files
2025-06-01 11:57:26 +02:00
WarmUpTill
1ca61f3ed4 Add option to not link date-tz even if the source code exists 2025-05-28 22:11:07 +02:00
WarmUpTill
1affe9dce3 Fix macro segment list entries not resizing properly 2025-05-27 22:37:46 +02:00
WarmUpTill
406e3c1855 Cleanup
* Add variable support to process condition
* Display unresolved variable value in Window action
* Add tooltips to indicate that variables are supported
2025-05-27 22:37:46 +02:00
WarmUpTill
c05dd40c4c Add option to change various OBS video settings 2025-05-27 22:37:46 +02:00
WarmUpTill
9a86ecac42 Add option to disable widget caching 2025-05-27 22:37:46 +02:00
WarmUpTill
721a786e79 Rework preview dialog to improve performance
Object detection and OCR models were constantly being re-initialized
each frame due to copy in the signal / slot handling
2025-05-27 22:37:46 +02:00
WarmUpTill
32d29875ed Move responsibility of cascade init to ObjDetectParameters 2025-05-27 22:37:46 +02:00
warmuptill
0e5f56b562 Add tesseract config file support 2025-05-27 22:37:46 +02:00
WarmUpTill
5490fabf92 Add hotkey to create new macro 2025-05-27 22:37:46 +02:00
WarmUpTill
5e3ab19940 Add ProfileSelectionWidget
Refreshes list of profiles when widget becomes visible to support widget
caching.
2025-05-27 22:37:46 +02:00
WarmUpTill
1c94a1ab44 Add X and Y position tempvars to cursor condition 2025-05-27 22:37:46 +02:00
WarmUpTill
34baa56134 Update process list on visibility change
This is done to support widget caching
2025-05-27 22:37:46 +02:00
WarmUpTill
5ce4171773 Add MonitorSelectionWidget
Refreshes list of monitors when widget becomes visible to support widget
caching
2025-05-27 22:37:46 +02:00
WarmUpTill
c281c6db83 Add WindowSelectionWidget
Refreshes list of windows when widget becomes visible to support widget
caching
2025-05-27 22:37:46 +02:00
WarmUpTill
c43439ee64 Add option to keep selection when FilterComboBox entry doesn't exist 2025-05-27 22:37:46 +02:00
WarmUpTill
a84731b8fe Rework TransitionSelectionWidget to support widget caching 2025-05-27 22:37:46 +02:00
WarmUpTill
61fbff5821 Fix SetSourceSetting() not changing settings if the default value is set
This won't help in scenarios in which even a default value does not
exist, e.g. "text" for the text sources, as here it is unclear which
value type to use
2025-05-27 22:37:46 +02:00
WarmUpTill
1381654fed Add Add support for widget caching to FilterSelectionWidget 2025-05-27 22:37:46 +02:00
WarmUpTill
9805601c07 Add support for widget caching to SceneItemSelectionWidget 2025-05-27 22:37:46 +02:00
WarmUpTill
fcf57ee031 Add support for widget caching to SceneSelectionWidget 2025-05-27 22:37:46 +02:00
WarmUpTill
ba3e87a761 Rework SourceSelectionWidget to support widget caching 2025-05-27 22:37:46 +02:00
WarmUpTill
3dd3f576c3 Add hint that parallel condition check feature is experimental 2025-05-27 22:37:46 +02:00
WarmUpTill
7403a18e96 Cleanup 2025-05-27 22:37:46 +02:00
warmuptill
56494480ba Cache macro segment widgets for each macro 2025-05-27 22:37:46 +02:00
warmuptill
cdc5d16e95 Allow changing Tesseract model directory
This will prevent custom models being deleted when installing a new
version of the plugin, as the plugin's data directory might get wiped on
some operating systems.
2025-05-27 22:37:46 +02:00
warmuptill
27aed79305 Enable building with OCR support in Ubuntu environment 2025-05-27 22:37:46 +02:00
WarmUpTill
7ec95e33eb Hide outdated video condition options
The "throttle" and "reduce matching latency" optiohns were introduced
before "short circuit evaluation" was available and are now outdated.

Both don't behave as expected with this option enabled.
The throttling effect can be better achieved with an additional "Timer"
condition.
2025-05-27 22:37:46 +02:00
WarmUpTill
98260b25a1 Add option to toggle the pause state of a macro 2025-05-27 22:37:46 +02:00
WarmUpTill
45b37de9f7 Add MQTT connection tab 2025-05-27 20:23:07 +02:00
WarmUpTill
027a3e9074 Add MQTT condition and action 2025-05-27 20:23:07 +02:00
WarmUpTill
cab50e0922 Add MQTT helpers 2025-05-27 20:23:07 +02:00
WarmUpTill
88514e209d CI: build paho.mqtt.cpp libs 2025-05-27 20:23:07 +02:00
WarmUpTill
4ed7f13b72 Add paho.mqtt.cpp dependency 2025-05-27 20:23:07 +02:00
WarmUpTill
0fb11ac274 Add copy / move to MessageDispatcher 2025-05-27 20:23:07 +02:00
WarmUpTill
942933290a Remove unnecessary include 2025-05-27 20:23:07 +02:00
WarmUpTill
f13beaead2 Reduce log spam in case of invalid token
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The caching mechanism for the token validity checks did not have the
desired effect, and the Twitch channel to user id mapping function was
attempting to resolve names even with an invalid token.
2025-05-08 21:10:13 +02:00
WarmUpTill
13dba6527d Exclude jsoncons files from release folder 2025-05-08 21:10:13 +02:00
WarmUpTill
b78a6510a9 Start the plugin on first boot 2025-05-08 21:10:13 +02:00
WarmUpTill
6c22f438b6 Disable macro add button highlight when importing macros 2025-05-08 21:10:13 +02:00
WarmUpTill
347abe6c84 Enable macro highlighting by default 2025-05-08 21:10:13 +02:00
WarmUpTill
230863adda Lazy initialize macro segment widgets
This should make it less time consuming to accidentally switch between
macros with a large amount of macro segments
2025-05-08 21:10:13 +02:00
WarmUpTill
f59478fac7 Cleanup 2025-05-08 21:10:13 +02:00
WarmUpTill
8adac79cd8 Rework option to run macro actions in parallel to other macros 2025-05-08 20:44:56 +02:00
WarmUpTill
ea93c44db7 Add option to check macro conditions in parallel to other macros 2025-05-08 20:44:56 +02:00
WarmUpTill
9e20b341d8 Rework Macro constructors to support passing GlobalMacroSettings 2025-05-08 20:44:56 +02:00
WarmUpTill
232cbb06f6 Disable Twitch event timestamp verification by default
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It brakes too often to be worth it as an option to be enabled by
default.
2025-05-07 18:33:04 +02:00
WarmUpTill
e9d57a0f4a Refactor log helpers and add option to disable logging
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2025-05-01 19:55:28 +02:00
WarmUpTill
9633a61a65 Add option to disable Twitch event timestamp verification
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2025-05-01 12:46:20 +02:00
WarmUpTill
0643b250e1 Fix typos 2025-05-01 12:46:20 +02:00
WarmUpTill
b52738881f Fix "HTTP" action failing to send data on MacOS
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2025-04-30 21:25:44 +02:00
WarmUpTill
470d5ba3d7 Log HTTP errors when verbose logging is enabled 2025-04-30 21:25:44 +02:00
WarmUpTill
8326e72047
Add link to installation wiki page
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2025-04-23 11:48:17 +02:00
WarmUpTill
12ab4d8cf9 Add option to query JSON strings and access JSON array elements
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2025-04-22 15:35:45 +02:00
WarmUpTill
295ec9eb81 Add more JSON tests 2025-04-22 15:35:45 +02:00
WarmUpTill
4c5dbd4b7c Add more JSON helpers 2025-04-22 15:35:45 +02:00
WarmUpTill
5568f92ad0 Move JSON helpers to lib 2025-04-22 15:35:45 +02:00
WarmUpTill
7c4c0056ce Remove libremidi patch 2025-04-22 15:35:45 +02:00
WarmUpTill
d2b4b1cc07 Add jsoncons 2025-04-22 15:35:45 +02:00
WarmUpTill
a3ca22d238 Cleanup CMakeLists.txt 2025-04-22 15:35:45 +02:00
WarmUpTill
c73542a3cc Fix variables not being re-resolved on Load()
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2025-04-17 19:22:52 +02:00
WarmUpTill
70bbc7cdac Implement proper timestamp validation for Twitch messages
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2025-04-11 19:02:37 +02:00
WarmUpTill
d892298995 Add missing "[adv-ss]" log tag 2025-04-11 19:02:37 +02:00
WarmUpTill
0fe31432be Add "previous scene" to the "scene has (not) changed" checks 2025-04-11 18:57:58 +02:00
WarmUpTill
aaa0113ccb Ignore Xerrors 2025-04-11 18:57:25 +02:00
WarmUpTill
b908954b46 CI: Add cmake setup step to Linux build
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2025-04-02 13:48:23 +02:00
WarmUpTill
b0eede8a85 Add "disable" effect to macro conditions using "ignore" logic selection 2025-04-02 13:48:23 +02:00
WarmUpTill
aa87911b71 Use cpp-httplib based HTTP action type
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The goal is to remove the older, more limited version of the HTTP action
at some point in the future.
2025-03-30 14:06:19 +02:00
WarmUpTill
1b05019acc Add option to hide entries from action selection
Intended to be used to hide legacy version of actions types (e.g. HTTP)
2025-03-30 14:01:41 +02:00
WarmUpTill
78a5a2629d Hide the "remote" file check option
This option will be removed at some point in the future.
The http action should be used instead.
2025-03-30 14:01:41 +02:00
WarmUpTill
634270a978 Cleanup includes 2025-03-30 14:01:41 +02:00
WarmUpTill
78ba22e1e4 Hide "get settings" button when setting macro property value 2025-03-30 14:01:41 +02:00
WarmUpTill
aba5737a60 Update and clean up locale (qwe1154323937) 2025-03-30 14:01:41 +02:00
WarmUpTill
4315f7f621 Exclude unwanted files from sources archive 2025-03-30 14:01:41 +02:00
WarmUpTill
53c535962f Use tab key to switch to dialog controls and set default focus to input 2025-03-30 14:01:41 +02:00
WarmUpTill
1e718b78c7 Fall back to project version if git tag cannot be queried 2025-03-30 14:01:41 +02:00
WarmUpTill
b1d2156228 Update libremidi to v4.3.0 2025-03-30 14:01:41 +02:00
WarmUpTill
9c3c953c6b Ignore deprecation warnings for Qt 6.7 and above
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2025-03-22 18:09:51 +01:00
WarmUpTill
ae74f68db7 Add option to close projector windows 2025-03-22 18:09:51 +01:00
WarmUpTill
213f1bba36 Add "Any" entry of the reward selection only for Twitch condition 2025-03-22 18:09:51 +01:00
WarmUpTill
5a2cb0bd68 Add more scripting signals / procedures 2025-03-22 18:09:51 +01:00
WarmUpTill
23b461828b Add start start / stop callbacks 2025-03-22 18:09:51 +01:00
WarmUpTill
9944a1b03b Move interval reset handling 2025-03-22 18:09:51 +01:00
WarmUpTill
eaad4d1bbd Fix Twitch helper caches misbehaving
API calls with different sets of arguments could map to the same key
value pair, which resulted in unexpected behavior for functions using
those caches
2025-03-22 18:09:51 +01:00
WarmUpTill
17d9b73b9a Fix thread flood when Twitch event sub connection is lost
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2025-03-15 12:31:13 +01:00
WarmUpTill
d6185a6099 Add handling for Twitch API throttling 2025-03-15 12:31:13 +01:00
WarmUpTill
41c06b9edb Refactor Twitch condition event handling 2025-03-15 12:31:13 +01:00
WarmUpTill
d8807077da Add option to query reward information 2025-03-15 12:31:13 +01:00
WarmUpTill
34e125f82d Rework chache handling
* No longer provide multiple HTTP helper functions with the same name
* Default to cache not being used
* Explicitly use the cache for certain Twitch actions and conditions
* Clear caches on shutdown to avoid leaks being reported
2025-03-15 12:31:13 +01:00
WarmUpTill
d670b6d07e Move JSON temp var heper functions 2025-03-15 12:31:13 +01:00
WarmUpTill
7b0f985f18 Add macro properties for 'reward' object in redemption events 2025-03-15 12:31:13 +01:00
WarmUpTill
212be923f6 Add option to query user information 2025-03-15 12:31:13 +01:00
WarmUpTill
88fcb57e9f Cleanup 2025-03-15 12:31:13 +01:00
WarmUpTill
9b609c118f Fix disabling chat emote only mode attempting to send chat messages 2025-03-15 12:31:13 +01:00
WarmUpTill
37c398d37a Indicate that "Set to condition/action value" should be avoided 2025-03-15 12:31:13 +01:00
WarmUpTill
a51b7f6b13 Fix UI theming issues
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2025-03-11 22:12:05 +01:00
WarmUpTill
808fd84b83 Remove Qt5 support 2025-03-11 22:12:05 +01:00
WarmUpTill
57bcea15f5 cmake: Replace find_qt with find_package 2025-03-10 19:48:01 +01:00
WarmUpTill
4e51b56b9b Add game capture condition 2025-03-10 18:49:07 +01:00
WarmUpTill
ef5cf41d34 Add OBS 31 support 2025-03-10 18:49:07 +01:00
WarmUpTill
911e79ea6a Fix OCR controls showing in place of color controls
This happened when OCR support was disabled at build time
2025-03-10 18:33:13 +01:00
WarmUpTill
d586177de0 Add screenshot condition
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2025-03-09 20:57:51 +01:00
WarmUpTill
202c36646c Fix UI issues when opening ItemSettingsDialogs
Some widgets were displayed incorrectly if the parent of the dialog
window is not the main settings window
2025-03-09 20:05:07 +01:00
WarmUpTill
ab5102f5ca Fix typo 2025-03-09 20:05:07 +01:00
WarmUpTill
e612fb99f6 Cleanup
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* Reorder action type selection
* Refactor
2025-03-06 21:30:03 +01:00
WarmUpTill
691e77a69a Add option to generate random number 2025-03-06 21:30:03 +01:00
Kaito Udagawa
930118c61f Call Setup() after Load()
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Tesseract API depends on the languageCode and this must be reinitialized after Load
2025-03-06 08:43:54 +01:00
Kaito Udagawa
1e05f2f2ce Fix languageCode
LanguageCode is not respected by OCRParameters and settings properly.
2025-03-06 08:43:54 +01:00
WarmUpTill
ae25b4d023 Improve setting selection handling
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Will now try to keep the current selection if possible.
This can be useful when switching between source of the same time.
2025-03-05 14:16:04 +01:00
WarmUpTill
af055a12a1 Cleanup 2025-03-05 14:16:04 +01:00
WarmUpTill
7de28eedd3 Improve settings button selection handling
Will now try to keep the current button selection if possible.
This can be useful when switching between source of the same time.
2025-03-05 14:16:04 +01:00
WarmUpTill
8dfe81f522 Display failure if Twitch token account name cannot be fetched
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2025-02-27 19:52:41 +01:00
WarmUpTill
a1d8ae291d Add option to hide empty name warning in ItemSettingsDialog 2025-02-27 19:52:41 +01:00
WarmUpTill
eb6989527d Add support for libproc2 version 4.0.5
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2025-02-10 18:12:08 +01:00
WarmUpTill
2986a5dd96 Fix crash when actions were copied into a action queue
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The steps added via AddPostLoadStep() from the copy were never executed.
Thus they might be invalid when RunPostLoadSteps() is next called.

This could result in a crash when a new action or condition is added
after e.g. a "Filter" action's TempVariableRef was copied, which adds a
PostLoadStep to resolve the macro segment reference.
2025-02-04 08:26:04 +01:00
WarmUpTill
816ee9b244 Fix crash when changing Twitch condition type 2025-02-04 08:26:04 +01:00
WarmUpTill
51b53bf948 Fix script actions / conditions not working after stopping macro
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2025-01-30 09:39:50 +01:00
WarmUpTill
2c5121ee94 Prevent crash when macro contains invalid action or condition 2025-01-30 09:39:50 +01:00
WarmUpTill
6a58684854 Fix import of incomplete settings not resetting duration to zero
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2025-01-23 19:00:51 +01:00
WarmUpTill
0b622fdbed Fix crash when importing settings 2025-01-23 19:00:51 +01:00
WarmUpTill
3bce8e075f CI: Switch to and adapt to Ubuntu 24 runner
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2025-01-15 21:36:54 +01:00
WarmUpTill
f598d84ea1 Fix freeze due to ResizingPlainTextEdit constantly resizing incorrectly 2025-01-15 21:36:35 +01:00
WarmUpTill
d7a244e80e Fix transition condition not considering transition overrides
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2024-12-31 12:47:20 +01:00
WarmUpTill
408002e96a Add support for OBS 31 in-tree builds
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2024-12-12 21:41:21 +01:00
WarmUpTill
50da3d3210 Fix "Media" condition showing the incorrect macro property selection
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2024-11-30 12:11:14 +01:00
WarmUpTill
9e13067769 Fix typo
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2024-11-23 17:11:05 +01:00
WarmUpTill
821e768e76 Reduce screenshot selection area to area to be checked
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2024-11-22 20:52:15 +01:00
WarmUpTill
4d2179448b Rename files 2024-11-22 20:52:15 +01:00
WarmUpTill
40d9002470 Update scripting examples
* Add more comments
* Add example showcasing how to register and set temp vars
2024-11-22 20:36:36 +01:00
WarmUpTill
7f1e310ca6 Add support to register, deregister, and set temp vars from scripts 2024-11-22 20:36:36 +01:00
WarmUpTill
66d02f4683 Fix typos 2024-11-22 20:36:36 +01:00
Arash Partow
0aae1b9978 Update ExprTk to 0.0.3
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2024-11-22 19:56:02 +01:00
WarmUpTill
db50822b05 Prepare to fix deprecation warning when using OBS 31
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The following log message will be present in OBS 31 when
CheckIfTrayIsDisabled() is called:

DEPRECATION: obs_frontend_get_global_config is deprecated. Read from
global or user configuration explicitly instead.

It will be resolved when the minimum OBS version is bumped to OBS 31.
2024-11-02 08:28:52 +01:00
WarmUpTill
63a545b293 Fix "Date" condition returning true unexpectedly
This could happen if the plugin was stopped on the General tab and
restarted or the first time the plugin was started.
2024-11-02 08:28:52 +01:00
WarmUpTill
bc0497d2c9 Add MacroWasCheckedSinceLastStart() 2024-11-02 08:28:52 +01:00
WarmUpTill
37226a3a4c Fix macro group icon not being displayed correctly in OBS 31
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2024-10-31 19:39:38 +01:00
WarmUpTill
9f15fbe47c Recursively search for source button in property groups
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2024-10-30 18:29:23 +01:00
WarmUpTill
0ee6feb529 Add option to check the current stream key
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2024-10-26 23:42:59 +02:00
WarmUpTill
3b82b55090 Fix Queue condition not displaying the correct size selection 2024-10-26 23:42:59 +02:00
WarmUpTill
071c3309c2 Add option to check current streaming service
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2024-10-26 11:09:06 +02:00
WarmUpTill
ee7ee7a846 Move AutoUpdateTooltipLabel definition 2024-10-26 11:09:06 +02:00
WarmUpTill
d10300bd4b Fix typo 2024-10-26 11:09:06 +02:00
WarmUpTill
e262672876 Add "Last empty" row to Queue tab 2024-10-26 11:08:51 +02:00
WarmUpTill
392e775c7b Add temp var support for size and running state 2024-10-26 11:08:51 +02:00
WarmUpTill
f641c20564 Add SetTempVarValue() overload to support boolean values 2024-10-26 11:08:51 +02:00
WarmUpTill
39327be88e Add option to move scene item above / below specified scene item
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2024-10-21 20:46:27 +02:00
WarmUpTill
ed0963799c Fix "Screenshot" action variable selection not being loaded
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2024-10-18 18:30:49 +02:00
WarmUpTill
f9e73a2b8f Fix crash when clearing Twitch chat buffer 2024-10-18 18:29:46 +02:00
Przemek Pawlas
dfaa704b71 Remove some unused includes 2024-10-12 17:09:33 +02:00
Przemek Pawlas
d54edddde4 Enable use of variables as input for "Variable" action 2024-10-12 17:09:33 +02:00
Przemek Pawlas
37cc289204 Rename function 2024-10-12 17:09:33 +02:00
WarmUpTill
8d9519c849 Adapt to OBS switch from "themeID" to "class" properties
OBS commit: cb026964b00c366943a3c16dfb1511eafc24c035
2024-10-10 20:02:35 +02:00
WarmUpTill
0fd5f47982 Add option to check if users leave or join Twitch chat 2024-10-08 19:57:50 +02:00
Przemek Pawlas
62ce83a7f6 Add one more Twitch chat tag temp var 2024-10-05 23:19:53 +02:00
Przemek Pawlas
8ecee0070d Add more Twitch chat tag temp vars and properties 2024-10-05 16:01:32 +02:00
WarmUpTill
a4970b1b07 Match any Twitch chat message by default 2024-10-05 14:30:30 +02:00
WarmUpTill
140dc9c6f4 Add option to set enabled state for partial match regex config 2024-10-05 14:30:30 +02:00
Przemek Pawlas
9a4d2935f8 Disable custom macro interval by default 2024-10-04 18:56:57 +02:00
WarmUpTill
335c964419 Fix connecting Twitch account leading to OBS freeze
In rare cases the close() call for the Twitch chat connection might fail
due to a race condition I have not fully figured out yet.
As a workaround the connection to the chat server will be force closed
for now.
2024-10-04 12:33:17 +02:00
WarmUpTill
72b2a7a07a Add option to assign screenshot to variable 2024-10-03 19:10:14 +02:00
WarmUpTill
f863909f34 Fix incorrect websocket request callback being called 2024-10-02 19:52:07 +02:00
WarmUpTill
621ca201ef Cleanup 2024-10-02 19:52:07 +02:00
WarmUpTill
563ea1a5e7 Add workaround for obs_source_set_sync_offset()
Calling obs_source_set_sync_offset() once with the desired value has no
effect.
The function needs to be called multiple times with different values in
hopes of the sync offset being changed successfully.

See https://github.com/obsproject/obs-studio/issues/7912
2024-10-01 22:19:27 +02:00
WarmUpTill
2af6ee883b Fix process condition not respecting regex options 2024-10-01 22:18:29 +02:00
Przemek Pawlas
0e9875e6b5 Allow using regex capture groups in replacement 2024-10-01 21:11:16 +02:00
WarmUpTill
c2d2e883c6 Add option to configure macro pause state on startup 2024-09-29 12:54:35 +02:00
WarmUpTill
a196e56078 Fix macro action paste happening in the wrong section
Instead of checking the cursor position at the time of the paste, it
needed to be checked at the time of the context menu creation to ensure
the segment gets pasted into the correct section
2024-09-24 23:00:47 +02:00
WarmUpTill
0536e4a60b Add option to trim screenshot created in Video condition 2024-09-24 23:00:47 +02:00
WarmUpTill
55ab096e49 Cleanup screenshot helper 2024-09-24 23:00:47 +02:00
WarmUpTill
c39ea0854a Fix crash when changing position of scene item transform 2024-09-24 23:00:47 +02:00
WarmUpTill
aef080984e Add new macros after current selection 2024-09-24 23:00:47 +02:00
WarmUpTill
1aa2425e81 Cleanup locale 2024-09-24 23:00:47 +02:00
WarmUpTill
f5eadfa39c Add option to disable saving when switching macros 2024-09-24 23:00:47 +02:00
WarmUpTill
faa65facfe Add Stream Deck condition type
The Stream Deck plugin to enable communication with the Advanced Scene
Switcher can be found here:
https://github.com/WarmUpTill/advanced-scene-switcher-streamdeck-plugin
2024-09-24 23:00:47 +02:00
WarmUpTill
b60235d964 Export VariableSpinbox symbols 2024-09-24 23:00:47 +02:00
WarmUpTill
718b18248e Add context menu entry to remove selected macro segment 2024-09-24 23:00:47 +02:00
WarmUpTill
4316e53039 Cleanup constness of MacroSegmentList 2024-09-24 23:00:47 +02:00
WarmUpTill
790ac50385 Add warning if temp vars are not available for "Run" action 2024-09-24 23:00:47 +02:00
WarmUpTill
3a87a8d155 Hide priority settings when legacy tabs are hidden 2024-09-24 23:00:47 +02:00
WarmUpTill
91912f2aa5 Add/Move helpers to register OBS websocket vendor requests
Adds websocket vendor requests to start and stop the plugin.
Adds vendor events to indicate when the plugin is started or stopped.

These are ntended to be used for the StreamDeck plugin support.
2024-09-24 23:00:47 +02:00
WarmUpTill
624b841ca1 Add option for custom macro condition check interval 2024-09-24 23:00:47 +02:00
WarmUpTill
9eb4e90291 Rename and refactor macro class functions
LastConditionCheckTime() will be required to support custom condition
check intervals per macro
2024-09-24 23:00:47 +02:00
WarmUpTill
94263cc7a0 Work around crash in std::filesystem due to unexpected char encoding 2024-09-24 23:00:47 +02:00
WarmUpTill
2d035758f4 Fix build issues with macos-14 runner
Default runner switched from X86_64 based to arm64 based starting with
the macos-14 runner images
2024-09-24 23:00:47 +02:00
WarmUpTill
86697002f7 Add option to wait for media playback to end 2024-09-24 23:00:47 +02:00
WarmUpTill
2247152aa8 Remove legacy tab "Scene Triggers" 2024-09-24 23:00:47 +02:00
WarmUpTill
2528449c84 Cleanup 2024-09-24 23:00:47 +02:00
WarmUpTill
f2df3d18be Rename locale key to better reflect its purpose 2024-09-24 23:00:47 +02:00
WarmUpTill
c7c48d03e9 Add option for short circuit evaluation of conditions 2024-09-24 23:00:47 +02:00
WarmUpTill
0906c6bb3f Add regex settings option to scene name pattern check 2024-09-24 23:00:47 +02:00
WarmUpTill
9f2daf1a15 Add option to select all items in a source group 2024-09-24 23:00:47 +02:00
WarmUpTill
6fb8619671 Clear outdated highlight triggers when enabling macro segment highlights 2024-09-24 23:00:47 +02:00
WarmUpTill
36fb83246b Add log level to log executed macros 2024-09-24 23:00:47 +02:00
WarmUpTill
e729d15e97 Remove legacy tab "Network" 2024-09-24 23:00:47 +02:00
WarmUpTill
7836298076 buildspec: Update OBS Studio dependency to 30.1.2
This is necessary to support OBS 31, which removes a bunch of deprecates
functions
2024-09-24 23:00:47 +02:00
WarmUpTill
354880ad52 Prepare for deprecations in OBS 31
See https://github.com/obsproject/obs-studio/pull/11164
2024-09-24 23:00:47 +02:00
WarmUpTill
c1ac9bb890 Resolve QCssParser::parseColorValue warning 2024-09-24 23:00:47 +02:00
WarmUpTill
49bf1ad379 Fix transition condition timing issues
The condition type was able to miss transition starts of very fast
conditions (e.g. Cut) when the selection "Any transition" was made.

In that case no signal handler was installed (as the condition type
might change) and only the transition scenes were compared at the time
of the condition check.
If that moment where the transition scenes differ was missed no
transition start was recognized.

Additionally, the "Transitioning to" and "Transitioning from" checks
faced a similar issue, if the scene transition was happening so fast,
that the condition check was not performed during the time of the
transition.
2024-09-24 23:00:47 +02:00
WarmUpTill
a6e30a1e20 Add temp var support to media condition 2024-09-24 20:27:11 +02:00
WarmUpTill
2f54c2ee62 Increase volume meter scale from -100 to 0 dB
This was done to enable users to to use higher precision values in the
"Audio" condition type.
Previously, the UI would reset the selected values to the minimum value
possible to display in the volume meter widget, which was -60 dB.
2024-09-20 23:05:45 +02:00
Przemek Pawlas
6ccbaad41c Add enhanced relative time to variable tab cells 2024-09-18 17:38:53 +02:00
Przemek Pawlas
57d78a996a Add variable trim and case change actions 2024-09-16 19:42:41 +02:00
炭酸コーラ
2d3dada30e Updated Japanese translation to the latest version 2024-09-11 17:59:20 +02:00
WarmUpTill
5bf20d155f Ignore comments 2024-09-11 17:59:20 +02:00
WarmUpTill
2b95598958 CI: Replace deprecated actions/upload-artifact action 2024-09-11 17:59:20 +02:00
WarmUpTill
b561a20dde Rename issue template file 2024-08-24 00:28:23 +02:00
WarmUpTill
835722af34 Update issue templates and links 2024-08-24 00:24:09 +02:00
WarmUpTill
93efc7cab3 Add option to check for addition chat message properties 2024-08-24 00:23:54 +02:00
WarmUpTill
d69364ec19 Fix crash on IRC disconnect due to maintenance
Reworked the (dis)connect handling
2024-08-24 00:23:54 +02:00
WarmUpTill
d75066df5f Fix crash when adding new entries to the legacy tabs 2024-08-24 00:23:54 +02:00
WarmUpTill
863c84026e Move GetSettingsWindow() to ui-helpers 2024-08-24 00:23:54 +02:00
WarmUpTill
a523081d77 Move GetIndexOfSignal() to ListEditor 2024-08-24 00:23:54 +02:00
WarmUpTill
66534519d6 Export complete RegexConfigWidget class 2024-08-24 00:23:54 +02:00
WarmUpTill
b3b2114c45 Fix SetHeightToContentHeight() not respecting diffrently sized rows 2024-08-24 00:23:54 +02:00
WarmUpTill
510f83246e Only emit signals when value changed
* Fixes crash when deleting macro in case macro selection is in focus
* Prevent unnecessary create operation when switching macro segment type
2024-08-16 06:49:27 +02:00
WarmUpTill
c969b21f93 Fix MacroSelection not properly unhiding first macro in selection 2024-08-16 06:49:27 +02:00
WarmUpTill
6ec40ef8e9 Cleanup 2024-08-16 06:49:27 +02:00
WarmUpTill
27859e83b3 Fix crash when creating macro which uses macro segment factories 2024-08-16 06:49:27 +02:00
WarmUpTill
263565700a Fix crashes related to widget highlighting 2024-08-16 06:49:27 +02:00
WarmUpTill
5bb10a4aef Resolve unused parameter warnings 2024-08-15 01:02:03 +02:00
WarmUpTill
ee72bb192c Improve corrupted installation detection 2024-08-15 01:02:03 +02:00
WarmUpTill
1a1028cbaa Paste copied macro action depending on cursor position
If cursor is above else action section paste it there.
If cursor is above regular action section paste it there.

In case of neither paste in original position.
2024-08-14 22:02:55 +02:00
WarmUpTill
2f4f8bcc74 Add IsCursorInWidgetArea() 2024-08-14 22:02:55 +02:00
WarmUpTill
4113615cd6 Add context menu to change custom label for macro segments 2024-08-14 22:02:55 +02:00
WarmUpTill
9522d7c0b4 Adapt to new OBS dock API
* The plugin will no longer attempt to restore dock positions on scene
  collection change.
* When a macro is being renamed the dock widget with the current name
  will be removed.
  A new dock with the new name will have to be opened manually.
* The status dock position will be when updating to a version containing
  this changei from an older version.
2024-08-14 21:51:42 +02:00
WarmUpTill
cc3ea79836 buildspec: Update OBS Studio dependency to 30.0.2 2024-08-14 21:51:42 +02:00
WarmUpTill
f72e802d00 Add API link 2024-08-14 21:51:42 +02:00
WarmUpTill
36201cbfb4 Add API to register new macro condition and action types 2024-08-14 21:51:42 +02:00
WarmUpTill
685e28d161 Make read and write functions of variables thread-safe 2024-08-14 21:51:42 +02:00
WarmUpTill
82d23dcf0e Exclude python cache directories 2024-08-14 21:51:42 +02:00
WarmUpTill
ad322d54f0 Fix crash in case of high frequency resize events
I am not sure if this could really happen in normal use.
Was discovered after implementing the script properties UI widgets.
2024-08-14 21:51:42 +02:00
WarmUpTill
8bac6fe829 Set Run condition default timeout to one second
The action is often used in combination with python scripts which
usually take longer to initialize than 100ms
2024-08-14 21:51:42 +02:00
WarmUpTill
ac7531decb Fix crash in MIDI initialization 2024-08-14 21:51:42 +02:00
Junior Anzolin
7af4969ec6
Add portuguese brazil translation (#1168)
* Add portuguese brazil translation
2024-08-13 19:36:27 +02:00
WarmUpTill
a088325968 Refresh pattern data when pattern file changes 2024-08-11 16:03:08 +02:00
WarmUpTill
57bc58be8e Add duration modifier tests 2024-08-11 16:03:08 +02:00
WarmUpTill
f9730b1bc2 Refactor DurationModifier to enable testing 2024-08-11 16:03:08 +02:00
WarmUpTill
d4025214e5 Cleanup duplicate "[advss]" log prefix 2024-08-11 16:03:08 +02:00
WarmUpTill
c431e6c31d Show warning if default action or condition cannot be created 2024-08-11 16:03:08 +02:00
WarmUpTill
9941cfe9b5 Install libproc2-dev in Linux build environment
This ensures that the plugin will attempt to load either libprocps-dev
or libproc2-dev libraries at runtime, instead of just the libprocps-dev
library

Dep packages taken from:
 * https://packages.debian.org/bookworm/libproc2-0
 * https://packages.debian.org/bookworm/libproc2-dev
2024-08-11 16:03:08 +02:00
WarmUpTill
15998012e5 Change default verbosity of busy loop detection log
This is mostly relevant when analysing issues, so it does not make sense
to potentially spam the OBS log with this message
2024-08-11 16:03:08 +02:00
WarmUpTill
bcb043f997 Add condition logic tests 2024-08-11 16:03:08 +02:00
WarmUpTill
74116382b1 Enable include during unit testing 2024-08-11 16:03:08 +02:00
WarmUpTill
24f33fb0d2 Refactor condition logic to enable testing 2024-08-11 16:03:08 +02:00
WarmUpTill
d80df57ef8 Increase default threshold value for image pattern matching
The previous default value could cause a lot of false positive
detections and thus cause confusion if the image detection is working
correctly or not.
2024-08-11 16:03:08 +02:00
WarmUpTill
240c47975c Rework Media condition
* Split state and time check
* Improve signal handling
* Prevent exponential memory groth when using the "any" / "all" check
* Improve layout
2024-08-07 21:22:45 +02:00
WarmUpTill
bedb3b8dc6 Change plugin folder name
Requested by lindenkron to ease development of a plugin manager
2024-07-09 21:21:10 +02:00
WarmUpTill
8032dde045 Prevent users from accidentally enabling action cooldowns 2024-07-09 21:21:10 +02:00
WarmUpTill
bfc51b2df5 Add option to set individual transform settings 2024-07-09 21:00:25 +02:00
WarmUpTill
2160da59f3 Add support to check values of individual transform settings 2024-07-09 21:00:25 +02:00
WarmUpTill
d3164e3ed6 Add TransformSettingSelection 2024-07-09 21:00:25 +02:00
WarmUpTill
17c72b772d Display plugin load failure warning only once 2024-07-09 19:10:51 +02:00
WarmUpTill
3ff9a1f270 Add USB condition type
It allows users to check if a given USB device is currently connected
2024-07-08 20:54:26 +02:00
WarmUpTill
7d120d8b6a Fix MacOS version of install_advss_plugin_dependency_file 2024-07-08 20:54:26 +02:00
WarmUpTill
53cfe4b030 Add libusb dependency 2024-07-08 20:54:26 +02:00
WarmUpTill
4dcd748a1f Switch to github repo of openssl 2024-07-08 20:54:26 +02:00
WarmUpTill
223ce0d0a0 Fix potential crash in StatusControl 2024-07-03 13:02:34 +02:00
WarmUpTill
5bd3341681 Add option to clear message buffer on match 2024-07-03 13:02:34 +02:00
WarmUpTill
bb527d6910 Improve error logging of commercial start via Twitch action 2024-07-03 12:55:49 +02:00
WarmUpTill
dfedbcf31a Add option to set maximum replay buffer time 2024-06-26 19:19:41 +02:00
WarmUpTill
1bbfd16b3f Add option to check disk space available
Based on the OBS stats dock implementation, which queries the drive to
which outputs would write to
2024-06-22 15:40:47 +02:00
WarmUpTill
7f5737d03f Use default cursor icon on macro segment control hover
Previously the cursor icon would be set to Qt::SplitVCursor as those
widgets were moved into the splitter handle layout
2024-06-20 21:41:28 +02:00
WarmUpTill
7702541d81 Cleanup
* Increase update frequency of AutoUpdateTooltipLabel
* Prevent crash in TempVariableRef::PostLoad()
* Ensure that correct widget is passed for MacroSelection connections
2024-06-20 21:41:28 +02:00
WarmUpTill
3bc15e585c Switch QPushButton to QToolButton
This will be more consistent with the widget styles used throughout OBS
and solves a few layout issues
2024-06-20 21:41:28 +02:00
WarmUpTill
d77101b6aa Restore fullscreen projector display selection
Instead of discarding the monitor selection now only no longer perform
the action while the monitor setup is changed.
2024-06-18 21:24:28 +02:00
WarmUpTill
c1e23f9c7a Improve slide show condition
* Add temp var support
* Add regex support for path check
* Improve layout stretch handling
2024-06-16 18:42:06 +02:00
WarmUpTill
70415cd8f4 Add support for "slideshow_v2" 2024-06-16 18:42:06 +02:00
WarmUpTill
f50cd76493 Fix i386 build issue 2024-06-16 11:04:05 +02:00
炭酸コーラ
e4af698881 Add Japanese translation 2024-06-15 10:11:45 +02:00
WarmUpTill
33120a359c Fix Twitch "goal type" temp var tooltips being cut off early 2024-06-15 10:11:45 +02:00
WarmUpTill
091a364097 Print line numbers in check-locale.py in case of error 2024-06-15 10:11:45 +02:00
WarmUpTill
e3ff6f34fc Update OpenCV to 4.10.0
This adds support for the MSVC toolset 19.40.x
2024-06-11 19:01:01 +02:00
WarmUpTill
ed75a221fe Fix crashes in combination with older MSVC redistributable versions
Since the switch of Windows 2022 GitHub actions runner image to version
20240603.1.1 the Visual Studio version was bumped to 17.10.34928.147.
This results in MSVC version 19.40.33811.0 being used at build time.
Combining this with e.g. the MSVC redistributable version 14.34.31938.0
results in segfaults when calling std::mutex::lock.

See also:
https://developercommunity.visualstudio.com/t/Invalid-code-generation-in-release-1940/10678572
2024-06-09 00:39:54 +02:00
WarmUpTill
7b48cb2b8d Fix locale error 2024-06-09 00:39:51 +02:00
WarmUpTill
9d4c8ab475 Fix stylesheet of StatusControl not being set to stopped state 2024-06-07 23:05:08 +02:00
WarmUpTill
3d61ea7d25 Add option to reevaluate condition state in "Macro" action 2024-06-07 21:44:21 +02:00
WarmUpTill
99c8a46296 Add option to ignore pause during condition check 2024-06-07 21:44:21 +02:00
WarmUpTill
7e1d20031c Add HelpIcon
A QLabel consisting of a question mark icon and tooltip
2024-06-07 21:44:21 +02:00
WarmUpTill
0e4b000fb1 Set default action of tpye "Macro" to "Run" 2024-06-07 21:44:21 +02:00
WarmUpTill
fc2451ae08 Rename MacroProperties to MacroSettings 2024-06-07 21:44:21 +02:00
WarmUpTill
be44577967 Add option to set input variable values to Macro action 2024-06-07 21:44:21 +02:00
WarmUpTill
3480ff238e Add macro input variable support 2024-06-07 21:44:21 +02:00
WarmUpTill
ee68427036 Add HighligthMacroSettingsButton() 2024-06-07 21:44:21 +02:00
WarmUpTill
37c32dd1ed Move StringList from base to lib 2024-06-07 21:44:21 +02:00
WarmUpTill
c05a92d417 Refactor widget highlighting 2024-06-07 21:44:21 +02:00
WarmUpTill
d72a0c0d38 Add VariableSelectionDialog 2024-06-07 21:44:21 +02:00
WarmUpTill
235b31fccc Add GUARD_LOADING_AND_LOCK
Helper macro to reduce repetition
2024-06-07 21:44:21 +02:00
WarmUpTill
286f781f4d Add ListEditor helper widget 2024-06-07 21:44:21 +02:00
WarmUpTill
b7516cac5b Fix crash when adding resources to resources tab
A crash could occur if the plugin window was closed and reopened and a
new resource was added to either the Variable, Action queue, Websocket,
or Twitch tab.

No context object was provided to the signal handlers.
The signal provider is intentionally not deleted when the UI is closed.
Because of this, the signal connections were never cleared when the
underlying tab widget was destroyed.
So, in the case of closing and reopening the settings window, the old
connection with the outdated widget pointers would be called again.
2024-06-05 01:05:31 +02:00
WarmUpTill
45967a090f Add tempvar support to filter condition 2024-06-05 01:05:31 +02:00
WarmUpTill
687fb4623e Add tempvar support to source condition 2024-06-05 01:05:31 +02:00
WarmUpTill
4157ae4ed2 Add option to check source height and width 2024-06-05 01:05:31 +02:00
WarmUpTill
5e1469b0d8 Don't restore last opened tab if that tab is no longer visible 2024-06-05 01:05:31 +02:00
WarmUpTill
b3bde6c59f Fix imported variables / actions not being added to respective tabs 2024-06-05 01:05:31 +02:00
WarmUpTill
032f5e2fe9 Improve visibility of plugin stop warning flash in status dock 2024-06-05 01:05:31 +02:00
WarmUpTill
91c053dfd8 Re-add tooltips for the "last used" cells on the variable tab 2024-06-05 01:05:31 +02:00
Przemek Pawlas
1f1ef4ca03 Add variable values swap action 2024-05-25 19:04:09 +02:00
WarmUpTill
7cc44b4470 Fix folder watch condition filter handling 2024-05-19 03:46:53 +02:00
WarmUpTill
54356d9410 Add tooltip to macro property selection in variable action 2024-05-19 01:44:10 +02:00
WarmUpTill
defbdf8b7a Add folder condition
It allows you to watch for chagnes in a given folder
2024-05-19 01:44:10 +02:00
WarmUpTill
a01af6cfc3 Adapt code to be compatible with older MSVC redistributable versions 2024-05-18 23:31:04 +02:00
WarmUpTill
4d9c7f1054 Fix typo 2024-05-18 23:31:04 +02:00
WarmUpTill
ced36e2b5b Add nodiscard to sync-helpers 2024-05-18 23:31:04 +02:00
WarmUpTill
d2749f29b0 Add note about limitations of the window focus action 2024-05-14 20:23:36 +02:00
WarmUpTill
b78c8bc1de Assume minimum volume when no volume update was received within 250ms
Without this timeout the peak volume update, which was received last,
would be used permanently until the next update arrives.
This might only take place when the source produces audio output again.
2024-05-14 19:12:49 +02:00
WarmUpTill
cc4a3560d8 Fix "Window" actions not being applied to OBS windows 2024-05-12 01:29:06 +02:00
WarmUpTill
3ab2ea9e66 Only update Twitch tab content when switching to it
This should reduce the potential lag introduced when querying the token
status using the Twitch API
2024-05-12 01:28:51 +02:00
WarmUpTill
69b82ee2a3 Fix audio condition incorrectly reporting very low volume levels
OBS might very rarely not update _peak quickly enough when very low
intervals are configured on the General tab.
In that case _peak might be set to negative infinity still, which will
result in unexpected behavior, so we use the previously valid peak value
instead.
2024-05-10 15:11:20 +02:00
WarmUpTill
f14e6bf252 Fix crash when access to midi devices is denied 2024-05-10 15:11:20 +02:00
WarmUpTill
e51ae79b4c Improve window action
* The focus action no longer restores maximized windows
* The focus, maximize, minimize, and close actions will be performed on
  all handles matching the given window title
2024-05-10 15:11:20 +02:00
WarmUpTill
8f55856fd5 Fix macro segment highlighting not being in sync
Each macro segment had its own internal timer to handle highlighting.
This handing was now moved centrally to the macro tab.
2024-05-10 15:11:20 +02:00
WarmUpTill
a360d53419 Enable right-click to select macro segments
This will be used to enable copy-paste via the context menu available
when right-clicking a macro segment
2024-05-10 15:11:20 +02:00
WarmUpTill
d28164d02f Fix initial replay buffer save not triggering condition 2024-05-10 15:11:20 +02:00
WarmUpTill
f723212394 Add copy-paste support for individual macro segments 2024-05-10 15:11:20 +02:00
WarmUpTill
a0cb08d18f Fix potential crash when creating actions 2024-05-10 15:11:20 +02:00
WarmUpTill
d18044b764 Add handling for fading of else-controls 2024-05-10 15:11:20 +02:00
WarmUpTill
406b5d61f5 Add option to conditionally run action of other macros 2024-05-10 15:11:20 +02:00
WarmUpTill
9a4eef4a83 Adjust busy loop sleep to 10ms
This is now in line with the new minimum interval value
2024-05-10 15:11:20 +02:00
WarmUpTill
efaf9a2ef3 Add option to check if hotkey is released
This was already possible previously by inverting the logic with a
"not", however, this should it make it more obvious that this type of
check is possible.
2024-05-09 23:19:08 +02:00
WarmUpTill
edb2952fd6 Add temp vars to file condition 2024-05-09 22:14:43 +02:00
Denilson Sá Maia
088828a351 Fixed typo 2024-05-03 20:04:22 +02:00
WarmUpTill
e359b7fa00 Add Twitch connection tab 2024-05-01 19:44:57 +02:00
WarmUpTill
44fc5177d6 Add action queue tab 2024-05-01 19:44:57 +02:00
WarmUpTill
604a27141f Move files 2024-05-01 19:44:57 +02:00
WarmUpTill
fd65a84d7d Improve buildnumber handling 2024-05-01 19:44:57 +02:00
WarmUpTill
966b389807 Rework variable tab to use tab helpers 2024-05-01 19:44:57 +02:00
WarmUpTill
a6bcce5a63 Add websocket connections tab 2024-05-01 19:44:57 +02:00
WarmUpTill
530fbdd282 Add ResourceTable class
Base class to be used to display items in a table
2024-05-01 19:44:57 +02:00
WarmUpTill
54f1051456 Ease detection of calling obs_module_text() too early 2024-05-01 19:44:57 +02:00
WarmUpTill
d136bf5561 Fix crash when on startup when registering new tab 2024-05-01 19:44:57 +02:00
WarmUpTill
5cba948e02 Decouple plugin init, load, cleanup handling from SwitcherData 2024-05-01 19:44:57 +02:00
WarmUpTill
ab922f6735 Rename and refactor websocket helpers 2024-05-01 19:44:57 +02:00
WarmUpTill
d71c87535f Add RemoveItemsByName()
Helper function to remove Items by name from std::queue of Item
2024-05-01 19:44:57 +02:00
WarmUpTill
ce501bd972 Move / add tabWidget related helper functions 2024-05-01 19:44:57 +02:00
WarmUpTill
ec5944f53c Fix Debian cmake configure issue
The "CI" environment variable was defined but "GITHUB_RUN_ID" was not
resulting in a broken if statement:

if(true AND)

https://github.com/WarmUpTill/SceneSwitcher/issues/1090
2024-04-25 19:31:18 +02:00
WarmUpTill
5e64e0bbaa Disable "psabi" warning for x86 Debian build
https://github.com/WarmUpTill/SceneSwitcher/issues/1091
2024-04-25 19:31:18 +02:00
WarmUpTill
e16f1d732d Fix layout of the "System tray notification" action 2024-04-25 19:30:43 +02:00
WarmUpTill
cdacfc946c Save macro segment settings in separate object
To avoid conflicts with other setting of the segment
2024-04-20 17:39:47 +02:00
WarmUpTill
26e854f0a3 Open macro selection dialog at plugin window location 2024-04-20 17:39:47 +02:00
WarmUpTill
2bc89364b2 Refactor NameDialog 2024-04-20 17:39:47 +02:00
WarmUpTill
e080d2de9b Add option to set custom labels on macro segments 2024-04-20 17:39:47 +02:00
WarmUpTill
ca1262aeb7 Resize temp var selection when repopulating list 2024-04-20 17:39:47 +02:00
WarmUpTill
cbc95e2095 Add option to export macro as plain json 2024-04-20 17:39:47 +02:00
WarmUpTill
9c5051cbf8 Increase scene item index selection maximum to 999 2024-04-20 17:39:47 +02:00
WarmUpTill
e6ca3390a2 Resize settings selection when repopulating list 2024-04-20 17:39:47 +02:00
Przemek Pawlas
e74b531905 Fix saving scene item index range 2024-04-15 19:17:28 +02:00
WarmUpTill
01437183ac Fix checkbox icon of groups in macro tree not being set on OBS 30.1.2
This change is necessary because of
https://github.com/obsproject/obs-studio/pull/9584
2024-04-07 20:23:54 +02:00
WarmUpTill
e5ab2ceca3 Fix build issue with GCC 13.2.0 and clang-17 2024-04-04 20:49:10 +02:00
WarmUpTill
e19f4ddf7c Fix variable deletion via variable tab not updating variable selections
The order of operations was incorrect.
First the signal that a variable was removed was propagated before the
variable was actually selected.
So e.g. scene item selections would receive the signal that a variable
was deleted but when repopulating the scene item selection the variable
still exists resulting in the list of available entries not to change.
2024-04-02 17:59:17 +02:00
WarmUpTill
4e3a062084 Only insert enabled actions to action queues 2024-04-02 17:59:17 +02:00
WarmUpTill
96db0ad507 Fix crash when stopping queue from within the queue 2024-04-02 17:59:17 +02:00
WarmUpTill
6b4bcc074a Add option to press buttons in the properties dialog of filters 2024-04-02 17:59:17 +02:00
WarmUpTill
14dd390680 Add option to truncate or pad variable value 2024-04-02 17:59:17 +02:00
WarmUpTill
3fe8ea8961 Fix timer condition not properly using random values 2024-04-02 17:59:17 +02:00
WarmUpTill
3ee913ea98 Add option to enable or disable sources on audio tracks 2024-04-02 17:59:17 +02:00
WarmUpTill
d18277653c Resolve settings groups in source selection 2024-04-02 17:59:17 +02:00
WarmUpTill
8c478cc330 Add control description to source selection 2024-04-02 17:59:17 +02:00
WarmUpTill
003ffc161b Show warning if system tray is disabled in OBS settings 2024-04-02 17:59:17 +02:00
Przemek Pawlas
74dc0c871b Add Run action/condition temp vars 2024-03-24 14:44:24 +01:00
WarmUpTill
c8545dea4d Fix crash when setting variable to invalid environment variable 2024-03-22 21:55:47 +01:00
WarmUpTill
e1b8edd444 Improve macro name conflict error messages 2024-03-22 21:55:47 +01:00
WarmUpTill
f3996855c3 Add example OBS websocket message 2024-03-22 21:55:47 +01:00
WarmUpTill
ea17e8ea08 Add tooltips 2024-03-17 12:50:12 +01:00
WarmUpTill
00fc313609 Add clipboard condition type 2024-03-15 22:00:57 +01:00
Przemek Pawlas
c72f9abc2b Add pre-commit hooks 2024-03-15 21:27:08 +01:00
Przemek Pawlas
6df818503e Add macro option to stop and rerun actions 2024-03-15 21:27:08 +01:00
WarmUpTill
b17a6cc109 Formatting changes 2024-03-12 21:56:25 +01:00
WarmUpTill
82d1aed472 CI: Fix clang format check using incorrect folder 2024-03-12 21:56:25 +01:00
WarmUpTill
eb6fc6c140 CI: Skip updating of git binaries
This seems to break the CI step "Install macOS build requirements" as
python is attempted to be installed as a dependency of git for which a
symlink cannot be created successfully.
2024-03-12 21:56:25 +01:00
Przemek Pawlas
2710406f5f Add QString arg checking to locale CI script 2024-03-10 13:48:57 +01:00
Przemek Pawlas
a634499423 Fix some locale inconsistencies 2024-03-10 13:48:57 +01:00
Przemek Pawlas
71b3fbaa19 Error CI if other languages have redundant extras 2024-03-10 13:48:57 +01:00
Przemek Pawlas
c656bb4571 Fix invalid JSON storage of source/filter double values 2024-03-10 13:48:57 +01:00
Przemek Pawlas
6c4e4b8cd8 Don't show 2 warning popups for groups with macros 2024-03-10 13:48:57 +01:00
Przemek Pawlas
7b1a256f8a Add Del/F2 keyboard shortcuts for macro and var removal/renames 2024-03-10 13:48:57 +01:00
Przemek Pawlas
66f9eaf8c2 Exclude *.orig files in .gitignore 2024-03-10 13:48:57 +01:00
Przemek Pawlas
7fa0ba3355 Add change count to var tab tooltip 2024-03-10 13:48:57 +01:00
Przemek Pawlas
eec9244e4c Variable related refactors 2024-03-10 13:48:57 +01:00
Przemek Pawlas
e265e4828e Add tooltip with full var value to variable tab 2024-03-10 13:48:57 +01:00
Przemek Pawlas
ad6e720912 Add last changed column to variable tab 2024-03-10 13:48:57 +01:00
WarmUpTill
70dad8ebb4 Handle MIDI device disconnect and reconnect 2024-03-09 12:00:52 +01:00
WarmUpTill
497b3b3e04 Clean up macro import and add action queues 2024-03-09 12:00:52 +01:00
WarmUpTill
891811aa47 Convert audio volume thresholds to new format 2024-03-09 09:18:29 +01:00
WarmUpTill
be9ddaa4c9 Increase precision of percent based volume threshold input 2024-03-09 09:18:29 +01:00
WarmUpTill
03494c2915 Adapt to volume widget slider changes 2024-03-09 09:18:29 +01:00
WarmUpTill
bcf7c247bf Increase precision of volume widget slider 2024-03-09 09:18:29 +01:00
549 changed files with 62888 additions and 20751 deletions

View File

@ -6,15 +6,6 @@
"autosort": true
},
"additional_commands": {
"find_qt": {
"flags": [],
"kwargs": {
"COMPONENTS": "+",
"COMPONENTS_WIN": "+",
"COMPONENTS_MACOS": "+",
"COMPONENTS_LINUX": "+"
}
},
"set_target_properties_obs": {
"pargs": 1,
"flags": [],

View File

@ -1,36 +0,0 @@
---
name: Bug report
about: Create a report to help us improve
title: ''
labels: ''
assignees: ''
---
**Describe the bug**
A clear and concise description of what the bug is.
**To Reproduce**
Steps to reproduce the behavior:
1. Go to '...'
2. Click on '....'
3. Scroll down to '....'
4. See error
**Expected behavior**
A clear and concise description of what you expected to happen.
**Logs**
Please provide a log of your issue with verbose logging enabled (See General tab of the plugin).
In case of a crash, please also include the corresponding crash log.
See [here](https://obsproject.com/forum/threads/please-post-a-log-with-your-issue-heres-how.23074/) for a description where to find the log files and how to share them.
Please share the currently used plugin settings by exporting them them to a file (See General tab of the plugin).
If applicable, add screenshots to help explain your problem.
**Version information**
- OS: [e.g. Windows 10]
- OBS Version [e.g. 27.1.3]
- Plugin Version [e.g. 1.17.1]
**Additional context**
Add any other context about the problem here.

112
.github/ISSUE_TEMPLATE/bug_report.yaml vendored Normal file
View File

@ -0,0 +1,112 @@
# Based on the OBS issue templates
# https://github.com/obsproject/.github/tree/master/.github/ISSUE_TEMPLATE
name: Bug Report
description: Report a bug or crash
body:
- type: markdown
id: md_welcome
attributes:
value: This form is for reporting bugs for Advanced Scene Switcher!
- type: dropdown
id: os_info
attributes:
label: Operating System Info
description: What Operating System are you running?
options:
- Windows 11
- Windows 10
- macOS 14
- macOS 13
- macOS 12
- macOS 11
- Ubuntu 24.04
- Ubuntu 23.10
- Ubuntu 22.04
- Other
validations:
required: true
- type: input
id: os_info_other
attributes:
label: Other OS
description: "If \"Other\" was selected above, what OS are you using?"
placeholder: "e.g., Arch Linux, FreeBSD"
validations:
required: false
- type: input
id: obs_version
attributes:
label: OBS Studio Version
description: What version of OBS Studio are you using?
placeholder: 30.2.2
validations:
required: true
- type: input
id: advss_version
attributes:
label: Advanced Scene Switcher Version
description: What version of the Advanced Scene Switcher are you using?
placeholder: 1.27.2
validations:
required: true
- type: input
id: settings
attributes:
label: Plugin settings
description: |
Please provide the plugin settings used.
Either only [export the macros](https://github.com/WarmUpTill/SceneSwitcher/wiki/Exporting-and-importing-individual-macros) relevant to this issue or [export all settings](https://github.com/WarmUpTill/SceneSwitcher/wiki/Saving-and-loading-settings#how-to-create-and-import-a-backup-of-your-settings) on the General tab of the plugin.
validations:
required: false
- type: input
id: obs_log_url
attributes:
label: OBS Studio Log URL
description: Please provide the obsproject.com URL (from Help menu > Log Files > Upload Current/Previous Log File) to the OBS log file where this issue occurred.
validations:
required: false
- type: input
id: obs_crash_log_url
attributes:
label: OBS Studio Crash Log URL
description: If this is a crash report, please provide the obsproject.com URL to the OBS crash log file where this issue occurred.
validations:
required: false
- type: textarea
id: expected_behavior
attributes:
label: Expected Behavior
description: "What did you expect to happen?"
validations:
required: true
- type: textarea
id: current_behavior
attributes:
label: Current Behavior
description: "What actually happened?"
validations:
required: true
- type: textarea
id: steps_to_reproduce
attributes:
label: Steps to Reproduce
description: "How do you trigger this bug? Please walk us through it step by step."
placeholder: |
1.
2.
3.
...
value: |
1.
2.
3.
...
validations:
required: true
- type: textarea
id: additional_notes
attributes:
label: Anything else we should know?
validations:
required: false

View File

@ -1,5 +1,8 @@
blank_issues_enabled: true
contact_links:
- name: Help/Support
- name: 📚 Wiki
url: https://github.com/WarmUpTill/SceneSwitcher/wiki
about: For general questions about how to use and configure the plugin please have a look at the wiki (https://github.com/WarmUpTill/SceneSwitcher/wiki) or ask questions in the OBS forum (https://obsproject.com/forum/threads/advanced-scene-switcher.48264/)
about: For explanations on how the plugin works or to see example guides, check out the wiki.
- name: 💬 OBS Forum Thread
url: https://obsproject.com/forum/threads/advanced-scene-switcher.48264
about: To discuss the plugin or get assistance, feel free to use the OBS forum thread or the GitHub discussions page.

View File

@ -1,20 +0,0 @@
---
name: Feature request
about: Suggest an idea for this project
title: ''
labels: ''
assignees: ''
---
**Is your feature request related to a problem? Please describe.**
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
**Describe the solution you'd like**
A clear and concise description of what you want to happen.
**Describe alternatives you've considered**
A clear and concise description of any alternative solutions or features you've considered.
**Additional context**
Add any other context or screenshots about the feature request here.

View File

@ -0,0 +1,37 @@
# Based on the OBS issue templates
# https://github.com/obsproject/.github/tree/master/.github/ISSUE_TEMPLATE
name: Feature request
description: Suggest an idea for this project
body:
- type: markdown
id: md_welcome
attributes:
value: This form is for requesting new features for Advanced Scene Switcher!
- type: textarea
id: background
attributes:
label: Background
description: "Is your feature request related to a problem? Please describe."
validations:
required: false
- type: textarea
id: solution
attributes:
label: Solution
description: "Describe the solution you'd like."
validations:
required: true
- type: textarea
id: alternatives
attributes:
label: Alternatives
description: "Describe alternatives you've considered."
validations:
required: false
- type: textarea
id: additional_notes
attributes:
label: Anything else we should know?
validations:
required: false

View File

@ -22,7 +22,7 @@ runs:
- name: Setup cmake
uses: jwlawson/actions-setup-cmake@v1.13
with:
cmake-version: '3.24.x'
cmake-version: '3.x.x'
- name: Restore cached dependencies
id: restore-cache

View File

@ -9,4 +9,10 @@ package 'libxtst-dev'
package 'libxss-dev'
package 'libopencv-dev'
package 'libtesseract-dev'
package 'libprocps-dev'
package 'libproc2-dev'
package 'libusb-1.0-0-dev'
package 'libpaho-mqttpp-dev'
package 'libpaho-mqtt-dev'
package 'libpaho-mqtt-dev'
package 'libasound2-dev'
package 'libpipewire-0.3-dev'

View File

@ -1,6 +1,7 @@
brew "ccache"
brew "coreutils"
brew "cmake"
brew "git"
brew "jq"
brew "xcbeautify"
brew "automake"
brew "libtool"

View File

@ -1,3 +1,4 @@
package 'cmake', path: 'Cmake\bin', bin: 'cmake'
package 'innosetup', path: 'Inno Setup 6', bin: 'iscc'
package 'OpenSSL', path: 'OpenSSL', bin: 'openssl'
package 'OpenSSL', path: 'OpenSSL', bin: 'openssl'
package 'Microsoft.VisualStudio.Locator', path: 'vswhere', bin: 'vswhere'

View File

@ -306,7 +306,7 @@ Usage: %B${functrace[1]%:*}%b <option> [<options>]
log_info "Building OpenCV ..."
cmake --build ${opencv_build_dir} --config Release
log_info "Installing OpenCV..."
log_info "Installing OpenCV ..."
cmake --install ${opencv_build_dir} --prefix "${advss_dep_path}" --config Release || true
popd
@ -335,17 +335,22 @@ Usage: %B${functrace[1]%:*}%b <option> [<options>]
log_info "Building Leptonica ..."
cmake --build ${leptonica_build_dir} --config Release
log_info "Installing Leptonica..."
log_info "Installing Leptonica ..."
# Workaround for "unknown file attribute: H" errors when running install
cmake --install ${leptonica_build_dir} --prefix "${advss_dep_path}" --config Release || :
popd
local tesseract_dir="${project_root}/deps/tesseract"
local tesseract_build_dir="${tesseract_dir}/build_${target##*-}"
local tesseract_build_dir_x86_64="${tesseract_dir}/build_x86_64"
pushd ${tesseract_dir}
log_info "Configure Tesseract (x86_64) ..."
local -a tesseract_cmake_args=(
-DCMAKE_BUILD_TYPE=Release
-DCMAKE_OSX_ARCHITECTURES=${${target##*-}//universal/x86_64;arm64}
-DCMAKE_SYSTEM_NAME="Darwin"
-DCMAKE_OSX_ARCHITECTURES=x86_64
-DCMAKE_SYSTEM_PROCESSOR=x86_64
-DCMAKE_OSX_DEPLOYMENT_TARGET=${DEPLOYMENT_TARGET:-10.15}
-DSW_BUILD=OFF
-DBUILD_TRAINING_TOOLS=OFF
@ -353,58 +358,161 @@ Usage: %B${functrace[1]%:*}%b <option> [<options>]
-DCMAKE_INSTALL_PREFIX="${advss_dep_path}"
)
if [ "${target}" != "macos-x86_64" ]; then
tesseract_cmake_args+=(
-DCMAKE_SYSTEM_PROCESSOR=aarch64
-DHAVE_AVX=FALSE
-DHAVE_AVX2=FALSE
-DHAVE_AVX512F=FALSE
-DHAVE_FMA=FALSE
-DHAVE_SSE4_1=FALSE
-DHAVE_NEON=TRUE
)
sed -i'.original' 's/HAVE_NEON FALSE/HAVE_NEON TRUE/g' "${tesseract_dir}/CMakeLists.txt"
fi
cmake -S . -B ${tesseract_build_dir_x86_64} ${tesseract_cmake_args}
pushd ${tesseract_dir}
log_info "Configure Tesseract ..."
cmake -S . -B ${tesseract_build_dir} ${tesseract_cmake_args}
log_info "Building Tesseract (x86_64) ..."
cmake --build ${tesseract_build_dir_x86_64} --config Release
log_info "Building Tesseract ..."
cmake --build ${tesseract_build_dir} --config Release
log_info "Configure Tesseract (arm64) ..."
git checkout .
local tesseract_build_dir_arm64="${tesseract_dir}/build_arm64"
local -a tesseract_cmake_args=(
-DCMAKE_BUILD_TYPE=Release
-DCMAKE_SYSTEM_NAME="Darwin"
-DCMAKE_OSX_ARCHITECTURES=arm64
-DCMAKE_SYSTEM_PROCESSOR=arm64
-DCMAKE_OSX_DEPLOYMENT_TARGET=${DEPLOYMENT_TARGET:-10.15}
-DSW_BUILD=OFF
-DBUILD_TRAINING_TOOLS=OFF
-DCMAKE_PREFIX_PATH="${advss_dep_path};${_plugin_deps}"
-DCMAKE_INSTALL_PREFIX="${advss_dep_path}"
)
cmake -S . -B ${tesseract_build_dir_arm64} ${tesseract_cmake_args}
log_info "Building Tesseract (arm64) ..."
cmake --build ${tesseract_build_dir_arm64} --config Release
log_info "Combine arm and x86 libtesseract binaries ..."
mv ${tesseract_build_dir_arm64}/libtesseract.a ${tesseract_build_dir_arm64}/libtesseract_arm.a
lipo -create ${tesseract_build_dir_x86_64}/libtesseract.a ${tesseract_build_dir_arm64}/libtesseract_arm.a -output ${tesseract_build_dir_arm64}/libtesseract.a
log_info "Installing Tesseract..."
cmake --install ${tesseract_build_dir} --prefix "${advss_dep_path}" --config Release
cmake --install ${tesseract_build_dir_arm64} --prefix "${advss_dep_path}" --config Release
popd
pushd ${advss_dep_path}
log_info "Prepare openssl ..."
rm -rf ${advss_dep_path}/openssl ${advss_dep_path}/openssl_build
mkdir ${advss_dep_path}/openssl_build
pushd ${advss_dep_path}/openssl_build
rm -rf openssl
git clone git://git.openssl.org/openssl.git --branch openssl-3.1.2 --depth 1
git clone https://github.com/openssl/openssl.git --branch openssl-3.1.2 --depth 1
mv openssl openssl_x86
cp -r openssl_x86 openssl_arm
log_info "Building openssl x86 ..."
export MACOSX_DEPLOYMENT_TARGET=10.9
cd openssl_x86
./Configure darwin64-x86_64-cc shared
make
pushd openssl_x86
./Configure darwin64-x86_64-cc no-shared no-module no-zlib --prefix=${advss_dep_path}
make -j$(nproc)
popd
log_info "Building openssl arm ..."
export MACOSX_DEPLOYMENT_TARGET=10.15
cd ../openssl_arm
./Configure enable-rc5 zlib darwin64-arm64-cc no-asm
make
pushd openssl_arm
./Configure enable-rc5 darwin64-arm64-cc no-shared no-module no-asm no-zlib --prefix=${advss_dep_path}
make -j$(nproc)
log_info "Install openssl ..."
make install
popd
log_info "Combine arm and x86 openssl binaries ..."
cd ..
mkdir openssl-combined
lipo -create openssl_x86/libcrypto.a openssl_arm/libcrypto.a -output openssl-combined/libcrypto.a
lipo -create openssl_x86/libssl.a openssl_arm/libssl.a -output openssl-combined/libssl.a
lipo -create openssl_x86/libcrypto.a openssl_arm/libcrypto.a -output ${advss_dep_path}/lib/libcrypto.a
lipo -create openssl_x86/libssl.a openssl_arm/libssl.a -output ${advss_dep_path}/lib/libssl.a
log_info "Clean up openssl dir..."
mv openssl_x86 openssl
rm -rf openssl_arm
log_info "Clean up openssl dir ..."
rm -rf openssl_x86 openssl_arm
popd
pushd ${project_root}/deps/libusb
log_info "Configure libusb x86 ..."
export SDKROOT=$(xcrun --sdk macosx --show-sdk-path)
export CC=$(xcrun --sdk macosx --find clang)
export CXX=$(xcrun --sdk macosx --find clang++)
export CFLAGS="-arch x86_64 -isysroot $SDKROOT"
export CXXFLAGS="-arch x86_64 -isysroot $SDKROOT"
export LDFLAGS="-arch x86_64 -isysroot $SDKROOT"
export MACOSX_DEPLOYMENT_TARGET=10.15
log_info "Building libusb x86 ..."
mkdir ${project_root}/deps/libusb/out_x86
./autogen.sh
./configure --host=x86_64-apple-darwin --prefix=${advss_dep_path}
make -j$(nproc)
make install
log_info "Configure libusb arm ..."
make clean
rm -r ${project_root}/deps/libusb/out_x86
mkdir ${project_root}/deps/libusb/out_x86
./configure --host=aarch64-apple-darwin --prefix=${project_root}/deps/libusb/out_x86
make -j$(nproc)
make install
log_info "Building libusb arm ..."
make clean
export SDKROOT=$(xcrun --sdk macosx --show-sdk-path)
export CC=$(xcrun --sdk macosx --find clang)
export CXX=$(xcrun --sdk macosx --find clang++)
export CFLAGS="-arch arm64 -isysroot $SDKROOT"
export CXXFLAGS="-arch arm64 -isysroot $SDKROOT"
export LDFLAGS="-arch arm64 -isysroot $SDKROOT"
export MACOSX_DEPLOYMENT_TARGET=10.15
mkdir ${project_root}/deps/libusb/out_arm
./configure --host=aarch64-apple-darwin --prefix=${project_root}/deps/libusb/out_arm
make -j$(nproc)
make install
log_info "Combine arm and x86 libusb binaries ..."
lipo -create ${project_root}/deps/libusb/out_x86/lib/libusb-1.0.0.dylib \
${project_root}/deps/libusb/out_arm/lib/libusb-1.0.0.dylib \
-output ${advss_dep_path}/lib/temp-libusb-1.0.0.dylib
mv ${advss_dep_path}/lib/temp-libusb-1.0.0.dylib ${advss_dep_path}/lib/libusb-1.0.0.dylib
install_name_tool -id @rpath/libusb-1.0.0.dylib ${advss_dep_path}/lib/libusb-1.0.0.dylib
log_info "Clean up libusb ..."
unset SDKROOT
unset CC
unset CXX
unset CFLAGS
unset CXXFLAGS
unset LDFLAGS
unset MACOSX_DEPLOYMENT_TARGET
popd
local mqtt_dir="${project_root}/deps/paho.mqtt.cpp"
local mqtt_build_dir="${mqtt_dir}/build_${target##*-}"
local -a mqtt_cmake_args=(
-DCMAKE_BUILD_TYPE=Release
-DCMAKE_OSX_ARCHITECTURES=${${target##*-}//universal/x86_64;arm64}
-DCMAKE_OSX_DEPLOYMENT_TARGET=${DEPLOYMENT_TARGET:-10.15}
-DCMAKE_PREFIX_PATH="${advss_dep_path};${_plugin_deps}"
-DCMAKE_INSTALL_PREFIX="${advss_dep_path}"
-DPAHO_BUILD_SHARED=OFF
-DPAHO_BUILD_STATIC=ON
-DPAHO_WITH_MQTT_C=ON
-DPAHO_WITH_SSL=ON
-DOPENSSL_USE_STATIC_LIBS=ON
)
pushd ${mqtt_dir}
log_info "Configure paho.mqtt.cpp ..."
cmake -S . -B ${mqtt_build_dir} ${mqtt_cmake_args}
log_info "Building paho.mqtt.cpp ..."
cmake --build ${mqtt_build_dir} --config Release
log_info "Installing paho.mqtt.cpp ..."
cmake --install ${mqtt_build_dir} --prefix "${advss_dep_path}" --config Release
popd
;;
linux)
# Nothing to do for now

View File

@ -253,12 +253,8 @@ ${_usage_host:-}"
macos-*)
if (( ${+CI} )) typeset -gx NSUnbufferedIO=YES
local openssl_lib_dir="${advss_deps_path}/openssl-combined/"
local openssl_include_dir="${advss_deps_path}/openssl/include"
cmake_args+=(
-DOPENSSL_INCLUDE_DIR="${openssl_include_dir}"
-DOPENSSL_LIBRARIES="${openssl_lib_dir}/libcrypto.a;${openssl_lib_dir}/libssl.a"
-DCMAKE_PREFIX_PATH="${advss_deps_path}"
--preset ${_preset}
)

View File

@ -258,6 +258,9 @@ ${_usage_host:-}"
pushd ${project_root}
cmake --build build_${target##*-} --config ${config} -t package ${cmake_args}
# Mark certain deps as optional
build-aux/CI/linux/demote-deps.sh ${project_root}/release/*.deb Recommends '(mqtt)|(opencv)|(tesseract)|(usb)|(x11)'
if [ ! -e ${project_root}/release/${output_name}.deb ]; then
mv ${project_root}/release/*.deb ${project_root}/release/${output_name}.deb
mv ${project_root}/release/*.ddeb ${project_root}/release/${output_name}.ddeb

View File

@ -199,6 +199,75 @@ function Build {
Log-Information "Install tesseract..."
Invoke-External cmake --install "${TesseractBuildPath}" --prefix "${ADVSSDepPath}" @TesseractCmakeArgs
Push-Location -Stack BuildLibusbTemp
Ensure-Location $ProjectRoot
$LibusbPath = "${ProjectRoot}/deps/libusb"
Log-Information "Building libusb..."
$msbuildExe = vswhere -latest -requires Microsoft.Component.MSBuild -find MSBuild\**\Bin\MSBuild.exe | select-object -first 1
if ($msbuildExe) {
$env:CL="/wd5287"
Invoke-External $msbuildExe "${LibusbPath}/msvc/libusb.sln" /property:Configuration=Release /property:Platform=x64
Remove-Item Env:CL
$libusbBuildResultDirectory = "${LibusbPath}/build/v143/x64/Release"
if (-not (Test-Path -Path $libusbBuildResultDirectory)) {
$libusbBuildResultDirectory = "${LibusbPath}/x64/Release/dll"
}
Copy-Item -Path "${libusbBuildResultDirectory}/*" -Destination ${ADVSSDepPath} -Recurse -Force
} else {
Log-Information "Failed to locate msbuild.exe - skipping libusb build"
}
Push-Location -Stack BuildMqttTemp
Ensure-Location $ProjectRoot
$MqttPath = "${ProjectRoot}/deps/paho.mqtt.cpp"
$MqttBuildPath = "${MqttPath}/build"
# Explicitly disable PkgConfig and tiff as it will lead build errors
$MqttCmakeArgs = @(
"-DCMAKE_BUILD_TYPE=${Configuration}"
"-DCMAKE_PREFIX_PATH:PATH=${OBSDepPath}"
"-DCMAKE_INSTALL_PREFIX:PATH=${ADVSSDepPath}"
"-DPAHO_WITH_MQTT_C=ON"
"-DPAHO_WITH_SSL=ON"
)
# Try to find OpenSSL installed via winget
$pf64 = Join-Path $Env:ProgramFiles "OpenSSL-Win64"
$pf = Join-Path $Env:ProgramFiles "OpenSSL"
$possibleDirs = @($pf64, $pf)
$opensslDir = $possibleDirs | Where-Object { Test-Path (Join-Path $_ "include\openssl\ssl.h") } | Select-Object -First 1
if ($opensslDir) {
Write-Host "Detected OpenSSL at: $opensslDir"
$MqttCmakeArgs += "-DOPENSSL_ROOT_DIR=$opensslDir"
$MqttCmakeArgs += "-DOPENSSL_CRYPTO_LIBRARY=$opensslDir\lib\VC\x64\MD\libcrypto.lib"
$MqttCmakeArgs += "-DOPENSSL_SSL_LIBRARY=$opensslDir\lib\VC\x64\MD\libssl.lib"
} else {
Write-Warning "OpenSSL not found - maybe cmake will find it ..."
}
Log-Information "Configuring paho.mqtt.cpp..."
Invoke-External cmake -S ${MqttPath} -B ${MqttBuildPath} @MqttCmakeArgs
$MqttCmakeArgs = @(
'--config', "${Configuration}"
)
if ( $VerbosePreference -eq 'Continue' ) {
$MqttCmakeArgs += ('--verbose')
}
Log-Information "Building paho.mqtt.cpp..."
Invoke-External cmake --build "${MqttBuildPath}" @MqttCmakeArgs
Log-Information "Install paho.mqtt.cpp..."
Invoke-External cmake --install "${MqttBuildPath}" --prefix "${ADVSSDepPath}" @MqttCmakeArgs
}
Build

View File

@ -18,5 +18,7 @@ if (( ! ${+commands[brew]} )) {
}
brew bundle --file ${SCRIPT_HOME}/.Brewfile
rehash
# Workaround to make sure locally built openssl is picked up by cmake
brew uninstall --ignore-dependencies openssl@3 || true
rehash || true
log_group

View File

@ -10,7 +10,6 @@ if (( ${+commands[ccache]} )) {
typeset -gx CCACHE_CONFIGPATH="${project_root}/.ccache.conf"
ccache --set-config=run_second_cpp=true
ccache --set-config=direct_mode=true
ccache --set-config=inode_cache=true
ccache --set-config=compiler_check=content

View File

@ -41,6 +41,7 @@ if (( ! (${skips[(Ie)all]} + ${skips[(Ie)deps]}) )) {
sudo apt-get install ${apt_args} \
build-essential \
libgles2-mesa-dev \
libsimde-dev \
obs-studio
local -a _qt_packages=()

0
.github/test vendored
View File

View File

@ -43,14 +43,14 @@ jobs:
# devscripts and libobs-dev are needed but they were already installed
# from check_libobs_revision and install_frontend_header sections.
sudo apt update
sudo apt install cmake debhelper libcurl4-openssl-dev libxss-dev libxtst-dev qtbase5-dev libopencv-dev libprocps-dev
sudo apt install build-essential cmake debhelper libcurl4-openssl-dev libxss-dev libxtst-dev qt6-base-dev libopencv-dev libproc2-dev
- name: build
run: |
debuild --no-lintian --no-sign
mv ../*.deb .
- name: Publish
if: success()
uses: actions/upload-artifact@v2.2.1
uses: actions/upload-artifact@v4
with:
name: "obs-scene-switcher.deb"
path: ${{ github.workspace }}/*.deb

View File

@ -6,11 +6,11 @@ on:
description: "Project name detected by parsing build spec file"
value: ${{ jobs.check-event.outputs.pluginName }}
env:
DEP_DIR: .deps/advss-build-dependencies
DEP_DIR: .deps/advss-build-dependencies-3
jobs:
check-event:
name: Check GitHub Event Data 🔎
runs-on: ubuntu-22.04
runs-on: ubuntu-latest
defaults:
run:
shell: bash
@ -75,7 +75,7 @@ jobs:
macos-build:
name: Build for macOS 🍏
runs-on: macos-13
runs-on: macos-15
needs: check-event
defaults:
run:
@ -107,8 +107,8 @@ jobs:
print "pluginName=${product_name}" >> $GITHUB_OUTPUT
print "pluginVersion=${git_tag}" >> $GITHUB_OUTPUT
print '::group::Select Xcode version'
sudo xcode-select --switch /Applications/Xcode_14.3.1.app
print '::group::Enable Xcode 16.1'
sudo xcode-select --switch /Applications/Xcode_16.1.0.app/Contents/Developer
print '::endgroup::'
- uses: actions/cache@v4
@ -177,7 +177,7 @@ jobs:
ubuntu-build:
name: Build for Ubuntu 🐧
runs-on: ubuntu-22.04
runs-on: ubuntu-latest
needs: check-event
defaults:
run:
@ -210,6 +210,11 @@ jobs:
restore-keys: |
${{ runner.os }}-ccache-x86_64-
- name: Set up CMake 🏗️
uses: jwlawson/actions-setup-cmake@v1.13
with:
cmake-version: '3.x.x'
- name: Set up Homebrew 🍺
uses: Homebrew/actions/setup-homebrew@master
@ -241,14 +246,14 @@ jobs:
- name: Upload Artifacts 📡
uses: actions/upload-artifact@v4
with:
name: ${{ steps.setup.outputs.pluginName }}-${{ steps.setup.outputs.pluginVersion }}-ubuntu-22.04-x86_64-${{ needs.check-event.outputs.commitHash }}
name: ${{ steps.setup.outputs.pluginName }}-${{ steps.setup.outputs.pluginVersion }}-ubuntu-24.04-x86_64-${{ needs.check-event.outputs.commitHash }}
path: ${{ github.workspace }}/release/${{ steps.setup.outputs.pluginName }}-*-x86_64*.*
- name: Upload debug symbol artifacts 🪲
uses: actions/upload-artifact@v4
if: ${{ fromJSON(needs.check-event.outputs.package) }}
with:
name: ${{ steps.setup.outputs.pluginName }}-${{ steps.setup.outputs.pluginVersion }}-ubuntu-22.04-x86_64-${{ needs.check-event.outputs.commitHash }}-dbgsym
name: ${{ steps.setup.outputs.pluginName }}-${{ steps.setup.outputs.pluginVersion }}-ubuntu-24.04-x86_64-${{ needs.check-event.outputs.commitHash }}-dbgsym
path: ${{ github.workspace }}/release/${{ steps.setup.outputs.pluginName }}-*-x86_64*-dbgsym.ddeb
windows-build:

View File

@ -3,7 +3,7 @@ on:
workflow_call:
jobs:
clang-format:
runs-on: ubuntu-22.04
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
with:
@ -15,7 +15,7 @@ jobs:
failCondition: error
cmake-format:
runs-on: ubuntu-22.04
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
with:

View File

@ -31,7 +31,7 @@ jobs:
create-release:
name: Create Release 🛫
if: github.ref_type == 'tag'
runs-on: ubuntu-22.04
runs-on: ubuntu-latest
needs: build-project
defaults:
run:
@ -77,7 +77,7 @@ jobs:
variants=(
'windows-x64;zip|exe'
'macos-universal;tar.xz|pkg'
'ubuntu-22.04-x86_64;tar.xz|deb|ddeb'
'ubuntu-24.04-x86_64;tar.xz|deb|ddeb'
'sources;tar.xz'
)

10
.gitignore vendored
View File

@ -7,6 +7,7 @@
!/cmake
!/data
!/deps
!/scripting
!/forms
!/lib
!/module
@ -16,6 +17,7 @@
!.cmake-format.json
!.gitattributes
!.gitignore
!.pre-commit-config.yaml
!BUILDING.md
!buildspec.json
!CMakeLists.txt
@ -23,6 +25,9 @@
!LICENSE
!README.md
# Exclude .orig leftovers
*.orig
# Exclude lock files
*.lock.json
@ -30,4 +35,7 @@
.DS_Store
# Exclude CMake build number cache
/cmake/.CMakeBuildNumber
/cmake/.CMakeBuildNumber
# Exclude python caches
/**/__pycache__

12
.gitmodules vendored
View File

@ -25,3 +25,15 @@
[submodule "deps/json"]
path = deps/json
url = https://github.com/nlohmann/json.git
[submodule "deps/libusb"]
path = deps/libusb
url = https://github.com/libusb/libusb.git
[submodule "deps/date"]
path = deps/date
url = https://github.com/HowardHinnant/date.git
[submodule "deps/jsoncons"]
path = deps/jsoncons
url = https://github.com/danielaparker/jsoncons.git
[submodule "deps/paho.mqtt.cpp"]
path = deps/paho.mqtt.cpp
url = https://github.com/eclipse-paho/paho.mqtt.cpp.git

24
.pre-commit-config.yaml Normal file
View File

@ -0,0 +1,24 @@
repos:
- repo: https://github.com/pre-commit/mirrors-clang-format
rev: v16.0.6
hooks:
- id: clang-format
args: [-fallback-style=none]
types_or: [c++, c]
exclude: |
(?x)^(
deps/.*|
tests/catch\.hpp|
.*\.mm
)$
- repo: https://github.com/cheshirekow/cmake-format-precommit
rev: v0.6.13
hooks:
- id: cmake-format
- repo: https://github.com/astral-sh/ruff-pre-commit
rev: v0.3.2
hooks:
- id: ruff-format
types_or: [python]

View File

@ -6,18 +6,18 @@ You have the option to ...
Both methods require [CMake](https://cmake.org/download/).
The plugin can be compiled for OBS 27 and above, although using the latest version of OBS is recommended to support all features.
The plugin can be compiled for OBS 31 and above, although using the latest version of OBS is recommended to support all features.
## Compiling in tree (recommended for development)
This section assumes that you have a working [OBS Studio development environment](https://obsproject.com/wiki/Building-OBS-Studio).
Add the "SceneSwitcher" source directory to your obs-studio source directory under obs-studio/UI/frontend-plugins/:
Add the "SceneSwitcher" source directory to your obs-studio source directory under obs-studio/plugins:
```
cd obs-studio/UI/frontend-plugins/
cd obs-studio/plugins
git clone --recursive https://github.com/WarmUpTill/SceneSwitcher.git
```
Then modify the obs-studio/UI/frontend-plugins/CMakeLists.txt Example and add an entry for the scene switcher:
Then modify the obs-studio/plugins/CMakeLists.txt and add an entry for the scene switcher:
```
add_subdirectory(SceneSwitcher)
```

View File

@ -1,4 +1,4 @@
cmake_minimum_required(VERSION 3.16...3.26)
cmake_minimum_required(VERSION 3.21...3.26)
project(advanced-scene-switcher VERSION 1.0.0)
@ -20,6 +20,12 @@ if(BUILD_OUT_OF_TREE)
include(helpers)
endif()
# OBS 31 no longer defines find_qt so check if we need to include it for in-tree
# builds
if(NOT COMMAND find_qt)
include("${CMAKE_CURRENT_SOURCE_DIR}/cmake/common/helpers_common.cmake")
endif()
set(LIB_NAME "${PROJECT_NAME}-lib")
add_library(${PROJECT_NAME} MODULE)
add_library(${LIB_NAME} SHARED)
@ -27,6 +33,16 @@ add_library(${LIB_NAME} SHARED)
include(cmake/common/get_git_revision_description.cmake)
get_git_head_revision(GIT_REFSPEC GIT_SHA1)
git_describe(GIT_TAG)
# Helper for OpenSSL
if(OS_WINDOWS)
include(cmake/windows/wingetssl.cmake)
endif()
if(${GIT_TAG} STREQUAL "GIT-NOTFOUND")
set(GIT_TAG ${PROJECT_VERSION})
endif()
message(STATUS "${PROJECT_NAME} version: ${GIT_TAG}")
configure_file("${CMAKE_CURRENT_SOURCE_DIR}/cmake/common/version.cpp.in"
"${CMAKE_CURRENT_BINARY_DIR}/lib/version.cpp" @ONLY)
@ -52,8 +68,6 @@ target_sources(
${LIB_NAME}
PRIVATE lib/legacy/scene-group.cpp
lib/legacy/scene-group.hpp
lib/legacy/scene-trigger.cpp
lib/legacy/scene-trigger.hpp
lib/legacy/switch-audio.cpp
lib/legacy/switch-audio.hpp
lib/legacy/switch-executable.cpp
@ -66,8 +80,6 @@ target_sources(
lib/legacy/switch-idle.hpp
lib/legacy/switch-media.cpp
lib/legacy/switch-media.hpp
lib/legacy/switch-network.cpp
lib/legacy/switch-network.hpp
lib/legacy/switch-pause.cpp
lib/legacy/switch-pause.hpp
lib/legacy/switch-random.cpp
@ -116,43 +128,75 @@ target_sources(
lib/macro/macro-condition.hpp
lib/macro/macro-dock.cpp
lib/macro/macro-dock.hpp
lib/macro/macro-dock-settings.hpp
lib/macro/macro-dock-settings.cpp
lib/macro/macro-dock-window.cpp
lib/macro/macro-dock-window.hpp
lib/macro/macro-edit.cpp
lib/macro/macro-edit.hpp
lib/macro/macro-export-import-dialog.cpp
lib/macro/macro-export-import-dialog.hpp
lib/macro/macro-helpers.cpp
lib/macro/macro-helpers.hpp
lib/macro/macro-input.cpp
lib/macro/macro-input.hpp
lib/macro/macro-list.cpp
lib/macro/macro-list.hpp
lib/macro/macro-properties.cpp
lib/macro/macro-properties.hpp
lib/macro/macro-ref.cpp
lib/macro/macro-ref.hpp
lib/macro/macro-run-button.cpp
lib/macro/macro-run-button.hpp
lib/macro/macro-search.cpp
lib/macro/macro-search.hpp
lib/macro/macro-segment-copy-paste.cpp
lib/macro/macro-segment-copy-paste.hpp
lib/macro/macro-segment-list.cpp
lib/macro/macro-segment-list.hpp
lib/macro/macro-segment-selection.cpp
lib/macro/macro-segment-selection.hpp
lib/macro/macro-segment-unknown.hpp
lib/macro/macro-segment.cpp
lib/macro/macro-segment.hpp
lib/macro/macro-selection.cpp
lib/macro/macro-selection.hpp
lib/macro/macro-settings.cpp
lib/macro/macro-settings.hpp
lib/macro/macro-signals.cpp
lib/macro/macro-signals.hpp
lib/macro/macro-tab.cpp
lib/macro/macro-tree.cpp
lib/macro/macro-tree.hpp
lib/macro/macro-websocket-trigger.cpp
lib/macro/macro.cpp
lib/macro/macro.hpp)
# Utility function sources
target_sources(
${LIB_NAME}
PRIVATE lib/utils/action-queue.cpp
lib/utils/action-queue.hpp
PRIVATE lib/queue/action-queue.cpp
lib/queue/action-queue.hpp
lib/queue/action-queue-tab.cpp
lib/queue/action-queue-tab.hpp
lib/utils/auto-update-tooltip-label.cpp
lib/utils/auto-update-tooltip-label.hpp
lib/utils/backup.cpp
lib/utils/backup.hpp
lib/utils/canvas-helpers.cpp
lib/utils/canvas-helpers.hpp
lib/utils/condition-logic.cpp
lib/utils/condition-logic.hpp
lib/utils/crash-handler.cpp
lib/utils/crash-handler.hpp
lib/utils/curl-helper.cpp
lib/utils/curl-helper.hpp
lib/utils/cursor-shape-changer.cpp
lib/utils/cursor-shape-changer.hpp
lib/utils/double-slider.cpp
lib/utils/double-slider.hpp
lib/utils/duration-control.cpp
lib/utils/duration-control.hpp
lib/utils/duration-modifier.cpp
lib/utils/duration-modifier.hpp
lib/utils/duration.cpp
lib/utils/duration.hpp
lib/utils/export-symbol-helper.hpp
@ -160,10 +204,20 @@ target_sources(
lib/utils/file-selection.hpp
lib/utils/filter-combo-box.cpp
lib/utils/filter-combo-box.hpp
lib/utils/first-run-wizard.cpp
lib/utils/first-run-wizard.hpp
lib/utils/help-icon.hpp
lib/utils/help-icon.cpp
lib/utils/item-selection-helpers.cpp
lib/utils/item-selection-helpers.hpp
lib/utils/json-helpers.cpp
lib/utils/json-helpers.hpp
lib/utils/layout-helpers.cpp
lib/utils/layout-helpers.hpp
lib/utils/list-controls.cpp
lib/utils/list-controls.hpp
lib/utils/list-editor.cpp
lib/utils/list-editor.hpp
lib/utils/log-helper.cpp
lib/utils/log-helper.hpp
lib/utils/math-helpers.cpp
@ -176,7 +230,6 @@ target_sources(
lib/utils/name-dialog.hpp
lib/utils/non-modal-dialog.cpp
lib/utils/non-modal-dialog.hpp
lib/utils/obs-dock.hpp
lib/utils/obs-module-helper.cpp
lib/utils/obs-module-helper.hpp
lib/utils/path-helpers.cpp
@ -187,8 +240,12 @@ target_sources(
lib/utils/priority-helper.hpp
lib/utils/regex-config.cpp
lib/utils/regex-config.hpp
lib/utils/resizable-widget.cpp
lib/utils/resizable-widget.hpp
lib/utils/resizing-text-edit.cpp
lib/utils/resizing-text-edit.hpp
lib/utils/resource-table.cpp
lib/utils/resource-table.hpp
lib/utils/scene-selection.cpp
lib/utils/scene-selection.hpp
lib/utils/scene-switch-helpers.cpp
@ -199,6 +256,8 @@ target_sources(
lib/utils/section.hpp
lib/utils/selection-helpers.cpp
lib/utils/selection-helpers.hpp
lib/utils/single-char-selection.cpp
lib/utils/single-char-selection.hpp
lib/utils/slider-spinbox.cpp
lib/utils/slider-spinbox.hpp
lib/utils/source-helpers.cpp
@ -209,18 +268,26 @@ target_sources(
lib/utils/splitter-helpers.hpp
lib/utils/status-control.cpp
lib/utils/status-control.hpp
lib/utils/string-list.cpp
lib/utils/string-list.hpp
lib/utils/switch-button.cpp
lib/utils/switch-button.hpp
lib/utils/sync-helpers.cpp
lib/utils/sync-helpers.hpp
lib/utils/tab-helpers.cpp
lib/utils/tab-helpers.hpp
lib/utils/temp-variable.cpp
lib/utils/temp-variable.hpp
lib/utils/time-helpers.cpp
lib/utils/time-helpers.hpp
lib/utils/ui-helpers.cpp
lib/utils/ui-helpers.hpp
lib/utils/utility.cpp
lib/utils/utility.hpp
lib/utils/volume-control.cpp
lib/utils/volume-control.hpp
lib/utils/websocket-api.cpp
lib/utils/websocket-api.hpp
lib/variables/variable-line-edit.cpp
lib/variables/variable-line-edit.hpp
lib/variables/variable-number.hpp
@ -230,6 +297,7 @@ target_sources(
lib/variables/variable-string.cpp
lib/variables/variable-string.hpp
lib/variables/variable-tab.cpp
lib/variables/variable-tab.hpp
lib/variables/variable-text-edit.cpp
lib/variables/variable-text-edit.hpp
lib/variables/variable.cpp
@ -237,13 +305,25 @@ target_sources(
# --- End of section ---
# Subfolder for advanced scene switcher plugins
set(ADVSS_PLUGIN_FOLDER "advanced-scene-switcher-plugins")
target_compile_definitions(
${LIB_NAME} PRIVATE ADVSS_PLUGIN_FOLDER=\"${ADVSS_PLUGIN_FOLDER}\")
include(cmake/common/advss_helpers.cmake)
setup_obs_lib_dependency(${LIB_NAME})
setup_obs_lib_dependency(${PROJECT_NAME})
find_qt(COMPONENTS Widgets Core)
target_link_libraries(${PROJECT_NAME} PRIVATE Qt::Core Qt::Widgets)
target_link_libraries(${LIB_NAME} PRIVATE Qt::Core Qt::Widgets)
find_package(Qt6 REQUIRED COMPONENTS Widgets Core)
target_link_libraries(${PROJECT_NAME} PRIVATE Qt6::Core Qt6::Widgets)
target_link_libraries(${LIB_NAME} PRIVATE Qt6::Core Qt6::Widgets)
# Ignore QCheckBox::stateChanged deprecation warning until minimum supported Qt
# version is at least Qt 6.7, which introduces QCheckBox::checkStateChanged
if(Qt6_VERSION VERSION_GREATER "6.0.0")
target_compile_definitions(${LIB_NAME} PRIVATE QT_NO_DEPRECATED_WARNINGS)
endif()
target_compile_options(
${PROJECT_NAME}
PRIVATE
@ -264,6 +344,7 @@ target_include_directories(
PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/lib"
"${CMAKE_CURRENT_SOURCE_DIR}/lib/legacy"
"${CMAKE_CURRENT_SOURCE_DIR}/lib/macro"
"${CMAKE_CURRENT_SOURCE_DIR}/lib/queue"
"${CMAKE_CURRENT_SOURCE_DIR}/lib/utils"
"${CMAKE_CURRENT_SOURCE_DIR}/lib/variables"
"${CMAKE_CURRENT_BINARY_DIR}/forms")
@ -279,13 +360,9 @@ set_target_properties(${LIB_NAME} PROPERTIES CXX_VISIBILITY_PRESET hidden)
target_compile_features(${PROJECT_NAME} PUBLIC cxx_std_17)
target_compile_features(${LIB_NAME} PUBLIC cxx_std_17)
add_definitions(-DASIO_STANDALONE)
target_include_directories(
${LIB_NAME}
PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/deps/asio/asio/include"
"${CMAKE_CURRENT_SOURCE_DIR}/deps/websocketpp"
"${CMAKE_CURRENT_SOURCE_DIR}/deps/obs-websocket/lib"
"${CMAKE_CURRENT_SOURCE_DIR}/deps/exprtk")
${LIB_NAME} PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/deps/obs-websocket/lib"
"${CMAKE_CURRENT_SOURCE_DIR}/deps/exprtk")
if(NOT nlohmann_json_DIR
AND EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/deps/json/CMakeLists.txt")
@ -295,6 +372,21 @@ else()
endif()
target_link_libraries(${LIB_NAME} PUBLIC nlohmann_json::nlohmann_json)
if(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/deps/jsoncons/CMakeLists.txt")
# Don't build jsoncons unit tests as they are causing compilation issues and
# won't be executed either way
if(OS_MACOS)
cmake_policy(SET CMP0077 NEW)
endif()
set(JSONCONS_BUILD_TESTS
OFF
CACHE BOOL "" FORCE)
add_subdirectory(deps/jsoncons EXCLUDE_FROM_ALL)
target_link_libraries(${LIB_NAME} PRIVATE jsoncons)
target_compile_definitions(${LIB_NAME} PRIVATE JSONPATH_SUPPORT=1)
endif()
find_package(CURL QUIET)
find_package(Libcurl QUIET)
if(CURL_FOUND)
@ -321,6 +413,9 @@ if(OS_WINDOWS)
if(MSVC)
target_compile_options(${LIB_NAME} PUBLIC /MP /d2FH4- /wd4267 /wd4267
/bigobj)
# Workaround for MSVC incompatibility in CI environment
add_compile_definitions(${target_name} _DISABLE_CONSTEXPR_MUTEX_CONSTRUCTOR)
endif()
target_sources(${LIB_NAME} PRIVATE lib/win/advanced-scene-switcher-win.cpp)
add_definitions(-D_WEBSOCKETPP_CPP11_STL_)
@ -345,6 +440,7 @@ else()
set_target_properties(${LIB_NAME} PROPERTIES PREFIX "")
set_target_properties(${LIB_NAME} PROPERTIES SOVERSION 1)
find_package(Qt6 REQUIRED COMPONENTS DBus)
find_package(X11 REQUIRED COMPONENTS Xss)
target_include_directories(${LIB_NAME} PRIVATE "${X11_INCLUDE_DIR}"
"${X11_Xss_INCLUDE_PATH}")
@ -359,10 +455,30 @@ else()
set(PROCESS_CONDITION_SUPPORTED 1)
endif()
if(PROCPS2_INCLUDE_DIR)
message(STATUS "${PROJECT_NAME} using libproc2")
find_package(PkgConfig REQUIRED)
pkg_check_modules(libproc2 REQUIRED IMPORTED_TARGET libproc2)
set(PROC_INCLUDE_DIR "${PROCPS2_INCLUDE_DIR}")
target_compile_definitions(${LIB_NAME} PRIVATE PROCPS2_AVAILABLE)
set(PROCESS_CONDITION_SUPPORTED 1)
# Check if PIDS_VAL takes 4 arguments (old API, pre-4.0.5) or 3 (new API)
include(CheckCSourceCompiles)
set(CMAKE_REQUIRED_INCLUDES "${PROCPS2_INCLUDE_DIR}")
set(CMAKE_REQUIRED_LIBRARIES proc2)
check_c_source_compiles(
"
#include <libproc2/pids.h>
int main(void) {
struct pids_stack *s = 0;
struct pids_info *i = 0;
(void)PIDS_VAL(0, str, s, i);
return 0;
}
"
PROCPS2_PIDS_VAL_TAKES_INFO)
if(PROCPS2_PIDS_VAL_TAKES_INFO)
target_compile_definitions(${LIB_NAME} PRIVATE PROCPS2_USE_INFO)
endif()
endif()
if(NOT DEFINED PROCESS_CONDITION_SUPPORTED)
message(
@ -371,15 +487,18 @@ else()
)
endif()
target_include_directories(${LIB_NAME} PRIVATE "${PROC_INCLUDE_DIR}")
target_sources(${LIB_NAME} PRIVATE lib/linux/advanced-scene-switcher-nix.cpp)
target_sources(${LIB_NAME} PRIVATE lib/linux/advanced-scene-switcher-nix.cpp
lib/linux/kwin-helpers.cpp)
# Don't include irrelevant folders into sources archive
list(APPEND CPACK_SOURCE_IGNORE_FILES "\\.deps/.*")
endif()
if(NOT OS_WINDOWS)
target_compile_options(
${LIB_NAME}
PUBLIC -Wno-error=unused-parameter -Wno-error=conversion -Wno-error=shadow
-Wno-error=float-conversion -Wno-error=enum-conversion
-Wno-error=deprecated-declarations)
-Wno-error=float-conversion -Wno-error=enum-conversion)
endif()
# --- End of section ---

View File

@ -19,7 +19,11 @@ The **Snap** package manager offers an OBS Studio installation which is bundled
sudo snap install obs-studio
```
More information can be found [here](https://github.com/WarmUpTill/SceneSwitcher/wiki/Installation).
## Contributing
- If you wish to contribute code to the project, have a look at this [section](BUILDING.md) describing how to compile the plugin.
- You can add custom conditions and actions at runtime using the API described [here](https://github.com/WarmUpTill/SceneSwitcher/wiki/Scripting).
- You can optionally use [pre-commit](https://pre-commit.com) to automatically handle formatting.
- If you wish to contribute translations, feel free to submit pull requests for the corresponding files under `data/locale`.

View File

@ -49,7 +49,16 @@ invoke_formatter() {
exit 2
}
local -a source_files=(src/**/*.(c|cpp|h|hpp|m|mm)(.N))
local -a source_files=()
for folder ("lib" "module" "plugins" "tests") {
source_files+=(${folder}/**/*.(c|cpp|h|hpp)(.N))
}
for file (${source_files}) {
if [[ $file == *"catch.hpp" ]]; then
source_files=("${source_files[@]/$file}")
fi
}
local -a format_args=(-style=file -fallback-style=none)
if (( _loglevel > 2 )) format_args+=(--verbose)

View File

@ -1,19 +1,32 @@
#!/usr/bin/env python3
import os
import sys
import argparse
import os
import re
import sys
defaultLocaleFile = "en-US.ini"
commentChars = ";#"
class localeEntry:
locale = ""
placeholders = []
widgetPlaceholders = []
qStringArgs = []
lineNum = -1
def __init__(self, locale, widgets) -> None:
def __init__(self, locale, widgetPlaceholders, qStringArgs, lineNum) -> None:
self.locale = locale
self.placeholders = widgets
self.widgetPlaceholders = widgetPlaceholders
self.qStringArgs = qStringArgs
self.lineNum = lineNum
def isCommentLine(line):
for char in commentChars:
if line.startswith(char):
return True
return False
def getNonDefaultLocales(dir):
@ -22,21 +35,35 @@ def getNonDefaultLocales(dir):
f = os.path.join(dir, filename)
if os.path.isfile(f) and not f.endswith(defaultLocaleFile):
files.append(f)
return files
def getAllLocaleEntriesWithWidgetPlaceholders(file):
def getAllLocaleEntries(file):
localeEntries = []
with open(file, 'r', encoding='UTF-8') as f:
for line in f.readlines():
with open(file, "r", encoding="UTF-8") as f:
for lineNum, line in enumerate(f):
widgetPlaceholders = []
qStringArgs = []
if isCommentLine(line):
continue
for word in line.split("{{"):
if not "}}" in word:
continue
word = "{{" + word[:word.rfind("}}")] + "}}"
widgetPlaceholders.append(word)
localeEntries.append(localeEntry(
line.split("=")[0], widgetPlaceholders))
placeholder = "{{" + word[: word.rfind("}}")] + "}}"
widgetPlaceholders.append(placeholder)
for match in re.finditer(r"%\d+", line):
qStringArgs.append(match.group(0))
localeEntries.append(
localeEntry(
line.split("=")[0], widgetPlaceholders, qStringArgs, lineNum + 1
)
)
return localeEntries
@ -44,47 +71,95 @@ def getLocaleEntryFrom(entry, list):
for element in list:
if element.locale == entry.locale:
return element
return None
def checkWidgetPlacehodlers(file, expectedPlaceholders):
localeEntries = getAllLocaleEntriesWithWidgetPlaceholders(file)
def checkLocaleEntries(file, expectedLocaleEntries):
localeEntries = getAllLocaleEntries(file)
result = True
for localeEntry in localeEntries:
expectedEntry = getLocaleEntryFrom(localeEntry, expectedPlaceholders)
if expectedEntry is None:
expectedLocaleEntry = getLocaleEntryFrom(localeEntry, expectedLocaleEntries)
if expectedLocaleEntry is None:
result = False
print(
"WARNING: Locale entry \"{}\" from \"{}\" not found in \"{}\"".format(localeEntry.locale, file, defaultLocaleFile))
'ERROR: Locale entry "{}" from "{}:{}" not found in "{}"'.format(
localeEntry.locale, file, localeEntry.lineNum, defaultLocaleFile
)
)
continue
for p in localeEntry.placeholders:
if p not in expectedEntry.placeholders:
print("WARNING: Locale entry \"{}\" from \"{}\" does contain \"{}\" while \"{}\" does not".format(
localeEntry.locale, file, p, defaultLocaleFile))
for p in expectedEntry.placeholders:
if p not in localeEntry.placeholders:
for placeholder in localeEntry.widgetPlaceholders:
if placeholder not in expectedLocaleEntry.widgetPlaceholders:
result = False
print("ERROR: Locale entry \"{}\" from \"{}\" does not contain \"{}\"".format(
localeEntry.locale, file, p))
print(
'ERROR: Locale entry "{}" from "{}:{}" does contain "{}" widget placeholder while "{}:{}" does not'.format(
localeEntry.locale,
file,
localeEntry.lineNum,
placeholder,
defaultLocaleFile,
expectedLocaleEntry.lineNum,
)
)
for placeholder in expectedLocaleEntry.widgetPlaceholders:
if placeholder not in localeEntry.widgetPlaceholders:
result = False
print(
'ERROR: Locale entry "{}" from "{}:{}" does not contain "{}" widget placeholder'.format(
localeEntry.locale, file, localeEntry.lineNum, placeholder
)
)
for arg in localeEntry.qStringArgs:
if arg not in expectedLocaleEntry.qStringArgs:
result = False
print(
'ERROR: Locale entry "{}" from "{}:{}" does contain "{}" QString arg while "{}:{}" does not'.format(
localeEntry.locale,
file,
localeEntry.lineNum,
arg,
defaultLocaleFile,
expectedLocaleEntry.lineNum,
)
)
for arg in expectedLocaleEntry.qStringArgs:
if arg not in localeEntry.qStringArgs:
result = False
print(
'ERROR: Locale entry "{}" from "{}:{}" does not contain "{}" QString arg'.format(
localeEntry.locale, file, localeEntry.lineNum, arg
)
)
return result
def main():
parser = argparse.ArgumentParser(
description='Checks for inconsistencies regarding widget placeholders in the different locale files.')
parser.add_argument(
'-p', '--path', help='Path to locale folder', required=True)
description="Checks for inconsistencies regarding widget placeholders in the different locale files."
)
parser.add_argument("-p", "--path", help="Path to locale folder", required=True)
args = parser.parse_args()
placeholders = getAllLocaleEntriesWithWidgetPlaceholders(
os.path.join(args.path, defaultLocaleFile))
defaultLocaleEntries = getAllLocaleEntries(
os.path.join(args.path, defaultLocaleFile)
)
nonDefaultLocales = getNonDefaultLocales(args.path)
result = True
for f in nonDefaultLocales:
if checkWidgetPlacehodlers(f, placeholders) == False:
for file in nonDefaultLocales:
if checkLocaleEntries(file, defaultLocaleEntries) == False:
result = False
if result == False:
sys.exit(1)
print("SUCCESS: No issues found!")
sys.exit(0)

View File

@ -7,7 +7,7 @@ Build-Depends: cmake,
libcurl4-openssl-dev,
libobs-dev,
libxtst-dev,
qtbase5-dev,
qt6-base-dev,
libxss-dev,
libopencv-dev
Standards-Version: 4.6.0

View File

@ -3,7 +3,7 @@
export DEB_BUILD_MAINT_OPTIONS = hardening=+all
export QT_SELECT = qt5
export QT_SELECT = qt6
%:
dh $@

126
build-aux/CI/linux/demote-deps.sh Executable file
View File

@ -0,0 +1,126 @@
#!/usr/bin/env bash
# Usage: demote_deps.sh <in.deb> [Recommends|Suggests] [regex]
# Example: demote_deps.sh build/advanced-scene-switcher_1.31.0_amd64.deb Recommends 'opencv'
set -euo pipefail
if [[ $# -lt 1 ]]; then
echo "Usage: $0 <in.deb> [Recommends|Suggests] [regex]" >&2
exit 1
fi
IN_DEB="$1"
DEST_FIELD="${2:-Recommends}" # Recommends or Suggests
MATCH_REGEX="${3:-opencv}" # regex to match packages to demote
echo "Demoting dependencies matching '${MATCH_REGEX}' to ${DEST_FIELD}"
TMPDIR="$(mktemp -d)"
trap 'rm -rf "$TMPDIR"' EXIT
dpkg-deb -R "$IN_DEB" "$TMPDIR"
CONTROL="$TMPDIR/DEBIAN/control"
# Read a field (single line value), handling continuation lines starting with a space.
get_field() {
local key="$1"
awk -v key="$key" '
BEGIN { val=""; collecting=0 }
$0 ~ "^" key ":" {
collecting=1
sub("^" key ":[[:space:]]*", "", $0)
val=$0
next
}
collecting==1 {
if ($0 ~ "^[[:space:]]") {
sub("^[[:space:]]+", "", $0)
val = val " " $0
next
} else {
collecting=0
}
}
END { print val }
' "$CONTROL"
}
# Split a comma-separated list into lines, trimming whitespace
split_csv() {
tr ',' '\n' | sed -E 's/^[[:space:]]+//; s/[[:space:]]+$//' | sed '/^$/d'
}
# Join with ", "
join_csv() {
awk 'BEGIN{first=1}{ if(!first) printf(", "); printf("%s",$0); first=0 } END{print ""}'
}
# Deduplicate while preserving order
dedup() {
awk '!seen[$0]++'
}
DEPENDS_VAL="$(get_field Depends)"
EXIST_DEST_VAL="$(get_field "$DEST_FIELD")"
# Separate opencv-matching vs the rest (preserve tokens exactly)
mapfile -t DEPENDS_ARR < <(printf "%s\n" "$DEPENDS_VAL" | split_csv)
declare -a MOVED=()
declare -a KEPT=()
for item in "${DEPENDS_ARR[@]}"; do
# Skip empty just in case
[[ -z "$item" ]] && continue
if [[ "$item" =~ $MATCH_REGEX ]]; then
MOVED+=("$item")
else
KEPT+=("$item")
fi
done
# Merge with existing dest field
if [[ -n "$EXIST_DEST_VAL" ]]; then
mapfile -t EXIST_DEST_ARR < <(printf "%s\n" "$EXIST_DEST_VAL" | split_csv)
MOVED+=("${EXIST_DEST_ARR[@]}")
fi
# De-duplicate
mapfile -t MOVED < <(printf "%s\n" "${MOVED[@]:-}" | sed '/^$/d' | dedup)
mapfile -t KEPT < <(printf "%s\n" "${KEPT[@]:-}" | sed '/^$/d' | dedup)
# Rebuild values
NEW_DEPENDS="$(printf "%s\n" "${KEPT[@]:-}" | join_csv || true)"
NEW_DEST="$(printf "%s\n" "${MOVED[@]:-}" | join_csv || true)"
# Write a cleaned control (remove existing Depends/Recommends/Suggests incl. continuations)
awk '
BEGIN { skip=0 }
{
if ($0 ~ "^(Depends|Recommends|Suggests):") { skip=1; next }
if (skip==1) {
if ($0 ~ "^[[:space:]]") { next } else { skip=0 }
}
print
}
' "$CONTROL" > "$CONTROL.clean"
# Append the rebuilt fields
{
cat "$CONTROL.clean"
if [[ -n "$NEW_DEPENDS" ]]; then
echo "Depends: $NEW_DEPENDS"
fi
if [[ -n "$NEW_DEST" ]]; then
echo "$DEST_FIELD: $NEW_DEST"
fi
} > "$CONTROL.new"
# Clean up empty lines
sed -i '/^[[:space:]]*$/d' "$CONTROL.new"
mv "$CONTROL.new" "$CONTROL"
rm -f "$CONTROL.clean"
# Repack
rm -f "${IN_DEB}"
OUT_DEB="${IN_DEB}"
dpkg-deb -b "$TMPDIR" "$OUT_DEB" >/dev/null
echo "$OUT_DEB"

View File

@ -1,33 +1,33 @@
{
"dependencies": {
"obs-studio": {
"version": "29.1.2",
"version": "31.1.1",
"baseUrl": "https://github.com/obsproject/obs-studio/archive/refs/tags",
"label": "OBS sources",
"hashes": {
"macos": "215f1fa5772c5dd9f3d6e35b0cb573912b00320149666a77864f9d305525504b",
"windows-x64": "46d451f3f42b9d2c59339ec268165849c7b7904cdf1cc2a8d44c015815a9e37d"
"macos": "39751f067bacc13d44b116c5138491b5f1391f91516d3d590d874edd21292291",
"windows-x64": "2c8427c10b55ac6d68008df2e9a3e82f4647aaad18f105e30d4713c2de678ccf"
}
},
"prebuilt": {
"version": "2023-04-12",
"version": "2025-07-11",
"baseUrl": "https://github.com/obsproject/obs-deps/releases/download",
"label": "Pre-Built obs-deps",
"hashes": {
"macos": "9535c6e1ad96f7d49960251e85a245774088d48da1d602bb82f734b10219125a",
"windows-x64": "c13a14a1acc4224b21304d97b63da4121de1ed6981297e50496fbc474abc0503"
"macos": "495687e63383d1a287684b6e2e9bfe246bb8f156fe265926afb1a325af1edd2a",
"windows-x64": "c8c642c1070dc31ce9a0f1e4cef5bb992f4bff4882255788b5da12129e85caa7"
}
},
"qt6": {
"version": "2023-04-12",
"version": "2025-07-11",
"baseUrl": "https://github.com/obsproject/obs-deps/releases/download",
"label": "Pre-Built Qt6",
"hashes": {
"macos": "eb7614544ab4f3d2c6052c797635602280ca5b028a6b987523d8484222ce45d1",
"windows-x64": "4d39364b8a8dee5aa24fcebd8440d5c22bb4551c6b440ffeacce7d61f2ed1add"
"macos": "d3f5f04b6ea486e032530bdf0187cbda9a54e0a49621a4c8ba984c5023998867",
"windows-x64": "0e76bf0555dd5382838850b748d3dcfab44a1e1058441309ab54e1a65b156d0a"
},
"debugSymbols": {
"windows-x64": "f34ee5067be19ed370268b15c53684b7b8aaa867dc800b68931df905d679e31f"
"windows-x64": "11b7be92cf66a273299b8f3515c07a5cfb61614b59a4e67f7fc5ecba5e2bdf21"
}
}
},

View File

@ -8,14 +8,11 @@ if(BUILD_OUT_OF_TREE)
endif()
endif()
# Subfolder for advanced scene switcher plugins
set(_PLUGIN_FOLDER "adv-ss-plugins")
# --- MACOS section ---
if(OS_MACOS)
set(ADVSS_BUNDLE_DIR "advanced-scene-switcher.plugin")
set(ADVSS_BUNDLE_MODULE_DIR "${ADVSS_BUNDLE_DIR}/Contents/MacOS")
set(ADVSS_BUNDLE_PLUGIN_DIR ${ADVSS_BUNDLE_MODULE_DIR}/${_PLUGIN_FOLDER})
set(ADVSS_BUNDLE_PLUGIN_DIR ${ADVSS_BUNDLE_MODULE_DIR}/${ADVSS_PLUGIN_FOLDER})
function(install_advss_lib_helper target where)
install(
@ -60,10 +57,36 @@ if(OS_MACOS)
${dep}_Development)
endfunction()
function(install_advss_plugin_dependency_file ${target} dep)
target_sources(advanced-scene-switcher PRIVATE ${dep})
set_source_files_properties(${dep} PROPERTIES MACOSX_PACKAGE_LOCATION
${ADVSS_BUNDLE_PLUGIN_DIR})
function(install_advss_plugin_dependency_file target dep)
get_filename_component(_FILENAME ${dep} NAME)
string(REGEX REPLACE "\\.[^.]*$" "" _FILENAMENOEXT ${_FILENAME})
set(_DEP_NAME "${target}-${_FILENAMENOEXT}")
install(
FILES "${dep}"
DESTINATION "${ADVSS_BUNDLE_PLUGIN_DIR}"
COMPONENT ${_DEP_NAME}_Runtime
DESTINATION "${ADVSS_BUNDLE_PLUGIN_DIR}"
COMPONENT ${_DEP_NAME}_Runtime
NAMELINK_COMPONENT ${_DEP_NAME}_Development)
install(
FILES "${dep}"
DESTINATION "${ADVSS_BUNDLE_PLUGIN_DIR}"
COMPONENT obs_${_DEP_NAME}
EXCLUDE_FROM_ALL
DESTINATION "${ADVSS_BUNDLE_PLUGIN_DIR}"
COMPONENT obs_${_DEP_NAME}
EXCLUDE_FROM_ALL)
add_custom_command(
TARGET ${target}
POST_BUILD
COMMAND
"${CMAKE_COMMAND}" --install ${CMAKE_CURRENT_BINARY_DIR} --config
$<CONFIG> --prefix ${CMAKE_INSTALL_PREFIX} --component obs_${_DEP_NAME}
COMMENT "Installing ${_DEP_NAME} to OBS rundir\n"
VERBATIM)
endfunction()
# --- End of section ---
@ -128,8 +151,8 @@ else()
function(install_advss_plugin target)
plugin_install_helper(
"${target}" "${OBS_PLUGIN_DESTINATION}/${_PLUGIN_FOLDER}"
"${_PLUGIN_FOLDER}")
"${target}" "${OBS_PLUGIN_DESTINATION}/${ADVSS_PLUGIN_FOLDER}"
"${ADVSS_PLUGIN_FOLDER}")
if(NOT OS_WINDOWS)
set_target_properties(${target} PROPERTIES INSTALL_RPATH
"$ORIGIN:$ORIGIN/..")
@ -143,12 +166,12 @@ else()
${dep}
RUNTIME
DESTINATION
"${OBS_PLUGIN_DESTINATION}/${_PLUGIN_FOLDER}"
"${OBS_PLUGIN_DESTINATION}/${ADVSS_PLUGIN_FOLDER}"
COMPONENT
${dep}_Runtime
LIBRARY
DESTINATION
"${OBS_PLUGIN_DESTINATION}/${_PLUGIN_FOLDER}"
"${OBS_PLUGIN_DESTINATION}/${ADVSS_PLUGIN_FOLDER}"
COMPONENT
${dep}_Runtime
NAMELINK_COMPONENT
@ -159,13 +182,13 @@ else()
${dep}
RUNTIME
DESTINATION
"${OBS_PLUGIN_DESTINATION}/${_PLUGIN_FOLDER}"
"${OBS_PLUGIN_DESTINATION}/${ADVSS_PLUGIN_FOLDER}"
COMPONENT
obs_${dep}
EXCLUDE_FROM_ALL
LIBRARY
DESTINATION
"${OBS_PLUGIN_DESTINATION}/${_PLUGIN_FOLDER}"
"${OBS_PLUGIN_DESTINATION}/${ADVSS_PLUGIN_FOLDER}"
COMPONENT
obs_${dep}
EXCLUDE_FROM_ALL)
@ -188,18 +211,18 @@ else()
install(
FILES "${dep}"
DESTINATION "${OBS_PLUGIN_DESTINATION}/${_PLUGIN_FOLDER}"
DESTINATION "${OBS_PLUGIN_DESTINATION}/${ADVSS_PLUGIN_FOLDER}"
COMPONENT ${_DEP_NAME}_Runtime
DESTINATION "${OBS_PLUGIN_DESTINATION}/${_PLUGIN_FOLDER}"
DESTINATION "${OBS_PLUGIN_DESTINATION}/${ADVSS_PLUGIN_FOLDER}"
COMPONENT ${_DEP_NAME}_Runtime
NAMELINK_COMPONENT ${_DEP_NAME}_Development)
install(
FILES "${dep}"
DESTINATION "${OBS_PLUGIN_DESTINATION}/${_PLUGIN_FOLDER}"
DESTINATION "${OBS_PLUGIN_DESTINATION}/${ADVSS_PLUGIN_FOLDER}"
COMPONENT obs_${_DEP_NAME}
EXCLUDE_FROM_ALL
DESTINATION "${OBS_PLUGIN_DESTINATION}/${_PLUGIN_FOLDER}"
DESTINATION "${OBS_PLUGIN_DESTINATION}/${ADVSS_PLUGIN_FOLDER}"
COMPONENT obs_${_DEP_NAME}
EXCLUDE_FROM_ALL)
@ -260,8 +283,14 @@ endfunction()
function(setup_advss_plugin target)
setup_obs_lib_dependency(${target})
find_qt(COMPONENTS Widgets Core)
target_link_libraries(${target} PRIVATE Qt::Core Qt::Widgets)
find_package(Qt6 REQUIRED COMPONENTS Widgets Core)
target_link_libraries(${target} PRIVATE Qt6::Core Qt6::Widgets)
# Ignore QCheckBox::stateChanged deprecation warning until minimum supported
# Qt version is at least Qt 6.7, which introduces QCheckBox::checkStateChanged
if(Qt6_VERSION VERSION_GREATER "6.7.0")
target_compile_definitions(${target} PRIVATE QT_NO_DEPRECATED_WARNINGS)
endif()
set_target_properties(
${target}
@ -309,7 +338,6 @@ function(install_advss_plugin_dependency)
if(NOT PARSED_ARGS_TARGET)
message(FATAL_ERROR "You must provide a target")
endif()
set(_PLUGIN_FOLDER "adv-ss-plugins")
foreach(_DEPENDENCY ${PARSED_ARGS_DEPENDENCIES})
if(EXISTS ${_DEPENDENCY})
install_advss_plugin_dependency_file(${PARSED_ARGS_TARGET} ${_DEPENDENCY})

View File

@ -12,8 +12,14 @@ if(NOT DEFINED PLUGIN_BUILD_NUMBER AND EXISTS "${_BUILD_NUMBER_CACHE}")
file(READ "${_BUILD_NUMBER_CACHE}" PLUGIN_BUILD_NUMBER)
math(EXPR PLUGIN_BUILD_NUMBER "${PLUGIN_BUILD_NUMBER}+1")
elseif(NOT DEFINED PLUGIN_BUILD_NUMBER)
if($ENV{CI} AND $ENV{GITHUB_RUN_ID})
set(PLUGIN_BUILD_NUMBER "$ENV{GITHUB_RUN_ID}")
if($ENV{CI})
if($ENV{GITHUB_RUN_ID})
set(PLUGIN_BUILD_NUMBER "$ENV{GITHUB_RUN_ID}")
elseif($ENV{GITLAB_RUN_ID})
set(PLUGIN_BUILD_NUMBER "$ENV{GITLAB_RUN_ID}")
else()
set(PLUGIN_BUILD_NUMBER "1")
endif()
else()
set(PLUGIN_BUILD_NUMBER "1")
endif()

View File

@ -65,17 +65,16 @@ function(_setup_obs_studio)
if(OS_WINDOWS)
set(_cmake_generator "${CMAKE_GENERATOR}")
set(_cmake_arch "-A ${arch}")
set(_cmake_arch
"-A ${arch},version=${CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION}")
set(_cmake_extra
"-DCMAKE_SYSTEM_VERSION=${CMAKE_SYSTEM_VERSION} -DCMAKE_ENABLE_SCRIPTING=OFF"
)
set(_cmake_version "2.0.0")
elseif(OS_MACOS)
set(_cmake_generator "Xcode")
set(_cmake_arch "-DCMAKE_OSX_ARCHITECTURES:STRING='arm64;x86_64'")
set(_cmake_extra
"-DCMAKE_OSX_DEPLOYMENT_TARGET=${CMAKE_OSX_DEPLOYMENT_TARGET}")
set(_cmake_version "3.0.0")
endif()
message(STATUS "Configure ${label} (${arch})")
@ -83,32 +82,42 @@ function(_setup_obs_studio)
COMMAND
"${CMAKE_COMMAND}" -S "${dependencies_dir}/${_obs_destination}" -B
"${dependencies_dir}/${_obs_destination}/build_${arch}" -G
${_cmake_generator} "${_cmake_arch}"
-DOBS_CMAKE_VERSION:STRING=${_cmake_version} -DENABLE_PLUGINS:BOOL=OFF
-DENABLE_UI:BOOL=OFF -DOBS_VERSION_OVERRIDE:STRING=${_obs_version}
${_cmake_generator} "${_cmake_arch}" -DOBS_CMAKE_VERSION:STRING=3.0.0
-DENABLE_PLUGINS:BOOL=OFF -DENABLE_FRONTEND:BOOL=OFF
-DOBS_VERSION_OVERRIDE:STRING=${_obs_version}
"-DCMAKE_PREFIX_PATH='${CMAKE_PREFIX_PATH}'" ${_is_fresh} ${_cmake_extra}
RESULT_VARIABLE _process_result COMMAND_ERROR_IS_FATAL ANY
OUTPUT_QUIET)
message(STATUS "Configure ${label} (${arch}) - done")
message(STATUS "Build ${label} (${arch})")
message(STATUS "Build ${label} (Debug - ${arch})")
execute_process(
COMMAND "${CMAKE_COMMAND}" --build build_${arch} --target obs-frontend-api
--config Debug --parallel
WORKING_DIRECTORY "${dependencies_dir}/${_obs_destination}"
RESULT_VARIABLE _process_result COMMAND_ERROR_IS_FATAL ANY
OUTPUT_QUIET)
message(STATUS "Build ${label} (${arch}) - done")
message(STATUS "Build ${label} (Debug - ${arch}) - done")
message(STATUS "Build ${label} (Release - ${arch})")
execute_process(
COMMAND "${CMAKE_COMMAND}" --build build_${arch} --target obs-frontend-api
--config Release --parallel
WORKING_DIRECTORY "${dependencies_dir}/${_obs_destination}"
RESULT_VARIABLE _process_result COMMAND_ERROR_IS_FATAL ANY
OUTPUT_QUIET)
message(STATUS "Build ${label} (Reelase - ${arch}) - done")
message(STATUS "Install ${label} (${arch})")
if(OS_WINDOWS)
set(_cmake_extra "--component obs_libraries")
else()
set(_cmake_extra "")
endif()
execute_process(
COMMAND "${CMAKE_COMMAND}" --install build_${arch} --component Development
--config Debug --prefix "${dependencies_dir}" ${_cmake_extra}
--config Debug --prefix "${dependencies_dir}"
WORKING_DIRECTORY "${dependencies_dir}/${_obs_destination}"
RESULT_VARIABLE _process_result COMMAND_ERROR_IS_FATAL ANY
OUTPUT_QUIET)
execute_process(
COMMAND "${CMAKE_COMMAND}" --install build_${arch} --component Development
--config Release --prefix "${dependencies_dir}"
WORKING_DIRECTORY "${dependencies_dir}/${_obs_destination}"
RESULT_VARIABLE _process_result COMMAND_ERROR_IS_FATAL ANY
OUTPUT_QUIET)
@ -171,24 +180,46 @@ function(_check_dependencies)
set(url ${url}/${version}/${file})
endif()
set(MAX_DOWNLOAD_RETRIES 3)
set(RETRY_DELAY 60) # seconds
if(NOT EXISTS "${dependencies_dir}/${file}")
message(STATUS "Downloading ${url}")
file(
DOWNLOAD "${url}" "${dependencies_dir}/${file}"
STATUS download_status
EXPECTED_HASH SHA256=${hash})
list(GET download_status 0 error_code)
list(GET download_status 1 error_message)
if(error_code GREATER 0)
message(STATUS "Downloading ${url} - Failure")
set(download_success FALSE)
foreach(i RANGE 1 ${MAX_DOWNLOAD_RETRIES})
message(STATUS "Attempt ${i}/${MAX_DOWNLOAD_RETRIES} for ${url}")
file(
DOWNLOAD "${url}" "${dependencies_dir}/${file}"
STATUS download_status
EXPECTED_HASH SHA256=${hash})
list(GET download_status 0 error_code)
list(GET download_status 1 error_message)
if(error_code EQUAL 0)
message(STATUS "Downloading ${url} - success on attempt ${i}")
set(download_success TRUE)
break()
else()
message(WARNING "Download failed (attempt ${i}): ${error_message}")
file(REMOVE "${dependencies_dir}/${file}")
if(NOT i EQUAL MAX_DOWNLOAD_RETRIES)
message(STATUS "Retrying in ${RETRY_DELAY} seconds...")
execute_process(COMMAND ${CMAKE_COMMAND} -E sleep ${RETRY_DELAY})
endif()
endif()
endforeach()
if(NOT download_success)
message(
FATAL_ERROR
"Unable to download ${url}, failed with error: ${error_message}")
file(REMOVE "${dependencies_dir}/${file}")
else()
message(STATUS "Downloading ${url} - done")
"Unable to download ${url} after ${MAX_DOWNLOAD_RETRIES} attempts")
endif()
message(STATUS "Downloading ${url} - done")
endif()
if(NOT EXISTS "${dependencies_dir}/${destination}")

View File

@ -64,7 +64,7 @@ function(_git_find_closest_git_dir _start_dir _git_dir_var)
while(NOT EXISTS "${git_dir}")
# .git dir not found, search parent directories
set(git_previous_parent "${cur_dir}")
get_filename_component(cur_dir ${cur_dir} DIRECTORY)
get_filename_component(cur_dir "${cur_dir}" DIRECTORY)
if(cur_dir STREQUAL git_previous_parent)
# We have reached the root directory, we are not in git
set(${_git_dir_var}

View File

@ -17,85 +17,6 @@ if(NOT QT_VERSION)
set_property(CACHE QT_VERSION PROPERTY STRINGS AUTO 5 6)
endif()
# find_qt: Macro to find best possible Qt version for use with the project:
macro(find_qt)
set(multiValueArgs COMPONENTS COMPONENTS_WIN COMPONENTS_MAC COMPONENTS_LINUX)
cmake_parse_arguments(find_qt "" "${oneValueArgs}" "${multiValueArgs}"
${ARGN})
# Do not use versionless targets in the first step to avoid Qt::Core being
# clobbered by later opportunistic find_package runs
set(QT_NO_CREATE_VERSIONLESS_TARGETS TRUE)
message(DEBUG "Start Qt version discovery...")
# Loop until _QT_VERSION is set or FATAL_ERROR aborts script execution early
while(NOT _QT_VERSION)
message(DEBUG "QT_VERSION set to ${QT_VERSION}")
if(QT_VERSION STREQUAL AUTO AND NOT qt_test_version)
set(qt_test_version 6)
elseif(NOT QT_VERSION STREQUAL AUTO)
set(qt_test_version ${QT_VERSION})
endif()
message(DEBUG "Attempting to find Qt${qt_test_version}")
find_package(
Qt${qt_test_version}
COMPONENTS Core
QUIET)
if(TARGET Qt${qt_test_version}::Core)
set(_QT_VERSION
${qt_test_version}
CACHE INTERNAL "")
message(STATUS "Qt version found: ${_QT_VERSION}")
unset(qt_test_version)
break()
elseif(QT_VERSION STREQUAL AUTO)
if(qt_test_version EQUAL 6)
message(WARNING "Qt6 was not found, falling back to Qt5")
set(qt_test_version 5)
continue()
endif()
endif()
message(FATAL_ERROR "Neither Qt6 nor Qt5 found.")
endwhile()
# Enable versionless targets for the remaining Qt components
set(QT_NO_CREATE_VERSIONLESS_TARGETS FALSE)
set(qt_components ${find_qt_COMPONENTS})
if(OS_WINDOWS)
list(APPEND qt_components ${find_qt_COMPONENTS_WIN})
elseif(OS_MACOS)
list(APPEND qt_components ${find_qt_COMPONENTS_MAC})
else()
list(APPEND qt_components ${find_qt_COMPONENTS_LINUX})
endif()
message(DEBUG "Trying to find Qt components ${qt_components}...")
find_package(Qt${_QT_VERSION} REQUIRED ${qt_components})
list(APPEND qt_components Core)
if("Gui" IN_LIST find_qt_COMPONENTS_LINUX)
list(APPEND qt_components "GuiPrivate")
endif()
# Check for versionless targets of each requested component and create if
# necessary
foreach(component IN LISTS qt_components)
message(DEBUG "Checking for target Qt::${component}")
if(NOT TARGET Qt::${component} AND TARGET Qt${_QT_VERSION}::${component})
add_library(Qt::${component} INTERFACE IMPORTED)
set_target_properties(
Qt::${component} PROPERTIES INTERFACE_LINK_LIBRARIES
Qt${_QT_VERSION}::${component})
endif()
set_property(TARGET Qt::${component} PROPERTY INTERFACE_COMPILE_FEATURES "")
endforeach()
endmacro()
# check_uuid: Helper function to check for valid UUID
function(check_uuid uuid_string return_value)
set(valid_uuid TRUE)

View File

@ -68,13 +68,21 @@ else()
endif()
if(CMAKE_CXX_COMPILER_ID STREQUAL GNU)
# Disable warning for https://github.com/WarmUpTill/SceneSwitcher/issues/1091
add_compile_options(-Wno-error=psabi)
# Disable false-positive warning in GCC 12.1.0 and later
add_compile_options(-Wno-error=maybe-uninitialized)
if(CMAKE_C_COMPILER_VERSION VERSION_GREATER_EQUAL 12.1.0)
add_compile_options(-Wno-error=maybe-uninitialized)
add_compile_options(-Wno-error=stringop-overflow)
endif()
# Add warning for infinite recursion (added in GCC 12)
if(CMAKE_C_COMPILER_VERSION VERSION_GREATER_EQUAL 12.0.0)
add_compile_options(-Winfinite-recursion)
endif()
elseif(CMAKE_CXX_COMPILER_ID STREQUAL Clang)
add_compile_options(-Wno-error=null-pointer-subtraction)
endif()
# Enable compiler and build tracing (requires Ninja generator)

View File

@ -80,6 +80,8 @@ function(set_target_properties_plugin target)
configure_file(cmake/windows/resources/installer-Windows.iss.in
"${CMAKE_CURRENT_BINARY_DIR}/installer-Windows.generated.iss")
configure_file(data/res/images/logo.ico
"${CMAKE_CURRENT_BINARY_DIR}/installer.ico" COPYONLY)
configure_file(cmake/windows/resources/resource.rc.in
"${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_PROJECT_NAME}.rc")

View File

@ -20,6 +20,9 @@ OutputBaseFilename={#MyAppName}-{#MyAppVersion}-Windows-Installer
Compression=lzma
SolidCompression=yes
DirExistsWarning=no
SetupIconFile=installer.ico
UninstallDisplayIcon={app}\data\obs-plugins\advanced-scene-switcher\res\images\logo.ico
DisableDirPage=no
[Languages]
Name: "english"; MessagesFile: "compiler:Default.isl"

View File

@ -0,0 +1,78 @@
# ---------------------------------------------------------------------------
# Detects OpenSSL installed via winget or other common Windows locations,
# without requiring the user to manually set OPENSSL_ROOT_DIR.
# ---------------------------------------------------------------------------
if(WIN32 AND (NOT OpenSSL_FOUND))
set(_openssl_roots
"$ENV{ProgramFiles}/OpenSSL-Win64" "$ENV{ProgramFiles}/OpenSSL"
"$ENV{ProgramW6432}/OpenSSL-Win64")
set(_openssl_lib_suffixes "lib/VC/x64/MD" "lib/VC/x64/MDd" "lib/VC/x64/MT"
"lib/VC/x64/MTd" "lib")
# Determine which configuration we're building
if(CMAKE_BUILD_TYPE MATCHES "Debug")
set(_is_debug TRUE)
else()
set(_is_debug FALSE)
endif()
# Determine which runtime we use Default to /MD (shared CRT)
set(_crt_kind "MD")
if(MSVC)
if(CMAKE_MSVC_RUNTIME_LIBRARY MATCHES "MultiThreaded")
if(CMAKE_MSVC_RUNTIME_LIBRARY MATCHES "Debug")
set(_crt_kind "MTd")
else()
set(_crt_kind "MT")
endif()
else()
if(_is_debug)
set(_crt_kind "MDd")
else()
set(_crt_kind "MD")
endif()
endif()
endif()
message(STATUS "Looking for OpenSSL built with CRT variant: ${_crt_kind}")
# Try to find the root and corresponding lib path
foreach(_root ${_openssl_roots})
if(EXISTS "${_root}/include/openssl/ssl.h")
foreach(_suffix ${_openssl_lib_suffixes})
if(_suffix MATCHES "${_crt_kind}$"
AND EXISTS "${_root}/${_suffix}/libcrypto.lib")
set(OPENSSL_ROOT_DIR
"${_root}"
CACHE PATH "Path to OpenSSL root")
set(OPENSSL_CRYPTO_LIBRARY
"${_root}/${_suffix}/libcrypto.lib"
CACHE FILEPATH "OpenSSL crypto lib")
set(OPENSSL_SSL_LIBRARY
"${_root}/${_suffix}/libssl.lib"
CACHE FILEPATH "OpenSSL ssl lib")
set(OPENSSL_INCLUDE_DIR
"${_root}/include"
CACHE PATH "OpenSSL include dir")
set(OpenSSL_FOUND
TRUE
CACHE BOOL "Whether OpenSSL was found")
message(STATUS "Found OpenSSL at: ${_root}/${_suffix}")
return()
endif()
endforeach()
endif()
if(OpenSSL_FOUND)
break()
endif()
endforeach()
if(NOT OpenSSL_FOUND)
message(WARNING "Could not auto-detect OpenSSL under Program Files. "
"Might have to set OPENSSL_ROOT_DIR manually.")
endif()
endif()

View File

@ -12,21 +12,20 @@ AdvSceneSwitcher.generalTab.status.onStartup.alwaysStart="Aktiviere den Szenenwe
AdvSceneSwitcher.generalTab.status.onStartup.doNotStart="Aktiviere den Szenenwechsler nicht"
AdvSceneSwitcher.generalTab.status.start="Start"
AdvSceneSwitcher.generalTab.status.stop="Stop"
AdvSceneSwitcher.generalTab.status.autoStart="Starte auotmatischen den Szenenwechsler beim:"
AdvSceneSwitcher.generalTab.status.autoStart.startup="Starte auotmatischen den Szenenwechsler beim:"
AdvSceneSwitcher.generalTab.status.autoStart.never="Niemals"
AdvSceneSwitcher.generalTab.status.autoStart.recording="Aufnehmen"
AdvSceneSwitcher.generalTab.status.autoStart.streaming="Streamen"
AdvSceneSwitcher.generalTab.status.autoStart.recordingAndStreaming="Aufnehmen oder Streamen"
AdvSceneSwitcher.generalTab.status.checkInterval="Teste Bedingungen alle"
AdvSceneSwitcher.generalTab.generalBehavior="Allgemeines Verhalten"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMet="Wenn keine Bedingung erfüllt ist für "
AdvSceneSwitcher.generalTab.generalBehavior.onNoMetDelayTooltip="Kann nur so genau sein wie das eingestellte Interval zum Testen der Bedingungen."
AdvSceneSwitcher.generalTab.generalBehavior.onNoMet.dontSwitch="Nicht wechseln"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMet.switchToRandom="Wechsle zu einer Szene auf dem Zufall-Tab"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMet.switchTo="Wechsle zu:"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMatch="Wenn keine Bedingung erfüllt ist für "
AdvSceneSwitcher.generalTab.generalBehavior.onNoMatchDelay.tooltip="Kann nur so genau sein wie das eingestellte Interval zum Testen der Bedingungen."
AdvSceneSwitcher.generalTab.generalBehavior.onNoMatch.dontSwitch="Nicht wechseln"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMatch.switchToRandom="Wechsle zu einer Szene auf dem Zufall-Tab"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMatch.switchTo="Wechsle zu:"
AdvSceneSwitcher.generalTab.generalBehavior.cooldown="Nach Ausführen von Aktionen überspringe das Ausführen von Aktionen für"
AdvSceneSwitcher.generalTab.generalBehavior.cooldownHint="In diesem Zeitraum werden potentielle erfüllte Bedingungen ignoriert!"
AdvSceneSwitcher.generalTab.generalBehavior.verboseLogging="Ausführliches Logging"
AdvSceneSwitcher.generalTab.generalBehavior.saveWindowGeo="Fensterposition und -größe speichern"
AdvSceneSwitcher.generalTab.generalBehavior.showTrayNotifications="Benachrichtigungen im System-Tray anzeigen"
AdvSceneSwitcher.generalTab.generalBehavior.disableUIHints="Deaktiviere UI Tipps"
@ -41,7 +40,7 @@ AdvSceneSwitcher.generalTab.saveOrLoadsettings.export="Exportieren"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.import="Importieren"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.exportWindowTitle="Exportiere Erweiterter Automatischer Szenenwechsler Einstellungen zu Datei ..."
AdvSceneSwitcher.generalTab.saveOrLoadsettings.importWindowTitle="Exportiere Erweiterter Automatischer Szenenwechsler Einstellungen von Datei ..."
AdvSceneSwitcher.generalTab.saveOrLoadsettings.textType="Text Dateien (*.txt)"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.textType="Text Dateien (*.txt *.json)"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.loadFail="Importieren der Einstellungen ist fehlgeschlagen"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.loadSuccess="Einstellungen wurden erfolgreich importiert"
AdvSceneSwitcher.generalTab.priority.fileContent="Datei Inhalt"
@ -77,11 +76,9 @@ AdvSceneSwitcher.macroTab.name="Name:"
AdvSceneSwitcher.macroTab.run="Makro ausführen"
AdvSceneSwitcher.macroTab.runFail="Ausführen von \"%1\" fehlgeschlagen!\nEntweder ist eine der Aktionen fehlgeschlagen oder das Makro wird bereits ausgeführt.\nSoll die aktuelle Ausführung gestoppt werden?"
AdvSceneSwitcher.macroTab.runInParallel="Parallel zu anderen Makros ausführen"
AdvSceneSwitcher.macroTab.onChange="Nur bei Änderung ausführen"
AdvSceneSwitcher.macroTab.defaultname="Makro %1"
AdvSceneSwitcher.macroTab.defaultGroupName="Gruppe %1"
AdvSceneSwitcher.macroTab.exists="Makro-Name existiert bereits"
AdvSceneSwitcher.macroTab.groupDeleteConfirm="Sicher, dass \"%1\" und alle zugehörigen Elemente gelöscht werden?"
AdvSceneSwitcher.macroTab.removeGroupPopup.text="Sicher, dass \"%1\" und alle zugehörigen Elemente gelöscht werden?"
AdvSceneSwitcher.macroTab.copy="Kopie des aktuellen Makros erstellen"
AdvSceneSwitcher.macroTab.group="Ausgewählte Elemente gruppieren"
AdvSceneSwitcher.macroTab.ungroup="Gruppierung ausgewählter Gruppen aufheben"
@ -95,7 +92,7 @@ AdvSceneSwitcher.macroTab.highlightExecutedMacros="Kürzlich ausgeführte Makros
AdvSceneSwitcher.macroTab.highlightTrueConditions="Bedingungen des aktuell ausgewählten Makros hervorheben, die kürzlich als wahr bewertet wurden"
AdvSceneSwitcher.macroTab.highlightPerformedActions="Zuletzt ausgeführte Aktionen des aktuell ausgewählten Makros hervorheben"
AdvSceneSwitcher.macroTab.newMacroRegisterHotkey="Hotkeys zur Steuerung des Pausen-Status neuer Makros registrieren"
AdvSceneSwitcher.macroTab.currentDisableHotkeys="Hotkeys zur Steuerung des Pausen-Status ausgewählter Makros registrieren"
AdvSceneSwitcher.macroTab.currentRegisterHotkeys="Hotkeys zur Steuerung des Pausen-Status ausgewählter Makros registrieren"
; Macro List
AdvSceneSwitcher.macroList.deleted="gelöscht"
@ -143,8 +140,6 @@ AdvSceneSwitcher.condition.scene.type.currentPattern="Aktuelle Szene entspricht"
AdvSceneSwitcher.condition.scene.type.previousPattern="Vorherige Szene entspricht"
AdvSceneSwitcher.condition.scene.currentSceneTransitionBehaviour="Während des Übergangs die Ziel-Szene überprüfen"
AdvSceneSwitcher.condition.scene.previousSceneTransitionBehaviour="Während des Übergangs die Quell-Szene überprüfen"
AdvSceneSwitcher.condition.scene.entry.line1="{{sceneType}}{{scenes}}{{pattern}}"
AdvSceneSwitcher.condition.scene.entry.line2="{{useTransitionTargetScene}}"
AdvSceneSwitcher.condition.window="Fenster"
AdvSceneSwitcher.condition.file="Datei"
AdvSceneSwitcher.condition.file.type.match="entspricht"
@ -160,7 +155,7 @@ AdvSceneSwitcher.condition.media.source="Quelle"
AdvSceneSwitcher.condition.media.anyOnScene="Beliebige Medienquelle in"
AdvSceneSwitcher.condition.media.allOnScene="Alle Medienquellen in"
AdvSceneSwitcher.condition.media.inconsistencyInfo="Leider verhalten sich nicht alle Medien-Quell-Typen gleich (z.B. Medien-Quelle vs. VLC-Video-Quelle \"Gestoppt\"-Status).\nBitte experimentieren, was in eurem Setup funktioniert!"
AdvSceneSwitcher.condition.media.entry="{{sourceTypes}}{{mediaSources}}{{scenes}}Status ist{{states}}und{{timeRestrictions}}{{time}}"
AdvSceneSwitcher.condition.media.layout.legacy="{{sourceTypes}}{{mediaSources}}{{scenes}}{{checkTypes}}Status ist{{states}}und{{timeRestrictions}}{{time}}"
AdvSceneSwitcher.condition.video="Video"
AdvSceneSwitcher.condition.video.condition.match="entspricht genau"
AdvSceneSwitcher.condition.video.condition.differ="stimmt nicht überein"
@ -198,12 +193,12 @@ AdvSceneSwitcher.condition.video.modelLoadFail="Modelldaten konnten nicht gelade
AdvSceneSwitcher.condition.video.type.main="OBS's Haupt-Ausgabe"
AdvSceneSwitcher.condition.video.type.source="Quelle"
AdvSceneSwitcher.condition.video.type.scene="Szene"
AdvSceneSwitcher.condition.video.entry="{{videoInputTypes}}{{sources}}{{scenes}}{{condition}}{{imagePath}}"
AdvSceneSwitcher.condition.video.entry.modelPath="Modelldaten (Haar-Kaskaden-Klassifikator): {{modelDataPath}}"
AdvSceneSwitcher.condition.video.entry.minNeighbor="Minimale Anzahl von Nachbarn: {{minNeighbors}}"
AdvSceneSwitcher.condition.video.entry.throttle="{{throttleEnable}}Reduzieren Sie die CPU-Belastung, indem Sie die Prüfung nur alle {{throttleCount}} Millisekunden"
AdvSceneSwitcher.condition.video.entry.checkAreaEnable="Kontrolle nur im Bereich durchführen"
AdvSceneSwitcher.condition.video.entry.checkArea="{{checkAreaEnable}}{{checkArea}}{{selectArea}}"
AdvSceneSwitcher.condition.video.layout="{{videoInputTypes}}{{sources}}{{scenes}}{{condition}}{{imagePath}}"
AdvSceneSwitcher.condition.video.layout.modelPath="Modelldaten (Haar-Kaskaden-Klassifikator): {{modelDataPath}}"
AdvSceneSwitcher.condition.video.layout.minNeighbor="Minimale Anzahl von Nachbarn: {{minNeighbors}}"
AdvSceneSwitcher.condition.video.layout.throttle="{{throttleEnable}}Reduzieren Sie die CPU-Belastung, indem Sie die Prüfung nur alle {{throttleCount}} Millisekunden"
AdvSceneSwitcher.condition.video.layout.checkAreaEnable="Kontrolle nur im Bereich durchführen"
AdvSceneSwitcher.condition.video.layout.checkArea="{{checkAreaEnable}}{{checkArea}}{{selectArea}}"
AdvSceneSwitcher.condition.video.minSize="Minimale Größe:"
AdvSceneSwitcher.condition.video.maxSize="Maximale Größe:"
AdvSceneSwitcher.condition.video.selectArea="Bereich auswählen"
@ -215,7 +210,6 @@ AdvSceneSwitcher.condition.stream.state.start="Stream läuft"
AdvSceneSwitcher.condition.stream.state.stop="Stream gestoppt"
AdvSceneSwitcher.condition.stream.state.starting="Stream wird gestartet"
AdvSceneSwitcher.condition.stream.state.stopping="Stream wird gestoppt"
AdvSceneSwitcher.condition.stream.entry="{{streamState}}{{keyFrameInterval}}"
AdvSceneSwitcher.condition.record="Aufnahme"
AdvSceneSwitcher.condition.record.state.start="Aufnahme läuft"
AdvSceneSwitcher.condition.record.state.pause="Aufnahme pausiert"
@ -288,22 +282,22 @@ AdvSceneSwitcher.condition.sceneOrder.entry="Auf{{scenes}}{{sources}}{{condition
AdvSceneSwitcher.condition.hotkey="Hotkey"
AdvSceneSwitcher.condition.hotkey.name="Makro-Trigger-Hotkey"
AdvSceneSwitcher.condition.hotkey.tip="Hinweis: Die Tastenkombinationen für diesen Hotkey können in den OBS-Einstellungen konfiguriert werden"
AdvSceneSwitcher.condition.hotkey.entry.line1="Hotkey ist gedrückt"
AdvSceneSwitcher.condition.hotkey.entry.line2="Name: {{name}}"
AdvSceneSwitcher.condition.hotkey.entry.keyState="Hotkey ist{{keyState}}"
AdvSceneSwitcher.condition.hotkey.entry.name="Name:{{name}}"
AdvSceneSwitcher.condition.replay="Replay Buffer"
AdvSceneSwitcher.condition.replay.state.stopped="Replay Buffer gestoppt"
AdvSceneSwitcher.condition.replay.state.started="Replay Buffer gestartet"
AdvSceneSwitcher.condition.replay.state.saved="Replay Buffer gespeichert"
AdvSceneSwitcher.condition.replay.entry="{{state}}"
AdvSceneSwitcher.condition.date="Datum"
AdvSceneSwitcher.condition.date.anyDay="Beliebiger Tag"
AdvSceneSwitcher.condition.date.monday="Montag"
AdvSceneSwitcher.condition.date.tuesday="Dienstag"
AdvSceneSwitcher.condition.date.wednesday="Mittwoch"
AdvSceneSwitcher.condition.date.thursday="Donnerstag"
AdvSceneSwitcher.condition.date.friday="Freitag"
AdvSceneSwitcher.condition.date.saturday="Samstag"
AdvSceneSwitcher.condition.date.sunday="Sonntag"
AdvSceneSwitcher.day.any="Beliebiger Tag"
AdvSceneSwitcher.day.monday="Montag"
AdvSceneSwitcher.day.tuesday="Dienstag"
AdvSceneSwitcher.day.wednesday="Mittwoch"
AdvSceneSwitcher.day.thursday="Donnerstag"
AdvSceneSwitcher.day.friday="Freitag"
AdvSceneSwitcher.day.saturday="Samstag"
AdvSceneSwitcher.day.sunday="Sonntag"
AdvSceneSwitcher.condition.date.state.at="Am"
AdvSceneSwitcher.condition.date.state.after="Nach"
AdvSceneSwitcher.condition.date.state.before="Vor"
@ -314,19 +308,17 @@ AdvSceneSwitcher.condition.date.ignoreDate="Wenn diese Option nicht aktiviert is
AdvSceneSwitcher.condition.date.ignoreTime="Wenn diese Option nicht aktiviert ist, wird die Zeitkomponente ignoriert"
AdvSceneSwitcher.condition.date.showAdvancedSettings="Erweiterte Einstellungen anzeigen"
AdvSceneSwitcher.condition.date.showSimpleSettings="Einfache Einstellungen anzeigen"
AdvSceneSwitcher.condition.date.entry.simple="Am {{dayOfWeek}} {{weekCondition}} {{ignoreWeekTime}}{{weekTime}}"
AdvSceneSwitcher.condition.date.entry.advanced="{{condition}} {{ignoreDate}}{{date}} {{ignoreTime}}{{time}} {{separator}} {{date2}} {{time2}}"
AdvSceneSwitcher.condition.date.entry.repeat="{{repeat}} Wiederholen alle {{duration}} bei Datumsübereinstimmung"
AdvSceneSwitcher.condition.date.entry.pattern="Aktuelles Datum \"{{currentDate}}\" entspricht dem Muster {{pattern}}"
AdvSceneSwitcher.condition.date.entry.nextMatchDate="Nächster Treffer bei: %1"
AdvSceneSwitcher.condition.date.entry.updateOnRepeat="{{updateOnRepeat}} Bei Wiederholung ausgewähltes Datum auf Wiederholungsdatum aktualisieren"
AdvSceneSwitcher.condition.date.layout.simple.day="Am{{dayOfWeek}}"
AdvSceneSwitcher.condition.date.layout.simple.time="{{ignoreWeekTime}}{{weekCondition}}{{weekTime}}"
AdvSceneSwitcher.condition.date.layout.advanced="{{condition}} {{ignoreDate}}{{date}} {{ignoreTime}}{{time}} {{separator}} {{date2}} {{time2}}"
AdvSceneSwitcher.condition.date.layout.repeat="{{repeat}} Wiederholen alle {{duration}} bei Datumsübereinstimmung"
AdvSceneSwitcher.condition.date.layout.pattern="Aktuelles Datum \"{{currentDate}}\" entspricht dem Muster {{pattern}}"
AdvSceneSwitcher.condition.date.layout.nextMatchDate="Nächster Treffer bei: %1"
AdvSceneSwitcher.condition.date.layout.updateOnRepeat="{{updateOnRepeat}} Bei Wiederholung ausgewähltes Datum auf Wiederholungsdatum aktualisieren"
AdvSceneSwitcher.condition.sceneTransform="Szenenelement transformieren"
AdvSceneSwitcher.condition.sceneTransform.getTransform="Transformation erhalten"
AdvSceneSwitcher.condition.sceneTransform.entry.line1="Auf{{scenes}}{{sources}}{{types}}"
AdvSceneSwitcher.condition.sceneTransform.entry.type.matches="entspricht Transformation"
AdvSceneSwitcher.condition.sceneTransform.entry.type.changed="hat sich geändert"
AdvSceneSwitcher.condition.sceneTransform.entry.line2="{{settings}}"
AdvSceneSwitcher.condition.sceneTransform.entry.line3="{{regex}} {{getSettings}}"
AdvSceneSwitcher.condition.sceneTransform.condition.match="entspricht Transformation"
AdvSceneSwitcher.condition.sceneTransform.condition.changed="hat sich geändert"
AdvSceneSwitcher.condition.transition="Übergang"
AdvSceneSwitcher.condition.transition.type.current="Aktueller Übergangstyp ist"
AdvSceneSwitcher.condition.transition.type.duration="Aktuelle Übergangsdauer beträgt"
@ -391,8 +383,6 @@ AdvSceneSwitcher.condition.variable.type.greaterThanVariable="ist größer als d
; Macro Actions
AdvSceneSwitcher.action.scene="Szene wechseln"
AdvSceneSwitcher.action.scene.entry="Wechsle{{sceneTypes}}Szene zu{{scenes}}mittels{{transitions}}mit einer Dauer von{{duration}}Sekunden"
AdvSceneSwitcher.action.scene.entry.noDuration="Wechsle{{sceneTypes}}Szene zu{{scenes}}mittels{{transitions}}"
AdvSceneSwitcher.action.scene.blockUntilTransitionDone="Warten, bis der Übergang zur Zielszene abgeschlossen ist"
AdvSceneSwitcher.action.wait="Warten"
AdvSceneSwitcher.action.wait.type.fixed="fixe"
@ -428,7 +418,6 @@ AdvSceneSwitcher.action.replay.saveWarn="Warnung: Ein zu häufiges Speichern kan
AdvSceneSwitcher.action.replay.type.stop="Replay Buffer stoppen"
AdvSceneSwitcher.action.replay.type.start="Replay Buffer starten"
AdvSceneSwitcher.action.replay.type.save="Replay Buffer speichern"
AdvSceneSwitcher.action.replay.entry="{{actions}}"
AdvSceneSwitcher.action.streaming="Stream"
AdvSceneSwitcher.action.streaming.type.stop="Stream stoppen"
AdvSceneSwitcher.action.streaming.type.start="Stream starten"
@ -440,12 +429,12 @@ AdvSceneSwitcher.action.sceneVisibility.type.hide="Verstecken"
AdvSceneSwitcher.action.sceneVisibility.type.toggle="Umschalten"
AdvSceneSwitcher.action.sceneVisibility.type.source="Quelle"
AdvSceneSwitcher.action.sceneVisibility.type.sourceGroup="Beliebig"
AdvSceneSwitcher.action.sceneVisibility.entry="Auf{{scenes}}{{actions}}{{sources}}"
AdvSceneSwitcher.action.sceneVisibility.layout="Auf{{scenes}}{{actions}}{{sources}}"
AdvSceneSwitcher.action.filter="Filter"
AdvSceneSwitcher.action.filter.type.enable="Aktivieren"
AdvSceneSwitcher.action.filter.type.disable="Deaktivieren"
AdvSceneSwitcher.action.filter.type.settings="Einstellungen festlegen"
AdvSceneSwitcher.action.filter.entry="Auf{{sources}}{{actions}}{{filters}}{{filters}}{{refresh}}"
AdvSceneSwitcher.action.filter.entry="Auf{{sources}}{{actions}}{{filters}}{{filters}}{{refresh}}{{settingsButtons}}"
AdvSceneSwitcher.action.filter.getSettings="Aktuelle Einstellungen abfragen"
AdvSceneSwitcher.action.source="Quelle"
AdvSceneSwitcher.action.source.type.enable="Aktivieren"
@ -454,7 +443,6 @@ AdvSceneSwitcher.action.source.type.settings="Einstellungen festlegen"
AdvSceneSwitcher.action.source.type.refreshSettings="Aktualisieren der Quelleneinstellungen"
AdvSceneSwitcher.action.source.type.pressSettingsButton="Drücken der Einstellungstaste"
AdvSceneSwitcher.action.source.type.refreshSettings.tooltip="Kann verwendet werden, um Browser-, Medien- usw. Quellen zu aktualisieren"
AdvSceneSwitcher.action.source.noSettingsButtons="Keine Buttons gefunden!"
AdvSceneSwitcher.action.source.warning="Warnung: Das globale Aktivieren und Deaktivieren von Quellen kann nicht über die OBS-Benutzeroberfläche gesteuert werden"
AdvSceneSwitcher.action.source.getSettings="Aktuelle Einstellungen abfragen"
AdvSceneSwitcher.action.media="Medien"
@ -471,13 +459,12 @@ AdvSceneSwitcher.action.macro.type.unpause="Nicht mehr pausieren"
AdvSceneSwitcher.action.macro.type.resetCounter="Zähler zurücksetzen"
AdvSceneSwitcher.action.macro.type.run="Aktionen ausführen"
AdvSceneSwitcher.action.macro.type.stop="Aktionen stoppen"
AdvSceneSwitcher.action.macro.entry="{{actions}}{{actionIndex}}{{macros}}"
AdvSceneSwitcher.action.pluginState="Plugin-Status"
AdvSceneSwitcher.action.pluginState.type.stop="Erweiterten Automatischen Szenenwechsler stoppen"
AdvSceneSwitcher.action.pluginState.type.noMatch="Ändern des Nichtübereinstimmungsverhaltens:"
AdvSceneSwitcher.action.pluginState.type.import="Einstellungen importieren aus"
AdvSceneSwitcher.action.pluginState.importWarning="Hinweis: Die Aktion wird ignoriert, solange das Einstellungsfenster geöffnet ist."
AdvSceneSwitcher.action.pluginState.entry="{{actions}}{{values}}{{scenes}}{{settings}}{{settingsWarning}}"
AdvSceneSwitcher.action.pluginState.entry="{{actions}}{{values}}{{scenes}}{{settings}}"
AdvSceneSwitcher.action.virtualCamera="Virtuelle Kamera"
AdvSceneSwitcher.action.virtualCamera.type.stop="Virtuelle Kamera stoppen"
AdvSceneSwitcher.action.virtualCamera.type.start="Virtuelle Kamera starten"
@ -499,10 +486,10 @@ AdvSceneSwitcher.action.sceneOrder.type.moveDown="Nach unten verschieben"
AdvSceneSwitcher.action.sceneOrder.type.moveTop="An erste Stelle verschieben"
AdvSceneSwitcher.action.sceneOrder.type.moveBottom="An letzte Stelle verschieben"
AdvSceneSwitcher.action.sceneOrder.type.movePosition="An Position verschieben"
AdvSceneSwitcher.action.sceneOrder.entry="Auf{{scenes}}{{actions}}{{sources}}{{position}}"
AdvSceneSwitcher.action.sceneOrder.entry="Auf{{scenes}}{{actions}}{{sources}}{{sources2}}{{position}}"
AdvSceneSwitcher.action.sceneTransform="Szenenelement transformieren"
AdvSceneSwitcher.action.sceneTransform.getTransform="Transformation erhalten"
AdvSceneSwitcher.action.sceneTransform.entry="Auf{{scenes}}{{action}}{{rotation}}{{sources}}"
AdvSceneSwitcher.action.sceneTransform.entry="Auf{{scenes}}{{action}}{{rotation}}{{sources}}{{settingSelection}}{{singleSettingValue}}"
AdvSceneSwitcher.action.file="Datei"
AdvSceneSwitcher.action.file.type.write="Schreiben"
AdvSceneSwitcher.action.file.type.append="Anhängen"
@ -536,16 +523,15 @@ AdvSceneSwitcher.action.screenshot.save.default="Standard"
AdvSceneSwitcher.action.screenshot.save.custom="Benutzerdefiniert"
AdvSceneSwitcher.action.screenshot.type.source="Quelle"
AdvSceneSwitcher.action.screenshot.type.scene="Szene"
AdvSceneSwitcher.action.screenshot.mainOutput="OBS's Haupt-Ausgabe"
AdvSceneSwitcher.action.screenshot.blackscreenNote="Quellen oder Szenen, die nicht immer gerendert werden, können dazu führen, dass einige Teile der Screenshots leer bleiben."
AdvSceneSwitcher.action.screenshot.entry="Screenshot{{targetType}}{{sources}}{{scenes}}und speichere in{{saveType}}Pfad"
AdvSceneSwitcher.action.screenshot.entry="Screenshot{{targetType}}{{sources}}{{scenes}}und speichere in{{saveType}}{{variables}}Pfad"
AdvSceneSwitcher.action.profile="Profil"
AdvSceneSwitcher.action.profile.entry="Aktives Profil umschalten auf {{profiles}}"
AdvSceneSwitcher.action.sceneCollection="Szenensammlung"
AdvSceneSwitcher.action.sceneCollection.entry="Aktive Szenensammlung umschalten auf {{sceneCollections}}"
AdvSceneSwitcher.action.sceneCollection.warning="Hinweis: Alle danach folgenden Aktionen werden nicht ausgeführt, da durch die Änderung der Szenensammlung auch die Einstellungen des Szenenwechslers neu geladen werden.\nDie Szenensammlungsaktion wird ignoriert, solange das Einstellungsfenster geöffnet ist."
AdvSceneSwitcher.action.sequence="Sequenz"
AdvSceneSwitcher.action.sequence.entry="Jedes Mal, wenn diese Aktion ausgeführt wird, wird das nächste Makro in der Liste ausgeführt (pausierte Makros werden ignoriert)"
; AdvSceneSwitcher.action.sequence.entry="Jedes Mal, wenn diese Aktion ausgeführt wird, wird das nächste Makro in der Liste ausgeführt (pausierte Makros werden ignoriert)"
AdvSceneSwitcher.action.sequence.status="Zuletzt ausgeführtes Makro: %1 - Nächstes auszuführendes Makro: %2"
AdvSceneSwitcher.action.sequence.status.none="keines"
AdvSceneSwitcher.action.sequence.restart="Neustart am Anfang, wenn das Ende der Liste erreicht ist"
@ -571,6 +557,7 @@ AdvSceneSwitcher.action.variable.actionNoVariableSupport="Das Abrufen von Variab
AdvSceneSwitcher.action.variable.conditionNoVariableSupport="Das Abrufen von Variablenwerten aus %1 Bedingungen wird nicht unterstützt!"
AdvSceneSwitcher.action.variable.currentSegmentValue="Aktueller Wert:"
AdvSceneSwitcher.noSettingsButtons="Keine Buttons gefunden!"
; Transition Tab
AdvSceneSwitcher.transitionTab.title="Szenenübergänge"
@ -736,31 +723,6 @@ AdvSceneSwitcher.videoTab.ignoreInactiveSource="außer Video Quelle ist inaktiv"
AdvSceneSwitcher.videoTab.entry="Wenn {{videoSources}} {{condition}} {{filePath}} {{browseButton}} für {{duration}} wechsle zu {{scenes}} mit {{transitions}} {{ignoreInactiveSource}}"
AdvSceneSwitcher.videoTab.help="<html><head/><body><p>Dieser Tab ermöglicht es basierend auf der Videoausgabe von Quellen scenen zu wechseln.<br/>Für eine noch bessere Implementierung dieser Funktionalität siehe <a href=\"https://obsproject.com/forum/resources/pixel-match-switcher.1202/\"><span style=\" text-decoration: underline; color:#268bd2;\">Pixel Match Switcher</span></a>.<br/><br/>Klicke auf das markierte Plus Symbol, um einen neuen Eintrag hinzuzufügen..</p></body></html>"
; Network Tab
AdvSceneSwitcher.networkTab.title="Netzwerk"
AdvSceneSwitcher.networkTab.description="Über diesen Tab kann die aktive Szene einer anderen OBS-Instanz ferngesteuert werden.\nBitte beachten, dass die Szenennamen auf allen OBS-Instanzen exakt übereinstimmen müssen."
AdvSceneSwitcher.networkTab.warning="Die Verwendung des Servers außerhalb eines lokalen Netzwerks kann dazu führen, dass die aktive Szene von dritten Personen ausgelesen werden kann."
AdvSceneSwitcher.networkTab.server="Server starten (Sendet Szenenwechselnachrichten zu allen verbundenen Clients)"
AdvSceneSwitcher.networkTab.server.port="Port"
AdvSceneSwitcher.networkTab.server.lockToIPv4="Nur IPv4 verwenden (deaktiviert IPv6)"
AdvSceneSwitcher.networkTab.server.sendSceneChange="Sende Nachrichten für Szenenwechsel"
AdvSceneSwitcher.networkTab.server.restrictSendToAutomatedSwitches="Sende nur Szenenwechselnachrichten für automatisierte Szenenwechsel"
AdvSceneSwitcher.networkTab.server.sendPreview="Sende Nachrichten für Vorschau Szenenwechsel im Studio-Modus"
AdvSceneSwitcher.networkTab.startFailed.message="Der WebSocket-Server konnte nicht gestartet werden, mögliche Gründe:\n - Der TCP-Port %1 wird möglicherweise gerade von einem anderen Programm verwendet. Versuchen Sie einen anderen Port in den Websocket-Servereinstellungen zu setzen oder alle Programme zu beenden, die den Port möglicherweise verwenden.\n - Fehler: %2"
AdvSceneSwitcher.networkTab.server.status.currentStatus="Aktueller Status"
AdvSceneSwitcher.networkTab.server.status.notRunning="Nicht gestartet"
AdvSceneSwitcher.networkTab.server.status.starting="Startet"
AdvSceneSwitcher.networkTab.server.status.running="Server läuft"
AdvSceneSwitcher.networkTab.server.restart="Server neu starten"
AdvSceneSwitcher.networkTab.client="Client starten (Empfängt Szenenwechselnachrichten )"
AdvSceneSwitcher.networkTab.client.address="Hostname oder IP-Adresse"
AdvSceneSwitcher.networkTab.client.port="Port"
AdvSceneSwitcher.networkTab.client.status.currentStatus="Aktueller status"
AdvSceneSwitcher.networkTab.client.status.disconnected="Verbindung getrennt"
AdvSceneSwitcher.networkTab.client.status.connecting="Verbinde"
AdvSceneSwitcher.networkTab.client.status.connected="Verbunden"
AdvSceneSwitcher.networkTab.client.reconnect="Erneutes Verbinden erzwingen"
; Scene Group Tab
AdvSceneSwitcher.sceneGroupTab.title="Szenengruppe"
AdvSceneSwitcher.sceneGroupTab.list="Szenengruppen"
@ -781,30 +743,6 @@ AdvSceneSwitcher.sceneGroupTab.exists="Szenengruppen- oder Szenenname existiert
AdvSceneSwitcher.sceneGroupTab.help="Szenengruppen können, genau wie reguläre Szenen, als Ziel eines Szenenwechsler Eintrags ausgewählt werden.\n\nSzenengruppen bestehen aus einer Liste von Szenen.\nDie aktive Szene der Szenengruppe schreitet abhängig von den konfigurierten Einstellungen durch die Liste der zugewiesenen Szenen fort.\n\nMögliche Einstellungen zum Fortschreiten der aktiven Szene sind:\nAnzahl der Szenenwechsel.\nZeit seit dem letzten Szenenwechsel in der Szenengruppe.\nOder zufällig.\n\nSo kann zum Beispiel eine Szenengruppe welche die folgenden Szenen enthält ...\nSzene 1\nSzene 2\nSzene 3 \n... beim erstem Mal zu \"Szene 1\" wechseln.\nBeim zweiten Mal zu \"Szene 2\".\nDie restlichem Male wechselt die Szenengruppe zu \"Szene 3\".\n\nKlicke auf das markierte Plus Symbol, um eine neuen Szenengruppe hinzuzufügen."
AdvSceneSwitcher.sceneGroupTab.scenes.help="Wähle die Szenengruppe, die du bearbeiten möchtest, auf der linken Seite aus.\n\nWähle oben eine Szene aus, die du zur Szenengruppe hinzufügen möchtest, und klicke das Plus Symbol.\n\nDie gleiche Szene kann mehrfach in derselben Szenengruppe auftauchen."
; Scene Trigger Tab
AdvSceneSwitcher.sceneTriggerTab.title="Szenen Trigger"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerType.none="--Trigger auswählen--"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerType.sceneActive="aktiv ist"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerType.sceneInactive="nicht aktiv ist"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerType.sceneLeave="verlassen wird"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.none="--Aktion auswählen--"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startRecording="Aufnahme starten"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.pauseRecording="Aufnahme pausieren"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.unpauseRecording="Aufnahme fortsetzen"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopRecording="Aufnahme stoppen"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopStreaming="Streamen stoppen"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startStreaming="Streamen starten"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startReplayBuffer="Replay Buffer starten"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopReplayBuffer="Replay Buffer stoppen"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.muteSource="Audio Quelle stumm schalten"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.unmuteSource="Audio Quelle aktiv schalten"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startSwitcher="Szenenwechsler starten"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopSwitcher="Szenenwechsler stoppen"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startVirtualCamera="Virtuelle Kamera starten"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopVirtualCamera="Virtuelle Kamera stoppen"
AdvSceneSwitcher.sceneTriggerTab.entry="Wenn {{scenes}} {{triggers}} {{actions}} {{audioSources}} nach {{duration}} "
AdvSceneSwitcher.sceneTriggerTab.help="Dieser Tab ermöglicht es automatisiert Handlungen, wie etwa das Stoppen von einer Aufnahme oder des Streamens, bei einem Szenenwechsel auszuführen."
; Hotkey
AdvSceneSwitcher.hotkey.startSwitcherHotkey="Starte den Erweiterten Szenenwechsler"
AdvSceneSwitcher.hotkey.stopSwitcherHotkey="Stoppe den Erweiterten Szenenwechsler"
@ -812,9 +750,9 @@ AdvSceneSwitcher.hotkey.startStopToggleSwitcherHotkey="Starte/Stoppe den Erweite
AdvSceneSwitcher.hotkey.macro.pause="Pausiere Makro %1"
AdvSceneSwitcher.hotkey.macro.unpause="Makro %1 nicht mehr pausieren"
AdvSceneSwitcher.hotkey.macro.togglePause="Pause von Makro %1 togglen"
AdvSceneSwitcher.hotkey.upMacroSegmentHotkey="Makro-Segmentauswahl nach oben verschieben"
AdvSceneSwitcher.hotkey.downMacroSegmentHotkey="Makro-Segmentauswahl nach unten verschieben"
AdvSceneSwitcher.hotkey.removeMacroSegmentHotkey="Ausgewähltes Makro-Segment entfernen"
AdvSceneSwitcher.hotkey.macro.segment.up="Makro-Segmentauswahl nach oben verschieben"
AdvSceneSwitcher.hotkey.macro.segment.down="Makro-Segmentauswahl nach unten verschieben"
AdvSceneSwitcher.hotkey.macro.segment.remove="Ausgewähltes Makro-Segment entfernen"
AdvSceneSwitcher.askBackup="Neue Version des Erweiterten Automatischen Szenenwechslers wurde erkannt.\nSoll ein Backup der alten Einstellungen angelegt werden?"
AdvSceneSwitcher.askForMacro="Makro auswählen {{macroSelection}}"
@ -896,12 +834,10 @@ AdvSceneSwitcher.status.inactive="Inaktiv"
AdvSceneSwitcher.running="Plugin läuft"
AdvSceneSwitcher.stopped="Plugin gestoppt"
AdvSceneSwitcher.firstBootMessage="<html><head/><body><p>Dies scheint das erste Mal zu sein, dass der Erweiterte Szenenwechsler gestartet wurde.<br>Bitte schaue ins <a href=\"https://github.com/WarmUpTill/SceneSwitcher/wiki\"><span style=\" text-decoration: underline; color:#268bd2;\">Wiki</span></a> für eine Liste von Anleitungen und Beispielen.<br>Nicht zögern und Fragen im <a href=\"https://obsproject.com/forum/threads/advanced-scene-switcher.48264\"><span style=\" text-decoration: underline; color:#268bd2;\">Thread</span></a> des Plugins im OBS-Forum stellen!!</p></body></html>"
AdvSceneSwitcher.deprecatedTabWarning="Die Entwicklung für dieses Tab wurde gestoppt!\nBitte stattdessen zur Verwendung des Makros-Tab übergehen.\nDieser Hinweis kann im Allgemein-Tab deaktiviert werden."
AdvSceneSwitcher.unit.milliseconds="Millisekunden"
AdvSceneSwitcher.unit.secends="Sekunden"
AdvSceneSwitcher.unit.seconds="Sekunden"
AdvSceneSwitcher.unit.minutes="Minuten"
AdvSceneSwitcher.unit.hours="Stunden"
AdvSceneSwitcher.duration.condition.none="Kein Dauer-Modifikator"

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@ -12,20 +12,19 @@ AdvSceneSwitcher.generalTab.status.onStartup.alwaysStart="Siempre iniciar el sel
AdvSceneSwitcher.generalTab.status.onStartup.doNotStart="No iniciar el selector de escenas"
AdvSceneSwitcher.generalTab.status.start="Iniciar"
AdvSceneSwitcher.generalTab.status.stop="Detener"
AdvSceneSwitcher.generalTab.status.autoStart="Iniciar automáticamente el selector de escenas cuando:"
AdvSceneSwitcher.generalTab.status.autoStart.startup="Iniciar automáticamente el selector de escenas cuando:"
AdvSceneSwitcher.generalTab.status.autoStart.never="Nunca"
AdvSceneSwitcher.generalTab.status.autoStart.recording="Grabando"
AdvSceneSwitcher.generalTab.status.autoStart.streaming="Emitiendo"
AdvSceneSwitcher.generalTab.status.autoStart.recordingAndStreaming="Grabando o emitiendo"
AdvSceneSwitcher.generalTab.status.checkInterval="Comprobar las condiciones de cambio cada"
AdvSceneSwitcher.generalTab.generalBehavior="Comportamiento general"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMet="Si no se cumple ninguna condición por"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMetDelayTooltip="Solo será tan preciso como el intervalo de comprobación configurado."
AdvSceneSwitcher.generalTab.generalBehavior.onNoMet.dontSwitch="No cambiar"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMet.switchToRandom="Cambiar a una escena aleatoria"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMet.switchTo="Cambiar a:"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMatch="Si no se cumple ninguna condición por"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMatchDelay.tooltip="Solo será tan preciso como el intervalo de comprobación configurado."
AdvSceneSwitcher.generalTab.generalBehavior.onNoMatch.dontSwitch="No cambiar"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMatch.switchToRandom="Cambiar a una escena aleatoria"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMatch.switchTo="Cambiar a:"
AdvSceneSwitcher.generalTab.generalBehavior.cooldownHint="¡Durante este tiempo, se ignorarán las posibles coincidencias!"
AdvSceneSwitcher.generalTab.generalBehavior.verboseLogging="Habilitar el registro detallado"
AdvSceneSwitcher.generalTab.generalBehavior.saveWindowGeo="Guardar la posición y el tamaño de la ventana"
AdvSceneSwitcher.generalTab.generalBehavior.showTrayNotifications="Mostrar notificaciones del sistema"
AdvSceneSwitcher.generalTab.generalBehavior.disableUIHints="Deshabilitar sugerencias de interfaz de usuario"
@ -39,7 +38,7 @@ AdvSceneSwitcher.generalTab.saveOrLoadsettings.export="Exportar"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.import="Importar"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.exportWindowTitle="Exportar los ajustes para Advanced Scene Switcher ..."
AdvSceneSwitcher.generalTab.saveOrLoadsettings.importWindowTitle="Importar los ajustes para Advanced Scene Switcher ..."
AdvSceneSwitcher.generalTab.saveOrLoadsettings.textType="Archivos de texto (*.txt)"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.textType="Archivos de texto (*.txt *.json)"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.loadFail="La importacion la configuracion de escenas fallo"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.loadSuccess="Configuración de escenas importada correctamente"
AdvSceneSwitcher.generalTab.priority.fileContent="Contenido del archivo"
@ -73,9 +72,7 @@ AdvSceneSwitcher.macroTab.add="Agregar nueva macro"
AdvSceneSwitcher.macroTab.name="Nombre:"
AdvSceneSwitcher.macroTab.run="Ejecutar macro"
AdvSceneSwitcher.macroTab.runInParallel="Ejecutar macro en paralelo a otras macros"
AdvSceneSwitcher.macroTab.onChange="Realizar acciones solo en el cambio de condición"
AdvSceneSwitcher.macroTab.defaultname="Macro %1"
AdvSceneSwitcher.macroTab.exists="El nombre de la macro ya existe"
AdvSceneSwitcher.macroTab.copy="Crear copia"
AdvSceneSwitcher.macroTab.expandAll="Expandir todo"
AdvSceneSwitcher.macroTab.collapseAll="Contraer todo"
@ -118,8 +115,6 @@ AdvSceneSwitcher.condition.scene.type.changed="Escena cambiada"
AdvSceneSwitcher.condition.scene.type.notChanged="La escena no ha cambiado"
AdvSceneSwitcher.condition.scene.currentSceneTransitionBehaviour="Durante la transición, verifique la escena de destino de la transición"
AdvSceneSwitcher.condition.scene.previousSceneTransitionBehaviour="Durante la transición, verifique la escena de origen de la transición"
AdvSceneSwitcher.condition.scene.entry.line1="{{sceneType}}{{scenes}}{{pattern}}"
AdvSceneSwitcher.condition.scene.entry.line2="{{useTransitionTargetScene}}"
AdvSceneSwitcher.condition.window="Ventana"
AdvSceneSwitcher.condition.file="Archivo"
AdvSceneSwitcher.condition.file.entry.line1="Contenido de{{fileType}}{{filePath}}{{conditions}}{{useRegex}}"
@ -129,7 +124,7 @@ AdvSceneSwitcher.condition.media="Medios"
AdvSceneSwitcher.condition.media.anyOnScene="Cualquier fuente multimedia activada"
AdvSceneSwitcher.condition.media.allOnScene="Todas las fuentes de medios activadas"
AdvSceneSwitcher.condition.media.inconsistencyInfo="Desafortunadamente, no todos los tipos de fuentes de medios se comportan de la misma manera (p. ej., fuente de medios frente a estado \"Detenido\" de fuente de video VLC).\n¡Así que experimente lo que funciona para su configuración!"
AdvSceneSwitcher.condition.media.entry="El estado de{{sourceTypes}}{{mediaSources}}{{scenes}}es{{states}}y{{timeRestrictions}}{{time}}"
AdvSceneSwitcher.condition.media.layout.legacy="El estado de{{sourceTypes}}{{mediaSources}}{{scenes}}{{checkTypes}}es{{states}}y{{timeRestrictions}}{{time}}"
AdvSceneSwitcher.condition.video="Video"
AdvSceneSwitcher.condition.video.condition.match="coincide exactamente"
AdvSceneSwitcher.condition.video.condition.differ="no coincide"
@ -158,12 +153,12 @@ AdvSceneSwitcher.condition.video.patternMatchSuccess="El patrón está resaltado
AdvSceneSwitcher.condition.video.objectMatchFail="¡No se encontró el objeto!"
AdvSceneSwitcher.condition.video.objectMatchSuccess="El objeto está resaltado en rojo"
AdvSceneSwitcher.condition.video.modelLoadFail="¡No se pudieron cargar los datos del modelo!"
AdvSceneSwitcher.condition.video.entry="{{videoInputTypes}}{{sources}}{{scenes}}{{condition}}{{imagePath}}"
AdvSceneSwitcher.condition.video.entry.modelPath="Datos del modelo (haar cascade classifier): {{modelDataPath}}"
AdvSceneSwitcher.condition.video.entry.minNeighbor="Mínimo de vecinos: {{minNeighbors}}"
AdvSceneSwitcher.condition.video.entry.throttle="{{throttleEnable}}Reduzca la carga de la CPU realizando una comprobación solo cada {{throttleCount}} milisegundos"
AdvSceneSwitcher.condition.video.entry.checkAreaEnable="Realizar comprobación solo en el área"
AdvSceneSwitcher.condition.video.entry.checkArea="{{checkAreaEnable}}Realizar comprobación solo en el área {{checkArea}} {{selectArea}}"
AdvSceneSwitcher.condition.video.layout="{{videoInputTypes}}{{sources}}{{scenes}}{{condition}}{{imagePath}}"
AdvSceneSwitcher.condition.video.layout.modelPath="Datos del modelo (haar cascade classifier): {{modelDataPath}}"
AdvSceneSwitcher.condition.video.layout.minNeighbor="Mínimo de vecinos: {{minNeighbors}}"
AdvSceneSwitcher.condition.video.layout.throttle="{{throttleEnable}}Reduzca la carga de la CPU realizando una comprobación solo cada {{throttleCount}} milisegundos"
AdvSceneSwitcher.condition.video.layout.checkAreaEnable="Realizar comprobación solo en el área"
AdvSceneSwitcher.condition.video.layout.checkArea="{{checkAreaEnable}}Realizar comprobación solo en el área {{checkArea}} {{selectArea}}"
AdvSceneSwitcher.condition.video.minSize="Tamaño mínimo:"
AdvSceneSwitcher.condition.video.maxSize="Tamaño máximo:"
AdvSceneSwitcher.condition.video.selectArea="Seleccionar área"
@ -175,7 +170,6 @@ AdvSceneSwitcher.condition.stream.state.start="Transmisión en ejecución"
AdvSceneSwitcher.condition.stream.state.stop="Transmisión detenida"
AdvSceneSwitcher.condition.stream.state.starting="Inicio de transmisión"
AdvSceneSwitcher.condition.stream.state.stopping="Detener transmisión"
AdvSceneSwitcher.condition.stream.entry="{{streamState}}{{keyFrameInterval}}"
AdvSceneSwitcher.condition.record="Grabación"
AdvSceneSwitcher.condition.record.state.start="Grabación en ejecución"
AdvSceneSwitcher.condition.record.state.pause="Grabación en pausa"
@ -239,22 +233,21 @@ AdvSceneSwitcher.condition.sceneOrder.entry="En{{scenes}}{{sources}}{{conditions
AdvSceneSwitcher.condition.hotkey="Tecla de acceso rápido"
AdvSceneSwitcher.condition.hotkey.name="Tecla de acceso directo de activación de macro"
AdvSceneSwitcher.condition.hotkey.tip="Nota: puede configurar las combinaciones de teclas para esta tecla de acceso rápido en la ventana de configuración de OBS"
AdvSceneSwitcher.condition.hotkey.entry.line1="Se presiona la tecla de acceso rápido"
AdvSceneSwitcher.condition.hotkey.entry.line2="Nombre: {{name}}"
AdvSceneSwitcher.condition.hotkey.entry.name="Nombre:{{name}}"
AdvSceneSwitcher.condition.replay="Búfer de reproducción"
AdvSceneSwitcher.condition.replay.state.stopped="Búfer de reproducción detenido"
AdvSceneSwitcher.condition.replay.state.started="Búfer de reproducción iniciado"
AdvSceneSwitcher.condition.replay.state.saved="Búfer de reproducción guardado"
AdvSceneSwitcher.condition.replay.entry="{{state}}"
AdvSceneSwitcher.condition.date="Fecha"
AdvSceneSwitcher.condition.date.anyDay="Cualquier día"
AdvSceneSwitcher.condition.date.monday="Lunes"
AdvSceneSwitcher.condition.date.tuesday="Martes"
AdvSceneSwitcher.condition.date.wednesday="Miércoles"
AdvSceneSwitcher.condition.date.thursday="Jueves"
AdvSceneSwitcher.condition.date.friday="Viernes"
AdvSceneSwitcher.condition.date.saturday="Sábado"
AdvSceneSwitcher.condition.date.sunday="Domingo"
AdvSceneSwitcher.day.any="Cualquier día"
AdvSceneSwitcher.day.monday="Lunes"
AdvSceneSwitcher.day.tuesday="Martes"
AdvSceneSwitcher.day.wednesday="Miércoles"
AdvSceneSwitcher.day.thursday="Jueves"
AdvSceneSwitcher.day.friday="Viernes"
AdvSceneSwitcher.day.saturday="Sábado"
AdvSceneSwitcher.day.sunday="Domingo"
AdvSceneSwitcher.condition.date.state.at="A las"
AdvSceneSwitcher.condition.date.state.after="Después"
AdvSceneSwitcher.condition.date.state.before="Antes"
@ -264,17 +257,15 @@ AdvSceneSwitcher.condition.date.ignoreDate="Si no se marca, se ignorará el comp
AdvSceneSwitcher.condition.date.ignoreTime="Si no se marca, se ignorará el componente de tiempo"
AdvSceneSwitcher.condition.date.showAdvancedSettings="Mostrar configuración avanzada"
AdvSceneSwitcher.condition.date.showSimpleSettings="Mostrar configuración simple"
AdvSceneSwitcher.condition.date.entry.simple="El {{dayOfWeek}} {{weekCondition}} {{ignoreWeekTime}}{{weekTime}}"
AdvSceneSwitcher.condition.date.entry.advanced="{{condition}} {{ignoreDate}}{{date}} {{ignoreTime}}{{time}} {{separator}} {{date2}} {{time2}}"
AdvSceneSwitcher.condition.date.entry.repeat="{{repeat}} Repetir cada {{duration}} en la coincidencia de fechas"
AdvSceneSwitcher.condition.date.entry.nextMatchDate="Próxima coincidencia en: %1"
AdvSceneSwitcher.condition.date.entry.updateOnRepeat="{{updateOnRepeat}} Al repetir actualizar la fecha seleccionada para repetir la fecha"
AdvSceneSwitcher.condition.date.layout.simple.day="El{{dayOfWeek}}"
AdvSceneSwitcher.condition.date.layout.simple.time="{{ignoreWeekTime}}{{weekCondition}}{{weekTime}}"
AdvSceneSwitcher.condition.date.layout.advanced="{{condition}} {{ignoreDate}}{{date}} {{ignoreTime}}{{time}} {{separator}} {{date2}} {{time2}}"
AdvSceneSwitcher.condition.date.layout.repeat="{{repeat}} Repetir cada {{duration}} en la coincidencia de fechas"
AdvSceneSwitcher.condition.date.layout.nextMatchDate="Próxima coincidencia en: %1"
AdvSceneSwitcher.condition.date.layout.updateOnRepeat="{{updateOnRepeat}} Al repetir actualizar la fecha seleccionada para repetir la fecha"
AdvSceneSwitcher.condition.sceneTransform="Transformar elemento de escena"
AdvSceneSwitcher.condition.sceneTransform.getTransform="Obtener transformación"
AdvSceneSwitcher.condition.sceneTransform.entry.line1="En{{scenes}}{{sources}}{{types}}"
AdvSceneSwitcher.condition.sceneTransform.entry.type.matches="coincide con la transformación"
AdvSceneSwitcher.condition.sceneTransform.entry.line2="{{settings}}"
AdvSceneSwitcher.condition.sceneTransform.entry.line3="{{regex}} {{getSettings}}"
AdvSceneSwitcher.condition.sceneTransform.condition.match="coincide con la transformación"
AdvSceneSwitcher.condition.transition="Transición"
AdvSceneSwitcher.condition.transition.type.current="El tipo de transición actual es"
AdvSceneSwitcher.condition.transition.type.duration="La duración de la transición actual es"
@ -320,7 +311,6 @@ AdvSceneSwitcher.condition.stats.entry="{{stats}} esta {{condition}} {{value}}"
; Macro Actions
AdvSceneSwitcher.action.scene="Cambiar escena"
AdvSceneSwitcher.action.scene.entry="Cambiar a la{{sceneTypes}}escena{{scenes}}usando{{transitions}}con una duración de{{duration}} segundos"
AdvSceneSwitcher.action.scene.blockUntilTransitionDone="Espere hasta que se complete la transición a la escena de destino"
AdvSceneSwitcher.action.wait="Esperar"
AdvSceneSwitcher.action.wait.type.fixed="fijo"
@ -350,7 +340,6 @@ AdvSceneSwitcher.action.replay.saveWarn="Advertencia: ¡Guardar con demasiada fr
AdvSceneSwitcher.action.replay.type.stop="Detener el búfer de reproducción"
AdvSceneSwitcher.action.replay.type.start="Iniciar búfer de reproducción"
AdvSceneSwitcher.action.replay.type.save="Guardar búfer de reproducción"
AdvSceneSwitcher.action.replay.entry="{{actions}}"
AdvSceneSwitcher.action.streaming="Transmisión"
AdvSceneSwitcher.action.streaming.type.stop="Detener transmisión"
AdvSceneSwitcher.action.streaming.type.start="Iniciar transmisión"
@ -361,12 +350,12 @@ AdvSceneSwitcher.action.sceneVisibility.type.show="Mostrar"
AdvSceneSwitcher.action.sceneVisibility.type.hide="Ocultar"
AdvSceneSwitcher.action.sceneVisibility.type.source="Fuente"
AdvSceneSwitcher.action.sceneVisibility.type.sourceGroup="Cualquiera"
AdvSceneSwitcher.action.sceneVisibility.entry="En{{scenes}}{{actions}}{{sources}}"
AdvSceneSwitcher.action.sceneVisibility.layout="En{{scenes}}{{actions}}{{sources}}"
AdvSceneSwitcher.action.filter="Filtro"
AdvSceneSwitcher.action.filter.type.enable="Habilitar"
AdvSceneSwitcher.action.filter.type.disable="Deshabilitar"
AdvSceneSwitcher.action.filter.type.settings="Establecer configuración"
AdvSceneSwitcher.action.filter.entry="En{{sources}}{{actions}}{{filters}}{{refresh}}"
AdvSceneSwitcher.action.filter.entry="En{{sources}}{{actions}}{{filters}}{{refresh}}{{settingsButtons}}"
AdvSceneSwitcher.action.filter.getSettings="Obtener la configuración actual"
AdvSceneSwitcher.action.source="Fuente"
AdvSceneSwitcher.action.source.type.enable="Habilitar"
@ -388,13 +377,12 @@ AdvSceneSwitcher.action.macro.type.unpause="Reanudar"
AdvSceneSwitcher.action.macro.type.resetCounter="Reiniciar contador"
AdvSceneSwitcher.action.macro.type.run="Ejecutar"
AdvSceneSwitcher.action.macro.type.stop="Detener"
AdvSceneSwitcher.action.macro.entry="{{actions}}{{actionIndex}}{{macros}}"
AdvSceneSwitcher.action.pluginState="Estado del complemento"
AdvSceneSwitcher.action.pluginState.type.stop="Detener el complemento Advanced Scene Switcher"
AdvSceneSwitcher.action.pluginState.type.noMatch="Cambiar el comportamiento de no coincidencia:"
AdvSceneSwitcher.action.pluginState.type.import="Importar configuración desde"
AdvSceneSwitcher.action.pluginState.importWarning="Nota: la acción se ignorará mientras se abra la ventana de configuración."
AdvSceneSwitcher.action.pluginState.entry="{{actions}}{{values}}{{scenes}}{{settings}}{{settingsWarning}}"
AdvSceneSwitcher.action.pluginState.entry="{{actions}}{{values}}{{scenes}}{{settings}}"
AdvSceneSwitcher.action.virtualCamera="Cámara virtual"
AdvSceneSwitcher.action.virtualCamera.type.stop="Detener cámara virtual"
AdvSceneSwitcher.action.virtualCamera.type.start="Iniciar cámara virtual"
@ -416,10 +404,10 @@ AdvSceneSwitcher.action.sceneOrder.type.moveDown="Mover hacia abajo"
AdvSceneSwitcher.action.sceneOrder.type.moveTop="Mover al principio"
AdvSceneSwitcher.action.sceneOrder.type.moveBottom="Mover al final"
AdvSceneSwitcher.action.sceneOrder.type.movePosition="Mover a la posición"
AdvSceneSwitcher.action.sceneOrder.entry="En{{scenes}}{{actions}}{{sources}}{{position}}"
AdvSceneSwitcher.action.sceneOrder.entry="En{{scenes}}{{actions}}{{sources}}{{sources2}}{{position}}"
AdvSceneSwitcher.action.sceneTransform="Transformar elemento de escena"
AdvSceneSwitcher.action.sceneTransform.getTransform="Obtener transformación"
AdvSceneSwitcher.action.sceneTransform.entry="En{{scenes}}{{action}}{{rotation}}{{sources}}"
AdvSceneSwitcher.action.sceneTransform.entry="En{{scenes}}{{action}}{{rotation}}{{sources}}{{settingSelection}}{{singleSettingValue}}"
AdvSceneSwitcher.action.file="Archivo"
AdvSceneSwitcher.action.file.type.write="Escribir"
AdvSceneSwitcher.action.file.type.append="Agregar"
@ -448,14 +436,13 @@ AdvSceneSwitcher.action.random="Aleatorio"
AdvSceneSwitcher.action.random.entry="Ejecute aleatoriamente cualquiera de las siguientes macros (las macros en pausa se ignoran)"
AdvSceneSwitcher.action.systray="Notificación de la bandeja del sistema"
AdvSceneSwitcher.action.screenshot="Captura de pantalla"
AdvSceneSwitcher.action.screenshot.mainOutput="Salida principal de OBS"
AdvSceneSwitcher.action.profile="Perfil"
AdvSceneSwitcher.action.profile.entry="Cambiar perfil activo a {{profiles}}"
AdvSceneSwitcher.action.sceneCollection="Colección de escenas"
AdvSceneSwitcher.action.sceneCollection.entry="Cambiar la colección de escenas activa a {{sceneCollections}}"
AdvSceneSwitcher.action.sceneCollection.warning="Nota: Cualquier acción posterior a esta no se ejecutará, ya que la colección de escenas cambiante también volverá a cargar la configuración del conmutador de escenas.\nLa acción de la colección de escenas se ignorará mientras se abra la ventana de configuración".
AdvSceneSwitcher.action.sequence="Secuencia"
AdvSceneSwitcher.action.sequence.entry="Cada vez que se realiza esta acción, ejecute la siguiente macro de la lista (las macros en pausa se ignoran)"
; AdvSceneSwitcher.action.sequence.entry="Cada vez que se realiza esta acción, ejecute la siguiente macro de la lista (las macros en pausa se ignoran)"
AdvSceneSwitcher.action.sequence.status="Última macro ejecutada: %1 - Siguiente macro a ejecutar: %2"
AdvSceneSwitcher.action.sequence.status.none="ninguno"
AdvSceneSwitcher.action.sequence.restart="Reiniciar desde el principio una vez que se alcance el final de la lista"
@ -625,31 +612,6 @@ AdvSceneSwitcher.videoTab.ignoreInactiveSource="a menos que la fuente esté inac
AdvSceneSwitcher.videoTab.entry="Cuando {{videoSources}} {{condition}} {{filePath}} {{browseButton}} durante {{duration}} cambiar a {{scenes}} usando {{transitions}} {{ignoreInactiveSource}}"
AdvSceneSwitcher.videoTab.help="<html><head/><body><p>Esta pestaña te permitirá cambiar escenas según la salida de vídeo actual de las fuentes seleccionadas.<br/>Asegúrate de revisar <a href=\"https://obsproject.com/forum/resources/pixel-match-switcher.1202\"><span style=\" text-decoration: underline; color:#268bd2;\">Pixel Match Switcher</span></a> para una implementación aún mejor de esta funcionalidad.<br/><br/> Haz clic en el símbolo más resaltado para continuar.</p></body></html>"
; Network Tab
AdvSceneSwitcher.networkTab.title="Red"
AdvSceneSwitcher.networkTab.description="Esta pestaña le permitirá controlar de forma remota la escena activa de otra instancia de OBS.\nTenga en cuenta que los nombres de las escenas deben coincidir exactamente en todas las instancias de OBS".
AdvSceneSwitcher.networkTab.warning="Ejecutar el servidor fuera de una red local permitirá que terceros lean la escena activa".
AdvSceneSwitcher.networkTab.server="Iniciar servidor (envía mensajes de cambio de escena a todos los clientes conectados)"
AdvSceneSwitcher.networkTab.server.port="Puerto"
AdvSceneSwitcher.networkTab.server.lockToIPv4="Bloquear servidor para usar solo IPv4"
AdvSceneSwitcher.networkTab.server.sendSceneChange="Enviar mensajes para cambios de escena"
AdvSceneSwitcher.networkTab.server.restrictSendToAutomatedSwitches="Solo enviar mensajes para cambios de escena automatizados"
AdvSceneSwitcher.networkTab.server.sendPreview="Enviar mensajes para obtener una vista previa del cambio de escena cuando se ejecuta en Modo Estudio"
AdvSceneSwitcher.networkTab.startFailed.message="El servidor WebSockets no pudo iniciarse, tal vez porque:\n - El puerto TCP %1 puede estar actualmente en uso en otro lugar de este sistema, posiblemente por otra aplicación. Intente configurar un puerto TCP diferente en el WebSocket configuración del servidor o detenga cualquier aplicación que pueda estar usando este puerto.\n - Mensaje de error: %2"
AdvSceneSwitcher.networkTab.server.status.currentStatus="Estado actual"
AdvSceneSwitcher.networkTab.server.status.notRunning="Desconectado"
AdvSceneSwitcher.networkTab.server.status.starting="Iniciando"
AdvSceneSwitcher.networkTab.server.status.running="En ejecución"
AdvSceneSwitcher.networkTab.server.restart="Reiniciar servidor"
AdvSceneSwitcher.networkTab.client="Iniciar cliente (Recibe mensajes de cambios de escena)"
AdvSceneSwitcher.networkTab.client.address="Nombre de host o dirección IP"
AdvSceneSwitcher.networkTab.client.port="Puerto"
AdvSceneSwitcher.networkTab.client.status.currentStatus="Estado actual"
AdvSceneSwitcher.networkTab.client.status.disconnected="Desconectado"
AdvSceneSwitcher.networkTab.client.status.connecting="Conectando"
AdvSceneSwitcher.networkTab.client.status.connected="Conectado"
AdvSceneSwitcher.networkTab.client.reconnect="Forzar reconexión"
; Scene Group Tab
AdvSceneSwitcher.sceneGroupTab.title="Grupo de escenas"
AdvSceneSwitcher.sceneGroupTab.list="Grupos de escenas"
@ -670,30 +632,6 @@ AdvSceneSwitcher.sceneGroupTab.exists="El grupo de escenas o el nombre de la esc
AdvSceneSwitcher.sceneGroupTab.help="Los grupos de escenas se pueden seleccionar como un objetivo al igual que una escena normal.\n\nComo sugiere el nombre, un grupo de escenas es una colección de varias escenas.\nEl grupo de escenas avanzará a través de la lista de sus escenas asignadas según los ajustes configurados, que se puede encontrar en el lado derecho.\n\nPuedes configurar el grupo de escenas para avanzar a la siguiente escena en la lista:\nDespués de varias veces, el grupo de escenas se selecciona como objetivo.\nDespués de que un cierto período de tiempo haya pasado.\nO al azar.\n\nPor ejemplo, un grupo de escenas que contiene las escenas ... \nEscena 1 \nEscena 2 \nEscena 3 \n ... activará la \"Escena 1 \" la primera vez que se seleccione como objetivo. \nLa segunda vez se activará \"Escena 2 \". \nLas veces restantes \"Escena 3 \" se activarán. \n\nHaz clic en el símbolo más resaltado a continuación para agregar un nuevo grupo de escenas."
AdvSceneSwitcher.sceneGroupTab.scenes.help="Selecciona el grupo de escenas que deseas modificar a la izquierda. \n\nSelecciona una escena para agregar a este grupo de escenas seleccionando la escena de arriba y haciendo clic en el símbolo más a continuación. \n\nSe puede agregar una escena varias veces al mismo grupo de escenas."
; Scene Trigger Tab
AdvSceneSwitcher.sceneTriggerTab.title="Activadores de escena"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerType.none="--selecciona el activador--"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerType.sceneActive="esté activo"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerType.sceneInactive="no esté activo"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerType.sceneLeave="cambie a otra escena"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.none="--Selecciona la acción--"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startRecording="empezar a grabar"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.pauseRecording="pausar la grabación"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.unpauseRecording="reanudar grabación"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopRecording="detener grabación"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopStreaming="detener transmisión"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startStreaming="iniciar transmisión"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startReplayBuffer="iniciar búfer de repetición"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopReplayBuffer="detener búfer de repetición"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.muteSource="silenciar fuente"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.unmuteSource="dejar de silenciar fuente"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startSwitcher="iniciar el selector de escenas"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopSwitcher="detener el selector de escenas"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startVirtualCamera="Iniciar Camara Virtual"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopVirtualCamera="Detener Camara Virtual"
AdvSceneSwitcher.sceneTriggerTab.entry="Cuando {{scenes}} {{triggers}} {{actions}} {{audioSources}} después de {{duration}}"
AdvSceneSwitcher.sceneTriggerTab.help="Esta pestaña te permite activar acciones sobre cambios de escena, como detener la grabación o la transmisión."
; Hotkey
AdvSceneSwitcher.hotkey.startSwitcherHotkey="Iniciar Advanced Scene Switcher"
AdvSceneSwitcher.hotkey.stopSwitcherHotkey="Detener Advanced Scene Switcher"
@ -701,9 +639,9 @@ AdvSceneSwitcher.hotkey.startStopToggleSwitcherHotkey="Alternar inicio / detenci
AdvSceneSwitcher.hotkey.macro.pause="Pausar macro %1"
AdvSceneSwitcher.hotkey.macro.unpause="Despausar macro %1"
AdvSceneSwitcher.hotkey.macro.togglePause="Alternar pausa de macro %1"
AdvSceneSwitcher.hotkey.upMacroSegmentHotkey="Mover selección de segmento de macro hacia arriba"
AdvSceneSwitcher.hotkey.downMacroSegmentHotkey="Mover selección de segmento de macro hacia abajo"
AdvSceneSwitcher.hotkey.removeMacroSegmentHotkey="Eliminar segmento de macro seleccionado"
AdvSceneSwitcher.hotkey.macro.segment.up="Mover selección de segmento de macro hacia arriba"
AdvSceneSwitcher.hotkey.macro.segment.down="Mover selección de segmento de macro hacia abajo"
AdvSceneSwitcher.hotkey.macro.segment.remove="Eliminar segmento de macro seleccionado"
AdvSceneSwitcher.askBackup="Se detectó una nueva versión de Advanced Scene Switcher.\n¿Crear una copia de seguridad de la configuración anterior?"
AdvSceneSwitcher.askForMacro="Select macro {{macroSelection}}"
@ -742,12 +680,10 @@ AdvSceneSwitcher.status.inactive="Inactivo"
AdvSceneSwitcher.running="Iniciar complemento"
AdvSceneSwitcher.stopped="Complemento de detención"
AdvSceneSwitcher.firstBootMessage="<html><head/><body><p>Esta parece ser la primera vez que se inicia el conmutador de escena avanzado.<br>Por favor, eche un vistazo a <a href=\"https:/ /github.com/WarmUpTill/SceneSwitcher/wiki\"><span style=\" text-decoration: underline; color:#268bd2;\">Wiki</span></a> para obtener una lista de guías y ejemplos.<br>No dude en hacer preguntas en el complemento <a href=\"https://obsproject.com /forum/threads/advanced-scene-switcher.48264\"><span style=\" text-decoration: underline; color:#268bd2;\">hilo</span></a> en los foros de OBS!</p></body></html>"
AdvSceneSwitcher.deprecatedTabWarning="¡Se detuvo el desarrollo de esta pestaña!\nConsidere cambiar a macros en su lugar.\nEsta sugerencia se puede desactivar en la pestaña General".
AdvSceneSwitcher.unit.milliseconds="milisegundos"
AdvSceneSwitcher.unit.secends="segundos"
AdvSceneSwitcher.unit.seconds="segundos"
AdvSceneSwitcher.unit.minutes="minutos"
AdvSceneSwitcher.unit.hours="horas"
AdvSceneSwitcher.duration.condition.none="Sin límite de tiempo"

View File

@ -12,21 +12,20 @@ AdvSceneSwitcher.generalTab.status.onStartup.alwaysStart="Toujours démarrer le
AdvSceneSwitcher.generalTab.status.onStartup.doNotStart="Ne pas démarrer le sélecteur de scène"
AdvSceneSwitcher.generalTab.status.start="Démarrer"
AdvSceneSwitcher.generalTab.status.stop="Arrêter"
AdvSceneSwitcher.generalTab.status.autoStart="Démarrer automatiquement le sélecteur de scène lorsque :"
AdvSceneSwitcher.generalTab.status.autoStart.startup="Démarrer automatiquement le sélecteur de scène lorsque :"
AdvSceneSwitcher.generalTab.status.autoStart.never="Jamais"
AdvSceneSwitcher.generalTab.status.autoStart.recording="Enregistrement"
AdvSceneSwitcher.generalTab.status.autoStart.streaming="Diffusion en continu"
AdvSceneSwitcher.generalTab.status.autoStart.recordingAndStreaming="Enregistrement ou Diffusion en continu"
AdvSceneSwitcher.generalTab.status.checkInterval="Vérifier les conditions toutes les"
AdvSceneSwitcher.generalTab.generalBehavior="Comportement général"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMet="Si aucune action n'est effectuée pendant"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMetDelayTooltip="Sera aussi précis que l'intervalle de vérification configuré."
AdvSceneSwitcher.generalTab.generalBehavior.onNoMet.dontSwitch="Ne pas basculer"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMet.switchToRandom="Basculer vers n'importe quelle scène dans l'onglet Aléatoire"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMet.switchTo="Basculer vers :"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMatch="Si aucune action n'est effectuée pendant"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMatchDelay.tooltip="Sera aussi précis que l'intervalle de vérification configuré."
AdvSceneSwitcher.generalTab.generalBehavior.onNoMatch.dontSwitch="Ne pas basculer"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMatch.switchToRandom="Basculer vers n'importe quelle scène dans l'onglet Aléatoire"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMatch.switchTo="Basculer vers :"
AdvSceneSwitcher.generalTab.generalBehavior.cooldown="Après avoir effectué des actions, sauter l'exécution d'actions pendant"
AdvSceneSwitcher.generalTab.generalBehavior.cooldownHint="Pendant cette période, les correspondances potentielles seront ignorées !"
AdvSceneSwitcher.generalTab.generalBehavior.verboseLogging="Activer les journaux détaillés"
AdvSceneSwitcher.generalTab.generalBehavior.saveWindowGeo="Enregistrer la position et la taille de la fenêtre"
AdvSceneSwitcher.generalTab.generalBehavior.showTrayNotifications="Afficher les notifications dans la zone de notification système"
AdvSceneSwitcher.generalTab.generalBehavior.disableUIHints="Désactiver les indications de l'interface utilisateur"
@ -44,7 +43,7 @@ AdvSceneSwitcher.generalTab.saveOrLoadsettings.export="Exporter"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.import="Importer"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.exportWindowTitle="Exporter les paramètres d'Advanced Scene Switcher vers un fichier ..."
AdvSceneSwitcher.generalTab.saveOrLoadsettings.importWindowTitle="Importer les paramètres d'Advanced Scene Switcher depuis un fichier ..."
AdvSceneSwitcher.generalTab.saveOrLoadsettings.textType="Fichiers texte (*.txt)"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.textType="Fichiers texte (*.txt *.json)"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.loadFail="L'importation des paramètres d'Advanced Scene Switcher a échoué"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.loadSuccess="Les paramètres d'Advanced Scene Switcher ont été importés avec succès"
AdvSceneSwitcher.generalTab.priority.fileContent="Contenu du fichier"
@ -79,13 +78,11 @@ AdvSceneSwitcher.macroTab.add="Ajouter une nouvelle macro"
AdvSceneSwitcher.macroTab.name="Nom :"
AdvSceneSwitcher.macroTab.run="Exécuter la macro"
AdvSceneSwitcher.macroTab.runInParallel="Exécuter la macro en parallèle avec d'autres macros"
AdvSceneSwitcher.macroTab.onChange="Exécuter des actions uniquement en cas de changement de condition"
AdvSceneSwitcher.macroTab.defaultname="Macro %1"
AdvSceneSwitcher.macroTab.defaultGroupName="Groupe %1"
AdvSceneSwitcher.macroTab.exists="Le nom de la macro existe déjà"
AdvSceneSwitcher.macroTab.groupDeleteConfirm="Êtes-vous sûr de vouloir supprimer \"%1\" et tous ses éléments ?"
AdvSceneSwitcher.macroTab.deleteMultipleMacrosConfirmation="Êtes-vous sûr de vouloir supprimer %1 macros ?"
AdvSceneSwitcher.macroTab.deleteSingleMacroConfirmation="Êtes-vous sûr de vouloir supprimer \"%1\" ?"
AdvSceneSwitcher.macroTab.removeSingleMacroPopup.text="Êtes-vous sûr de vouloir supprimer \"%1\" ?"
AdvSceneSwitcher.macroTab.removeMultipleMacrosPopup.text="Êtes-vous sûr de vouloir supprimer %1 macros ?"
AdvSceneSwitcher.macroTab.removeGroupPopup.text="Êtes-vous sûr de vouloir supprimer \"%1\" et tous ses éléments ?"
AdvSceneSwitcher.macroTab.contextMenuAdd="Ajouter"
AdvSceneSwitcher.macroTab.copy="Dupliquer la macro"
AdvSceneSwitcher.macroTab.group="Grouper les macros sélectionnées"
@ -110,7 +107,7 @@ AdvSceneSwitcher.macroTab.highlightExecutedMacros="Mettre en surbrillance les ma
AdvSceneSwitcher.macroTab.highlightTrueConditions="Mettre en surbrillance les conditions de la macro actuellement sélectionnée qui ont évalué à vrai récemment"
AdvSceneSwitcher.macroTab.highlightPerformedActions="Mettre en surbrillance les actions récemment effectuées de la macro actuellement sélectionnée"
AdvSceneSwitcher.macroTab.newMacroRegisterHotkey="Enregistrer des raccourcis clavier pour contrôler l'état de pause des nouvelles macros"
AdvSceneSwitcher.macroTab.currentDisableHotkeys="Enregistrer des raccourcis clavier pour contrôler l'état de pause de la macro sélectionnée"
AdvSceneSwitcher.macroTab.currentRegisterHotkeys="Enregistrer des raccourcis clavier pour contrôler l'état de pause de la macro sélectionnée"
AdvSceneSwitcher.macroTab.currentSkipExecutionOnStartup="Ignorer l'exécution des actions de la macro actuelle au démarrage"
AdvSceneSwitcher.macroTab.currentRegisterDock="Enregistrer le widget du dock pour contrôler l'état de pause de la macro sélectionnée ou l'exécuter manuellement"
AdvSceneSwitcher.macroTab.currentDockAddRunButton="Ajouter un bouton pour exécuter la macro"
@ -197,7 +194,7 @@ AdvSceneSwitcher.condition.media.source="Source"
AdvSceneSwitcher.condition.media.anyOnScene="Toute source média sur la scène"
AdvSceneSwitcher.condition.media.allOnScene="Toutes les sources média sur la scène"
AdvSceneSwitcher.condition.media.inconsistencyInfo="Malheureusement, toutes les sources média ne se comportent pas de la même manière (par exemple, l'état \"Arrêté\" de la source Media par rapport à la source Vidéo VLC).\nPar conséquent, veuillez expérimenter ce qui fonctionne le mieux pour votre configuration !"
AdvSceneSwitcher.condition.media.entry="{{sourceTypes}}{{mediaSources}}{{scenes}}l'état est{{states}}et{{timeRestrictions}}{{time}}"
AdvSceneSwitcher.condition.media.layout.legacy="{{sourceTypes}}{{mediaSources}}{{scenes}}{{checkTypes}}l'état est{{states}}et{{timeRestrictions}}{{time}}"
AdvSceneSwitcher.condition.video="Vidéo"
AdvSceneSwitcher.condition.video.condition.match="correspond exactement à"
AdvSceneSwitcher.condition.video.condition.differ="ne correspond pas à"
@ -259,14 +256,14 @@ AdvSceneSwitcher.condition.video.colorDeviationThresholdDescription="À quel poi
AdvSceneSwitcher.condition.video.type.main="Sortie principale d'OBS"
AdvSceneSwitcher.condition.video.type.source="Source"
AdvSceneSwitcher.condition.video.type.scene="Scène"
AdvSceneSwitcher.condition.video.entry.modelPath="Données du modèle (classificateur de cascade de Haar) :{{modelDataPath}}"
AdvSceneSwitcher.condition.video.entry.minNeighbor="Nombre minimum de voisins :{{minNeighbors}}"
AdvSceneSwitcher.condition.video.entry.throttle="{{throttleEnable}}Réduire la charge CPU en effectuant la vérification uniquement toutes les{{throttleCount}}millisecondes"
AdvSceneSwitcher.condition.video.entry.checkAreaEnable="Effectuer la vérification uniquement dans la zone"
AdvSceneSwitcher.condition.video.entry.orcColorPick="Vérifier la couleur du texte :{{textColor}}{{selectColor}}"
AdvSceneSwitcher.condition.video.entry.orcTextType="Vérifier le type de texte :{{textType}}"
AdvSceneSwitcher.condition.video.entry.orcLanguage="Vérifier la langue :{{languageCode}}"
AdvSceneSwitcher.condition.video.entry.color="Vérifier la couleur :{{color}}{{selectColor}}"
AdvSceneSwitcher.condition.video.layout.modelPath="Données du modèle (classificateur de cascade de Haar) :{{modelDataPath}}"
AdvSceneSwitcher.condition.video.layout.minNeighbor="Nombre minimum de voisins :{{minNeighbors}}"
AdvSceneSwitcher.condition.video.layout.throttle="{{throttleEnable}}Réduire la charge CPU en effectuant la vérification uniquement toutes les{{throttleCount}}millisecondes"
AdvSceneSwitcher.condition.video.layout.checkAreaEnable="Effectuer la vérification uniquement dans la zone"
AdvSceneSwitcher.condition.video.layout.ocrColorPick="Vérifier la couleur du texte :{{textColor}}{{selectColor}}"
AdvSceneSwitcher.condition.video.layout.ocrTextType="Vérifier le type de texte :{{textType}}"
AdvSceneSwitcher.condition.video.layout.ocrLanguage="Vérifier la langue :{{languageCode}}"
AdvSceneSwitcher.condition.video.layout.color="Vérifier la couleur :{{color}}{{selectColor}}"
AdvSceneSwitcher.condition.video.minSize="Taille minimale :"
AdvSceneSwitcher.condition.video.maxSize="Taille maximale :"
AdvSceneSwitcher.condition.video.selectArea="Sélectionner la zone"
@ -352,21 +349,20 @@ AdvSceneSwitcher.condition.sceneOrder.entry="Sur{{scenes}}{{sources}}{{condition
AdvSceneSwitcher.condition.hotkey="Raccourci clavier"
AdvSceneSwitcher.condition.hotkey.name="Raccourci clavier de déclenchement de macro"
AdvSceneSwitcher.condition.hotkey.tip="Remarque : Vous pouvez configurer les raccourcis clavier pour ce raccourci dans la fenêtre de paramètres d'OBS"
AdvSceneSwitcher.condition.hotkey.entry.line1="Raccourci clavier est enfoncé"
AdvSceneSwitcher.condition.hotkey.entry.line2="Nom :{{name}}"
AdvSceneSwitcher.condition.hotkey.entry.name="Nom:{{name}}"
AdvSceneSwitcher.condition.replay="Tampon de répétition"
AdvSceneSwitcher.condition.replay.state.stopped="Tampon de répétition arrêté"
AdvSceneSwitcher.condition.replay.state.started="Tampon de répétition démarré"
AdvSceneSwitcher.condition.replay.state.saved="Tampon de répétition enregistré"
AdvSceneSwitcher.condition.date="Date"
AdvSceneSwitcher.condition.date.anyDay="N'importe quel jour"
AdvSceneSwitcher.condition.date.monday="Lundi"
AdvSceneSwitcher.condition.date.tuesday="Mardi"
AdvSceneSwitcher.condition.date.wednesday="Mercredi"
AdvSceneSwitcher.condition.date.thursday="Jeudi"
AdvSceneSwitcher.condition.date.friday="Vendredi"
AdvSceneSwitcher.condition.date.saturday="Samedi"
AdvSceneSwitcher.condition.date.sunday="Dimanche"
AdvSceneSwitcher.day.any="N'importe quel jour"
AdvSceneSwitcher.day.monday="Lundi"
AdvSceneSwitcher.day.tuesday="Mardi"
AdvSceneSwitcher.day.wednesday="Mercredi"
AdvSceneSwitcher.day.thursday="Jeudi"
AdvSceneSwitcher.day.friday="Vendredi"
AdvSceneSwitcher.day.saturday="Samedi"
AdvSceneSwitcher.day.sunday="Dimanche"
AdvSceneSwitcher.condition.date.state.at="À"
AdvSceneSwitcher.condition.date.state.after="Après"
AdvSceneSwitcher.condition.date.state.before="Avant"
@ -377,15 +373,15 @@ AdvSceneSwitcher.condition.date.ignoreDate="Si non cochée, la composante date s
AdvSceneSwitcher.condition.date.ignoreTime="Si non cochée, la composante heure sera ignorée"
AdvSceneSwitcher.condition.date.showAdvancedSettings="Afficher les paramètres avancés"
AdvSceneSwitcher.condition.date.showSimpleSettings="Afficher les paramètres simples"
AdvSceneSwitcher.condition.date.entry.simple="Le{{dayOfWeek}}{{weekCondition}}{{ignoreWeekTime}}{{weekTime}}"
AdvSceneSwitcher.condition.date.entry.repeat="{{repeat}}Répéter toutes les{{duration}}lorsque la date correspond"
AdvSceneSwitcher.condition.date.entry.pattern="La date actuelle \"{{currentDate}}\" correspond au motif{{pattern}}"
AdvSceneSwitcher.condition.date.entry.nextMatchDate="Prochaine correspondance à : %1"
AdvSceneSwitcher.condition.date.entry.updateOnRepeat="{{updateOnRepeat}}À la répétition, mettre à jour la date sélectionnée pour la date de répétition"
AdvSceneSwitcher.condition.date.layout.simple.day="Le{{dayOfWeek}}"
AdvSceneSwitcher.condition.date.layout.simple.time="{{ignoreWeekTime}}{{weekCondition}}{{weekTime}}"
AdvSceneSwitcher.condition.date.layout.repeat="{{repeat}}Répéter toutes les{{duration}}lorsque la date correspond"
AdvSceneSwitcher.condition.date.layout.pattern="La date actuelle \"{{currentDate}}\" correspond au motif{{pattern}}"
AdvSceneSwitcher.condition.date.layout.nextMatchDate="Prochaine correspondance à : %1"
AdvSceneSwitcher.condition.date.layout.updateOnRepeat="{{updateOnRepeat}}À la répétition, mettre à jour la date sélectionnée pour la date de répétition"
AdvSceneSwitcher.condition.sceneTransform="Transformation de l'élément de la scène"
AdvSceneSwitcher.condition.sceneTransform.getTransform="Obtenir la transformation"
AdvSceneSwitcher.condition.sceneTransform.entry.line1="Sur{{scenes}}{{sources}}{{types}}"
AdvSceneSwitcher.condition.sceneTransform.entry.type.matches="correspond à la transformation"
AdvSceneSwitcher.condition.sceneTransform.condition.match="correspond à la transformation"
AdvSceneSwitcher.condition.transition="Transition"
AdvSceneSwitcher.condition.transition.type.current="Le type de transition actuel est"
AdvSceneSwitcher.condition.transition.type.duration="La durée de la transition actuelle est"
@ -457,14 +453,12 @@ AdvSceneSwitcher.condition.slideshow="Diaporama"
AdvSceneSwitcher.condition.slideshow.condition.slideChanged="Diapositive changée"
AdvSceneSwitcher.condition.slideshow.condition.slideIndex="Le numéro de la diapositive actuelle est"
AdvSceneSwitcher.condition.slideshow.condition.slidePath="Le chemin de la diapositive actuelle est"
AdvSceneSwitcher.condition.slideshow.updateIntervalTooltip="Les informations sur l'état du diaporama ne seront mises à jour qu'en fonction du temps configuré entre les diapositives"
AdvSceneSwitcher.condition.slideshow.updateInterval.tooltip="Les informations sur l'état du diaporama ne seront mises à jour qu'en fonction du temps configuré entre les diapositives"
; Macro Actions
AdvSceneSwitcher.action.scene="Changer de scène"
AdvSceneSwitcher.action.scene.type.program="Programme"
AdvSceneSwitcher.action.scene.type.preview="Aperçu"
AdvSceneSwitcher.action.scene.entry="Changer la scène{{sceneTypes}}{{scenes}}en utilisant{{transitions}}avec une durée de{{duration}}secondes"
AdvSceneSwitcher.action.scene.entry.noDuration="Changer la scène{{sceneTypes}}{{scenes}}en utilisant{{transitions}}"
AdvSceneSwitcher.action.scene.blockUntilTransitionDone="Attendre que la transition vers la scène cible soit terminée"
AdvSceneSwitcher.action.wait="Attendre"
AdvSceneSwitcher.action.wait.type.fixed="fixe"
@ -516,13 +510,13 @@ AdvSceneSwitcher.action.sceneVisibility.type.hide="Masquer"
AdvSceneSwitcher.action.sceneVisibility.type.toggle="Basculer"
AdvSceneSwitcher.action.sceneVisibility.type.source="Source"
AdvSceneSwitcher.action.sceneVisibility.type.sourceGroup="N'importe"
AdvSceneSwitcher.action.sceneVisibility.entry="Sur{{scenes}}{{actions}}{{sources}}"
AdvSceneSwitcher.action.sceneVisibility.layout="Sur{{scenes}}{{actions}}{{sources}}"
AdvSceneSwitcher.action.filter="Filtre"
AdvSceneSwitcher.action.filter.type.enable="Activer"
AdvSceneSwitcher.action.filter.type.disable="Désactiver"
AdvSceneSwitcher.action.filter.type.toggle="Basculer"
AdvSceneSwitcher.action.filter.type.settings="Définir les paramètres"
AdvSceneSwitcher.action.filter.entry="Sur{{sources}}{{actions}}{{filters}}{{refresh}}"
AdvSceneSwitcher.action.filter.entry="Sur{{sources}}{{actions}}{{filters}}{{refresh}}{{settingsButtons}}"
AdvSceneSwitcher.action.filter.getSettings="Obtenir les paramètres actuels"
AdvSceneSwitcher.action.source="Source"
AdvSceneSwitcher.action.source.type.enable="Activer"
@ -534,7 +528,6 @@ AdvSceneSwitcher.action.source.type.refreshSettings.tooltip="Peut être utilisé
AdvSceneSwitcher.action.source.type.deinterlaceMode="Définir le mode de désentrelacement"
AdvSceneSwitcher.action.source.type.deinterlaceOrder="Définir l'ordre de désentrelacement des champs"
AdvSceneSwitcher.action.source.type.openInteractionDialog="Ouvrir la boîte de dialogue d'interaction"
AdvSceneSwitcher.action.source.noSettingsButtons="Aucun bouton trouvé !"
AdvSceneSwitcher.action.source.warning="Avertissement : Activer et désactiver les sources globalement ne peut pas être contrôlé par l'interface utilisateur d'OBS\nVous pourriez rechercher \"Visibilité de l'élément de scène\""
AdvSceneSwitcher.action.source.getSettings="Obtenir les paramètres actuels"
AdvSceneSwitcher.action.source.deinterlaceMode.disable="Désactiver"
@ -601,7 +594,7 @@ AdvSceneSwitcher.action.sceneOrder.type.moveDown="Déplacer vers le bas"
AdvSceneSwitcher.action.sceneOrder.type.moveTop="Déplacer en haut"
AdvSceneSwitcher.action.sceneOrder.type.moveBottom="Déplacer en bas"
AdvSceneSwitcher.action.sceneOrder.type.movePosition="Déplacer à la position"
AdvSceneSwitcher.action.sceneOrder.entry="Sur{{scenes}}{{actions}}{{sources}}{{position}}"
AdvSceneSwitcher.action.sceneOrder.entry="Sur{{scenes}}{{actions}}{{sources}}{{sources2}}{{position}}"
AdvSceneSwitcher.action.sceneTransform="Transformation de l'élément de la scène"
AdvSceneSwitcher.action.sceneTransform.type.manual="Transform"
AdvSceneSwitcher.action.sceneTransform.type.reset="Réinitialiser la transformation"
@ -614,7 +607,7 @@ AdvSceneSwitcher.action.sceneTransform.type.centerToScreen="Centrer à l'écran"
AdvSceneSwitcher.action.sceneTransform.type.centerVertically="Centrer verticalement"
AdvSceneSwitcher.action.sceneTransform.type.centerHorizontally="Centrer horizontalement"
AdvSceneSwitcher.action.sceneTransform.getTransform="Obtenir la transformation"
AdvSceneSwitcher.action.sceneTransform.entry="Sur{{scenes}}{{action}}{{rotation}}{{sources}}"
AdvSceneSwitcher.action.sceneTransform.entry="Sur{{scenes}}{{action}}{{rotation}}{{sources}}{{settingSelection}}{{singleSettingValue}}"
AdvSceneSwitcher.action.file="Fichier"
AdvSceneSwitcher.action.file.type.write="Écrire"
AdvSceneSwitcher.action.file.type.append="Ajouter"
@ -651,16 +644,15 @@ AdvSceneSwitcher.action.screenshot.save.default="Par défaut"
AdvSceneSwitcher.action.screenshot.save.custom="Personnalisé"
AdvSceneSwitcher.action.screenshot.type.source="Source"
AdvSceneSwitcher.action.screenshot.type.scene="Scène"
AdvSceneSwitcher.action.screenshot.mainOutput="Sortie principale d'OBS"
AdvSceneSwitcher.action.screenshot.blackscreenNote="Les sources ou les scènes qui ne sont pas toujours rendues peuvent entraîner des parties de captures d'écran vides."
AdvSceneSwitcher.action.screenshot.entry="Capturer{{targetType}}{{sources}}{{scenes}}et enregistrer à l'emplacement{{saveType}}"
AdvSceneSwitcher.action.screenshot.entry="Capturer{{targetType}}{{sources}}{{scenes}}et enregistrer à l'emplacement{{saveType}}{{variables}}"
AdvSceneSwitcher.action.profile="Profil"
AdvSceneSwitcher.action.profile.entry="Changer le profil actif vers{{profiles}}"
AdvSceneSwitcher.action.sceneCollection="Collection de scènes"
AdvSceneSwitcher.action.sceneCollection.entry="Changer la collection de scènes active vers{{sceneCollections}}"
AdvSceneSwitcher.action.sceneCollection.warning="Note : Toutes les actions suivantes ne seront pas exécutées car le changement de collection de scènes rechargera également les paramètres du commutateur de scènes. L'action de collection de scènes sera ignorée lorsque la fenêtre des paramètres est ouverte."
AdvSceneSwitcher.action.sequence="Séquence"
AdvSceneSwitcher.action.sequence.entry="Chaque fois que cette action est effectuée, exécutez le macro suivant dans la liste (les macros en pause sont ignorés)"
; AdvSceneSwitcher.action.sequence.entry="Chaque fois que cette action est effectuée, exécutez le macro suivant dans la liste (les macros en pause sont ignorés)"
AdvSceneSwitcher.action.sequence.status="Dernier macro exécuté : %1 - Prochain macro à exécuter : %2"
AdvSceneSwitcher.action.sequence.status.none="aucun"
AdvSceneSwitcher.action.sequence.restart="Recommencer depuis le début une fois la fin de la liste atteinte"
@ -709,10 +701,10 @@ AdvSceneSwitcher.action.variable.invalidSelection="Sélection invalide !"
AdvSceneSwitcher.action.variable.actionNoVariableSupport="La récupération de valeurs de variables à partir d'actions %1 n'est pas prise en charge !"
AdvSceneSwitcher.action.variable.conditionNoVariableSupport="La récupération de valeurs de variables à partir de conditions %1 n'est pas prise en charge !"
AdvSceneSwitcher.action.variable.currentSegmentValue="Valeur actuelle :"
AdvSceneSwitcher.action.variable.entry.substringIndex="Début de la sous-chaîne :{{subStringStart}}Taille de la sous-chaîne :{{subStringSize}}"
AdvSceneSwitcher.action.variable.entry.substringRegex="Attribuer la valeur du match{{regexMatchIdx}}en utilisant une expression régulière :"
AdvSceneSwitcher.action.variable.entry.userInput.customPrompt="{{useCustomPrompt}}Utiliser un message personnalisé{{inputPrompt}}"
AdvSceneSwitcher.action.variable.entry.userInput.placeholder="{{useInputPlaceholder}}Remplir avec un indicateur de position{{inputPlaceholder}}"
AdvSceneSwitcher.action.variable.layout.substringIndex="Début de la sous-chaîne :{{subStringStart}}Taille de la sous-chaîne :{{subStringSize}}{{subStringRegex}}"
AdvSceneSwitcher.action.variable.layout.substringRegex="Attribuer la valeur du match{{regexMatchIdx}}en utilisant une expression régulière:{{subStringRegex}}"
AdvSceneSwitcher.action.variable.layout.userInput.customPrompt="{{useCustomPrompt}}Utiliser un message personnalisé{{inputPrompt}}"
AdvSceneSwitcher.action.variable.layout.userInput.placeholder="{{useInputPlaceholder}}Remplir avec un indicateur de position{{inputPlaceholder}}"
AdvSceneSwitcher.action.projector="Projecteur"
AdvSceneSwitcher.action.projector.type.source="Source"
AdvSceneSwitcher.action.projector.type.scene="Scène"
@ -722,8 +714,6 @@ AdvSceneSwitcher.action.projector.type.multiview="Multivue"
AdvSceneSwitcher.action.projector.display="Affichage"
AdvSceneSwitcher.action.projector.windowed="Fenêtré"
AdvSceneSwitcher.action.projector.fullscreen="Plein écran"
AdvSceneSwitcher.action.projector.entry="Ouvrir le projecteur{{windowTypes}}de{{types}}{{scenes}}{{sources}}"
AdvSceneSwitcher.action.projector.entry.monitor="sur{{monitors}}"
AdvSceneSwitcher.action.midi="MIDI"
AdvSceneSwitcher.action.midi.entry="Envoyer un message à{{device}}:"
AdvSceneSwitcher.action.midi.entry.listen="Définir la sélection de messages MIDI sur les messages entrants de{{listenDevices}}:{{listenButton}}"
@ -739,6 +729,8 @@ AdvSceneSwitcher.action.twitch.type.channel.info.category.set="Définir la caté
AdvSceneSwitcher.action.twitch.type.commercial.start="Démarrer une publicité d'une durée de"
AdvSceneSwitcher.action.twitch.categorySelectionDisabled="Impossible de sélectionner une catégorie sans avoir d'abord sélectionné un compte Twitch !"
AdvSceneSwitcher.noSettingsButtons="Aucun bouton trouvé !"
; Transition Tab
AdvSceneSwitcher.transitionTab.title="Transition"
AdvSceneSwitcher.transitionTab.transitionForAToB="Utiliser une transition pour le passage automatisé de la scène A à la scène B"
@ -899,31 +891,6 @@ AdvSceneSwitcher.videoTab.ignoreInactiveSource="sauf si la source est inactive"
AdvSceneSwitcher.videoTab.entry="Lorsque{{videoSources}}{{condition}}{{filePath}}{{browseButton}}pendant{{duration}}, passez à{{scenes}}en utilisant{{transitions}}{{ignoreInactiveSource}}"
AdvSceneSwitcher.videoTab.help="<html><head/><body><p>Cet onglet vous permettra de basculer entre les scènes en fonction de la sortie vidéo actuelle des sources sélectionnées.<br/>Assurez-vous de consulter <a href=\"https://obsproject.com/forum/resources/pixel-match-switcher.1202/\"><span style=\" text-decoration: underline; color:#268bd2;\">Pixel Match Switcher</span></a> pour une implémentation encore meilleure de cette fonctionnalité.<br/><br/> Cliquez sur le symbole plus en surbrillance pour continuer.</p></body></html>"
; Network Tab
AdvSceneSwitcher.networkTab.title="Réseau"
AdvSceneSwitcher.networkTab.description="Cet onglet vous permettra de contrôler à distance la scène active d'une autre instance OBS.\nVeuillez noter que les noms de scènes doivent correspondre exactement sur toutes les instances OBS."
AdvSceneSwitcher.networkTab.warning="Exécuter le serveur en dehors d'un réseau local permettra à des tiers de lire la scène active."
AdvSceneSwitcher.networkTab.server="Démarrer le serveur (Envoie des messages de changement de scène à tous les clients connectés)"
AdvSceneSwitcher.networkTab.server.port="Port"
AdvSceneSwitcher.networkTab.server.lockToIPv4="Verrouiller le serveur pour n'utiliser que IPv4"
AdvSceneSwitcher.networkTab.server.sendSceneChange="Envoyer des messages pour les changements de scène"
AdvSceneSwitcher.networkTab.server.restrictSendToAutomatedSwitches="Envoyer uniquement des messages pour les changements de scène automatisés"
AdvSceneSwitcher.networkTab.server.sendPreview="Envoyer des messages pour le changement de prévisualisation de scène lors de l'exécution en mode Studio"
AdvSceneSwitcher.networkTab.startFailed.message="Le serveur WebSocket n'a pas pu démarrer, peut-être parce que :\n - Le port TCP %1 est peut-être déjà utilisé ailleurs sur ce système, éventuellement par une autre application. Essayez de définir un port TCP différent dans les paramètres du serveur WebSocket, ou arrêtez toute application qui pourrait utiliser ce port.\n - Message d'erreur : %2"
AdvSceneSwitcher.networkTab.server.status.currentStatus="État actuel"
AdvSceneSwitcher.networkTab.server.status.notRunning="Non démarré"
AdvSceneSwitcher.networkTab.server.status.starting="Démarrage"
AdvSceneSwitcher.networkTab.server.status.running="En cours d'exécution"
AdvSceneSwitcher.networkTab.server.restart="Redémarrer le serveur"
AdvSceneSwitcher.networkTab.client="Démarrer le client (Reçoit des messages de changement de scène)"
AdvSceneSwitcher.networkTab.client.address="Nom d'hôte ou adresse IP"
AdvSceneSwitcher.networkTab.client.port="Port"
AdvSceneSwitcher.networkTab.client.status.currentStatus="État actuel"
AdvSceneSwitcher.networkTab.client.status.disconnected="Déconnecté"
AdvSceneSwitcher.networkTab.client.status.connecting="Connexion"
AdvSceneSwitcher.networkTab.client.status.connected="Connecté"
AdvSceneSwitcher.networkTab.client.reconnect="Forcer la reconnexion"
; Scene Group Tab
AdvSceneSwitcher.sceneGroupTab.title="Groupe de Scènes"
AdvSceneSwitcher.sceneGroupTab.list="Groupes de Scènes"
@ -944,30 +911,6 @@ AdvSceneSwitcher.sceneGroupTab.exists="Le nom du Groupe de Scènes ou de la Scè
AdvSceneSwitcher.sceneGroupTab.help="Les Groupes de Scènes peuvent être sélectionnés comme une cible, tout comme une scène régulière.\n\nComme son nom l'indique, un Groupe de Scènes est une collection de plusieurs scènes.\nLe Groupe de Scènes avancera dans la liste de ses scènes attribuées en fonction des paramètres configurés, que vous pouvez trouver à droite.\n\nVous pouvez configurer le Groupe de Scènes pour passer à la scène suivante dans la liste :\nAprès un certain nombre de fois où le Groupe de Scènes est sélectionné comme cible.\nAprès qu'un certain laps de temps se soit écoulé.\nOu au hasard.\n\nPar exemple, un Groupe de Scènes contenant les scènes...\nScène 1\nScène 2\nScène 3\n... activera "Scène 1" la première fois qu'il est sélectionné comme cible.\nLa deuxième fois, il activera "Scène 2".\nLes fois suivantes, "Scène 3" sera activée.\n\nCliquez sur le symbole plus en surbrillance ci-dessous pour ajouter un nouveau Groupe de Scènes."
AdvSceneSwitcher.sceneGroupTab.scenes.help="Sélectionnez le groupe de scènes que vous souhaitez modifier à gauche.\n\nSélectionnez une scène à ajouter à ce groupe de scènes en sélectionnant la scène ci-dessus et en cliquant sur le symbole plus ci-dessous.\n\nUne scène peut être ajoutée plusieurs fois au même groupe de scènes."
; Scene Trigger Tab
AdvSceneSwitcher.sceneTriggerTab.title="Déclencheurs de Scène"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerType.none="--sélectionnez un déclencheur--"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerType.sceneActive="est active"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerType.sceneInactive="n'est pas active"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerType.sceneLeave="passé à autre chose"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.none="--sélectionnez une action--"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startRecording="démarrer l'enregistrement"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.pauseRecording="mettre en pause l'enregistrement"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.unpauseRecording="reprendre l'enregistrement"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopRecording="arrêter l'enregistrement"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopStreaming="arrêter la diffusion"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startStreaming="démarrer la diffusion"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startReplayBuffer="démarrer le tampon de répétition"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopReplayBuffer="arrêter le tampon de répétition"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.muteSource="mettre la source en sourdine"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.unmuteSource="annuler la mise en sourdine de la source"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startSwitcher="démarrer le commutateur de scènes avancé"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopSwitcher="arrêter le commutateur de scènes avancé"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startVirtualCamera="démarrer la caméra virtuelle"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopVirtualCamera="arrêter la caméra virtuelle"
AdvSceneSwitcher.sceneTriggerTab.entry="Lorsque{{scenes}}{{triggers}}{{actions}}{{audioSources}}après{{duration}}"
AdvSceneSwitcher.sceneTriggerTab.help="Cet onglet vous permet de déclencher des actions lors des changements de scènes, comme l'arrêt de l'enregistrement ou de la diffusion."
; Hotkey
AdvSceneSwitcher.hotkey.startSwitcherHotkey="Démarrer le commutateur de scènes avancé"
AdvSceneSwitcher.hotkey.stopSwitcherHotkey="Arrêter le commutateur de scènes avancé"
@ -975,9 +918,9 @@ AdvSceneSwitcher.hotkey.startStopToggleSwitcherHotkey="Basculer le démarrage/ar
AdvSceneSwitcher.hotkey.macro.pause="Mettre en pause la macro %1"
AdvSceneSwitcher.hotkey.macro.unpause="Reprendre la macro %1"
AdvSceneSwitcher.hotkey.macro.togglePause="Basculer la pause de la macro %1"
AdvSceneSwitcher.hotkey.upMacroSegmentHotkey="Déplacer la sélection du segment de macro vers le haut"
AdvSceneSwitcher.hotkey.downMacroSegmentHotkey="Déplacer la sélection du segment de macro vers le bas"
AdvSceneSwitcher.hotkey.removeMacroSegmentHotkey="Supprimer le segment de macro sélectionné"
AdvSceneSwitcher.hotkey.macro.segment.up="Déplacer la sélection du segment de macro vers le haut"
AdvSceneSwitcher.hotkey.macro.segment.down="Déplacer la sélection du segment de macro vers le bas"
AdvSceneSwitcher.hotkey.macro.segment.remove="Supprimer le segment de macro sélectionné"
AdvSceneSwitcher.askBackup="Une nouvelle version du commutateur de scènes avancé a été détectée.\nSouhaitez-vous créer une sauvegarde des anciens paramètres ?"
AdvSceneSwitcher.askForMacro="Sélectionnez la macro{{macroSelection}}"
@ -1162,15 +1105,15 @@ AdvSceneSwitcher.sceneItemSelection.configure="Configurer le type de sélection
AdvSceneSwitcher.sceneItemSelection.type.sourceName="Nom de la source"
AdvSceneSwitcher.sceneItemSelection.type.sourceVariable="Nom de la variable"
AdvSceneSwitcher.sceneItemSelection.type.sourceNamePattern="Le nom de la source correspond au motif"
AdvSceneSwitcher.sceneItemSelection.type.sourceNamePattern.entry="{{nameConflictIndex}}correspondant à{{pattern}}{{regex}}"
AdvSceneSwitcher.sceneItemSelection.type.sourceGroup="Sources de type"
AdvSceneSwitcher.sceneItemSelection.type.sourceGroup.entry="{{nameConflictIndex}}Type de source{{sourceGroups}}"
AdvSceneSwitcher.sceneItemSelection.type.sourceNamePattern.layout="{{nameConflictIndex}}correspondant à{{pattern}}{{regex}}"
AdvSceneSwitcher.sceneItemSelection.type.sourceType="Sources de type"
AdvSceneSwitcher.sceneItemSelection.type.sourceType.layout="{{nameConflictIndex}}Type de source{{sourceTypes}}"
AdvSceneSwitcher.sceneItemSelection.type.index="Source avec index"
AdvSceneSwitcher.sceneItemSelection.type.index.entry="{{index}}source"
AdvSceneSwitcher.sceneItemSelection.type.index.layout="{{index}}source"
AdvSceneSwitcher.sceneItemSelection.type.indexRange="Sources dans la plage d'index"
AdvSceneSwitcher.sceneItemSelection.type.indexRange.entry="Sources de{{index}}à{{indexEnd}}"
AdvSceneSwitcher.sceneItemSelection.type.indexRange.layout="Sources de{{index}}à{{indexEnd}}"
AdvSceneSwitcher.sceneItemSelection.type.all="Toutes les sources"
AdvSceneSwitcher.sceneItemSelection.type.all.entry="Toutes les sources"
AdvSceneSwitcher.sceneItemSelection.type.all.layout="Toutes les sources"
AdvSceneSwitcher.sceneItemSelection.all="Tout"
AdvSceneSwitcher.sceneItemSelection.any="N'importe lequel"
@ -1179,12 +1122,10 @@ AdvSceneSwitcher.status.inactive="Inactif"
AdvSceneSwitcher.running="Plugin en cours d'exécution"
AdvSceneSwitcher.stopped="Plugin arrêté"
AdvSceneSwitcher.firstBootMessage="<html><head/><body><p>Il semble que ce soit la première fois que l'Advanced Scene Switcher est démarré.<br>Veuillez consulter le <a href=\"https://github.com/WarmUpTill/SceneSwitcher/wiki\"><span style=\" text-decoration: underline; color:#268bd2;\">Wiki</span></a> pour obtenir une liste de guides et d'exemples.<br>N'hésitez pas à poser des questions dans le <a href=\"https://obsproject.com/forum/threads/advanced-scene-switcher.48264\"><span style=\" text-decoration: underline; color:#268bd2;\">fil de discussion</span></a> du plugin sur les forums OBS !</p></body></html>"
AdvSceneSwitcher.deprecatedTabWarning="Le développement de cet onglet est terminé !\nVeuillez envisager de passer à l'utilisation des Macros à la place.\nCette astuce peut être désactivée dans l'onglet Général."
AdvSceneSwitcher.unit.milliseconds="millisecondes"
AdvSceneSwitcher.unit.secends="secondes"
AdvSceneSwitcher.unit.seconds="secondes"
AdvSceneSwitcher.unit.minutes="minutes"
AdvSceneSwitcher.unit.hours="heures"
AdvSceneSwitcher.duration.condition.none="Aucun modificateur de durée"

2510
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@ -12,20 +12,19 @@ AdvSceneSwitcher.generalTab.status.onStartup.alwaysStart="Всегда запу
AdvSceneSwitcher.generalTab.status.onStartup.doNotStart="Не запускать переключатель сцен"
AdvSceneSwitcher.generalTab.status.start="Старт"
AdvSceneSwitcher.generalTab.status.stop="Стоп"
AdvSceneSwitcher.generalTab.status.autoStart="Автоматически запускать переключатель сцен, когда:"
AdvSceneSwitcher.generalTab.status.autoStart.startup="Автоматически запускать переключатель сцен, когда:"
AdvSceneSwitcher.generalTab.status.autoStart.never="Никогда"
AdvSceneSwitcher.generalTab.status.autoStart.recording="Запись"
AdvSceneSwitcher.generalTab.status.autoStart.streaming="Вещание"
AdvSceneSwitcher.generalTab.status.autoStart.recordingAndStreaming="Запись или потоковое вещание"
AdvSceneSwitcher.generalTab.status.checkInterval="Проверять условия переключения каждый раз"
AdvSceneSwitcher.generalTab.generalBehavior="Общее поведение"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMet="Если не выполняется условие переключения для"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMetDelayTooltip="Будет только настолько точным, насколько настроен интервал проверки."
AdvSceneSwitcher.generalTab.generalBehavior.onNoMet.dontSwitch="Не переключаться"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMet.switchToRandom="Переключиться на любую сцену на вкладке Random"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMet.switchTo="Переключиться на:"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMatch="Если не выполняется условие переключения для"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMatchDelay.tooltip="Будет только настолько точным, насколько настроен интервал проверки."
AdvSceneSwitcher.generalTab.generalBehavior.onNoMatch.dontSwitch="Не переключаться"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMatch.switchToRandom="Переключиться на любую сцену на вкладке Random"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMatch.switchTo="Переключиться на:"
AdvSceneSwitcher.generalTab.generalBehavior.cooldownHint="В течение этого времени потенциальные совпадения будут игнорироваться!"
AdvSceneSwitcher.generalTab.generalBehavior.verboseLogging="Включить ведение подробного журнала"
AdvSceneSwitcher.generalTab.generalBehavior.saveWindowGeo="Сохранять положение и размер окна"
AdvSceneSwitcher.generalTab.generalBehavior.disableUIHints="Отключить подсказки пользовательского интерфейса"
AdvSceneSwitcher.generalTab.priority="Приоритет"
@ -37,7 +36,7 @@ AdvSceneSwitcher.generalTab.saveOrLoadsettings.export="Экспорт"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.import="Импорт"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.exportWindowTitle="Экспортировать настройки расширенного переключателя сцен в файл ..."
AdvSceneSwitcher.generalTab.saveOrLoadsettings.importWindowTitle="Импортировать настройки Advanced Scene Switcher из файла ..."
AdvSceneSwitcher.generalTab.saveOrLoadsettings.textType="Текстовые файлы (*.txt)"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.textType="Текстовые файлы (*.txt *.json)"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.loadFail="Advanced Scene Switcher не удалось импортировать настройки"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.loadSuccess="Настройки Advanced Scene Switcher импортированы успешно"
AdvSceneSwitcher.generalTab.priority.fileContent="Содержание файла"
@ -69,7 +68,6 @@ AdvSceneSwitcher.macroTab.edit.action="Тип действия:"
AdvSceneSwitcher.macroTab.add="Добавить новый макрос"
AdvSceneSwitcher.macroTab.name="Имя:"
AdvSceneSwitcher.macroTab.defaultname="Макрос %1"
AdvSceneSwitcher.macroTab.exists="Имя макроса уже существует"
AdvSceneSwitcher.macroTab.copy="Создать копию"
; Macro Logic
AdvSceneSwitcher.logic.none="Игнорировать вход"
@ -116,7 +114,6 @@ AdvSceneSwitcher.condition.pluginState.entry="{{condition}}"
; Macro Actions
AdvSceneSwitcher.action.scene="Переключить сцену"
AdvSceneSwitcher.action.scene.entry="Перейти к сцене{{sceneTypes}}{{scenes}}используя{{transitions}}с продолжительностью{{duration}}секунд"
AdvSceneSwitcher.action.wait="Подождать"
AdvSceneSwitcher.action.wait.type.fixed="фиксированный"
AdvSceneSwitcher.action.wait.type.random="случайный"
@ -138,7 +135,6 @@ AdvSceneSwitcher.action.replay="Буфер воспроизведения"
AdvSceneSwitcher.action.replay.type.stop="Остановить буфер воспроизведения"
AdvSceneSwitcher.action.replay.type.start="Начать воспроизведение буфера"
AdvSceneSwitcher.action.replay.type.save="Сохранить буфер воспроизведения"
AdvSceneSwitcher.action.replay.entry="{{actions}}"
AdvSceneSwitcher.action.streaming="Потоковое вещание"
AdvSceneSwitcher.action.streaming.type.stop="Остановить потоковое вещание"
AdvSceneSwitcher.action.streaming.type.start="Начать потоковое вещание"
@ -309,28 +305,6 @@ AdvSceneSwitcher.videoTab.ignoreInactiveSource="если источник неа
AdvSceneSwitcher.videoTab.entry="Когда {{videoSources}} {{condition}} {{filePath}} {{browseButton}} для {{duration}} переключиться на {{scenes}} используя {{transitions}} {{ignoreInactiveSource}}"
AdvSceneSwitcher.videoTab.help="<html><head/><body><p>Эта вкладка позволит вам переключать сцены на основе текущего видеовыхода выбранных источников.<br/>Обязательно проверьте <a href=\"https://obsproject.com/forum/resources/pixel-match-switcher.1202/\"><span style=\" text-decoration: underline; color:#268bd2;\">Pixel Match Switcher</span></a> для еще лучшей реализации этой функциональности.<br/><br/> Нажмите на выделенный символ плюса, чтобы продолжить.</p></body></html>"
; Network Tab
AdvSceneSwitcher.networkTab.title="Сеть"
AdvSceneSwitcher.networkTab.warning="Запуск сервера вне локальной сети позволит третьим лицам читать активную сцену."
AdvSceneSwitcher.networkTab.server="Запустить сервер (отправляет сообщения о переключении сцены всем подключенным клиентам)"
AdvSceneSwitcher.networkTab.server.port="Порт"
AdvSceneSwitcher.networkTab.server.lockToIPv4="Заблокировать сервер на использование только IPv4"
AdvSceneSwitcher.networkTab.server.restrictSendToAutomatedSwitches="Отправлять сообщения только для автоматических переключателей сцен"
AdvSceneSwitcher.networkTab.startFailed.message="Сервер WebSockets не удалось запустить, возможно потому, что:\n - TCP порт %1 может в настоящее время использоваться в другом месте в этой системе, возможно, другим приложением. Попробуйте установить другой TCP порт в настройках сервера WebSocket, или остановите любое приложение, которое может использовать этот порт.\n - Сообщение об ошибке: %2"
AdvSceneSwitcher.networkTab.server.status.currentStatus="Текущий статус"
AdvSceneSwitcher.networkTab.server.status.notRunning="Не запущен"
AdvSceneSwitcher.networkTab.server.status.starting="Запуск"
AdvSceneSwitcher.networkTab.server.status.running="Работает"
AdvSceneSwitcher.networkTab.server.restart="Перезапустить сервер"
AdvSceneSwitcher.networkTab.client="Запустить клиент (Получает сообщения о переключении сцен)"
AdvSceneSwitcher.networkTab.client.address="Имя хоста или IP-адрес"
AdvSceneSwitcher.networkTab.client.port="Порт"
AdvSceneSwitcher.networkTab.client.status.currentStatus="Текущий статус"
AdvSceneSwitcher.networkTab.client.status.disconnected="Отключено"
AdvSceneSwitcher.networkTab.client.status.connecting="Подключение"
AdvSceneSwitcher.networkTab.client.status.connected="Подключено"
AdvSceneSwitcher.networkTab.client.reconnect="Принудительное переподключение"
; Scene Group Tab
AdvSceneSwitcher.sceneGroupTab.title="Группа сцен"
AdvSceneSwitcher.sceneGroupTab.list="Группы сцен"
@ -351,28 +325,6 @@ AdvSceneSwitcher.sceneGroupTab.exists="Группа сцен или назван
AdvSceneSwitcher.sceneGroupTab.help="Группы сцен могут быть выбраны в качестве цели так же, как и обычные сцены.\n\nКак следует из названия, группа сцен представляет собой набор из нескольких сцен.\nГруппа сцен будет продвигаться по списку назначенных ей сцен в зависимости от настроенных параметров, которые можно найти справа.\n\nВы можете настроить группу сцен на переход к следующей сцене в списке:\nПосле определенного количества раз, когда группа сцен выбрана в качестве цели.\nПо истечении определенного времени.\nИли случайным образом.\n\nНапример, группа сцен, содержащая сцены ...\nScene 1\nScene 2\nScene 3 \n... активирует \"Scene 1\" в первый раз, когда он выбран в качестве цели.\nВо второй раз он активируется \"Scene 2\".\nОставшееся время \"Scene 3\" будет активирован.\n\nНажмите на выделенный символ плюса ниже, чтобы добавить новую группу сцен."
AdvSceneSwitcher.sceneGroupTab.scenes.help="Выберите группу сцен, которую вы хотите изменить слева.\n\nВыберите сцену для добавления в эту группу сцен, выбрав сцену выше и нажав на символ плюса ниже.\n\nСцена может быть добавлена несколько раз в одну и ту же группу сцен."
; Scene Trigger Tab
AdvSceneSwitcher.sceneTriggerTab.title="Триггеры сцены"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerType.none="--выбрать триггер--"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerType.sceneActive="активен"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerType.sceneInactive="не активен"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerType.sceneLeave="переключился с"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.none="--выбрать действие--"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startRecording="начать запись"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.pauseRecording="приостановить запись"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.unpauseRecording="отменить паузу записи"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopRecording="остановить запись"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopStreaming="остановить потоковое вещание"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startStreaming="начать потоковое вещание"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startReplayBuffer="запустить буфер воспроизведения"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopReplayBuffer="остановить буфер воспроизведения"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.muteSource="отключить источник"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.unmuteSource="включить источник"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startSwitcher="запустить переключатель сцены"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopSwitcher="остановить переключатель сцены"
AdvSceneSwitcher.sceneTriggerTab.entry="Когда {{scenes}} {{triggers}} {{actions}} {{audioSources}} после {{duration}}"
AdvSceneSwitcher.sceneTriggerTab.help="Эта вкладка позволяет запускать действия при изменении сцены, например, остановку записи или потоковой передачи."
; Hotkey
AdvSceneSwitcher.hotkey.startSwitcherHotkey="Запустить Advanced Scene Switcher"
AdvSceneSwitcher.hotkey.stopSwitcherHotkey="становить Advanced Scene Switcher"
@ -401,6 +353,6 @@ AdvSceneSwitcher.status.active="Активный"
AdvSceneSwitcher.status.inactive="Неактивен"
AdvSceneSwitcher.unit.milliseconds="миллисекунды"
AdvSceneSwitcher.unit.secends="секунды"
AdvSceneSwitcher.unit.seconds="секунды"
AdvSceneSwitcher.unit.minutes="минуты"
AdvSceneSwitcher.unit.hours="часы"

View File

@ -12,21 +12,20 @@ AdvSceneSwitcher.generalTab.status.onStartup.alwaysStart="Her zaman sahne deği
AdvSceneSwitcher.generalTab.status.onStartup.doNotStart="Sahne değiştiriciyi başlatma"
AdvSceneSwitcher.generalTab.status.start="Başlat"
AdvSceneSwitcher.generalTab.status.stop="Durdur"
AdvSceneSwitcher.generalTab.status.autoStart="Aşağıdaki durumlarda sahne değiştiriciyi otomatik olarak başlatın:"
AdvSceneSwitcher.generalTab.status.autoStart.startup="Aşağıdaki durumlarda sahne değiştiriciyi otomatik olarak başlatın:"
AdvSceneSwitcher.generalTab.status.autoStart.never="Asla"
AdvSceneSwitcher.generalTab.status.autoStart.recording="Kayıt"
AdvSceneSwitcher.generalTab.status.autoStart.streaming="Yayın"
AdvSceneSwitcher.generalTab.status.autoStart.recordingAndStreaming="Kayıt veya Yayın"
AdvSceneSwitcher.generalTab.status.checkInterval="Anahtar koşullarını her seferinde kontrol edin"
AdvSceneSwitcher.generalTab.generalBehavior="Genel davranış"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMet="...için herhangi bir işlem yapılmazsa"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMetDelayTooltip="Yalnızca yapılandırılmış kontrol aralığı kadar doğru olacaktır."
AdvSceneSwitcher.generalTab.generalBehavior.onNoMet.dontSwitch="Geçiş Yapma"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMet.switchToRandom="Rastgele sekmesinde herhangi bir sahneye geçin"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMet.switchTo="Değiştirmek:"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMatch="...için herhangi bir işlem yapılmazsa"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMatchDelay.tooltip="Yalnızca yapılandırılmış kontrol aralığı kadar doğru olacaktır."
AdvSceneSwitcher.generalTab.generalBehavior.onNoMatch.dontSwitch="Geçiş Yapma"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMatch.switchToRandom="Rastgele sekmesinde herhangi bir sahneye geçin"
AdvSceneSwitcher.generalTab.generalBehavior.onNoMatch.switchTo="Değiştirmek:"
AdvSceneSwitcher.generalTab.generalBehavior.cooldown="Bir eşleşmeden sonra aşağıdakiler için işlem yapmayın:"
AdvSceneSwitcher.generalTab.generalBehavior.cooldownHint="Bu süre zarfında olası eşleşmeler göz ardı edilecektir!"
AdvSceneSwitcher.generalTab.generalBehavior.verboseLogging="Ayrıntılı günlük kaydını etkinleştir"
AdvSceneSwitcher.generalTab.generalBehavior.saveWindowGeo="Pencere konumunu ve boyutunu kaydet"
AdvSceneSwitcher.generalTab.generalBehavior.showTrayNotifications="Sistem tepsisi bildirimlerini göster"
AdvSceneSwitcher.generalTab.generalBehavior.disableUIHints="UI ipuçlarını devre dışı bırak"
@ -39,7 +38,7 @@ AdvSceneSwitcher.generalTab.saveOrLoadsettings.export="Dışa Aktar"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.import="İçe Aktar"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.exportWindowTitle="Gelişmiş Sahne Değiştirici ayarlarını dosyaya aktar ..."
AdvSceneSwitcher.generalTab.saveOrLoadsettings.importWindowTitle="Gelişmiş Sahne Değiştirici ayarlarını dosyadan içe aktar ..."
AdvSceneSwitcher.generalTab.saveOrLoadsettings.textType="Text dosyası (*.txt)"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.textType="Text dosyası (*.txt *.json)"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.loadFail="Gelişmiş Sahne Değiştirici ayarları dosyadan içe aktarmakta başarısız oldu"
AdvSceneSwitcher.generalTab.saveOrLoadsettings.loadSuccess="Gelişmiş Sahne Değiştirici ayarları başarılı bir şekilde dosyadan içe aktarıldı"
AdvSceneSwitcher.generalTab.priority.fileContent="Dosya İçeriği"
@ -73,9 +72,7 @@ AdvSceneSwitcher.macroTab.add="Yeni Makro ekle"
AdvSceneSwitcher.macroTab.name="İsim:"
AdvSceneSwitcher.macroTab.run="Makro Çalıştırma"
AdvSceneSwitcher.macroTab.runInParallel="Makroyu diğer makrolara paralel olarak çalıştırın"
AdvSceneSwitcher.macroTab.onChange="Eylemleri yalnızca koşul değişikliğinde gerçekleştirin"
AdvSceneSwitcher.macroTab.defaultname="Makro %1"
AdvSceneSwitcher.macroTab.exists="Macro adı zaten mevcut"
AdvSceneSwitcher.macroTab.copy="Kopya oluştur"
AdvSceneSwitcher.macroTab.expandAll="Hepsini Genişlet"
AdvSceneSwitcher.macroTab.collapseAll="Hepsini Küçült"
@ -108,8 +105,6 @@ AdvSceneSwitcher.condition.scene.type.previous="Önceki Sahne"
AdvSceneSwitcher.condition.scene.type.changed="Sahne değişti"
AdvSceneSwitcher.condition.scene.type.notChanged="Sahne değişmedi"
AdvSceneSwitcher.condition.scene.currentSceneTransitionBehaviour="Geçiş hedefi sahnesi için geçiş kontrolü sırasında"
AdvSceneSwitcher.condition.scene.entry.line1="{{sceneType}}{{scenes}}{{pattern}}"
AdvSceneSwitcher.condition.scene.entry.line2="{{useTransitionTargetScene}}"
AdvSceneSwitcher.condition.window="Pencere"
AdvSceneSwitcher.condition.file="Dosya"
AdvSceneSwitcher.condition.file.entry.line1="İçerik{{fileType}}{{filePath}}{{conditions}}{{useRegex}}"
@ -118,7 +113,7 @@ AdvSceneSwitcher.condition.file.entry.line3="{{checkModificationDate}}{{checkFil
AdvSceneSwitcher.condition.media="Medya"
AdvSceneSwitcher.condition.media.anyOnScene="Herhangi bir medya kaynağı"
AdvSceneSwitcher.condition.media.allOnScene="Tüm medya kaynakları "
AdvSceneSwitcher.condition.media.entry="{{sourceTypes}}{{mediaSources}}{{scenes}}durumu{{states}}ve{{timeRestrictions}}{{time}}"
AdvSceneSwitcher.condition.media.layout.legacy="{{sourceTypes}}{{mediaSources}}{{scenes}}{{checkTypes}}durumu{{states}}ve{{timeRestrictions}}{{time}}"
AdvSceneSwitcher.condition.video="Video"
AdvSceneSwitcher.condition.video.condition.match="Tam olarak eşleşir"
AdvSceneSwitcher.condition.video.condition.differ="Eşleştirme"
@ -143,16 +138,15 @@ AdvSceneSwitcher.condition.video.screenshotFail="Kaynağın ekran görüntüsü
AdvSceneSwitcher.condition.video.patternMatchFail="Desen bulunamadı!"
AdvSceneSwitcher.condition.video.objectMatchFail="Nesne bulunamadı!"
AdvSceneSwitcher.condition.video.modelLoadFail="Model verileri yüklenemedi!"
AdvSceneSwitcher.condition.video.entry="{{videoInputTypes}}{{sources}}{{scenes}}{{condition}}{{imagePath}}"
AdvSceneSwitcher.condition.video.entry.modelPath="Model verileri (haar kademeli sınıflandırıcı):{{modelDataPath}}"
AdvSceneSwitcher.condition.video.entry.minNeighbor="Minimum komşular: {{minNeighbors}}"
AdvSceneSwitcher.condition.video.entry.throttle="{{throttleEnable}} Yalnızca her seferinde kontrol gerçekleştirerek CPU yükünü azaltın {{throttleCount}} millisaniyeler"
AdvSceneSwitcher.condition.video.layout="{{videoInputTypes}}{{sources}}{{scenes}}{{condition}}{{imagePath}}"
AdvSceneSwitcher.condition.video.layout.modelPath="Model verileri (haar kademeli sınıflandırıcı):{{modelDataPath}}"
AdvSceneSwitcher.condition.video.layout.minNeighbor="Minimum komşular: {{minNeighbors}}"
AdvSceneSwitcher.condition.video.layout.throttle="{{throttleEnable}} Yalnızca her seferinde kontrol gerçekleştirerek CPU yükünü azaltın {{throttleCount}} millisaniyeler"
AdvSceneSwitcher.condition.stream="Yayınlama"
AdvSceneSwitcher.condition.stream.state.start="Yayın çalışıyor"
AdvSceneSwitcher.condition.stream.state.stop="Yayın durdu"
AdvSceneSwitcher.condition.stream.state.starting="Yayın başlıyor"
AdvSceneSwitcher.condition.stream.state.stopping="Yayın duruyor"
AdvSceneSwitcher.condition.stream.entry="{{streamState}}{{keyFrameInterval}}"
AdvSceneSwitcher.condition.record="Kayıt"
AdvSceneSwitcher.condition.record.state.start="Kayıt Çalışıyor"
AdvSceneSwitcher.condition.record.state.pause="Kayıt durakladı"
@ -227,10 +221,7 @@ AdvSceneSwitcher.condition.date.state.before="Önce"
AdvSceneSwitcher.condition.date.state.between="Arasında"
AdvSceneSwitcher.condition.sceneTransform="Sahne öğesi dönüşümü"
AdvSceneSwitcher.condition.sceneTransform.getTransform="Dönüşümü al"
AdvSceneSwitcher.condition.sceneTransform.entry.line1="Açık{{scenes}}{{sources}}{{types}}"
AdvSceneSwitcher.condition.sceneTransform.entry.type.matches="dönüşümle eşleşir"
AdvSceneSwitcher.condition.sceneTransform.entry.line2="{{settings}}"
AdvSceneSwitcher.condition.sceneTransform.entry.line3="{{regex}} {{getSettings}}"
AdvSceneSwitcher.condition.sceneTransform.condition.match="dönüşümle eşleşir"
AdvSceneSwitcher.condition.transition="Geçiş"
AdvSceneSwitcher.condition.transition.type.current="Geçerli geçiş türü"
AdvSceneSwitcher.condition.transition.type.duration="Mevcut geçiş süresi"
@ -257,7 +248,6 @@ AdvSceneSwitcher.condition.openvr.entry.line3="HMD mevcut {{xPos}} x {{yPos}} x
; Macro Actions
AdvSceneSwitcher.action.scene="Sahne Degistirici"
AdvSceneSwitcher.action.scene.entry="Sahneyi{{sceneTypes}}{{scenes}}kullanarak{{transitions}}süresi olan{{duration}}saniye"
AdvSceneSwitcher.action.scene.blockUntilTransitionDone="Hedef sahneye geçiş tamamlanana kadar bekleyin"
AdvSceneSwitcher.action.wait="Bekle"
AdvSceneSwitcher.action.wait.type.fixed="sabit"
@ -280,7 +270,6 @@ AdvSceneSwitcher.action.replay="Tekrar arabelleği"
AdvSceneSwitcher.action.replay.type.stop="Tekrar arabelleğini durdur"
AdvSceneSwitcher.action.replay.type.start="Tekrar arabelleğini başlat"
AdvSceneSwitcher.action.replay.type.save="Tekrar arabelleğini kaydet"
AdvSceneSwitcher.action.replay.entry="{{actions}}"
AdvSceneSwitcher.action.streaming="Yayın"
AdvSceneSwitcher.action.streaming.type.stop="Yayın durdur"
AdvSceneSwitcher.action.streaming.type.start="Yayın başlat"
@ -291,12 +280,12 @@ AdvSceneSwitcher.action.sceneVisibility.type.show="Göster"
AdvSceneSwitcher.action.sceneVisibility.type.hide="Gizle"
AdvSceneSwitcher.action.sceneVisibility.type.source="Kayıt"
AdvSceneSwitcher.action.sceneVisibility.type.sourceGroup="Herhangi"
AdvSceneSwitcher.action.sceneVisibility.entry="Açık{{scenes}}{{actions}}{{sources}}"
AdvSceneSwitcher.action.sceneVisibility.layout="Açık{{scenes}}{{actions}}{{sources}}"
AdvSceneSwitcher.action.filter="Filtrele"
AdvSceneSwitcher.action.filter.type.enable="Etkin"
AdvSceneSwitcher.action.filter.type.disable="Etkisiz"
AdvSceneSwitcher.action.filter.type.settings="Ayarları yap"
AdvSceneSwitcher.action.filter.entry="Açık{{sources}}{{actions}}{{filters}}{{refresh}}"
AdvSceneSwitcher.action.filter.entry="Açık{{sources}}{{actions}}{{filters}}{{refresh}}{{settingsButtons}}"
AdvSceneSwitcher.action.filter.getSettings="Mevcut ayarları al"
AdvSceneSwitcher.action.source="Kaynak"
AdvSceneSwitcher.action.source.type.enable="Etkin"
@ -316,13 +305,12 @@ AdvSceneSwitcher.action.macro.type.pause="Duraklat"
AdvSceneSwitcher.action.macro.type.unpause="Duraklatma"
AdvSceneSwitcher.action.macro.type.resetCounter="Sayacı sıfırla"
AdvSceneSwitcher.action.macro.type.run="Çalıştır"
AdvSceneSwitcher.action.macro.entry="{{actions}}{{actionIndex}}{{macros}}"
AdvSceneSwitcher.action.pluginState="Eklenti durumu"
AdvSceneSwitcher.action.pluginState.type.stop="Advanced Scene Switcher eklentisini durdurun"
AdvSceneSwitcher.action.pluginState.type.noMatch="Eşleşmeme davranışını değiştirin:"
AdvSceneSwitcher.action.pluginState.type.import="Ayarları şuradan içe aktar:"
AdvSceneSwitcher.action.pluginState.importWarning="Not: Ayarlar penceresi açılırken eylem göz ardı edilecektir."
AdvSceneSwitcher.action.pluginState.entry="{{actions}}{{values}}{{scenes}}{{settings}}{{settingsWarning}}"
AdvSceneSwitcher.action.pluginState.entry="{{actions}}{{values}}{{scenes}}{{settings}}"
AdvSceneSwitcher.action.virtualCamera="Sanal Kamera"
AdvSceneSwitcher.action.virtualCamera.type.stop="Sanal Kamerayı Durdur"
AdvSceneSwitcher.action.virtualCamera.type.start="Sanal Kamerayı Başlat"
@ -344,10 +332,10 @@ AdvSceneSwitcher.action.sceneOrder.type.moveDown="Aşağı indir"
AdvSceneSwitcher.action.sceneOrder.type.moveTop="En üste taşı"
AdvSceneSwitcher.action.sceneOrder.type.moveBottom="Aşağıya taşı"
AdvSceneSwitcher.action.sceneOrder.type.movePosition="Konuma taşı"
AdvSceneSwitcher.action.sceneOrder.entry="Açık{{scenes}}{{actions}}{{sources}}{{position}}"
AdvSceneSwitcher.action.sceneOrder.entry="Açık{{scenes}}{{actions}}{{sources}}{{sources2}}{{position}}"
AdvSceneSwitcher.action.sceneTransform="Sahne öğesi dönüşümü"
AdvSceneSwitcher.action.sceneTransform.getTransform="Dönüşümü al"
AdvSceneSwitcher.action.sceneTransform.entry="Açık{{scenes}}{{action}}{{rotation}}{{sources}}"
AdvSceneSwitcher.action.sceneTransform.entry="Açık{{scenes}}{{action}}{{rotation}}{{sources}}{{settingSelection}}{{singleSettingValue}}"
AdvSceneSwitcher.action.file="Dosya"
AdvSceneSwitcher.action.file.type.write="Yaz"
AdvSceneSwitcher.action.file.type.append="Ekle"
@ -365,7 +353,6 @@ AdvSceneSwitcher.action.random="Rastgele"
AdvSceneSwitcher.action.random.entry="Aşağıdaki makrolardan herhangi birini rastgele çalıştırın (duraklatılmış makrolar yoksayılır)"
AdvSceneSwitcher.action.systray="Sistem tepsisi bildirimi"
AdvSceneSwitcher.action.screenshot="Ekran görüntüsü"
AdvSceneSwitcher.action.screenshot.mainOutput="OBS'nin ana çıkışı"
AdvSceneSwitcher.action.profile="Profil"
AdvSceneSwitcher.action.profile.entry="Aktif profili şununla değiştir: {{profiles}}"
AdvSceneSwitcher.action.sceneCollection="Sahne koleksiyonu"
@ -535,31 +522,6 @@ AdvSceneSwitcher.videoTab.ignoreInactiveSource="Kaynak etkin olmadığı sürece
AdvSceneSwitcher.videoTab.entry="Zaman {{videoSources}} {{condition}} {{filePath}} {{browseButton}} için {{duration}} şuna dönüştür {{scenes}} kullan {{transitions}} {{ignoreInactiveSource}}"
AdvSceneSwitcher.videoTab.help="<html><head/><body><p>Bu sekme, seçilen kaynakların mevcut video çıkışına göre sahneler arasında geçiş yapmanızı sağlar.<br/><a href=\"https:// adresini kontrol ettiğinizden emin olun. obsproject.com/forum/resources/pixel-match-switcher.1202/\"><span style=\" text-decoration: underline; color:#268bd2;\">Pixel Match Switcher</span></a> bu işlevin daha da iyi bir şekilde uygulanması için.<br/><br/> Devam etmek için vurgulanan artı simgesini tıklayın.</p></body></html>"
; Network Tab
AdvSceneSwitcher.networkTab.title="Ağ"
AdvSceneSwitcher.networkTab.description="Bu sekme, başka bir OBS örneğinin etkin sahnesini uzaktan kontrol etmenizi sağlar.\nSahne adlarının tüm OBS örneklerinde tam olarak eşleşmesi gerektiğini lütfen unutmayın."
AdvSceneSwitcher.networkTab.warning="Sunucuyu yerel bir ağın dışında çalıştırmak, üçüncü tarafların aktif sahneyi okumasına izin verecektir."
AdvSceneSwitcher.networkTab.server="Sunucuyu başlat (Bağlı tüm istemcilere sahne değiştirme mesajları gönderir)"
AdvSceneSwitcher.networkTab.server.port="Port"
AdvSceneSwitcher.networkTab.server.lockToIPv4="Sunucuyu yalnızca IPv4 kullanacak şekilde kilitleyin"
AdvSceneSwitcher.networkTab.server.sendSceneChange="Sahne değişiklikleri için mesaj gönder"
AdvSceneSwitcher.networkTab.server.restrictSendToAutomatedSwitches="Yalnızca otomatik sahne anahtarları için mesaj gönder"
AdvSceneSwitcher.networkTab.server.sendPreview="Stüdyo modunda çalışırken önizleme sahnesi değişikliği için mesajlar gönderin"
AdvSceneSwitcher.networkTab.startFailed.message="WebSockets sunucusu başlatılamadı, bunun nedeni şunlar olabilir:\n - %1 TCP bağlantı noktası şu anda bu sistemde başka bir yerde, muhtemelen başka bir uygulama tarafından kullanılıyor olabilir. WebSocket sunucu ayarlarında farklı bir TCP bağlantı noktası ayarlamayı deneyin veya bu bağlantı noktasını kullanabilecek herhangi bir uygulamayı durdurun.\n - Hata mesajı: %2"
AdvSceneSwitcher.networkTab.server.status.currentStatus="Şu anki durum"
AdvSceneSwitcher.networkTab.server.status.notRunning="Çalışmıyor"
AdvSceneSwitcher.networkTab.server.status.starting="Başlangıç"
AdvSceneSwitcher.networkTab.server.status.running="Çalışıyor"
AdvSceneSwitcher.networkTab.server.restart="Sunucuyu yeniden başlat"
AdvSceneSwitcher.networkTab.client="İstemciyi başlat (Sahne değiştirme mesajlarını alır)"
AdvSceneSwitcher.networkTab.client.address="Ana makine adı veya IP adresi"
AdvSceneSwitcher.networkTab.client.port="Port"
AdvSceneSwitcher.networkTab.client.status.currentStatus="Şu anki durum"
AdvSceneSwitcher.networkTab.client.status.disconnected="Bağlantı kesildi"
AdvSceneSwitcher.networkTab.client.status.connecting="Bağlanıyor"
AdvSceneSwitcher.networkTab.client.status.connected="Bağlandı"
AdvSceneSwitcher.networkTab.client.reconnect="Yeniden bağlanmaya zorla"
; Scene Group Tab
AdvSceneSwitcher.sceneGroupTab.title="Sahne Grubu"
AdvSceneSwitcher.sceneGroupTab.list="Sahne Grupları"
@ -580,30 +542,6 @@ AdvSceneSwitcher.sceneGroupTab.exists="Sahne Grubu veya Sahne adı zaten var"
AdvSceneSwitcher.sceneGroupTab.help="Sahne Grupları, normal bir sahne gibi bir hedef olarak seçilebilir.\n\nAdından da anlaşılacağı gibi, bir sahne grubu birden fazla sahneden oluşan bir koleksiyondur.\nSahne grubu, yapılandırılmış ayarlara bağlı olarak kendisine atanan sahneler listesinde ilerleyecektir. sağ tarafta bulunabilir.\n\nSahne grubunu listedeki bir sonraki sahneye geçecek şekilde yapılandırabilirsiniz:\nSahne grubu birkaç kez hedef olarak seçildikten sonra.\nBelirli bir süre sonra geçti.\nVeya rastgele.\n\nÖrneğin, sahneleri içeren bir sahne grubu ...\nSahne 1\nSahne 2\nSahne 3 \n... ilk seçildiğinde \"Sahne 1\"i etkinleştirecek bir hedef olarak.\nİkinci kez \"Sahne 2\"yi etkinleştirecek.\nKalan zamanlar \"Scene 3\" etkinleştirilecek.\n\nYeni bir sahne grubu eklemek için aşağıdaki vurgulanan artı sembolüne tıklayın."
AdvSceneSwitcher.sceneGroupTab.scenes.help="Soldan değiştirmek istediğiniz sahne grubunu seçin.\n\nYukarıdaki sahneyi seçip aşağıdaki artı simgesini tıklayarak bu sahne grubuna eklemek için bir sahne seçin.\n\nAynı sahneye birden fazla sahne eklenebilir grup."
; Scene Trigger Tab
AdvSceneSwitcher.sceneTriggerTab.title="Sahne Tetikleyicileri"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerType.none="--tetikleyiciyi seçin--"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerType.sceneActive="aktif"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerType.sceneInactive="aktif değil"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerType.sceneLeave="uzaklaştı"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.none="--eylemi seç--"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startRecording="Kayda başla"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.pauseRecording="Kaydı duraklat"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.unpauseRecording="kaydı duraklatma"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopRecording="Kaydetmeyi bırak"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopStreaming="Akışı durdur"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startStreaming="Akışı başlat"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startReplayBuffer="Yeniden oynatma arabelleğini başlat"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopReplayBuffer="Tekrar arabelleğini durdur"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.muteSource="Kaynağı sessize al"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.unmuteSource="Kaynağı sesi aç"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startSwitcher="Sahne değiştiriciyi başlat"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopSwitcher="Sahne değiştiriciyi durdur"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startVirtualCamera="Sanal kamerayı başlat"
AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopVirtualCamera="Sanal kamerayı durdur"
AdvSceneSwitcher.sceneTriggerTab.entry="Şundan {{scenes}} {{triggers}} {{actions}} {{audioSources}} sonra {{duration}}"
AdvSceneSwitcher.sceneTriggerTab.help="Bu sekme, kaydı veya akışı durdurma gibi sahne değişikliklerinde eylemleri tetiklemenize olanak tanır."
; Hotkey
AdvSceneSwitcher.hotkey.startSwitcherHotkey="Advanced Scene Switcher'ı başlatın"
AdvSceneSwitcher.hotkey.stopSwitcherHotkey="Gelişmiş Sahne Değiştiriciyi Durdurun"
@ -648,10 +586,8 @@ AdvSceneSwitcher.status.inactive="İnaktif"
AdvSceneSwitcher.running="Eklenti çalışıyor"
AdvSceneSwitcher.stopped="Eklenti durdu"
AdvSceneSwitcher.firstBootMessage="<html><head/><body><p>Gelişmiş Sahne Değiştirici ilk kez başlatılıyor gibi görünüyor.<br>Lütfen <a href=\"https://github.com/ adresine bir göz atın. WarmUpTill/SceneSwitcher/wiki\"><span style=\" text-decoration: underline; color:#268bd2;\">Wiki</span></a> için kılavuzlar ve örnekler listesi.<br>Yapmayın. eklentinin <a href=\"https://obsproject.com/forum/threads/advanced-scene-switcher.48264\"><span style=\" text-decoration: underline; color:# sayfasında soru sormaktan çekinmeyin OBS forumlarında 268bd2;\">konu</span></a>!</p></body></html>"
AdvSceneSwitcher.unit.milliseconds="millisaniye"
AdvSceneSwitcher.unit.secends="saniye"
AdvSceneSwitcher.unit.seconds="saniye"
AdvSceneSwitcher.unit.minutes="dakika"
AdvSceneSwitcher.unit.hours="saat"
AdvSceneSwitcher.duration.condition.none="Zaman kısıtlaması yok"

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deps/exprtk/exprtk.hpp vendored

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Subproject commit bc889afb4c5bf1c0d8ee29ef35eaaf4c8bef8a5d
Subproject commit 55f93686c01528224f448c19128836e7df245f72

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deps/jsoncons vendored Submodule

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Subproject commit 64b9da1e9f15eeff4ec9d6bc856538db542118f2

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deps/libremidi vendored

@ -1 +1 @@
Subproject commit d6d6557b5bd138a56b7ea68dfcb92a0f9ff70a5b
Subproject commit 73e6ea40de1a1ee35f16022e70fecfb45ae4061d

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deps/libusb vendored Submodule

@ -0,0 +1 @@
Subproject commit 15a7ebb4d426c5ce196684347d2b7cafad862626

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@ -29,7 +29,8 @@ extern "C" {
#endif
typedef void *obs_websocket_vendor;
typedef void (*obs_websocket_request_callback_function)(obs_data_t *, obs_data_t *, void *);
typedef void (*obs_websocket_request_callback_function)(obs_data_t *,
obs_data_t *, void *);
struct obs_websocket_request_response {
unsigned int status_code;
@ -44,7 +45,7 @@ struct obs_websocket_request_callback {
void *priv_data;
};
inline proc_handler_t *_ph;
static proc_handler_t *_ph;
/* ==================== INTERNAL API FUNCTIONS ==================== */
@ -53,9 +54,10 @@ static inline proc_handler_t *obs_websocket_get_ph(void)
proc_handler_t *global_ph = obs_get_proc_handler();
assert(global_ph != NULL);
calldata_t cd = {0};
calldata_t cd = {0, 0, 0, 0};
if (!proc_handler_call(global_ph, "obs_websocket_api_get_ph", &cd))
blog(LOG_DEBUG, "Unable to fetch obs-websocket proc handler object. obs-websocket not installed?");
blog(LOG_DEBUG,
"Unable to fetch obs-websocket proc handler object. obs-websocket not installed?");
proc_handler_t *ret = (proc_handler_t *)calldata_ptr(&cd, "ph");
calldata_free(&cd);
@ -69,7 +71,9 @@ static inline bool obs_websocket_ensure_ph(void)
return _ph != NULL;
}
static inline bool obs_websocket_vendor_run_simple_proc(obs_websocket_vendor vendor, const char *proc_name, calldata_t *cd)
static inline bool
obs_websocket_vendor_run_simple_proc(obs_websocket_vendor vendor,
const char *proc_name, calldata_t *cd)
{
if (!obs_websocket_ensure_ph())
return false;
@ -91,12 +95,12 @@ static inline unsigned int obs_websocket_get_api_version(void)
if (!obs_websocket_ensure_ph())
return 0;
calldata_t cd = {0};
calldata_t cd = {0, 0, 0, 0};
if (!proc_handler_call(_ph, "get_api_version", &cd))
return 1; // API v1 does not include get_api_version
unsigned int ret = calldata_int(&cd, "version");
unsigned int ret = (unsigned int)calldata_int(&cd, "version");
calldata_free(&cd);
@ -104,7 +108,12 @@ static inline unsigned int obs_websocket_get_api_version(void)
}
// Calls an obs-websocket request. Free response with `obs_websocket_request_response_free()`
static inline obs_websocket_request_response *obs_websocket_call_request(const char *request_type, obs_data_t *request_data = NULL)
static inline struct obs_websocket_request_response *
obs_websocket_call_request(const char *request_type, obs_data_t *request_data
#ifdef __cplusplus
= NULL
#endif
)
{
if (!obs_websocket_ensure_ph())
return NULL;
@ -113,14 +122,16 @@ static inline obs_websocket_request_response *obs_websocket_call_request(const c
if (request_data)
request_data_string = obs_data_get_json(request_data);
calldata_t cd = {0};
calldata_t cd = {0, 0, 0, 0};
calldata_set_string(&cd, "request_type", request_type);
calldata_set_string(&cd, "request_data", request_data_string);
proc_handler_call(_ph, "call_request", &cd);
auto ret = (struct obs_websocket_request_response *)calldata_ptr(&cd, "response");
struct obs_websocket_request_response *ret =
(struct obs_websocket_request_response *)calldata_ptr(
&cd, "response");
calldata_free(&cd);
@ -128,7 +139,8 @@ static inline obs_websocket_request_response *obs_websocket_call_request(const c
}
// Free a request response object returned by `obs_websocket_call_request()`
static inline void obs_websocket_request_response_free(struct obs_websocket_request_response *response)
static inline void obs_websocket_request_response_free(
struct obs_websocket_request_response *response)
{
if (!response)
return;
@ -144,12 +156,13 @@ static inline void obs_websocket_request_response_free(struct obs_websocket_requ
// ALWAYS CALL ONLY VIA `obs_module_post_load()` CALLBACK!
// Registers a new "vendor" (Example: obs-ndi)
static inline obs_websocket_vendor obs_websocket_register_vendor(const char *vendor_name)
static inline obs_websocket_vendor
obs_websocket_register_vendor(const char *vendor_name)
{
if (!obs_websocket_ensure_ph())
return NULL;
calldata_t cd = {0};
calldata_t cd = {0, 0, 0, 0};
calldata_set_string(&cd, "name", vendor_name);
@ -161,32 +174,37 @@ static inline obs_websocket_vendor obs_websocket_register_vendor(const char *ven
}
// Registers a new request for a vendor
static inline bool obs_websocket_vendor_register_request(obs_websocket_vendor vendor, const char *request_type,
obs_websocket_request_callback_function request_callback, void *priv_data)
static inline bool obs_websocket_vendor_register_request(
obs_websocket_vendor vendor, const char *request_type,
obs_websocket_request_callback_function request_callback,
void *priv_data)
{
calldata_t cd = {0};
calldata_t cd = {0, 0, 0, 0};
struct obs_websocket_request_callback cb = {};
cb.callback = request_callback;
cb.priv_data = priv_data;
struct obs_websocket_request_callback cb = {request_callback,
priv_data};
calldata_set_string(&cd, "type", request_type);
calldata_set_ptr(&cd, "callback", &cb);
bool success = obs_websocket_vendor_run_simple_proc(vendor, "vendor_request_register", &cd);
bool success = obs_websocket_vendor_run_simple_proc(
vendor, "vendor_request_register", &cd);
calldata_free(&cd);
return success;
}
// Unregisters an existing vendor request
static inline bool obs_websocket_vendor_unregister_request(obs_websocket_vendor vendor, const char *request_type)
static inline bool
obs_websocket_vendor_unregister_request(obs_websocket_vendor vendor,
const char *request_type)
{
calldata_t cd = {0};
calldata_t cd = {0, 0, 0, 0};
calldata_set_string(&cd, "type", request_type);
bool success = obs_websocket_vendor_run_simple_proc(vendor, "vendor_request_unregister", &cd);
bool success = obs_websocket_vendor_run_simple_proc(
vendor, "vendor_request_unregister", &cd);
calldata_free(&cd);
return success;
@ -194,14 +212,17 @@ static inline bool obs_websocket_vendor_unregister_request(obs_websocket_vendor
// Does not affect event_data refcount.
// Emits an event under the vendor's name
static inline bool obs_websocket_vendor_emit_event(obs_websocket_vendor vendor, const char *event_name, obs_data_t *event_data)
static inline bool obs_websocket_vendor_emit_event(obs_websocket_vendor vendor,
const char *event_name,
obs_data_t *event_data)
{
calldata_t cd = {0};
calldata_t cd = {0, 0, 0, 0};
calldata_set_string(&cd, "type", event_name);
calldata_set_ptr(&cd, "data", (void *)event_data);
bool success = obs_websocket_vendor_run_simple_proc(vendor, "vendor_event_emit", &cd);
bool success = obs_websocket_vendor_run_simple_proc(
vendor, "vendor_event_emit", &cd);
calldata_free(&cd);
return success;

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@ -1 +1 @@
Subproject commit b0dc474160e389b9c9045da5db49d03ae17c6a6b
Subproject commit 71d3237a093b60a27601c20e9ee6c3e52154e8b1

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<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>MacroEdit</class>
<widget class="QWidget" name="MacroEdit">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>400</width>
<height>300</height>
</rect>
</property>
<property name="windowTitle">
<string>Form</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QSplitter" name="macroActionConditionSplitter">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<widget class="QWidget" name="macroConditions" native="true">
<layout class="QVBoxLayout" name="macroConditionsLayout">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="advss::MacroSegmentList" name="conditionsList">
<property name="minimumSize">
<size>
<width>0</width>
<height>1</height>
</size>
</property>
</widget>
</item>
<item>
<layout class="QHBoxLayout" name="conditionControlsLayout">
<property name="leftMargin">
<number>9</number>
</property>
<item>
<widget class="QToolButton" name="conditionAdd">
<property name="toolTip">
<string>AdvSceneSwitcher.macroTab.tooltip.conditionAddButton</string>
</property>
<property name="themeID" stdset="0">
<string notr="true">addIconSmall</string>
</property>
<property name="class" stdset="0">
<string notr="true">icon-plus</string>
</property>
</widget>
</item>
<item>
<widget class="QToolButton" name="conditionRemove">
<property name="toolTip">
<string>AdvSceneSwitcher.macroTab.tooltip.conditionRemoveButton</string>
</property>
<property name="themeID" stdset="0">
<string notr="true">removeIconSmall</string>
</property>
<property name="class" stdset="0">
<string notr="true">icon-trash</string>
</property>
</widget>
</item>
<item>
<widget class="QToolButton" name="conditionTop">
<property name="toolTip">
<string>AdvSceneSwitcher.macroTab.tooltip.conditionTopButton</string>
</property>
</widget>
</item>
<item>
<widget class="QToolButton" name="conditionUp">
<property name="toolTip">
<string>AdvSceneSwitcher.macroTab.tooltip.conditionUpButton</string>
</property>
<property name="text">
<string/>
</property>
<property name="themeID" stdset="0">
<string notr="true">upArrowIconSmall</string>
</property>
<property name="class" stdset="0">
<string notr="true">icon-up</string>
</property>
</widget>
</item>
<item>
<widget class="QToolButton" name="conditionDown">
<property name="toolTip">
<string>AdvSceneSwitcher.macroTab.tooltip.conditionDownButton</string>
</property>
<property name="themeID" stdset="0">
<string notr="true">downArrowIconSmall</string>
</property>
<property name="class" stdset="0">
<string notr="true">icon-down</string>
</property>
</widget>
</item>
<item>
<widget class="QToolButton" name="conditionBottom">
<property name="toolTip">
<string>AdvSceneSwitcher.macroTab.tooltip.conditionBottomButton</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
<widget class="QSplitter" name="macroElseActionSplitter">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<widget class="QWidget" name="macroActions" native="true">
<layout class="QVBoxLayout" name="macroActionsLayout">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="advss::MacroSegmentList" name="actionsList">
<property name="minimumSize">
<size>
<width>0</width>
<height>1</height>
</size>
</property>
</widget>
</item>
<item>
<layout class="QHBoxLayout" name="actionControlsLayout">
<property name="leftMargin">
<number>9</number>
</property>
<item>
<widget class="QToolButton" name="actionAdd">
<property name="toolTip">
<string>AdvSceneSwitcher.macroTab.tooltip.actionAddButton</string>
</property>
<property name="themeID" stdset="0">
<string notr="true">addIconSmall</string>
</property>
<property name="class" stdset="0">
<string notr="true">icon-plus</string>
</property>
</widget>
</item>
<item>
<widget class="QToolButton" name="actionRemove">
<property name="toolTip">
<string>AdvSceneSwitcher.macroTab.tooltip.actionRemoveButton</string>
</property>
<property name="themeID" stdset="0">
<string notr="true">removeIconSmall</string>
</property>
<property name="class" stdset="0">
<string notr="true">icon-trash</string>
</property>
</widget>
</item>
<item>
<widget class="QToolButton" name="actionTop">
<property name="toolTip">
<string>AdvSceneSwitcher.macroTab.tooltip.actionTopButton</string>
</property>
</widget>
</item>
<item>
<widget class="QToolButton" name="actionUp">
<property name="toolTip">
<string>AdvSceneSwitcher.macroTab.tooltip.actionUpButton</string>
</property>
<property name="themeID" stdset="0">
<string notr="true">upArrowIconSmall</string>
</property>
<property name="class" stdset="0">
<string notr="true">icon-up</string>
</property>
</widget>
</item>
<item>
<widget class="QToolButton" name="actionDown">
<property name="toolTip">
<string>AdvSceneSwitcher.macroTab.tooltip.actionDownButton</string>
</property>
<property name="themeID" stdset="0">
<string notr="true">downArrowIconSmall</string>
</property>
<property name="class" stdset="0">
<string notr="true">icon-down</string>
</property>
</widget>
</item>
<item>
<widget class="QToolButton" name="actionBottom">
<property name="toolTip">
<string>AdvSceneSwitcher.macroTab.tooltip.actionBottomButton</string>
</property>
</widget>
</item>
<item>
<spacer name="horizontalSpacer_14">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QToolButton" name="toggleElseActions">
<property name="toolTip">
<string>AdvSceneSwitcher.macroTab.tooltip.toggleShowElseSection</string>
</property>
<property name="checkable">
<bool>true</bool>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
<widget class="QWidget" name="macroElseActions" native="true">
<layout class="QVBoxLayout" name="macroElseActionsLayout">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="advss::MacroSegmentList" name="elseActionsList">
<property name="minimumSize">
<size>
<width>0</width>
<height>1</height>
</size>
</property>
</widget>
</item>
<item>
<layout class="QHBoxLayout" name="elseActionControlsLayout">
<property name="leftMargin">
<number>9</number>
</property>
<item>
<widget class="QToolButton" name="elseActionAdd">
<property name="toolTip">
<string>AdvSceneSwitcher.macroTab.tooltip.elseActionAddButton</string>
</property>
<property name="themeID" stdset="0">
<string notr="true">addIconSmall</string>
</property>
<property name="class" stdset="0">
<string notr="true">icon-plus</string>
</property>
</widget>
</item>
<item>
<widget class="QToolButton" name="elseActionRemove">
<property name="toolTip">
<string>AdvSceneSwitcher.macroTab.tooltip.elseActionRemoveButton</string>
</property>
<property name="themeID" stdset="0">
<string notr="true">removeIconSmall</string>
</property>
<property name="class" stdset="0">
<string notr="true">icon-trash</string>
</property>
</widget>
</item>
<item>
<widget class="QToolButton" name="elseActionTop">
<property name="toolTip">
<string>AdvSceneSwitcher.macroTab.tooltip.elseActionTopButton</string>
</property>
</widget>
</item>
<item>
<widget class="QToolButton" name="elseActionUp">
<property name="toolTip">
<string>AdvSceneSwitcher.macroTab.tooltip.elseActionUpButton</string>
</property>
<property name="themeID" stdset="0">
<string notr="true">upArrowIconSmall</string>
</property>
<property name="class" stdset="0">
<string notr="true">icon-up</string>
</property>
</widget>
</item>
<item>
<widget class="QToolButton" name="elseActionDown">
<property name="toolTip">
<string>AdvSceneSwitcher.macroTab.tooltip.elseActionDownButton</string>
</property>
<property name="themeID" stdset="0">
<string notr="true">downArrowIconSmall</string>
</property>
<property name="class" stdset="0">
<string notr="true">icon-down</string>
</property>
</widget>
</item>
<item>
<widget class="QToolButton" name="elseActionBottom">
<property name="toolTip">
<string>AdvSceneSwitcher.macroTab.tooltip.elseActionBottomButton</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</widget>
</widget>
</item>
</layout>
</widget>
<customwidgets>
<customwidget>
<class>advss::MacroSegmentList</class>
<extends>QScrollArea</extends>
<header>macro-segment-list.hpp</header>
<container>1</container>
</customwidget>
</customwidgets>
<tabstops>
<tabstop>conditionsList</tabstop>
<tabstop>conditionAdd</tabstop>
<tabstop>conditionRemove</tabstop>
<tabstop>conditionTop</tabstop>
<tabstop>conditionUp</tabstop>
<tabstop>conditionDown</tabstop>
<tabstop>conditionBottom</tabstop>
<tabstop>actionsList</tabstop>
<tabstop>actionAdd</tabstop>
<tabstop>actionRemove</tabstop>
<tabstop>actionTop</tabstop>
<tabstop>actionUp</tabstop>
<tabstop>actionDown</tabstop>
<tabstop>actionBottom</tabstop>
<tabstop>toggleElseActions</tabstop>
<tabstop>elseActionsList</tabstop>
<tabstop>elseActionAdd</tabstop>
<tabstop>elseActionRemove</tabstop>
<tabstop>elseActionTop</tabstop>
<tabstop>elseActionUp</tabstop>
<tabstop>elseActionDown</tabstop>
<tabstop>elseActionBottom</tabstop>
</tabstops>
<resources/>
<connections/>
</ui>

View File

@ -1,6 +1,6 @@
#include "advanced-scene-switcher.hpp"
#include "backup.hpp"
#include "curl-helper.hpp"
#include "crash-handler.hpp"
#include "log-helper.hpp"
#include "macro-helpers.hpp"
#include "obs-module-helper.hpp"
@ -11,17 +11,23 @@
#include "status-control.hpp"
#include "switcher-data.hpp"
#include "ui-helpers.hpp"
#include "tab-helpers.hpp"
#include "utility.hpp"
#include "version.h"
#include "websocket-api.hpp"
#include <filesystem>
#include <obs-frontend-api.h>
#include <QAction>
#include <QDirIterator>
#include <QLibrary>
#include <QMainWindow>
#include <QTextStream>
#include <regex>
#ifdef _WIN32
#include <Windows.h>
#endif
namespace advss {
AdvSceneSwitcher *AdvSceneSwitcher::window = nullptr;
@ -44,7 +50,7 @@ AdvSceneSwitcher::~AdvSceneSwitcher()
{
if (switcher) {
switcher->settingsWindowOpened = false;
switcher->lastOpenedTab = ui->tabWidget->currentIndex();
SaveLastOpenedTab(ui->tabWidget);
}
}
@ -69,6 +75,9 @@ static void DisplayMissingDependencyWarning()
QString warning(obs_module_text(
"AdvSceneSwitcher.generalTab.generalBehavior.warnPluginLoadFailureMessage"));
DisplayMessage(warning.arg(failedLibsString));
// Only display the warning once per plugin load
switcher->loadFailureLibs.clear();
}
static void DisplayMissingDataDirWarning()
@ -81,18 +90,32 @@ static void DisplayMissingDataDirWarning()
"Please check installation instructions!\n\n"
"Data most likely expected at:\n\n";
#ifdef _WIN32
msg += QString::fromStdString(
(std::filesystem::current_path().string()));
msg += QDir::currentPath();
msg += "/";
#endif
msg += obs_get_module_data_path(obs_current_module());
DisplayMessage(msg);
}
bool CanCreateDefaultAction();
bool CanCreateDefaultCondition();
static void DisplayCorruptedInstallWarning()
{
if (CanCreateDefaultAction() && CanCreateDefaultCondition()) {
return;
}
DisplayMessage(obs_module_text(
"AdvSceneSwitcher.generalTab.generalBehavior.warnCorruptedInstallMessage"));
}
void AdvSceneSwitcher::LoadUI()
{
DisplayMissingDataDirWarning();
DisplayMissingDependencyWarning();
DisplayCorruptedInstallWarning();
SetupGeneralTab();
SetupTitleTab();
@ -108,15 +131,13 @@ void AdvSceneSwitcher::LoadUI()
SetupTimeTab();
SetupAudioTab();
SetupVideoTab();
SetupNetworkTab();
SetupSceneGroupTab();
SetupTriggerTab();
SetupMacroTab();
SetupVariableTab();
SetupOtherTabs(ui->tabWidget);
SetDeprecationWarnings();
SetTabOrder();
SetCurrentTab();
SetTabOrder(ui->tabWidget);
SetCurrentTab(ui->tabWidget);
RestoreWindowGeo();
CheckFirstTimeSetup();
@ -126,15 +147,17 @@ void AdvSceneSwitcher::LoadUI()
bool AdvSceneSwitcher::eventFilter(QObject *obj, QEvent *event)
{
auto eventType = event->type();
if (obj == ui->macroElseActions && eventType == QEvent::Resize) {
QResizeEvent *resizeEvent = static_cast<QResizeEvent *>(event);
if (eventType == QEvent::KeyPress) {
QKeyEvent *keyEvent = static_cast<QKeyEvent *>(event);
auto pressedKey = keyEvent->key();
if (resizeEvent->size().height() == 0) {
SetElseActionsStateToHidden();
return QDialog::eventFilter(obj, event);
if (obj == ui->macros && ui->macros->isVisible()) {
if (pressedKey == Qt::Key_F2) {
RenameSelectedMacro();
} else if (pressedKey == Qt::Key_Delete) {
RemoveSelectedMacros();
}
}
SetElseActionsStateToVisible();
}
return QDialog::eventFilter(obj, event);
@ -169,25 +192,21 @@ static void SaveSceneSwitcher(obs_data_t *save_data, bool saving, void *)
switcher->m.lock();
if (switcher->VersionChanged(data, g_GIT_SHA1)) {
auto json = obs_data_get_json(data);
static QString jsonQString = json ? json : "";
std::thread t([]() {
obs_queue_task(
OBS_TASK_UI,
[](void *) {
AskForBackup(jsonQString);
},
nullptr, false);
});
t.detach();
AskForBackup(data);
}
switcher->LoadSettings(data);
switcher->m.unlock();
if (!switcher->stop) {
switcher->Start();
if (switcher->stop) {
return;
}
if (ShouldSkipPluginStartOnUncleanShutdown()) {
return;
}
switcher->Start();
}
}
@ -226,9 +245,9 @@ void SwitcherData::Thread()
duration = std::chrono::milliseconds(interval) +
std::chrono::milliseconds(linger) - runTime;
if (duration.count() < 1) {
blog(LOG_INFO,
"detected busy loop - refusing to sleep less than 1ms");
duration = std::chrono::milliseconds(50);
vblog(LOG_INFO,
"detected busy loop - refusing to sleep less than 1ms");
duration = std::chrono::milliseconds(10);
}
}
@ -280,7 +299,7 @@ void SwitcherData::Thread()
}
}
ResetForNextInterval();
RunIntervalResetSteps();
if (match) {
if (macroMatch) {
@ -330,14 +349,6 @@ void SwitcherData::SetPreconditions()
InvalidateMacroTempVarValues();
}
void SwitcherData::ResetForNextInterval()
{
// Plugin reset functions
for (const auto &func : resetIntervalSteps) {
func();
}
}
bool SwitcherData::CheckForMatch(OBSWeakSource &scene,
OBSWeakSource &transition, int &linger,
bool &setPrevSceneAfterLinger,
@ -407,7 +418,7 @@ bool SwitcherData::CheckForMatch(OBSWeakSource &scene,
static void ResetMacros()
{
for (auto &m : GetMacros()) {
for (auto &m : GetTopLevelMacros()) {
ResetMacroRunCount(m.get());
ResetMacroConditionTimers(m.get());
}
@ -418,7 +429,7 @@ void AutoStartActionQueues();
void SwitcherData::Start()
{
if (!(th && th->isRunning())) {
ResetForNextInterval();
RunIntervalResetSteps();
ResetMacros();
AutoStartActionQueues();
@ -426,17 +437,7 @@ void SwitcherData::Start()
th = new SwitcherThread();
th->start((QThread::Priority)threadPriority);
// Will be overwritten quickly but might be useful
writeToStatusFile("Advanced Scene Switcher running");
}
if (networkConfig.ServerEnabled) {
server.start(networkConfig.ServerPort,
networkConfig.LockToIPv4);
}
if (networkConfig.ClientEnabled) {
client.connect(networkConfig.GetClientUri());
RunStartSteps();
}
if (showSystemTrayNotifications) {
@ -463,12 +464,9 @@ void SwitcherData::Stop()
th->wait();
delete th;
th = nullptr;
writeToStatusFile("Advanced Scene Switcher stopped");
RunStopSteps();
}
server.stop();
client.disconnect();
if (showSystemTrayNotifications) {
DisplayTrayMessage(
obs_module_text("AdvSceneSwitcher.pluginName"),
@ -510,9 +508,7 @@ bool SwitcherData::AnySceneTransitionStarted()
extern "C" EXPORT void FreeSceneSwitcher()
{
PlatformCleanup();
for (const auto &cleanupStep : switcher->pluginCleanupSteps) {
cleanupStep();
}
RunPluginCleanupSteps();
delete switcher;
switcher = nullptr;
@ -538,12 +534,8 @@ static void handleSceneChange()
GetWeakSourceName(switcher->previousScene).c_str());
}
switcher->checkTriggers();
switcher->checkDefaultSceneTransitions();
if (switcher->networkConfig.ShouldSendFrontendSceneChange()) {
switcher->server.sendMessage({ws.Get(), nullptr, 0});
}
switcher->CheckAutoStart();
}
static void setLiveTime()
@ -558,28 +550,27 @@ static void resetLiveTime()
static void checkAutoStartRecording()
{
if (switcher->obsIsShuttingDown) {
return;
}
if (switcher->autoStartEvent == SwitcherData::AutoStart::RECORDING ||
switcher->autoStartEvent ==
SwitcherData::AutoStart::RECORINDG_OR_STREAMING)
SwitcherData::AutoStart::RECORINDG_OR_STREAMING) {
switcher->Start();
}
}
static void checkAutoStartStreaming()
{
if (switcher->obsIsShuttingDown) {
return;
}
if (switcher->autoStartEvent == SwitcherData::AutoStart::STREAMING ||
switcher->autoStartEvent ==
SwitcherData::AutoStart::RECORINDG_OR_STREAMING)
SwitcherData::AutoStart::RECORINDG_OR_STREAMING) {
switcher->Start();
}
static void handlePeviewSceneChange()
{
if (switcher->networkConfig.ShouldSendPrviewSceneChange()) {
OBSSourceAutoRelease source =
obs_frontend_get_current_preview_scene();
OBSWeakSourceAutoRelease weak =
obs_source_get_weak_source(source);
switcher->server.sendMessage({weak.Get(), nullptr, 0}, true);
}
}
@ -616,7 +607,7 @@ static void handleSceneCollectionChanging()
AdvSceneSwitcher::window->close();
}
if (!switcher->stop) {
switcher->sceneColletionStop = true;
switcher->sceneCollectionStop = true;
switcher->Stop();
}
}
@ -660,9 +651,6 @@ static void OBSEvent(enum obs_frontend_event event, void *switcher)
case OBS_FRONTEND_EVENT_SCENE_CHANGED:
handleSceneChange();
break;
case OBS_FRONTEND_EVENT_PREVIEW_SCENE_CHANGED:
handlePeviewSceneChange();
break;
case OBS_FRONTEND_EVENT_RECORDING_STARTED:
setLiveTime();
checkAutoStartRecording();
@ -695,7 +683,7 @@ static void LoadPlugins()
{
QFileInfo libPath(
QString(obs_get_module_binary_path(obs_current_module())));
QString pluginDir(libPath.absolutePath() + "/adv-ss-plugins");
QString pluginDir(libPath.absolutePath() + "/" ADVSS_PLUGIN_FOLDER);
#ifdef _WIN32
QString libPattern = "*.dll";
SetDllDirectory(pluginDir.toStdWString().c_str());
@ -735,20 +723,53 @@ void OpenSettingsWindow()
}
}
QWidget *GetSettingsWindow()
void AdvSceneSwitcher::HighlightMacroSettingsButton(bool enable)
{
return SettingsWindowIsOpened() ? AdvSceneSwitcher::window : nullptr;
static QObject *highlight = nullptr;
if ((highlight && enable) || (!highlight && !enable)) {
return;
}
if (highlight && !enable) {
highlight->deleteLater();
highlight = nullptr;
return;
}
if (!HighlightUIElementsEnabled()) {
return;
}
highlight = HighlightWidget(ui->macroSettings, Qt::green);
}
void AdvSceneSwitcher::HighlightAction(int idx, QColor color) const
{
ui->macroEdit->HighlightAction(idx, color);
}
void AdvSceneSwitcher::HighlightElseAction(int idx, QColor color) const
{
ui->macroEdit->HighlightElseAction(idx, color);
}
void AdvSceneSwitcher::HighlightCondition(int idx, QColor color) const
{
ui->macroEdit->HighlightCondition(idx, color);
}
void HighlightMacroSettingsButton(bool enable)
{
auto window = GetSettingsWindow();
if (!window) {
return;
}
static_cast<AdvSceneSwitcher *>(window)->HighlightMacroSettingsButton(
enable);
}
void SetupActionQueues();
extern "C" EXPORT void RunPluginPostLoadSteps()
{
for (const auto &postLoadStep : switcher->pluginPostLoadSteps) {
postLoadStep();
}
}
extern "C" EXPORT void InitSceneSwitcher(obs_module_t *module,
translateFunc translate)
{
@ -762,9 +783,7 @@ extern "C" EXPORT void InitSceneSwitcher(obs_module_t *module,
SetupDock();
SetupActionQueues();
for (const auto &initStep : switcher->pluginInitSteps) {
initStep();
}
RunPluginInitSteps();
obs_frontend_add_save_callback(SaveSceneSwitcher, nullptr);
obs_frontend_add_event_callback(OBSEvent, switcher);

View File

@ -1,5 +1,6 @@
#pragma once
#include "macro-segment-list.hpp"
#include "condition-logic.hpp"
#include "log-helper.hpp"
#include <ui_advanced-scene-switcher.h>
@ -10,6 +11,7 @@ namespace advss {
class MacroActionEdit;
class MacroConditionEdit;
class MacroSegment;
class Duration;
class SequenceWidget;
struct SceneGroup;
@ -34,8 +36,6 @@ public:
void LoadUI();
void SetTabOrder();
void SetCurrentTab();
void RestoreWindowGeo();
void CheckFirstTimeSetup();
@ -45,7 +45,6 @@ protected:
/* --- Begin of general tab section --- */
public:
void SetupGeneralTab();
void UpdateNonMatchingScene(const QString &name);
void SetDeprecationWarnings();
public slots:
@ -54,12 +53,11 @@ public slots:
void on_noMatchRandomSwitch_clicked();
void NoMatchDelayDurationChanged(const Duration &);
void CooldownDurationChanged(const Duration &);
void on_enableCooldown_stateChanged(int state);
void on_startupBehavior_currentIndexChanged(int index);
void on_logLevel_currentIndexChanged(int index);
void on_autoStartEvent_currentIndexChanged(int index);
void on_noMatchSwitchScene_currentTextChanged(const QString &text);
void on_checkInterval_valueChanged(int value);
void on_tabMoved(int from, int to);
void on_tabWidget_currentChanged(int index);
void on_exportSettings_clicked();
void on_importSettings_clicked();
@ -72,152 +70,59 @@ public slots:
void on_priorityUp_clicked();
void on_priorityDown_clicked();
void on_threadPriority_currentTextChanged(const QString &text);
void on_openSetupWizard_clicked();
/* --- End of legacy tab section --- */
/* --- Begin of macro tab section --- */
public:
void SetupMacroTab();
bool MacroTabIsInFocus();
bool AddNewMacro(std::shared_ptr<Macro> &res, std::string &name,
std::string format = "");
void RemoveMacro(std::shared_ptr<Macro> &);
void RemoveSelectedMacros();
void RenameMacro(std::shared_ptr<Macro> &, const QString &name);
std::shared_ptr<Macro> GetSelectedMacro();
std::vector<std::shared_ptr<Macro>> GetSelectedMacros();
void SetEditMacro(Macro &m);
void SetMacroEditAreaDisabled(bool);
void HighlightAction(int idx, QColor color = QColor(Qt::green));
void HighlightElseAction(int idx, QColor color = QColor(Qt::green));
void HighlightCondition(int idx, QColor color = QColor(Qt::green));
std::shared_ptr<Macro> GetSelectedMacro() const;
std::vector<std::shared_ptr<Macro>> GetSelectedMacros() const;
void SetMacroEditAreaDisabled(bool) const;
void HighlightAction(int idx, QColor color = QColor(Qt::green)) const;
void HighlightElseAction(int idx,
QColor color = QColor(Qt::green)) const;
void HighlightCondition(int idx,
QColor color = QColor(Qt::green)) const;
void PopulateMacroActions(Macro &m, uint32_t afterIdx = 0);
void PopulateMacroElseActions(Macro &m, uint32_t afterIdx = 0);
void PopulateMacroConditions(Macro &m, uint32_t afterIdx = 0);
void SetActionData(Macro &m);
void SetElseActionData(Macro &m);
void SetConditionData(Macro &m);
void SetActionData(Macro &m) const;
void SetElseActionData(Macro &m) const;
void SetConditionData(Macro &m) const;
void SwapActions(Macro *m, int pos1, int pos2);
void SwapConditions(Macro *m, int pos1, int pos2);
void HighlightMacroSettingsButton(bool enable = true);
public slots:
void on_macroAdd_clicked();
void on_macroRemove_clicked();
void on_macroUp_clicked();
void on_macroDown_clicked();
void on_macroUp_clicked() const;
void on_macroDown_clicked() const;
void on_macroName_editingFinished();
void on_runMacroInParallel_stateChanged(int value);
void on_runMacroOnChange_stateChanged(int value);
void on_conditionAdd_clicked();
void on_conditionRemove_clicked();
void on_conditionTop_clicked();
void on_conditionUp_clicked();
void on_conditionDown_clicked();
void on_conditionBottom_clicked();
void on_actionAdd_clicked();
void on_actionRemove_clicked();
void on_actionTop_clicked();
void on_actionUp_clicked();
void on_actionDown_clicked();
void on_actionBottom_clicked();
void on_toggleElseActions_clicked();
void on_elseActionAdd_clicked();
void on_elseActionRemove_clicked();
void on_elseActionTop_clicked();
void on_elseActionUp_clicked();
void on_elseActionDown_clicked();
void on_elseActionBottom_clicked();
void MacroSelectionAboutToChange();
void on_runMacroInParallel_stateChanged(int value) const;
void on_actionTriggerMode_currentIndexChanged(int index) const;
void MacroSelectionChanged();
void UpMacroSegementHotkey();
void DownMacroSegementHotkey();
void DeleteMacroSegementHotkey();
void ShowMacroContextMenu(const QPoint &);
void ShowMacroActionsContextMenu(const QPoint &);
void ShowMacroElseActionsContextMenu(const QPoint &);
void ShowMacroConditionsContextMenu(const QPoint &);
void CopyMacro();
void RenameCurrentMacro();
void ExportMacros();
void RenameSelectedMacro();
void ExportMacros() const;
void ImportMacros();
void ExpandAllActions();
void ExpandAllElseActions();
void ExpandAllConditions();
void CollapseAllActions();
void CollapseAllElseActions();
void CollapseAllConditions();
void MinimizeActions();
void MaximizeActions();
void MinimizeElseActions();
void MaximizeElseActions();
void MinimizeConditions();
void MaximizeConditions();
void SetElseActionsStateToHidden();
void SetElseActionsStateToVisible();
void MacroActionSelectionChanged(int idx);
void MacroActionReorder(int to, int target);
void AddMacroAction(int idx);
void RemoveMacroAction(int idx);
void MoveMacroActionUp(int idx);
void MoveMacroActionDown(int idx);
void MacroElseActionSelectionChanged(int idx);
void MacroElseActionReorder(int to, int target);
void AddMacroElseAction(int idx);
void RemoveMacroElseAction(int idx);
void SwapElseActions(Macro *m, int pos1, int pos2);
void MoveMacroElseActionUp(int idx);
void MoveMacroElseActionDown(int idx);
void MacroConditionSelectionChanged(int idx);
void MacroConditionReorder(int to, int target);
void AddMacroCondition(int idx);
void RemoveMacroCondition(int idx);
void MoveMacroConditionUp(int idx);
void MoveMacroConditionDown(int idx);
void FadeOutActionControls();
void FadeOutConditionControls();
void ResetOpacityActionControls();
void ResetOpacityConditionControls();
void HighlightControls();
void HighlightOnChange();
void on_macroProperties_clicked();
signals:
void MacroAdded(const QString &name);
void MacroRemoved(const QString &name);
void MacroRenamed(const QString &oldName, const QString &newName);
void MacroSegmentOrderChanged();
void SegmentTempVarsChanged();
void HighlightMacrosChanged(bool value);
void HighlightActionsChanged(bool value);
void HighlightElseActionsChanged(bool value);
void HighlightConditionsChanged(bool value);
void ConnectionAdded(const QString &);
void ConnectionRenamed(const QString &oldName, const QString &newName);
void ConnectionRemoved(const QString &);
void HighlightOnChange() const;
void on_macroSettings_clicked();
private:
enum class MacroSection { CONDITIONS, ACTIONS, ELSE_ACTIONS };
void SetupMacroSegmentSelection(MacroSection type, int idx);
bool ResolveMacroImportNameConflict(std::shared_ptr<Macro> &);
bool MacroTabIsInFocus();
MacroSection lastInteracted = MacroSection::CONDITIONS;
int currentConditionIdx = -1;
int currentActionIdx = -1;
int currentElseActionIdx = -1;
/* --- End of macro tab section --- */
/* --- Begin of variable tab section --- */
public:
void SetupVariableTab();
public slots:
void on_variableAdd_clicked();
void on_variableRemove_clicked();
/* --- End of variable tab section --- */
/* --- Begin of legacy tab section --- */
public:
void ClearFrames(QListWidget *list);
@ -367,24 +272,6 @@ public slots:
void on_videoDown_clicked();
void on_getScreenshot_clicked();
// Scene group tab
public:
void SetupNetworkTab();
public slots:
void on_serverSettings_toggled(bool on);
void on_serverPort_valueChanged(int value);
void on_lockToIPv4_stateChanged(int state);
void on_serverRestart_clicked();
void UpdateServerStatus();
void on_clientSettings_toggled(bool on);
void on_clientHostname_textChanged(const QString &text);
void on_clientPort_valueChanged(int value);
void on_sendSceneChange_stateChanged(int state);
void on_restrictSend_stateChanged(int state);
void on_sendPreview_stateChanged(int state);
void on_clientReconnect_clicked();
void UpdateClientStatus();
// Scene group tab
public:
void SetupSceneGroupTab();
@ -406,19 +293,12 @@ signals:
void SceneGroupRemoved(const QString &name);
void SceneGroupRenamed(const QString &oldName, const QString newName);
// Trigger tab
public:
void SetupTriggerTab();
public slots:
void on_triggerAdd_clicked();
void on_triggerRemove_clicked();
void on_triggerUp_clicked();
void on_triggerDown_clicked();
/* --- End of legacy tab section --- */
private:
void SetCheckIntervalTooLowVisibility() const;
};
void OpenSettingsWindow();
QWidget *GetSettingsWindow();
void HighlightMacroSettingsButton(bool enable);
} // namespace advss

View File

@ -1,16 +1,18 @@
#include "advanced-scene-switcher.hpp"
#include "file-selection.hpp"
#include "filter-combo-box.hpp"
#include "first-run-wizard.hpp"
#include "layout-helpers.hpp"
#include "macro.hpp"
#include "macro-search.hpp"
#include "macro-settings.hpp"
#include "path-helpers.hpp"
#include "selection-helpers.hpp"
#include "source-helpers.hpp"
#include "splitter-helpers.hpp"
#include "status-control.hpp"
#include "switcher-data.hpp"
#include "tab-helpers.hpp"
#include "ui-helpers.hpp"
#include "utility.hpp"
#include "variable.hpp"
#include "version.h"
@ -19,31 +21,11 @@
namespace advss {
static constexpr std::array<const char *, 19> tabNames = {
"generalTab", "macroTab", "variableTab",
"windowTitleTab", "executableTab", "screenRegionTab",
"mediaTab", "fileTab", "randomTab",
"timeTab", "idleTab", "sceneSequenceTab",
"audioTab", "videoTab", "networkTab",
"sceneGroupTab", "transitionsTab", "pauseTab",
"sceneTriggerTab"};
static std::vector<int> tabOrder = std::vector<int>(tabNames.size());
void AdvSceneSwitcher::reject()
{
close();
}
void AdvSceneSwitcher::UpdateNonMatchingScene(const QString &name)
{
OBSSourceAutoRelease scene =
obs_get_source_by_name(name.toUtf8().constData());
OBSWeakSourceAutoRelease ws = obs_source_get_weak_source(scene);
switcher->nonMatchingScene = ws;
}
void AdvSceneSwitcher::on_noMatchDontSwitch_clicked()
{
if (loading) {
@ -65,7 +47,6 @@ void AdvSceneSwitcher::on_noMatchSwitch_clicked()
std::lock_guard<std::mutex> lock(switcher->m);
switcher->switchIfNotMatching = NoMatchBehavior::SWITCH;
ui->noMatchSwitchScene->setEnabled(true);
UpdateNonMatchingScene(ui->noMatchSwitchScene->currentText());
ui->randomDisabledWarning->setVisible(true);
}
@ -101,6 +82,17 @@ void AdvSceneSwitcher::CooldownDurationChanged(const Duration &dur)
switcher->cooldown = dur;
}
void AdvSceneSwitcher::on_enableCooldown_stateChanged(int state)
{
if (loading) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
switcher->enableCooldown = state;
ui->cooldownTime->setEnabled(state);
}
void AdvSceneSwitcher::on_startupBehavior_currentIndexChanged(int index)
{
if (loading) {
@ -112,12 +104,12 @@ void AdvSceneSwitcher::on_startupBehavior_currentIndexChanged(int index)
static_cast<SwitcherData::StartupBehavior>(index);
}
void AdvSceneSwitcher::on_logLevel_currentIndexChanged(int value)
void AdvSceneSwitcher::on_logLevel_currentIndexChanged(int idx)
{
if (loading) {
return;
}
switcher->logLevel = static_cast<SwitcherData::LogLevel>(value);
SetLogLevel(static_cast<LogLevel>(ui->logLevel->itemData(idx).toInt()));
}
void AdvSceneSwitcher::on_autoStartEvent_currentIndexChanged(int index)
@ -130,17 +122,6 @@ void AdvSceneSwitcher::on_autoStartEvent_currentIndexChanged(int index)
switcher->autoStartEvent = static_cast<SwitcherData::AutoStart>(index);
}
void AdvSceneSwitcher::on_noMatchSwitchScene_currentTextChanged(
const QString &text)
{
if (loading) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
UpdateNonMatchingScene(text);
}
void AdvSceneSwitcher::on_checkInterval_valueChanged(int value)
{
if (loading) {
@ -149,6 +130,8 @@ void AdvSceneSwitcher::on_checkInterval_valueChanged(int value)
std::lock_guard<std::mutex> lock(switcher->m);
switcher->interval = value;
SetCheckIntervalTooLowVisibility();
}
void AdvSceneSwitcher::closeEvent(QCloseEvent *)
@ -160,7 +143,7 @@ void AdvSceneSwitcher::closeEvent(QCloseEvent *)
switcher->windowSize = this->size();
switcher->macroListMacroEditSplitterPosition =
ui->macroListMacroEditSplitter->sizes();
MacroSelectionAboutToChange(); // Trigger saving of splitter states
ui->macroEdit->SetMacro(nullptr); // Trigger saving of splitter states
obs_frontend_save();
}
@ -215,7 +198,6 @@ static bool isLegacyTab(const QString &name)
{
return name == obs_module_text(
"AdvSceneSwitcher.sceneGroupTab.title") ||
name == obs_module_text("AdvSceneSwitcher.networkTab.title") ||
name == obs_module_text(
"AdvSceneSwitcher.transitionTab.title") ||
name == obs_module_text(
@ -233,9 +215,7 @@ static bool isLegacyTab(const QString &name)
"AdvSceneSwitcher.sceneSequenceTab.title") ||
name == obs_module_text("AdvSceneSwitcher.audioTab.title") ||
name == obs_module_text("AdvSceneSwitcher.videoTab.title") ||
name == obs_module_text("AdvSceneSwitcher.pauseTab.title") ||
name == obs_module_text(
"AdvSceneSwitcher.sceneTriggerTab.title");
name == obs_module_text("AdvSceneSwitcher.pauseTab.title");
}
void AdvSceneSwitcher::on_hideLegacyTabs_stateChanged(int state)
@ -244,16 +224,13 @@ void AdvSceneSwitcher::on_hideLegacyTabs_stateChanged(int state)
for (int idx = 0; idx < ui->tabWidget->count(); idx++) {
if (isLegacyTab(ui->tabWidget->tabText(idx))) {
#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
// TODO: Switch to setTabVisible() once QT 5.15 is more wide spread
ui->tabWidget->setTabEnabled(idx, !state);
ui->tabWidget->setStyleSheet(
"QTabBar::tab::disabled {width: 0; height: 0; margin: 0; padding: 0; border: none;} ");
#else
ui->tabWidget->setTabVisible(idx, !state);
#endif
}
}
// Changing priority of legacy tabs will very likely not be necessary if
// the legacy tabs are hidden
ui->priorityBox->setVisible(!switcher->hideLegacyTabs);
}
void AdvSceneSwitcher::SetDeprecationWarnings()
@ -278,12 +255,15 @@ static bool containsSensitiveData(obs_data_t *data)
obs_data_get_array(data, "twitchConnections");
OBSDataArrayAutoRelease websocketConnections =
obs_data_get_array(data, "websocketConnections");
OBSDataArrayAutoRelease mqttConnections =
obs_data_get_array(data, "mqttConnections");
auto isNotEmpty = [](obs_data_array *array) {
return obs_data_array_count(array) > 0;
};
return isNotEmpty(twitchTokens) || isNotEmpty(websocketConnections);
return isNotEmpty(twitchTokens) || isNotEmpty(websocketConnections) ||
isNotEmpty(mqttConnections);
}
void AdvSceneSwitcher::on_exportSettings_clicked()
@ -347,6 +327,10 @@ void AdvSceneSwitcher::on_importSettings_clicked()
return;
}
// We have to make sure to that no macro is currently being edited while
// the new settings are loaded
ui->macros->clearSelection();
std::lock_guard<std::mutex> lock(switcher->m);
switcher->LoadSettings(obj);
switcher->lastImportPath = path.toStdString();
@ -363,67 +347,6 @@ void AdvSceneSwitcher::on_importSettings_clicked()
}
}
static int findTabIndex(QTabWidget *tabWidget, int pos)
{
int at = -1;
QString tabName = tabNames.at(pos);
QWidget *page = tabWidget->findChild<QWidget *>(tabName);
if (page) {
at = tabWidget->indexOf(page);
}
if (at == -1) {
blog(LOG_INFO, "failed to find tab %s",
tabName.toUtf8().constData());
}
return at;
}
static bool tabWidgetOrderValid()
{
auto tmp = std::vector<int>(tabNames.size());
std::iota(tmp.begin(), tmp.end(), 0);
for (auto &p : tmp) {
auto it = std::find(tabOrder.begin(), tabOrder.end(), p);
if (it == tabOrder.end()) {
return false;
}
}
return true;
}
static void resetTabWidgetOrder()
{
tabOrder = std::vector<int>(tabNames.size());
std::iota(tabOrder.begin(), tabOrder.end(), 0);
}
void AdvSceneSwitcher::SetTabOrder()
{
if (!tabWidgetOrderValid()) {
resetTabWidgetOrder();
}
QTabBar *bar = ui->tabWidget->tabBar();
for (int i = 0; i < bar->count(); ++i) {
int curPos = findTabIndex(ui->tabWidget, tabOrder[i]);
if (i != curPos && curPos != -1) {
bar->moveTab(curPos, i);
}
}
connect(bar, &QTabBar::tabMoved, this, &AdvSceneSwitcher::on_tabMoved);
}
void AdvSceneSwitcher::SetCurrentTab()
{
if (switcher->lastOpenedTab >= 0) {
ui->tabWidget->setCurrentIndex(switcher->lastOpenedTab);
}
}
static bool windowPosValid(QPoint pos)
{
return !!QGuiApplication::screenAt(pos);
@ -437,26 +360,54 @@ void AdvSceneSwitcher::RestoreWindowGeo()
}
}
void AdvSceneSwitcher::CheckFirstTimeSetup()
static void renameMacroIfNecessary(const std::shared_ptr<Macro> &macro)
{
if (switcher->firstBoot && !switcher->disableHints) {
switcher->firstBoot = false;
DisplayMessage(
obs_module_text("AdvSceneSwitcher.firstBootMessage"));
if (!GetMacroByName(macro->Name().c_str())) {
return;
}
auto name = macro->Name();
int i = 2;
while (GetMacroByName((name + " " + std::to_string(i)).c_str())) {
i++;
}
macro->SetName(name + " " + std::to_string(i));
}
void AdvSceneSwitcher::on_tabMoved(int from, int to)
void AdvSceneSwitcher::CheckFirstTimeSetup()
{
if (!IsFirstRun() || !GetTopLevelMacros().empty()) {
return;
}
auto macro = FirstRunWizard::ShowWizard(this);
if (macro) {
renameMacroIfNecessary(macro);
QTimer::singleShot(0, this,
[this, macro]() { ui->macros->Add(macro); });
}
switcher->Start();
}
void AdvSceneSwitcher::on_openSetupWizard_clicked()
{
auto macro = FirstRunWizard::ShowWizard(this);
if (!macro) {
return;
}
renameMacroIfNecessary(macro);
ui->macros->Add(macro);
ui->tabWidget->setCurrentWidget(ui->macroTab);
}
void AdvSceneSwitcher::on_tabWidget_currentChanged(int)
{
if (loading) {
return;
}
std::swap(tabOrder[from], tabOrder[to]);
}
void AdvSceneSwitcher::on_tabWidget_currentChanged(int)
{
switcher->showFrame = false;
ClearFrames(ui->screenRegionSwitches);
SetShowFrames();
@ -502,19 +453,17 @@ void SwitcherData::LoadSettings(obs_data_t *obj)
}
// New post load steps to be declared during load
postLoadSteps.clear();
ClearPostLoadSteps();
// Needs to be loaded before any entries which might rely on scene group
// selections to be available.
loadSceneGroups(obj);
LoadVariables(obj);
for (const auto &func : loadSteps) {
func(obj);
}
RunLoadSteps(obj);
LoadMacros(obj);
LoadGlobalMacroProperties(obj);
LoadGlobalMacroSettings(obj);
loadWindowTitleSwitches(obj);
loadScreenRegionSwitches(obj);
loadPauseSwitches(obj);
@ -528,16 +477,14 @@ void SwitcherData::LoadSettings(obs_data_t *obj)
loadTimeSwitches(obj);
loadAudioSwitches(obj);
loadVideoSwitches(obj);
loadNetworkSettings(obj);
loadSceneTriggers(obj);
LoadGeneralSettings(obj);
LoadHotkeys(obj);
LoadUISettings(obj);
RunPostLoadSteps();
RunAndClearPostLoadSteps();
// Reset on startup and scene collection change
switcher->lastOpenedTab = -1;
ResetLastOpenedTab();
startupLoadDone = true;
}
@ -549,7 +496,7 @@ void SwitcherData::SaveSettings(obs_data_t *obj)
saveSceneGroups(obj);
SaveMacros(obj);
SaveGlobalMacroProperties(obj);
SaveGlobalMacroSettings(obj);
SaveVariables(obj);
saveWindowTitleSwitches(obj);
saveScreenRegionSwitches(obj);
@ -564,40 +511,43 @@ void SwitcherData::SaveSettings(obs_data_t *obj)
saveTimeSwitches(obj);
saveAudioSwitches(obj);
saveVideoSwitches(obj);
saveNetworkSwitches(obj);
saveSceneTriggers(obj);
SaveGeneralSettings(obj);
SaveHotkeys(obj);
SaveUISettings(obj);
SaveVersion(obj, g_GIT_SHA1);
for (const auto &func : saveSteps) {
func(obj);
}
RunSaveSteps(obj);
}
void SwitcherData::SaveGeneralSettings(obs_data_t *obj)
{
obs_data_set_int(obj, "interval", interval);
std::string nonMatchingSceneName = GetWeakSourceName(nonMatchingScene);
obs_data_set_string(obj, "non_matching_scene",
nonMatchingSceneName.c_str());
OBSDataAutoRelease noMatchScene = obs_data_create();
nonMatchingScene.Save(noMatchScene);
obs_data_set_obj(obj, "noMatchScene", noMatchScene);
obs_data_set_int(obj, "switch_if_not_matching",
static_cast<int>(switchIfNotMatching));
noMatchDelay.Save(obj, "noMatchDelay");
cooldown.Save(obj, "cooldown");
obs_data_set_bool(obj, "enableCooldown", enableCooldown);
obs_data_set_bool(obj, "active", sceneColletionStop ? true : !stop);
sceneColletionStop = false;
obs_data_set_bool(obj, "active", sceneCollectionStop ? true : !stop);
sceneCollectionStop = false;
obs_data_set_int(obj, "startup_behavior",
static_cast<int>(startupBehavior));
obs_data_set_int(obj, "autoStartEvent",
static_cast<int>(autoStartEvent));
OBSDataAutoRelease autoStart = obs_data_create();
obs_data_set_int(autoStart, "event", static_cast<int>(autoStartEvent));
obs_data_set_bool(autoStart, "useAutoStartScene", useAutoStartScene);
autoStartScene.Save(autoStart);
autoStartSceneName.Save(autoStart, "name");
autoStartSceneRegex.Save(autoStart);
obs_data_set_obj(obj, "autoStart", autoStart);
SaveLogLevel(obj);
obs_data_set_int(obj, "logLevel", static_cast<int>(logLevel));
obs_data_set_bool(obj, "showSystemTrayNotifications",
showSystemTrayNotifications);
obs_data_set_bool(obj, "disableHints", disableHints);
@ -627,12 +577,22 @@ void SwitcherData::LoadGeneralSettings(obs_data_t *obj)
static_cast<int>(NoMatchBehavior::NO_SWITCH));
switchIfNotMatching = static_cast<NoMatchBehavior>(
obs_data_get_int(obj, "switch_if_not_matching"));
std::string nonMatchingSceneName =
obs_data_get_string(obj, "non_matching_scene");
nonMatchingScene = GetWeakSourceByName(nonMatchingSceneName.c_str());
if (obs_data_has_user_value(obj, "noMatchScene")) {
OBSDataAutoRelease noMatchScene =
obs_data_get_obj(obj, "noMatchScene");
nonMatchingScene.Load(noMatchScene);
} else {
nonMatchingScene.Load(obj, "non_matching_scene");
}
noMatchDelay.Load(obj, "noMatchDelay");
cooldown.Load(obj, "cooldown");
if (!obs_data_has_user_value(obj, "enableCooldown")) {
enableCooldown = cooldown.Seconds() != 0;
} else {
enableCooldown = obs_data_get_bool(obj, "enableCooldown");
}
obs_data_set_default_bool(obj, "active", true);
stop = !obs_data_get_bool(obj, "active");
@ -645,10 +605,18 @@ void SwitcherData::LoadGeneralSettings(obs_data_t *obj)
stop = true;
}
autoStartEvent =
static_cast<AutoStart>(obs_data_get_int(obj, "autoStartEvent"));
OBSDataAutoRelease autoStart = obs_data_get_obj(obj, "autoStart");
autoStartEvent = static_cast<AutoStart>(
obs_data_has_user_value(obj, "autoStart")
? obs_data_get_int(autoStart, "event")
: obs_data_get_int(obj, "autoStartEvent"));
useAutoStartScene = obs_data_get_bool(autoStart, "useAutoStartScene");
autoStartScene.Load(autoStart);
autoStartSceneName.Load(autoStart, "name");
autoStartSceneRegex.Load(autoStart);
LoadLogLevel(obj);
logLevel = static_cast<LogLevel>(obs_data_get_int(obj, "logLevel"));
showSystemTrayNotifications =
obs_data_get_bool(obj, "showSystemTrayNotifications");
disableHints = obs_data_get_bool(obj, "disableHints");
@ -685,13 +653,7 @@ void SwitcherData::LoadGeneralSettings(obs_data_t *obj)
void SwitcherData::SaveUISettings(obs_data_t *obj)
{
OBSDataArrayAutoRelease tabWidgetOrder = obs_data_array_create();
for (size_t i = 0; i < tabNames.size(); i++) {
OBSDataAutoRelease entry = obs_data_create();
obs_data_set_int(entry, tabNames[i], tabOrder[i]);
obs_data_array_push_back(tabWidgetOrder, entry);
}
obs_data_set_array(obj, "tabWidgetOrder", tabWidgetOrder);
SaveTabOrder(obj);
obs_data_set_bool(obj, "saveWindowGeo", saveWindowGeo);
obs_data_set_int(obj, "windowPosX", windowPos.x());
@ -705,28 +667,7 @@ void SwitcherData::SaveUISettings(obs_data_t *obj)
void SwitcherData::LoadUISettings(obs_data_t *obj)
{
OBSDataArrayAutoRelease defaultTabWidgetOrder = obs_data_array_create();
for (size_t i = 0; i < tabNames.size(); i++) {
OBSDataAutoRelease entry = obs_data_create();
obs_data_set_default_int(entry, tabNames[i], i);
obs_data_array_push_back(defaultTabWidgetOrder, entry);
}
obs_data_set_default_array(obj, "tabWidgetOrder",
defaultTabWidgetOrder);
tabOrder.clear();
OBSDataArrayAutoRelease tabWidgetOrder =
obs_data_get_array(obj, "tabWidgetOrder");
for (size_t i = 0; i < tabNames.size(); i++) {
OBSDataAutoRelease entry =
obs_data_array_item(tabWidgetOrder, i);
tabOrder.emplace_back(
(int)(obs_data_get_int(entry, tabNames[i])));
}
if (!tabWidgetOrderValid()) {
resetTabWidgetOrder();
}
LoadTabOrder(obj);
saveWindowGeo = obs_data_get_bool(obj, "saveWindowGeo");
windowPos = {(int)obs_data_get_int(obj, "windowPosX"),
@ -750,10 +691,10 @@ void SwitcherData::CheckNoMatchSwitch(bool &match, OBSWeakSource &scene,
return;
}
if (switchIfNotMatching == NoMatchBehavior::SWITCH &&
nonMatchingScene) {
auto noMatchScene = nonMatchingScene.GetScene(false);
if (switchIfNotMatching == NoMatchBehavior::SWITCH && noMatchScene) {
match = true;
scene = nonMatchingScene;
scene = noMatchScene;
transition = nullptr;
}
if (switchIfNotMatching == NoMatchBehavior::RANDOM_SWITCH) {
@ -761,9 +702,30 @@ void SwitcherData::CheckNoMatchSwitch(bool &match, OBSWeakSource &scene,
}
}
void SwitcherData::CheckAutoStart()
{
if (!useAutoStartScene) {
return;
}
bool shouldStartPlugin = false;
if (autoStartSceneRegex.Enabled()) {
const auto currentSceneName = GetWeakSourceName(currentScene);
shouldStartPlugin = autoStartSceneRegex.Matches(
currentSceneName, autoStartSceneName);
} else {
shouldStartPlugin = autoStartScene.GetScene(false) ==
currentScene;
}
if (shouldStartPlugin) {
Start();
}
}
void SwitcherData::checkSwitchCooldown(bool &match)
{
if (!match) {
if (!match || !enableCooldown) {
return;
}
@ -903,10 +865,30 @@ static void setupGeneralTabInactiveWarning(QTabWidget *tabs)
inactiveTimer->start();
}
void AdvSceneSwitcher::SetCheckIntervalTooLowVisibility() const
{
auto macro = GetMacroWithInvalidConditionInterval();
if (!macro) {
ui->checkIntervalTooLowWarning->hide();
return;
}
const QString labelTextFormat(obs_module_text(
"AdvSceneSwitcher.generalTab.status.checkIntervalTooLow"));
const QString labelTooltipFormat(obs_module_text(
"AdvSceneSwitcher.generalTab.status.checkIntervalTooLow.tooltip"));
const QString name = QString::fromStdString(macro->Name());
const QString duration = QString::fromStdString(
macro->GetCustomConditionCheckInterval().ToString());
ui->checkIntervalTooLowWarning->setText(labelTextFormat.arg(name));
ui->checkIntervalTooLowWarning->setToolTip(
labelTooltipFormat.arg(name).arg(duration).arg(name));
ui->checkIntervalTooLowWarning->show();
}
void AdvSceneSwitcher::SetupGeneralTab()
{
PopulateSceneSelection(ui->noMatchSwitchScene, false);
if (switcher->switchIfNotMatching == NoMatchBehavior::SWITCH) {
ui->noMatchSwitch->setChecked(true);
ui->noMatchSwitchScene->setEnabled(true);
@ -918,20 +900,32 @@ void AdvSceneSwitcher::SetupGeneralTab()
ui->noMatchRandomSwitch->setChecked(true);
ui->noMatchSwitchScene->setEnabled(false);
}
ui->noMatchSwitchScene->setCurrentText(
GetWeakSourceName(switcher->nonMatchingScene).c_str());
ui->noMatchSwitchScene->SetScene(switcher->nonMatchingScene);
ui->noMatchSwitchScene->LockToMainCanvas();
connect(ui->noMatchSwitchScene, &SceneSelectionWidget::SceneChanged,
this, [this](const SceneSelection &scene) {
if (loading) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
switcher->nonMatchingScene = scene;
});
DurationSelection *noMatchDelay = new DurationSelection();
noMatchDelay->SetDuration(switcher->noMatchDelay);
noMatchDelay->setToolTip(obs_module_text(
"AdvSceneSwitcher.generalTab.generalBehavior.onNoMetDelayTooltip"));
"AdvSceneSwitcher.generalTab.generalBehavior.onNoMatchDelay.tooltip"));
ui->noMatchLayout->addWidget(noMatchDelay);
QWidget::connect(noMatchDelay,
SIGNAL(DurationChanged(const Duration &)), this,
SLOT(NoMatchDelayDurationChanged(const Duration &)));
ui->checkInterval->setValue(switcher->interval);
SetCheckIntervalTooLowVisibility();
ui->enableCooldown->setChecked(switcher->enableCooldown);
ui->cooldownTime->setEnabled(switcher->enableCooldown);
ui->cooldownTime->SetDuration(switcher->cooldown);
ui->cooldownTime->setToolTip(obs_module_text(
"AdvSceneSwitcher.generalTab.generalBehavior.cooldownHint"));
@ -939,7 +933,9 @@ void AdvSceneSwitcher::SetupGeneralTab()
SIGNAL(DurationChanged(const Duration &)), this,
SLOT(CooldownDurationChanged(const Duration &)));
ui->logLevel->setCurrentIndex(static_cast<int>(switcher->logLevel));
PopulateLogLevelSelection(ui->logLevel);
ui->logLevel->setCurrentIndex(
ui->logLevel->findData(static_cast<int>(GetLogLevel())));
ui->saveWindowGeo->setChecked(switcher->saveWindowGeo);
ui->showTrayNotifications->setChecked(
@ -962,6 +958,88 @@ void AdvSceneSwitcher::SetupGeneralTab()
populateAutoStartEventSelection(ui->autoStartEvent);
ui->autoStartEvent->setCurrentIndex(
static_cast<int>(switcher->autoStartEvent));
ui->autoStartSceneEnable->setChecked(switcher->useAutoStartScene);
ui->autoStartScene->SetScene(switcher->autoStartScene);
ui->autoStartScene->LockToMainCanvas();
ui->autoStartSceneName->setText(switcher->autoStartSceneName);
ui->autoStartSceneNameRegex->SetRegexConfig(
switcher->autoStartSceneRegex);
const auto setupAutoStartSceneLayoutVisibility = [this](bool useRegex) {
ui->autoStartSceneName->setVisible(useRegex);
ui->autoStartScene->setVisible(!useRegex);
if (useRegex) {
RemoveStretchIfPresent(ui->autoStartSceneLayout);
} else {
AddStretchIfNecessary(ui->autoStartSceneLayout);
}
};
setupAutoStartSceneLayoutVisibility(
switcher->autoStartSceneRegex.Enabled());
const auto setupAutoStartSceneWidgetState =
[this](bool useAutoStartScene) {
ui->autoStartScene->setEnabled(useAutoStartScene);
ui->autoStartSceneName->setEnabled(useAutoStartScene);
ui->autoStartSceneNameRegex->setEnabled(
useAutoStartScene);
};
setupAutoStartSceneWidgetState(switcher->useAutoStartScene);
connect(ui->autoStartSceneEnable, &QCheckBox::stateChanged, this,
[this, setupAutoStartSceneWidgetState](int enabled) {
if (loading) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
switcher->useAutoStartScene = enabled;
setupAutoStartSceneWidgetState(enabled);
});
connect(ui->autoStartScene, &SceneSelectionWidget::SceneChanged, this,
[this](const SceneSelection &scene) {
if (loading) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
switcher->autoStartScene = scene;
switcher->CheckAutoStart();
});
connect(ui->autoStartSceneName, &VariableLineEdit::editingFinished,
this, [this]() {
if (loading) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
switcher->autoStartSceneName =
ui->autoStartSceneName->text().toStdString();
switcher->CheckAutoStart();
});
connect(ui->autoStartSceneNameRegex,
&RegexConfigWidget::RegexConfigChanged, this,
[this, setupAutoStartSceneLayoutVisibility](
const RegexConfig &regex) {
if (loading) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
switcher->autoStartSceneRegex = regex;
setupAutoStartSceneLayoutVisibility(regex.Enabled());
switcher->CheckAutoStart();
});
ui->alwaysShowMacroSearch->setChecked(
GetMacroSearchSettings().showAlways);
connect(ui->alwaysShowMacroSearch, &QCheckBox::stateChanged, this,
[this](int enabled) {
GetMacroSearchSettings().showAlways = enabled;
if (loading) {
return;
}
CheckMacroSearchVisibility();
});
// Set up status control
auto statusControl = new StatusControl(this, true);
@ -982,6 +1060,8 @@ void AdvSceneSwitcher::SetupGeneralTab()
setTabOrder(ui->importSettings, ui->cooldownTime);
setTabOrder(ui->cooldownTime, ui->noMatchDontSwitch);
SetupShowAllTabsCheckBox(ui->alwaysShowFeatureTabs, ui->tabWidget);
MinimizeSizeOfColumn(ui->statusLayout, 0);
setWindowTitle(windowTitle() + " - " + g_GIT_TAG);
}

View File

@ -12,7 +12,7 @@
namespace advss {
static QMetaObject::Connection addPulse;
static QObject *addPulse = nullptr;
SceneGroupEditWidget *typeEdit = nullptr;
std::deque<SceneGroup> &GetSceneGroups()
@ -141,7 +141,7 @@ void AdvSceneSwitcher::on_sceneGroupAdd_clicked()
placeHolderText = format.arg(++i);
}
bool accepted = AdvSSNameDialog::AskForName(
bool accepted = NameDialog::AskForName(
this, obs_module_text("AdvSceneSwitcher.sceneGroupTab.add"),
obs_module_text("AdvSceneSwitcher.sceneGroupTab.add"), name,
placeHolderText);
@ -170,7 +170,10 @@ void AdvSceneSwitcher::on_sceneGroupAdd_clicked()
item->setData(Qt::UserRole, text);
ui->sceneGroups->setCurrentItem(item);
ui->sceneGroupAdd->disconnect(addPulse);
if (addPulse) {
addPulse->deleteLater();
addPulse = nullptr;
}
ui->sceneGroupHelp->setVisible(false);
emit SceneGroupAdded(QString::fromStdString(name));
@ -512,8 +515,8 @@ void AdvSceneSwitcher::SetupSceneGroupTab()
if (switcher->sceneGroups.size() == 0) {
if (!switcher->disableHints) {
addPulse = PulseWidget(ui->sceneGroupAdd,
QColor(Qt::green));
addPulse = HighlightWidget(ui->sceneGroupAdd,
QColor(Qt::green));
}
ui->sceneGroupHelp->setVisible(true);
} else {

View File

@ -1,581 +0,0 @@
#include "advanced-scene-switcher.hpp"
#include "layout-helpers.hpp"
#include "selection-helpers.hpp"
#include "source-helpers.hpp"
#include "switcher-data.hpp"
#include "ui-helpers.hpp"
#include "utility.hpp"
#include <obs-frontend-api.h>
#include <thread>
namespace advss {
bool SceneTrigger::pause = false;
static QMetaObject::Connection addPulse;
void AdvSceneSwitcher::on_triggerAdd_clicked()
{
std::lock_guard<std::mutex> lock(switcher->m);
switcher->sceneTriggers.emplace_back();
listAddClicked(ui->sceneTriggers,
new SceneTriggerWidget(this,
&switcher->sceneTriggers.back()),
ui->triggerAdd, &addPulse);
ui->triggerHelp->setVisible(false);
}
void AdvSceneSwitcher::on_triggerRemove_clicked()
{
QListWidgetItem *item = ui->sceneTriggers->currentItem();
if (!item) {
return;
}
{
std::lock_guard<std::mutex> lock(switcher->m);
int idx = ui->sceneTriggers->currentRow();
auto &switches = switcher->sceneTriggers;
switches.erase(switches.begin() + idx);
}
delete item;
}
void AdvSceneSwitcher::on_triggerUp_clicked()
{
int index = ui->sceneTriggers->currentRow();
if (!listMoveUp(ui->sceneTriggers)) {
return;
}
SceneTriggerWidget *s1 =
(SceneTriggerWidget *)ui->sceneTriggers->itemWidget(
ui->sceneTriggers->item(index));
SceneTriggerWidget *s2 =
(SceneTriggerWidget *)ui->sceneTriggers->itemWidget(
ui->sceneTriggers->item(index - 1));
SceneTriggerWidget::swapSwitchData(s1, s2);
std::lock_guard<std::mutex> lock(switcher->m);
std::swap(switcher->sceneTriggers[index],
switcher->sceneTriggers[index - 1]);
}
void AdvSceneSwitcher::on_triggerDown_clicked()
{
int index = ui->sceneTriggers->currentRow();
if (!listMoveDown(ui->sceneTriggers)) {
return;
}
SceneTriggerWidget *s1 =
(SceneTriggerWidget *)ui->sceneTriggers->itemWidget(
ui->sceneTriggers->item(index));
SceneTriggerWidget *s2 =
(SceneTriggerWidget *)ui->sceneTriggers->itemWidget(
ui->sceneTriggers->item(index + 1));
SceneTriggerWidget::swapSwitchData(s1, s2);
std::lock_guard<std::mutex> lock(switcher->m);
std::swap(switcher->sceneTriggers[index],
switcher->sceneTriggers[index + 1]);
}
void SceneTrigger::logMatch()
{
std::string sceneName = "";
std::string statusName = "";
std::string actionName = "";
switch (triggerType) {
case sceneTriggerType::NONE:
statusName = "NONE";
break;
case sceneTriggerType::SCENE_ACTIVE:
statusName = "SCENE ACTIVE";
break;
case sceneTriggerType::SCENE_INACTIVE:
statusName = "SCENE INACTIVE";
break;
case sceneTriggerType::SCENE_LEAVE:
statusName = "SCENE LEAVE";
break;
default:
break;
}
switch (triggerAction) {
case sceneTriggerAction::NONE:
actionName = "NONE";
break;
case sceneTriggerAction::START_RECORDING:
actionName = "START RECORDING";
break;
case sceneTriggerAction::PAUSE_RECORDING:
actionName = "PAUSE RECORDING";
break;
case sceneTriggerAction::UNPAUSE_RECORDING:
actionName = "UNPAUSE RECORDING";
break;
case sceneTriggerAction::STOP_RECORDING:
actionName = "STOP RECORDING";
break;
case sceneTriggerAction::START_STREAMING:
actionName = "START STREAMING";
break;
case sceneTriggerAction::STOP_STREAMING:
actionName = "STOP STREAMING";
break;
case sceneTriggerAction::START_REPLAY_BUFFER:
actionName = "START REPLAY BUFFER";
break;
case sceneTriggerAction::STOP_REPLAY_BUFFER:
actionName = "STOP REPLAY BUFFER";
break;
case sceneTriggerAction::MUTE_SOURCE:
actionName = "MUTE (" + GetWeakSourceName(audioSource) + ")";
break;
case sceneTriggerAction::UNMUTE_SOURCE:
actionName = "UNMUTE (" + GetWeakSourceName(audioSource) + ")";
break;
case sceneTriggerAction::START_SWITCHER:
actionName = "START SCENE SWITCHER";
break;
case sceneTriggerAction::STOP_SWITCHER:
actionName = "STOP SCENE SWITCHER";
break;
case sceneTriggerAction::START_VCAM:
actionName = "START VIRTUAL CAMERA";
break;
case sceneTriggerAction::STOP_VCAM:
actionName = "STOP VIRTUAL CAMERA";
break;
default:
actionName = "UNKNOWN";
break;
}
blog(LOG_INFO,
"scene '%s' in status '%s' triggering action '%s' after %f seconds",
GetWeakSourceName(scene).c_str(), statusName.c_str(),
actionName.c_str(), duration.Seconds());
}
void frontEndActionThread(sceneTriggerAction action, double delay)
{
long long mil = delay * 1000;
std::this_thread::sleep_for(std::chrono::milliseconds(mil));
switch (action) {
case sceneTriggerAction::NONE:
break;
case sceneTriggerAction::START_RECORDING:
obs_frontend_recording_start();
break;
case sceneTriggerAction::PAUSE_RECORDING:
obs_frontend_recording_pause(true);
break;
case sceneTriggerAction::UNPAUSE_RECORDING:
obs_frontend_recording_pause(false);
break;
case sceneTriggerAction::STOP_RECORDING:
obs_frontend_recording_stop();
break;
case sceneTriggerAction::START_STREAMING:
obs_frontend_streaming_start();
break;
case sceneTriggerAction::STOP_STREAMING:
obs_frontend_streaming_stop();
break;
#if LIBOBS_API_VER >= MAKE_SEMANTIC_VERSION(26, 0, 0)
case sceneTriggerAction::START_REPLAY_BUFFER:
obs_frontend_replay_buffer_start();
break;
case sceneTriggerAction::STOP_REPLAY_BUFFER:
obs_frontend_replay_buffer_stop();
break;
#endif
#if LIBOBS_API_VER >= MAKE_SEMANTIC_VERSION(27, 0, 0)
case sceneTriggerAction::START_VCAM:
obs_frontend_start_virtualcam();
break;
case sceneTriggerAction::STOP_VCAM:
obs_frontend_stop_virtualcam();
break;
#endif
default:
blog(LOG_WARNING, "ignoring unexpected frontend action '%d'",
static_cast<int>(action));
break;
}
}
void muteThread(OBSWeakSource source, double delay, bool mute)
{
long long mil = delay * 1000;
std::this_thread::sleep_for(std::chrono::milliseconds(mil));
auto s = obs_weak_source_get_source(source);
obs_source_set_muted(s, mute);
obs_source_release(s);
}
void statusThread(double delay, bool stop)
{
long long mil = delay * 1000;
std::this_thread::sleep_for(std::chrono::milliseconds(mil));
if (stop) {
switcher->Stop();
} else {
switcher->Start();
}
}
bool isFrontendAction(sceneTriggerAction triggerAction)
{
return triggerAction == sceneTriggerAction::START_RECORDING ||
triggerAction == sceneTriggerAction::PAUSE_RECORDING ||
triggerAction == sceneTriggerAction::UNPAUSE_RECORDING ||
triggerAction == sceneTriggerAction::STOP_RECORDING ||
triggerAction == sceneTriggerAction::START_STREAMING ||
triggerAction == sceneTriggerAction::STOP_STREAMING ||
triggerAction == sceneTriggerAction::START_REPLAY_BUFFER ||
triggerAction == sceneTriggerAction::STOP_REPLAY_BUFFER ||
triggerAction == sceneTriggerAction::START_VCAM ||
triggerAction == sceneTriggerAction::STOP_VCAM;
}
bool isAudioAction(sceneTriggerAction t)
{
return t == sceneTriggerAction::MUTE_SOURCE ||
t == sceneTriggerAction::UNMUTE_SOURCE;
}
bool isSwitcherStatusAction(sceneTriggerAction t)
{
return t == sceneTriggerAction::START_SWITCHER ||
t == sceneTriggerAction::STOP_SWITCHER;
}
void SceneTrigger::performAction()
{
if (triggerAction == sceneTriggerAction::NONE) {
return;
}
std::thread t;
if (isFrontendAction(triggerAction)) {
t = std::thread(frontEndActionThread, triggerAction,
duration.Seconds());
} else if (isAudioAction(triggerAction)) {
bool mute = triggerAction == sceneTriggerAction::MUTE_SOURCE;
t = std::thread(muteThread, audioSource, duration.Seconds(),
mute);
} else if (isSwitcherStatusAction(triggerAction)) {
bool stop = triggerAction == sceneTriggerAction::STOP_SWITCHER;
t = std::thread(statusThread, duration.Seconds(), stop);
} else {
blog(LOG_WARNING, "ignoring unknown action '%d'",
static_cast<int>(triggerAction));
}
t.detach();
}
bool SceneTrigger::checkMatch(OBSWeakSource currentScene,
OBSWeakSource previousScene)
{
switch (triggerType) {
case sceneTriggerType::NONE:
return false;
case sceneTriggerType::SCENE_ACTIVE:
return currentScene == scene;
case sceneTriggerType::SCENE_INACTIVE:
return currentScene != scene;
case sceneTriggerType::SCENE_LEAVE:
return previousScene == scene;
}
return false;
}
void SwitcherData::checkTriggers()
{
if (SceneTrigger::pause) {
return;
}
for (auto &t : sceneTriggers) {
if (stop && !isSwitcherStatusAction(t.triggerAction)) {
continue;
}
if (t.checkMatch(currentScene, previousScene)) {
t.logMatch();
t.performAction();
}
}
}
void SwitcherData::saveSceneTriggers(obs_data_t *obj)
{
obs_data_array_t *triggerArray = obs_data_array_create();
for (auto &s : sceneTriggers) {
obs_data_t *array_obj = obs_data_create();
s.save(array_obj);
obs_data_array_push_back(triggerArray, array_obj);
obs_data_release(array_obj);
}
obs_data_set_array(obj, "triggers", triggerArray);
obs_data_array_release(triggerArray);
}
void SwitcherData::loadSceneTriggers(obs_data_t *obj)
{
sceneTriggers.clear();
obs_data_array_t *triggerArray = obs_data_get_array(obj, "triggers");
size_t count = obs_data_array_count(triggerArray);
for (size_t i = 0; i < count; i++) {
obs_data_t *array_obj = obs_data_array_item(triggerArray, i);
sceneTriggers.emplace_back();
sceneTriggers.back().load(array_obj);
obs_data_release(array_obj);
}
obs_data_array_release(triggerArray);
}
void AdvSceneSwitcher::SetupTriggerTab()
{
for (auto &s : switcher->sceneTriggers) {
QListWidgetItem *item;
item = new QListWidgetItem(ui->sceneTriggers);
ui->sceneTriggers->addItem(item);
SceneTriggerWidget *sw = new SceneTriggerWidget(this, &s);
item->setSizeHint(sw->minimumSizeHint());
ui->sceneTriggers->setItemWidget(item, sw);
}
if (switcher->sceneTriggers.size() == 0) {
if (!switcher->disableHints) {
addPulse =
PulseWidget(ui->triggerAdd, QColor(Qt::green));
}
ui->triggerHelp->setVisible(true);
} else {
ui->triggerHelp->setVisible(false);
}
}
void SceneTrigger::save(obs_data_t *obj)
{
obs_data_set_string(obj, "scene", GetWeakSourceName(scene).c_str());
obs_data_set_int(obj, "triggerType", static_cast<int>(triggerType));
obs_data_set_int(obj, "triggerAction", static_cast<int>(triggerAction));
duration.Save(obj, "duration");
obs_data_set_string(obj, "audioSource",
GetWeakSourceName(audioSource).c_str());
}
void SceneTrigger::load(obs_data_t *obj)
{
const char *sceneName = obs_data_get_string(obj, "scene");
scene = GetWeakSourceByName(sceneName);
triggerType = static_cast<sceneTriggerType>(
obs_data_get_int(obj, "triggerType"));
triggerAction = static_cast<sceneTriggerAction>(
obs_data_get_int(obj, "triggerAction"));
duration.Load(obj, "duration");
const char *audioSourceName = obs_data_get_string(obj, "audioSource");
audioSource = GetWeakSourceByName(audioSourceName);
}
static inline void populateTriggers(QComboBox *list)
{
AddSelectionEntry(
list,
obs_module_text(
"AdvSceneSwitcher.sceneTriggerTab.sceneTriggerType.none"));
list->addItem(obs_module_text(
"AdvSceneSwitcher.sceneTriggerTab.sceneTriggerType.sceneActive"));
list->addItem(obs_module_text(
"AdvSceneSwitcher.sceneTriggerTab.sceneTriggerType.sceneInactive"));
list->addItem(obs_module_text(
"AdvSceneSwitcher.sceneTriggerTab.sceneTriggerType.sceneLeave"));
}
inline void populateActions(QComboBox *list)
{
AddSelectionEntry(
list,
obs_module_text(
"AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.none"));
list->addItem(obs_module_text(
"AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startRecording"));
list->addItem(obs_module_text(
"AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.pauseRecording"));
list->addItem(obs_module_text(
"AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.unpauseRecording"));
list->addItem(obs_module_text(
"AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopRecording"));
list->addItem(obs_module_text(
"AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startStreaming"));
list->addItem(obs_module_text(
"AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopStreaming"));
list->addItem(obs_module_text(
"AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startReplayBuffer"));
list->addItem(obs_module_text(
"AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopReplayBuffer"));
list->addItem(obs_module_text(
"AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.muteSource"));
list->addItem(obs_module_text(
"AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.unmuteSource"));
list->addItem(obs_module_text(
"AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startSwitcher"));
list->addItem(obs_module_text(
"AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopSwitcher"));
list->addItem(obs_module_text(
"AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.startVirtualCamera"));
list->addItem(obs_module_text(
"AdvSceneSwitcher.sceneTriggerTab.sceneTriggerAction.stopVirtualCamera"));
}
SceneTriggerWidget::SceneTriggerWidget(QWidget *parent, SceneTrigger *s)
: SwitchWidget(parent, s, false, false)
{
triggers = new QComboBox();
actions = new QComboBox();
duration = new DurationSelection();
audioSources = new QComboBox();
QWidget::connect(triggers, SIGNAL(currentIndexChanged(int)), this,
SLOT(TriggerTypeChanged(int)));
QWidget::connect(actions, SIGNAL(currentIndexChanged(int)), this,
SLOT(TriggerActionChanged(int)));
QWidget::connect(duration, SIGNAL(DurationChanged(const Duration &)),
this, SLOT(DurationChanged(const Duration &)));
QWidget::connect(audioSources,
SIGNAL(currentTextChanged(const QString &)), this,
SLOT(AudioSourceChanged(const QString &)));
populateTriggers(triggers);
populateActions(actions);
PopulateAudioSelection(audioSources);
if (s) {
triggers->setCurrentIndex(static_cast<int>(s->triggerType));
actions->setCurrentIndex(static_cast<int>(s->triggerAction));
duration->SetDuration(s->duration);
audioSources->setCurrentText(
GetWeakSourceName(s->audioSource).c_str());
if (isAudioAction(s->triggerAction)) {
audioSources->show();
} else {
audioSources->hide();
}
}
QHBoxLayout *mainLayout = new QHBoxLayout;
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{triggers}}", triggers},
{"{{actions}}", actions},
{"{{audioSources}}", audioSources},
{"{{duration}}", duration},
{"{{scenes}}", scenes}};
PlaceWidgets(obs_module_text("AdvSceneSwitcher.sceneTriggerTab.entry"),
mainLayout, widgetPlaceholders);
setLayout(mainLayout);
switchData = s;
loading = false;
}
SceneTrigger *SceneTriggerWidget::getSwitchData()
{
return switchData;
}
void SceneTriggerWidget::setSwitchData(SceneTrigger *s)
{
switchData = s;
}
void SceneTriggerWidget::swapSwitchData(SceneTriggerWidget *s1,
SceneTriggerWidget *s2)
{
SwitchWidget::swapSwitchData(s1, s2);
SceneTrigger *t = s1->getSwitchData();
s1->setSwitchData(s2->getSwitchData());
s2->setSwitchData(t);
}
void SceneTriggerWidget::TriggerTypeChanged(int index)
{
if (loading || !switchData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
switchData->triggerType = static_cast<sceneTriggerType>(index);
}
void SceneTriggerWidget::TriggerActionChanged(int index)
{
if (loading || !switchData) {
return;
}
{
std::lock_guard<std::mutex> lock(switcher->m);
switchData->triggerAction =
static_cast<sceneTriggerAction>(index);
}
if (isAudioAction(switchData->triggerAction)) {
audioSources->show();
} else {
audioSources->hide();
}
}
void SceneTriggerWidget::DurationChanged(const Duration &duration)
{
if (loading || !switchData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
switchData->duration = duration;
}
void SceneTriggerWidget::AudioSourceChanged(const QString &text)
{
if (loading || !switchData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
switchData->audioSource = GetWeakSourceByQString(text);
}
} // namespace advss

View File

@ -1,88 +0,0 @@
/******************************************************************************
Note: Long-term goal is to remove this tab / file.
Most functionality shall be moved to the Macro tab instead.
So if you plan to make changes here, please consider applying them to the
corresponding macro tab functionality instead.
******************************************************************************/
#pragma once
#include "switch-generic.hpp"
#include "duration-control.hpp"
namespace advss {
enum class sceneTriggerType {
NONE = 0,
SCENE_ACTIVE = 1,
SCENE_INACTIVE = 2,
SCENE_LEAVE = 3,
};
enum class sceneTriggerAction {
NONE = 0,
START_RECORDING,
PAUSE_RECORDING,
UNPAUSE_RECORDING,
STOP_RECORDING,
START_STREAMING,
STOP_STREAMING,
START_REPLAY_BUFFER,
STOP_REPLAY_BUFFER,
MUTE_SOURCE,
UNMUTE_SOURCE,
START_SWITCHER,
STOP_SWITCHER,
START_VCAM,
STOP_VCAM,
};
struct SceneTrigger : SceneSwitcherEntry {
static bool pause;
sceneTriggerType triggerType = sceneTriggerType::NONE;
sceneTriggerAction triggerAction = sceneTriggerAction::NONE;
Duration duration;
OBSWeakSource audioSource = nullptr;
const char *getType() { return "trigger"; }
void save(obs_data_t *obj);
void load(obs_data_t *obj);
bool checkMatch(OBSWeakSource currentScene,
OBSWeakSource previousScene);
void performAction();
void logMatch();
};
class SceneTriggerWidget : public SwitchWidget {
Q_OBJECT
public:
SceneTriggerWidget(QWidget *parent, SceneTrigger *s);
SceneTrigger *getSwitchData();
void setSwitchData(SceneTrigger *s);
static void swapSwitchData(SceneTriggerWidget *s1,
SceneTriggerWidget *s2);
private slots:
void TriggerTypeChanged(int index);
void TriggerActionChanged(int index);
void DurationChanged(const Duration &);
void AudioSourceChanged(const QString &text);
private:
QComboBox *triggers;
QComboBox *actions;
DurationSelection *duration;
QComboBox *audioSources;
SceneTrigger *switchData;
};
} // namespace advss

View File

@ -12,7 +12,7 @@
namespace advss {
bool AudioSwitch::pause = false;
static QMetaObject::Connection addPulse;
static QObject *addPulse = nullptr;
void AdvSceneSwitcher::on_audioAdd_clicked()
{
@ -22,7 +22,7 @@ void AdvSceneSwitcher::on_audioAdd_clicked()
AudioSwitchWidget *sw =
new AudioSwitchWidget(this, &switcher->audioSwitches.back());
listAddClicked(ui->audioSwitches, sw, ui->audioAdd, &addPulse);
listAddClicked(ui->audioSwitches, sw, &addPulse);
ui->audioHelp->setVisible(false);
}
@ -232,7 +232,8 @@ void AdvSceneSwitcher::SetupAudioTab()
if (switcher->audioSwitches.size() == 0) {
if (!switcher->disableHints) {
addPulse = PulseWidget(ui->audioAdd, QColor(Qt::green));
addPulse = HighlightWidget(ui->audioAdd,
QColor(Qt::green));
}
ui->audioHelp->setVisible(true);
} else {
@ -258,7 +259,8 @@ void AudioSwitch::setVolumeLevel(void *data, const float *,
}
}
obs_volmeter_t *AddVolmeterToSource(AudioSwitch *entry, obs_weak_source *source)
static obs_volmeter_t *addVolmeterToSource(AudioSwitch *entry,
obs_weak_source *source)
{
obs_volmeter_t *volmeter = obs_volmeter_create(OBS_FADER_LOG);
obs_volmeter_add_callback(volmeter, AudioSwitch::setVolumeLevel, entry);
@ -278,7 +280,7 @@ void AudioSwitch::resetVolmeter()
obs_volmeter_remove_callback(volmeter, setVolumeLevel, this);
obs_volmeter_destroy(volmeter);
volmeter = AddVolmeterToSource(this, audioSource);
volmeter = addVolmeterToSource(this, audioSource);
}
bool AudioSwitch::initialized()
@ -317,7 +319,7 @@ void AudioSwitch::load(obs_data_t *obj)
duration.Load(obj, "duration");
ignoreInactiveSource = obs_data_get_bool(obj, "ignoreInactiveSource");
volmeter = AddVolmeterToSource(this, audioSource);
volmeter = addVolmeterToSource(this, audioSource);
}
void AudioSwitchFallback::save(obs_data_t *obj)
@ -348,7 +350,7 @@ AudioSwitch::AudioSwitch(const AudioSwitch &other)
condition(other.condition),
duration(other.duration)
{
volmeter = AddVolmeterToSource(this, other.audioSource);
volmeter = addVolmeterToSource(this, other.audioSource);
}
AudioSwitch::AudioSwitch(AudioSwitch &&other) noexcept
@ -437,10 +439,8 @@ AudioSwitchWidget::AudioSwitchWidget(QWidget *parent, AudioSwitch *s)
audioVolumeThreshold->setMaximum(100);
audioVolumeThreshold->setMinimum(0);
QWidget::connect(volMeter->GetSlider(), SIGNAL(valueChanged(int)),
audioVolumeThreshold, SLOT(setValue(int)));
QWidget::connect(audioVolumeThreshold, SIGNAL(valueChanged(int)),
volMeter->GetSlider(), SLOT(setValue(int)));
QWidget::connect(volMeter->GetSlider(), &DoubleSlider::DoubleValChanged,
[=](double) { SyncSliderAndValueSelection(true); });
QWidget::connect(audioVolumeThreshold, SIGNAL(valueChanged(int)), this,
SLOT(VolumeThresholdChanged(int)));
QWidget::connect(condition, SIGNAL(currentIndexChanged(int)), this,
@ -487,6 +487,7 @@ AudioSwitchWidget::AudioSwitchWidget(QWidget *parent, AudioSwitch *s)
switchData = s;
loading = false;
SyncSliderAndValueSelection(false);
}
AudioSwitch *AudioSwitchWidget::getSwitchData()
@ -509,6 +510,21 @@ void AudioSwitchWidget::swapSwitchData(AudioSwitchWidget *s1,
s2->setSwitchData(t);
}
void AudioSwitchWidget::SyncSliderAndValueSelection(bool sliderMoved)
{
if (loading || !switchData) {
return;
}
if (sliderMoved) {
auto sliderPosition = volMeter->GetSlider()->DoubleValue();
audioVolumeThreshold->setValue(sliderPosition);
} else {
volMeter->GetSlider()->SetDoubleVal(
switchData->volumeThreshold);
}
}
void AudioSwitchWidget::UpdateVolmeterSource()
{
delete volMeter;
@ -520,10 +536,8 @@ void AudioSwitchWidget::UpdateVolmeterSource()
QLayout *layout = this->layout();
layout->addWidget(volMeter);
QWidget::connect(volMeter->GetSlider(), SIGNAL(valueChanged(int)),
audioVolumeThreshold, SLOT(setValue(int)));
QWidget::connect(audioVolumeThreshold, SIGNAL(valueChanged(int)),
volMeter->GetSlider(), SLOT(setValue(int)));
QWidget::connect(volMeter->GetSlider(), &DoubleSlider::DoubleValChanged,
[=](double) { SyncSliderAndValueSelection(true); });
// Slider will default to 0 so set it manually once
volMeter->GetSlider()->setValue(switchData->volumeThreshold);
@ -547,8 +561,11 @@ void AudioSwitchWidget::VolumeThresholdChanged(int vol)
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
switchData->volumeThreshold = vol;
{
std::lock_guard<std::mutex> lock(switcher->m);
switchData->volumeThreshold = vol;
}
SyncSliderAndValueSelection(false);
}
void AudioSwitchWidget::ConditionChanged(int cond)

View File

@ -79,6 +79,7 @@ private slots:
void ConditionChanged(int cond);
void DurationChanged(const Duration &);
void IgnoreInactiveChanged(int state);
void SyncSliderAndValueSelection(bool sliderMoved);
private:
QComboBox *audioSources;

View File

@ -9,7 +9,7 @@
namespace advss {
bool ExecutableSwitch::pause = false;
static QMetaObject::Connection addPulse;
static QObject *addPulse = nullptr;
void AdvSceneSwitcher::on_executableAdd_clicked()
{
@ -19,7 +19,7 @@ void AdvSceneSwitcher::on_executableAdd_clicked()
listAddClicked(ui->executables,
new ExecutableSwitchWidget(
this, &switcher->executableSwitches.back()),
ui->executableAdd, &addPulse);
&addPulse);
ui->exeHelp->setVisible(false);
}
@ -177,8 +177,8 @@ void AdvSceneSwitcher::SetupExecutableTab()
if (switcher->executableSwitches.size() == 0) {
if (!switcher->disableHints) {
addPulse = PulseWidget(ui->executableAdd,
QColor(Qt::green));
addPulse = HighlightWidget(ui->executableAdd,
QColor(Qt::green));
}
ui->exeHelp->setVisible(true);
} else {

View File

@ -18,9 +18,32 @@
namespace advss {
bool FileSwitch::pause = false;
static QMetaObject::Connection addPulse;
static QObject *addPulse = nullptr;
static std::hash<std::string> strHash;
static void writeToStatusFile(const QString &msg)
{
if (!GetSwitcher() || !GetSwitcher()->fileIO.writeEnabled ||
GetSwitcher()->fileIO.writePath.empty()) {
return;
}
QFile file(QString::fromStdString(GetSwitcher()->fileIO.writePath));
if (file.open(QIODevice::ReadWrite)) {
QTextStream stream(&file);
stream << msg << Qt::endl;
}
file.close();
}
static bool _ = []() {
AddStartStep(
[]() { writeToStatusFile("Advanced Scene Switcher running"); });
AddStopStep(
[]() { writeToStatusFile("Advanced Scene Switcher stopped"); });
return true;
}();
void AdvSceneSwitcher::on_browseButton_clicked()
{
QString path = QFileDialog::getOpenFileName(
@ -113,24 +136,6 @@ void SwitcherData::writeSceneInfoToFile()
}
}
void SwitcherData::writeToStatusFile(const QString &msg)
{
if (!fileIO.writeEnabled || fileIO.writePath.empty()) {
return;
}
QFile file(QString::fromStdString(fileIO.writePath));
if (file.open(QIODevice::ReadWrite)) {
QTextStream stream(&file);
#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
stream << msg << "\n";
#else
stream << msg << Qt::endl;
#endif
}
file.close();
}
bool SwitcherData::checkSwitchInfoFromFile(OBSWeakSource &scene,
OBSWeakSource &transition)
{
@ -291,7 +296,7 @@ void AdvSceneSwitcher::on_fileAdd_clicked()
listAddClicked(ui->fileSwitches,
new FileSwitchWidget(this,
&switcher->fileSwitches.back()),
ui->fileAdd, &addPulse);
&addPulse);
ui->fileHelp->setVisible(false);
}
@ -441,7 +446,8 @@ void AdvSceneSwitcher::SetupFileTab()
if (switcher->fileSwitches.size() == 0) {
if (!switcher->disableHints) {
addPulse = PulseWidget(ui->fileAdd, QColor(Qt::green));
addPulse =
HighlightWidget(ui->fileAdd, QColor(Qt::green));
}
ui->fileHelp->setVisible(true);
} else {

View File

@ -9,7 +9,7 @@
namespace advss {
bool MediaSwitch::pause = false;
static QMetaObject::Connection addPulse;
static QObject *addPulse = nullptr;
constexpr auto media_played_to_end_idx = 8;
constexpr auto media_any_idx = 9;
@ -22,7 +22,7 @@ void AdvSceneSwitcher::on_mediaAdd_clicked()
listAddClicked(ui->mediaSwitches,
new MediaSwitchWidget(this,
&switcher->mediaSwitches.back()),
ui->mediaAdd, &addPulse);
&addPulse);
ui->mediaHelp->setVisible(false);
}
@ -252,7 +252,8 @@ void AdvSceneSwitcher::SetupMediaTab()
if (switcher->mediaSwitches.size() == 0) {
if (!switcher->disableHints) {
addPulse = PulseWidget(ui->mediaAdd, QColor(Qt::green));
addPulse = HighlightWidget(ui->mediaAdd,
QColor(Qt::green));
}
ui->mediaHelp->setVisible(true);
} else {

View File

@ -1,717 +0,0 @@
/*
Most of this code is based on https://github.com/Palakis/obs-websocket
*/
#include "advanced-scene-switcher.hpp"
#include "obs-module-helper.hpp"
#include "scene-switch-helpers.hpp"
#include "source-helpers.hpp"
#include "switcher-data.hpp"
#include <obs-frontend-api.h>
#include <QMessageBox>
#include <QTime>
#include <QMainWindow>
namespace advss {
#define PARAM_SERVER_ENABLE "ServerEnabled"
#define PARAM_SERVER_PORT "ServerPort"
#define PARAM_LOCKTOIPV4 "LockToIPv4"
#define PARAM_CLIENT_ENABLE "ClientEnabled"
#define PARAM_CLIENT_PORT "ClientPort"
#define PARAM_ADDRESS "Address"
#define PARAM_CLIENT_SEND_SCENE_CHANGE "SendSceneChange"
#define PARAM_CLIENT_SEND_SCENE_CHANGE_ALL "SendSceneChangeAll"
#define PARAM_CLIENT_SENDPREVIEW "SendPreview"
#define RECONNECT_DELAY 10
#define SCENE_ENTRY "scene"
#define TRANSITION_ENTRY "transition"
#define TRANSITION_DURATION "duration"
#define SET_PREVIEW "preview"
using websocketpp::lib::placeholders::_1;
using websocketpp::lib::placeholders::_2;
using websocketpp::lib::bind;
NetworkConfig::NetworkConfig()
: ServerEnabled(false),
ServerPort(55555),
LockToIPv4(false),
ClientEnabled(false),
Address(""),
ClientPort(55555),
SendSceneChange(true),
SendSceneChangeAll(true),
SendPreview(true)
{
}
void NetworkConfig::Load(obs_data_t *obj)
{
SetDefaults(obj);
ServerEnabled = obs_data_get_bool(obj, PARAM_SERVER_ENABLE);
ServerPort = obs_data_get_int(obj, PARAM_SERVER_PORT);
LockToIPv4 = obs_data_get_bool(obj, PARAM_LOCKTOIPV4);
ClientEnabled = obs_data_get_bool(obj, PARAM_CLIENT_ENABLE);
Address = obs_data_get_string(obj, PARAM_ADDRESS);
ClientPort = obs_data_get_int(obj, PARAM_CLIENT_PORT);
SendSceneChange =
obs_data_get_bool(obj, PARAM_CLIENT_SEND_SCENE_CHANGE);
SendSceneChangeAll =
obs_data_get_bool(obj, PARAM_CLIENT_SEND_SCENE_CHANGE_ALL);
SendPreview = obs_data_get_bool(obj, PARAM_CLIENT_SENDPREVIEW);
}
void NetworkConfig::Save(obs_data_t *obj)
{
obs_data_set_bool(obj, PARAM_SERVER_ENABLE, ServerEnabled);
obs_data_set_int(obj, PARAM_SERVER_PORT, ServerPort);
obs_data_set_bool(obj, PARAM_LOCKTOIPV4, LockToIPv4);
obs_data_set_bool(obj, PARAM_CLIENT_ENABLE, ClientEnabled);
obs_data_set_string(obj, PARAM_ADDRESS, Address.c_str());
obs_data_set_int(obj, PARAM_CLIENT_PORT, ClientPort);
obs_data_set_bool(obj, PARAM_CLIENT_SEND_SCENE_CHANGE, SendSceneChange);
obs_data_set_bool(obj, PARAM_CLIENT_SEND_SCENE_CHANGE_ALL,
SendSceneChangeAll);
obs_data_set_bool(obj, PARAM_CLIENT_SENDPREVIEW, SendPreview);
}
void NetworkConfig::SetDefaults(obs_data_t *obj)
{
obs_data_set_default_bool(obj, PARAM_SERVER_ENABLE, false);
obs_data_set_default_int(obj, PARAM_SERVER_PORT, ServerPort);
obs_data_set_default_bool(obj, PARAM_LOCKTOIPV4, LockToIPv4);
obs_data_set_default_bool(obj, PARAM_CLIENT_ENABLE, false);
obs_data_set_default_string(obj, PARAM_ADDRESS, Address.c_str());
obs_data_set_default_int(obj, PARAM_CLIENT_PORT, ClientPort);
obs_data_set_default_bool(obj, PARAM_CLIENT_SEND_SCENE_CHANGE,
SendSceneChange);
obs_data_set_default_bool(obj, PARAM_CLIENT_SEND_SCENE_CHANGE_ALL,
SendSceneChangeAll);
obs_data_set_default_bool(obj, PARAM_CLIENT_SENDPREVIEW, SendPreview);
}
std::string NetworkConfig::GetClientUri()
{
return "ws://" + Address + ":" + std::to_string(ClientPort);
}
bool NetworkConfig::ShouldSendSceneChange()
{
return ServerEnabled && SendSceneChange;
}
bool NetworkConfig::ShouldSendFrontendSceneChange()
{
return ShouldSendSceneChange() && SendSceneChangeAll;
}
bool NetworkConfig::ShouldSendPrviewSceneChange()
{
return ServerEnabled && SendPreview;
}
WSServer::WSServer() : QObject(nullptr), _connections(), _clMutex()
{
_server.get_alog().clear_channels(
websocketpp::log::alevel::frame_header |
websocketpp::log::alevel::frame_payload |
websocketpp::log::alevel::control);
_server.init_asio();
#ifndef _WIN32
_server.set_reuse_addr(true);
#endif
_server.set_open_handler(bind(&WSServer::onOpen, this, _1));
_server.set_close_handler(bind(&WSServer::onClose, this, _1));
_server.set_message_handler(bind(&WSServer::onMessage, this, _1, _2));
}
WSServer::~WSServer()
{
stop();
}
void WSServer::start(quint16 port, bool lockToIPv4)
{
if (_server.is_listening() &&
(port == _serverPort && _lockToIPv4 == lockToIPv4)) {
blog(LOG_INFO,
"WSServer::start: server already on this port and protocol mode. no restart needed");
return;
}
if (_server.is_listening()) {
stop();
}
_server.reset();
_serverPort = port;
_lockToIPv4 = lockToIPv4;
websocketpp::lib::error_code errorCode;
if (lockToIPv4) {
blog(LOG_INFO, "WSServer::start: Locked to IPv4 bindings");
_server.listen(websocketpp::lib::asio::ip::tcp::v4(),
_serverPort, errorCode);
} else {
blog(LOG_INFO, "WSServer::start: Not locked to IPv4 bindings");
_server.listen(_serverPort, errorCode);
}
if (errorCode) {
std::string errorCodeMessage = errorCode.message();
blog(LOG_INFO, "server: listen failed: %s",
errorCodeMessage.c_str());
QString errorTitle =
obs_module_text("AdvSceneSwitcher.windowTitle");
QString errorMessage =
QString(obs_module_text(
"AdvSceneSwitcher.networkTab.startFailed.message"))
.arg(_serverPort)
.arg(errorCodeMessage.c_str());
QMainWindow *mainWindow = reinterpret_cast<QMainWindow *>(
obs_frontend_get_main_window());
QMessageBox::warning(mainWindow, errorTitle, errorMessage);
return;
}
switcher->serverStatus = ServerStatus::STARTING;
_server.start_accept();
_threadPool.start(Compatability::CreateFunctionRunnable([=]() {
blog(LOG_INFO, "WSServer::start: io thread started");
_server.run();
blog(LOG_INFO, "WSServer::start: io thread exited");
}));
switcher->serverStatus = ServerStatus::RUNNING;
blog(LOG_INFO,
"WSServer::start: server started successfully on port %d",
_serverPort);
}
void WSServer::stop()
{
if (!_server.is_listening()) {
return;
}
_server.stop_listening();
for (connection_hdl hdl : _connections) {
websocketpp::lib::error_code ec;
_server.close(hdl, websocketpp::close::status::going_away,
"Server stopping", ec);
}
_threadPool.waitForDone();
while (_connections.size() > 0) {
std::this_thread::sleep_for(std::chrono::milliseconds(10));
}
switcher->serverStatus = ServerStatus::NOT_RUNNING;
blog(LOG_INFO, "server stopped successfully");
}
void WSServer::sendMessage(SceneSwitchInfo sceneSwitch, bool preview)
{
if (!sceneSwitch.scene) {
return;
}
OBSData data = obs_data_create();
obs_data_set_string(data, SCENE_ENTRY,
GetWeakSourceName(sceneSwitch.scene).c_str());
obs_data_set_string(data, TRANSITION_ENTRY,
GetWeakSourceName(sceneSwitch.transition).c_str());
obs_data_set_int(data, TRANSITION_DURATION, sceneSwitch.duration);
obs_data_set_bool(data, SET_PREVIEW, preview);
std::string message = obs_data_get_json(data);
obs_data_release(data);
for (connection_hdl hdl : _connections) {
websocketpp::lib::error_code ec;
_server.send(hdl, message, websocketpp::frame::opcode::text,
ec);
if (ec) {
std::string errorCodeMessage = ec.message();
blog(LOG_INFO, "server: send failed: %s",
errorCodeMessage.c_str());
}
}
if (VerboseLoggingEnabled()) {
blog(LOG_INFO, "server sent message:\n%s", message.c_str());
}
}
void WSServer::onOpen(connection_hdl hdl)
{
{
std::lock_guard<std::recursive_mutex> lock(_clMutex);
_connections.insert(hdl);
}
QString clientIp = getRemoteEndpoint(hdl);
blog(LOG_INFO, "new client connection from %s",
clientIp.toUtf8().constData());
}
std::string processMessage(std::string payload)
{
auto config = switcher->networkConfig;
std::string msgContainer(payload);
const char *msg = msgContainer.c_str();
OBSData data = obs_data_create_from_json(msg);
if (!data) {
blog(LOG_ERROR, "invalid JSON payload received for '%s'", msg);
return "invalid JSON payload";
}
if (!obs_data_has_user_value(data, SCENE_ENTRY) ||
!obs_data_has_user_value(data, TRANSITION_ENTRY) ||
!obs_data_has_user_value(data, TRANSITION_DURATION) ||
!obs_data_has_user_value(data, SET_PREVIEW)) {
return "missing request parameters";
}
std::string sceneName = obs_data_get_string(data, SCENE_ENTRY);
std::string transitionName =
obs_data_get_string(data, TRANSITION_ENTRY);
int duration = obs_data_get_int(data, TRANSITION_DURATION);
bool preview = obs_data_get_bool(data, SET_PREVIEW);
obs_data_release(data);
auto scene = GetWeakSourceByName(sceneName.c_str());
if (!scene) {
return "ignoring request - unknown scene '" + sceneName + "'";
}
std::string ret = "message ok";
auto transition = GetWeakTransitionByName(transitionName.c_str());
if (VerboseLoggingEnabled() && !transition) {
ret += " - ignoring invalid transition: '" + transitionName +
"'";
}
if (preview) {
SwitchPreviewScene(scene);
} else {
SwitchScene({scene, transition, duration});
}
return ret;
}
void WSServer::onMessage(connection_hdl, server::message_ptr message)
{
auto opcode = message->get_opcode();
if (opcode != websocketpp::frame::opcode::text) {
return;
}
_threadPool.start(Compatability::CreateFunctionRunnable([=]() {
if (message->get_payload() != "message ok") {
blog(LOG_WARNING, "received response: %s",
message->get_payload().c_str());
}
}));
}
void WSServer::onClose(connection_hdl hdl)
{
{
std::lock_guard<std::recursive_mutex> lock(_clMutex);
_connections.erase(hdl);
}
auto conn = _server.get_con_from_hdl(hdl);
auto localCloseCode = conn->get_local_close_code();
if (localCloseCode != websocketpp::close::status::going_away) {
QString clientIp = getRemoteEndpoint(hdl);
blog(LOG_INFO, "client %s disconnected",
clientIp.toUtf8().constData());
}
}
QString WSServer::getRemoteEndpoint(connection_hdl hdl)
{
auto conn = _server.get_con_from_hdl(hdl);
return QString::fromStdString(conn->get_remote_endpoint());
}
WSClient::WSClient() : QObject(nullptr)
{
_client.get_alog().clear_channels(
websocketpp::log::alevel::frame_header |
websocketpp::log::alevel::frame_payload |
websocketpp::log::alevel::control);
_client.init_asio();
#ifndef _WIN32
_client.set_reuse_addr(true);
#endif
_client.set_open_handler(bind(&WSClient::onOpen, this, _1));
_client.set_fail_handler(bind(&WSClient::onFail, this, _1));
_client.set_message_handler(bind(&WSClient::onMessage, this, _1, _2));
_client.set_close_handler(bind(&WSClient::onClose, this, _1));
}
WSClient::~WSClient()
{
disconnect();
}
void WSClient::connectThread()
{
while (_retry) {
_client.reset();
switcher->clientStatus = ClientStatus::CONNECTING;
// Create a connection to the given URI and queue it for connection once
// the event loop starts
websocketpp::lib::error_code ec;
client::connection_ptr con = _client.get_connection(_uri, ec);
if (ec) {
_failMsg = ec.message();
blog(LOG_INFO, "client: connect failed: %s",
_failMsg.c_str());
switcher->clientStatus = ClientStatus::FAIL;
} else {
_client.connect(con);
_connection = connection_hdl(con);
// Start the ASIO io_service run loop
blog(LOG_INFO, "WSClient::connect: io thread started");
_connected = true;
_client.run();
_connected = false;
blog(LOG_INFO, "WSClient::connect: io thread exited");
}
if (_retry) {
std::unique_lock<std::mutex> lck(_waitMtx);
blog(LOG_INFO,
"trying to reconnect to %s in %d seconds.",
_uri.c_str(), RECONNECT_DELAY);
_cv.wait_for(lck,
std::chrono::seconds(RECONNECT_DELAY));
}
}
}
void WSClient::connect(std::string uri)
{
disconnect();
_uri = uri;
_retry = true;
_thread = std::thread(&WSClient::connectThread, this);
switcher->clientStatus = ClientStatus::DISCONNECTED;
blog(LOG_INFO, "WSClient::connect: exited");
}
void WSClient::disconnect()
{
_retry = false;
websocketpp::lib::error_code ec;
_client.close(_connection, websocketpp::close::status::normal,
"Client stopping", ec);
{
std::unique_lock<std::mutex> waitLck(_waitMtx);
blog(LOG_INFO, "trying to reconnect to %s in %d seconds.",
_uri.c_str(), RECONNECT_DELAY);
_cv.notify_all();
}
while (_connected) {
std::this_thread::sleep_for(std::chrono::milliseconds(10));
_client.close(_connection, websocketpp::close::status::normal,
"Client stopping", ec);
}
if (_thread.joinable()) {
_thread.join();
}
}
void WSClient::onOpen(connection_hdl)
{
blog(LOG_INFO, "connection to %s opened", _uri.c_str());
switcher->clientStatus = ClientStatus::CONNECTED;
}
void WSClient::onFail(connection_hdl)
{
blog(LOG_INFO, "connection to %s failed", _uri.c_str());
}
void WSClient::onMessage(connection_hdl hdl, client::message_ptr message)
{
auto opcode = message->get_opcode();
if (opcode != websocketpp::frame::opcode::text) {
return;
}
std::string payload = message->get_payload();
std::string response = processMessage(payload);
websocketpp::lib::error_code errorCode;
_client.send(hdl, response, websocketpp::frame::opcode::text,
errorCode);
if (errorCode) {
std::string errorCodeMessage = errorCode.message();
blog(LOG_INFO, "client(response): send failed: %s",
errorCodeMessage.c_str());
}
if (VerboseLoggingEnabled()) {
blog(LOG_INFO, "client sent message:\n%s", response.c_str());
}
}
void WSClient::onClose(connection_hdl)
{
blog(LOG_INFO, "client-connection to %s closed.", _uri.c_str());
switcher->clientStatus = ClientStatus::DISCONNECTED;
}
void SwitcherData::loadNetworkSettings(obs_data_t *obj)
{
networkConfig.Load(obj);
}
void SwitcherData::saveNetworkSwitches(obs_data_t *obj)
{
networkConfig.Save(obj);
if (!networkConfig.ServerEnabled) {
server.stop();
}
}
void AdvSceneSwitcher::SetupNetworkTab()
{
ui->serverSettings->setChecked(switcher->networkConfig.ServerEnabled);
ui->serverPort->setValue(switcher->networkConfig.ServerPort);
ui->lockToIPv4->setChecked(switcher->networkConfig.LockToIPv4);
ui->clientSettings->setChecked(switcher->networkConfig.ClientEnabled);
ui->clientHostname->setText(switcher->networkConfig.Address.c_str());
ui->clientPort->setValue(switcher->networkConfig.ClientPort);
ui->sendSceneChange->setChecked(
switcher->networkConfig.SendSceneChange);
ui->restrictSend->setChecked(
!switcher->networkConfig.SendSceneChangeAll);
ui->sendPreview->setChecked(switcher->networkConfig.SendPreview);
ui->restrictSend->setDisabled(!switcher->networkConfig.SendSceneChange);
QTimer *statusTimer = new QTimer(this);
connect(statusTimer, SIGNAL(timeout()), this,
SLOT(UpdateClientStatus()));
connect(statusTimer, SIGNAL(timeout()), this,
SLOT(UpdateServerStatus()));
statusTimer->start(500);
}
void AdvSceneSwitcher::on_serverSettings_toggled(bool on)
{
if (loading) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
switcher->networkConfig.ServerEnabled = on;
if (on) {
switcher->server.start(switcher->networkConfig.ServerPort,
switcher->networkConfig.LockToIPv4);
} else {
switcher->server.stop();
}
}
void AdvSceneSwitcher::on_serverPort_valueChanged(int value)
{
if (loading) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
switcher->networkConfig.ServerPort = value;
}
void AdvSceneSwitcher::on_lockToIPv4_stateChanged(int state)
{
if (loading) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
switcher->networkConfig.LockToIPv4 = state;
}
void AdvSceneSwitcher::on_serverRestart_clicked()
{
if (loading) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
switcher->server.start(switcher->networkConfig.ServerPort,
switcher->networkConfig.LockToIPv4);
}
void AdvSceneSwitcher::UpdateServerStatus()
{
switch (switcher->serverStatus) {
case ServerStatus::NOT_RUNNING:
ui->serverStatus->setText(obs_module_text(
"AdvSceneSwitcher.networkTab.server.status.notRunning"));
break;
case ServerStatus::STARTING:
ui->serverStatus->setText(obs_module_text(
"AdvSceneSwitcher.networkTab.server.status.starting"));
break;
case ServerStatus::RUNNING:
ui->serverStatus->setText(obs_module_text(
"AdvSceneSwitcher.networkTab.server.status.running"));
break;
default:
break;
}
}
void AdvSceneSwitcher::on_clientSettings_toggled(bool on)
{
if (loading) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
switcher->networkConfig.ClientEnabled = on;
if (on) {
switcher->client.connect(
switcher->networkConfig.GetClientUri());
} else {
switcher->client.disconnect();
}
}
void AdvSceneSwitcher::on_clientHostname_textChanged(const QString &text)
{
if (loading) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
switcher->networkConfig.Address = text.toUtf8().constData();
}
void AdvSceneSwitcher::on_clientPort_valueChanged(int value)
{
if (loading) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
switcher->networkConfig.ClientPort = value;
}
void AdvSceneSwitcher::on_sendSceneChange_stateChanged(int state)
{
if (loading) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
switcher->networkConfig.SendSceneChange = state;
ui->restrictSend->setDisabled(!state);
}
void AdvSceneSwitcher::on_restrictSend_stateChanged(int state)
{
if (loading) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
switcher->networkConfig.SendSceneChangeAll = !state;
}
void AdvSceneSwitcher::on_sendPreview_stateChanged(int state)
{
if (loading) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
switcher->networkConfig.SendPreview = state;
}
void AdvSceneSwitcher::on_clientReconnect_clicked()
{
if (loading) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
switcher->client.connect(switcher->networkConfig.GetClientUri());
}
void AdvSceneSwitcher::UpdateClientStatus()
{
switch (switcher->clientStatus) {
case ClientStatus::DISCONNECTED:
ui->clientStatus->setText(obs_module_text(
"AdvSceneSwitcher.networkTab.client.status.disconnected"));
break;
case ClientStatus::CONNECTING:
ui->clientStatus->setText(obs_module_text(
"AdvSceneSwitcher.networkTab.client.status.connecting"));
break;
case ClientStatus::CONNECTED:
ui->clientStatus->setText(obs_module_text(
"AdvSceneSwitcher.networkTab.client.status.connected"));
break;
case ClientStatus::FAIL:
ui->clientStatus->setText(QString("Error: ") +
switcher->client.getFail().c_str());
break;
default:
break;
}
}
void Compatability::StdFunctionRunnable::run()
{
cb();
}
QRunnable *Compatability::CreateFunctionRunnable(std::function<void()> func)
{
return new Compatability::StdFunctionRunnable(std::move(func));
}
Compatability::StdFunctionRunnable::StdFunctionRunnable(
std::function<void()> func)
: cb(std::move(func))
{
}
} // namespace advss

View File

@ -1,137 +0,0 @@
/*
Most of this code is based on https://github.com/Palakis/obs-websocket
*/
#pragma once
#include <set>
#include <QtCore/QObject>
#include <QtCore/QSharedPointer>
#include <QtCore/QVariantHash>
#include <QtCore/QThreadPool>
#include <mutex>
#include <condition_variable>
#include <functional>
#include <QRunnable>
#include <websocketpp/config/asio_no_tls_client.hpp>
#include <websocketpp/config/asio_no_tls.hpp>
#include <websocketpp/server.hpp>
#include <websocketpp/client.hpp>
namespace advss {
using websocketpp::connection_hdl;
typedef websocketpp::server<websocketpp::config::asio> server;
typedef websocketpp::client<websocketpp::config::asio_client> client;
struct SceneSwitchInfo;
class NetworkConfig {
public:
NetworkConfig();
void Load(obs_data_t *obj);
void Save(obs_data_t *obj);
void SetDefaults(obs_data_t *obj);
std::string GetClientUri();
bool ShouldSendSceneChange();
bool ShouldSendFrontendSceneChange();
bool ShouldSendPrviewSceneChange();
// Server
bool ServerEnabled;
uint64_t ServerPort;
bool LockToIPv4;
// Client
bool ClientEnabled;
std::string Address;
uint64_t ClientPort;
bool SendSceneChange;
bool SendSceneChangeAll;
bool SendPreview;
};
class WSServer : public QObject {
Q_OBJECT
public:
explicit WSServer();
virtual ~WSServer();
void start(quint16 port, bool lockToIPv4);
void stop();
void sendMessage(SceneSwitchInfo sceneSwitch, bool preview = false);
QThreadPool *threadPool() { return &_threadPool; }
private:
void onOpen(connection_hdl hdl);
void onMessage(connection_hdl hdl, server::message_ptr message);
void onClose(connection_hdl hdl);
QString getRemoteEndpoint(connection_hdl hdl);
server _server;
quint16 _serverPort = 55555;
bool _lockToIPv4 = false;
std::set<connection_hdl, std::owner_less<connection_hdl>> _connections;
std::recursive_mutex _clMutex;
QThreadPool _threadPool;
};
enum class ServerStatus {
NOT_RUNNING,
STARTING,
RUNNING,
};
class WSClient : public QObject {
Q_OBJECT
public:
explicit WSClient();
virtual ~WSClient();
void connect(std::string uri);
void disconnect();
std::string getFail() { return _failMsg; }
private:
void onOpen(connection_hdl hdl);
void onFail(connection_hdl hdl);
void onMessage(connection_hdl hdl, client::message_ptr message);
void onClose(connection_hdl hdl);
void connectThread();
client _client;
std::string _uri;
connection_hdl _connection;
std::thread _thread;
bool _retry = false;
std::atomic_bool _connected = {false};
std::mutex _waitMtx;
std::condition_variable _cv;
std::string _failMsg;
};
enum class ClientStatus {
DISCONNECTED,
CONNECTING,
CONNECTED,
FAIL,
};
namespace Compatability {
// Reimplement QRunnable for std::function. Retrocompatability for Qt < 5.15
class StdFunctionRunnable : public QRunnable {
std::function<void()> cb;
public:
StdFunctionRunnable(std::function<void()> func);
void run() override;
};
QRunnable *CreateFunctionRunnable(std::function<void()> func);
}
} // namespace advss

View File

@ -10,7 +10,7 @@
namespace advss {
static QMetaObject::Connection addPulse;
static QObject *addPulse = nullptr;
void AdvSceneSwitcher::on_pauseAdd_clicked()
{
@ -20,7 +20,7 @@ void AdvSceneSwitcher::on_pauseAdd_clicked()
listAddClicked(ui->pauseEntries,
new PauseEntryWidget(this,
&switcher->pauseEntries.back()),
ui->pauseAdd, &addPulse);
&addPulse);
ui->pauseHelp->setVisible(false);
}
@ -264,7 +264,8 @@ void AdvSceneSwitcher::SetupPauseTab()
if (switcher->pauseEntries.size() == 0) {
if (!switcher->disableHints) {
addPulse = PulseWidget(ui->pauseAdd, QColor(Qt::green));
addPulse = HighlightWidget(ui->pauseAdd,
QColor(Qt::green));
}
ui->pauseHelp->setVisible(true);
} else {

View File

@ -9,7 +9,7 @@
namespace advss {
bool RandomSwitch::pause = false;
static QMetaObject::Connection addPulse;
static QObject *addPulse = nullptr;
void AdvSceneSwitcher::on_randomAdd_clicked()
{
@ -19,7 +19,7 @@ void AdvSceneSwitcher::on_randomAdd_clicked()
listAddClicked(ui->randomSwitches,
new RandomSwitchWidget(this,
&switcher->randomSwitches.back()),
ui->randomAdd, &addPulse);
&addPulse);
ui->randomHelp->setVisible(false);
}
@ -131,8 +131,8 @@ void AdvSceneSwitcher::SetupRandomTab()
if (switcher->randomSwitches.size() == 0) {
if (!switcher->disableHints) {
addPulse =
PulseWidget(ui->randomAdd, QColor(Qt::green));
addPulse = HighlightWidget(ui->randomAdd,
QColor(Qt::green));
}
ui->randomHelp->setVisible(true);
} else {
@ -143,12 +143,12 @@ void AdvSceneSwitcher::SetupRandomTab()
border-style: outset; \
border-width: 2px; \
border-radius: 7px; \
border-color: rgb(0,0,0,0) \
border-color: rgb(0,0,0) \
}");
if (switcher->switchIfNotMatching != NoMatchBehavior::RANDOM_SWITCH) {
if (!switcher->disableHints) {
PulseWidget(ui->randomDisabledWarning, QColor(Qt::red),
QColor(0, 0, 0, 0));
HighlightWidget(ui->randomDisabledWarning,
QColor(Qt::red), QColor(0, 0, 0, 0));
}
} else {
ui->randomDisabledWarning->setVisible(false);

View File

@ -11,7 +11,7 @@
namespace advss {
bool ScreenRegionSwitch::pause = false;
static QMetaObject::Connection addPulse;
static QObject *addPulse = nullptr;
void AdvSceneSwitcher::ClearFrames(QListWidget *list)
{
@ -79,7 +79,7 @@ void AdvSceneSwitcher::on_screenRegionAdd_clicked()
listAddClicked(ui->screenRegionSwitches,
new ScreenRegionWidget(
this, &switcher->screenRegionSwitches.back()),
ui->screenRegionAdd, &addPulse);
&addPulse);
ui->regionHelp->setVisible(false);
}
@ -248,8 +248,8 @@ void AdvSceneSwitcher::SetupRegionTab()
if (switcher->screenRegionSwitches.size() == 0) {
if (!switcher->disableHints) {
addPulse = PulseWidget(ui->screenRegionAdd,
QColor(Qt::green));
addPulse = HighlightWidget(ui->screenRegionAdd,
QColor(Qt::green));
}
ui->regionHelp->setVisible(true);
} else {

View File

@ -16,7 +16,7 @@ namespace advss {
constexpr auto max_extend_text_size = 150;
bool SceneSequenceSwitch::pause = false;
static QMetaObject::Connection addPulse;
static QObject *addPulse = nullptr;
void AdvSceneSwitcher::on_sceneSequenceAdd_clicked()
{
@ -26,7 +26,7 @@ void AdvSceneSwitcher::on_sceneSequenceAdd_clicked()
listAddClicked(ui->sceneSequenceSwitches,
new SequenceWidget(
this, &switcher->sceneSequenceSwitches.back()),
ui->sceneSequenceAdd, &addPulse);
&addPulse);
ui->sequenceHelp->setVisible(false);
}
@ -299,8 +299,8 @@ void AdvSceneSwitcher::SetupSequenceTab()
if (switcher->sceneSequenceSwitches.size() == 0) {
if (!switcher->disableHints) {
addPulse = PulseWidget(ui->sceneSequenceAdd,
QColor(Qt::green));
addPulse = HighlightWidget(ui->sceneSequenceAdd,
QColor(Qt::green));
}
ui->sequenceHelp->setVisible(true);
} else {
@ -585,6 +585,8 @@ SequenceWidget::SequenceWidget(QWidget *parent, SceneSequenceSwitch *s,
QVariant(QStringLiteral("addIconSmall")));
reduce->setProperty("themeID",
QVariant(QStringLiteral("removeIconSmall")));
extend->setProperty("class", QVariant(QStringLiteral("icon-plus")));
reduce->setProperty("class", QVariant(QStringLiteral("icon-trash")));
extend->setMaximumSize(22, 22);
reduce->setMaximumSize(22, 22);

View File

@ -7,7 +7,7 @@
namespace advss {
bool TimeSwitch::pause = false;
static QMetaObject::Connection addPulse;
static QObject *addPulse = nullptr;
void AdvSceneSwitcher::on_timeAdd_clicked()
{
@ -17,7 +17,7 @@ void AdvSceneSwitcher::on_timeAdd_clicked()
listAddClicked(ui->timeSwitches,
new TimeSwitchWidget(this,
&switcher->timeSwitches.back()),
ui->timeAdd, &addPulse);
&addPulse);
ui->timeHelp->setVisible(false);
}
@ -197,7 +197,8 @@ void AdvSceneSwitcher::SetupTimeTab()
if (switcher->timeSwitches.size() == 0) {
if (!switcher->disableHints) {
addPulse = PulseWidget(ui->timeAdd, QColor(Qt::green));
addPulse =
HighlightWidget(ui->timeAdd, QColor(Qt::green));
}
ui->timeHelp->setVisible(true);
} else {

View File

@ -14,7 +14,7 @@
namespace advss {
bool VideoSwitch::pause = false;
static QMetaObject::Connection addPulse;
static QObject *addPulse = nullptr;
void AdvSceneSwitcher::on_videoAdd_clicked()
{
@ -24,7 +24,7 @@ void AdvSceneSwitcher::on_videoAdd_clicked()
VideoSwitchWidget *sw =
new VideoSwitchWidget(this, &switcher->videoSwitches.back());
listAddClicked(ui->videoSwitches, sw, ui->videoAdd, &addPulse);
listAddClicked(ui->videoSwitches, sw, &addPulse);
ui->videoHelp->setVisible(false);
}
@ -105,7 +105,7 @@ void AdvSceneSwitcher::on_getScreenshot_clicked()
}
auto source = obs_weak_source_get_source(s->videoSource);
auto screenshotData = std::make_unique<ScreenshotHelper>(source);
auto screenshotData = std::make_unique<Screenshot>(source);
obs_source_release(source);
QString filePath = QFileDialog::getSaveFileName(this);
@ -121,16 +121,16 @@ void AdvSceneSwitcher::on_getScreenshot_clicked()
// During selection of the save path enough time should usually have
// passed already
// Add this just in case ...
if (!screenshotData->done) {
if (!screenshotData->IsDone()) {
std::this_thread::sleep_for(std::chrono::seconds(1));
}
if (!screenshotData->done) {
if (!screenshotData->IsDone()) {
DisplayMessage("Failed to get screenshot of source!");
return;
}
screenshotData->image.save(file.fileName());
screenshotData->GetImage().save(file.fileName());
sw->SetFilePath(file.fileName());
}
@ -202,7 +202,8 @@ void AdvSceneSwitcher::SetupVideoTab()
if (switcher->videoSwitches.size() == 0) {
if (!switcher->disableHints) {
addPulse = PulseWidget(ui->videoAdd, QColor(Qt::green));
addPulse = HighlightWidget(ui->videoAdd,
QColor(Qt::green));
}
ui->videoHelp->setVisible(true);
} else {
@ -261,7 +262,7 @@ void VideoSwitch::load(obs_data_t *obj)
void VideoSwitch::getScreenshot()
{
auto source = obs_weak_source_get_source(videoSource);
screenshotData = std::make_unique<ScreenshotHelper>(source);
screenshotData = std::make_unique<Screenshot>(source);
obs_source_release(source);
}
@ -292,56 +293,55 @@ bool VideoSwitch::checkMatch()
bool match = false;
if (screenshotData) {
if (screenshotData->done) {
bool conditionMatch = false;
switch (condition) {
case videoSwitchType::MATCH:
conditionMatch = screenshotData->image ==
matchImage;
break;
case videoSwitchType::DIFFER:
conditionMatch = screenshotData->image !=
matchImage;
break;
case videoSwitchType::HAS_NOT_CHANGED:
conditionMatch = screenshotData->image ==
matchImage;
break;
case videoSwitchType::HAS_CHANGED:
conditionMatch = screenshotData->image !=
matchImage;
break;
default:
break;
}
if (conditionMatch) {
currentMatchDuration +=
std::chrono::duration_cast<
std::chrono::milliseconds>(
screenshotData->time -
previousTime);
} else {
currentMatchDuration = {};
}
bool durationMatch = currentMatchDuration.count() >=
duration * 1000;
if (conditionMatch && durationMatch) {
match = true;
}
if (!requiresFileInput(condition)) {
matchImage = std::move(screenshotData->image);
}
previousTime = std::move(screenshotData->time);
screenshotData.reset(nullptr);
}
if (!screenshotData) {
getScreenshot();
return match;
}
if (!screenshotData->IsDone()) {
getScreenshot();
return match;
}
bool conditionMatch = false;
switch (condition) {
case videoSwitchType::MATCH:
conditionMatch = screenshotData->GetImage() == matchImage;
break;
case videoSwitchType::DIFFER:
conditionMatch = screenshotData->GetImage() != matchImage;
break;
case videoSwitchType::HAS_NOT_CHANGED:
conditionMatch = screenshotData->GetImage() == matchImage;
break;
case videoSwitchType::HAS_CHANGED:
conditionMatch = screenshotData->GetImage() != matchImage;
break;
default:
break;
}
if (conditionMatch) {
currentMatchDuration +=
std::chrono::duration_cast<std::chrono::milliseconds>(
screenshotData->GetScreenshotTime() -
previousTime);
} else {
currentMatchDuration = {};
}
bool durationMatch = currentMatchDuration.count() >= duration * 1000;
if (conditionMatch && durationMatch) {
match = true;
}
if (!requiresFileInput(condition)) {
matchImage = screenshotData->GetImage();
}
previousTime = screenshotData->GetScreenshotTime();
screenshotData.reset(nullptr);
getScreenshot();
return match;

View File

@ -32,7 +32,7 @@ struct VideoSwitch : virtual SceneSwitcherEntry {
double duration = 0;
bool ignoreInactiveSource = false;
std::unique_ptr<ScreenshotHelper> screenshotData = nullptr;
std::unique_ptr<Screenshot> screenshotData = nullptr;
std::chrono::high_resolution_clock::time_point previousTime{};
QImage matchImage;

View File

@ -11,7 +11,7 @@
namespace advss {
bool WindowSwitch::pause = false;
static QMetaObject::Connection addPulse;
static QObject *addPulse = nullptr;
void AdvSceneSwitcher::on_windowAdd_clicked()
{
@ -21,7 +21,7 @@ void AdvSceneSwitcher::on_windowAdd_clicked()
listAddClicked(ui->windowSwitches,
new WindowSwitchWidget(this,
&switcher->windowSwitches.back()),
ui->windowAdd, &addPulse);
&addPulse);
ui->windowHelp->setVisible(false);
}
@ -335,8 +335,8 @@ void AdvSceneSwitcher::SetupTitleTab()
if (switcher->windowSwitches.size() == 0) {
if (!switcher->disableHints) {
addPulse =
PulseWidget(ui->windowAdd, QColor(Qt::green));
addPulse = HighlightWidget(ui->windowAdd,
QColor(Qt::green));
}
ui->windowHelp->setVisible(true);
} else {

View File

@ -32,6 +32,7 @@
#endif
#include <fstream>
#include <sstream>
#include "kwin-helpers.h"
namespace advss {
@ -44,6 +45,10 @@ static XScreenSaverAllocInfoFunc allocSSFunc = nullptr;
static XScreenSaverQueryInfoFunc querySSFunc = nullptr;
bool canGetIdleTime = false;
static bool KWin = false;
static FocusNotifier notifier;
static QString KWinScriptObjectPath;
static QLibrary *libprocps = nullptr;
#ifdef PROCPS_AVAILABLE
typedef PROCTAB *(*openproc_func)(int flags);
@ -275,6 +280,11 @@ int getActiveWindow(Window *&window)
void GetCurrentWindowTitle(std::string &title)
{
if (KWin) {
title = FocusNotifier::getActiveWindowTitle();
return;
}
Window *data = 0;
if (getActiveWindow(data) != Success || !data) {
return;
@ -286,6 +296,7 @@ void GetCurrentWindowTitle(std::string &title)
auto name = getWindowName(data[0]);
XFree(data);
if (name.empty()) {
return;
}
@ -384,7 +395,11 @@ static void getProcessListProcps2(QStringList &processes)
return;
}
while ((stack = procps_pids_get_(info, PIDS_FETCH_TASKS_ONLY))) {
#ifdef PROCPS2_USE_INFO
auto cmd = PIDS_VAL(0, str, stack, info);
#else
auto cmd = PIDS_VAL(0, str, stack);
#endif
QString procName(cmd);
if (!procName.isEmpty() && !processes.contains(procName)) {
processes << procName;
@ -408,6 +423,10 @@ void GetProcessList(QStringList &processes)
long getForegroundProcessPid()
{
if (KWin) {
return FocusNotifier::getActiveWindowPID();
}
Window *window;
if (getActiveWindow(window) != Success || !window || !*window) {
return -1;
@ -433,6 +452,7 @@ long getForegroundProcessPid()
pid = *((long *)prop);
XFree(prop);
return pid;
}
@ -546,6 +566,11 @@ static void initProc2()
#endif
}
int ignoreXerror(Display *d, XErrorEvent *e)
{
return 0;
}
void PlatformInit()
{
auto display = disp();
@ -553,9 +578,21 @@ void PlatformInit()
return;
}
KWin = isKWinAvailable();
if (!(KWin && startKWinScript(KWinScriptObjectPath) &&
registerKWinDBusListener(&notifier))) {
// something bad happened while trying to initialize
// the KWin script/dbus so disable it
KWin = false;
blog(LOG_INFO, "not using KWin compat");
} else {
blog(LOG_INFO, "using KWin compat");
}
initXss();
initProcps();
initProc2();
XSetErrorHandler(ignoreXerror);
}
static void cleanupHelper(QLibrary *lib)
@ -572,6 +609,9 @@ void PlatformCleanup()
cleanupHelper(libprocps);
cleanupHelper(libproc2);
cleanupDisplay();
XSetErrorHandler(NULL);
if (KWin && !KWinScriptObjectPath.isEmpty())
stopKWinScript(KWinScriptObjectPath);
}
} // namespace advss

166
lib/linux/kwin-helpers.cpp Normal file
View File

@ -0,0 +1,166 @@
#include "kwin-helpers.h"
#include "log-helper.hpp"
#include <QDir>
#include <QFile>
#include <QFileDevice>
#include <QTextStream>
#include <QtDBus/QDBusConnectionInterface>
#include <QtDBus/QDBusInterface>
#include <QtDBus/QDBusReply>
namespace advss {
int FocusNotifier::activePID = -1;
std::string FocusNotifier::activeTitle = {};
int FocusNotifier::getActiveWindowPID()
{
return activePID;
}
std::string FocusNotifier::getActiveWindowTitle()
{
return activeTitle;
}
void FocusNotifier::focusChanged(const int pid)
{
activePID = pid;
}
void FocusNotifier::focusTitle(const QString &title)
{
activeTitle = title.toStdString();
}
bool isKWinAvailable()
{
const QDBusConnectionInterface *interface =
QDBusConnection::sessionBus().interface();
if (!interface)
return false;
const QStringList services =
interface->registeredServiceNames().value();
return services.contains("org.kde.KWin");
}
bool startKWinScript(QString &scriptObjectPath)
{
const QString scriptPath =
"/tmp/AdvancedSceneSwitcher/KWinFocusNotifier.js";
const QString script =
R"(workspace.windowActivated.connect(function(client) {
if (!client) return;
if (!client.pid) return;
if (!client.caption) return;
callDBus(
"com.github.AdvancedSceneSwitcher",
"/com/github/AdvancedSceneSwitcher",
"com.github.AdvancedSceneSwitcher",
"focusChanged",
client.pid
);
callDBus(
"com.github.AdvancedSceneSwitcher",
"/com/github/AdvancedSceneSwitcher",
"com.github.AdvancedSceneSwitcher",
"focusTitle",
client.caption
);
}))";
if (const QDir dir; !dir.mkpath(QFileInfo(scriptPath).absolutePath())) {
blog(LOG_ERROR, "error creating /tmp/AdvancedSceneSwitcher");
return false;
}
QFile scriptFile(scriptPath);
if (!scriptFile.open(QIODevice::WriteOnly | QIODevice::Text)) {
blog(LOG_ERROR,
"error opening KWinFocusNotifier.js for writing");
return false;
}
scriptFile.setPermissions(QFileDevice::ReadOwner |
QFileDevice::WriteOwner);
QTextStream outputStream(&scriptFile);
outputStream << script;
scriptFile.close();
const QDBusConnection bus = QDBusConnection::sessionBus();
QDBusInterface scriptingIface("org.kde.KWin", "/Scripting",
"org.kde.kwin.Scripting", bus);
if (!scriptingIface.isValid()) {
return false;
}
const QDBusReply<bool> scriptRunningReply =
scriptingIface.call("isScriptLoaded", scriptPath);
if (scriptRunningReply.isValid() && scriptRunningReply.value()) {
// script already registered and running, don't do it again
// this will leave the script running since we do not have
// a valid script id anymore, but at the very least this prevents
// it from running multiple times
return true;
}
const QDBusReply<int> scriptIdReply =
scriptingIface.call("loadScript", scriptPath);
if (!scriptIdReply.isValid()) {
return false;
}
const int scriptId = scriptIdReply.value();
scriptObjectPath =
QString("/Scripting/Script%1").arg(QString::number(scriptId));
QDBusInterface scriptRunner("org.kde.KWin", scriptObjectPath,
"org.kde.kwin.Script", bus);
if (!scriptRunner.isValid()) {
return false;
}
const QDBusReply<void> runReply = scriptRunner.call("run");
return runReply.isValid();
}
bool stopKWinScript(const QString &scriptObjectPath)
{
QDBusInterface scriptRunner("org.kde.KWin", scriptObjectPath,
"org.kde.kwin.Script",
QDBusConnection::sessionBus());
if (!scriptRunner.isValid()) {
return false;
}
const QDBusReply<void> stopReply = scriptRunner.call("stop");
return stopReply.isValid();
}
bool registerKWinDBusListener(FocusNotifier *notifier)
{
static const QString serviceName = "com.github.AdvancedSceneSwitcher";
static const QString objectPath = "/com/github/AdvancedSceneSwitcher";
auto bus = QDBusConnection::sessionBus();
if (bus.objectRegisteredAt(objectPath)) {
// already registered?
return true;
}
if (!bus.registerService(serviceName)) {
return false;
}
if (!bus.registerObject(objectPath, notifier,
QDBusConnection::ExportAllSlots)) {
return false;
}
return true;
}
} // namespace advss

33
lib/linux/kwin-helpers.h Normal file
View File

@ -0,0 +1,33 @@
#pragma once
#include <QObject>
#include <QString>
#include <string>
namespace advss {
class FocusNotifier final : public QObject {
Q_OBJECT
Q_CLASSINFO("D-Bus Interface", "com.github.AdvancedSceneSwitcher")
static int activePID;
static std::string activeTitle;
public:
using QObject::QObject;
static int getActiveWindowPID();
static std::string getActiveWindowTitle();
public slots:
void focusChanged(const int pid);
void focusTitle(const QString &title);
};
bool isKWinAvailable();
bool startKWinScript(QString &scriptObjectPath);
bool stopKWinScript(const QString &scriptObjectPath);
bool registerKWinDBusListener(FocusNotifier *notifier);
void printDBusError();
} // namespace advss

View File

@ -1,14 +1,12 @@
#include "macro-action-edit.hpp"
#include "advanced-scene-switcher.hpp"
#include "macro-helpers.hpp"
#include "macro-properties.hpp"
#include "macro-settings.hpp"
#include "macro.hpp"
#include "plugin-state-helpers.hpp"
#include "section.hpp"
#include "switch-button.hpp"
#include <QGraphicsOpacityEffect>
namespace advss {
static inline void populateActionSelection(QComboBox *list)
@ -17,6 +15,9 @@ static inline void populateActionSelection(QComboBox *list)
QString entry(obs_module_text(action._name.c_str()));
if (list->findText(entry) == -1) {
list->addItem(entry);
qobject_cast<QListView *>(list->view())
->setRowHidden(list->count() - 1,
action._hidden);
} else {
blog(LOG_WARNING,
"did not insert duplicate action entry with name \"%s\"",
@ -27,22 +28,20 @@ static inline void populateActionSelection(QComboBox *list)
}
MacroActionEdit::MacroActionEdit(QWidget *parent,
std::shared_ptr<MacroAction> *entryData,
const std::string &id)
: MacroSegmentEdit(GetGlobalMacroProperties()._highlightActions,
parent),
std::shared_ptr<MacroAction> *entryData)
: MacroSegmentEdit(parent),
_actionSelection(new FilterComboBox()),
_enable(new SwitchButton()),
_entryData(entryData)
{
auto actionStateTimer = new QTimer(this);
QWidget::connect(_actionSelection,
SIGNAL(currentTextChanged(const QString &)), this,
SLOT(ActionSelectionChanged(const QString &)));
QWidget::connect(_enable, SIGNAL(checked(bool)), this,
SLOT(ActionEnableChanged(bool)));
QWidget::connect(window(), SIGNAL(HighlightActionsChanged(bool)), this,
SLOT(EnableHighlight(bool)));
QWidget::connect(&_actionStateTimer, SIGNAL(timeout()), this,
QWidget::connect(actionStateTimer, SIGNAL(timeout()), this,
SLOT(UpdateActionState()));
populateActionSelection(_actionSelection);
@ -63,12 +62,40 @@ MacroActionEdit::MacroActionEdit(QWidget *parent,
setLayout(mainLayout);
_entryData = entryData;
UpdateEntryData(id);
SetupWidgets(true);
_actionStateTimer.start(300);
actionStateTimer->start(300);
_loading = false;
}
void MacroActionEdit::SetupWidgets(bool basicSetup)
{
if (_allWidgetsAreSetup) {
return;
}
const auto id = (*_entryData)->GetId();
_actionSelection->setCurrentText(
obs_module_text(MacroActionFactory::GetActionName(id).c_str()));
const bool enabled = (*_entryData)->Enabled();
_enable->setChecked(enabled);
SetDisableEffect(!enabled);
HeaderInfoChanged(
QString::fromStdString((*_entryData)->GetShortDesc()));
if (basicSetup) {
return;
}
auto widget = MacroActionFactory::CreateWidget(id, this, *_entryData);
QWidget::connect(widget, SIGNAL(HeaderInfoChanged(const QString &)),
this, SLOT(HeaderInfoChanged(const QString &)));
_section->SetContent(widget, (*_entryData)->GetCollapsed());
SetFocusPolicyOfWidgets();
_allWidgetsAreSetup = true;
}
void MacroActionEdit::ActionSelectionChanged(const QString &text)
{
if (_loading || !_entryData) {
@ -89,7 +116,7 @@ void MacroActionEdit::ActionSelectionChanged(const QString &text)
*_entryData = MacroActionFactory::Create(id, macro);
(*_entryData)->SetIndex(idx);
(*_entryData)->PostLoad();
RunPostLoadSteps();
RunAndClearPostLoadSteps();
}
auto widget = MacroActionFactory::CreateWidget(id, this, *_entryData);
QWidget::connect(widget, SIGNAL(HeaderInfoChanged(const QString &)),
@ -98,38 +125,11 @@ void MacroActionEdit::ActionSelectionChanged(const QString &text)
SetFocusPolicyOfWidgets();
}
void MacroActionEdit::UpdateEntryData(const std::string &id)
{
_actionSelection->setCurrentText(
obs_module_text(MacroActionFactory::GetActionName(id).c_str()));
const bool enabled = (*_entryData)->Enabled();
_enable->setChecked(enabled);
SetDisableEffect(!enabled);
auto widget = MacroActionFactory::CreateWidget(id, this, *_entryData);
QWidget::connect(widget, SIGNAL(HeaderInfoChanged(const QString &)),
this, SLOT(HeaderInfoChanged(const QString &)));
HeaderInfoChanged(
QString::fromStdString((*_entryData)->GetShortDesc()));
_section->SetContent(widget, (*_entryData)->GetCollapsed());
SetFocusPolicyOfWidgets();
}
void MacroActionEdit::SetEntryData(std::shared_ptr<MacroAction> *data)
{
_entryData = data;
}
void MacroActionEdit::SetDisableEffect(bool value)
{
if (value) {
auto effect = new QGraphicsOpacityEffect(this);
effect->setOpacity(0.5);
_section->setGraphicsEffect(effect);
} else {
_section->setGraphicsEffect(nullptr);
}
}
void MacroActionEdit::ActionEnableChanged(bool value)
{
if (_loading || !_entryData) {
@ -147,13 +147,9 @@ void MacroActionEdit::UpdateActionState()
return;
}
SetEnableAppearance((*_entryData)->Enabled());
}
void MacroActionEdit::SetEnableAppearance(bool value)
{
_enable->setChecked(value);
SetDisableEffect(!value);
const bool enabled = (*_entryData)->Enabled();
SetEnableAppearance(enabled);
_enable->setChecked(enabled);
}
std::shared_ptr<MacroSegment> MacroActionEdit::Data() const
@ -161,442 +157,4 @@ std::shared_ptr<MacroSegment> MacroActionEdit::Data() const
return *_entryData;
}
void AdvSceneSwitcher::AddMacroAction(int idx)
{
auto macro = GetSelectedMacro();
if (!macro) {
return;
}
if (idx < 0 || idx > (int)macro->Actions().size()) {
return;
}
std::string id;
if (idx - 1 >= 0) {
id = macro->Actions().at(idx - 1)->GetId();
} else {
id = MacroAction::GetDefaultID();
}
{
auto lock = LockContext();
macro->Actions().emplace(
macro->Actions().begin() + idx,
MacroActionFactory::Create(id, macro.get()));
if (idx - 1 >= 0) {
auto data = obs_data_create();
macro->Actions().at(idx - 1)->Save(data);
macro->Actions().at(idx)->Load(data);
obs_data_release(data);
}
macro->Actions().at(idx)->PostLoad();
RunPostLoadSteps();
macro->UpdateActionIndices();
ui->actionsList->Insert(
idx,
new MacroActionEdit(this, &macro->Actions()[idx], id));
SetActionData(*macro);
}
HighlightAction(idx);
emit(MacroSegmentOrderChanged());
}
void AdvSceneSwitcher::on_actionAdd_clicked()
{
auto macro = GetSelectedMacro();
if (!macro) {
return;
}
if (currentActionIdx == -1) {
AddMacroAction((int)macro->Actions().size());
} else {
AddMacroAction(currentActionIdx + 1);
}
if (currentActionIdx != -1) {
MacroActionSelectionChanged(currentActionIdx + 1);
}
ui->actionsList->SetHelpMsgVisible(false);
}
void AdvSceneSwitcher::RemoveMacroAction(int idx)
{
auto macro = GetSelectedMacro();
if (!macro) {
return;
}
if (idx < 0 || idx >= (int)macro->Actions().size()) {
return;
}
{
auto lock = LockContext();
ui->actionsList->Remove(idx);
macro->Actions().erase(macro->Actions().begin() + idx);
SetMacroAbortWait(true);
GetMacroWaitCV().notify_all();
macro->UpdateActionIndices();
SetActionData(*macro);
}
MacroActionSelectionChanged(-1);
lastInteracted = MacroSection::ACTIONS;
emit(MacroSegmentOrderChanged());
}
void AdvSceneSwitcher::on_actionRemove_clicked()
{
if (currentActionIdx == -1) {
auto macro = GetSelectedMacro();
if (!macro) {
return;
}
RemoveMacroAction((int)macro->Actions().size() - 1);
} else {
RemoveMacroAction(currentActionIdx);
}
MacroActionSelectionChanged(-1);
}
void AdvSceneSwitcher::on_actionTop_clicked()
{
if (currentActionIdx == -1) {
return;
}
MacroActionReorder(0, currentActionIdx);
MacroActionSelectionChanged(0);
}
void AdvSceneSwitcher::on_actionUp_clicked()
{
if (currentActionIdx == -1 || currentActionIdx == 0) {
return;
}
MoveMacroActionUp(currentActionIdx);
MacroActionSelectionChanged(currentActionIdx - 1);
}
void AdvSceneSwitcher::on_actionDown_clicked()
{
if (currentActionIdx == -1 ||
currentActionIdx == ui->actionsList->ContentLayout()->count() - 1) {
return;
}
MoveMacroActionDown(currentActionIdx);
MacroActionSelectionChanged(currentActionIdx + 1);
}
void AdvSceneSwitcher::on_actionBottom_clicked()
{
if (currentActionIdx == -1) {
return;
}
const int newIdx = ui->actionsList->ContentLayout()->count() - 1;
MacroActionReorder(newIdx, currentActionIdx);
MacroActionSelectionChanged(newIdx);
}
void AdvSceneSwitcher::on_elseActionAdd_clicked()
{
auto macro = GetSelectedMacro();
if (!macro) {
return;
}
if (currentElseActionIdx == -1) {
AddMacroElseAction((int)macro->ElseActions().size());
} else {
AddMacroElseAction(currentElseActionIdx + 1);
}
if (currentElseActionIdx != -1) {
MacroElseActionSelectionChanged(currentElseActionIdx + 1);
}
ui->elseActionsList->SetHelpMsgVisible(false);
}
void AdvSceneSwitcher::on_elseActionRemove_clicked()
{
if (currentElseActionIdx == -1) {
auto macro = GetSelectedMacro();
if (!macro) {
return;
}
RemoveMacroElseAction((int)macro->ElseActions().size() - 1);
} else {
RemoveMacroElseAction(currentElseActionIdx);
}
MacroElseActionSelectionChanged(-1);
}
void AdvSceneSwitcher::on_elseActionTop_clicked()
{
if (currentElseActionIdx == -1) {
return;
}
MacroElseActionReorder(0, currentElseActionIdx);
MacroElseActionSelectionChanged(0);
}
void AdvSceneSwitcher::on_elseActionUp_clicked()
{
if (currentElseActionIdx == -1 || currentElseActionIdx == 0) {
return;
}
MoveMacroElseActionUp(currentElseActionIdx);
MacroElseActionSelectionChanged(currentElseActionIdx - 1);
}
void AdvSceneSwitcher::on_elseActionDown_clicked()
{
if (currentElseActionIdx == -1 ||
currentElseActionIdx ==
ui->elseActionsList->ContentLayout()->count() - 1) {
return;
}
MoveMacroElseActionDown(currentElseActionIdx);
MacroElseActionSelectionChanged(currentElseActionIdx + 1);
}
void AdvSceneSwitcher::on_elseActionBottom_clicked()
{
if (currentElseActionIdx == -1) {
return;
}
const int newIdx = ui->elseActionsList->ContentLayout()->count() - 1;
MacroElseActionReorder(newIdx, currentElseActionIdx);
MacroElseActionSelectionChanged(newIdx);
}
void AdvSceneSwitcher::SwapActions(Macro *m, int pos1, int pos2)
{
if (pos1 == pos2) {
return;
}
if (pos1 > pos2) {
std::swap(pos1, pos2);
}
auto lock = LockContext();
iter_swap(m->Actions().begin() + pos1, m->Actions().begin() + pos2);
m->UpdateActionIndices();
auto widget1 = static_cast<MacroActionEdit *>(
ui->actionsList->ContentLayout()->takeAt(pos1)->widget());
auto widget2 = static_cast<MacroActionEdit *>(
ui->actionsList->ContentLayout()->takeAt(pos2 - 1)->widget());
ui->actionsList->Insert(pos1, widget2);
ui->actionsList->Insert(pos2, widget1);
SetActionData(*m);
emit(MacroSegmentOrderChanged());
}
void AdvSceneSwitcher::MoveMacroActionUp(int idx)
{
auto macro = GetSelectedMacro();
if (!macro) {
return;
}
if (idx < 1 || idx >= (int)macro->Actions().size()) {
return;
}
SwapActions(macro.get(), idx, idx - 1);
HighlightAction(idx - 1);
}
void AdvSceneSwitcher::MoveMacroActionDown(int idx)
{
auto macro = GetSelectedMacro();
if (!macro) {
return;
}
if (idx < 0 || idx >= (int)macro->Actions().size() - 1) {
return;
}
SwapActions(macro.get(), idx, idx + 1);
HighlightAction(idx + 1);
}
void AdvSceneSwitcher::MacroElseActionSelectionChanged(int idx)
{
SetupMacroSegmentSelection(MacroSection::ELSE_ACTIONS, idx);
}
void AdvSceneSwitcher::MacroElseActionReorder(int to, int from)
{
auto macro = GetSelectedMacro();
if (!macro) {
return;
}
if (to == from || from < 0 || from > (int)macro->ElseActions().size() ||
to < 0 || to > (int)macro->ElseActions().size()) {
return;
}
{
auto lock = LockContext();
auto action = macro->ElseActions().at(from);
macro->ElseActions().erase(macro->ElseActions().begin() + from);
macro->ElseActions().insert(macro->ElseActions().begin() + to,
action);
macro->UpdateElseActionIndices();
ui->elseActionsList->ContentLayout()->insertItem(
to, ui->elseActionsList->ContentLayout()->takeAt(from));
SetElseActionData(*macro);
}
HighlightElseAction(to);
emit(MacroSegmentOrderChanged());
}
void AdvSceneSwitcher::AddMacroElseAction(int idx)
{
auto macro = GetSelectedMacro();
if (!macro) {
return;
}
if (idx < 0 || idx > (int)macro->ElseActions().size()) {
return;
}
std::string id;
if (idx - 1 >= 0) {
id = macro->ElseActions().at(idx - 1)->GetId();
} else {
id = MacroAction::GetDefaultID();
}
{
auto lock = LockContext();
macro->ElseActions().emplace(
macro->ElseActions().begin() + idx,
MacroActionFactory::Create(id, macro.get()));
if (idx - 1 >= 0) {
OBSDataAutoRelease data = obs_data_create();
macro->ElseActions().at(idx - 1)->Save(data);
macro->ElseActions().at(idx)->Load(data);
}
macro->ElseActions().at(idx)->PostLoad();
RunPostLoadSteps();
macro->UpdateElseActionIndices();
ui->elseActionsList->Insert(
idx, new MacroActionEdit(
this, &macro->ElseActions()[idx], id));
SetElseActionData(*macro);
}
HighlightElseAction(idx);
emit(MacroSegmentOrderChanged());
}
void AdvSceneSwitcher::RemoveMacroElseAction(int idx)
{
auto macro = GetSelectedMacro();
if (!macro) {
return;
}
if (idx < 0 || idx >= (int)macro->ElseActions().size()) {
return;
}
{
auto lock = LockContext();
ui->elseActionsList->Remove(idx);
macro->ElseActions().erase(macro->ElseActions().begin() + idx);
SetMacroAbortWait(true);
GetMacroWaitCV().notify_all();
macro->UpdateElseActionIndices();
SetActionData(*macro);
}
MacroElseActionSelectionChanged(-1);
lastInteracted = MacroSection::ELSE_ACTIONS;
emit(MacroSegmentOrderChanged());
}
void AdvSceneSwitcher::SwapElseActions(Macro *m, int pos1, int pos2)
{
if (pos1 == pos2) {
return;
}
if (pos1 > pos2) {
std::swap(pos1, pos2);
}
auto lock = LockContext();
iter_swap(m->ElseActions().begin() + pos1,
m->ElseActions().begin() + pos2);
m->UpdateElseActionIndices();
auto widget1 = static_cast<MacroActionEdit *>(
ui->elseActionsList->ContentLayout()->takeAt(pos1)->widget());
auto widget2 = static_cast<MacroActionEdit *>(
ui->elseActionsList->ContentLayout()
->takeAt(pos2 - 1)
->widget());
ui->elseActionsList->Insert(pos1, widget2);
ui->elseActionsList->Insert(pos2, widget1);
SetElseActionData(*m);
emit(MacroSegmentOrderChanged());
}
void AdvSceneSwitcher::MoveMacroElseActionUp(int idx)
{
auto macro = GetSelectedMacro();
if (!macro) {
return;
}
if (idx < 1 || idx >= (int)macro->ElseActions().size()) {
return;
}
SwapElseActions(macro.get(), idx, idx - 1);
HighlightElseAction(idx - 1);
}
void AdvSceneSwitcher::MoveMacroElseActionDown(int idx)
{
auto macro = GetSelectedMacro();
if (!macro) {
return;
}
if (idx < 0 || idx >= (int)macro->ElseActions().size() - 1) {
return;
}
SwapElseActions(macro.get(), idx, idx + 1);
HighlightElseAction(idx + 1);
}
void AdvSceneSwitcher::MacroActionSelectionChanged(int idx)
{
SetupMacroSegmentSelection(MacroSection::ACTIONS, idx);
}
void AdvSceneSwitcher::MacroActionReorder(int to, int from)
{
auto macro = GetSelectedMacro();
if (!macro) {
return;
}
if (to == from || from < 0 || from > (int)macro->Actions().size() ||
to < 0 || to > (int)macro->Actions().size()) {
return;
}
{
auto lock = LockContext();
auto action = macro->Actions().at(from);
macro->Actions().erase(macro->Actions().begin() + from);
macro->Actions().insert(macro->Actions().begin() + to, action);
macro->UpdateActionIndices();
ui->actionsList->ContentLayout()->insertItem(
to, ui->actionsList->ContentLayout()->takeAt(from));
SetActionData(*macro);
}
HighlightAction(to);
emit(MacroSegmentOrderChanged());
}
} // namespace advss

View File

@ -13,11 +13,9 @@ class MacroActionEdit : public MacroSegmentEdit {
Q_OBJECT
public:
MacroActionEdit(
QWidget *parent = nullptr,
std::shared_ptr<MacroAction> * = nullptr,
const std::string &id = MacroAction::GetDefaultID().data());
void UpdateEntryData(const std::string &id);
MacroActionEdit(QWidget *parent = nullptr,
std::shared_ptr<MacroAction> * = nullptr);
void SetupWidgets(bool basicSetup = false);
void SetEntryData(std::shared_ptr<MacroAction> *);
private slots:
@ -27,14 +25,11 @@ private slots:
private:
std::shared_ptr<MacroSegment> Data() const;
void SetDisableEffect(bool);
void SetEnableAppearance(bool);
FilterComboBox *_actionSelection;
SwitchButton *_enable;
std::shared_ptr<MacroAction> *_entryData;
QTimer _actionStateTimer;
bool _loading = true;
};

View File

@ -1,7 +1,14 @@
#include "macro-action-factory.hpp"
#include "macro-segment-unknown.hpp"
#include <mutex>
namespace advss {
using MacroActionUnknown = MacroSegmentUnknown<MacroAction>;
static std::recursive_mutex mutex;
std::map<std::string, MacroActionInfo> &MacroActionFactory::GetMap()
{
static std::map<std::string, MacroActionInfo> _methods;
@ -10,6 +17,7 @@ std::map<std::string, MacroActionInfo> &MacroActionFactory::GetMap()
bool MacroActionFactory::Register(const std::string &id, MacroActionInfo info)
{
std::lock_guard<std::recursive_mutex> lock(mutex);
if (auto it = GetMap().find(id); it == GetMap().end()) {
GetMap()[id] = info;
return true;
@ -17,35 +25,57 @@ bool MacroActionFactory::Register(const std::string &id, MacroActionInfo info)
return false;
}
bool MacroActionFactory::Deregister(const std::string &id)
{
std::lock_guard<std::recursive_mutex> lock(mutex);
if (GetMap().count(id) == 0) {
return false;
}
GetMap().erase(id);
return true;
}
static std::shared_ptr<MacroAction> createUnknownAction(Macro *m,
const std::string &id)
{
return std::make_shared<MacroActionUnknown>(m, id);
}
std::shared_ptr<MacroAction> MacroActionFactory::Create(const std::string &id,
Macro *m)
{
if (auto it = GetMap().find(id); it != GetMap().end())
std::lock_guard<std::recursive_mutex> lock(mutex);
if (auto it = GetMap().find(id); it != GetMap().end()) {
return it->second._create(m);
}
return nullptr;
return createUnknownAction(m, id);
}
QWidget *MacroActionFactory::CreateWidget(const std::string &id,
QWidget *parent,
std::shared_ptr<MacroAction> action)
{
if (auto it = GetMap().find(id); it != GetMap().end())
std::lock_guard<std::recursive_mutex> lock(mutex);
if (auto it = GetMap().find(id); it != GetMap().end()) {
return it->second._createWidget(parent, action);
}
return nullptr;
return CreateUnknownSegmentWidget(true);
}
std::string MacroActionFactory::GetActionName(const std::string &id)
{
std::lock_guard<std::recursive_mutex> lock(mutex);
if (auto it = GetMap().find(id); it != GetMap().end()) {
return it->second._name;
}
return "unknown action";
return obs_module_text("AdvSceneSwitcher.action.unknown");
}
std::string MacroActionFactory::GetIdByName(const QString &name)
{
std::lock_guard<std::recursive_mutex> lock(mutex);
for (auto it : GetMap()) {
if (name == obs_module_text(it.second._name.c_str())) {
return it.first;
@ -54,4 +84,14 @@ std::string MacroActionFactory::GetIdByName(const QString &name)
return "";
}
bool CanCreateDefaultAction()
{
const auto action = MacroActionFactory::Create(
MacroAction::GetDefaultID().data(), nullptr);
if (!action) {
return false;
}
return action->GetId() == MacroAction::GetDefaultID().data();
}
} // namespace advss

View File

@ -6,12 +6,13 @@
namespace advss {
struct MacroActionInfo {
using CreateAction = std::shared_ptr<MacroAction> (*)(Macro *m);
using CreateActionWidget = QWidget *(*)(QWidget *parent,
std::shared_ptr<MacroAction>);
CreateAction _create = nullptr;
std::function<std::shared_ptr<MacroAction>(Macro *m)> _create = nullptr;
CreateActionWidget _createWidget = nullptr;
std::string _name;
bool _hidden = false;
};
class MacroActionFactory {
@ -19,6 +20,7 @@ public:
MacroActionFactory() = delete;
EXPORT static bool Register(const std::string &id, MacroActionInfo);
EXPORT static bool Deregister(const std::string &id);
static std::shared_ptr<MacroAction> Create(const std::string &id,
Macro *m);
static QWidget *CreateWidget(const std::string &id, QWidget *parent,
@ -31,4 +33,6 @@ private:
static std::map<std::string, MacroActionInfo> &GetMap();
};
bool CanCreateDefaultAction();
} // namespace advss

View File

@ -1,6 +1,8 @@
#include "macro-action-macro.hpp"
#include "help-icon.hpp"
#include "layout-helpers.hpp"
#include "macro.hpp"
#include "macro-action-factory.hpp"
namespace advss {
@ -11,72 +13,126 @@ bool MacroActionMacro::_registered = MacroActionFactory::Register(
{MacroActionMacro::Create, MacroActionMacroEdit::Create,
"AdvSceneSwitcher.action.macro"});
const static std::map<MacroActionMacro::Action, std::string> actionTypes = {
{MacroActionMacro::Action::PAUSE,
"AdvSceneSwitcher.action.macro.type.pause"},
{MacroActionMacro::Action::UNPAUSE,
"AdvSceneSwitcher.action.macro.type.unpause"},
{MacroActionMacro::Action::RESET_COUNTER,
"AdvSceneSwitcher.action.macro.type.resetCounter"},
{MacroActionMacro::Action::RUN,
"AdvSceneSwitcher.action.macro.type.run"},
{MacroActionMacro::Action::STOP,
"AdvSceneSwitcher.action.macro.type.stop"},
{MacroActionMacro::Action::DISABLE_ACTION,
"AdvSceneSwitcher.action.macro.type.disableAction"},
{MacroActionMacro::Action::ENABLE_ACTION,
"AdvSceneSwitcher.action.macro.type.enableAction"},
{MacroActionMacro::Action::TOGGLE_ACTION,
"AdvSceneSwitcher.action.macro.type.toggleAction"},
};
bool MacroActionMacro::PerformAction()
void MacroActionMacro::AdjustActionState(Macro *macro) const
{
auto macro = _macro.GetMacro();
if (!macro) {
return true;
}
const auto &macroActions = _useElseSection ? macro->ElseActions()
: macro->Actions();
switch (_action) {
case Action::PAUSE:
macro->SetPaused();
break;
case Action::UNPAUSE:
macro->SetPaused(false);
break;
case Action::RESET_COUNTER:
macro->ResetRunCount();
break;
case Action::RUN:
if (!macro->Paused()) {
macro->PerformActions(true, false, true);
std::vector<std::shared_ptr<MacroAction>> actionsToModify;
switch (_actionSelectionType) {
case SelectionType::INDEX: {
const bool isValidAction =
(_useElseSection &&
IsValidElseActionIndex(macro, _actionIndex - 1)) ||
(!_useElseSection &&
IsValidActionIndex(macro, _actionIndex - 1));
if (isValidAction) {
actionsToModify.emplace_back(
macroActions.at(_actionIndex - 1));
}
break;
case Action::STOP:
macro->Stop();
break;
case Action::DISABLE_ACTION:
if (IsValidMacroSegmentIndex(macro.get(), _actionIndex - 1,
false)) {
macro->Actions().at(_actionIndex - 1)->SetEnabled(false);
}
case SelectionType::LABEL:
for (const auto &action : macroActions) {
if (!action->GetUseCustomLabel()) {
continue;
}
const auto label = action->GetCustomLabel();
if (_regex.Enabled()) {
if (_regex.Matches(label, _label)) {
actionsToModify.emplace_back(action);
}
continue;
}
if (label == std::string(_label)) {
actionsToModify.emplace_back(action);
}
}
break;
case Action::ENABLE_ACTION:
if (IsValidMacroSegmentIndex(macro.get(), _actionIndex - 1,
false)) {
macro->Actions().at(_actionIndex - 1)->SetEnabled(true);
}
break;
case Action::TOGGLE_ACTION:
if (IsValidMacroSegmentIndex(macro.get(), _actionIndex - 1,
false)) {
auto action = macro->Actions().at(_actionIndex - 1);
action->SetEnabled(!action->Enabled());
case SelectionType::ID:
for (const auto &action : macroActions) {
if (action->GetId() == _actionId) {
actionsToModify.emplace_back(action);
}
}
break;
default:
break;
}
for (const auto &action : actionsToModify) {
switch (_action) {
case Action::DISABLE_ACTION:
action->SetEnabled(false);
break;
case Action::ENABLE_ACTION:
action->SetEnabled(true);
break;
case Action::TOGGLE_ACTION:
action->SetEnabled(!action->Enabled());
break;
default:
break;
}
}
}
bool MacroActionMacro::PerformAction()
{
if (_action == Action::NESTED_MACRO) {
const bool conditionsMatched = _nestedMacro->CheckConditions();
return _nestedMacro->PerformActions(conditionsMatched);
}
auto macro = _macro.GetMacro();
if (!macro) {
return true;
}
const auto performActionForMacro = [this](Macro *macro) {
switch (_action) {
case Action::PAUSE:
macro->SetPaused();
break;
case Action::UNPAUSE:
macro->SetPaused(false);
break;
case Action::TOGGLE_PAUSE:
macro->SetPaused(!macro->Paused());
break;
case Action::RESET_COUNTER:
macro->ResetRunCount();
break;
case Action::RUN_ACTIONS:
RunActions(macro);
break;
case Action::STOP:
macro->Stop();
break;
case Action::DISABLE_ACTION:
case Action::ENABLE_ACTION:
case Action::TOGGLE_ACTION:
AdjustActionState(macro);
break;
default:
break;
}
};
if (!IsGroupMacro(macro.get())) {
performActionForMacro(macro.get());
return true;
}
auto macros = GetGroupMacroEntries(macro.get());
for (const auto &macro : macros) {
performActionForMacro(macro.get());
}
return true;
}
@ -97,7 +153,7 @@ void MacroActionMacro::LogAction() const
ablog(LOG_INFO, "reset counter for \"%s\"",
macro->Name().c_str());
break;
case Action::RUN:
case Action::RUN_ACTIONS:
ablog(LOG_INFO, "run nested macro \"%s\"",
macro->Name().c_str());
break;
@ -116,6 +172,9 @@ void MacroActionMacro::LogAction() const
ablog(LOG_INFO, "toggled action %d of macro \"%s\"",
_actionIndex.GetValue(), macro->Name().c_str());
break;
case Action::NESTED_MACRO:
ablog(LOG_INFO, "run nested macro");
break;
default:
break;
}
@ -124,19 +183,53 @@ void MacroActionMacro::LogAction() const
bool MacroActionMacro::Save(obs_data_t *obj) const
{
MacroAction::Save(obj);
_macro.Save(obj);
_actionIndex.Save(obj, "actionIndex");
obs_data_set_int(obj, "action", static_cast<int>(_action));
_macro.Save(obj);
obs_data_set_int(obj, "actionSelectionType",
static_cast<int>(_actionSelectionType));
_actionIndex.Save(obj, "actionIndex");
_label.Save(obj, "label");
obs_data_set_string(obj, "actionId", _actionId.c_str());
_regex.Save(obj);
_runOptions.Save(obj);
OBSDataAutoRelease nestedMacroData = obs_data_create();
_nestedMacro->Save(nestedMacroData);
obs_data_set_obj(obj, "nestedMacro", nestedMacroData);
obs_data_set_int(obj, "customWidgetHeight", _customWidgetHeight);
return true;
}
bool MacroActionMacro::Load(obs_data_t *obj)
{
MacroAction::Load(obj);
_macro.Load(obj);
_actionIndex.Load(obj, "actionIndex");
_action = static_cast<MacroActionMacro::Action>(
obs_data_get_int(obj, "action"));
_macro.Load(obj);
_actionSelectionType = static_cast<SelectionType>(
obs_data_get_int(obj, "actionSelectionType"));
_actionIndex.Load(obj, "actionIndex");
_label.Load(obj, "label");
_actionId = obs_data_get_string(obj, "actionId");
_regex.Load(obj);
_runOptions.Load(obj);
if (obs_data_has_user_value(obj, "nestedMacro")) {
OBSDataAutoRelease nestedMacroData =
obs_data_get_obj(obj, "nestedMacro");
_nestedMacro->Load(nestedMacroData);
}
_customWidgetHeight = obs_data_get_int(obj, "customWidgetHeight");
return true;
}
bool MacroActionMacro::PostLoad()
{
MacroRefAction::PostLoad();
MacroAction::PostLoad();
_runOptions.macro.PostLoad();
_nestedMacro->PostLoad();
return true;
}
@ -152,114 +245,566 @@ std::shared_ptr<MacroAction> MacroActionMacro::Create(Macro *m)
std::shared_ptr<MacroAction> MacroActionMacro::Copy() const
{
return std::make_shared<MacroActionMacro>(*this);
auto copy = std::make_shared<MacroActionMacro>(*this);
// Create a new nested macro
OBSDataAutoRelease data = obs_data_create();
_nestedMacro->Save(data);
copy->_nestedMacro = std::make_shared<Macro>();
copy->_nestedMacro->Load(data);
copy->_nestedMacro->PostLoad();
return copy;
}
void MacroActionMacro::ResolveVariablesToFixedValues()
{
_actionIndex.ResolveVariables();
_label.ResolveVariables();
}
static inline void populateActionSelection(QComboBox *list)
static void runActionsHelper(Macro *macro, bool runElseActions, bool setInputs,
const StringList &inputs)
{
for (auto entry : actionTypes) {
list->addItem(obs_module_text(entry.second.c_str()));
if (setInputs) {
macro->GetInputVariables().SetValues(inputs);
}
macro->PerformActions(!runElseActions, false, true);
}
void MacroActionMacro::RunActions(Macro *actionMacro) const
{
if (_runOptions.skipWhenPaused && actionMacro->Paused()) {
return;
}
if (_runOptions.logic == RunOptions::Logic::IGNORE_CONDITIONS) {
runActionsHelper(actionMacro, _runOptions.runElseActions,
_runOptions.setInputs, _runOptions.inputs);
return;
}
auto conditionMacro = _runOptions.macro.GetMacro();
if (!conditionMacro) {
return;
}
if (_runOptions.reevaluateConditionState) {
conditionMacro->CheckConditions(true);
}
if ((_runOptions.logic == RunOptions::Logic::CONDITIONS &&
conditionMacro->ConditionsMatched()) ||
(_runOptions.logic == RunOptions::Logic::INVERT_CONDITIONS &&
!conditionMacro->ConditionsMatched())) {
runActionsHelper(actionMacro, _runOptions.runElseActions,
_runOptions.setInputs, _runOptions.inputs);
}
}
static void populateActionSelection(QComboBox *list)
{
static const std::vector<std::pair<MacroActionMacro::Action, std::string>>
actions = {
{MacroActionMacro::Action::PAUSE,
"AdvSceneSwitcher.action.macro.type.pause"},
{MacroActionMacro::Action::UNPAUSE,
"AdvSceneSwitcher.action.macro.type.unpause"},
{MacroActionMacro::Action::TOGGLE_PAUSE,
"AdvSceneSwitcher.action.macro.type.togglePause"},
{MacroActionMacro::Action::RESET_COUNTER,
"AdvSceneSwitcher.action.macro.type.resetCounter"},
{MacroActionMacro::Action::NESTED_MACRO,
"AdvSceneSwitcher.action.macro.type.nestedMacro"},
{MacroActionMacro::Action::RUN_ACTIONS,
"AdvSceneSwitcher.action.macro.type.run"},
{MacroActionMacro::Action::STOP,
"AdvSceneSwitcher.action.macro.type.stop"},
{MacroActionMacro::Action::DISABLE_ACTION,
"AdvSceneSwitcher.action.macro.type.disableAction"},
{MacroActionMacro::Action::ENABLE_ACTION,
"AdvSceneSwitcher.action.macro.type.enableAction"},
{MacroActionMacro::Action::TOGGLE_ACTION,
"AdvSceneSwitcher.action.macro.type.toggleAction"},
};
for (const auto &[value, name] : actions) {
list->addItem(obs_module_text(name.c_str()),
static_cast<int>(value));
}
}
static void populateConditionBehaviorSelection(QComboBox *list)
{
list->addItem(obs_module_text(
"AdvSceneSwitcher.action.macro.type.run.conditions.ignore"));
list->addItem(obs_module_text(
"AdvSceneSwitcher.action.macro.type.run.conditions.true"));
list->addItem(obs_module_text(
"AdvSceneSwitcher.action.macro.type.run.conditions.false"));
}
static void populateActionSectionSelection(QComboBox *list)
{
list->addItem(obs_module_text(
"AdvSceneSwitcher.action.macro.type.run.actionType.regular"));
list->addItem(obs_module_text(
"AdvSceneSwitcher.action.macro.type.run.actionType.else"));
}
static void populateActionTypes(QComboBox *list)
{
for (const auto &[id, info] : MacroActionFactory::GetActionTypes()) {
list->addItem(obs_module_text(info._name.c_str()),
QString::fromStdString(id));
}
}
static void populateActionSelectionTypes(QComboBox *list)
{
list->addItem(
obs_module_text(
"AdvSceneSwitcher.action.macro.actionSelectionType.index"),
static_cast<int>(MacroActionMacro::SelectionType::INDEX));
list->addItem(
obs_module_text(
"AdvSceneSwitcher.action.macro.actionSelectionType.label"),
static_cast<int>(MacroActionMacro::SelectionType::LABEL));
list->addItem(
obs_module_text(
"AdvSceneSwitcher.action.macro.actionSelectionType.id"),
static_cast<int>(MacroActionMacro::SelectionType::ID));
}
MacroActionMacroEdit::MacroActionMacroEdit(
QWidget *parent, std::shared_ptr<MacroActionMacro> entryData)
: QWidget(parent),
: ResizableWidget(parent),
_actions(new QComboBox()),
_macros(new MacroSelection(parent)),
_actionSelectionType(new QComboBox(this)),
_actionIndex(new MacroSegmentSelection(
this, MacroSegmentSelection::Type::ACTION)),
_actions(new QComboBox())
_label(new VariableLineEdit(this)),
_actionTypes(new FilterComboBox(this)),
_regex(new RegexConfigWidget(this)),
_conditionMacros(new MacroSelection(parent)),
_conditionBehaviors(new QComboBox()),
_reevaluateConditionState(new QCheckBox(
obs_module_text("AdvSceneSwitcher.action.macro.type.run."
"updateConditionMatchState"))),
_actionSections(new QComboBox(this)),
_skipWhenPaused(new QCheckBox(obs_module_text(
"AdvSceneSwitcher.action.macro.type.run.skipWhenPaused"))),
_setInputs(new QCheckBox(obs_module_text(
"AdvSceneSwitcher.action.macro.type.run.setInputs"))),
_inputs(new MacroInputEdit()),
_entryLayout(new QHBoxLayout()),
_conditionLayout(new QHBoxLayout()),
_reevaluateConditionStateLayout(new QHBoxLayout()),
_setInputsLayout(new QHBoxLayout()),
_nestedMacro(new MacroEdit(
this,
QStringList()
<< "AdvSceneSwitcher.action.macro.type.nestedMacro.conditionHelp"
<< "AdvSceneSwitcher.action.macro.type.nestedMacro.actionHelp"
<< "AdvSceneSwitcher.action.macro.type.nestedMacro.elseActionHelp"))
{
populateActionSelection(_actions);
populateConditionBehaviorSelection(_conditionBehaviors);
populateActionSectionSelection(_actionSections);
populateActionSelectionTypes(_actionSelectionType);
populateActionTypes(_actionTypes);
_conditionMacros->HideSelectedMacro();
_conditionMacros->HideGroups();
QWidget::connect(_macros, SIGNAL(currentTextChanged(const QString &)),
this, SLOT(MacroChanged(const QString &)));
QWidget::connect(_actions, SIGNAL(currentIndexChanged(int)), this,
SLOT(ActionChanged(int)));
QWidget::connect(_actionSelectionType, SIGNAL(currentIndexChanged(int)),
this, SLOT(ActionSelectionTypeChanged(int)));
QWidget::connect(_actionIndex,
SIGNAL(SelectionChanged(const IntVariable &)), this,
SLOT(ActionIndexChanged(const IntVariable &)));
QWidget::connect(_label, SIGNAL(editingFinished()), this,
SLOT(LabelChanged()));
QWidget::connect(_actionTypes, SIGNAL(currentIndexChanged(int)), this,
SLOT(ActionTypeChanged(int)));
QWidget::connect(_regex,
SIGNAL(RegexConfigChanged(const RegexConfig &)), this,
SLOT(RegexChanged(const RegexConfig &)));
QWidget::connect(_conditionMacros,
SIGNAL(currentTextChanged(const QString &)), this,
SLOT(ConditionMacroChanged(const QString &)));
QWidget::connect(_conditionBehaviors, SIGNAL(currentIndexChanged(int)),
this, SLOT(ConditionBehaviorChanged(int)));
QWidget::connect(_actionSections, SIGNAL(currentIndexChanged(int)),
this, SLOT(ActionSectionChanged(int)));
QWidget::connect(_skipWhenPaused, SIGNAL(stateChanged(int)), this,
SLOT(SkipWhenPausedChanged(int)));
QWidget::connect(_setInputs, SIGNAL(stateChanged(int)), this,
SLOT(SetInputsChanged(int)));
QWidget::connect(_inputs,
SIGNAL(MacroInputValuesChanged(const StringList &)),
this, SLOT(InputsChanged(const StringList &)));
QWidget::connect(_reevaluateConditionState, SIGNAL(stateChanged(int)),
this, SLOT(ReevaluateConditionStateChanged(int)));
auto mainLayout = new QHBoxLayout;
PlaceWidgets(obs_module_text("AdvSceneSwitcher.action.macro.entry"),
mainLayout,
{{"{{actions}}", _actions},
{"{{actionIndex}}", _actionIndex},
{"{{macros}}", _macros}});
setLayout(mainLayout);
_setInputsLayout->addWidget(_setInputs);
_setInputsLayout->addWidget(new HelpIcon(obs_module_text(
"AdvSceneSwitcher.action.macro.type.run.setInputs.description")));
_setInputsLayout->addStretch();
_reevaluateConditionStateLayout->addWidget(_reevaluateConditionState);
_reevaluateConditionStateLayout->addWidget(new HelpIcon(obs_module_text(
"AdvSceneSwitcher.action.macro.type.run.updateConditionMatchState.help")));
_reevaluateConditionStateLayout->addStretch();
auto layout = new QVBoxLayout();
layout->addLayout(_entryLayout);
layout->addLayout(_conditionLayout);
layout->addLayout(_reevaluateConditionStateLayout);
layout->addLayout(_setInputsLayout);
layout->addWidget(_inputs);
layout->addWidget(_skipWhenPaused);
layout->addWidget(_nestedMacro);
setLayout(layout);
_entryData = entryData;
UpdateEntryData();
_loading = false;
}
void HighlightMacroSettingsButton(bool enable);
MacroActionMacroEdit::~MacroActionMacroEdit()
{
HighlightMacroSettingsButton(false);
if (!_entryData) {
return;
}
_entryData->_customWidgetHeight = GetCustomHeight();
_nestedMacro->SetMacro({}); // Save splitter states
}
void MacroActionMacroEdit::UpdateEntryData()
{
if (!_entryData) {
return;
}
_actions->setCurrentIndex(static_cast<int>(_entryData->_action));
_actions->setCurrentIndex(
_actions->findData(static_cast<int>(_entryData->_action)));
_actionSelectionType->setCurrentIndex(_actionSelectionType->findData(
static_cast<int>(_entryData->_actionSelectionType)));
_actionIndex->SetValue(_entryData->_actionIndex);
_actionIndex->SetMacro(_entryData->_macro.GetMacro());
_label->setText(_entryData->_label);
_actionTypes->setCurrentIndex(_actionTypes->findData(
QString::fromStdString(_entryData->_actionId)));
_regex->SetRegexConfig(_entryData->_regex);
_macros->SetCurrentMacro(_entryData->_macro);
_conditionMacros->SetCurrentMacro(_entryData->_runOptions.macro);
_conditionBehaviors->setCurrentIndex(
static_cast<int>(_entryData->_runOptions.logic));
_reevaluateConditionState->setChecked(
_entryData->_runOptions.reevaluateConditionState);
_actionSections->setCurrentIndex(
_entryData->_runOptions.runElseActions ? 1 : 0);
_skipWhenPaused->setChecked(_entryData->_runOptions.skipWhenPaused);
_setInputs->setChecked(_entryData->_runOptions.setInputs);
SetupMacroInput(_entryData->_macro.GetMacro().get());
const auto &macro = _entryData->_nestedMacro;
_nestedMacro->SetMacro(macro);
SetWidgetVisibility();
}
QWidget *MacroActionMacroEdit::Create(QWidget *parent,
std::shared_ptr<MacroAction> action)
{
return new MacroActionMacroEdit(
parent, std::dynamic_pointer_cast<MacroActionMacro>(action));
}
void MacroActionMacroEdit::MacroChanged(const QString &text)
{
if (_loading || !_entryData) {
return;
}
auto lock = LockContext();
GUARD_LOADING_AND_LOCK();
_entryData->_macro = text;
_actionIndex->SetMacro(_entryData->_macro.GetMacro());
const auto &macro = _entryData->_macro.GetMacro();
_actionIndex->SetMacro(macro);
SetupMacroInput(macro.get());
emit HeaderInfoChanged(
QString::fromStdString(_entryData->GetShortDesc()));
SetWidgetVisibility();
}
void MacroActionMacroEdit::ActionChanged(int value)
void MacroActionMacroEdit::ActionChanged(int idx)
{
if (_loading || !_entryData) {
return;
}
GUARD_LOADING_AND_LOCK();
_entryData->_action = static_cast<MacroActionMacro::Action>(
_actions->itemData(idx).toInt());
SetWidgetVisibility();
}
auto lock = LockContext();
_entryData->_action = static_cast<MacroActionMacro::Action>(value);
void MacroActionMacroEdit::ActionSelectionTypeChanged(int idx)
{
GUARD_LOADING_AND_LOCK();
_entryData->_actionSelectionType =
static_cast<MacroActionMacro::SelectionType>(
_actionSelectionType->itemData(idx).toInt());
SetWidgetVisibility();
}
void MacroActionMacroEdit::ActionIndexChanged(const IntVariable &value)
{
if (_loading || !_entryData) {
return;
}
auto lock = LockContext();
GUARD_LOADING_AND_LOCK();
_entryData->_actionIndex = value;
}
void MacroActionMacroEdit::LabelChanged()
{
GUARD_LOADING_AND_LOCK();
_entryData->_label = _label->text().toStdString();
}
void MacroActionMacroEdit::ActionTypeChanged(int idx)
{
GUARD_LOADING_AND_LOCK();
_entryData->_actionId =
_actionTypes->itemData(idx).toString().toStdString();
}
void MacroActionMacroEdit::RegexChanged(const RegexConfig &regex)
{
GUARD_LOADING_AND_LOCK();
_entryData->_regex = regex;
}
void MacroActionMacroEdit::ConditionMacroChanged(const QString &text)
{
GUARD_LOADING_AND_LOCK();
_entryData->_runOptions.macro = text;
}
void MacroActionMacroEdit::ConditionBehaviorChanged(int value)
{
GUARD_LOADING_AND_LOCK();
_entryData->_runOptions.logic =
static_cast<MacroActionMacro::RunOptions::Logic>(value);
SetWidgetVisibility();
}
void MacroActionMacroEdit::ReevaluateConditionStateChanged(int value)
{
GUARD_LOADING_AND_LOCK();
_entryData->_runOptions.reevaluateConditionState = value;
SetWidgetVisibility();
}
void MacroActionMacroEdit::ActionSectionChanged(int useElse)
{
GUARD_LOADING_AND_LOCK();
_entryData->_runOptions.runElseActions = useElse;
_entryData->_useElseSection = useElse;
_actionIndex->SetType(useElse ? MacroSegmentSelection::Type::ELSE_ACTION
: MacroSegmentSelection::Type::ACTION);
}
void MacroActionMacroEdit::SkipWhenPausedChanged(int value)
{
GUARD_LOADING_AND_LOCK();
_entryData->_runOptions.skipWhenPaused = value;
}
void MacroActionMacroEdit::SetInputsChanged(int value)
{
GUARD_LOADING_AND_LOCK();
_entryData->_runOptions.setInputs = value;
SetWidgetVisibility();
}
void MacroActionMacroEdit::InputsChanged(const StringList &inputs)
{
GUARD_LOADING_AND_LOCK();
_entryData->_runOptions.inputs = inputs;
adjustSize();
updateGeometry();
}
void MacroActionMacroEdit::SetWidgetVisibility()
{
if (_entryData->_action == MacroActionMacro::Action::RUN ||
_entryData->_action == MacroActionMacro::Action::STOP) {
_entryLayout->removeWidget(_actions);
_entryLayout->removeWidget(_actionIndex);
_entryLayout->removeWidget(_macros);
_entryLayout->removeWidget(_actionSections);
_entryLayout->removeWidget(_label);
_entryLayout->removeWidget(_regex);
_entryLayout->removeWidget(_actionTypes);
_entryLayout->removeWidget(_actionSelectionType);
_conditionLayout->removeWidget(_conditionBehaviors);
_conditionLayout->removeWidget(_conditionMacros);
ClearLayout(_entryLayout);
ClearLayout(_conditionLayout);
const std::unordered_map<std::string, QWidget *> placeholders = {
{"{{actions}}", _actions},
{"{{actionIndex}}", _actionIndex},
{"{{macros}}", _macros},
{"{{actionSections}}", _actionSections},
{"{{conditionBehaviors}}", _conditionBehaviors},
{"{{conditionMacros}}", _conditionMacros},
{"{{actionSelectionType}}", _actionSelectionType},
{"{{label}}", _label},
{"{{regex}}", _regex},
{"{{actionTypes}}", _actionTypes},
};
const auto action = _entryData->_action;
const char *layoutText = "";
switch (action) {
case MacroActionMacro::Action::PAUSE:
case MacroActionMacro::Action::UNPAUSE:
case MacroActionMacro::Action::TOGGLE_PAUSE:
case MacroActionMacro::Action::RESET_COUNTER:
case MacroActionMacro::Action::STOP:
case MacroActionMacro::Action::NESTED_MACRO:
layoutText = "AdvSceneSwitcher.action.macro.layout.other";
break;
case MacroActionMacro::Action::RUN_ACTIONS:
layoutText = "AdvSceneSwitcher.action.macro.layout.run";
break;
case MacroActionMacro::Action::DISABLE_ACTION:
case MacroActionMacro::Action::ENABLE_ACTION:
case MacroActionMacro::Action::TOGGLE_ACTION:
layoutText = "AdvSceneSwitcher.action.macro.layout.actionState";
break;
default:
break;
}
PlaceWidgets(obs_module_text(layoutText), _entryLayout, placeholders);
if (_entryData->_runOptions.logic ==
MacroActionMacro::RunOptions::Logic::IGNORE_CONDITIONS) {
_conditionLayout->addWidget(_conditionBehaviors);
_conditionLayout->addStretch();
} else {
PlaceWidgets(
obs_module_text(
"AdvSceneSwitcher.action.macro.layout.run.condition"),
_conditionLayout, placeholders);
}
if (action == MacroActionMacro::Action::RUN_ACTIONS ||
action == MacroActionMacro::Action::STOP) {
_macros->HideSelectedMacro();
} else {
_macros->ShowAllMacros();
}
const auto actionSelectionType = _entryData->_actionSelectionType;
const bool isModifyingActionState =
_entryData->_action ==
MacroActionMacro::Action::DISABLE_ACTION ||
_entryData->_action ==
MacroActionMacro::Action::ENABLE_ACTION ||
_entryData->_action == MacroActionMacro::Action::TOGGLE_ACTION;
_actionIndex->setVisible(isModifyingActionState);
action == MacroActionMacro::Action::DISABLE_ACTION ||
action == MacroActionMacro::Action::ENABLE_ACTION ||
action == MacroActionMacro::Action::TOGGLE_ACTION;
_actionSelectionType->setVisible(isModifyingActionState);
_actionIndex->setVisible(
isModifyingActionState &&
actionSelectionType == MacroActionMacro::SelectionType::INDEX);
_label->setVisible(isModifyingActionState &&
actionSelectionType ==
MacroActionMacro::SelectionType::LABEL);
_regex->setVisible(isModifyingActionState &&
actionSelectionType ==
MacroActionMacro::SelectionType::LABEL);
_actionTypes->setVisible(isModifyingActionState &&
actionSelectionType ==
MacroActionMacro::SelectionType::ID);
SetLayoutVisible(_conditionLayout,
action == MacroActionMacro::Action::RUN_ACTIONS);
const bool needsAdditionalConditionWidgets =
action == MacroActionMacro::Action::RUN_ACTIONS &&
_entryData->_runOptions.logic !=
MacroActionMacro::RunOptions::Logic::IGNORE_CONDITIONS;
_conditionMacros->setVisible(needsAdditionalConditionWidgets);
SetLayoutVisible(_reevaluateConditionStateLayout,
needsAdditionalConditionWidgets);
SetLayoutVisible(_setInputsLayout,
action == MacroActionMacro::Action::RUN_ACTIONS);
_inputs->setVisible(action == MacroActionMacro::Action::RUN_ACTIONS &&
_entryData->_runOptions.setInputs);
HighlightMacroSettingsButton(
action == MacroActionMacro::Action::RUN_ACTIONS &&
_entryData->_runOptions.setInputs &&
!_inputs->HasInputsToSet());
_actionSections->setVisible(
action == MacroActionMacro::Action::RUN_ACTIONS ||
isModifyingActionState);
_skipWhenPaused->setVisible(action ==
MacroActionMacro::Action::RUN_ACTIONS);
_nestedMacro->setVisible(action ==
MacroActionMacro::Action::NESTED_MACRO);
_macros->setVisible(action != MacroActionMacro::Action::NESTED_MACRO);
SetResizingEnabled(action == MacroActionMacro::Action::NESTED_MACRO);
if (_nestedMacro->IsEmpty()) {
_nestedMacro->ShowAllMacroSections();
// TODO: find a better solution than setting a fixed height
_entryData->_customWidgetHeight = 600;
}
SetCustomHeight(_entryData->_customWidgetHeight);
adjustSize();
updateGeometry();
}
void MacroActionMacroEdit::SetupMacroInput(Macro *macro) const
{
if (macro) {
_inputs->SetInputVariablesAndValues(
macro->GetInputVariables(),
_entryData->_runOptions.inputs);
} else {
_inputs->SetInputVariablesAndValues({}, {});
}
}
void MacroActionMacro::RunOptions::Save(obs_data_t *obj) const
{
OBSDataAutoRelease data = obs_data_create();
obs_data_set_int(data, "logic", static_cast<int>(logic));
obs_data_set_bool(data, "reevaluateConditionState",
reevaluateConditionState);
obs_data_set_bool(data, "runElseActions", runElseActions);
obs_data_set_bool(data, "skipWhenPaused", skipWhenPaused);
obs_data_set_bool(data, "setInputs", setInputs);
inputs.Save(data, "inputs");
macro.Save(data);
obs_data_set_obj(obj, "runOptions", data);
}
void MacroActionMacro::RunOptions::Load(obs_data_t *obj)
{
if (!obs_data_has_user_value(obj, "runOptions")) {
return;
}
OBSDataAutoRelease data = obs_data_get_obj(obj, "runOptions");
logic = static_cast<Logic>(obs_data_get_int(data, "logic"));
reevaluateConditionState =
obs_data_get_bool(data, "reevaluateConditionState");
runElseActions = obs_data_get_bool(data, "runElseActions");
skipWhenPaused = obs_data_get_bool(data, "skipWhenPaused");
setInputs = obs_data_get_bool(data, "setInputs");
inputs.Load(data, "inputs");
macro.Load(data);
}
} // namespace advss

View File

@ -1,75 +1,139 @@
#pragma once
#include "macro-action-edit.hpp"
#include "macro.hpp"
#include "macro-edit.hpp"
#include "macro-input.hpp"
#include "macro-selection.hpp"
#include "macro-segment-selection.hpp"
#include "regex-config.hpp"
#include "resizable-widget.hpp"
#include "variable-line-edit.hpp"
#include <QCheckBox>
#include <QHBoxLayout>
namespace advss {
class MacroActionMacro : public MacroRefAction {
class MacroActionMacro final : public MacroRefAction {
public:
MacroActionMacro(Macro *m) : MacroAction(m), MacroRefAction(m) {}
bool PerformAction();
void LogAction() const;
bool Save(obs_data_t *obj) const;
bool Load(obs_data_t *obj);
bool PostLoad();
std::string GetShortDesc() const;
std::string GetId() const { return id; };
static std::shared_ptr<MacroAction> Create(Macro *m);
std::shared_ptr<MacroAction> Copy() const;
void ResolveVariablesToFixedValues();
struct RunOptions {
void Save(obs_data_t *obj) const;
void Load(obs_data_t *obj);
enum class Logic {
IGNORE_CONDITIONS,
CONDITIONS,
INVERT_CONDITIONS,
};
Logic logic;
bool reevaluateConditionState = false;
bool runElseActions = false;
bool skipWhenPaused = true;
bool setInputs = false;
StringList inputs;
MacroRef macro;
};
enum class Action {
PAUSE,
UNPAUSE,
RESET_COUNTER,
RUN,
RUN_ACTIONS,
STOP,
DISABLE_ACTION,
ENABLE_ACTION,
TOGGLE_ACTION,
TOGGLE_PAUSE,
NESTED_MACRO,
};
Action _action = Action::PAUSE;
enum class SelectionType { INDEX, LABEL, ID };
Action _action = Action::NESTED_MACRO;
SelectionType _actionSelectionType = SelectionType::INDEX;
bool _useElseSection = false;
IntVariable _actionIndex = 1;
StringVariable _label = "Custom label";
std::string _actionId;
RegexConfig _regex;
RunOptions _runOptions = {};
std::shared_ptr<Macro> _nestedMacro = std::make_shared<Macro>();
int _customWidgetHeight = 0;
private:
void RunActions(Macro *actionMacro) const;
void AdjustActionState(Macro *) const;
static bool _registered;
static const std::string id;
};
class MacroActionMacroEdit : public QWidget {
class MacroActionMacroEdit final : public ResizableWidget {
Q_OBJECT
public:
MacroActionMacroEdit(
QWidget *parent,
std::shared_ptr<MacroActionMacro> entryData = nullptr);
~MacroActionMacroEdit();
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroAction> action)
{
return new MacroActionMacroEdit(
parent,
std::dynamic_pointer_cast<MacroActionMacro>(action));
}
static QWidget *Create(QWidget *, std::shared_ptr<MacroAction>);
private slots:
void MacroChanged(const QString &text);
void ActionChanged(int value);
void ActionSelectionTypeChanged(int value);
void ActionIndexChanged(const IntVariable &value);
void LabelChanged();
void ActionTypeChanged(int value);
void RegexChanged(const RegexConfig &);
void ConditionMacroChanged(const QString &text);
void ConditionBehaviorChanged(int value);
void ReevaluateConditionStateChanged(int value);
void ActionSectionChanged(int value);
void SkipWhenPausedChanged(int value);
void SetInputsChanged(int value);
void InputsChanged(const StringList &);
signals:
void HeaderInfoChanged(const QString &);
protected:
MacroSelection *_macros;
MacroSegmentSelection *_actionIndex;
QComboBox *_actions;
std::shared_ptr<MacroActionMacro> _entryData;
private:
void SetWidgetVisibility();
void SetupMacroInput(Macro *) const;
QComboBox *_actions;
MacroSelection *_macros;
QComboBox *_actionSelectionType;
MacroSegmentSelection *_actionIndex;
VariableLineEdit *_label;
FilterComboBox *_actionTypes;
RegexConfigWidget *_regex;
MacroSelection *_conditionMacros;
QComboBox *_conditionBehaviors;
QCheckBox *_reevaluateConditionState;
QComboBox *_actionSections;
QCheckBox *_skipWhenPaused;
QCheckBox *_setInputs;
MacroInputEdit *_inputs;
QHBoxLayout *_entryLayout;
QHBoxLayout *_conditionLayout;
QHBoxLayout *_reevaluateConditionStateLayout;
QHBoxLayout *_setInputsLayout;
MacroEdit *_nestedMacro;
std::shared_ptr<MacroActionMacro> _entryData;
bool _loading = true;
};

View File

@ -31,7 +31,9 @@ void MacroActionQueue::AddActions(ActionQueue *queue)
auto actions = *GetMacroActions(macro.get());
for (const auto &action : actions) {
queue->Add(action);
if (action->Enabled()) {
queue->Add(action);
}
}
}
@ -168,11 +170,7 @@ void MacroActionQueueEdit::UpdateEntryData()
void MacroActionQueueEdit::MacroChanged(const QString &text)
{
if (_loading || !_entryData) {
return;
}
auto lock = LockContext();
GUARD_LOADING_AND_LOCK();
_entryData->_macro = text;
emit HeaderInfoChanged(
QString::fromStdString(_entryData->GetShortDesc()));
@ -180,11 +178,7 @@ void MacroActionQueueEdit::MacroChanged(const QString &text)
void MacroActionQueueEdit::QueueChanged(const QString &text)
{
if (_loading || !_entryData) {
return;
}
auto lock = LockContext();
GUARD_LOADING_AND_LOCK();
_entryData->_queue = GetWeakActionQueueByQString(text);
emit HeaderInfoChanged(
QString::fromStdString(_entryData->GetShortDesc()));
@ -192,11 +186,7 @@ void MacroActionQueueEdit::QueueChanged(const QString &text)
void MacroActionQueueEdit::ActionChanged(int value)
{
if (_loading || !_entryData) {
return;
}
auto lock = LockContext();
GUARD_LOADING_AND_LOCK();
_entryData->_action = static_cast<MacroActionQueue::Action>(value);
SetWidgetVisibility();
emit HeaderInfoChanged(

File diff suppressed because it is too large Load Diff

View File

@ -1,9 +1,12 @@
#pragma once
#include "macro-action-edit.hpp"
#include "help-icon.hpp"
#include "macro-segment-selection.hpp"
#include "regex-config.hpp"
#include "resizing-text-edit.hpp"
#include "scene-selection.hpp"
#include "single-char-selection.hpp"
#include "string-list.hpp"
#include "variable-line-edit.hpp"
#include "variable-text-edit.hpp"
#include "variable-spinbox.hpp"
@ -17,7 +20,7 @@ public:
bool PerformAction();
bool Save(obs_data_t *obj) const;
bool Load(obs_data_t *obj);
bool PostLoad() override;
bool PostLoad();
std::string GetShortDesc() const;
std::string GetId() const { return id; };
static std::shared_ptr<MacroAction> Create(Macro *m);
@ -26,8 +29,8 @@ public:
int GetSegmentIndexValue() const;
void ResolveVariablesToFixedValues();
enum class Type {
SET_FIXED_VALUE,
enum class Action {
SET_VALUE,
APPEND,
APPEND_VAR,
INCREMENT,
@ -45,18 +48,28 @@ public:
EXTRACT_JSON,
SET_TO_TEMPVAR,
SCENE_ITEM_NAME,
PAD,
TRUNCATE,
SWAP_VALUES,
TRIM,
CHANGE_CASE,
RANDOM_NUMBER,
QUERY_JSON,
ARRAY_JSON,
COPY_VAR,
RANDOM_LIST_VALUE,
};
Type _type = Type::SET_FIXED_VALUE;
Action _action = Action::SET_VALUE;
std::weak_ptr<Variable> _variable;
std::weak_ptr<Variable> _variable2;
StringVariable _strValue = "";
double _numValue = 0;
int _subStringStart = 0;
int _subStringSize = 0;
DoubleVariable _numValue = 0;
IntVariable _subStringStart = 0;
IntVariable _subStringSize = 0;
RegexConfig _subStringRegex = RegexConfig::PartialMatchRegexConfig();
std::string _regexPattern = ".*";
int _regexMatchIdx = 0;
IntVariable _regexMatchIdx = 0;
RegexConfig _findRegex;
StringVariable _findStr = obs_module_text(
"AdvSceneSwitcher.action.variable.findAndReplace.find");
@ -79,13 +92,40 @@ public:
TempVariableRef _tempVar;
IntVariable _sceneItemIndex = 1;
enum class Direction { LEFT, RIGHT };
Direction _direction = Direction::LEFT;
IntVariable _stringLength = 1;
char _paddingChar = '0';
enum class CaseType {
LOWER_CASE,
UPPER_CASE,
CAPITALIZED,
START_CASE,
};
CaseType _caseType = CaseType::LOWER_CASE;
DoubleVariable _randomNumberStart = 0;
DoubleVariable _randomNumberEnd = 100;
bool _generateInteger = true;
StringList _randomValues = {"value1", "value2", "value3"};
bool _allowRepeatValues = true;
std::optional<std::string> _lastRandomValue;
StringVariable _jsonQuery = "$.some.nested.value";
IntVariable _jsonIndex = 0;
private:
void DecrementCurrentSegmentVariableRef();
void HandleIndexSubString(Variable *);
void HandleRegexSubString(Variable *);
void HandleFindAndReplace(Variable *);
void HandleMathExpression(Variable *);
void HandleCaseChange(Variable *);
void SetToSceneItemName(Variable *);
void GenerateRandomNumber(Variable *);
void PickRandomValue(Variable *);
std::weak_ptr<MacroSegment> _macroSegment;
int _segmentIdxLoadValue = -1;
@ -114,15 +154,15 @@ private slots:
void Variable2Changed(const QString &);
void ActionChanged(int);
void StrValueChanged();
void NumValueChanged(double);
void NumValueChanged(const NumberVariable<double> &value);
void SegmentIndexChanged(const IntVariable &);
void UpdateSegmentVariableValue();
void MacroSegmentOrderChanged();
void SubStringStartChanged(int val);
void SubStringSizeChanged(int val);
void SubStringStartChanged(const NumberVariable<int> &start);
void SubStringSizeChanged(const NumberVariable<int> &size);
void SubStringRegexChanged(const RegexConfig &conf);
void RegexPatternChanged();
void RegexMatchIdxChanged(int val);
void RegexMatchIdxChanged(const NumberVariable<int> &index);
void FindStrValueChanged();
void FindRegexChanged(const RegexConfig &conf);
void ReplaceStrValueChanged();
@ -135,6 +175,17 @@ private slots:
void SceneChanged(const SceneSelection &);
void SelectionChanged(const TempVariableRef &var);
void SceneItemIndexChanged(const NumberVariable<int> &);
void DirectionChanged(int);
void StringLengthChanged(const NumberVariable<int> &);
void CharSelectionChanged(const QString &);
void CaseTypeChanged(int index);
void RandomNumberStartChanged(const NumberVariable<double> &);
void RandomNumberEndChanged(const NumberVariable<double> &);
void GenerateIntegerChanged(int);
void RandomValueListChanged(const StringList &);
void AllowRepeatValuesChanged(int);
void JsonQueryChanged();
void JsonIndexChanged(const NumberVariable<int> &);
signals:
void HeaderInfoChanged(const QString &);
@ -147,18 +198,17 @@ private:
VariableSelection *_variables2;
FilterComboBox *_actions;
VariableTextEdit *_strValue;
QDoubleSpinBox *_numValue;
VariableDoubleSpinBox *_numValue;
MacroSegmentSelection *_segmentIdx;
QLabel *_segmentValueStatus;
ResizingPlainTextEdit *_segmentValue;
QVBoxLayout *_substringLayout;
QHBoxLayout *_subStringIndexEntryLayout;
QHBoxLayout *_subStringRegexEntryLayout;
QSpinBox *_subStringStart;
QSpinBox *_subStringSize;
RegexConfigWidget *_substringRegex;
QHBoxLayout *_subStringControlsLayout;
VariableSpinBox *_subStringStart;
VariableSpinBox *_subStringSize;
RegexConfigWidget *_subStringRegex;
ResizingPlainTextEdit *_regexPattern;
QSpinBox *_regexMatchIdx;
VariableSpinBox *_regexMatchIdx;
QHBoxLayout *_findReplaceLayout;
RegexConfigWidget *_findRegex;
VariableTextEdit *_findStr;
@ -174,7 +224,22 @@ private:
VariableLineEdit *_envVariable;
SceneSelectionWidget *_scenes;
TempVariableSelection *_tempVars;
HelpIcon *_tempVarsHelp;
VariableSpinBox *_sceneItemIndex;
QComboBox *_direction;
VariableSpinBox *_stringLength;
SingleCharSelection *_paddingCharSelection;
FilterComboBox *_caseType;
VariableDoubleSpinBox *_randomNumberStart;
VariableDoubleSpinBox *_randomNumberEnd;
QCheckBox *_generateInteger;
QVBoxLayout *_randomNumberLayout;
StringListEdit *_randomValues;
QCheckBox *_allowRepeatValues;
QVBoxLayout *_randomValueLayout;
VariableLineEdit *_jsonQuery;
QLabel *_jsonQueryHelp;
VariableSpinBox *_jsonIndex;
QHBoxLayout *_entryLayout;
std::shared_ptr<MacroActionVariable> _entryData;

View File

@ -11,15 +11,12 @@ bool MacroAction::Save(obs_data_t *obj) const
{
MacroSegment::Save(obj);
obs_data_set_string(obj, "id", GetId().c_str());
obs_data_set_bool(obj, "enabled", _enabled);
return true;
}
bool MacroAction::Load(obs_data_t *obj)
{
MacroSegment::Load(obj);
obs_data_set_default_bool(obj, "enabled", true);
_enabled = obs_data_get_bool(obj, "enabled");
return true;
}
@ -28,16 +25,6 @@ void MacroAction::LogAction() const
ablog(LOG_INFO, "performed action %s", GetId().c_str());
}
void MacroAction::SetEnabled(bool value)
{
_enabled = value;
}
bool MacroAction::Enabled() const
{
return _enabled;
}
void MacroAction::ResolveVariablesToFixedValues() {}
std::string_view MacroAction::GetDefaultID()

View File

@ -19,13 +19,9 @@ public:
// Used to resolve variables before actions are added to action queues
virtual void ResolveVariablesToFixedValues();
void SetEnabled(bool);
bool Enabled() const;
static std::string_view GetDefaultID();
private:
bool _enabled = true;
};
class EXPORT MacroRefAction : virtual public MacroAction {

View File

@ -1,6 +1,6 @@
#include "macro-condition-edit.hpp"
#include "advanced-scene-switcher.hpp"
#include "macro-properties.hpp"
#include "macro-settings.hpp"
#include "macro.hpp"
#include "path-helpers.hpp"
#include "plugin-state-helpers.hpp"
@ -10,26 +10,6 @@
namespace advss {
static inline void populateLogicSelection(QComboBox *list, bool root = false)
{
if (root) {
for (const auto &entry : MacroCondition::logicTypes) {
if (static_cast<int>(entry.first) < logic_root_offset) {
list->addItem(obs_module_text(
entry.second._name.c_str()));
}
}
} else {
for (const auto &entry : MacroCondition::logicTypes) {
if (static_cast<int>(entry.first) >=
logic_root_offset) {
list->addItem(obs_module_text(
entry.second._name.c_str()));
}
}
}
}
static inline void populateConditionSelection(QComboBox *list)
{
for (const auto &[_, condition] :
@ -120,14 +100,13 @@ void DurationModifierEdit::Collapse(bool collapse)
MacroConditionEdit::MacroConditionEdit(
QWidget *parent, std::shared_ptr<MacroCondition> *entryData,
const std::string &id, bool root)
: MacroSegmentEdit(GetGlobalMacroProperties()._highlightConditions,
parent),
bool isRootCondition)
: MacroSegmentEdit(parent),
_logicSelection(new QComboBox()),
_conditionSelection(new FilterComboBox()),
_dur(new DurationModifierEdit()),
_entryData(entryData),
_isRoot(root)
_isRoot(isRootCondition)
{
QWidget::connect(_logicSelection, SIGNAL(currentIndexChanged(int)),
this, SLOT(LogicSelectionChanged(int)));
@ -139,10 +118,8 @@ MacroConditionEdit::MacroConditionEdit(
QWidget::connect(_dur, SIGNAL(ModifierChanged(DurationModifier::Type)),
this,
SLOT(DurationModifierChanged(DurationModifier::Type)));
QWidget::connect(window(), SIGNAL(HighlightConditionsChanged(bool)),
this, SLOT(EnableHighlight(bool)));
populateLogicSelection(_logicSelection, root);
Logic::PopulateLogicTypeSelection(_logicSelection, isRootCondition);
populateConditionSelection(_conditionSelection);
_section->AddHeaderWidget(_logicSelection);
@ -161,7 +138,7 @@ MacroConditionEdit::MacroConditionEdit(
mainLayout->addWidget(_frame);
setLayout(mainLayout);
UpdateEntryData(id);
SetupWidgets(true);
_loading = false;
}
@ -171,31 +148,25 @@ void MacroConditionEdit::LogicSelectionChanged(int idx)
return;
}
LogicType type;
if (IsRootNode()) {
type = static_cast<LogicType>(idx);
} else {
type = static_cast<LogicType>(idx + logic_root_offset);
}
auto lock = LockContext();
(*_entryData)->SetLogicType(type);
const auto logic = static_cast<Logic::Type>(
_logicSelection->itemData(idx).toInt());
(*_entryData)->SetLogicType(logic);
SetEnableAppearance(logic != Logic::Type::NONE);
}
bool MacroConditionEdit::IsRootNode()
bool MacroConditionEdit::IsRootNode() const
{
return _isRoot;
}
void MacroConditionEdit::SetLogicSelection()
{
auto logic = (*_entryData)->GetLogicType();
if (IsRootNode()) {
_logicSelection->setCurrentIndex(static_cast<int>(logic));
} else {
_logicSelection->setCurrentIndex(static_cast<int>(logic) -
logic_root_offset);
}
const auto logic = (*_entryData)->GetLogicType();
_logicSelection->setCurrentIndex(
_logicSelection->findData(static_cast<int>(logic)));
SetEnableAppearance(logic != Logic::Type::NONE);
}
void MacroConditionEdit::SetRootNode(bool root)
@ -203,27 +174,40 @@ void MacroConditionEdit::SetRootNode(bool root)
_isRoot = root;
const QSignalBlocker blocker(_logicSelection);
_logicSelection->clear();
populateLogicSelection(_logicSelection, root);
Logic::PopulateLogicTypeSelection(_logicSelection, root);
SetLogicSelection();
}
void MacroConditionEdit::UpdateEntryData(const std::string &id)
void MacroConditionEdit::SetupWidgets(bool basicSetup)
{
if (_allWidgetsAreSetup) {
return;
}
const auto id = (*_entryData)->GetId();
_conditionSelection->setCurrentText(obs_module_text(
MacroConditionFactory::GetConditionName(id).c_str()));
auto widget =
MacroConditionFactory::CreateWidget(id, this, *_entryData);
QWidget::connect(widget, SIGNAL(HeaderInfoChanged(const QString &)),
this, SLOT(HeaderInfoChanged(const QString &)));
HeaderInfoChanged(
QString::fromStdString((*_entryData)->GetShortDesc()));
SetLogicSelection();
_section->SetContent(widget, (*_entryData)->GetCollapsed());
_dur->setVisible(MacroConditionFactory::UsesDurationModifier(id));
auto modifier = (*_entryData)->GetDurationModifier();
_dur->SetValue(modifier);
if (basicSetup) {
return;
}
auto widget =
MacroConditionFactory::CreateWidget(id, this, *_entryData);
QWidget::connect(widget, SIGNAL(HeaderInfoChanged(const QString &)),
this, SLOT(HeaderInfoChanged(const QString &)));
_section->SetContent(widget, (*_entryData)->GetCollapsed());
SetFocusPolicyOfWidgets();
_allWidgetsAreSetup = true;
}
void MacroConditionEdit::SetEntryData(std::shared_ptr<MacroCondition> *data)
@ -255,7 +239,7 @@ void MacroConditionEdit::ConditionSelectionChanged(const QString &text)
(*_entryData)->SetIndex(idx);
(*_entryData)->SetLogicType(logic);
(*_entryData)->PostLoad();
RunPostLoadSteps();
RunAndClearPostLoadSteps();
}
auto widget =
MacroConditionFactory::CreateWidget(id, this, *_entryData);
@ -291,272 +275,4 @@ std::shared_ptr<MacroSegment> MacroConditionEdit::Data() const
return *_entryData;
}
void AdvSceneSwitcher::AddMacroCondition(int idx)
{
auto macro = GetSelectedMacro();
if (!macro) {
return;
}
if (idx < 0 || idx > (int)macro->Conditions().size()) {
return;
}
std::string id;
LogicType logic;
if (idx >= 1) {
id = macro->Conditions().at(idx - 1)->GetId();
if (idx == 1) {
logic = LogicType::OR;
} else {
logic = macro->Conditions().at(idx - 1)->GetLogicType();
}
} else {
id = MacroCondition::GetDefaultID();
logic = LogicType::ROOT_NONE;
}
{
auto lock = LockContext();
auto cond = macro->Conditions().emplace(
macro->Conditions().begin() + idx,
MacroConditionFactory::Create(id, macro.get()));
if (idx - 1 >= 0) {
auto data = obs_data_create();
macro->Conditions().at(idx - 1)->Save(data);
macro->Conditions().at(idx)->Load(data);
obs_data_release(data);
}
macro->Conditions().at(idx)->PostLoad();
RunPostLoadSteps();
(*cond)->SetLogicType(logic);
macro->UpdateConditionIndices();
ui->conditionsList->Insert(
idx,
new MacroConditionEdit(this, &macro->Conditions()[idx],
id, idx == 0));
SetConditionData(*macro);
}
HighlightCondition(idx);
emit(MacroSegmentOrderChanged());
}
void AdvSceneSwitcher::on_conditionAdd_clicked()
{
auto macro = GetSelectedMacro();
if (!macro) {
return;
}
if (currentConditionIdx == -1) {
AddMacroCondition((int)macro->Conditions().size());
} else {
AddMacroCondition(currentConditionIdx + 1);
}
if (currentConditionIdx != -1) {
MacroConditionSelectionChanged(currentConditionIdx + 1);
}
ui->conditionsList->SetHelpMsgVisible(false);
}
void AdvSceneSwitcher::RemoveMacroCondition(int idx)
{
auto macro = GetSelectedMacro();
if (!macro) {
return;
}
if (idx < 0 || idx >= (int)macro->Conditions().size()) {
return;
}
{
auto lock = LockContext();
ui->conditionsList->Remove(idx);
macro->Conditions().erase(macro->Conditions().begin() + idx);
macro->UpdateConditionIndices();
if (idx == 0 && macro->Conditions().size() > 0) {
auto newRoot = macro->Conditions().at(0);
newRoot->SetLogicType(LogicType::ROOT_NONE);
static_cast<MacroConditionEdit *>(
ui->conditionsList->WidgetAt(0))
->SetRootNode(true);
}
SetConditionData(*macro);
}
MacroConditionSelectionChanged(-1);
lastInteracted = MacroSection::CONDITIONS;
emit(MacroSegmentOrderChanged());
}
void AdvSceneSwitcher::on_conditionRemove_clicked()
{
if (currentConditionIdx == -1) {
auto macro = GetSelectedMacro();
if (!macro) {
return;
}
RemoveMacroCondition((int)macro->Conditions().size() - 1);
} else {
RemoveMacroCondition(currentConditionIdx);
}
MacroConditionSelectionChanged(-1);
}
void AdvSceneSwitcher::on_conditionTop_clicked()
{
if (currentConditionIdx == -1) {
return;
}
MacroConditionReorder(0, currentConditionIdx);
MacroConditionSelectionChanged(0);
}
void AdvSceneSwitcher::on_conditionUp_clicked()
{
if (currentConditionIdx == -1 || currentConditionIdx == 0) {
return;
}
MoveMacroConditionUp(currentConditionIdx);
MacroConditionSelectionChanged(currentConditionIdx - 1);
}
void AdvSceneSwitcher::on_conditionDown_clicked()
{
if (currentConditionIdx == -1 ||
currentConditionIdx ==
ui->conditionsList->ContentLayout()->count() - 1) {
return;
}
MoveMacroConditionDown(currentConditionIdx);
MacroConditionSelectionChanged(currentConditionIdx + 1);
}
void AdvSceneSwitcher::on_conditionBottom_clicked()
{
if (currentConditionIdx == -1) {
return;
}
const int newIdx = ui->conditionsList->ContentLayout()->count() - 1;
MacroConditionReorder(newIdx, currentConditionIdx);
MacroConditionSelectionChanged(newIdx);
}
void AdvSceneSwitcher::SwapConditions(Macro *m, int pos1, int pos2)
{
if (pos1 == pos2) {
return;
}
if (pos1 > pos2) {
std::swap(pos1, pos2);
}
bool root = pos1 == 0;
auto lock = LockContext();
iter_swap(m->Conditions().begin() + pos1,
m->Conditions().begin() + pos2);
m->UpdateConditionIndices();
auto c1 = m->Conditions().begin() + pos1;
auto c2 = m->Conditions().begin() + pos2;
if (root) {
auto logic1 = (*c1)->GetLogicType();
auto logic2 = (*c2)->GetLogicType();
(*c1)->SetLogicType(logic2);
(*c2)->SetLogicType(logic1);
}
auto widget1 = static_cast<MacroConditionEdit *>(
ui->conditionsList->ContentLayout()->takeAt(pos1)->widget());
auto widget2 = static_cast<MacroConditionEdit *>(
ui->conditionsList->ContentLayout()->takeAt(pos2 - 1)->widget());
ui->conditionsList->Insert(pos1, widget2);
ui->conditionsList->Insert(pos2, widget1);
SetConditionData(*m);
widget2->SetRootNode(root);
widget1->SetRootNode(false);
emit(MacroSegmentOrderChanged());
}
void AdvSceneSwitcher::MoveMacroConditionUp(int idx)
{
auto macro = GetSelectedMacro();
if (!macro) {
return;
}
if (idx < 1 || idx >= (int)macro->Conditions().size()) {
return;
}
SwapConditions(macro.get(), idx, idx - 1);
HighlightCondition(idx - 1);
}
void AdvSceneSwitcher::MoveMacroConditionDown(int idx)
{
auto macro = GetSelectedMacro();
if (!macro) {
return;
}
if (idx < 0 || idx >= (int)macro->Conditions().size() - 1) {
return;
}
SwapConditions(macro.get(), idx, idx + 1);
HighlightCondition(idx + 1);
}
void AdvSceneSwitcher::MacroConditionSelectionChanged(int idx)
{
SetupMacroSegmentSelection(MacroSection::CONDITIONS, idx);
}
void AdvSceneSwitcher::MacroConditionReorder(int to, int from)
{
auto macro = GetSelectedMacro();
if (!macro) {
return;
}
if (to == from || from < 0 || from > (int)macro->Conditions().size() ||
to < 0 || to > (int)macro->Conditions().size()) {
return;
}
{
auto lock = LockContext();
auto condition = macro->Conditions().at(from);
if (to == 0) {
condition->SetLogicType(LogicType::ROOT_NONE);
static_cast<MacroConditionEdit *>(
ui->conditionsList->WidgetAt(from))
->SetRootNode(true);
macro->Conditions().at(0)->SetLogicType(LogicType::AND);
static_cast<MacroConditionEdit *>(
ui->conditionsList->WidgetAt(0))
->SetRootNode(false);
}
if (from == 0) {
condition->SetLogicType(LogicType::AND);
static_cast<MacroConditionEdit *>(
ui->conditionsList->WidgetAt(from))
->SetRootNode(false);
macro->Conditions().at(1)->SetLogicType(
LogicType::ROOT_NONE);
static_cast<MacroConditionEdit *>(
ui->conditionsList->WidgetAt(1))
->SetRootNode(true);
}
macro->Conditions().erase(macro->Conditions().begin() + from);
macro->Conditions().insert(macro->Conditions().begin() + to,
condition);
macro->UpdateConditionIndices();
ui->conditionsList->ContentLayout()->insertItem(
to, ui->conditionsList->ContentLayout()->takeAt(from));
SetConditionData(*macro);
}
HighlightCondition(to);
emit(MacroSegmentOrderChanged());
}
} // namespace advss

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